Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 04:26:08 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (348) 1740 Value Destroyed (15921) 15921 Prototype IDs (76) 1520 Alien Tech Used (1) 200 Bonus (6853) 6853 TOTAL SCORE: 35934 Bonus ------- High Alert Combat Kills 1262 Follower Combat Kills 394 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -203 Cogmind --------- Core Integrity 197/1600 Matter 72/300 Energy 99/100 System Corruption 72% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Quantum Capacitor Transdimensional Reconstructor Matter Neutralizer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Lightpack 2.0 Improved Matter Compressor Advanced Terrain Scan Processor Thermal Barrier Improved Hardlight Generator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Mass Driver > --- INVENTORY -------- Particle Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Wheel Centrium Wheel Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Large Storage Unit Compact Battery Energy Well Quantum Capacitor Improved Thermal Shield Phasing AFG Transdimensional Reconstructor Quantum Rifle Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun Compact Tesla Bomb Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Thunder Hammer Gravity Flail [Rating: 215] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled Impulse Thruster Utility Lightpack 2.0 Device Advanced Cooling System Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Makeshift Ablative Armor Weapon Improved Light Cannon Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Compact Tesla Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Gravity Flail Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . Utility 10 | . . . . . 3 1 . . . . 1 1 . . . . 1 . . . . 1 . 1 1 . Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Parts Attached 305 | 4 10 2 . . 29 5 . 16 6 9 46 11 8 2 24 2 16 8 4 4 11 1 16 21 4 46 Power 24 | . 3 . . . 3 . . 1 . . 4 1 . . 3 . 1 . . . . . 1 2 1 4 Engine 14 | . 3 . . . 3 . . 1 . . 2 1 . . 2 . 1 . . . . . . 1 . . Core 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 4 Propulsion 55 | 2 . 1 . . 7 1 . 3 1 1 13 . . 1 6 . 2 1 . . 1 1 1 2 . 11 Treads 29 | 2 . . . . 6 . . 2 . . 1 . . 1 5 . 1 1 . . 1 1 1 2 . 5 Leg 9 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 4 Wheel 12 | . . 1 . . 1 1 . 1 1 . 4 . . . . . 1 . . . . . . . . 2 Hover 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Utility 128 | 1 4 1 . . 14 4 . 7 5 4 7 6 4 . 10 1 7 6 2 2 1 . 8 14 1 19 Device 66 | 1 . . . . 7 1 . 3 . 2 3 3 3 . 5 1 4 5 . . 1 . 5 10 1 11 Storage 9 | . 2 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 3 Processor 13 | . . . . . . . . . 4 2 1 1 . . 1 . 2 . . . . . . 2 . . Hackware 6 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 3 Protection 34 | . 2 . . . 7 2 . 3 1 . 2 1 . . 4 . . 1 2 2 . . 3 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 1 3 . . . 5 . . 5 . 4 22 4 4 1 5 1 6 1 2 2 9 . 6 3 2 12 Energy Gun 13 | . . . . . . . . . . 3 6 . 2 . . . . . . . 1 . 1 . . . Energy Cannon 27 | . . . . . . . . 2 . . 3 1 . . 1 . 2 . 1 1 3 . 4 1 . 8 Ballistic Gun 5 | 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Ballistic Cannon 11 | . 2 . . . 3 . . 1 . . 2 . . . 1 . . . . 1 . . . . 1 . Launcher 24 | . . . . . 2 . . 2 . 1 6 2 2 1 . . 1 . 1 . 2 . . . . 4 Special Weapon 6 | . . . . . . . . . . . . . . . 2 1 3 . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . 2 1 . . 1 . . 1 . . 1 . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 31 | . . . . . . . . . 3 . 9 . 1 . 6 . 1 . . 2 . . 1 4 . 4 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Parts Lost 84 | . 1 . . . 3 . . 9 . 2 17 . . 2 . . 2 . . . 1 . 3 2 . 42 Power 11 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . 1 1 . 6 Propulsion 25 | . . . . . . . . 3 . 1 8 . . 2 . . . . . . . . 1 . . 10 Utility 30 | . 1 . . . 2 . . 4 . 1 4 . . . . . 1 . . . . . . 1 . 16 Weapon 18 | . . . . . . . . 1 . . 5 . . . . . . . . . 1 . 1 . . 10 Highest Loss Streak 35 | . 1 . . . 3 . . 6 . 2 5 . . 1 . . 2 . . . 1 . 2 1 . 35 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 96 100 100 100 87 67 69 70 71 71 74 75 76 73 77 81 74 73 73 66 75 76 77 77 76 73 Engine 7 | . 14 14 14 14 9 7 7 7 7 7 4 10 11 11 10 5 5 10 10 10 10 9 4 3 . . Reactor 1 | . . . . . . . . . . . . . . . . 5 3 . . . . . . . 5 7 Treads 13 | . 28 21 14 14 11 7 7 9 15 10 5 . . . 4 23 14 10 10 10 13 19 19 17 16 15 Wheel 5 | . . 6 14 14 9 14 15 12 7 7 5 11 11 8 4 . 5 5 5 5 1 . . . . . Device 9 | . 7 . . . 14 6 7 7 7 7 6 1 10 11 11 11 11 17 12 10 10 14 12 13 16 16 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 Processor 4 | . . . . . . . . . 3 7 9 10 5 5 2 . 10 10 10 10 10 9 9 8 12 6 Protection 8 | . 3 14 14 14 19 14 15 13 7 2 3 4 5 5 13 17 4 3 7 9 10 4 7 7 4 2 Energy Gun 1 | . . . . . . . . . . 