Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 18:55:36 Player: Carter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3127) 3127 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 6972 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 289/290 System Corruption 12% Temperature Cool (2) Movement Flying (32) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine (fused) > --- PROPULSION (3) --- Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (6) ------ Weight Redist. System Improved Salvage Targeting Computer Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Cooled VTOL Module Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Heavy EM Pulse Gun Shock Rifle Advanced Beam Cannon Datajack Powered Hammer [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 2 . . 2 . . Weapon . | . . . . . . . . Parts Attached 97 | 5 7 18 12 17 31 5 2 Power 21 | 1 . 3 6 3 5 1 2 Engine 18 | 1 . 3 5 2 5 1 1 Core 2 | . . . 1 1 . . . Reactor 1 | . . . . . . . 1 Propulsion 23 | 2 2 4 3 7 5 . . Treads 11 | 2 2 4 . 3 . . . Leg 7 | . . . 3 2 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . 2 3 . . Utility 25 | . 2 5 1 3 11 3 . Device 3 | . . . . . 3 . . Storage 2 | . 1 . . . 1 . . Processor 5 | . 1 . . 1 . 3 . Hackware 3 | . . 1 . . 2 . . Protection 12 | . . 4 1 2 5 . . Artifact . | . . . . . . . . Weapon 28 | 2 3 6 2 4 10 1 . Energy Gun 10 | . 2 4 1 1 2 . . Energy Cannon 3 | . . 1 . 1 1 . . Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon 4 | . . . . . 4 . . Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . Slashing Weapon 2 | . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 6 | . . 1 1 1 3 . . Parts Lost 51 | . . 9 5 14 23 . . Power 15 | . . 2 2 5 6 . . Propulsion 15 | . . 2 2 4 7 . . Utility 11 | . . . 1 3 7 . . Weapon 10 | . . 5 . 2 3 . . Highest Loss Streak 7 | . . 4 4 5 7 . . To Critical Strikes . | . . . . . . . . Average Backups 14 | . 11 17 18 17 13 1 3 Power 1 | . 1 2 . 1 . . . Propulsion 2 | . 2 5 4 2 . . . Utility 5 | . 2 6 7 6 4 . . Weapon 5 | . 4 4 6 6 6 1 3 Tool/Special . | . . . . . . . . Unused Backups 19 | . . 10 1 . 6 . 2 Power 2 | . . 2 . . . . . Propulsion . | . . . . . . . . Utility 7 | . . 3 1 . 3 . . Weapon 10 | . . 5 . . 3 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 97 98 95 89 81 50 62 Engine 11 | . 14 10 17 11 9 5 8 Treads 15 | . 27 21 9 4 10 . . Leg 4 | . . . 14 13 7 . . Flight 1 | . . . . 2 1 15 15 Device 1 | . . . . . 3 7 7 Storage 9 | . 13 11 9 9 6 . . Processor 4 | . 11 2 . 1 2 9 23 Hackware 8 | . . 8 9 9 16 . . Protection 11 | . . 21 18 15 6 . . Energy Gun 10 | . 20 16 4 4 2 . . Energy Cannon 1 | . . 1 4 4 . . . Ballistic Gun 1 | . 4 . . 2 2 . . Launcher 1 | . 3 1 . . . 2 . Impact Weapon 2 | . . . 8 6 3 . . Peak Build Rating 41 | 5 13 22 36 36 41 29 36 Average Rating 22 | 4 11 18 29 28 32 24 29 On Entrance 18 | . 5 13 22 36 22 21 29 Avg Prop Armor Cover (%) 6 | . . . 8 2 6 . . Naked Turns . | . . . . . . . . Heaviest Build 90 | 7 51 58 63 66 90 18 14 Greatest Support 60 | 40 46 46 43 60 60 17 17 Greatest Overweight (x) 29 | 2 2 2 2 3 29 1 . Average Overweight (x) . | . . 1 1 1 1 . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 5 5 Average Capacity 18 | 5 19 20 20 20 18 5 5 Most Carried 20 | 1 18 20 20 20 20 3 3 Average Carried 14 | . 12 17 18 17 14 1 3 Final Capacity 20 | 5 20 20 20 20 5 5 5 Final Carried 20 | 1 16 17 20 14 . 3 3 Class Distribution -------------------- 72% | Mutant 12% | Hacker-Mutant 7% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Matter Collected 1495 | . 275 311 145 173 483 108 . Remotely . | . . . . . . . . Salvage Created 3857 | . 77 1281 583 788 1081 47 . Parts 186 | . 6 97 20 19 41 3 . Haulers Intercepted 3 | . . 2 . . 1 . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Combat Hostiles Destroyed 73 | . 2 28 11 17 14 1 . Melee 11 | . . . 1 5 4 1 . Guns 31 | . 2 19 2 5 3 . . Cannons 6 | . . 1 1 . 4 . . AOE 7 | . . 7 . . . . . Classes Destroyed 14 | . 1 9 2 1 . 1 . Worker 11 | . . 4 1 . 6 . . Builder 4 | . . 