Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.24 @ 09:23:46 Player: SHELL Bad DC Good Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (703) 3515 Value Destroyed (35967) 35967 Prototype IDs (246) 4920 Alien Tech Used (13) 2600 Bonus (57071) 57071 TOTAL SCORE: 115973 Bonus ------- High Alert Combat Kills 9165 Follower Combat Kills 875 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -3069 Cogmind --------- Core Integrity 1088/1850 Matter 448/1800 Energy 234/240 System Corruption 9% Temperature Cool (8) Movement Hovering (24) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Large Storage Unit YI-UF0's Bottomless Matter Pit Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Experimental Weapon Cycler SHELL Armor > --- WEAPON (5) ------- Cooled Phase Cannon Multirail Compact Linear Accelerator > --- INVENTORY (15) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Cooled Linear Gravjet Experimental Power Amplifier Experimental Power Amplifier Experimental Energy Well (600) Experimental Energy Well (600) Experimental Powered Armor Experimental Force Field Neutron Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Experimental Phase Shifter Improved Utility Shielding SHELL Armor Experimental Force Field > --- WEAPON ----------- Multirail Multirail Multirail Multirail Multirail > --- INVENTORY -------- Zero-point Reactor Combat Antigrav System Combat Linear Gravjet Experimental Power Amplifier Experimental Power Amplifier Experimental Energy Well YI-UF0's Bottomless Matter Pit Recoil Nullifier Recoil Nullifier Improved Utility Shielding Transdimensional Reconstructor Multirail Hypervelocity Multirail Graviton Cannon Graviton Cannon [Rating: 257] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Linear Gravjet Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Deep Network Scanner Protection SHELL Armor Artifact Spacefold Activator Weapon Flak Cannon Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . Utility 9 | . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 2 . . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 990 | 3 13 8 19 5 3 . 34 73 7 16 11 16 30 21 16 14 27 13 19 12 3 34 11 36 9 23 19 1 54 39 11 13 60 30 59 152 76 Power 77 | . . 1 1 1 . . 3 . 1 1 1 . 2 3 2 1 3 . 3 1 2 1 1 2 . 4 3 . 3 3 1 2 3 2 3 16 7 Engine 20 | . . 1 1 1 . . 3 . . . . . 1 2 1 1 2 . 2 1 . . . . . . . . . . . 1 . . . 3 . Core 7 | . . . . . . . . . 1 1 . . . . 1 . . . 1 . 2 . . . . . . . 1 . . . . . . . . Reactor 50 | . . . . . . . . . . . 1 . 1 1 . . 1 . . . . 1 1 2 . 4 3 . 2 3 1 1 3 2 3 13 7 Propulsion 181 | . 3 3 8 1 2 . 14 14 2 4 2 5 6 2 4 4 2 3 5 2 . 12 2 8 2 3 4 . 10 13 . . 8 2 4 8 19 Treads 86 | . 2 3 7 1 2 . 10 14 2 4 2 4 2 . 1 . . . 1 1 . 3 1 1 2 3 4 . 10 6 . . . . . . . Leg 10 | . . . . . . . . . . . . 1 1 1 1 3 . 1 . . . 1 1 . . . . . . . . . . . . . . Wheel 31 | . 1 . 1 . . . 4 . . . . . 3 1 2 1 1 . 4 1 . 5 . 7 . . . . . . . . . . . . . Hover 54 | . . . . . . . . . . . . . . . . . 1 2 . . . 3 . . . . . . . 7 . . 8 2 4 8 19 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 386 | 1 2 2 5 3 1 . 10 36 . 5 3 2 15 13 7 7 11 6 6 5 . 14 2 12 4 10 7 1 27 10 5 6 25 19 19 69 16 Device 209 | 1 . . . 1 . . 2 26 . 2 . . 9 13 6 6 5 1 4 4 . 10 1 8 2 8 3 . 14 6 2 2 10 4 11 40 8 Storage 50 | . 1 . 1 1 1 . 1 3 . . . . . . 1 . 3 2 1 . . 1 . . . 1 . . . 1 1 1 9 8 . 11 2 Processor 26 | . 1 1 . . . . . 3 . . . . . . . . . . 1 . . 2 . 2 . . . . 1 2 1 1 3 2 1 5 . Hackware 12 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 3 1 2 . . 2 . . . . . Protection 84 | . . 1 4 1 . . 6 4 . 3 3 2 6 . . 1 3 3 . 1 . 1 1 . 1 1 1 . 10 1 1 . 3 3 4 13 6 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Weapon 346 | 2 8 2 5 . . . 7 23 4 6 5 9 7 3 3 2 11 4 5 4 1 7 6 14 3 6 5 . 14 13 5 5 24 7 33 59 34 Energy Gun 14 | 1 . . . . . . . . 1 1 . 1 . . 1 . 1 1 . . 1 . . . . 1 . . . . . . 2 1 . 1 1 Energy Cannon 32 | . . . . . . . . . . . . . 1 1 1 . . 1 5 2 . 2 . 1 . . . . . . . 1 8 . . . 9 Ballistic Gun 142 | 1 6 2 5 . . . 7 . . 1 . 3 . . . 2 2 . . 1 . 1 1 . . 4 2 . 11 10 3 . 3 6 16 39 16 Ballistic Cannon 76 | . . . . . . . . 14 1 1 . 2 4 1 . . 2 . . . . . 2 9 2 1 1 . . . . . 6 . 9 13 8 Launcher 25 | . . . . . . . . 7 1 2 1 1 2 1 1 . 5 1 . 1 . 2 . . . . . . . . . . . . . . . Special Weapon 8 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 40 | . . . . . . . . . . . 3 2 . . . . 1 1 . . . 2 2 4 1 . 1 . 3 3 1 . 2 . 8 6 . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Unidentified Prototypes 38 | . . . 1 1 . . 1 . . . . . . . 1 2 5 2 . . . 1 . . . 1 . . 1 . . 2 7 6 1 3 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . 3 . Parts Lost 111 | . . 2 1 . . . . 5 4 1 . . 8 . 3 . 8 5 . 4 . 14 10 . . 4 . . 1 3 . 1 9 . . 7 21 Power 16 | . . 1 . . . . . . 1 . . . 1 . 1 . 1 1 . 1 . 1 2 . . 1 . . . . . 1 . . . 1 3 Propulsion 31 | . . 1 . . . . . 2 1 . . . 4 . 1 . 3 1 . 1 . 7 3 . . . . . . . . . . . . 1 6 Utility 30 | . . . 1 . . . . 2 . . . . . . . . 1 2 . 1 . 2 1 . . 1 . . . 3 . . 7 . . 4 5 Weapon 34 | . . . . . . . . 1 2 1 . . 3 . 1 . 3 1 . 1 . 4 4 . . 2 . . 1 . . . 2 . . 1 7 Highest Loss Streak 13 | . . 2 1 . . . . 2 4 1 . . 4 . 2 . 8 4 . 3 . 13 4 . . 1 . . 1 2 . 1 4 . . 4 4 Average Slot Usage (%) 92 | . 99 99 99 100 100 100 99 99 98 99 100 99 93 99 89 92 86 83 94 94 100 78 88 91 95 89 89 90 84 97 77 80 84 93 84 87 88 Engine 3 | . 14 13 11 11 11 11 9 7 . . . . . 7 3 4 6 2 4 3 1 . . . . . . . . . . 1 . . . . . Core 1 | . . . . . . . . . 5 7 3 . . . 2 1 . . 1 5 9 8 . . . . . . . 3 . . . . . . . Reactor 4 | . . . . . . . . . . . 3 7 6 4 6 6 5 6 1 . . 1 6 8 10 9 10 10 8 4 4 3 7 8 7 4 6 Treads 10 | . 19 16 28 33 33 33 24 25 29 30 30 30 25 2 1 . . . 3 5 5 9 2 5 5 13 14 15 13 15 . . . . . . . Leg 3 | . 3 . . . . . . . . . . . 1 10 14 19 9 6 1 . . 1 10 1 . . . . . . . . . . . . . Wheel 5 | . 5 11 4 . . . 2 4 . . . . 4 20 15 11 10 4 14 21 22 4 5 10 15 1 . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 4 13 5 . . 2 2 . . . . . . 9 27 25 25 25 27 29 29 Device 9 | . 14 4 . 9 11 11 7 11 15 15 11 7 10 19 12 8 6 3 10 15 22 12 10 7 5 6 5 1 6 8 9 5 10 5 7 10 11 Storage 6 | . 6 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 9 11 11 6 5 6 5 5 5 5 5 5 4 4 8 5 7 8 3 5 3 Processor 5 | . 7 7 . . . . . 1 . . . . . . . . . . 5 5 5 7 11 20 15 15 14 10 10 15 18 20 14 16 12 10 11 Hackware 2 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 5 11 8 9 18 13 9 4 11 9 4 3 . . Protection 5 | . . 1 21 12 11 11 9 5 7 7 10 14 8 . . 3 2 6 5 2 . 2 4 1 3 4 5 5 3 1 . . 2 6 4 4 5 Energy Gun 1 | . 7 . . . . . . . . . . . . . 3 6 6 6 . . 4 3 . . . 1 . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 12 17 12 2 2 21 22 16 8 7 . . . . . . . . . . 2 . . 3 Ballistic Gun 10 | . 19 28 21 22 22 22 35 9 . 3 . 7 10 . . 11 11 12 . . . 2 . 1 . 5 23 25 20 21 . . . 7 8 15 7 Ballistic Cannon 5 | . . . . . . . . 20 23 18 1 9 13 13 3 . 4 . . . . . 3 20 24 17 1 . . . . . . . 1 . 3 Launcher 1 | . . . . . . . . . . . 3 2 . . . . 3 5 5 2 5 1 6 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 20 9 . . . . 1 . . . . 3 4 2 . . . . . . 3 4 3 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 279 | 14 22 26 41 40 60 60 67 92 85 80 80 92 108 101 260 263 265 279 139 154 141 150 151 171 177 177 158 156 158 166 148 104 152 106 127 156 153 Greatest Support 230 | 20 40 40 60 60 60 60 66 100 96 96 107 107 132 34 56 70 70 48 64 64 64 170 70 140 70 177 177 177 230 188 102 102 111 107 137 137 158 Greatest Overweight (x) 50 | . 1 1 3 . . . 5 2 1 . . . 4 2 10 4 11 23 5 2 2 9 9 4 3 3 1 . . 50 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . . 1 . . . 1 . . . . . . 