Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 12:23:16 Player: Enzo Result: Destroyed by as-44941 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (565) 565 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1105 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Hacking Suite Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Treads Signal Interpreter Improved Terrain Scanner Light Armor Plating Hacking Suite Datajack Mining Laser [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 9 7 Power 3 | 1 2 . Engine 1 | 1 . . Core 2 | . 2 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 9 | 1 3 5 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 7 | . 2 5 Highest Loss Streak 8 | . 2 8 Average Slot Usage (%) 90 | . 97 66 Engine 1 | . 2 . Core 10 | . 11 5 Treads 25 | . 28 19 Storage 14 | . 14 14 Processor 12 | . 13 8 Protection 1 | . . 5 Energy Gun 20 | . 23 12 Ballistic Gun 2 | . 2 . Naked Turns . | . . . Heaviest Build 25 | 13 25 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 2 10 10 Average Carried 4 | . 4 7 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 410 | 278 102 30 Remotely . | . . . Salvage Created 780 | 80 664 36 Parts 37 | 7 30 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 10 2 Melee 3 | . 2 1 Guns 6 | . 6 . AOE 3 | . 2 1 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 10 | . 10 . Demolisher 2 | . . 2 Best Kill Streak 5 | 1 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1255 | . 425 830 Core 262 | . 76 186 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | 6 41 7 Largest 2 | 2 2 2 Hottest 80 | 60 80 80 Shots Fired 105 | 12 80 13 Gun 105 | 12 80 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 10 | 6 4 . Thermal 20 | . 16 4 Explosive . | . . . Electromagnetic 75 | 6 60 9 Robot Hit Streak 15 | 6 15 11 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 81 | 9 62 10 Core Hits 42 | 3 33 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1186 | 119 921 146 Guns 1011 | 119 797 95 Cannons . | . . . Explosions 149 | . 109 40 Melee . | . . . Ramming 26 | . 15 11 Kinetic 51 | 51 . . Thermal 301 | . 241 60 Explosive . | . . . Electromagnetic 808 | 68 665 75 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . 51 . Shots 2 | . 2 . Rammed 10 | . 7 3 Targets Rammed 12 | . 9 3 Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 270 | . 270 96 Average Temperature 73 | . 75 56 Received Heat Transfer 210 | . 210 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 550 | . 500 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 276 | 10 276 30 Initial 19 | . 6 19 Average 85 | 3 116 22 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 87 100 Level 1 8 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 22 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 7 | . 7 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 45 | . . 45 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 61 | . . 61 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1350 | 130 935 285 Spaces Moved 681 | 65 460 156 Core 7 | 7 . . Treads 674 | 58 460 156 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 148 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 67 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 6 3 Melee . | . . . Projectile . | . . . AOE 9 | . 6 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 834 | 85 573 176 Wait 42 | 4 38 . Move 679 | 64 459 156 Hop . | . . . Pick Up 15 | 4 10 1 Fast Attach 10 | 5 4 1 Attach 6 | 1 1 4 Detach . | . . . Swap 6 | . 4 2 Drop 10 | 1 7 2 Fire 54 | 6 41 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush 12 | . 9 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 6) 1066 | -10/Materials | Entered Mines 1086 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1089 | -10/Mines | Found Prototype Device 1111 | -10/Mines | Assembled infested the area 1179 | -10/Mines | Core integrity fell below 50% 1197 | -10/Mines | Core integrity fell below 20% 1223 | -10/Mines | Lost 8 parts (1p2n5w) 1351 | -10/Mines | Destroyed by as-44941 with Assembled Rifle Last Messages --------------- 01177_ Shock Absorption System fried. 01177_ D-53 Grenadier destroyed. 01178_ The unstable cave ceiling collapses. 01182_ EM Pulse Gun destroyed. 01182_ Lgt. Treads destroyed. 01183_ The unstable cave ceiling collapses. 01184_ Lgt. Nuclear Core destroyed. 01184_ EM Pulse Gun destroyed. 01186_ The unstable cave ceiling collapses. 01186_ Lgt. Treads destroyed. 01190_ Sml. Laser destroyed. 01199_ Slammed into D-53 Grenadier. 01199_ D-53 Grenadier destroyed. 01201_ The unstable cave ceiling collapses. 01239_ Discarded Targeting Computer. 01240_ Acquired Lgt. Armor Plating. 01291_ The unstable cave ceiling collapses. 01303_ Acquired 30 matter. 01308_ The unstable cave ceiling collapses. 01348_ Slammed into as-44941. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????= ?????????????????????? | | ??????????????????????????% ???????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #??????????????????? | | #####????????????????????# ###????????????????? | | ##?????????????????## ????????????????? | | #?????????????????# = ????????????????? | | #????????????????? *%?????????????????? | | ##???????????????? ? ??????????????? | | #????????????????? """ #??????????????? | | #????????????????? """ #???????????????? | | ## ##????????????????? 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