Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 17:35:33 Player: Cookie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (504) 504 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 3861 Bonus ------- Follower Combat Kills 97 Entered Garrisons 200 Cogmind --------- Core Integrity 477/700 Matter 239/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Flying (25) Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (5) --- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core VTOL Module VTOL Module Light Armor Plating Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Assault Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine VTOL Module VTOL Module Improved Heat Sink Light Armor Plating Light Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . . 1 1 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 32 | 7 8 1 7 2 . 7 Power 4 | 2 . . . 1 . 1 Engine 4 | 2 . . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 4 . . 3 Treads . | . . . . . . . Leg 3 | 2 . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . 3 . . 3 Utility 8 | 1 2 1 3 1 . . Device 2 | . . 1 1 . . . Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 6 . . . . 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 2 . . . . 3 Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 5 | . . . . . . 5 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 90 100 99 81 69 62 Engine 11 | . 14 14 11 9 7 3 Leg 20 | . 28 28 28 . . . Flight 7 | . . . 3 27 23 26 Device 3 | . . . 11 9 7 2 Storage 13 | . 14 14 20 9 7 7 Processor 7 | . 6 13 . 9 7 7 Ballistic Gun 10 | . 10 14 11 9 7 13 Ballistic Cannon 9 | . 9 14 11 9 7 . Launcher 2 | . 7 . . . . . Naked Turns . | . . . . . . . Heaviest Build 22 | 14 21 20 21 20 20 22 Greatest Support 36 | 20 20 26 36 21 21 23 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 2 9 9 10 9 9 9 Average Carried 7 | 1 5 8 8 6 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | 2 9 8 7 8 9 7 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 949 | 235 239 44 275 48 14 94 Remotely . | . . . . . . . Salvage Created 631 | . 272 32 105 65 40 117 Parts 50 | . 23 4 9 5 . 9 Haulers Intercepted 5 | . 2 . 2 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 12 | . 5 1 . . 1 5 Guns 6 | . . 1 . . . 5 Cannons 4 | . 3 . . . 1 . AOE 2 | . 2 . . . . . Classes Destroyed 8 | . 6 2 . . . . Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Tunneler 1 | . . 1 . . . . Hauler 5 | . 2 . 2 1 . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 . 1 1 . . Swarmer 6 | . . 1 . . . 5 Grunt 6 | . 5 . . . 1 . Best Kill Streak 4 | . 4 2 1 2 1 4 Combat Bots Only 4 | . 2 1 . . 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 1333 | . 216 23 34 . 132 928 Core 266 | . 37 6 . . . 223 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . 82 100 100 . . Volleys Fired 54 | . 21 4 4 4 2 19 Largest 2 | . 2 2 2 2 2 2 Hottest 65 | . 65 55 55 55 55 55 Shots Fired 101 | . 36 8 8 8 4 37 Gun 62 | . 12 4 4 4 2 36 Cannon 34 | . 19 4 4 4 2 1 Launcher 5 | . 5 . . . . . Special . | . . . . . . . Kinetic 96 | . 31 8 8 8 4 37 Thermal . | . . . . . . . Explosive 5 | . 5 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 8 2 4 6 7 4 Robot Miss Streak 3 | . 2 2 1 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 63 | . 25 3 6 6 2 21 Core Hits 37 | . 17 2 2 4 2 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . 1 1 1 . Blast 4 | . 1 . 1 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1281 | . 708 64 99 87 32 291 Guns 534 | . 142 26 27 35 13 291 Cannons 388 | . 210 38 69 52 19 . Explosions 356 | . 356 . . . . . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 922 | . 352 64 96 87 32 291 Thermal . | . . . . . . . Explosive 356 | . 356 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . 5 1 . 1 . . Impact . | . . . . . . . Kinetic 7 | . 5 1 . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 48 | . 48 . 1 . 1 8 Average Temperature 16 | . 18 . 1 . 1 8 Received Heat Transfer 228 | . 144 . 12 . 54 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 306 | . 306 146 181 152 153 172 Initial 107 | . . 40 56 76 68 107 Average 91 | . 114 52 103 105 92 119 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 92 | 100 75 100 100 100 100 100 Level 1 7 | . 25 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 12 5 5 3 6 8 Peak Tracking Total 4 | . 4 3 1 2 4 4 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 12 | . 5 . 2 3 2 . Terminals 10 | . 5 . 1 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 32 | . 15 . 6 8 3 . Successful 14 | . 4 . 3 5 2 . Failed 17 | . 11 . 3 2 1 . Catastrophic 3 | . 2 . 