2 7 3 8 3 1 1 1 1 6 2 2 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 20 15 Average Capacity 22 | 8 7 10 13 15 18 20 20 20 20 20 20 20 20 20 33 35 35 26 22 25 25 25 25 25 25 25 25 25 25 25 25 25 24 15 15 18 15 Most Carried 35 | 8 10 10 15 15 19 20 20 20 19 20 20 20 20 20 25 35 35 33 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 20 15 Average Carried 21 | 6 6 9 13 14 16 19 19 18 18 19 19 19 18 19 23 33 33 25 21 24 24 24 24 24 24 21 23 24 24 22 19 24 23 14 14 16 12 Final Capacity 35 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 35 35 35 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 Final Carried 35 | 6 10 10 15 15 19 20 20 18 19 20 20 19 20 20 25 35 33 20 25 25 25 25 24 24 24 25 24 25 24 19 25 25 15 15 15 15 10 Class Distribution -------------------- 13% | Scavenger-Gunner 13% | Tank 12% | Mutant 12% | Scavenger-Mutant 8% | Hauler-Mutant 7% | Scavenger-Sprinter 5% | Hacker-Mutant 4% | Scavenger-Tank 3% | Hacker-Gunner 3% | Scavenger-Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Tank | -4/Hub_04(d) Wizard-Tank | -3/Research Hacker-Gunner | -3/Armory Hacker-Mutant | -3/Lab Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 45425 | 247 40 382 415 558 550 131 1824 3756 255 418 497 821 1729 1047 326 79 920 336 568 634 162 1428 531 1480 1915 2090 638 148 2713 1467 215 395 1433 737 3345 7107 4088 Remotely 5720 | . . . . . . . . 696 232 418 . . 803 301 . . . . . . . . . 193 . 765 . . 1336 . . . . . 466 510 . Salvage Created 39986 | 128 155 212 635 438 . 44 1968 2154 131 . 389 767 1644 482 416 . 183 344 568 676 251 512 696 1202 1016 1067 630 148 2741 1321 82 190 2018 1567 4507 8507 2197 Parts 1779 | 15 7 18 55 25 . 2 113 105 4 . 17 25 53 9 9 . 19 22 15 17 21 11 26 41 48 43 24 8 158 65 7 7 93 54 196 319 128 Haulers Intercepted 21 | . 1 . 3 . . . 4 4 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 2 1 3 . . Recyclers Shooed 21 | 1 1 . 2 . . . 2 3 . . . . 3 . . . . . 3 . . . . . 1 . . . 2 . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . 2 . . 4 . 6 8 1 . 13 . 12 19 3 19 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 516 | . 4 11 17 8 . . 32 67 5 1 4 8 17 5 4 . 8 14 . 10 8 . 20 10 13 19 4 2 31 20 1 . 17 15 42 69 30 Melee 19 | . . . . . . . 1 . . . 4 2 . . . . . . . . . . 4 . . . . . . . 1 . 7 . . . . Guns 263 | . 4 11 17 7 . . 31 1 . . . 1 5 . . . 1 6 . . . . . . . 4 1 2 30 20 . . . 9 35 55 23 Cannons 143 | . . . . . . . . 39 1 . . 2 11 5 1 . . . . 5 3 . 3 10 11 15 3 . . . . . 10 2 5 10 7 AOE 76 | . . . . 1 . . . 27 4 1 . 3 1 . 3 . 7 8 . 5 4 . 12 . . . . . . . . . . . . . . Classes Destroyed 29 | 2 4 2 . 2 . . 3 6 . 1 . . . . 1 . 1 . . 1 . . . . . . . . . 2 . . . 1 . 3 . Worker 42 | . . . . 1 . . 6 7 . . . . 6 . . . . . . . . . . 2 . . . . 8 . . 1 2 . 5 4 . Builder 41 | . . . . . . . 4 12 . . . . 10 . . . . . 1 . . . . . . . . . 3 . . 1 1 . 9 . . Tunneler 8 | 4 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hauler 21 | . 1 . 3 . . . 4 4 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 2 1 3 . . Recycler 48 | 1 . . . 1 . . 1 7 . . . . 8 . . . . . 4 . . . . 5 . . . . 2 . . 1 5 . 4 9 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 13 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . 8 . . . . . . . . . . Watcher 25 | . 1 . 1 . . . 4 3 . . . . 2 . . . . . . . . . . . 1 1 . . 3 . . . 1 1 5 2 . Swarmer 90 | . 3 7 8 3 . . 7 3 2 . . . 2 . 3 . . 9 . . 5 . 9 3 2 4 . . 5 7 . . . . 5 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Grunt 150 | . 1 . 5 4 . . 17 43 1 . . 4 7 2 . . . 3 . 3 . . 8 4 4 6 . 1 3 6 . . 2 . 15 11 . Brawler 10 | . . . . . . . . 3 . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 1 1 . Duelist 13 | . . . . 1 . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 2 . Protector 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Sentry 41 | . . 2 4 . . . 6 2 1 . . 1 1 1 . . . . . 1 1 . 1 1 5 . 4 1 1 1 . . 1 3 1 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Specialist 10 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 2 . Hunter 41 | . . . . . . . 1 1 . . . 2 3 2 . . . . . 4 . . . . . . . . 8 . . . 1 . 4 15 . Programmer 56 | . . . . . . . . 4 . . . . 2 . . . . . . 1 2 . . 2 . 1 . . 9 2 . . 9 2 7 15 . Heavy 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Behemoth 12 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . . 1 . . . . 2 2 2 . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 2 . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 2 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . 2 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 24 | 5 3 3 5 3 . . 10 16 5 1 2 3 12 3 3 . 4 5 2 3 5 1 5 5 4 8 7 2 8 4 1 2 5 5 24 9 7 Combat Bots Only 17 | . 3 3 4 3 . . 8 8 5 1 2 3 5 3 3 . 3 5 . 3 5 . 5 4 4 8 3 2 8 4 1 . 4 4 17 8 7 Max Kills in Single Turn 6 | 1 2 2 2 1 . . 3 6 3 1 1 1 2 1 2 . 2 2 2 2 4 1 3 2 2 2 2 1 4 3 1 1 2 2 3 3 2 Gunslinging 2 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . Exploded 4 | . . . . 1 . . . 4 3 1 . 1 1 . 2 . 2 2 . 2 4 . 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 10 | . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . 2 2 YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) Perun (-5/Zhirov) Svarog (-5/Zhirov) A7 (-4/Cetus) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Damage Taken 43436 | . 98 510 574 303 . . 883 2601 562 254 585 865 1423 565 513 . 1206 1091 . 1124 170 2120 1052 642 500 2015 138 177 3613 1615 759 90 1727 1100 1175 4717 8669 Core 3320 | . 16 51 61 18 . . 81 277 48 17 . 50 59 96 21 . 119 153 . 71 . 432 69 61 29 25 . 16 141 117 80 . 271 365 20 131 425 Absorbed by Shields 10113 | . . . . 76 . . 217 286 . . 93 . . . . . . . . . . . . . . . . . . . . . 292 . . 2462 6687 Reduced by Siege Mode 701 | . . . . . . . . . . . . . . . . . . . . . . 73 . 93 35 156 . . 328 16 . . . . . . . Core Remaining (%) 67 | 100 . 73 . . . 80 85 . . . . 44 . . . . . 47 . . . . 42 . . . . 88 . . 62 . . 67 . . 58 Volleys Fired 1358 | 17 17 23 45 31 . 1 88 119 7 6 . 13 72 12 14 3 33 11 12 30 6 . 15 27 24 36 16 5 89 36 . . 41 34 114 207 154 Largest 5 | 2 2 2 2 2 . 2 4 4 4 3 . 4 4 4 4 1 5 5 4 4 4 . 2 5 5 5 5 5 5 5 . . 1 3 4 5 5 Hottest 375 | 60 100 46 46 46 . 46 101 176 176 132 . 179 206 213 296 105 275 239 293 351 336 . 211 330 330 330 206 175 175 200 . . 100 110 240 228 375 Shots Fired 4508 | 34 30 46 90 62 . 2 351 426 20 10 . 43 256 48 47 3 79 53 48 69 19 2 20 108 112 168 79 25 378 157 . . 40 50 263 778 592 Gun 2833 | 34 27 46 90 62 . 2 351 42 . . . 17 102 3 3 . 50 40 . . 3 . . 2 . 17 66 25 378 157 . . 1 28 240 725 322 Cannon 1571 | . . . . . . . . 358 17 8 . 16 152 45 42 3 10 4 48 54 15 2 8 106 112 151 13 . . . . . 39 22 23 53 270 Launcher 101 | . . . . . . . . 26 3 2 . 10 2 . 2 . 19 9 . 15 1 . 12 . . . . . . . . . . . . . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3937 | 17 20 46 90 62 . 2 351 400 17 8 . 27 236 27 8 . 53 12 . . . . 2 107 112 168 79 25 378 157 . . 17 26 263 763 464 Thermal 448 | 17 3 . . . . . . . . . . 6 18 21 37 3 7 32 48 54 18 2 6 1 . . . . . . . . 23 24 . . 128 Explosive 101 | . . . . . . . . 26 3 2 . 10 2 . 2 . 19 9 . 15 1 . 12 . . . . . . . . . . . . . . Electromagnetic 22 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Robot Hit Streak 37 | 7 5 7 19 10 . 7 16 12 15 5 . 10 13 9 6 . 8 14 14 18 4 . 5 28 6 23 37 3 24 20 . . 33 35 25 34 15 Robot Miss Streak 15 | 3 4 7 8 6 . . 4 15 11 6 . 4 7 3 2 . 8 2 2 4 1 . 5 2 5 3 2 2 5 2 . . 1 1 4 13 6 Penetration Max 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 1 1 2 . . 1 3 3 2 3 Secondary Targets 41 | . 1 5 3 . . . 6 . . . . . . . . . . . . . . . . . . . . . 8 3 . . . 1 5 9 . Max Gunslinging Chain 2 | . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 1 1 . Autonomous 26 | . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3121 | 20 19 35 68 37 . 1 210 366 17 8 35 67 162 24 30 . 21 37 26 40 8 35 20 44 29 106 56 5 217 79 16 7 75 39 156 561 445 Core Hits 2176 | 7 10 18 37 20 . 1 91 383 22 5 18 56 186 23 19 . 30 23 9 31 8 16 46 26 20 35 26 6 103 41 6 5 45 30 145 344 285 Critical Kills 179 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 14 14 17 6 . 14 18 . . 3 9 37 23 21 Critical Parts Destroyed 263 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 16 14 29 6 2 18 20 . . 1 12 41 60 42 Critical Strikes 534 | . . . . . . . 2 . . . 1 1 1 . . . . 1 1 . 1 1 2 31 31 58 13 3 33 46 . 