Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 10:14:52 Player: Heclapar Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (175) 875 Value Destroyed (5715) 5715 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3082) 3082 TOTAL SCORE: 14592 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1782 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Superbattery (1500) Improved Melee Analysis Suite Improved Weapon Cycler Heavy Laser Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Improved Weapon Cycler Improved Focal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Improved Heat Sink Advanced Heat Sink Superbattery Improved Target Analyzer Improved Thermal Shield Tesla Rifle KE Penetrator KE Penetrator KE Penetrator KE Penetrator Missile Launcher Smartbomb Launcher [Rating: 88] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 2 . . Utility 5 | . . . 2 . . . 1 . . . 2 Weapon 2 | . . . . . . . . 2 . . . Parts Attached 170 | 6 10 7 8 7 2 1 27 4 5 8 85 Power 14 | 1 1 . . 1 . . 6 . 1 . 4 Engine 7 | 1 1 . . 1 . . 2 . 1 . 1 Core 6 | . . . . . . . 4 . . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 52 | 2 2 2 5 4 . . 6 . 2 2 27 Treads 23 | . . . . . . . 5 . 2 2 14 Leg 16 | . . 1 2 . . . . . . . 13 Wheel 13 | 2 2 1 3 4 . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 3 1 3 . 1 . 6 2 . 1 24 Device 19 | . . . 1 . . . 2 2 . . 14 Storage 7 | 1 . 1 . . 1 . 1 . . . 3 Processor 8 | . 2 . 1 . . . 1 . . 1 3 Hackware 1 | . 1 . . . . . . . . . . Protection 7 | . . . 1 . . . 2 . . . 4 Artifact . | . . . . . . . . . . . . Weapon 62 | 2 4 4 . 2 1 1 9 2 2 5 30 Energy Gun 13 | 1 3 3 . 1 . 1 1 . . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 33 | 1 . . . . . . 6 2 2 3 19 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 11 | . . 1 . 1 . . 2 . . 2 5 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . . . . 4 . . . 1 Corrupted Parts 2 | . . 2 . . . . . . . . . System Corruption 8 | . . 8 . . . . . . . . . Parts Lost 34 | . . . . . . . 3 . . 2 29 Power 4 | . . . . . . . 1 . . . 3 Propulsion 12 | . . . . . . . . . . 1 11 Utility 8 | . . . . . . . 1 . . 1 6 Weapon 10 | . . . . . . . 1 . . . 9 Highest Loss Streak 14 | . . . . . . . 1 . . 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 96 88 88 97 100 100 98 92 Engine 5 | . 14 14 11 11 11 11 1 . 1 6 2 Core 2 | . . . . . . . 7 7 4 . 2 Treads 17 | . . . . . . . 24 23 33 32 24 Leg 1 | . . . 9 2 . . . . . . 2 Wheel 6 | . 28 28 12 15 11 11 1 . . . . Device 7 | . . . 1 11 11 11 9 9 13 8 7 Storage 8 | . 1 13 11 11 11 11 9 7 6 6 8 Processor 12 | . 14 . 11 11 11 11 13 12 6 9 16 Hackware 4 | . 11 14 11 11 11 11 4 . . . . Protection 3 | . . . 8 . . . 8 7 6 6 2 Energy Gun 7 | . 13 27 22 21 12 21 6 . . . . Ballistic Gun 13 | . 14 . . . . . 11 30 26 23 19 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 13 13 36 35 34 48 50 74 70 79 86 99 Greatest Support 127 | 20 20 20 30 30 28 28 84 68 116 116 127 Greatest Overweight (x) 5 | . . 2 1 1 1 1 2 1 . . 5 Average Overweight (x) . | . . . 1 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 6 5 14 15 15 18 20 20 20 20 20 19 Most Carried 20 | 4 5 10 15 15 16 17 20 20 20 20 20 Average Carried 16 | 1 4 8 11 14 15 16 19 19 19 19 18 Final Capacity 20 | 8 5 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 1 5 10 15 15 16 17 20 20 20 18 20 Class Distribution -------------------- 40% | Scavenger-Mutant 24% | Scavenger-Gunner 20% | Mutant 12% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 5050 | 195 258 97 90 96 . 