14 6 5 5 2 . . . . . . 2 . . 3 . . Energy Cannon 3 | . . . . . . . . 5 7 . 6 3 . . 1 . 2 1 1 3 5 4 12 8 8 11 Ballistic Cannon 8 | . 25 28 28 28 13 7 7 4 . . . 5 5 5 5 5 5 5 5 . 1 . . . 4 3 Launcher 1 | . . . . . . . . . 7 . 2 . 4 7 4 . . . 1 . 2 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 14 40 100 100 100 116 36 36 37 34 31 53 81 71 71 117 117 98 91 100 100 93 59 89 105 117 203 Greatest Support 210 | 40 40 40 16 16 28 40 40 40 28 28 50 38 38 38 109 109 70 98 98 28 168 195 195 195 185 210 Greatest Overweight (x) 7 | . . 6 6 6 7 1 . 1 1 2 5 2 1 2 4 1 3 3 3 3 3 . . . . . Average Overweight (x) 1 | . . 1 6 6 4 . . . 1 . 1 1 1 1 2 . 2 . . 1 1 . . . . . Largest Inventory Capacity 40 | 8 15 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 35 | 8 14 19 25 25 25 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 38 Most Carried 40 | 7 15 19 25 25 25 39 38 39 40 39 40 40 38 39 40 40 40 40 40 40 40 40 40 40 40 40 Average Carried 33 | 5 14 16 23 24 24 32 37 35 35 38 38 37 37 38 38 39 38 39 39 39 39 39 37 38 37 35 Final Capacity 40 | 8 15 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 5 15 19 25 25 25 39 38 31 40 37 34 38 38 38 39 40 39 40 40 40 40 40 40 38 39 5 Class Distribution -------------------- 50% | Hauler-Mutant 20% | Mutant 12% | Hauler-Skirmisher 5% | Hauler-Tank 5% | Hauler-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Assassin | -4/Upper Caves Hauler-Assassin | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Mutant | -3/DSF Hauler-Skirmisher | -2/Research Hauler-Skirmisher | -1/Access Hauler-Skirmisher | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Matter Collected 9011 | 268 362 264 . 16 773 341 44 990 142 114 701 208 231 339 300 398 686 422 125 167 452 . 254 315 84 1015 Remotely 490 | . . . . . 428 . . . . . . . . . . . . . . . . . 62 . . . Salvage Created 13148 | 115 366 42 . 77 1042 301 . 691 . 309 963 259 188 412 . 526 2164 603 167 418 339 . 631 899 240 2396 Parts 593 | 6 31 3 . 5 74 19 . 26 . 21 63 9 7 12 . 18 89 4 12 6 15 . 33 25 7 108 Haulers Intercepted 8 | . 1 . . . . . . . . . 1 2 . . . . 1 . . . . . . 1 2 . Recyclers Shooed 6 | . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 21 . 17 . . 2 . . 11 . 3 11 3 6 . . . . . Prevented 25 | . . . . . . . . . . . . . 3 12 . 3 . 1 . 2 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Combat Hostiles Destroyed 262 | . 10 . . . 25 7 . 27 . 10 28 3 8 6 . 26 36 2 7 . 11 . 8 11 . 37 Guns 24 | . . . . . . . . . . 5 8 1 2 . . . . . . . . . . 8 . . Cannons 115 | . 10 . . . 19 7 . 13 . . 4 1 . . . 7 14 2 3 . 2 . 4 2 . 27 AOE 103 | . . . . . 6 . . 14 . 3 13 1 6 3 . 19 21 . 4 . 8 . . . . 5 Classes Destroyed 26 | 2 5 . . . 5 3 . 2 . . 2 . . . . . . 2 . . . . . 3 . 2 Worker 22 | . . . . . . 1 . . . . . . . . . . 20 . . . . . . . . 1 Builder 22 | . 2 . . 1 1 . . . . . 3 . . . . . 15 . . . . . . . . . Tunneler 4 | 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . . . . . . . 1 2 . . . . 1 . . . . . . 1 2 . Recycler 17 | 1 1 . . 1 4 . . . . . . . . . . . 8 . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . 3 . . . 2 . . . . . 1 . . . . . 1 . . . . . . 1 1 . Swarmer 69 | . 6 . . . 4 . . 10 . 7 7 . 5 . . 10 7 . 4 . 5 . . . . 4 Grunt 80 | . 4 . . . 10 2 . 12 . . 5 2 . 4 . 9 18 . 3 . 3 . 4 4 . . Brawler 5 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . Duelist 5 | . . . . . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sentry 17 | . . . . . 7 3 . 2 . . 1 . . . . 1 . . . . . . . . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 10 | . . . . . 2 . . . . . 1 . . . . . 4 . . . . . 1 . . 2 Hunter 26 | . . . . . . . . 1 . 2 4 . 3 2 . 2 3 . . . . . 2 2 . 5 Programmer 23 | . . . . . . 1 . . . 1 4 1 . . . . 2 2 . . 1 . . . . 11 Heavy 5 | . . . . . 1 . . . . . 1 . . . . . 2 . . . . . 1 . . . Behemoth 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Best Kill Streak 41 | 2 6 1 . 2 15 4 . 10 . 4 16 3 6 4 . 10 41 2 4 . 5 . 4 6 1 20 Combat Bots Only 17 | . 3 . . . 8 4 . 10 . 4 10 2 6 4 . 10 17 2 4 . 5 . 4 6 . 17 Max Kills in Single Turn 6 | 1 2 1 . 1 2 1 . 4 . 2 5 1 2 1 . 5 6 1 4 . 4 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . 4 . 2 3 1 2 1 . 5 3 . 4 . 4 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Damage Taken 24268 | . 270 . . . 880 345 14 1581 . 853 2344 190 531 531 55 403 1734 247 133 . 765 . 1167 1834 135 10256 Core 2438 | . 13 . . . 79 21 . 84 . 52 268 17 17 91 . . 156 . . . 71 . 62 104 . 1403 Absorbed by Shields 1459 | . . . . . 64 200 . 176 . . . . . . 49 382 . . . . . . . . . 588 Reduced by Siege Mode 1223 | . . . . . . . . . . . . . . . . . . 10 22 . 66 . 114 107 . 904 Redirected to Shielding 190 | . . . . . 13 . . 83 . . . . . . . . . . . . 34 . 60 . . . Regen/Repaired (Parts) 232 | . . . . . 186 . . . . . . 