Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 20:59:28 Player: Akamichi1342 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (3531) 3531 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 11193 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Advanced Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Improved VTOL Module Biomechanical Wings Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Field Recycling Unit Light Antimatter Cannon [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Improved Grenade Launcher Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . . Utility 10 | . . . 1 . . . 1 . 2 2 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 109 | 6 5 4 21 2 . . 13 14 14 7 3 3 . 8 9 Power 7 | 1 . . 2 . . . 1 . 1 1 . . . . 1 Engine 3 | 1 . . 1 . . . . . 1 . . . . . . Core 3 | . . . 1 . . . 1 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 33 | 2 1 1 7 2 . . 6 5 4 1 . . . 2 2 Treads 7 | 2 1 1 2 . . . . 1 . . . . . . . Leg 11 | . . . 4 2 . . 5 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 4 . . . . . . . Flight 11 | . . . 1 . . . 1 . 4 1 . . . 2 2 Utility 41 | 1 1 1 7 . . . 4 4 6 4 3 1 . 4 5 Device 9 | . . . 2 . . . . . . 1 1 1 . 2 2 Storage 4 | 1 1 . . . . . 2 . . . . . . . . Processor 8 | . . . 4 . . . 1 . . 2 . . . . 1 Hackware 12 | . . . . . . . . . 6 1 2 . . 1 2 Protection 8 | . . 1 1 . . . 1 4 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 3 2 5 . . . 2 5 3 1 . 2 . 2 1 Energy Gun 2 | . . . . . . . . . 2 . . . . . . Energy Cannon 5 | . . 1 2 . . . . . . . . 1 . . 1 Ballistic Gun 16 | 2 3 1 3 . . . 2 2 1 1 . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 3 | . . . . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 3 . . . 1 4 2 2 1 2 . 1 1 Parts Lost 46 | . . 5 3 . . . 1 6 1 3 1 2 . 2 22 Power 5 | . . 1 . . . . 1 . . . . . . 1 2 Propulsion 14 | . . 3 . . . . . 4 . . . . . . 7 Utility 22 | . . . 3 . . . . 1 1 2 1 1 . 1 12 Weapon 5 | . . 1 . . . . . 1 . 1 . 1 . . 1 Highest Loss Streak 13 | . . 3 3 . . . 1 3 1 1 1 1 . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | . 5 6 4 5 5 5 8 9 5 4 4 5 5 3 4 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 1 1 3 4 1 1 1 2 2 1 . Utility 2 | . 1 3 1 2 2 2 3 5 3 1 1 1 1 1 3 Weapon 1 | . 2 2 2 2 2 2 1 . . . 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . . . 3 . . . 2 2 . . . 1 . . 8 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . 1 Utility 10 | . . . 2 . . . 1 1 . . . . . . 6 Weapon 4 | . . . 1 . . . 1 . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 62 86 100 100 100 97 97 94 91 80 85 76 91 59 Engine 1 | . 14 5 . . . . . . 4 1 . . . . . Core 6 | . . . 9 11 11 11 8 9 2 4 5 5 5 4 2 Treads 4 | . 28 15 5 . . . . . . . . . . . . Leg 14 | . . . 17 33 33 33 33 26 . . . . . . . Hover 1 | . . . . . . . . 6 7 . . . . . . Flight 7 | . . . . . . . . . 22 26 28 26 24 25 16 Device 3 | . . . 8 . . . . . . 5 5 5 5 9 5 Storage 4 | . 14 14 . . . . 8 9 1 . . . . . . Processor 10 | . . . 19 22 22 22 9 9 7 11 11 10 10 5 4 Hackware 7 | . . . . . . . . . 25 30 23 26 26 29 20 Protection 6 | . . . 2 11 11 11 17 17 5 . . 5 5 8 2 Energy Cannon 2 | . . 3 9 . . . . . . . . 3 . . . Ballistic Gun 13 | . 28 23 11 22 22 22 18 16 13 2 . . . . . Peak Build Rating 101 | 6 12 12 20 20 20 20 27 34 43 54 56 71 57 91 101 Average Rating 29 | 4 10 8 15 19 20 20 24 25 39 48 48 61 56 83 69 On Entrance 31 | . 