30 538 51 73 494 3128 Remotely . | . . . . . . . . . . . . Salvage Created 8103 | . 560 218 234 170 . 140 1133 51 73 716 4808 Parts 421 | . 32 12 9 6 . 8 70 3 2 44 235 Haulers Intercepted 9 | . 1 . 2 . . . 2 1 1 . 2 Recyclers Shooed 9 | . 1 . . 1 . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 110 | . 5 3 4 3 . 2 14 . . 12 67 Melee 1 | . . . . . . . . . . . 1 Guns 89 | . 5 . 3 1 . 1 12 . . 11 56 AOE 18 | . . 3 . 2 . . 2 . . 1 10 Classes Destroyed 19 | . 7 2 . 1 . . 3 . . 1 5 Worker 30 | . 3 3 . . . 3 2 . . . 19 Builder 11 | . . 1 . . . . 2 . . . 8 Tunneler 3 | . 1 . . . . . . . . . 2 Hauler 9 | . 1 . 2 . . . 2 1 1 . 2 Recycler 9 | . 2 2 . 1 . . 1 . . . 3 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . Watcher 8 | . 1 . . . . . 4 . . . 3 Swarmer 11 | . . 3 2 . . . . . . 2 4 Saboteur 2 | . . . . . . . . . . . 2 Grunt 55 | . 5 . 2 2 . 2 10 . . 3 31 Brawler 4 | . . . . . . . . . . . 4 Duelist 5 | . . . . 1 . . . . . 1 3 Protector 1 | . . . . . . . . . . . 1 Sentry 8 | . . . . . . . 1 . . . 7 Specialist 5 | . . . . . . . 2 . . 3 . Hunter 6 | . . . . . . . . . . 2 4 Programmer 11 | . . . . . . . . . . . 11 Heavy 2 | . . . . . . . 1 . . 1 . Best Kill Streak 8 | . 3 4 1 3 . 3 6 1 1 6 8 Combat Bots Only 6 | . 2 3 1 3 . 1 5 . . 6 6 Max Kills in Single Turn 4 | . 1 3 1 2 . 1 2 1 1 2 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . 3 . 2 . . 2 . . 1 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Damage Taken 10181 | . 122 117 202 11 . 204 1178 61 . 834 7452 Core 1256 | . 16 16 29 . . 30 112 . . 50 1003 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 7 | . . . 7 . . . . . . . . Core Remaining (%) 90 | 100 . 87 . . . 85 79 100 . 94 . Volleys Fired 362 | . 31 12 13 7 . 13 73 3 8 18 184 Largest 4 | . 2 2 2 2 . 2 2 2 4 4 4 Hottest 164 | . 85 128 128 130 . 130 88 48 101 127 164 Shots Fired 952 | . 62 22 26 12 . 26 143 5 24 62 570 Gun 931 | . 62 20 26 10 . 26 141 5 24 61 556 Cannon . | . . . . . . . . . . . . Launcher 16 | . . 2 . 2 . . 2 . . 1 9 Special 5 | . . . . . . . . . . . 5 Kinetic 759 | . 31 . . . . . 104 5 24 61 534 Thermal 170 | . 31 20 26 10 . 26 37 . . . 20 Explosive 16 | . . 2 . 2 . . 2 . . 1 9 Electromagnetic 7 | . . . . . . . . . . . 7 Robot Hit Streak 23 | . 9 9 7 3 . 9 23 7 10 9 22 Robot Miss Streak 5 | . 3 1 2 2 . 2 5 1 1 2 4 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 14 | . . . . . . 1 2 . . 1 10 Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 1 Shots Hit Robots 604 | . 36 18 17 8 . 19 97 4 20 39 346 Core Hits 325 | . 21 9 6 5 . 5 45 1 5 26 202 Critical Kills 15 | . . . . . . . . . . 1 14 Critical Parts Destroyed 13 | . . . . . . . . . . . 13 Critical Strikes 34 | . 1 1 1 . . 1 . . . 1 29 Burn 5 | . 1 1 1 . . 1 . . . . 1 Destroy 28 | . . . . . . . . . . 1 27 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks 1 | . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16477 | . 474 457 278 345 . 331 1826 75 392 1145 11154 Guns 13451 | . 474 260 278 98 . 331 1645 75 392 885 9013 Cannons . | . . . . . . . . . . . . Explosions 3025 | . . 197 . 247 . . 181 . . 260 2140 Melee . | . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . 1 Kinetic 11530 | . 225 . . . . . 1277 75 392 885 8676 Thermal 1903 | . 249 260 278 98 . 331 368 . . . 319 Explosive 2904 | . . 197 . 247 . . 181 . . 260 2019 Electromagnetic 139 | . . . . . . . . . . . 139 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 1 9 . . . . . . . . 16 Average Corruption 5 | . 1 4 . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . 1 17 . . . . . . . . 