46 . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 94 85 . . . . 77 68 . . . . 87 . . . . 80 . 95 92 . 12 Volleys Fired 679 | 7 35 3 . 3 72 27 . 71 . 21 63 28 16 14 10 32 76 8 6 19 15 . 27 27 18 81 Largest 5 | 2 2 2 . 2 2 1 . 2 . 2 3 3 3 3 2 2 1 1 2 1 1 . 3 4 4 5 Hottest 529 | 40 78 78 . 78 78 60 . 155 . 156 255 152 164 138 130 90 90 90 178 88 105 . 281 335 350 529 Shots Fired 1145 | 14 70 6 . 6 113 27 . 86 . 41 126 40 32 22 12 38 76 8 9 19 15 . 48 86 30 221 Gun 190 | 14 . . . . . . . . . 39 62 16 16 . . . . . . . . . . 39 4 . Cannon 808 | . 70 6 . 6 104 27 . 69 . . 48 23 8 7 11 21 49 8 7 19 8 . 48 47 26 196 Launcher 107 | . . . . . 9 . . 17 . 2 16 1 8 15 . . 5 . 2 . 7 . . . . 25 Special 40 | . . . . . . . . . . . . . . . 1 17 22 . . . . . . . . . Kinetic 436 | 14 70 6 . 6 104 27 . 39 . . 9 8 8 7 6 21 35 6 4 . 5 . . 20 8 33 Thermal 474 | . . . . . . . . 30 . 39 88 31 16 . 5 . 7 . . . 2 . 24 47 22 163 Explosive 108 | . . . . . 9 . . 17 . 2 16 1 3 . 1 17 22 . 2 . 4 . . . . 14 Electromagnetic 108 | . . . . . . . . . . . 13 . 5 15 . . 12 2 3 19 4 . 24 . . 11 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Robot Hit Streak 29 | 5 4 5 . 4 12 11 . 20 . 7 22 21 8 1 4 6 7 4 9 24 11 . 10 19 4 29 Robot Miss Streak 5 | 1 5 1 . 1 3 2 . 2 . 5 3 3 4 3 2 2 5 1 . 2 1 . 3 3 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 695 | 11 30 3 . 3 63 18 . 56 . 22 80 12 14 3 5 25 42 15 6 17 17 . 36 66 7 144 Core Hits 568 | 3 17 2 . 2 49 9 . 50 . 11 73 9 14 13 2 33 110 4 8 14 18 . 12 31 3 81 Critical Kills 6 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . Critical Strikes 47 | . 1 . . . 5 2 . 5 . 3 5 . . . 1 3 10 6 . . . . 2 . . 4 Burn 5 | . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Blast 20 | . 1 . . . 5 2 . 5 . . . . . . . 1 3 2 . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 6 | . . . . . . . . . . . 1 . . . . . . 4 . . . . 1 . . . Sever 10 | . . . . . . . . . . . . . . . 1 2 7 . . . . . . . . . Melee Attacks 63 | . . . . . . . . . . . 8 5 . . 1 . . 11 . . 7 . 4 1 21 5 Impact 50 | . . . . . . . . . . . 3 5 . . 1 . . 11 . . . . 4 . 21 5 Slashing 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . 2 . . 4 . 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50183 | 123 667 78 . 61 2288 1103 . 3126 . 722 5085 558 858 832 554 5346 10968 1455 745 306 2203 . 1394 2957 289 8465 Guns 3625 | 123 . . . . . . . . . 572 877 159 253 . . . . . . . . . . 1592 49 . Cannons 19436 | . 661 66 . 61 1380 925 . 1827 . . 767 136 77 77 278 853 2114 493 400 306 369 . 1139 1365 240 5902 Explosions 23858 | . . . . . 908 168 . 1299 . 150 3374 210 528 755 221 3678 8135 . 345 . 1526 . . . . 2561 Melee 1645 | . . . . . . . . . . . 67 53 . . . . . 962 . . 308 . 255 . . . Ramming 30 | . 6 12 . . . 10 . . . . . . . . . . . . . . . . . . . 2 Kinetic 10690 | 123 661 66 . 61 1380 925 . 1101 . . 139 105 77 77 278 853 1950 430 318 . 332 . . 360 120 1334 Thermal 10166 | . . . . . . 168 . 726 . 572 1413 190 253 . . . . . . . 284 . 458 1365 169 4568 Explosive 21015 | . . . . . 908 . . 1299 . 150 3374 210 263 . 221 3678 7277 . 345 . 1133 . . . . 2157 Electromagnetic 3816 | . . . . . . . . . . . 92 . 265 755 . . 1022 63 82 306 146 . 681 . . 404 Impact 1337 | . . . . . . . . . . . 67 53 . . . . . 962 . . . . 255 . . . Slashing 1589 | . . . . . . . . . . . . . . . 55 815 719 . . . . . . . . . Piercing 308 | . . . . . . . . . . . . . . . . . . . . . 308 . . . . . Entropic 1232 | . . . . . . . . . . . . . . . . . . . . . . . . 1232 . . Highest Corruption 72 | . . . . . . . . . . 3 16 . . . . . . 1 1 1 1 . . 2 . 72 Average Corruption 7 | . . . . . . . . . . 2 15 . . . . . . 1 1 1 1 . . 2 . 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Effects 123 | . . . . . . . . . . 11 25 . . . . . . 3 2 2 10 . . 1 . 69 Message Errors 28 | . . . . . . . . . . . 11 . . . . . . 3 . 1 2 . . . . 11 Matter Fused 30 | . . . . . . . . . . 4 6 . . . . . . . . . 5 . . . . 15 Heat Flow Errors 13 | . . . . . . . . . . 1 1 . . . . . . . 1 1 2 . . 1 . 6 Energy Discharges 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . . . 4 2 . . . . . . . . . . . . . . 8 Data Loss (major) 6 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 Misfires 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 15 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 13 Overload Shots 11 | . . . . . . . . . . . 2 9 . . . . . . . . . . . . . . Overflow Damage 2094 | . 23 . . . 38 102 . 13 . . 144 . 9 30 12 157 527 654 6 38 29 . 98 65 34 115 Projectiles 751 | . 23 . . . 17 49 . 13 . . 20 . 5 . 12 87 146 117 6 38 7 . 2 65 34 110 Explosions 673 | . . . . . 21 53 . . . . 87 . 4 30 . 70 381 . . . 22 . . . . 5 Melee 670 | . . . . . . . . . . . 37 . . . . . . 537 . . . . 96 . . . Knockbacks 48 | . 6 . . 1 12 2 . 3 . . . 1 . . . 3 9 3 3 . 