2 1 . 1 . . Tunneler 1 | . . . 1 . . . . Hauler 3 | . . 2 . . 1 . . Recycler 5 | . . 1 1 . 3 . . Mechanic 2 | . . . 1 . 1 . . Watcher 5 | . . 5 . . . . . Swarmer 12 | . . 8 4 . . . . Grunt 40 | . 2 12 4 12 10 . . Brawler 2 | . . 1 . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 14 | . . 6 3 3 2 . . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . 1 2 . . Best Kill Streak 7 | . 1 7 7 5 5 1 . Combat Bots Only 6 | . 1 6 5 5 5 1 . Max Kills in Single Turn 3 | . 1 3 1 2 2 1 . Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Hostile Shots Fired 940 | . 15 139 157 132 479 8 10 Missed 264 | . 3 47 36 38 131 3 6 Hits 676 | . 12 92 121 94 348 5 4 Melee 13 | . . 4 . . 9 . . Projectile 663 | . 12 88 121 94 339 5 4 Critical Strikes 30 | . . 4 5 5 15 . 1 Actively Blocked 1 | . . 1 . . . . . Damage Taken 9106 | . 131 1429 1543 1458 4412 79 54 Core 1480 | . 54 190 297 226 618 68 27 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 54 | . . 15 16 23 . . . Core Remaining (%) 58 | 100 78 52 . 4 . . . Volleys Fired 196 | . 7 77 32 17 63 . . Largest 2 | . 2 2 1 2 2 . . Hottest 137 | . 85 113 68 105 137 . . Shots Fired 255 | . 14 111 32 19 78 1 . Gun 194 | . 14 98 15 17 50 . . Cannon 48 | . . 1 17 2 28 . . Launcher 13 | . . 12 . . . 1 . Special . | . . . . . . . . Kinetic 53 | . 3 . . 2 48 . . Thermal 85 | . 7 1 32 15 30 . . Explosive 13 | . . 12 . . . 1 . Electromagnetic 104 | . 4 98 . 2 . . . Robot Hit Streak 12 | . 4 7 7 12 10 . . Robot Miss Streak 4 | . 1 4 2 4 3 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 246 | . 9 69 37 38 89 4 . Core Hits 129 | . 4 59 11 21 33 1 . Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 16 | . . . 7 6 3 . . Critical Strikes 27 | . . 3 11 6 6 1 . Burn 5 | . . . 4 . 1 . . Corrupt 3 | . . 3 . . . . . Smash 18 | . . . 7 6 5 . . Sever 1 | . . . . . . 1 . Melee Attacks 96 | . . . 24 27 41 4 . Impact 90 | . . . 24 27 39 . . Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . 3 . 7 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7321 | 1 100 1821 1265 1313 2691 130 . Guns 2383 | . 100 907 208 378 790 . . Cannons 779 | . . 21 262 49 447 . . Explosions 882 | . . 882 . . . . . Melee 3265 | . . . 795 886 1454 130 . Ramming 12 | 1 . 11 . . . . . Kinetic 840 | . 23 . . 56 761 . . Thermal 1625 | . 45 312 470 322 476 . . Explosive 591 | . . 591 . . . . . Electromagnetic 988 | . 32 907 . 49 . . . Impact 3135 | . . . 795 886 1454 . . Slashing 130 | . . . . . . 130 . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 12 12 12 Average Corruption 6 | . . . . . 4 12 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . 15 9 3 Message Errors 8 | . . . . . 4 3 1 Matter Fused 7 | . . . . . 3 4 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 2 | . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . 1 1 . Misdirections 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1129 | . . 65 516 239 309 . . Projectiles . | . . . . . . . . Explosions 65 | . . 65 . . . . . Melee 1064 | . . . 516 239 309 . . Knockbacks 13 | . . . 2 . 11 . . Impact 7 | . . . 2 . 5 . . Kinetic 5 | . . . . . 5 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 318 | . . 318 . . . . . Shots 5 | . . 5 . . . . . Rammed 3 | 1 . 2 . . . . . Targets Rammed 4 | 1 . 3 . . . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 461 | . 120 102 291 266 461 . . Average Temperature 93 | . 54 25 105 81 151 . . Received Heat Transfer 4014 | . 72 366 621 855 2100 . . Effects 10 | . . . 2 . 8 . . Shutdowns 4 | . . . . . 4 . . Energy Bleed 3 | . . . 2 . 1 . . Short Circuit 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 20 | . . 1 7 7 5 . . Combat Hostiles 18 | . . 1 7 7 3 . . Parts Fried 21 | . . 1 6 7 7 . . Impact Corruptions 44 | . . . 19 13 12 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 2 . 2 . . Heat Transferred 3457 | . 100 437 1221 736 963 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 5 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Maximum Alert Level 2 | . . 2 . 