80 Message Errors 30 | . . 6 . . . . . . . . 24 Matter Fused 13 | . . 2 . . . . . . . . 11 Heat Flow Errors 5 | . . 4 . . . . . . . . 1 Energy Discharges 16 | . 1 . . . . . . . . . 15 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 13 | . . 3 . . . . . . . . 10 Data Loss (major) 4 | . . . . . . . . . . . 4 Misfires 4 | . . 1 . . . . . . . . 3 Alerts 3 | . . . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 5 | . . 1 . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 25 | . . 25 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 421 | . 170 288 342 42 . 297 62 . 120 36 421 Average Temperature 91 | . 55 105 123 17 . 156 17 . 60 13 97 Received Heat Transfer 2564 | . 66 . 96 6 . 117 441 . . 180 1658 Effects 11 | . . . . . . 2 . . . . 9 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 6 | . . . . . . 2 . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . Parts Melted 8 | . . . 4 . . 1 2 . . . 1 Heat Transferred 4357 | . 668 666 703 222 . 814 777 . . . 507 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Peak Influence 1956 | . 228 147 140 165 . 70 288 105 58 324 1956 Initial 170 | . . 22 7 54 . . 27 95 51 40 170 Average 368 | . 93 65 59 113 . 33 113 101 54 154 703 Maximum Alert Level 5 | . 1 . . . . . 1 . . 1 5 Low Security (%) 62 | 100 76 100 100 100 . 100 85 100 100 75 26 Level 1 11 | . 23 . . . . . 14 . . 24 15 Level 2 6 | . . . . . . . . . . . 14 Level 3 5 | . . . . . . . . . . . 12 Level 4 8 | . . . . . . . . . . . 18 Level 5 1 | . . . . . . . . . . . 3 High Security 3 | . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 44 | . 2 . 2 1 . . 4 1 . 2 32 Investigation 4 | . 1 . 1 1 . . 1 . . . . Extermination 6 | . . . . . . . . 1 . . 5 Reinforcement 17 | . 1 . 1 . . . 3 . . 2 10 Assault 13 | . . . . . . . . . . . 13 Garrison 4 | . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . 4 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 13 | . 1 . . . . 1 5 . . . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 208 | . 11 3 8 3 . 2 24 1 . 13 143 Peak Tracking Total 22 | . 3 3 3 3 . 2 5 1 . 4 22 Tactical Retreats 14 | . . . 1 . . . 3 . . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 10 | . . 1 . . . . 1 . . . 8 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 8 | . . . . . . . . . . . 8 Max in Single Turn 2 | . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 16 | . 4 1 1 1 . 1 5 1 2 . . Terminals 13 | . 4 . 1 . . 1 5 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . 9 1 3 1 . 2 11 11 3 . . Successful 31 | . 6 1 3 1 . 2 5 11 2 . . Failed 10 | . 3 . . . . . 6 . 1 . . Catastrophic 3 | . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 3 . 1 . 1 2 4 . . . . Terminals 28 | . 9 . 3 . . 2 11 . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 11 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . 6 1 3 1 . 2 5 . 2 . . Record 2 | . . . . . . . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . Open Door 2 | . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 11 . . . Insert Component 6 | . . . . . . . . 6 . . . Analyze 5 | . . . . . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . 1 . . . 5 1 1 . . Full Trace Events 3 | . 1 . 1 . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 5 . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 8187 | 45 421 740 391 461 500 118 948 368 394 318 3483 Spaces Moved 4767 | 45 324 727 238 361 437 38 395 158 215 135 1694 Core 162 | 13 . . . . . . . . . . 149 Treads 2229 | . . . . . . . 336 158 215 135 1385 Legs 258 | . . 1 69 28 . . . . . . 