Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 23:14:31 Player: bluemonk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (2121) 2121 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5806 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 56/550 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Cooling System Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (0) Targeting Computer Recoil Stabilizer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Core Analyzer Recoil Stabilizer Matter Filter > --- WEAPON ----------- Flak Gun Assault Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Cooling System Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Targeting Computer Target Analyzer Recoil Stabilizer Recoil Stabilizer Weapon Cycler Weapon Cycler EM Pulse Cannon Light Assault Rifle Autogun Autogun Shotgun High-powered Shotgun Grenade Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Slots Evolved 8 | . . . 2 . . 4 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . . . 3 1 Weapon 1 | . . . . . . 1 . Parts Attached 54 | 6 7 . 4 1 . 12 24 Power 11 | 1 1 . 2 1 . 1 5 Engine 4 | 1 . . 2 . . . 1 Core 7 | . 1 . . 1 . 1 4 Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 . . 1 3 Treads 5 | 2 . . 1 . . 1 1 Leg 2 | . . . 1 . . . 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 4 . . . . 6 5 Device 6 | . . . . . . 3 3 Storage 4 | 1 2 . . . . . 1 Processor 4 | . . . . . . 3 1 Hackware . | . . . . . . . . Protection 2 | . 2 . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 . . . . 4 11 Energy Gun 3 | 1 . . . . . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 12 | 1 2 . . . . 2 7 Ballistic Cannon 2 | . . . . . . 2 . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . . 1 . . 1 27 Power 4 | . . . 1 . . . 3 Propulsion 7 | . . . . . . . 7 Utility 5 | . . . . . . 1 4 Weapon 13 | . . . . . . . 13 Highest Loss Streak 8 | . . . 1 . . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 100 100 99 68 Engine 1 | . 5 . 1 7 . . . Core 9 | . 8 14 9 3 11 7 10 Treads 20 | . 28 28 33 33 33 27 3 Leg 3 | . . . 11 11 11 2 . Device 3 | . . . . . . 8 4 Storage 17 | . 17 28 22 22 22 15 13 Processor 9 | . . . . . . 13 19 Protection 1 | . 8 . . . . . . Energy Gun 1 | . 2 . . . . . 1 Ballistic Gun 17 | . 25 28 22 22 22 16 10 Ballistic Cannon 1 | . . . . . . 5 1 Peak Build Rating 45 | 6 14 13 16 16 16 35 45 Average Rating 23 | 4 11 13 15 15 16 30 34 On Entrance 14 | . 6 13 13 15 16 16 35 Naked Turns . | . . . . . . . . Heaviest Build 77 | 14 58 55 57 57 55 66 77 Greatest Support 80 | 40 40 40 60 60 60 80 80 Greatest Overweight (x) 22 | . 1 1 . . . 1 22 Average Overweight (x) 1 | . . 1 . . . . 8 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 Average Carried 16 | 3 14 19 19 19 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 11 Class Distribution -------------------- 62% | Mutant 34% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Matter Collected 2064 | 247 526 127 148 47 184 345 440 Remotely . | . . . . . . . . Salvage Created 1949 | . 343 . 158 84 110 577 677 Parts 108 | . 21 . 13 4 7 34 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . 1 . . . 1 . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 44 | . 8 . 3 2 1 14 16 Guns 31 | . 8 . 3 2 1 6 11 Cannons 6 | . . . . . . 6 . AOE 7 | . . . . . . 2 5 Classes Destroyed 10 | . 5 . 1 . . 3 1 Worker 1 | . . . . . . 1 . Builder 2 | . . . . . . 1 1 Recycler 4 | . 1 . . . 1 2 . Mechanic 1 | . 1 . . . . . . Watcher 5 | . 1 . 1 . . . 3 Swarmer 8 | . 3 . . . . 3 2 Grunt 26 | . 5 . 2 2 . 8 9 Sentry 4 | . . . 1 . 1 1 1 Programmer 5 | . . . . . . 2 3 Behemoth 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 . 4 1 2 6 4 Combat Bots Only 4 | . 3 . 3 1 1 4 4 Max Kills in Single Turn 5 | . 2 . 1 1 1 5 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Hostile Shots Fired 399 | . 30 . 14 2 10 53 290 Missed 119 | . 14 . 6 . 2 15 82 Damage Taken 4260 | . 161 . 114 34 114 533 3304 Core 959 | . 20 . 11 . . 70 858 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 . 92 . . 97 90 . Volleys Fired 175 | . 35 . 