1 . . . . 4 Impact 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Kinetic 43 | . 6 . . 1 11 2 . 3 . . . . . . . 3 8 2 2 . 1 . . . . 4 Secondary 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . Self-Inflicted Damage 221 | . . . . . . 76 . 41 . . 2 . 27 34 . . 4 . . . . . . . . 37 Shots 14 | . . . . . . 1 . 1 . . 1 . 2 5 . . 2 . . . . . . . . 2 Rammed 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 144 27 . 54 131 119 . 98 . 80 336 344 330 18 190 . 108 . 214 139 215 . 260 419 104 401 Average Temperature 78 | . 40 16 . 24 50 42 . 35 . 52 123 125 207 9 102 . 41 . 78 87 110 . 111 113 42 92 Received Heat Transfer 2055 | . 69 . . . 273 95 9 439 . . 162 54 . 45 22 58 218 . 48 . 66 . 177 171 . 149 Effects 8 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . 4 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 20 | . . . . . . . . . . . . . . . . . . 1 2 . 3 . 2 3 . 9 Total Turns 414 | . . . . . . . . . . . . . . . . . . 8 17 . 46 . 53 59 . 231 Longest Duration 95 | . . . . . . . . . . . . . . . . . . 8 12 . 23 . 28 41 . 95 Robots Corrupted 9 | . . . . . . . . . . . . . . 3 . . 1 . . . . . 3 . . 2 Combat Hostiles 9 | . . . . . . . . . . . . . . 3 . . 1 . . . . . 3 . . 2 Parts Fried 32 | . . . . . 1 . . . . . . . 2 8 . . 8 4 . . 1 . 6 . . 2 Impact Corruptions 22 | . . . . . 1 . . . . . 1 . . . . . . 18 . . . . 2 . . . Robots Melted 8 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . . 3 Combat Hostiles 8 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . . 3 Parts Melted 49 | . . . . . . . . 7 . 4 19 1 2 . . . . . . . . . . 3 . 13 Heat Transferred 11530 | . . . . . . 100 . 1168 . 1110 2492 350 450 . . . . . . . 237 . 481 1147 148 3847 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Peak Influence 1369 | 10 182 29 . 10 543 546 . . . . 430 449 . . . . 1369 . . . . . 164 210 206 565 Initial 208 | . 6 24 . . 3 168 . . . . 56 208 . . . . 99 . . . . . . 92 100 41 Average 190 | 6 78 6 . 7 383 307 . . . . 231 286 . . . . 576 . . . . . 104 71 137 186 Maximum Alert Level 4 | . . . . . 2 2 . . . . 2 2 . . . . 4 . . . . . . 1 1 2 Low Security (%) 66 | 100 100 100 . 100 10 23 . . . . 52 6 . . . . 29 . . . . 100 100 93 96 68 Level 1 19 | . . . . . 29 70 . . . . 14 81 . . . . 30 . . . . . . 6 3 23 Level 2 11 | . . . . . 59 5 . . . . 32 11 . . . . 9 . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 48 | . 2 . . . 5 3 . 1 . . 5 3 . . . . 14 . . . . . 1 1 4 9 Investigation 7 | . 1 . . . 2 1 . 1 . . . . . . . . 1 . . . . . . . . 1 Extermination 11 | . . . . . . 2 . . . . 1 1 . . . . 2 . . . . . . . 1 4 Reinforcement 24 | . 1 . . . 3 . . . . . 3 1 . . . . 8 . . . . . 1 1 2 4 Assault 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Distress Signals 23 | . 1 . . . 2 . . . . . 1 . . . 1 . 5 . . . . . . 8 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 16 . . . 29 11 3 24 . 10 38 4 8 5 22 26 47 2 3 . 12 . 8 15 3 51 Peak Tracking Total 11 | . 4 . . . 8 5 3 10 . 4 11 2 4 4 7 7 9 2 3 . 5 . 4 5 3 10 Tactical Retreats 9 | . . . . . 1 1 . 1 . . 2 . . 1 . 1 2 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Traps Triggered 18 | . 1 . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . 13 Indirectly 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Disabled 36 | . 2 1 . . 1 5 . 3 . . . . . . 1 4 10 . 1 1 . . . 2 3 2 Max in Single Turn 4 | . 2 1 . . 1 4 . 1 . . . . . . 1 2 4 . 1 1 . . . 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Machines Accessed 51 | . 6 1 2 . 9 3 . 1 . . 1 5 1 . 1 . 2 . 1 4 . 1 . 1 5 7 Terminals 26 | . 4 . . . 6 1 . 1 . . 1 . . . . . 2 . . . . 1 . 1 2 7 Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . Total Hacks 125 | . 21 1 2 . 24 6 . 7 . . 4 14 1 . 1 . 4 . 1 17 . 1 . 1 8 12 Successful 79 | . 13 1 2 . 11 1 . 7 . . 2 12 1 . 1 . 2 . 1 17 . 1 . 1 1 5 Failed 45 | . 7 . . . 13 5 . . . . 2 2 . . . . 2 . . . . . . . 7 7 Catastrophic 9 | . 1 . . . 3 1 . . . . . 1 . . . . 1 . . . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 5 . 1 . 6 1 . . . . . 1 . . . . 3 . . . . . . . . 5 Terminals 65 | . 17 . . . 13 2 . 7 . . 4 . . . . . 4 . . . . 1 . 1 4 12 Fabricators 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Repair Stations 10 | . . . . . 7 . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 4 . . . . . 7 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . 3 . Terminal Hacks 53 | . 10 1 2 . 5 1 . 7 . . 2 . 1 . 1 . 1 . 1 17 . 1 . 1 . 2 Record 14 | . . . 1 . . . . 7 . . . . 1 . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 1 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 3 . . . 2 . . . . . . . . . . . 1 . . 4 . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . Scan Component 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . Repair 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Terminals 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . . . 9 3 . 1 . . 1 3 . . . . 2 . . . . . . 1 5 6 Full Trace Events 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Time 103 | . . . . . 70 . . . . . . 33 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total Allies 8 | . . 1 . . . . . . . . . 3 . . 3 . 1 . . . . . . . . . Largest Group 3 | . . 1 . . . . . . . . . 3 . . 3 3 2 . . . . . . . . . Highest-Rated Group 147 | . . 31 . . . . . . . . . 87 . . 147 147 75 . . . . . . . . . Highest-Rated Ally 65 | . . 31 . . . . . . . . . 29 . . 65 65 65 . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . 4 . . 1 . . . . . 6 . . EXPLORE 10 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . 6 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . 43 . . 15 8 . . . . . . . . . . Total Damage 1589 | . . . . . . . . . . . . 601 . . 863 125 . . . . . . . . . . Kills 14 | . . . . . . . . . . . . 9 . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Robot Analysis Total 7 | . 1 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 2 2 . . . 1 . . 1 . 1 1 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . 3 . . 2 . . . . . 6 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . Decoded 0b10 Intel 72 | . . . . . . . . . . . 29 43 . . . . . . . . . . . . . . Items 72 | . . . . . . . . . . . 29 43 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Turns Passed 21497 | 41 1159 1621 754 242 1248 767 233 992 1248 762 1041 619 699 296 1070 1288 766 799 787 261 821 47 282 1391 816 1447 Spaces Moved 11783 | 11 632 568 393 121 402 663 243 733 1057 624 455 435 590 228 664 559 346 447 439 170 436 27 91 526 364 559 Core 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Treads 4271 | 6 632 428 . . . . . . . . 93 . . . 64 559 28 325 351 . 255 27 91 526 364 522 Legs 37 | 5 . . . . . . . . . . 32 . . . . . . . . . . . . . . . Wheels 7411 | . . 140 393 121 402 663 243 733 1057 597 330 435 590 228 600 . 318 122 88 170 181 . . . . . Hover 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 190 190 145 95 95 95 115 100 100 105 105 105 115 167 130 145 145 115 115 172 172 170 170 50 Average Speed 143 | 141 160 167 190 190 173 96 95 101 115 109 148 106 105 112 146 216 153 163 168 120 163 172 176 171 170 163 Slowest Speed 270 | 160 160 190 190 190 205 115 95 115 115 210 260 120 105 130 252 252 270 270 265 145 180 180 180 175 170 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 2 91 78 78 21 47 16 57 85 84 73 7 15 70 48 95 78 13 80 75 61 67 1 80 35 12 27 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 12 | . 1 . 1 . . . 1 2 1 . . . . . . 1 . 1 1 3 . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 . . . . 1 . 1 . . . . . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 23 | . . 1 . . . . 1 2 5 . . . 2 1 . 4 . 3 2 . 2 . . . . . Spaces Dug 110 | . . . . . 7 2 . 1 . . 39 13 . . . . 8 2 . . . . 3 4 14 17 Terrain Destroyed 1354 | . 7 . . . 63 55 . 96 . 20 179 82 179 5 15 162 90 4 72 . 110 . 10 14 19 172 Melee 19 | . . . . . . . . . . . 4 3 . . . . . 2 . . . . . . 5 5 Projectile 228 | . 7 . . . 17 9 . 15 . . 18 21 7 5 . 8 17 2 . . 1 . 10 14 14 63 AOE 1107 | . . . . . 46 46 . 81 . 20 157 58 172 . 15 154 73 . 72 . 109 . . . . 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Com Total 15187 | 24 720 1232 402 128 843 749 246 873 1094 657 683 544 635 245 752 596 530 490 476 209 511 28 166 949 504 901 Wait 1941 | . 9 651 . 3 302 23 . 35 . 2 63 44 18 . 4 2 71 5 22 . 37 . 10 360 90 190 Move 11756 | 10 631 567 392 120 401 662 242 732 1056 623 454 434 589 227 663 558 345 446 438 169 435 26 90 525 363 558 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 1 17 6 7 1 16 26 2 15 19 2 32 14 3 2 14 2 14 1 4 7 3 1 12 7 6 12 Fast Attach 86 | 1 4 . . . 9 3 . . 5 . 17 2 . . 15 . 2 4 . 4 2 . 1 5 1 11 Attach 108 | 2 . . . . 8 2 . 13 1 4 14 3 1 1 3 1 7 1 1 1 2 1 5 4 2 31 Detach 21 | . 2 . . . . 1 . 1 1 . . 2 . . 7 . . 1 . . 1 . . 2 . 3 Swap 113 | 1 6 2 . . 12 . . 3 . 5 15 6 7 1 6 1 7 3 3 . 7 . 10 13 1 4 Drop 152 | 2 15 2 3 1 23 4 2 3 12 . 17 6 1 . 17 . 8 4 2 9 2 . 7 5 2 5 Fire 679 | 7 35 3 . 3 72 27 . 71 . 21 63 28 16 14 10 32 76 8 6 19 15 . 27 27 18 81 Melee 63 | . . . . . . . . . . . 8 5 . . 1 . . 11 . . 7 . 4 1 21 5 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . 12 . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 293 | -10/Materials | Discovered new exit (range 13) 332 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 542 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Discovered new exit (range 13) 1201 | -10/Materials | Entered Mines 1205 | -10/Mines | Learned Materials stockpile data 1243 | -10/Mines | Met a Derelict bent on vengeance 1516 | -10/Mines | Received a Mining Laser from a helpful Derelict 1523 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1523 | -10/Mines | Discovered new exit (range 5) 1586 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1590 | -10/Mines | Found Prototype Device 1696 | -10/Mines | Discovered new exit (range 9) 1778 | -10/Mines | Discovered new exit (range 5) 1888 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2104 | -10/Mines | Assembled infested the area 2822 | -10/Mines | Entered Exiles 2851 | -10/Exiles | Discovered new exit (range 15) 2890 | -10/Exiles | Met 8R-AWN 2920 | -10/Exiles | Met EX-HEX 3028 | -10/Exiles | Met EX-DEC 3074 | -10/Exiles | Visited The Gauntlet 3184 | -10/Exiles | Learned location of Zion (-7) 3220 | -10/Exiles | Met EX-BIN 3250 | -10/Exiles | Aligned with FarCom system 3252 | -10/Exiles | Given EX-Vault access code 3298 | -10/Exiles | Opened EX-Vault 3316 | -10/Exiles | Found Lightpack 2.0 3369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3561 | -10/Exiles | Discovered new exit (range 10) 3576 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3576 | -10/Exiles | Entered Mines 3642 | -9/Mines | Discovered new exit (range 13) 3692 | -9/Mines | Learned 8 Materials zone layouts 3701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3818 | -9/Mines | Entered Materials 3818 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3819 | -8/Materials | Identified exit to Factory 4004 | -8/Materials | Destroyed 8 combat bots 4063 | -8/Materials | Lost 3 parts (1p2u) 4793 | -8/Materials | Build established: Scavenger-Mutant 4853 | -8/Materials | Repaired Arm. Treads 4887 | -8/Materials | Repaired Cooling System 5066 | -8/Materials | Entered Factory 5066 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5361 | -7/Factory | Build established: Hauler-Mutant 5476 | -7/Factory | Identified exit to Storage 5476 | -7/Factory | Identified exit to Lower Caves 5833 | -7/Factory | Entered Lower Caves 5955 | -7/Lower Caves | Identified exit to Lower Caves 6066 | -7/Lower Caves | Entered another Lower Caves area 6128 | -7/Lower Caves | Discovered new exit (range 7) 6278 | -7/Lower Caves | Spotted B-75 Beast 6498 | -7/Lower Caves | Destroyed 10 combat bots 6532 | -7/Lower Caves | Attracted the attention of an 0b10 base 6579 | -7/Lower Caves | Learned Research terminal intel 6579 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 6579 | -7/Lower Caves | Learned location of 1 exit from Research 6579 | -7/Lower Caves | Learned location of Armory (-4) 6672 | -7/Lower Caves | Destroyed B-75 Beast 6739 | -7/Lower Caves | Learned Factory trap positions 6743 | -7/Lower Caves | Lost 6 parts (3n2u1w) 6995 | -7/Lower Caves | Discovered new exit (range 10) 7058 | -7/Lower Caves | Entered Zion 7109 | -7/Zion | Found CR-A16's Pointy Stick 7168 | -7/Zion | Found Prototype Device 7281 | -7/Zion | Identified exit to Deep Caves 7581 | -7/Zion | Learned location of Recycling (-7) 7882 | -7/Zion | Given the Hacking Drone Bay 7950 | -7/Zion | Found Prototype Processor 7950 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7953 | -7/Zion | Found Prototype Processor 7953 | -7/Zion | Identified Exp. Terrain Scan Processor 7964 | -7/Zion | Found Exp. Armor Integrity Analyzer 8046 | -7/Zion | Rebuked by Imprinter 8293 | -7/Zion | Discovered new exit (range 12) 8306 | -7/Zion | Entered Proximity Caves 8322 | -6/Proximity Caves | Spotted B-75 Beast 8938 | -6/Proximity Caves | Discovered new exit (range 7) 9068 | -6/Proximity Caves | Entered Factory 9068 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9069 | -6/Factory | Loaded intel: 110 trap records 9307 | -6/Factory | Discovered new exit (range 5) 9575 | -6/Factory | System corruption reached 10% 9603 | -6/Factory | Destroyed 10 combat bots 9608 | -6/Factory | Lost 5 parts (1n3u1w) 9616 | -6/Factory | Cargo convoy interrupted 9665 | -6/Factory | Lost 5 parts (3n2w) 9669 | -6/Factory | Destroyed 10 combat bots 9684 | -6/Factory | Found Prototype Launcher 9704 | -6/Factory | Found Prototype Launcher 9708 | -6/Factory | Found Prototype Launcher 9721 | -6/Factory | Found Prototype Launcher 9730 | -6/Factory | Identified Com. Tesla Bomb Launcher (x2) 9732 | -6/Factory | Identified Tactical Quantum Warhead (x2) 9768 | -6/Factory | First assault squad dispatched 10109 | -6/Factory | Entered another Factory area 10109 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10110 | -5/Factory | Identified exit to Upper Caves 10287 | -5/Factory | Fabricated G-50 Soldier? 