2 17 24 80 95 90 Meltdown 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 2 . . . Destroy 493 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . 31 31 58 13 3 33 46 . . 3 22 79 91 79 Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 3 11 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 15 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . 2 9 . . . . Melee Attacks 423 | . . . . . . . . 3 10 2 64 37 . . . . 14 . . . . 38 12 16 2 . 1 . 4 4 48 19 77 17 25 30 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . 3 10 2 36 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 371 | . . . . . . . . . . . 28 37 . . . . 14 . . . . 38 12 16 2 . . . 4 4 48 19 77 17 25 30 . Sneak Attacks 27 | . . . . . . . . 1 . . 1 . . . . . 6 . . . . 1 . . . . 1 . . . . 3 7 2 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 103079 | 193 248 525 1066 650 . 32 3623 10612 810 420 1209 3056 4935 853 1322 . 1685 2220 929 2407 550 1871 2524 1111 757 2404 1495 388 6224 1348 808 616 5221 1740 5415 20969 12843 Guns 47491 | 193 218 513 1064 581 . 15 3524 381 . . . 162 2097 36 . . 93 1181 . . . . . 15 . 530 1364 388 6014 1093 . . 17 652 4225 15582 7553 Cannons 30106 | . . . . . . . . 5835 228 169 . 272 2478 817 1181 . 75 87 929 1161 320 . 204 1064 757 1858 113 . . . . . 2896 934 590 2848 5290 Explosions 11327 | . . . . . . . . 4129 395 205 . 516 258 . 141 . 1030 952 . 1246 230 . 1976 . . . . . 120 129 . . . . . . . Melee 13261 | . . . . . . . . 105 114 . 1209 2106 . . . . 487 . . . . 1871 344 . . . . . . . 808 616 2308 154 600 2539 . Ramming 894 | . 30 12 2 69 . 17 99 162 73 46 . . 102 . . . . . . . . . . 32 . 16 18 . 90 126 . . . . . . . Kinetic 67390 | 83 164 513 1064 581 . 15 3524 6216 228 169 . 398 4293 259 162 . 168 302 . . . . 41 1079 757 2388 1477 388 6014 1093 . . 1806 652 4815 18245 10496 Thermal 10234 | 110 . . . . . . . 231 . . . 36 317 594 1019 . . 966 929 1161 320 . 163 . . . . . . . . . 1107 934 . . 2347 Explosive 10437 | . . . . . . . . 3274 395 205 . 516 223 . 141 . 1030 952 . 1246 230 . 1976 . . . . . 120 129 . . . . . . . Electromagnetic 863 | . 54 . . . . . . 624 . . . . . . . . . . . . . . . . . . . . . . . . . . . 185 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1023 | . . . . . . . . 105 114 . 804 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12238 | . . . . . . . . . . . 405 2106 . . . . 487 . . . . 1871 344 . . . . . . . 808 616 2308 154 600 2539 . Highest Corruption 30 | . . 3 . 2 2 2 1 6 6 6 6 6 1 1 1 1 . . . 1 2 11 9 1 1 1 5 . 13 23 30 . 8 12 . 13 9 Average Corruption 5 | . . 2 . 2 2 2 1 4 6 6 6 6 1 1 1 1 . . . 1 1 7 9 1 1 1 3 . 6 22 23 . 4 9 . 5 6 Corruption Purged 28 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 5 . . . . . . . . 17 . Effects 541 | . . 14 . 6 4 1 9 42 32 31 13 25 2 3 2 . . . . 2 5 21 62 2 2 3 4 . 21 46 55 . 22 23 . 52 37 Message Errors 123 | . . 4 . 4 1 1 3 6 6 10 5 8 1 2 . . . . . 2 3 3 16 2 1 1 1 . 5 8 10 . 4 1 . 7 8 Matter Fused 124 | . . 4 . . . . . 9 13 5 3 8 . . . . . . . . . 5 14 . . . 1 . 5 9 16 . 3 9 . 14 6 Heat Flow Errors 60 | . . 1 . . 1 . . 8 4 5 3 1 . . . . . . . . 1 1 5 . . . . . . 8 6 . 2 3 . 7 4 Energy Discharges 74 | . . 3 . 1 1 . 2 8 . 4 1 2 1 1 2 . . . . . . 4 9 . . . . . 5 4 8 . 6 1 . 6 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Data Loss (minor) 80 | . . 2 . 1 1 . 3 6 6 6 1 4 . . . . . . . . 1 5 9 . 1 2 1 . 2 7 12 . 4 1 . 2 3 Data Loss (major) 19 | . . . . . . . . 2 2 . . 1 . . . . . . . . . 2 6 . . . . . . 1 . . 1 2 . 1 1 Misfires 12 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 2 . . . . . 1 . . . . 5 . 1 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 42 | . . . . . . . 1 2 1 1 . . . . . . . . . . . . 1 . . . 1 . 2 9 . . 1 . . 13 10 Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2972 | . 2 . . . . . . 225 161 20 2 480 73 10 79 . 92 27 70 128 . 172 34 9 13 . . . 10 4 . 264 556 29 194 263 55 Projectiles 1109 | . . . . . . . . 14 . 1 . 1 73 10 79 . . . 70 69 . . . 9 13 . . . . . . . 465 . 75 175 55 Explosions 410 | . . . . . . . . 124 36 11 . 62 . . . . 69 27 . 59 . . 22 . . . . . . . . . . . . . . Melee 1453 | . 2 . . . . . . 87 125 8 2 417 . . . . 23 . . . . 172 12 . . . . . 10 4 . 264 91 29 119 88 . Knockbacks 302 | . . . . . . . . 129 4 6 . 5 47 4 . . . . . . . . . 12 7 22 1 . 1 . . . 11 . 2 21 30 Impact 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Kinetic 280 | . . . . . . . . 120 4 6 . 5 44 4 . . . . . . . . . 10 7 20 1 . . . . . 9 . 2 21 27 Secondary 19 | . . . . . . . . 9 . . . . 2 . . . . . . . . . . 1 . 2 . . . . . . 2 . . . 3 Self-Inflicted Damage 1052 | . 13 6 . . . . . 291 115 112 . 91 37 . . . . 188 . 92 . . 82 . . . . . 25 . . . . . . . . Shots 31 | . . . . . . . . 7 3 2 . 4 1 . . . . 5 . 4 . . 4 . . . . . 1 . . . . . . . . Rammed 88 | . 8 2 2 16 . 1 7 10 7 6 . . 5 . . . . . . . . . . 3 . 1 1 . 6 13 . . . . . . . Targets Rammed 97 | . 8 2 2 16 . 1 8 14 8 6 . . 7 . . . . . . . . . . 3 . 1 1 . 7 13 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . . . . 1 4 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 376 | 40 40 242 20 . 250 . 278 359 250 254 211 239 111 100 294 . 376 263 184 288 184 114 222 225 195 199 96 123 4 317 198 . 356 168 54 216 234 Average Temperature 83 | 23 15 106 5 . 129 . 59 105 76 113 84 83 21 34 95 . 136 114 98 104 107 52 78 96 109 131 43 53 2 69 95 . 74 32 13 37 30 Received Heat Transfer 4908 | . 6 101 192 56 . . 351 695 54 . 74 183 261 153 60 . 353 141 . 117 9 297 171 120 57 561 9 9 63 174 . . 137 36 117 178 173 Effects 10 | . . . . . . . . 2 . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 6 . 1 14 2 . . . . . . . Total Turns 500 | . . . . . . . . . . . . . . . . . . . . . . 26 . 50 45 102 . 3 239 35 . . . . . . . Longest Duration 83 | . . . . . . . . . . . . . . . . . . . . . . 26 . 31 34 29 . 3 83 27 . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 13 | . 3 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Impact Corruptions 16 | . 1 . . . . . 1 1 5 4 . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Parts Melted 13 | . . . . . . . 1 . . . . . . . . . . . 1 4 2 . 1 . 1 . . . . . . . 3 . . . . Heat Transferred 7898 | 250 . . . . . . . 150 . . . 74 225 550 850 . . 1012 1073 1360 348 . 148 . . . . . . . . . 777 629 . . 452 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 1953 | 25 131 229 373 224 . 5 435 1953 . . . . 577 . . . . . 145 . . . . 400 208 422 360 240 571 804 . 255 405 610 1403 1184 . Initial 548 | . 16 46 15 34 . . 1 124 . . . . . . . . . . 107 . . . . 33 58 70 133 56 126 273 . . 9 31 365 548 . Average 343 | 12 74 68 186 50 . 3 175 802 . . . . 222 . . . . . 103 . . . . 178 111 288 294 152 339 549 . 133 152 356 869 871 . Maximum Alert Level 5 | . . 1 1 1 . . 2 5 . . . . 2 . . . . . . . . . . 2 1 2 1 1 2 3 . 1 2 2 4 5 . Low Security (%) 41 | 100 100 89 41 95 . 100 50 29 . . . . 57 . . . . . 100 . . . . 41 94 10 24 62 22 . . 55 73 14 . . . Level 1 22 | . . 10 58 4 . . 46 11 . . . . 9 . . . . . . . . . . 56 5 70 75 37 37 16 . 44 24 26 7 . . Level 2 11 | . . . . . . . 2 1 . . . . 33 . . . . . . . . . . 1 . 18 . . 40 74 . . 1 58 19 3 . Level 3 7 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . 9 . . . . 48 22 . Level 4 5 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 24 10 . Level 5 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 2 . . . . . 5 23 . . . . 8 . . . . . . . . . . 3 1 . . 1 9 8 . 2 10 11 10 4 . Investigation 12 | . 2 . . . . . 3 2 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . Extermination 17 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . 2 1 . . 3 2 2 2 . Reinforcement 38 | . . . . . . . 2 11 . . . . 6 . . . . . . . . . . . 1 . . . 5 2 . 2 1 5 3 . . Assault 15 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 3 3 3 . . Construction Impeded 9 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 45 | . . . 3 . . . 3 2 . . . . 1 . . . . . . . . . . 1 1 2 . . 3 1 . . 2 2 5 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 743 | . 