15 3 10 23 89 Largest 3 | . 2 . 2 2 2 3 3 Hottest 116 | . 46 . 46 46 46 95 116 Shots Fired 386 | . 70 . 30 6 20 69 191 Gun 315 | . 70 . 30 6 20 46 143 Cannon 68 | . . . . . . 23 45 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 353 | . 70 . 30 6 20 69 158 Thermal . | . . . . . . . . Explosive 3 | . . . . . . . 3 Electromagnetic 30 | . . . . . . . 30 Robot Hit Streak 12 | . 6 . 6 4 3 11 12 Robot Miss Streak 12 | . 7 . 4 1 2 8 12 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 265 | . 40 . 16 4 10 48 147 Core Hits 180 | . 17 . 6 4 3 63 87 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 9 | . . . . . . 1 8 Destroy 7 | . . . . . . 1 6 Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5673 | . 645 . 230 59 188 1313 3238 Guns 3530 | . 645 . 230 59 188 563 1845 Cannons 1052 | . . . . . . 336 716 Explosions 1091 | . . . . . . 414 677 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4282 | . 645 . 230 59 188 899 2261 Thermal 811 | . . . . . . 414 397 Explosive 280 | . . . . . . . 280 Electromagnetic 300 | . . . . . . . 300 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . 6 14 Message Errors 8 | . . . . . . 3 5 Matter Fused 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 1 5 Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 136 | . . . . . . 12 124 Projectiles 19 | . . . . . . . 19 Explosions 117 | . . . . . . 12 105 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 10 2 Impact . | . . . . . . . . Kinetic 12 | . . . . . . 10 2 Secondary . | . . . . . . . . Self-Inflicted Damage 127 | . . . . . . . 127 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 521 | . 112 . 14 11 17 183 521 Average Temperature 77 | . 35 . 6 3 5 52 121 Received Heat Transfer 903 | . 78 . 39 18 27 180 561 Effects 14 | . . . . . . . 14 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 8 | . . . . . . . 8 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 550 | . . . . . . 300 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Peak Influence 313 | . 149 2 132 110 51 313 187 Initial 119 | . . 2 . 55 42 10 119 Average 61 | . 45 1 40 73 32 100 76 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 100 78 100 Level 1 3 | . . . . . . 21 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . 7 4 Investigation 3 | . 1 . . . . 2 . Extermination 3 | . . . . . . 1 2 Reinforcement 4 | . . . 1 . . 1 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Distress Signals 3 | . 1 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 14 . 6 2 1 14 28 Peak Tracking Total 6 | . 3 . 2 1 1 4 6 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Disabled 6 | . . . . . . 4 2 Max in Single Turn 4 | . . . . . . 4 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Accessed 28 | . 4 . 3 3 9 7 2 Terminals 19 | . 4 . 3 2 5 3 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . 1 4 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 69 | . 11 . 10 7 24 15 2 Successful 35 | . 5 . 6 4 14 5 1 Failed 34 | . 6 . 4 3 10 10 1 Catastrophic 3 | . 2 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 9 | . . . . 1 3 5 . Terminals 50 | . 11 . 10 5 17 5 2 Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units 10 | . . . . 2 7 1 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 26 | . 5 . 6 3 8 3 1 Record 2 | . . . . . . 2 . Part Schematic 3 | . . . . . 3 . . Robot Analysis 2 | . . . 2 . . . . Emergency Access Points 2 | . 1 . . . . 1 . Alert Level 5 | . 1 . 2 . 2 . . Locate Traps 3 | . 1 . . 1 . . 1 Disarm Traps 1 | . 1 . . . . . . Dispatch Records 3 | . 1 . . . 2 . . Maintenance Status 2 | . . . 1 1 . . . Transport Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . . . . 1 6 . . Report Inventory 5 | . . . . 1 4 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 4 . 3 3 8 7 2 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . . . 5 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Turns Passed 5158 | 116 817 402 313 269 555 912 1774 Spaces Moved 1920 | 67 300 163 161 161 323 466 279 Core 113 | 10 . . . . . . 103 Treads 1741 | 57 300 163 161 161 323 466 110 Legs 26 | . . . . . . . 