Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.21 @ 15:36:34 Player: Abstractlime Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1894) 1894 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5204 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 97/100 System Corruption 0% Temperature Cool (1) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Medium Treads Aerolev Unit > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Power Maul Power Maul > --- INVENTORY (16) --- Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Improved ECM Suite > --- WEAPON ----------- Heavy Laser Force Rifle Flak Gun Power Maul > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Heat Sink Signal Interpreter Flak Gun Rocket Launcher Rocket Launcher Power Maul Power Maul Power Maul [Rating: 42] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . . 1 . 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 1 . . Parts Attached 60 | 6 4 10 10 12 18 Power 10 | 1 1 1 . 4 3 Engine 9 | 1 1 1 . 3 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 . 3 2 4 4 Treads 8 | 2 . 2 . 3 1 Leg 5 | . . 1 2 1 1 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 11 | 1 1 3 2 2 2 Device 7 | . . 1 2 2 2 Storage 4 | 1 1 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 2 3 6 2 9 Energy Gun 7 | 2 . 1 2 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | . 2 2 2 1 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 43 | . 4 5 6 8 20 Power 9 | . 1 1 . 2 5 Propulsion 10 | . 1 2 . 2 5 Utility 4 | . . . 1 1 2 Weapon 20 | . 2 2 5 3 8 Highest Loss Streak 17 | . 2 3 3 5 17 Average Slot Usage (%) 89 | . 97 89 92 93 72 Engine 10 | . 13 10 9 7 11 Treads 16 | . 28 14 9 19 11 Leg 4 | . . . 15 3 3 Device 8 | . . 11 6 12 10 Storage 18 | . 26 22 18 15 13 Energy Gun 6 | . 16 . 13 . 4 Energy Cannon 1 | . . . . 6 . Ballistic Gun 16 | . 11 28 18 14 5 Impact Weapon 3 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 68 | 10 21 52 57 63 68 Greatest Support 76 | 40 40 40 26 76 76 Greatest Overweight (x) 14 | 2 1 2 5 5 14 Average Overweight (x) 1 | . . 1 2 . 1 Largest Inventory Capacity 16 | 6 10 16 16 16 16 Average Capacity 14 | 5 9 15 16 16 16 Most Carried 16 | 6 9 16 12 16 10 Average Carried 10 | 3 7 10 10 13 7 Final Capacity 16 | 6 10 16 16 16 16 Final Carried 13 | 2 7 13 12 11 1 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Gunner 19% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1385 | 231 159 337 228 187 243 Remotely . | . . . . . . Salvage Created 2162 | . 425 565 387 407 378 Parts 121 | . 25 46 16 21 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 7 14 7 8 7 Melee 1 | . . . . . 1 Guns 36 | . 7 14 7 5 3 Cannons 1 | . . . . 1 . AOE 4 | . . . . 2 2 Classes Destroyed 9 | . 3 4 1 1 . Worker 7 | . . 2 1 . 4 Builder 1 | . . . 1 . . Recycler 1 | . 1 . . . . Watcher 6 | . 2 3 . 1 . Swarmer 6 | . . 6 . . . Grunt 29 | . 7 4 6 6 6 Brawler 1 | . . 1 . . . Sentry 6 | . . 3 1 1 1 Programmer 1 | . . . . 1 . Best Kill Streak 9 | . 2 9 4 3 6 Combat Bots Only 5 | . 2 5 3 3 3 Max Kills in Single Turn 3 | . 1 3 1 1 3 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5777 | . 661 622 855 973 2666 Core 1385 | . 125 148 93 157 862 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 50 63 83 77 . Volleys Fired 165 | . 39 39 39 31 17 Largest 4 | . 2 3 4 3 3 Hottest 164 | . 90 69 164 102 149 Shots Fired 411 | . 72 105 123 78 33 Gun 383 | . 72 105 123 56 27 Cannon 17 | . . . . 17 . Launcher 11 | . . . . 5 6 Special . | . . . . . . Kinetic 276 | . 35 105 70 56 10 Thermal 107 | . 37 . 53 . 17 Explosive 11 | . . . . 5 6 Electromagnetic 17 | . . . . 17 . Robot Hit Streak 19 | . 8 8 9 19 17 Robot Miss Streak 8 | . 5 4 3 8 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 274 | . 44 60 76 50 44 Core Hits 129 | . 19 26 25 26 33 Critical Hits 5 | . . 1 2 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 1 1 . 2 Melee Attacks 18 | . . . . . 18 Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5358 | . 631 836 955 1236 1700 Guns 3405 | . 631 836 955 450 533 Cannons 207 | . . . . 207 . Explosions 1168 | . . . . 579 589 Melee 578 | . . . . . 578 Ramming . | . . . . . . Kinetic 2275 | . 327 836 480 450 182 Thermal 1289 | . 304 . 475 159 351 Explosive 1009 | . . . . 420 589 Electromagnetic 207 | . . . . 207 . Impact 578 | . . . . . 578 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . 1 . Average Corruption 1 | . . 2 . 1 . Corruption Purged . | . . . . . . Effects 6 | . . 6 . . . Message Errors 1 | . . 1 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Targeting Errors 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 210 | . . . . 