9 13 26 9 . . 46 89 5 2 4 8 28 5 4 . 14 12 . 14 6 4 21 17 29 35 8 2 44 36 1 7 26 38 47 86 48 Peak Tracking Total 16 | . 3 3 5 5 . . 5 9 5 2 2 3 5 3 3 . 3 4 . 6 5 2 5 5 5 8 1 2 6 12 1 4 4 16 8 7 12 Tactical Retreats 67 | . . 1 2 . . . 4 3 . 1 . . 4 . . . 6 . . 1 . 2 2 2 1 2 . . 2 5 . 1 1 5 1 15 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 11 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 18 | . . . . 1 . . . . . . . . . . . . . . . . . 16 . 1 . . . . . . . . . . . . . Triggered 5 | . . . . 1 . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Fabricated Traps 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 87 | . . . . . . . . 25 . 3 . . 5 . . 2 2 . . 1 . . . 1 2 . 3 3 3 3 6 . 6 7 4 4 7 Max in Single Turn 8 | . . . . . . . . 8 . 2 . . 3 . . 1 1 . . 1 . . . 1 1 . 1 3 1 1 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 96 | . 5 . 4 . 1 . 8 7 . 1 4 . 4 1 . . . . 3 . . 4 . 4 5 . . 1 6 1 . 6 9 10 5 7 . Terminals 66 | . 3 . 4 . . . 3 4 . . . . 3 . . . . . 3 . . . . 3 5 . . 1 5 1 . 4 7 9 4 7 . Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 417 | . 18 . 10 . 1 . 19 22 . 1 29 . 14 1 . . . . 5 . . 13 . 16 22 . . 4 57 1 . 38 47 40 28 31 . Successful 273 | . 9 . 6 . 1 . 12 9 . 1 29 . 9 1 . . . . 2 . . 13 . 11 14 . . 3 36 1 . 28 40 26 13 9 . Failed 144 | . 9 . 4 . . . 7 13 . . . . 5 . . . . . 3 . . . . 5 8 . . 1 21 . . 10 7 14 15 22 . Catastrophic 14 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 181 | . 14 . 2 . . . 7 12 . . . . 3 . . . . . . . . . . 1 11 . . 4 18 . . 16 27 21 23 22 . Terminals 309 | . 13 . 10 . . . 7 15 . . . . 11 . . . . . 5 . . . . 4 22 . . 4 55 1 . 28 40 38 25 31 . Fabricators 10 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . 3 . . Repair Stations 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 13 | . 5 . . . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . . . 5 . . . . . . . . . . . . . . . . 12 . . . . . . . 7 . 2 . . . Garrison Access 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . Terminal Hacks 194 | . 6 . 6 . 1 . 3 7 . 1 29 . 7 1 . . . . 2 . . 13 . 1 11 . . 2 29 1 . 16 25 17 11 5 . Record 17 | . . . . . 1 . . . . . 11 . . . . . . . . . . 5 . . . . . . . . . . . . . . . Part Schematic 25 | . 2 . 1 . . . . . . . 11 . . . . . . . . . . 4 . . 1 . . . 2 . . 2 2 . . . . Robot Schematic 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . . 3 . 2 . . . . . 1 . . 4 . . . . . . 3 . . 1 1 . . . . Open Door 13 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 3 . . . . 1 . . . 3 2 1 . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . . . Recycling Unit Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 19 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . 1 . . 1 5 2 3 2 . Unreport Threat 23 | . . . 1 . . . 3 2 . . . . . . . . . . . . . . . . 1 . . . 3 . . 2 3 3 5 . . Locate Traps 10 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 3 . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 9 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 2 1 . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Hauler Manifests 6 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Zone Layout 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 4 2 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . . . 5 . . . . . . . . . . . . . . . . 10 . . . . . . . 7 . 2 . . . Insert Component 15 | . . . . . . . 2 . . . . . . . . . . . . . . . . 6 . . . . . . . 5 . 2 . . . Analyze 9 | . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 3 . . . . . 2 2 . . . . . . . . . . . . . . . . 3 . . 1 5 . . 5 13 7 2 4 . Terminals 38 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 3 . . 1 5 . . 3 11 7 1 4 . Track 21 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 3 7 5 . 2 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . 1 . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Operators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 4 . 4 . . . 6 6 . . . . 3 . . . . . 3 . . . . 2 2 . . 1 4 . . 6 7 6 5 6 . Full Trace Events 6 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 2 . 1 . . . 2 . . . 11 . . . . . . . . . . 4 . 3 1 . . . 2 . . 3 2 . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 166 | . . . . . . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . 93 . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 15 . . . . 4 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 40 | . . 4 . 1 . . . . 1 . . . . . . . . . . . . . . . 19 . . . . 4 . 4 5 1 1 . . Largest Group 6 | . . 3 . 1 1 . . . 1 1 . . . . . . . . . . . . . . 6 2 . . . 4 . 4 5 1 1 . . Highest-Rated Group 344 | . . 47 . 31 31 . . . 16 16 . . . . . . . . . . . . . . 344 166 . . . 168 . 232 290 45 45 . . Highest-Rated Ally 159 | . . 31 . 31 31 . . . 16 16 . . . . . . . . . . . . . . 159 137 . . . 42 . 58 58 45 45 . . Total Orders 7 | . . 2 . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 158 | . . 13 . . . . . . . 5 . . . . . . . . . . . . . . 93 5 . . . 12 . 7 23 . . . . Total Damage 3974 | . . 65 . . . . . . . 64 . . . . . . . . . . . . . . 2600 152 . . . 286 . 197 610 . . . . Kills 21 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 11 1 . . . 2 . 2 3 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 131 | . 1 . 2 . . . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . 1 2 . 1 . 1 1 1 . 2 . 2 . . 2 . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Decoded 0b10 Intel 352 | . . . . . . . . . . . . . . . . . . . 14 . . . . 50 34 19 2 7 62 39 . 27 68 30 . . . Traps 21 | . . . . . . . . . . . . . . . . . . . 1 . . . . 14 2 . . 1 2 1 . . . . . . . Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 1 . 1 . . . . . Items 217 | . . . . . . . . . . . . . . . . . . . 11 . . . . 19 25 5 1 2 24 16 . 19 65 30 . . . Patrols 53 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 13 . 1 11 12 . 4 3 . . . . Investigations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . Guards 42 | . . . . . . . . . . . . . . . . . . . 2 . . . . 11 . . . 2 16 8 . 3 . . . . . Exits 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 40636 | 85 529 1030 990 983 663 118 1948 2477 1055 1046 546 810 996 1204 1220 2688 2463 681 481 1011 653 1847 1731 821 899 601 480 82 1310 827 1190 202 1235 769 758 3310 897 Spaces Moved 24249 | 22 245 744 513 522 409 71 973 992 582 587 250 410 337 951 552 1049 807 399 262 690 481 488 738 372 368 225 220 33 463 337 300 260 874 913 742 4656 1412 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Treads 6425 | . 97 108 277 522 409 71 712 641 582 587 250 410 251 . . . . . . . . 284 55 67 1 209 220 33 463 176 . . . . . . . Legs 761 | 22 22 . . . . . . . . . . . . . . 579 138 . . . . . . . . . . . . . . . . . . . . Wheels 7295 | . 126 636 236 . . . 261 351 . . . . 86 951 552 470 669 102 168 690 481 145 683 305 367 16 . . . . . . . . . . . Hover 9749 | . . . . . . . . . . . . . . . . . . 297 94 . . 59 . . . . . . . 160 300 260 874 895 742 4656 1412 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 120 105 105 120 160 160 160 120 120 165 158 158 160 116 116 116 155 225 125 115 115 115 80 160 144 144 144 170 170 158 140 40 40 36 30 29 32 16 Average Speed 117 | 120 128 112 144 160 160 160 151 146 168 163 159 161 155 116 205 251 254 157 127 129 129 189 210 157 144 168 171 170 162 163 46 41 55 35 34 36 21 Slowest Speed 2550 | 120 160 160 160 160 160 160 232 250 246 167 162 162 240 116 240 330 330 435 175 130 130 520 240 255 360 255 245 170 166 2550 140 140 131 101 133 110 108 Overloaded Moves 1358 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 95 . . 1260 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Exploration Rate (%) 54 | 2 37 96 46 91 54 22 61 27 64 71 80 62 13 95 67 81 80 62 4 66 70 61 92 14 57 63 82 6 20 21 99 9 85 71 13 83 53 Regions Visited 37 Branch Regions 27 Pre-discovered Areas 33 | . 2 . . . 1 . 1 . . . 24 . . . . 1 . . . . . 3 1 . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 . . . 1 1 . . . . 1 1 1 . . 1 . . 1 1 1 1 . 1 1 . 