1 . . . Low Security (%) 64 | 100 100 9 100 56 100 . . Level 1 24 | . . 55 . 43 . . . Level 2 11 | . . 35 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 462 | . 30 462 174 360 189 . . Initial 189 | . . . 174 65 189 . . Average 165 | . 1 348 74 220 59 . . Influence Increases 2480 | . 55 1058 331 435 571 30 . Destroy 0b10 Robot/C 1460 | . 40 560 220 340 280 20 . Destroy 0b10 Robot/NC 155 | . . 70 25 . 60 . . Destroy Leader 306 | . 10 144 60 20 62 10 . Successful Hack 36 | . 5 4 11 . 16 . . Disable Machine 150 | . . 135 15 . . . . Destroy Structure 103 | . . 100 . . 3 . . Lose Combat Pursuer 270 | . . 45 . 75 150 . . Influence Decreases 2480 | . 55 645 644 175 796 165 . Entered New Map 496 | . . . 239 35 171 51 . Time Decay 1396 | . 55 555 205 . 467 114 . Lost Part 438 | . . 90 50 140 158 . . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 10 | . 3 3 1 . 3 . . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . 2 3 . . 1 . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Distress Signals 8 | . 1 4 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 2 42 16 18 31 1 2 Peak Tracking Total 9 | . 2 5 4 6 9 1 4 Tactical Retreats 8 | . . 2 . 3 3 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Machines Disabled 11 | . . 10 1 . . . . Max in Single Turn 3 | . . 3 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Machines Accessed 13 | . 1 5 4 . 2 . 1 Terminals 8 | . 1 3 3 . . . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 16 | . 1 6 6 . 2 . 1 Successful 13 | . 1 5 4 . 2 . 1 Failed 3 | . . 1 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 1 4 5 . . . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 8 | . 1 3 3 . . . 1 Record 1 | . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 1 1 . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 1 . 1 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 76 | . . . . . 76 . . Total Part Build Rating 5 | . . . . . 5 . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 161 | . . 161 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 1 | . . . . . 1 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Turns Passed 6266 | 78 1150 1882 592 913 1310 285 56 Spaces Moved 3075 | 48 462 653 188 295 506 765 158 Core 14 | 10 . . . . 4 . . Treads 1512 | 38 462 653 64 96 199 . . Legs 452 | . . . 124 199 129 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1097 | . . . . . 174 765 158 Fastest Speed 32 | 50 160 240 180 160 32 32 32 Average Speed 167 | 144 237 240 229 247 185 34 32 Slowest Speed 1500 | 160 320 320 270 400 1500 97 32 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 4 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 68 61 15 33 11 57 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 129 | . . 121 . . 3 5 . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 126 | . . 121 . . . 5 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Total 3784 | 54 503 858 276 412 739 778 164 Wait 150 | . 8 53 2 39 48 . . Move 3061 | 47 461 652 187 294 498 764 158 Hop 3 | . . . . . 3 . . Pick Up 77 | 1 14 29 11 6 13 3 . Fast Attach 35 | 5 4 4 1 3 12 4 2 Attach 67 | . 3 15 9 15 24 1 . Detach 32 | . 5 1 2 4 16 2 2 Swap 11 | . . 5 4 . 2 . . Drop 47 | . 1 19 4 2 19 . 2 Fire 196 | . 7 77 32 17 63 . . Melee 96 | . . . 24 27 41 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | 1 . 3 . . . . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 10) 945 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Discovered new exit (range 15) 1229 | -10/Materials | Entered another Materials area 1229 | -9/Materials | Evolved 2 slots: Utility x2 1515 | -9/Materials | Lost 4 parts (1p1n2w) 1615 | -9/Materials | Discovered new exit (range 13) 3048 | -9/Materials | Discovered new exit (range 16) 3111 | -9/Materials | Entered another Materials area 3111 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3346 | -8/Materials | Lost 4 parts (2p1n1u) 3642 | -8/Materials | Garrison activated, responded to threat 3671 | -8/Materials | Core integrity fell