66 144 Projectiles . | . . . . . . Explosions 102 | . . . . 66 36 Melee 108 | . . . . . 108 Knockbacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 351 | . . 78 . 130 143 Shots 10 | . . 1 . 5 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 463 | . 307 220 463 294 276 Average Temperature 113 | . 84 44 179 118 116 Received Heat Transfer 2052 | . 372 141 423 297 819 Effects 9 | . . . 6 . 3 Shutdowns 2 | . . . 2 . . Interference 5 | . . . 2 . 3 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 . 3 Heat Transferred 2951 | . 901 . 1258 200 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 313 | . 159 313 245 295 192 Initial 118 | . . 12 118 20 65 Average 99 | . 61 145 123 68 109 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 85 | 100 100 64 74 92 100 Level 1 14 | . . 35 25 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . 6 3 Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . 2 . Reinforcement 6 | . . . . 3 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 12 21 10 21 18 Peak Tracking Total 5 | . 3 4 4 5 5 Tactical Retreats 13 | . 1 4 . 5 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 7 | . 7 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 2 | . . 2 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 3 | . 3 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3316 | 77 511 665 686 860 517 Spaces Moved 1468 | 44 238 264 260 406 256 Core 29 | 23 . . . . 6 Treads 1078 | 21 238 264 29 365 161 Legs 272 | . . . 231 41 . Wheels 89 | . . . . . 89 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 150 160 110 Average Speed 177 | 145 160 191 209 175 155 Slowest Speed 750 | 160 180 200 270 270 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 49 30 25 18 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . . 25 . 14 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 63 | . . 25 . 14 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1823 | 57 296 340 322 488 320 Wait 60 | . 6 10 5 32 7 Move 1463 | 43 237 263 259 405 256 Hop . | . . . . . . Pick Up 55 | 8 9 16 8 8 6 Fast Attach 1 | . 1 . . . . Attach 51 | 6 3 8 9 9 16 Detach . | . . . . . . Swap 8 | . . 2 1 3 2 Drop 4 | . 1 2 1 . . Fire 165 | . 39 39 39 31 17 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 568 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Build established: Gunner 1220 | -9/Materials | Lost 3 parts (1n2w) 1240 | -9/Materials | Discovered new exit (range 8) 1254 | -9/Materials | Entered another Materials area 1254 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1567 | -8/Materials | Build established: Scavenger-Gunner 1611 | -8/Materials | Lost 3 parts (1u2w) 1869 | -8/Materials | Discovered new exit (range 10) 1940 | -8/Materials | Entered Factory 1940 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2763 | -7/Factory | Lost 5 parts (2p1u2w) 2790 | -7/Factory | Discovered new exit (range 7) 2800 | -7/Factory | Entered another Factory area 2800 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3128 | -6/Factory | Core integrity fell below 50% 3147 | -6/Factory | Core integrity fell below 20% 3182 | -6/Factory | Lost 17 parts (3p4n2u8w) 3257 | -6/Factory | Spotted B-75 Beast 3317 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Ion Engine destroyed. K-01 Serf destroyed. Pressure Siphon disabled. K-01 Serf collects debris. K-01 Serf cleans the Fabricator. K-01 Serf collects debris. Acquired Med. Treads. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Prototype Hover Unit. Connecting with Terminal... Current location identified: Factory Identified Aerolev Unit. K-01 Serf collects debris. Wheel destroyed. S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ######## #############??????????????????????? | | ????????????????????? | | """" ????????????????????? | | "F " " """ """ ????????????????????? | | + """ """ / ?????????????????????? | | " """ """ ?????????????????????? | | """ """ # """ """ """ #??????????????????????? | | ?""" """ # #??????????????????????? | | ?""" 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"?" #??????# #??????????????????????? | | ????????? ?? #??????# #??????????????????????? | | ????????? ??" ???????# #??????????????????????? | | ????????? ??" ???????+ #??????????????????????? | | ????????? ??? ???????# #??????????????????????? | | ????????? ????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? k???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed BoreIonicBoosters Manual? 0 Play Time 00:37:13 Cumulative 6.3 hours Start 2021.06.21 @ 15:00:38 End 2021.06.21 @ 15:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae3ed716-0442-4e16-83ba-fa4bcd121eff