1 . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . 1 1 . 1 1 . . . . 1 . . 1 . 1 1 . Scrap Searched 28 | . . . . 3 . . . . 3 5 . 2 . 3 1 2 . 1 . 3 1 . 4 . . . . . . . . . . . . . . Spaces Dug 187 | . 2 . . . . . . . 9 2 . 3 13 . 1 1 18 10 6 . . . 24 15 1 . . 4 12 5 . 8 10 10 13 5 15 Terrain Destroyed 1276 | . 3 . . . . . . 88 22 32 . 28 91 6 16 1 129 70 12 156 15 1 179 24 7 16 31 17 38 27 . 8 12 11 35 70 131 Melee 62 | . . . . . . . . . 9 2 . 3 . . . . . . . . . . . 10 . . . . 2 1 . 8 10 9 6 2 . Projectile 351 | . 3 . . . . . . . . . . 1 18 6 5 1 20 3 12 10 3 1 3 11 5 15 31 17 11 6 . . 2 1 8 37 121 AOE 777 | . . . . . . . . 88 13 30 . 24 73 . 11 . 107 67 . 146 12 . 176 . . . . . 18 12 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Ac0 Total 33341 | 49 424 888 679 592 419 73 1241 1708 620 661 337 493 627 1018 601 1103 1142 432 380 766 501 1362 877 508 668 349 280 46 808 553 1283 328 1487 1293 1122 5868 1755 Wait 4879 | 4 111 102 63 11 1 . 66 463 . 14 20 11 163 11 4 5 209 . 66 22 3 726 98 24 138 39 2 5 139 54 894 19 350 253 135 606 48 Move 24201 | 21 244 743 512 521 408 70 972 991 581 586 249 409 336 950 551 1048 806 398 261 689 480 487 737 371 367 224 219 32 462 335 299 259 873 903 741 4655 1411 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 427 | 2 15 3 17 2 4 1 31 19 4 11 9 3 13 10 6 17 26 4 8 4 3 25 1 8 1 10 3 2 20 19 13 3 24 14 7 41 24 Fast Attach 355 | 1 4 5 4 3 1 . 10 11 2 9 3 4 3 2 7 3 5 1 13 7 2 15 7 15 5 9 12 . 16 12 6 7 16 22 24 65 24 Attach 298 | . . 1 7 1 1 . 11 10 3 2 4 1 8 3 5 10 8 6 3 3 . 18 3 4 . 4 5 . 13 15 4 5 36 10 13 52 29 Detach 159 | . 2 1 1 . 1 . 1 3 1 1 . . . . 4 6 1 . 1 2 . 3 2 2 2 1 5 . 5 2 7 6 21 8 14 41 15 Swap 356 | 2 9 2 8 1 1 . 13 52 2 5 4 11 19 16 5 1 14 6 3 2 1 2 1 17 4 10 2 1 25 14 1 3 9 7 23 36 24 Drop 614 | 2 14 6 20 5 2 . 41 23 1 19 12 8 6 14 5 10 26 6 13 7 6 30 1 21 5 15 14 1 28 29 11 7 40 25 26 89 26 Fire 1358 | 17 17 23 45 31 . 1 88 119 7 6 . 13 72 12 14 3 33 11 12 30 6 . 15 27 24 36 16 5 89 36 . . 41 34 114 207 154 Melee 390 | . . . . . . . . 3 10 2 36 33 . . . . 14 . . . . 38 12 15 2 . 1 . 4 4 48 19 77 17 25 30 . Ram 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 91 | . 4 . 2 16 . 1 8 14 8 6 . . 7 . . . . . . . . . . 3 . 1 1 . 7 13 . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 46 . Rewire 140 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 120 . . . . 19 . . . . . . . Trap 20 | . . . . 1 . . . . . . . . . . . . . . . . . 18 . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: Res x3 / *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res / [*Lab]) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 1) 86 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 351 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 11) 615 | -10/Materials | Entered Mines 623 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 673 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 935 | -10/Mines | Assembled infested the area 940 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1155 | -10/Mines | Discovered new exit (range 5) 1158 | -10/Mines | Escorted by a lone wolf Derelict 1225 | -10/Mines | Discovered new exit (range 4) 1645 | -10/Mines | Entered Materials 1645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2097 | -9/Materials | Build established: Scavenger-Mutant 2192 | -9/Materials | Discovered new exit (range 15) 2473 | -9/Materials | Discovered new exit (range 16) 2635 | -9/Materials | Entered Mines 2657 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2719 | -9/Mines | Destroyed YI-UF0 2729 | -9/Mines | Found Prototype Storage 2729 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2830 | -9/Mines | Build established: Mutant 2988 | -9/Mines | Discovered new exit (range 5) 3102 | -9/Mines | Found a hidden stash of uninstalled traps 3213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3213 | -9/Mines | Discovered new exit (range 5) 3301 | -9/Mines | Discovered new exit (range 3) 3323 | -9/Mines | Learned Materials emergency access door positions 3350 | -9/Mines | Received a Mining Laser from a helpful Derelict 3618 | -9/Mines | Entered Exiles 3618 | -9/Exiles | Accompanied by 1 ally 3658 | -9/Exiles | Met 8R-AWN 3684 | -9/Exiles | Met EX-HEX 3797 | -9/Exiles | Met EX-DEC 3826 | -9/Exiles | Learned location of Zion (-6) 4267 | -9/Exiles | Discovered new exit (range 10) 4281 | -9/Exiles | Entered Mines 4381 | -8/Mines | Discovered new exit (range 10) 4399 | -8/Mines | Entered Materials 4399 | -8/Materials | Evolved 2 slots: Weapon x2 4703 | -8/Materials | Build established: Tank 4921 | -8/Materials | Destroyed 8 combat bots 6078 | -8/Materials | Repaired Adv. Treads? 6275 | -8/Materials | Discovered new exit (range 11) 6347 | -8/Materials | Entered Factory 6347 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6411 | -7/Factory | Discovered new exit (range 6) 6451 | -7/Factory | Identified exit to Factory 6580 | -7/Factory | Identified exit to Storage 6580 | -7/Factory | Identified exit to Lower Caves 7526 | -7/Factory | Destroyed 8 combat bots 7546 | -7/Factory | Cargo convoy interrupted 7547 | -7/Factory | First assault squad dispatched 7747 | -7/Factory | Found Powered Armor 8178 | -7/Factory | Destroyed 8 combat bots 8466 | -7/Factory | Discovered exit to Factory (range 4) 8824 | -7/Factory | Entered Lower Caves 8912 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8968 | -7/Lower Caves | Lost 4 parts (1p1n2w) 9198 | -7/Lower Caves | Learned location of 1 exit from Factory 9425 | -7/Lower Caves | Build established: Mutant 9427 | -7/Lower Caves | Discovered new exit (range 4) 9879 | -7/Lower Caves | Entered another Lower Caves area 9879 | -7/Lower Caves | Accompanied by 1 ally 9879 | -7/Lower Caves | Discovered exit to Factory (range 11) 9998 | -7/Lower Caves | Encountered a Warlord checkpoint 10298 | -7/Lower Caves | Learned 8 Factory zone layouts 10632 | -7/Lower Caves | Build established: Tank 10719 | -7/Lower Caves | Learned Factory security intel 10748 | -7/Lower Caves | Discovered new exit (range 7) 10925 | -7/Lower Caves | Entered Data Miner 10925 | -7/Data Miner | Discovered new exit (range 6) 10958 | -7/Data Miner | Met Data Miner 10970 | -7/Data Miner | Build established: Mutant 10986 | -7/Data Miner | Learned location of Section 7 (-2) 10986 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11018 | -7/Data Miner | Received God Mode back door access code from Data Miner 11039 | -7/Data Miner | Interfaced with the Data Conduit 11303 | -7/Data Miner | Build established: Derelict-Mutant 11471 | -7/Data Miner | Entered Proximity Caves 11587 | -6/Proximity Caves | Spotted B-75 Beast 11681 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11682 | -6/Proximity Caves | Core integrity fell below 50% 12070 | -6/Proximity Caves | Build established: Tank 12201 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12281 | -6/Proximity Caves | Entered Factory 12281 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12282 | -6/Factory | Identified exit to Lower Caves 12283 | -6/Factory | Identified exit to Factory 12285 | -6/Factory | Loaded intel: 235 machine locations 12415 | -6/Factory | Build established: Scavenger-Tank 12782 | -6/Factory | Fabricated Flak Cannon (x2) 12914 | -6/Factory | Lost 3 parts (2n1w) 12998 | -6/Factory | Lost 4 parts (2n2w) 13277 | -6/Factory | Entered Lower Caves 13342 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13573 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13854 | -6/Lower Caves | Discovered new exit (range 14) 14288 | -6/Lower Caves | Learned 4 Factory zone layouts 14306 | -6/Lower Caves | Encountered a Warlord checkpoint 14481 | -6/Lower Caves | Entered another Lower Caves area 14544 | -6/Lower Caves | Discovered exit to Factory (range 4) 14619 | -6/Lower Caves | Spotted B-75 Beast 14795 | -6/Lower Caves | Destroyed B-75 Beast 15083 | -6/Lower Caves | Build established: Hauler-Skirmisher 15136 | -6/Lower Caves | Found Alien Artifact 15136 | -6/Lower Caves | Identified Core Expander 15136 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 15435 | -6/Lower Caves | Discovered new exit (range 12) 15701 | -6/Lower Caves | Entered Zion 15771 | -6/Zion | System corruption cleaned by Quarantine Array 15898 | -6/Zion | Build established: Hauler-Gunner 15947 | -6/Zion | Found Prototype Device 15947 | -6/Zion | Identified Bomb Factory No. 2 15983 | -6/Zion | Discovered new exit (range 11) 16319 | -6/Zion | Found Prototype Device 16319 | -6/Zion | Identified Phasing AFG 16398 | -6/Zion | Received a hallucinogenic algorithm 16507 | -6/Zion | Found Exp. Target Analyzer 16545 | -6/Zion | Found Exp. Terrain Scan Processor 16550 | -6/Zion | Found Exp. Target Analyzer 16946 | -6/Zion | Build established: Hauler-Mutant 16950 | -6/Zion | Learned 8 Factory zone layouts 17333 | -6/Zion | Learned Factory emergency access door positions 17413 | -6/Zion | Found CR-A16's Pointy Stick 17973 | -6/Zion | Found Exp. System Shield 18376 | -6/Zion | Discovered new exit (range 5) 18379 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18389 | -6/Zion | Entered Deep Caves 18472 | -6/Deep Caves | Build established: Hauler-Tank 18845 | -6/Deep Caves | Attacked by Z-Imprinter 18868 | -6/Deep Caves | Destroyed Z-Imprinter 18905 | -6/Deep Caves | Lost 8 parts (1p3n1u3w) 19295 | -6/Deep Caves | Build established: Hauler-Mutant 19493 | -6/Deep Caves | Z-Facility disabled 19712 | -6/Deep Caves | Found Prototype Protection 19712 | -6/Deep Caves | Identified Zio. Weapon Casing 19985 | -6/Deep Caves | Discovered new exit (range 7) 20719 | -6/Deep Caves | Found Prototype Energy Gun 20719 | -6/Deep Caves | Identified AWS/Thermal 20852 | -6/Deep Caves | Entered Proximity Caves 20889 | -5/Proximity Caves | Learned Factory garrison access intel 21084 | -5/Proximity Caves | Spotted B-75 Beast 21109 | -5/Proximity Caves | Destroyed B-75 Beast 21134 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 21309 | -5/Proximity Caves | Core integrity fell below 50% 21341 | -5/Proximity Caves | Learned Factory emergency access door positions 21349 | -5/Proximity Caves | Discovered exit to Factory (range 11) 21533 | -5/Proximity Caves | Entered Factory 21533 | -5/Factory | Evolved 2 slots: Utility x2 21534 | -5/Factory | Identified exit to Upper Caves 21535 | -5/Factory | Identified exit to Factory 21537 | -5/Factory | Loaded intel: 254 machine locations 21538 | -5/Factory | Loaded intel: 4 garrison access locations 21653 | -5/Factory | Found Scatter Rocket Array 21994 | -5/Factory | Build established: Scavenger-Tank 22014 | -5/Factory | Entered Upper Caves 22016 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22145 | -5/Upper Caves | Encountered a Warlord checkpoint 22285 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 22423 | -5/Upper Caves | Lost 3 parts (1p1n1w) 22477 | -5/Upper Caves | Identified exit to Upper Caves 22900 | -5/Upper Caves | Build established: Scavenger-Gunner 23025 | -5/Upper Caves | Entered another Upper Caves area 23513 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23597 | -5/Upper Caves | Discovered new exit (range 15) 23678 | -5/Upper Caves | Entered Zhirov 23678 | -5/Zhirov | Discovered new exit (range 3) 23703 | -5/Zhirov | Met Zhirov 23735 | -5/Zhirov | Found Alien Artifact 23735 | -5/Zhirov | Identified Integrated Dissipator 23735 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23769 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 23932 | -5/Zhirov | Found Alien Artifact 23982 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24324 | -5/Zhirov | Build established: Scavenger-Mutant 24793 | -5/Zhirov | Attacked by Zhirov 24819 | -5/Zhirov | System corruption reached 10% 24827 | -5/Zhirov | Destroyed Perun 24878 | -5/Zhirov | Core integrity fell below 50% 24887 | -5/Zhirov | Destroyed Svarog 24908 | -5/Zhirov | Lost 13 parts (1p6n2u4w) 24951 | -5/Zhirov | Found Prototype Hackware 24956 | -5/Zhirov | Found Prototype Hackware 24962 | -5/Zhirov | Found Alien Artifact 25525 | -5/Zhirov | Entered Proximity Caves 25807 | -4/Proximity Caves | Learned Research security intel 25845 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26427 | -4/Proximity Caves | Spotted B-86 Titan 26457 | -4/Proximity Caves | Destroyed B-86 Titan 26482 | -4/Proximity Caves | Lost 3 parts (1p2w) 26772 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27121 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 27159 | -4/Proximity Caves | Discovered exit to Factory (range 18) 27256 | -4/Proximity Caves | Entered Factory 27256 | -4/Factory | Evolved 2 slots: Utility x2 27258 | -4/Factory | Loaded intel: 294 machine locations 27746 | -4/Factory | Build established: Scavenger-Gunner 27755 | -4/Factory | Identified Transdimensional Reconstructor (x2) 27755 | -4/Factory | Identified Deep Network Scanner 27755 | -4/Factory | Identified Quantum Router 28067 | -4/Factory | Discovered new exit (range 9) 28077 | -4/Factory | Entered Extension 28078 | -4/Extension | Loaded intel: 34 machine locations 28129 | -4/Extension | Rescued a captive Derelict 28129 | -4/Extension | Rescued a captive Derelict 28245 | -4/Extension | Build established: Hacker-Gunner 28385 | -4/Extension | Rescued a captive Derelict 28556 | -4/Extension | Rescued A7 28681 | -4/Extension | Build established: Scavenger-Gunner 28736 | -4/Extension | Spotted B-86 Titan 28742 | -4/Extension | Spotted B-86 Titan 28756 | -4/Extension | Destroyed B-86 Titan 28766 | -4/Extension | Destroyed B-86 Titan 28913 | -4/Extension | Discovered new exit (range 16) 28916 | -4/Extension | Discovered new exit (range 14) 28976 | -4/Extension | Entered Cetus 28976 | -4/Cetus | Accompanied by 2 allies (A7) 28977 | -4/Cetus | Loaded intel: 24 machine locations 28981 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 28995 | -4/Cetus | Spotted Cetus Guard 28995 | -4/Cetus | Spotted Cetus Guard 28998 | -4/Cetus | Spotted Cetus Guard 29000 | -4/Cetus | Destroyed Cetus Guard 29001 | -4/Cetus | Spotted Cetus Guard 29004 | -4/Cetus | Destroyed Cetus Guard 29008 | -4/Cetus | Destroyed Cetus Guard 29013 | -4/Cetus | Allies destroyed Cetus Guard 29016 | -4/Cetus | Destroyed A7 29028 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 29194 | -4/Cetus | Identified exit to Archives 29221 | -4/Cetus | Spotted Cetus Guard 29221 | -4/Cetus | Spotted Cetus Guard 29223 | -4/Cetus | Destroyed Cetus Guard 29224 | -4/Cetus | Spotted Cetus Guard 29227 | -4/Cetus | Destroyed Cetus Guard 29227 | -4/Cetus | Spotted Cetus Guard 29235 | -4/Cetus | Destroyed Cetus Guard 29239 | -4/Cetus | Destroyed Cetus Guard 29286 | -4/Cetus | Destroyed 8 combat bots 29474 | -4/Cetus | Discovered new exit (range 16) 29485 | -4/Cetus | Met Revision 17 29577 | -4/Cetus | Entered Archives 29578 | -4/Archives | Loaded intel: 8 machine locations 29694 | -4/Archives | Identified exit to Hub_04(d) 29696 | -4/Archives | Discovered new exit (range 16) 29764 | -4/Archives | Discovered exit to Hub_04(d) (range 15) 30057 | -4/Archives | Entered Hub_04(d) 30058 | -4/Hub_04(d) | Loaded intel: 90 machine locations 30074 | -4/Hub_04(d) | Identified exit to Research 30078 | -4/Hub_04(d) | Network Hub disabled 30078 | -4/Hub_04(d) | Network Hub disabled 30139 | -4/Hub_04(d) | Entered Research 30139 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30141 | -3/Research | Loaded intel: 115 machine locations 30284 | -3/Research | Destroyed 8 combat bots 30329 | -3/Research | Build established: Scavenger-Tank 30365 | -3/Research | Identified exit to Armory 30365 | -3/Research | Identified exit to Quarantine 30573 | -3/Research | Identified exit to Research 30660 | -3/Research | Build established: Wizard-Tank 31037 | -3/Research | Intercept squad dispatched 31045 | -3/Research | Spotted Tracker 31057 | -3/Research | Destroyed Tracker 31060 | -3/Research | Spotted Combat Programmer 31076 | -3/Research | Destroyed Combat Programmer 31093 | -3/Research | Found Exp. Targeting Computer 31156 | -3/Research | Spotted B-86 Titan 31168 | -3/Research | Destroyed B-86 Titan 31377 | -3/Research | Build established: Hacker-Tank 31445 | -3/Research | System corruption reached 10% 31449 | -3/Research | Entered Armory 31450 | -3/Armory | Loaded intel: 77 machine locations 31484 | -3/Armory | Crushed by falling debris 31699 | -3/Armory | First assault squad dispatched 31795 | -3/Armory | Build established: Hacker-Gunner 31801 | -3/Armory | Warped through subspace to slip node 31801 | -3/Armory | Discovered new exit (range 1) 32248 | -3/Armory | Intercept squad dispatched 32261 | -3/Armory | Spotted Tracker 32263 | -3/Armory | Spotted Tracker 32265 | -3/Armory | Spotted Combat Programmer 32267 | -3/Armory | Spotted Combat Programmer 32275 | -3/Armory | Warped through subspace to slip node 32276 | -3/Armory | Entered Lab 32369 | -3/Lab | Discovered exit to Research (range 9) 32374 | -3/Lab | Hidden lab's door opened automatically 32374 | -3/Lab | Sensor layout match revealed 32375 | -3/Lab | Gained access to the hidden lab's interior 32382 | -3/Lab | Found Alien Artifact 32388 | -3/Lab | Found Transdimensional Reconstructor 32404 | -3/Lab | Found Alien Artifact 32425 | -3/Lab | Found Alien Artifact 32582 | -3/Lab | Build established: Hacker-Mutant 33278 | -3/Lab | Found Prototype Protection 33282 | -3/Lab | Found Deep Network Scanner 33291 | -3/Lab | Detected by scanners 33291 | -3/Lab | Found Prototype Energy Cannon 33293 | -3/Lab | Found Prototype Energy Cannon 33342 | -3/Lab | Confronted by A5 33347 | -3/Lab | Found Prototype Special Weapon 33398 | -3/Lab | System corruption reached 30% 33425 | -3/Lab | Destroyed A5 33430 | -3/Lab | Found Exp. System Shield 33466 | -3/Lab | Entered Research 33466 | -2/Research | Evolved 2 slots: Utility x2 33467 | -2/Research | Loaded intel: 110 machine locations 33480 | -2/Research | Identified exit to Testing 33489 | -2/Research | Identified exit to Access 33494 | -2/Research | Warped through subspace 33565 | -2/Research | Identified Gui. Remote Datajack 33566 | -2/Research | Identified Warp Cannon (x2) 33581 | -2/Research | Identified Core Regenerator 33581 | -2/Research | Identified Integrated Reactor 33581 | -2/Research | Identified Core Reset Matrix 33581 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 33582 | -2/Research | Identified Med. Regenerative Plating 33668 | -2/Research | Entered Testing 33669 | -2/Testing | Loaded intel: 67 machine locations 33708 | -2/Testing | Garrison activated, responded to threat 33730 | -2/Testing | Found Prototype Energy Cannon 33731 | -2/Testing | Identified Imp. Potential Cannon 33734 | -2/Testing | Found Prototype Energy Cannon 33735 | -2/Testing | Identified Potential Cannon 33767 | -2/Testing | Found Prototype Energy Cannon 33767 | -2/Testing | Identified Cld. Nova Cannon 33942 | -2/Testing | Fabricated Mni. Fusion Reactor (x1) 33961 | -2/Testing | Found Prototype Ballistic Gun 33961 | -2/Testing | Identified Hyp. Multirail 34000 | -2/Testing | Found Exp. Phase Shifter 34002 | -2/Testing | Found Exp. Targeting Computer 34004 | -2/Testing | Found Zero-point Reactor 34048 | -2/Testing | Found Prototype Launcher 34060 | -2/Testing | Used Core Regenerator, restored core integrity (+178) 34063 | -2/Testing | Found Prototype Ballistic Cannon 34063 | -2/Testing | Identified Omega Cannon 34143 | -2/Testing | Build established: Wizard-Mutant 34234 | -2/Testing | Found Prototype Ballistic Cannon 34234 | -2/Testing | Identified Perforator 34253 | -2/Testing | Discovered exit to Access (range 12) 34504 | -2/Testing | Lost 4 parts (4u) 34539 | -2/Testing | Intercept squad dispatched 34544 | -2/Testing | Spotted Tracker 34544 | -2/Testing | Spotted Tracker 34545 | -2/Testing | Destroyed Tracker 34547 | -2/Testing | Destroyed Tracker 34555 | -2/Testing | Spotted Combat Programmer 34558 | -2/Testing | Spotted Combat Programmer 34562 | -2/Testing | Destroyed Combat Programmer 34566 | -2/Testing | Destroyed Combat Programmer 34651 | -2/Testing | Found Prototype Protection 34656 | -2/Testing | Found Prototype Protection 34760 | -2/Testing | Build established: Hacker-Mutant 34805 | -2/Testing | Found Adv. Kinecellerator 34859 | -2/Testing | Found Exp. Signal Interpreter 34873 | -2/Testing | Spotted Fortress 34902 | -2/Testing | Discovered new exit (range 5) 34903 | -2/Testing | Entered Section 7 34904 | -2/Section 7 | Loaded intel: 144 machine locations 34924 | -2/Section 7 | Spotted B-90 Cyclops 34929 | -2/Section 7 | Destroyed B-90 Cyclops 34986 | -2/Section 7 | Found Integrated Dissipator 34986 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35012 | -2/Section 7 | Spotted S7 Guard 35015 | -2/Section 7 | Found Alien Artifact 35024 | -2/Section 7 | Identified Integrated Heat Negator 35024 | -2/Section 7 | Identified SHELL Armor 35071 | -2/Section 7 | Discovered exit to Access (range 10) 35080 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 35083 | -2/Section 7 | Found Alien Artifact 35118 | -2/Section 7 | Identified Integrated Mediator 35118 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 35132 | -2/Section 7 | Found Integrated Dissipator 35132 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35154 | -2/Section 7 | Found Alien Artifact 35172 | -2/Section 7 | Spotted Executioner 35172 | -2/Section 7 | Spotted Executioner 35185 | -2/Section 7 | Identified Spacefold Activator 35188 | -2/Section 7 | Found Transdimensional Reconstructor 35209 | -2/Section 7 | Spotted B-99 Colossus 35225 | -2/Section 7 | Found Integrated Reactor 35225 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35227 | -2/Section 7 | Found Integrated Reactor 35227 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35253 | -2/Section 7 | Destroyed B-99 Colossus 35257 | -2/Section 7 | Found Prototype Ballistic Gun 35272 | -2/Section 7 | Found Alien Artifact 35272 | -2/Section 7 | Identified LRC Armor 35272 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 35274 | -2/Section 7 | Intercept squad dispatched 35279 | -2/Section 7 | Identified Multirail 35296 | -2/Section 7 | Spotted Tracker 35297 | -2/Section 7 | Spotted Tracker 35299 | -2/Section 7 | Destroyed Tracker 35303 | -2/Section 7 | Destroyed Tracker 35341 | -2/Section 7 | Spotted Combat Programmer 35344 | -2/Section 7 | Spotted Combat Programmer 35347 | -2/Section 7 | System corruption reached 10% 35356 | -2/Section 7 | Destroyed Combat Programmer 35358 | -2/Section 7 | Destroyed Combat Programmer 35372 | -2/Section 7 | Found Exp. Targeting Computer 35389 | -2/Section 7 | Found Exp. Phase Shifter 35390 | -2/Section 7 | Found Alien Artifact 35390 | -2/Section 7 | Identified LRC Insulator 35390 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 35392 | -2/Section 7 | Found Alien Artifact 35392 | -2/Section 7 | Identified LRC Boosters 35392 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 35437 | -2/Section 7 | First assault squad dispatched 35623 | -2/Section 7 | Found Transdimensional Reconstructor 35639 | -2/Section 7 | Spotted Alpha 7 35641 | -2/Section 7 | Spotted Alpha 7 35651 | -2/Section 7 | Spotted S7 Guard 35654 | -2/Section 7 | Found Alien Artifact 35657 | -2/Section 7 | Spotted B-90 Cyclops 35672 | -2/Section 7 | Entered Access 35672 | -1/Access | Evolved 2 slots: Propulsion x2 35673 | -1/Access | Loaded intel: 109 machine locations 35933 | -1/Access | Destroyed 11 combat bots 35942 | -1/Access | Intercept squad dispatched 35952 | -1/Access | First assault squad dispatched 35971 | -1/Access | Spotted Tracker 35973 | -1/Access | Spotted Tracker 35975 | -1/Access | Destroyed Tracker 35979 | -1/Access | Destroyed Tracker 36010 | -1/Access | Found Exp. Phase Shifter 36010 | -1/Access | Spotted Combat Programmer 36013 | -1/Access | Destroyed Combat Programmer 36033 | -1/Access | Spotted Combat Programmer 36040 | -1/Access | Destroyed Combat