6 11 6 19 20 20 20 26 34 43 44 56 57 53 88 Avg Prop Armor Cover (%) 9 | . 10 . . . . . 13 4 . . . . . 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 32 | 11 29 29 27 16 16 16 29 32 25 19 12 24 10 20 18 Greatest Support 52 | 40 40 40 40 33 33 33 52 52 30 21 27 27 27 30 33 Greatest Overweight (x) 8 | . . 8 8 . . . 4 3 3 . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 6 11 15 5 5 5 5 9 10 6 5 5 5 5 5 5 Most Carried 10 | . 7 7 6 5 5 5 10 10 10 5 5 5 5 5 5 Average Carried 5 | . 5 6 4 5 5 5 8 9 5 4 4 4 4 3 4 Final Capacity 15 | 8 15 15 5 5 5 5 10 10 5 5 5 5 5 5 5 Final Carried 10 | . 7 5 5 5 5 5 10 10 5 4 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Mutant 13% | Hacker-Scout 8% | Scientist-Mutant 7% | Wizard-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scientist-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Matter Collected 3013 | 191 344 135 530 139 . . 642 594 21 107 48 . . 179 83 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5000 | . 590 198 1481 283 . . 1034 1113 49 122 48 . . . 82 Parts 313 | . 40 6 82 23 . . 64 74 3 4 7 . . 2 8 Haulers Intercepted 15 | . 1 . 5 . . . 4 4 . 1 . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 103 | . 10 10 29 11 . . 22 20 1 . . . . . . Guns 77 | . 10 8 9 11 . . 21 17 1 . . . . . . Cannons 22 | . . 2 20 . . . . . . . . . . . . AOE 4 | . . . . . . . 1 3 . . . . . . . Classes Destroyed 13 | . 8 2 2 1 . . . . . . . . . . . Worker 2 | . 1 . . . . . . . . . . . . . 1 Builder 3 | . 1 . . . . . . 1 . . . . . . 1 Hauler 15 | . 1 . 5 . . . 4 4 . 1 . . . . . Recycler 5 | . 2 . 1 . . . . 2 . . . . . . . Operator 12 | . 1 . 2 . . . 4 1 . 1 2 . . 1 . Watcher 7 | . 1 . 3 . . . . 1 1 . . . . . 1 Swarmer 33 | . 3 . 7 6 . . 8 8 1 . . . . . . Grunt 37 | . 7 2 14 3 . . 10 1 . . . . . . . Brawler 3 | . . . 1 1 . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 21 | . . . 7 . . . 3 11 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . Best Kill Streak 10 | . 5 4 7 5 . . 4 10 1 1 1 . . 1 1 Combat Bots Only 7 | . 3 4 7 5 . . 4 5 1 . . . . . . Max Kills in Single Turn 4 | . 2 1 1 1 . . 1 4 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 673 | . 33 23 85 12 . . 68 88 30 54 8 28 1 52 191 Missed 291 | . 9 4 27 2 . . 17 30 17 33 4 16 1 27 104 Hits 382 | . 24 19 58 10 . . 51 58 13 21 4 12 . 25 87 Melee 9 | . . 6 2 . . . . . . 1 . . . . . Projectile 373 | . 24 13 56 10 . . 51 58 13 20 4 12 . 25 87 AOE 8 | . . 8 . . . . . . . . . . . . . Critical Strikes 17 | . . 2 1 . . . 2 5 . 2 . 1 . 1 3 Damage Taken 6775 | . 271 584 623 100 . . 734 897 181 342 86 256 . 519 2182 Core 2296 | . 40 111 172 28 . . 102 107 16 88 24 142 . 152 1314 Absorbed by Shields 38 | . . . 38 . . . . . . . . . . . . Redirected to Shielding 228 | . . . . . . . . . . . . 36 . 150 42 Regen/Repaired (Parts) 90 | . . . 31 . . . . . . . 59 . . . . Core Remaining (%) 76 | 100 . 39 . . . 50 . 62 97 89 97 . . 74 . Volleys Fired 342 | . 41 23 81 15 . . 80 55 13 12 8 2 . 10 2 Largest 2 | . 2 2 2 2 . . 2 2 2 1 2 1 . 1 1 Hottest 120 | . 46 91 91 46 . . 48 59 94 69 60 120 . 51 98 Shots Fired 640 | . 82 40 162 30 . . 160 98 26 12 16 2 . 10 2 Gun 539 | . 82 38 82 30 . . 160 93 26 12 16 . . . . Cannon 96 | . . 2 80 . . . . . . . . 2 . 10 2 Launcher 5 | . . . . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 519 | . 82 38 82 30 . . 160 93 24 . . . . 10 . Thermal 116 | . . 2 80 . . . . . 2 12 16 2 . . 2 Explosive 5 | . . . . . . . . 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 14 13 16 24 . . 24 24 7 7 7 1 . 6 . Robot Miss Streak 5 | . 4 2 4 2 . . 5 3 3 1 1 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . 1 . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 1 . . . . . . . Shots Hit Robots 461 | . 51 30 110 25 . . 120 76 13 9 11 1 . 11 4 Core Hits 228 | . 23 18 48 20 . . 52 48 5 4 6 . . 1 3 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . Critical Strikes 5 | . 2 . 1 1 . . . . . . . . . 1 . Destroy 4 | . 2 . 1 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 13 | . . . . . . . . . . . . . . 6 7 Impact . | . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . 6 7 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9269 | . 892 480 2149 487 . . 2036 1710 225 192 102 42 . 507 447 Guns 6357 | . 861 438 819 461 . . 1927 1332 225 192 102 . . . . Cannons 1600 | . . 42 1301 . . . . . . . . 42 . 215 . Explosions 462 | . . . . . . . 90 372 . . . . . . . Melee 739 | . . . . . . . . . . . . . . 292 447 Ramming 111 | . 31 . 29 26 . . 19 6 . . . . . . . Kinetic 6260 | . 861 438 819 461 . . 1927 1332 207 . . . . 215 . Thermal 1708 | . . 42 1301 . . . 11 . 18 192 102 42 . . . Explosive 372 | . . . . . . . . 372 . . . . . . . Electromagnetic 79 | . . . . . . . 79 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 739 | . . . . . . . . . . . . . . 292 447 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 5 5 5 5 . . . . . . 9 9 . Average Corruption 6 | . . . 5 5 5 5 . . . . . . 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 45 | . . . 9 14 2 2 . . . . . . 1 17 . Message Errors 14 | . . . 4 4 1 1 . . . . . . . 4 . Matter Fused 9 | . . . 3 2 . . . . . . . . . 4 . Heat Flow Errors 7 | . . . . 2 . 1 . . . . . . . 4 . Energy Discharges 7 | . . . . 3 1 . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . . . . Data Loss (major) 3 | . . . 1 1 . . . . . . . . . 1 . Alerts 2 | . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 137 | . . . 28 . . . . 16 . . . 2 . 61 30 Projectiles 34 | . . . 28 . . . . . . . . 2 . 4 . Explosions 16 | . . . . . . . . 16 . . . . . . . Melee 87 | . . . . . . . . . . . . . . 57 30 Knockbacks 3 | . . . . . . . 1 . . . . . . 2 . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . 23 121 . . . . . . . Shots 3 | . . . . . . . 1 2 . . . . . . . Rammed 6 | . 5 . . . . . . 1 . . . . . . . Targets Rammed 20 | . 6 . 5 4 . . 4 1 . . . . . . . Kicked 13 | . . . 5 4 . . 4 . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 364 | . 10 15 364 166 . 92 85 124 56 54 . 147 . 205 64 Average Temperature 44 | . 3 9 66 47 . 52 18 31 13 21 . 73 . 86 28 Received Heat Transfer 1533 | . 114 38 157 36 . . 360 306 75 33 27 51 . 85 251 Effects 1 | . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . Heat Transferred 3232 | . . 74 2257 . . . 50 . 37 370 407 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Maximum Alert Level 2 | . . . 1 . . . 1 2 1 1 . 1 . . 2 Low Security (%) 73 | 100 100 100 59 100 . 100 50 66 67 47 100 94 100 100 65 Level 1 25 | . . . 40 . . . 49 24 32 52 . 5 . . 32 Level 2 1 | . . . . . . . . 8 . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 452 | . 113 40 345 175 . . 285 452 310 311 191 202 70 77 419 Initial 197 | . . 11 . 130 . . . 113 197 109 151 60 70 42 8 Average 137 | . 44 4 169 116 . . 166 213 190 195 158 76 68 44 146 Influence Increases 5431 | . 308 80 888 275 . . 694 777 367 588 174 292 . 210 778 Destroy 0b10 Robot/C 1920 | . 200 60 580 220 . . 440 400 20 . . . . . . Destroy 0b10 Robot/NC 215 | . 35 . 55 . . . 40 45 5 10 5 . . 5 15 Destroy Leader 524 | . 54 20 156 40 . . 98 150 2 2 . . . . 2 Successful Hack 412 | . 18 . 15 . . . 24 43 55 66 34 50 . 53 54 Disable Machine 180 | . . . 30 . . . 60 45 15 . . . . 15 15 Destroy Structure 50 | . 1 . 7 . . . 2 34 . . . 2 . 2 2 Partial Spotted 240 | . . . 15 . . . 15 30 30 75 15 30 . 15 15 Lose Combat Pursuer 1890 | . . . 30 15 . . 15 30 240 435 120 210 . 120 675 Influence Decreases 5053 | . 278 110 552 476 135 . 425 612 577 501 360 215 142 254 416 Entered New Map 1251 | . . 19 . 206 135 . . 156 237 115 160 65 132 18 8 Time Decay 3145 | . 278 61 522 270 . . 415 386 230 246 180 130 10 206 211 Search Patrol Dispatched 200 | . . . . . . . . . 100 100 . . . . . Lost Part 417 | . . 30 30 . . . 10 60 10 30 10 20 . 20 197 Lost Ally 40 | . . . . . . . . 10 . 10 10 . . 10 . Squads Dispatched 37 | . 1 . 4 . . . 5 2 2 7 1 3 . 5 7 Investigation 7 | . . . 2 . . . 1 . . 1 . 1 . . 2 Extermination 9 | . . . . . . . . . 1 2 1 1 . 1 3 Reinforcement 16 | . 1 . 2 . . . 4 . 1 4 . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 2 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 1 . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Distress Signals 12 | . . . 4 . . . 1 1 1 1 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 315 | . 18 12 41 11 . . 31 31 24 35 12 16 6 20 58 Peak Tracking Total 22 | . 5 8 7 3 . . 4 4 7 7 4 8 6 8 22 Tactical Retreats 51 | . . 1 2 1 . . 1 2 6 8 4 5 . 6 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Traps Triggered 7 | . . . 1 . . . . 1 1 . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Machines Disabled 12 | . . . 2 . . . 4 3 1 . . . . 1 1 Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . . . 1 1 Garrison Access 8 | . . . . . . . 1 . 2 2 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Machines Accessed 94 | . 5 . 10 . . . 6 11 9 14 10 11 . 7 11 Terminals 66 | . 5 . 8 . . . 3 10 5 10 6 6 . 5 8 Fabricators 7 | . . . . . . . . . 1 1 1 2 . 1 1 Repair Stations 3 | . . . 1 . . . . . . . 1 . . 1 . Recycling Units 2 | . . . . . . . . . 1 1 . . . . . Scanalyzers 7 | . . . 1 . . . 2 . . . . 3 . . 1 Garrison Access 9 | . . . . . . . 1 1 2 2 2 . . . 1 Total Hacks 253 | . 13 . 26 . . . 22 27 14 34 27 25 . 40 25 Successful 151 | . 3 . 14 . . . 16 13 9 20 21 13 . 28 14 Failed 95 | . 9 . 12 . . . 6 14 5 14 5 11 . 8 11 Catastrophic 9 | . 1 . 3 . . . 1 . . 1 . 1 . 1 1 Database Lockouts 7 | . 1 . . . . . . . . . 1 1 . 4 . Manual 110 | . 14 . 14 . . . 11 9 9 16 11 10 . 8 8 Terminals 194 | . 13 . 15 . . . 11 25 10 27 18 16 . 37 22 Fabricators 8 | . . . . . . . . . 1 1 1 3 . 1 1 Repair Stations 9 | . . . 2 . . . . . . . 5 . . 2 . Recycling Units 3 | . . . . . . . . . 1 2 . . . . . Scanalyzers 26 | . . . 9 . . . 10 . . . . 6 . . 1 Garrison Access 13 | . . . . . . . 1 2 2 4 3 . . . 1 Terminal Hacks 88 | . 2 . 2 . . . 3 10 5 13 11 5 . 25 12 Record 29 | . . . . . . . . . . 