160 Wheels 2118 | 32 324 726 169 333 437 38 59 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 100 115 105 166 166 166 50 Average Speed 133 | 71 80 94 122 108 113 115 160 220 166 166 152 Slowest Speed 470 | 80 80 270 190 190 115 115 320 246 166 168 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 48 99 27 73 89 8 43 4 8 86 50 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . 1 . . 1 . . Unknown Exits Taken 5 | 1 . . . 1 1 . 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 214 | . . 20 . 15 . . 22 . . 8 149 Melee . | . . . . . . . . . . . . Projectile 80 | . . . . . . . . . . 4 76 AOE 131 | . . 20 . 15 . . 22 . . 4 70 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Total 5971 | 57 427 756 310 421 440 85 589 175 236 196 2279 Wait 378 | . 40 . 39 21 . 33 45 . . 4 196 Move 4756 | 44 323 726 237 360 436 37 394 157 214 134 1694 Hop . | . . . . . . . . . . . . Pick Up 155 | 7 11 8 10 12 1 1 23 6 5 14 57 Fast Attach 36 | . . . . . . . 10 1 1 2 22 Attach 64 | 6 2 . 2 1 . . 5 2 2 . 44 Detach 7 | . 1 . . . . . 1 . . . 5 Swap 70 | . 8 7 6 6 2 1 12 1 2 6 19 Drop 141 | . 10 3 3 14 1 . 26 5 4 18 57 Fire 362 | . 31 12 13 7 . 13 73 3 8 18 184 Melee 1 | . 1 . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 4) 270 | -10/Materials | Identified exit to Materials 346 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Entered Mines 481 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 542 | -10/Mines | Build established: Scavenger-Mutant 553 | -10/Mines | Learned location of Mines (-8) 749 | -10/Mines | Discovered exit to Materials (range 5) 759 | -10/Mines | Discovered exit to Materials (range 10) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Evolved 2 slots: Utility x2 1328 | -9/Materials | Identified exit to Mines 1598 | -9/Materials | Entered Mines 1792 | -9/Mines | Discovered new exit (range 8) 1818 | -9/Mines | Found a hidden stash of uninstalled traps 1893 | -9/Mines | Met a Derelict shopkeep closing up shop 2054 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2054 | -9/Mines | Discovered new exit (range 5) 2059 | -9/Mines | Entered Exiles 2086 | -9/Exiles | Met 8R-AWN 2107 | -9/Exiles | Met EX-HEX 2211 | -9/Exiles | Met EX-DEC 2232 | -9/Exiles | Visited The Gauntlet 2368 | -9/Exiles | Met EX-BIN 2389 | -9/Exiles | Aligned with FarCom system 2390 | -9/Exiles | Given EX-Vault access code 2416 | -9/Exiles | Opened EX-Vault 2423 | -9/Exiles | Found Prototype Storage 2447 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2464 | -9/Exiles | Exiles lab attacked by MAIN.C 2545 | -9/Exiles | Discovered new exit (range 14) 2559 | -9/Exiles | Left Exiles lab with Superbattery 2559 | -9/Exiles | Entered Mines 2572 | -8/Mines | Identified exit to Materials 2677 | -8/Mines | Entered Materials 2677 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -8/Materials | Identified Superbattery 3066 | -8/Materials | Build established: Mutant 3580 | -8/Materials | Discovered new exit (range 14) 3625 | -8/Materials | Entered Factory 3625 | -7/Factory | Evolved 2 slots: Weapon x2 3924 | -7/Factory | Discovered new exit (range 8) 3993 | -7/Factory | Entered another Factory area 3993 | -6/Factory | Evolved 2 slots: Propulsion x2 4387 | -6/Factory | Identified exit to DSF 4387 | -6/Factory | Entered DSF 4415 | -6/DSF | Additional patrols routed to DSF 4480 | -6/DSF | Build established: Gunner 4649 | -6/DSF | Sterilization system engaged 4669 | -6/DSF | Ambient heat levels rising (+10) 4682 | -6/DSF | Discovered new exit (range 15) 4684 | -6/DSF | Ambient