10340 | -5/Factory | Repaired Com. Tesla Bomb Launcher 10415 | -5/Factory | Discovered new exit (range 15) 10458 | -5/Factory | Identified Phasing AFG 10709 | -5/Factory | First assault squad dispatched 10728 | -5/Factory | Entered Upper Caves 11115 | -5/Upper Caves | Encountered a Warlord checkpoint 11115 | -5/Upper Caves | Discovered new exit (range 11) 11427 | -5/Upper Caves | Entered another Upper Caves area 11428 | -5/Upper Caves | Identified exit to Warlord 11723 | -5/Upper Caves | Entered Warlord 11995 | -5/Warlord | Discovered new exit (range 70) 12086 | -5/Warlord | Found Prototype Special Weapon 12086 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12090 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12092 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12094 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12097 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12099 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12246 | -5/Warlord | Met Warlord 12271 | -5/Warlord | Warlord's base attacked by MAIN.C 12277 | -5/Warlord | Found Prototype Hackware 12281 | -5/Warlord | Found Prototype Processor 12281 | -5/Warlord | Identified Exp. Target Analyzer 12285 | -5/Warlord | Found Prototype Device 12285 | -5/Warlord | Identified Thermal Barrier 12515 | -5/Warlord | Found Prototype Energy Gun 12518 | -5/Warlord | Found Prototype Energy Gun 12615 | -5/Warlord | Found Prototype Ballistic Cannon 12615 | -5/Warlord | Identified Hvy. Autocannon 12621 | -5/Warlord | Warlord forces counterattacked 12710 | -5/Warlord | Spotted Executioner 12793 | -5/Warlord | Entered Proximity Caves 12793 | -4/Proximity Caves | Accompanied by 3 allies 13037 | -4/Proximity Caves | Attracted the attention of an 0b10 base 13074 | -4/Proximity Caves | Destroyed 7 combat bots 13359 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13713 | -4/Proximity Caves | Spotted B-86 Titan 13728 | -4/Proximity Caves | Destroyed B-86 Titan 13763 | -4/Proximity Caves | Destroyed 10 combat bots 14003 | -4/Proximity Caves | Discovered new exit (range 9) 14081 | -4/Proximity Caves | Entered Factory 14081 | -4/Factory | Accompanied by 1 ally 14081 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14219 | -4/Factory | Identified Ghost Barrier 14295 | -4/Factory | Garrison activated, responded to threat 14359 | -4/Factory | Destroyed 8 combat bots 14685 | -4/Factory | Destroyed 17 combat bots 14831 | -4/Factory | Discovered new exit (range 7) 14847 | -4/Factory | Entered Upper Caves 15355 | -4/Upper Caves | Discovered new exit (range 14) 15371 | -4/Upper Caves | Encountered a Warlord checkpoint 15446 | -4/Upper Caves | Build established: Hauler-Assassin 15646 | -4/Upper Caves | Entered another Upper Caves area 15674 | -4/Upper Caves | Discovered new exit (range 10) 16424 | -4/Upper Caves | Discovered new exit (range 6) 16433 | -4/Upper Caves | Entered Zhirov 16433 | -4/Zhirov | Discovered new exit (range 3) 16458 | -4/Zhirov | Met Zhirov 16483 | -4/Zhirov | Learned location of Quarantine (-3) 16483 | -4/Zhirov | Learned location of Testing (-2) 16483 | -4/Zhirov | Learned location of Command (-1) 16490 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16509 | -4/Zhirov | Found Alien Artifact 16509 | -4/Zhirov | Identified Integrated Reactor 16509 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16526 | -4/Zhirov | Found Alien Artifact 16559 | -4/Zhirov | Build established: Hauler-Mutant 16694 | -4/Zhirov | Entered Proximity Caves 16976 | -3/Proximity Caves | Spotted B-86 Titan 17041 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17044 | -3/Proximity Caves | Destroyed B-86 Titan 17050 | -3/Proximity Caves | Found Hvy. Reflective Plating 17375 | -3/Proximity Caves | Discovered new exit (range 12) 17515 | -3/Proximity Caves | Entered Research 17515 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17516 | -3/Research | Identified exit to Research 17517 | -3/Research | Loaded intel: 24 terminal locations 17562 | -3/Research | Identified exit to DSF 17562 | -3/Research | Entered DSF 17589 | -3/DSF | Discovered exit to Research (range 22) 17615 | -3/DSF | Additional patrols routed to DSF 17731 | -3/DSF | Sterilization system engaged 17751 | -3/DSF | Ambient heat levels rising (+10) 17766 | -3/DSF | Ambient heat levels rising (+10) 17781 | -3/DSF | Ambient heat levels rising (+10) 17796 | -3/DSF | Ambient heat levels rising (+10) 17811 | -3/DSF | Ambient heat levels rising (+10) 17820 | -3/DSF | Identified Vortex Shotgun 17826 | -3/DSF | Ambient heat levels rising (+10) 17841 | -3/DSF | Ambient heat levels rising (+10) 17844 | -3/DSF | Entered Research 17844 | -2/Research | Warlord forces began assault on 0b10 17844 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17954 | -2/Research | Research machine network offline 18154 | -2/Research | Build established: Hauler-Skirmisher 18225 | -2/Research | Borebot progress halted 18242 | -2/Research | Warlord destroyed during the assault 18453 | -2/Research | Spotted B-90 Cyclops 18455 | -2/Research | Destroyed B-90 Cyclops 18624 | -2/Research | Borebot progress halted 18912 | -2/Research | Spotted Striker 