Programmer 36125 | -1/Access | Spotted B-99 Colossus 36142 | -1/Access | Destroyed 17 combat bots 36145 | -1/Access | Spotted B-99 Colossus 36148 | -1/Access | Destroyed B-99 Colossus 36165 | -1/Access | Destroyed B-99 Colossus 36171 | -1/Access | Found Multirail 36173 | -1/Access | Found Multirail 36205 | -1/Access | Discovered new exit (range 3) 36416 | -1/Access | Identified Integrated Singularity Reactor 36416 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+20) 36430 | -1/Access | Entered Command 36431 | -1/Command | Loaded intel: 54 machine locations 36701 | -1/Command | Found Unknown Protection 36701 | -1/Command | Identified Hvy. Reactive Plating 36738 | -1/Command | Build established: Scavenger-Sprinter 36866 | -1/Command | Spotted Striker 36866 | -1/Command | Spotted Executioner 36867 | -1/Command | Spotted Alpha 7 36886 | -1/Command | Destroyed Striker 36893 | -1/Command | Destroyed Executioner 36913 | -1/Command | Destroyed Alpha 7 36920 | -1/Command | Found Multirail 36923 | -1/Command | Found Exp. Target Analyzer 36962 | -1/Command | First assault squad dispatched 37043 | -1/Command | Spotted M Guard 37044 | -1/Command | Spotted M Guard 37045 | -1/Command | Spotted Combat Programmer 37046 | -1/Command | Spotted Combat Programmer 37068 | -1/Command | Destroyed Combat Programmer 37088 | -1/Command | Destroyed Combat Programmer 37187 | -1/Command | Destroyed M Guard 37213 | -1/Command | Destroyed M Guard 37213 | -1/Command | All MAIN.C guards destroyed 37289 | -1/Command | Met MAIN.C 37318 | -1/Command | 0b10 Conduit disabled 37332 | -1/Command | Destroyed MAIN.C Shell 37335 | -1/Command | MAIN.C activated Command garrisons 37384 | -1/Command | Destroyed MAIN.C 37405 | -1/Command | Lost 4 parts (1p1n2u) 37486 | -1/Command | System corruption reached 10% 37503 | -1/Command | Spotted B-99 Colossus 37511 | -1/Command | Destroyed B-99 Colossus 37514 | -1/Command | Found Multirail 37556 | -1/Command | Destroyed 8 combat bots 37622 | -1/Command | Destroyed 8 combat bots 37841 | -1/Command | Destroyed 7 combat bots 37841 | -1/Command | Found Corrupted Multirail 38139 | -1/Command | Discovered new exit (range 13) 38159 | -1/Command | Found Multirail 38161 | -1/Command | Found Prototype Device 38161 | -1/Command | Identified Exp. Hardlight Generator 38563 | -1/Command | Found Exp. Phase Shifter 38575 | -1/Command | Spotted B-99 Colossus 38599 | -1/Command | Destroyed B-99 Colossus 38604 | -1/Command | Found Multirail 38624 | -1/Command | Found Exp. Force Field 38974 | -1/Command | Found Zero-point Reactor 38976 | -1/Command | Found Zero-point Reactor 39190 | -1/Command | Build established: Scavenger-Gunner 39347 | -1/Command | Found Corrupted Zero-point Reactor 39734 | -1/Command | Warped through subspace to slip node 39734 | -1/Command | Discovered new exit (range 5) 39740 | -1/Command | Entered Access_0 39741 | -1/Access_0 | Loaded intel: 54 machine locations 39741 | -1/Access_0 | Met Architect 39773 | -1/Access_0 | Architect warped through subspace 39800 | -1/Access_0 | Destroyed A8 39800 | -1/Access_0 | Spotted Enhanced Programmer 39806 | -1/Access_0 | Destroyed Enhanced Programmer 39827 | -1/Access_0 | Destroyed 7 combat bots 39831 | -1/Access_0 | Architect warped through subspace 39855 | -1/Access_0 | Found Prototype Protection 39900 | -1/Access_0 | Architect warped through subspace 39913 | -1/Access_0 | Spotted Enhanced Programmer 39923 | -1/Access_0 | Destroyed Enhanced Programmer 39923 | -1/Access_0 | Spotted Enhanced Programmer 39931 | -1/Access_0 | Destroyed Enhanced Programmer 39984 | -1/Access_0 | A6 warped into view 39996 | -1/Access_0 | Lost 3 parts (1n2w) 40011 | -1/Access_0 | Spotted Enhanced Programmer 40040 | -1/Access_0 | Spotted Enhanced Programmer 40062 | -1/Access_0 | Destroyed Enhanced Programmer 40068 | -1/Access_0 | Found Exp. Phase Shifter 40085 | -1/Access_0 | Destroyed 7 combat bots 40095 | -1/Access_0 | Lost 3 parts (2n1u) 40099 | -1/Access_0 | Destroyed Enhanced Programmer 40117 | -1/Access_0 | Spotted Enhanced Programmer 40143 | -1/Access_0 | Architect warped through subspace 40162 | -1/Access_0 | Destroyed Enhanced Programmer 40167 | -1/Access_0 | Spotted Enhanced Programmer 40186 | -1/Access_0 | Subspace Access Node disabled 40194 | -1/Access_0 | Spotted Enhanced Programmer 40198 | -1/Access_0 | Destroyed Enhanced Programmer 40216 | -1/Access_0 | Architect warped through subspace 40227 | -1/Access_0 | Identified Exp. Powered Armor 40229 | -1/Access_0 | Spotted Enhanced Programmer 40250 | -1/Access_0 | Found Exp. Weapon Cycler 40277 | -1/Access_0 | Found Exp. Phase Shifter 40279 | -1/Access_0 | Lost 4 parts (1n1u2w) 40293 | -1/Access_0 | Subspace Access Node disabled 40336 | -1/Access_0 | Spotted Enhanced Programmer 40360 | -1/Access_0 | A4 warped into view 40366 | -1/Access_0 | Subspace Access Node disabled 40380 | -1/Access_0 | Build established: Scavenger-Sprinter 40403 | -1/Access_0 | Subspace Access Node disabled 40470 | -1/Access_0 | Destroyed Enhanced Programmer 40521 | -1/Access_0 | Lost 3 parts (1n1u1w) 40629 | -1/Access_0 | Destroyed Architect 40630 | -1/Access_0 | Architect triggered a singularity event 40633 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 40634 | -1/Access_0 | Found Alien Artifact 40634 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 40634 | -1/Access_0 | Warped through subspace to slip node 40634 | -1/Access_0 | Discovered new exit (range 8) 40637 | *** | Escaped singularity! Last Messages --------------- 40628_ Penetrated by Quantum Shear. 40629_ Slug penetrates Earth. 40629_ Slug penetrates Architect. 40629_ Slug penetrates Earth. 40629_ Architect: "If I can't win, no one wins!" 40629_ Architect destroyed. 40630_ A0_COM: Initiating irreversible singularity event. Goodbye. 40631_ A0_COM: 10. 40631_ Dropped Graviton Cannon. 40632_ A0_COM: 9. 40633_ A0_COM: 8. 40633_ Acquired data core, extracted unknown sensor trigger ID. 40634_ A0_COM: 7. 40634_ Acquired Alien Artifact. 40634_ Identified Hpw. Transdimensional Reconstructor. 40634_ Warped through subspace, drawn to slip node. 40634_ EXIT=FOUND 40635_ A0_COM: 6. 40636_ A0_COM: 5. 40637_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 160 Energy Generation 133 Energy Capacity 1420 Matter Stores 1800 Matter Capacity 1800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 Power Amplification 80 Additional Mass Support 9 Armor Coverage 1500 Resistance: KI 40 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 32 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 50 Defensive Hacking 41 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Reclamation Unit | -7/Data Miner | Free Overload Regulator | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Wheel | -4/Factory | Scanalyzed Mni. Drone Bay | -4/Factory | Scanalyzed Hvy. Siege Treads | -4/Factory | Scanalyzed Recoil Nullifier | -4/Extension | Hacked Centrium Leg | -3/Research | Hacked Adv. Weapon Cycler | -3/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Mni. Fusion Reactor | -2/Research | Hacked Hyp. Railgun | -2/Research | Scanalyzed Adv. Heavy Siege Treads | -2/Testing | Hacked Point Singularity Launcher | -2/Testing | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -4/Extension | Hacked E-15 Imp | -2/Research | Hacked Fabricated ------------ Flak Cannon | x2 | -6/Factory Mni. Fusion Reactor | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Integrated Heat Negator Integrated Mediator Spacefold Activator LRC Armor LRC Insulator LRC Boosters Integrated Singularity Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingGatlingClaw Manual? 0 Play Time 05:20:04 Cumulative 2307.8 hours Start 2021.10.23 @ 23:54:04 End 2021.10.24 @ 09:23:46 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2708 Rogue 2700 Adventurer 0 Explorer 8 Win Type 6 Total 270 Types 48/32/97/3/3/5/79/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fb31ae4-16b5-491b-9ea4-aa825696fbf8