below 50% 3701 | -8/Materials | Identified exit to Garrison 3703 | -8/Materials | Entered Garrison 3798 | -8/Garrison | Lost 3 parts (2n1w) 3939 | -8/Garrison | Triggered checkpoint 4237 | -8/Garrison | Lost 3 parts (2p1w) 4283 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Core integrity fell below 20% 4377 | -8/Garrison | Lost 5 parts (2p2n1u) 4463 | -8/Garrison | Triggered checkpoint 4541 | -8/Garrison | Triggered checkpoint 4600 | -8/Garrison | Discovered new exit (range 10) 4616 | -8/Garrison | Entered Factory 4616 | -7/Factory | Evolved 2 slots: Utility x2 4918 | -7/Factory | Build established: Hacker-Mutant 5233 | -7/Factory | Lost 7 parts (2p2n2u1w) 5737 | -7/Factory | Lost 7 parts (3p2n1u1w) 5762 | -7/Factory | Core integrity fell below 50% 5832 | -7/Factory | System corruption reached 10% 5849 | -7/Factory | Core integrity fell below 20% 5862 | -7/Factory | Lost 5 parts (1n4u) 5909 | -7/Factory | Discovered new exit (range 6) 5918 | -7/Factory | Fabricated Cld. Aerolev Unit? 5926 | -7/Factory | Entered Lower Caves 5934 | -7/Lower Caves | Encountered a Warlord checkpoint 6187 | -7/Lower Caves | Discovered new exit (range 5) 6211 | -7/Lower Caves | Entered another Lower Caves area 6267 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06159_ Acquired 20 matter. 06159_ Acquired Hvy. Rocket Launcher. 06161_ Acquired Melee Analysis Suite. 06163_ Acquired 10 matter. 06187_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06212_ CDN9CJX|7EFISBF35X=DDF 9ME TJZTC,XKXY0 06228_ Acquired Lgt. Angular Momentum Engine. 06230_ Dropped Lgt. Angular Momentum Engine. 06235_ Acquired Lgt. Antimatter Reactor. 06237_ Dropped Lgt. Antimatter Reactor. 06238_ System corrupted: Component data lost. 06241_ Connecting with Outpost Terminal... 06241_ Current location identified: Lower Caves >>Query(Status Report %%%%) %%%%%%% %%% %%%%% %%%% %%% %%%%%%%%% %%% %% %%%%. 06260_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #### | | ?????????????????????????????#### #?# ## | | ????????????????????????????## ### ### | | ????????????????????????????# ## #### | | ????????????????????????????# ### | | ????????????????????????????# # | | ????????????????????????????# | | ????????????????????????????## ######## | | ?????????????????????????????## #???????# # | | ?????????????????????????????## ### ##???????## | | ????????????????????????????## ???# ##???????? | | ???????????????????????????## #??## #???????? | | ???????????????????????????# ##?# #???????? | | ??????????????????????????## ### #???????? | | ?????????????????????????## #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# ## #???????? | | ?????????????????????????### ### #???????? | | ???????????????????????????# #?# ### #??????? | | ???????????????????????????# #?# #?## #?????? | | ???????????????????????????# ### #??? #?????? | | ????????????????????#####??# #???# ##?????? | | ???????????????????## #?## #####????####??? ??? | | ??????????????###### ### #????????????# ??? | | ?????????????## ## ##??????###? ?? | | ?????????????# @ ###??##### # ???? | | ??????????????# ##?### " "???? | | ??????????????### ### "" "????? | | ????????????????# "" ????? | | ????????????????# #### " "??? | | ????????????????# ???# ? | | ????????????????## ????# ### ? | | ?????????????????##????# ##### #???? ### ?? | | ???????????????????????## ##???##s ##???????????? | | ????????????????????????###?????## #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 750 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Aerolev Unit | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Junior Dev Maybe Next Time I'll Detach My Launcher Overwhelming That Tickles Challenges ------------ None Game ------ Seed UltimateWarlordSegregator Manual? 0 Play Time 01:03:41 Cumulative 8.1 hours Start 2026.01.28 @ 17:52:56 End 2026.01.28 @ 18:55:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x22 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26b2e5e8-3e5c-4bd2-9f85-07905cc1ce3a