1 . . . 22 6 Part Schematic 4 | . . . . . . . . . . 2 . 1 . . 1 Robot Analysis 4 | . 2 . 1 . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . 2 . . . . Open Door 4 | . . . . . . . . 4 . . . . . . . Level Access Points 6 | . . . . . . . . 1 1 1 1 1 . 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 . . 1 Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . . Machine Index 5 | . . . . . . . . . 1 1 1 . . 1 1 Terminal Index 8 | . . . 1 . . . 2 1 . 1 . 1 . 1 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . 1 . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . Registered Components 4 | . . . . . . . . 1 1 . 1 . . . 1 Registered Prototypes 2 | . . . . . . . . . 1 1 . . . . . Zone Layout 5 | . . . . . . . . 1 . 2 2 . . . . Fabricator Hacks 7 | . . . . . . . . . 1 1 1 2 . 1 1 Network Status 6 | . . . . . . . . . 1 1 1 1 . 1 1 Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . 2 . . . . . . . 5 . . 1 . Scan Component 3 | . . . 1 . . . . . . . 2 . . . . Repair 3 | . . . 1 . . . . . . . 2 . . . . Refit 2 | . . . . . . . . . . . 1 . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . Process 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 23 | . . . 9 . . . 9 . . . . 5 . . . Insert Component 8 | . . . 4 . . . 2 . . . . 2 . . . Analyze 8 | . . . 4 . . . 2 . . . . 2 . . . Retrieve Study 7 | . . . 1 . . . 5 . . . . 1 . . . Garrison Access Hacks 9 | . . . . . . . 1 . 2 3 2 . . . 1 Seal Access 8 | . . . . . . . 1 . 2 2 2 . . . 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 14 | . 1 . 1 . . . 3 3 1 1 2 1 . 1 . Terminals 13 | . 1 . 1 . . . 3 3 . 1 2 1 . 1 . Assimilate 7 | . . . . . . . 1 1 . 1 2 1 . 1 . Botnet 2 | . . . . . . . 1 1 . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . 1 1 . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 73 | . 4 . 8 . . . 3 8 6 11 7 11 . 6 9 Full Trace Events 4 | . . . 1 . . . 1 . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . 2 . . 2 . 3 . . 1 Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . 46 . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . Part Studies Acquired 6 | . . . 1 . . . 5 . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . 2 . . . . Time 124 | . . . 26 . . . . . . . 98 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . . . 2 . . . . . Retrieved Matter 2 | . . . . . . . . . . 2 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 2 . . . . 2 . . . Part Schematics Acquired 8 | . . . 4 . . . 2 . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Total Allies 9 | . . 3 . . . . . 1 . 1 2 1 . 1 . Largest Group 3 | . . 3 . . . . . . . 1 1 1 . 1 . Highest-Rated Group 45 | . . 40 . . . . . . . 26 26 45 . 26 . Highest-Rated Ally 45 | . . 16 . . . . . . . 26 26 45 . 26 . Total Orders 1 | . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 16 | . . 16 . . . . . . . . . . . . . Total Damage 174 | . . 174 . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Active Infowar (turns) 5546 | . . . 1408 . . . 816 907 487 524 361 270 22 423 328 Sensors 1858 | . . . . . . . . . . 454 361 270 22 423 328 Structural 1398 | . . . 1398 . . . . . . . . . . . . T.N.C. 4867 | . . . 1408 . . . 816 907 487 524 361 270 22 72 . Robot Analysis Total 4 | . 2 . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Turns Passed 8911 | 73 868 462 1867 598 152 62 1276 907 487 524 361 270 22 431 551 Spaces Moved 10679 | 43 426 173 1003 421 127 52 812 687 1227 1676 738 806 77 883 1528 Core 147 | 3 . 30 50 . . . . . . . . . . . 64 Treads 913 | 40 426 143 301 . . . . 3 . . . . . . . Legs 2503 | . . . 652 421 127 52 790 461 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 483 | . . . . . . . . 223 260 . . . . . . Flight 6633 | . . . . . . . 22 . 967 1676 738 806 77 883 1464 Fastest Speed 25 | 50 160 160 50 120 120 120 105 40 27 27 25 25 25 25 28 Average Speed 62 | 152 160 225 134 120 120 120 111 91 30 27 25 25 25 26 31 Slowest Speed 450 | 160 160 450 450 120 120 120 345 260 245 28 25 25 28 34 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . . 9 13 9 4 . 8 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 66 52 74 91 50 24 42 85 31 47 16 16 73 23 35 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 35 | . . . . . . . . 32 . . . 1 . 1 1 Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 1 . 1 1 AOE 32 | . . . . . . . . 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Was Fac Res Total 12195 | 48 527 208 1357 484 126 51 1040 871 1315 1710 886 870 79 1052 1571 Wait 928 | . 38 8 213 41 . . 109 92 42 25 140 51 1 146 22 Move 10558 | 42 425 172 1002 420 126 51 811 686 1208 1650 719 798 76 866 1506 Hop 53 | . . . . . . . . . 9 12 9 4 . 8 11 Pick Up 50 | . 7 1 9 . . . 9 3 6 1 2 3 1 2 6 Fast Attach 81 | 6 5 1 19 . . . 6 16 6 2 4 4 . 5 7 Attach 28 | . . 3 4 . . . . 1 11 3 2 . . 2 2 Detach 11 | . . . 2 . . . 1 . 4 1 1 1 . . 1 Swap 23 | . . . 2 2 . . 8 2 3 2 1 . . 2 1 Drop 88 | . 5 . 20 2 . . 12 15 13 2 . 7 1 5 6 Fire 342 | . 41 23 81 15 . . 80 55 13 12 8 2 . 10 2 Melee 13 | . . . . . . . . . . . . . . 6 7 Ram . | . . . . . . . . . . . . . . . . Kick 13 | . . . 5 4 . . 4 . . . . . . . . Crush 7 | . 6 . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 11) 230 | -10/Materials | Discovered new exit (range 11) 289 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 619 | -10/Materials | Central database locked down 942 | -10/Materials | Entered Mines 947 | -10/Mines | Learned 2 Materials zone layouts 976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1071 | -10/Mines | Assembled infested the area 1136 | -10/Mines | Lost 3 allies 1169 | -10/Mines | Lost 3 parts (1p2n) 1176 | -10/Mines | Core integrity fell below 50% 1336 | -10/Mines | Discovered new exit (range 16) 1404 | -10/Mines | Entered Materials 1404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -9/Materials | Identified exit to Mines 2247 | -9/Materials | Destroyed 7 combat bots 2338 | -9/Materials | Build established: Scavenger-Mutant 2402 | -9/Materials | Discovered exit to Mines (range 12) 2792 | -9/Materials | Repaired Aluminum Leg 2886 | -9/Materials | Lost 3 parts (3u) 2919 | -9/Materials | Discovered new exit (range 16) 3210 | -9/Materials | Discovered new exit (range 15) 3271 | -9/Materials | Entered Mines 3404 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3491 | -9/Mines | Discovered new exit (range 7) 3666 | -9/Mines | Build established: Mutant 3844 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3855 | -9/Mines | Discovered new exit (range 8) 3863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3864 | -9/Mines | Discovered new exit (range 5) 3869 | -9/Mines | Entered Exiles 3869 | -9/Exiles | Found Exiles lab abandoned 4010 | -9/Exiles | Discovered new exit (range 11) 4021 | -9/Exiles | Entered Mines 4057 | -8/Mines | Discovered new exit (range 14) 4083 | -8/Mines | Entered Materials 4083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4084 | -8/Materials | Identified exit to Storage 4541 | -8/Materials | Build established: Scientist-Mutant 5359 | -8/Materials | Entered Storage 5500 | -8/Storage | Build established: Mutant 5525 | -8/Storage | Identified exit to Factory 5995 | -8/Storage | Build established: Scavenger-Mutant 6048 | -8/Storage | Lost 3 parts (3n) 6106 | -8/Storage | Garrison activated, responded to threat 6266 | -8/Storage | Entered Factory 6266 | -7/Factory | Evolved 2 slots: Utility x2 6666 | -7/Factory | Search patrols dispatched 6671 | -7/Factory | Build established: Hacker-Sprinter 6688 | -7/Factory | Identified exit to Factory 6753 | -7/Factory | Entered another Factory area 6753 | -6/Factory | Evolved 2 slots: Utility x2 7042 | -6/Factory | Discovered new exit (range 16) 7077 | -6/Factory | Spotted B-75 Beast 7103 | -6/Factory | Search patrols dispatched 7135 | -6/Factory | Build established: Hacker-Scout 7161 | -6/Factory | Discovered new exit (range 14) 7183 | -6/Factory | Identified exit to Factory 7277 | -6/Factory | Entered another Factory area 7277 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7434 | -5/Factory | Repaired Cesium-ion Thruster+ 7495 | -5/Factory | Repaired Imp. VTOL Module 7523 | -5/Factory | Identified exit to Factory 7622 | -5/Factory | Central database locked down 7638 | -5/Factory | Entered another Factory area 7638 | -4/Factory | Evolved 2 slots: Utility x2 7648 | -4/Factory | Identified exit to Research 7704 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 7741 | -4/Factory | Identified exit to Upper Caves 7893 | -4/Factory | Spotted B-86 Titan 7901 | -4/Factory | Central database locked down 7908 | -4/Factory | Manually triggered Chute Trap 7908 | -4/Factory | Sucked down chute 7908 | -4/Factory | Entered Waste 7918 | -4/Waste | Spotted C-40 Crusher 7918 | -4/Waste | Spotted C-40 Crusher 7922 | -4/Waste | Spotted C-40 Crusher 7923 | -4/Waste | EMP discharged 7923 | -4/Waste | Spotted C-40 Crusher 7924 | -4/Waste | Spotted C-40 Crusher 7924 | -4/Waste | Spotted C-40 Crusher 7924 | -4/Waste | Discovered new exit (range 13) 7930 | -4/Waste | Identified exit to Factory 7930 | -4/Waste | Entered Factory 7951 | -4/Factory | Found Unknown Device 7951 | -4/Factory | Identified Quantum Capacitor 7978 | -4/Factory | Garrison activated, responded to threat 8132 | -4/Factory | Central database locked down 8132 | -4/Factory | Central database locked down 8132 | -4/Factory | Central database locked down 8132 | -4/Factory | Central database locked down 8248 | -4/Factory | Discovered exit to Upper Caves (range 15) 8361 | -4/Factory | Entered Research 8361 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8384 | -3/Research | Build established: Wizard-Sprinter 8484 | -3/Research | Spotted B-86 Titan 8501 | -3/Research | Identified exit to Armory 8501 | -3/Research | Identified exit to Testing 8534 | -3/Research | Hacking Suite fried by hacking feedback 8709 | -3/Research | Spotted B-86 Titan 8728 | -3/Research | Lost 13 parts (1p4n7u1w) 8824 | -3/Research | Core integrity fell below 50% 8824 | -3/Research | Discovered new exit (range 13) 8827 | -3/Research | Identified exit to Research 8910 | -3/Research | Core integrity fell below 20% 8912 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- dispatching Cutter reinforcements to area. 08906_ C-30 ARC bursts open, deploying its payload. 