1 . . . Database Lockouts 1 | . . . . 1 . . Manual 15 | . 8 . 3 4 . . Terminals 29 | . 15 . 5 8 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 13 | . 4 . 3 5 1 . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 5 | . 2 . 1 2 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . Locate Traps 1 | . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 1 3 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . 6 19 . . . Total Damage 253 | . . 69 184 . . . Kills 7 | . . 3 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 1356 | 56 416 288 242 93 166 95 Spaces Moved 1204 | 41 256 229 189 181 233 75 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 645 | 30 256 229 130 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 548 | . . . 59 181 233 75 Fastest Speed 25 | 50 120 120 34 34 34 25 Average Speed 81 | 101 125 120 93 34 34 35 Slowest Speed 190 | 120 190 120 120 34 34 107 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 1 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 40 58 20 29 5 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . 25 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 25 | . 25 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 1480 | 55 316 233 247 204 313 112 Wait 142 | . 14 . 35 12 79 2 Move 1193 | 40 255 228 188 178 229 75 Hop 3 | . . . . 1 2 . Pick Up 38 | 8 12 . 6 4 1 7 Fast Attach 1 | . . . 1 . . . Attach 22 | 6 4 . 3 2 . 7 Detach 2 | . 2 . . . . . Swap 9 | 1 4 1 3 . . . Drop 15 | . 4 . 6 3 . 2 Fire 54 | . 21 4 4 4 2 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Discovered new exit (range 11) 473 | -10/Materials | Entered Mines 544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 567 | -10/Mines | Learned location of Storage (-9) 667 | -10/Mines | Learned location of Zion (-7) 739 | -10/Mines | Discovered new exit (range 9) 747 | -10/Mines | Discovered new exit (range 11) 761 | -10/Mines | Entered Materials 761 | -9/Materials | Accompanied by 3 allies 761 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Identified exit to Mines 995 | -9/Materials | Identified exit to Storage 1000 | -9/Materials | Discovered new exit (range 3) 1003 | -9/Materials | Entered another Materials area 1003 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1081 | -8/Materials | Discovered new exit (range 20) 1095 | -8/Materials | Central database locked down 1096 | -8/Materials | Entered Factory 1096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -7/Factory | Identified exit to Garrison 1262 | -7/Factory | Entered Garrison 1336 | -7/Garrison | Lost 6 parts (1p1n1u3w) 1342 | -7/Garrison | Triggered checkpoint 1357 | -7/Garrison | Self-destructed Last Messages --------------- 01301_ Acquired 29 matter. 01305_ Imp. Flight Unit destroyed. 01314_ Destroyed VTOL Module. 01317_ S-27 Virus destroyed. 01317_ Switching to secondary target: S-27 Virus. 01317_ S-27 Virus destroyed. 01323_ Acquired VTOL Module. 01330_ Acquired 23 matter. 01331_ Acquired VTOL Module. 01332_ Acquired 21 matter. 01332_ Acquired VTOL Module. 01334_ Acquired Lgt. Nuclear Core. 01337_ Dropped Ion Engine. 01338_ Dropped Imp. Heat Sink. 01338_ Acquired 21 matter. 01339_ Acquired Lgt. Nuclear Core. 01342_ Beams of light sweep through the air. An alarm sounds. 01346_ S-27 Virus destroyed. 01354_ Assault Rifle destroyed. 01355_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | ????# ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ???## #????????????????????????????????????????? | | ??? "????????????????????????????????????????? | | ??? "????????????????????????????????????????? | | ?? "????????????????????????????????????????? | | ?? "????????????????????????????????????????? | | ? ?# #????????????????????????????????????????? | | ?? ## ?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ########??????????????????????????????????? | | ????# [ #?????# ???????????????????????????? | | ????# ####### s #### #???????????????????? | | ????######## [!* g@^ #???????????????????? | | ???????????# ######////s#####???????????????????? | | ???????????# #????## #????????????????????????? | | ???????????# #????#" ?????????????????????????? | | ???????????# #????#"""??????????????????????????? | | ???????????# ###??###???????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 65 Item Schematics ----------------- Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingSlugStreamer Manual? 0 Play Time 00:34:39 Cumulative 58.3 hours Start 2022.04.06 @ 14:33:23 End 2022.04.06 @ 17:35:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d713e04c-51c8-4fc8-8347-2f9ce3b02d05