heat levels rising (+10) 4699 | -6/DSF | Ambient heat levels rising (+10) 4705 | -6/DSF | Entered Factory 4705 | -5/Factory | Evolved 2 slots: Utility x2 5050 | -5/Factory | Build established: Scavenger-Mutant 5357 | -5/Factory | Build established: Scavenger-Gunner 5532 | -5/Factory | Cargo convoy interrupted 6322 | -5/Factory | Garrison activated, responded to threat 7078 | -5/Factory | Garrison activated, responded to threat 7316 | -5/Factory | Build established: Scavenger-Mutant 7405 | -5/Factory | First assault squad dispatched 7536 | -5/Factory | System corruption reached 10% 7736 | -5/Factory | Build established: Scavenger-Gunner 7876 | -5/Factory | Spotted B-75 Beast 7903 | -5/Factory | High security lockdown imminent 7983 | -5/Factory | High security lockdown engaged 8018 | -5/Factory | Lost 14 parts (2p3n4u5w) 8039 | -5/Factory | Core integrity fell below 50% 8096 | -5/Factory | Lost 5 parts (3n1u1w) 8176 | -5/Factory | Core integrity fell below 20% 8182 | -5/Factory | Discovered new exit (range 15) 8188 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08127_ Dropped Imp. Recalibrator. 08128_ Dropped Imp. Component Analysis Suite. 08135_ C-30 ARC bursts open, deploying its payload. 08135_ G-67 Veteran unfolds itself. 08135_ G-50 Soldier unfolds itself. 08135_ E-15 Imp unfolds itself. 08136_ W-25 Informer sends out distress signal. [Achievement: Hunted] 08148_ System corrupted: Component data lost. 08150_ Penetrated by Slug. 08160_ E-15 Imp destroyed. 08163_ Acquired 7 matter. 08163_ Acquired 13 matter. 08164_ ER67|JIJB1ULHKK&O,%2=WLJAB4Z2QMQTROA 08182_ EXIT=FOUND 08185_ K-01 Serf exits level. 08185_ M-28 Smith exits level. 08187_ Penetrated by Slug. 08188_ Slammed into Y-64 Sentinel. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | !#########???????????????????????????????????????? | | =#???????????????????????????????????? ## | | +###########?????????????????????????? %%%%= | | [ #?????????????????????????????????##### | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | """"" ]#?????????????????????????????????????? | | """"" #???????????????????? ????????????????? | | """#????????????????????%????????????????? | | """ """#???????????????????? ????????????????? | | """"" F"????????????????????#[#???????????????? | | """"" ???????????????????????#%#???????????????? | | ????????????????????????#]#???????????????? | | #######????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????#=#???????????????? | | ???????????????????????????????#=###+############# | | ???????????????????????????????#!!% % | | ????????????????????????########]!] s #### | | ?????????????????######?# % ss %#??? | | ?????????????????# # #??? | | ?????????????????# # #??? | | ?????????????????# !HYYY ##??? | | ?????????????????# ! < Y#@ #???? | | ????????????????????????# s / "?? | | ????????????????????????# # "T? | | ????????????????????????# %######### #?? ? | | ????????????????????????# #???????+ #???? | | ????????????????????????# +???????####???? | | ????????????????????????###########???YY?????????? | | ????????????????????????????????????Y??Y?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 9 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Just Browsing Oh No You Don't! Significant Disruption Challenges ------------ None Game ------ Seed SigixSeismicUnit Manual? 0 Play Time 01:47:28 Cumulative 16.2 hours Start 2022.03.25 @ 08:08:41 End 2022.03.25 @ 10:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 922fd445-61db-4161-84ff-0bff0da39650