18941 | -2/Research | Destroyed Striker 19026 | -2/Research | Spotted JO-23O(L) 19048 | -2/Research | Found Prototype Device 19048 | -2/Research | Identified Adv. Kinecellerator 19051 | -2/Research | Found Prototype Processor 19051 | -2/Research | Identified Exp. Core Analyzer 19058 | -2/Research | Found Exp. Core Analyzer 19159 | -2/Research | Spotted Executioner 19159 | -2/Research | Spotted Striker 19173 | -2/Research | Destroyed Striker 19179 | -2/Research | Destroyed Executioner 19208 | -2/Research | Discovered new exit (range 21) 19235 | -2/Research | Entered Access 19235 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19896 | -1/Access | Discovered new exit (range 13) 20051 | -1/Access | Entered Command 20082 | -1/Command | Spotted B-99 Colossus 20457 | -1/Command | Crushed by falling debris 20457 | -1/Command | System corruption reached 10% 20488 | -1/Command | Lost 4 parts (1n3u) 20933 | -1/Command | Disengaged cave seal 21306 | -1/Command | Found Quantum Capacitor 21327 | -1/Command | Spotted Alpha 7 21327 | -1/Command | Spotted Alpha 7 21342 | -1/Command | System corruption reached 30% 21345 | -1/Command | Destroyed Alpha 7 21346 | -1/Command | Spotted Striker 21358 | -1/Command | Destroyed Alpha 7 21400 | -1/Command | Spotted Executioner 21404 | -1/Command | Spotted Executioner 21407 | -1/Command | Destroyed Executioner 21409 | -1/Command | Spotted Striker 21423 | -1/Command | Destroyed Striker 21433 | -1/Command | Spotted Executioner 21433 | -1/Command | Destroyed Executioner 21434 | -1/Command | Destroyed Executioner 21439 | -1/Command | Spotted Executioner 21448 | -1/Command | Spotted B-99 Colossus 21458 | -1/Command | Destroyed Executioner 21467 | -1/Command | Released all parts (7) 21470 | -1/Command | Core integrity fell below 50% 21479 | -1/Command | Destroyed 17 combat bots 21486 | -1/Command | Spotted B-99 Colossus 21488 | -1/Command | Discovered new exit (range 14) 21491 | -1/Command | Core integrity fell below 20% 21498 | *** | Escaped! Last Messages --------------- 21490_ Penetrated by Slug. 21490_ Slug penetrates Access Shell. 21492_ Penetrated by Slug. 21492_ Slug penetrates Earth. 21493_ The unstable cave ceiling collapses. 21494_ Penetrated by Slug. 21494_ Slug penetrates Earth. 21494_ Slug penetrates Wall. 21494_ Slug penetrates Access Shell. 21494_ Penetrated by Slug. 21494_ The Access Shell folds into the floor. 21494_ Acquired 3 matter. 21495_ Earth collapses. 21495_ The unstable cave ceiling collapses. 21496_ Penetrated by Slug. 21496_ Slug penetrates Wall. 21497_ System corrupted: Substantial component data lost. 21497_ Hdn. Centrium Leg destroyed. 21497_ Enh. Biometal Leg destroyed. 21497_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ^ #????????????????? | | ???????????????????# ^ #????????????????? | | ??????????????????## #????????????????? | | ??????????????????#; @" ^ #????????????????? | | ??????????????????## ""% #????????????????? | | ???????????????????# ^ % ##???????????????? | | ???????????????????# ;#???????????????? | | ???????????????????# % ^ ##???????????????? | | ???????????????????#BB #????????????????? | | ???????????????????#BB #????????????????? | | ???????????????????###; ####????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????## ;#??????????????????? | | ????????????????????## ##???????????????### | | ????????????????????# % #?????????????##"## | | ????????????????????# ##?????????????# | | ????????????????????# # #?????????????# | | ????????????????????## #?????????????# ^ | | ????????????????????## B%!##?????????????# | | ???????????????# #??### ####???????????# | | ???????????????? # ## % ## ##??????????# | | ???????????????????# = [ #??????????# | | ??????????????????## !%! ############ | | ??????????? %!% * " | | ?????????? ! %% %= !% %[ / | | ??????????? !!! ## % [!%! ! # | | ??????????? !! # !! /[ " ###"# | | ???????????? !! # # ]!!] %] " #?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 67 Energy Capacity 690 Matter Stores 579 Matter Capacity 600 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 50 Resistance: EM 15 Core Shielding 20 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 45 Targeting Accuracy 6 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Com. Tesla Bomb Launcher | -5/Factory | Scanalyzed Imp. Heavy Machine Gun | -5/Factory | Scanalyzed Thunder Hammer | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HybridDispersionBoomstick Manual? 0 Play Time 04:04:18 Cumulative 753.2 hours Start 2022.06.27 @ 02:42:29 End 2022.06.28 @ 04:26:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 151 Adventurer 31 Explorer 1 Win Type 0 Total 38 Types 28/0/5/4/0/0/1/0/0 Lore% 84 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b6bad02-53b8-4061-9463-e53db050b79e