08906_ G-73 Enforcer unfolds itself. 08906_ G-67 Veteran unfolds itself. 08907_ Adv. Signal Interpreter destroyed. 08907_ Penetrated by Slug. 08907_ Slug penetrates U-05 Engineer. 08908_ K-01 Serf destroyed. 08909_ K-01 Serf collects debris. 08909_ Knocked back. 08910_ W-44 Eye sends out distress signal. 08910_ K-01 Serf cleans the Recycling Unit. 08910_ K-01 Serf collects debris. 08911_ Triggered Alarm Trap. 08911_ An alarm sounds. 08911_ ALERT: Alarm triggered, dispatching investigation squad. 08911_ Knocked back. 08912_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????>??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????k ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ??????????????????????### ###??????????????????? | | #########?????????????# #??????????????????? | | #?????????????# ##+#???????????????? | | #?????????????# ????????????????? | | """#?????????????+ ????????????????? | | """#?????????????# Y ?????????????????? | | """#??????????????t #??????????????????? | | #?????????????? #??????????????????? | | #??????????????# #???????????????????? | | ######+################# t #???????????????????? | | ??# R u #???????????????????? | | ??# Y %g g g @ #???????????????????? | | ??# H % k R ugg #???????????????????? | | ??# = #???????????????????? | | u #???????????????????? | | ######+#############u#########???????????????????? | | ???? ??????#!! #???????????????????????? | | ???# [ ??????#! ##???????????????????????? | | ???# ??????# """ =#????????????????????????? | | ???# ??????# Y" #????????????????????????? | | ???# ??????# """ #????????????????????????? | | ???# ??????# #????????????????????????? | | ???# ??????# #????????????????????????? | | ???# ??????# #????????????????????????? | | ???# ??????#########/#????????????????????????? | | ?????#????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????########### ##+####?????########?????? | | ????????? #?????# = #?????? | | ????????????????# #?????# #?????? | | ????????????????# ####### !#?????? | | ????????????????+ ## + ! #?????? | | ????????????????########## ## # #?????? | | ?????????????????????????# ## # #?????? | | ?????????????????#######?# ## ########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 300 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Enh. Nova Cannon | -4/Factory | Scanalyzed Lgt. Antimatter Cannon | -4/Factory | Scanalyzed Cloaking Device | -4/Factory | Hacked Hyp. Railgun | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Aluminum Leg | 65% | -9/Materials Cesium-ion Thruster | 20% | -5/Factory Imp. VTOL Module | 22% | -5/Factory Studied --------- Shotgun | -9/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Wheee! Challenges ------------ None Game ------ Seed BehemothMachineSuperbattery Manual? 0 Play Time 01:57:46 Cumulative 34.5 hours Start 2025.11.30 @ 18:08:59 End 2025.11.30 @ 20:59:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ae6ddcd9-26f1-4867-80f6-f05770198d39