26 Wheels 40 | . . . . . . . 40 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 Average Speed 235 | 143 225 240 160 160 160 171 548 Slowest Speed 1150 | 160 240 240 160 160 160 240 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 6 50 33 16 27 68 15 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 83 | . . . . . . 39 44 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 83 | . . . . . . 39 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total 2289 | 84 384 175 196 168 348 535 399 Wait 68 | 6 29 11 4 . 4 11 3 Move 1913 | 66 299 162 160 160 322 465 279 Hop . | . . . . . . . . Pick Up 49 | 6 11 1 8 2 6 13 2 Fast Attach 18 | 6 3 . . . . 2 7 Attach 22 | . 1 . 3 . . 5 13 Detach 2 | . 2 . . . . . . Swap 14 | . 3 . 1 1 . 5 4 Drop 26 | . 1 1 5 2 6 11 . Fire 175 | . 35 . 15 3 10 23 89 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 902 | -10/Materials | Discovered new exit (range 7) 934 | -10/Materials | Entered Mines 952 | -10/Mines | Assembled infested the area 1314 | -10/Mines | Discovered new exit (range 10) 1336 | -10/Mines | Entered Materials 1336 | -9/Materials | Evolved 2 slots: Propulsion x2 1594 | -9/Materials | Discovered new exit (range 10) 1649 | -9/Materials | Entered Storage 1908 | -9/Storage | Used back door to open Recycling access 1908 | -9/Storage | Discovered new exit (range 5) 1918 | -9/Storage | Entered Recycling 2357 | -9/Recycling | Discovered new exit (range 15) 2473 | -9/Recycling | Entered Factory 2473 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2765 | -7/Factory | Build established: Gunner 2802 | -7/Factory | Garrison activated, responded to threat 3293 | -7/Factory | Cargo convoy interrupted 3350 | -7/Factory | Discovered new exit (range 14) 3385 | -7/Factory | Entered another Factory area 3385 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3468 | -6/Factory | Spotted B-75 Beast 3583 | -6/Factory | Destroyed B-75 Beast 3609 | -6/Factory | Lost 5 parts (2n2u1w) 4326 | -6/Factory | Lost 6 parts (1p1n1u3w) 4718 | -6/Factory | Build established: Mutant 5037 | -6/Factory | Core integrity fell below 50% 5063 | -6/Factory | Core integrity fell below 20% 5087 | -6/Factory | Lost 8 parts (2p2n1u3w) 5159 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects VTOL Module. K-01 Serf collects debris. Acquired Lightning Gun. S-27 Virus destroyed. S-27 Virus IFF system glitched. R-10 Processor collects VTOL Module. System corrupted: Component data lost. S-27 Virus misfires. System corrupted: Energy discharge (-3). VTOL Module fried. Lgt. Nuclear Core fried. S-27 Virus destroyed. K-01 Serf collects debris. Lightning Gun destroyed. K-01 Serf collects debris. K-01 Serf cleans the Assembly Bed. K-01 Serf collects debris. System corrupted: Matter fused (-6). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????? ??# | | ???????????????????????????????????????????###+### | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????""????????????????????????????? | | ??????????""" ?????#########????????????########## | | ??????????""" ?????# ????????????# ! # | | ??????????""" ????# """" "????????????# # | | ?????????"""" ????# """" """??????????# + | | ??????"" """" ##### """" """??######??# %# | | ????"""" 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""" | | ???????????#T + + #???# "" | | ???????????#" # !! # #???# "" | | ???????????#" #### # """ """ #???# | | ???????????#" + # """ """ #???# / | | ???????????# ########### """ """ #???######## | | ???????????######?????????# #??????????? | | ??????????????????????????#############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 500 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 8 Matter Filtering 30 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Recycling | Hacked EM Shotgun | -9/Recycling | Hacked Arm. Huge Wheel | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SignalCarbideShearcannon Manual? 0 Play Time 00:44:10 Cumulative 31.6 hours Start 2024.10.10 @ 18:50:50 End 2024.10.10 @ 23:14:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 125fa2bc-766d-4680-b6cb-e52b95d63ff3