Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.31 @ 00:33:38 // Winter2022/Polymind Player: Onizu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (379) 379 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 4960 Bonus ------- Polymind Skill 1441 Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 41/50 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ Advanced Heat Sink > --- WEAPON (1) ------- Heavy Laser > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink > --- WEAPON ----------- Heavy Laser > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . 3 . 6 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon 3 | . . . 1 . 2 Highest Loss Streak 3 | . . . 3 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 75 100 98 100 82 Engine 10 | . 18 13 11 . . Core 2 | . . . . 16 8 Treads 15 | . . 20 24 . . Leg 7 | . . . 1 33 30 Wheel 5 | . 37 7 . . . Device 18 | . . 23 23 . 4 Storage 1 | . 18 2 . . . Processor 3 | . . . . 16 11 Protection 7 | . . 9 10 . . Energy Gun 8 | . . 9 11 . 4 Ballistic Gun 12 | . . 9 12 33 20 Naked Turns 32 | . 9 . 1 . 22 Heaviest Build 18 | 6 5 18 18 11 14 Greatest Support 40 | 20 20 40 40 30 30 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 Average Capacity . | . . . . 1 . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 1 | . 1 1 1 1 1 Final Carried . | . . . . . . Class Distribution -------------------- 62% | Sentry 18% | Hunter 7% | Worker 5% | Tunneler 4% | Grunt Dominant Class ---------------- Worker | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Hunter | -7/Factory Hunter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 295 | . . 15 65 . 215 Remotely . | . . . . . . Salvage Created 463 | . . 75 86 . 302 Parts 22 | . . 2 9 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 7 | . . 1 3 . 3 Guns 7 | . . 1 3 . 3 Classes Destroyed 4 | . . 1 2 . 1 Worker 2 | . . . . . 2 Watcher 1 | . . . 1 . . Grunt 3 | . . . 2 . 1 Sentry 4 | . . 1 1 . 2 Best Kill Streak 3 | . . 1 3 . 2 Combat Bots Only 3 | . . 1 3 . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2429 | . . 100 721 . 1608 Core 1045 | . . 35 157 . 853 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 100 91 71 100 . Volleys Fired 63 | 3 . 13 17 . 30 Largest 2 | 1 . 2 2 . 2 Hottest 100 | 100 . 100 79 . 69 Shots Fired 99 | 3 . 16 33 . 47 Gun 86 | . . 6 33 . 47 Cannon . | . . . . . . Launcher . | . . . . . . Special 13 | 3 . 10 . . . Kinetic 56 | . . 3 16 . 37 Thermal 43 | 3 . 13 17 . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . . 6 15 . 13 Robot Miss Streak 3 | . . . 3 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 67 | . . 6 26 . 35 Core Hits 32 | . . 2 11 . 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1106 | . . 98 366 . 642 Guns 1046 | . . 98 366 . 582 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 60 | . . . . . 60 Kinetic 648 | . . 51 179 . 418 Thermal 398 | . . 47 187 . 164 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . . . 24 Shots . | . . . . . . Rammed 20 | . . . . . 20 Targets Rammed 22 | . . . . . 22 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 425 | 180 . 425 40 . 54 Average Temperature 193 | 117 . 280 19 . 25 Received Heat Transfer 720 | . . 45 234 . 441 Effects 8 | . . 8 . . . Shutdowns 2 | . . 2 . . . Interference 3 | . . 3 . . . Short Circuit 2 | . . 2 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 888 | . . 111 481 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 249 | . . 77 245 92 249 Initial 92 | . . . . 92 38 Average 51 | . . 16 95 92 144 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 88 | 100 100 100 70 100 59 Level 1 11 | . . . 29 . 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 . 4 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . . 2 12 . 14 Peak Tracking Total 6 | . . 1 5 . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 1 1 . 1 Non-combat . | . . . . . . Combat 3 | . . 1 1 . 1 Robot Hacks Applied 5 | . . 1 2 . 2 find_shortcuts 3 | . . 1 1 . 1 find_garrison 2 | . . . 1 . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 5 | 1 1 1 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2380 | 61 46 1470 259 80 464 Spaces Moved 957 | 54 64 346 136 67 290 Core 54 | 13 16 20 2 . 3 Treads 264 | . . 143 121 . . Legs 367 | . . . 13 67 287 Wheels 272 | 41 48 183 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 120 50 Average Speed 116 | 72 72 113 154 120 119 Slowest Speed 160 | 80 80 160 160 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 3 17 23 18 3 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 3 | . . 3 . . . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2095 | 66 63 1386 152 66 362 Wait 1058 | 10 . 1028 . . 20 Move 952 | 53 63 345 135 66 290 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire 63 | 3 . 13 17 . 30 Melee . | . . . . . . Ram 20 | . . . . . 20 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 13) 108 | -10/Materials | Entered another Materials area 378 | -9/Materials | Discovered new exit (range 7) 1578 | -9/Materials | Entered another Materials area 1790 | -8/Materials | Discovered new exit (range 10) 1837 | -8/Materials | Entered Factory 1849 | -7/Factory | Lost 3 parts (2u1w) 1905 | -7/Factory | Discovered new exit (range 10) 1917 | -7/Factory | Entered another Factory area 2277 | -6/Factory | Core integrity fell below 50% 2362 | -6/Factory | Core integrity fell below 20% 2362 | -6/Factory | System corruption reached 10% 2381 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02274_ Slammed into G-50 Soldier. 02275_ Destabilizing: System corrupted (+1). 02276_ Slammed into G-50 Soldier. 02277_ Destabilizing: System corrupted (+2). 02278_ Slammed into G-50 Soldier. 02283_ Took control of G-50 Soldier. 02283_ Extracted analysis data for G-50 Soldier. 02284_ Critical hit (Burn: +37). 02285_ System corrupted: Energy discharge (-36). 02292_ Destroyed Lgt. Angular Momentum Engine. 02294_ Adv. Heat Sink melted. 02294_ G-50 Soldier destroyed. 02294_ Lgt. Angular Momentum Engine destroyed. 02314_ P-60 Hacker resets O-24 Administrator, system corruption cleaned. 02335_ Carbon-fiber Leg destroyed. 02359_ Kicked U-05 Engineer. 02368_ W-25 Informer distress signal alerts nearby ally. 02377_ Triggered Heavy Explosive Trap. 02377_ An explosion rips through the floor. 02381_ Carbon-fiber Leg destroyed. 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Unique Host Classes 5 | 1 1 1 1 . 1 Average Host Suspicion 58 | 83 5 52 59 12 86 Unsuspicious Activity 1160 | 2 35 1123 . . . Returns to Shadow 2 | . . 2 . . . Fuzzy Dispatches . | . . . . . . Protomatter Created 41 | . . . 41 . . Used 122 | 5 5 33 34 . 45 Decayed . | . . . . . . Highest Spend 45 | 5 5 23 34 . 45 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 4) H-55 Commando (-8/Materials: 2) G-50 Soldier (-6/Factory: 1) Game ------ Seed BombardmentBehemothBooster Manual? 0 Play Time 00:19:11 Cumulative 27.8 hours Start 2022.12.31 @ 00:05:20 End 2022.12.31 @ 00:33:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 32 Rogue 20 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9737e136-3f2e-4a63-aa77-e19daf27b4ac