Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 15:51:09 Player: saltine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1228) 1228 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3083 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Utility Shielding Hacking Suite > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Hacking Suite Grenade Launcher Axe [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 43 | 6 9 18 10 Power 5 | 1 1 3 . Engine 2 | 1 . 1 . Core 3 | . 1 2 . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads 5 | 2 2 1 . Leg . | . . . . Wheel . | . . . . Hover 4 | . . 3 1 Flight . | . . . . Utility 12 | 1 3 5 3 Device 3 | . 1 1 1 Storage 3 | 1 1 1 . Processor 2 | . 1 . 1 Hackware 1 | . . . 1 Protection 3 | . . 3 . Artifact . | . . . . Weapon 17 | 2 3 6 6 Energy Gun 5 | . 1 . 4 Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 4 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 15 | . 3 2 10 Power 1 | . 1 . . Propulsion 6 | . 1 1 4 Utility 2 | . . . 2 Weapon 6 | . 1 1 4 Highest Loss Streak 10 | . 2 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 80 88 86 Engine 3 | . 3 1 9 Core 7 | . 9 8 . Treads 15 | . 21 13 . Hover 8 | . . 11 27 Device 9 | . 9 11 6 Storage 8 | . 12 6 . Processor 5 | . 1 11 9 Hackware 1 | . . . 8 Protection 2 | . . 3 7 Energy Gun 3 | . 5 . 5 Ballistic Gun 15 | . 16 18 5 Naked Turns . | . . . . Heaviest Build 51 | 14 51 22 16 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 4 | 1 2 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 10 5 Average Capacity 11 | 7 16 7 5 Most Carried 8 | 5 8 8 5 Average Carried 4 | 2 4 5 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 4 5 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1146 | 224 327 438 157 Remotely . | . . . . Salvage Created 1418 | . 513 578 327 Parts 101 | . 28 52 21 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 9 14 6 Melee 1 | . . . 1 Guns 22 | . 9 11 2 AOE 6 | . . 3 3 Classes Destroyed 10 | . 5 2 3 Worker 1 | . . . 1 Builder 1 | . 1 . . Hauler 2 | . 1 1 . Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . 2 2 . Swarmer 3 | . . 3 . Grunt 21 | . 9 8 4 Sentry 4 | . . 3 1 Heavy 1 | . . . 1 Best Kill Streak 5 | . 4 5 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | . 62 63 78 Missed 50 | . 14 21 15 Damage Taken 2392 | . 608 528 1256 Core 706 | . 97 55 554 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . . 15 Regen/Repaired (Parts) 91 | . . 91 . Core Remaining (%) 82 | 100 61 86 . Volleys Fired 138 | . 62 52 24 Largest 2 | . 2 2 2 Hottest 110 | . 85 53 110 Shots Fired 232 | . 106 87 39 Gun 224 | . 106 86 32 Cannon . | . . . . Launcher 8 | . . 1 7 Special . | . . . . Kinetic 167 | . 72 86 9 Thermal 57 | . 34 . 23 Explosive 8 | . . 1 7 Electromagnetic . | . . . . Robot Hit Streak 14 | . 13 14 10 Robot Miss Streak 8 | . 8 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 158 | . 70 59 29 Core Hits 68 | . 27 23 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2819 | . 970 916 933 Guns 2182 | . 970 820 392 Cannons . | . . . . Explosions 522 | . . 96 426 Melee 115 | . . . 115 Ramming . | . . . . Kinetic 1564 | . 622 820 122 Thermal 690 | . 348 . 342 Explosive 450 | . . 96 354 Electromagnetic . | . . . . Impact . | . . . . Slashing 115 | . . . 115 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles . | . . . . Explosions 42 | . . . 42 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . . . 126 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | . 356 6 238 Average Temperature 108 | . 134 2 68 Received Heat Transfer 711 | . 345 195 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1493 | . 851 . 642 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 308 | . 182 308 250 Initial 117 | . . 11 117 Average 94 | . 47 158 159 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 57 61 Level 1 17 | . . 42 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 4 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 21 22 9 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . . 7 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . . 20 . Successful 7 | . . 7 . Failed 13 | . . 13 . Catastrophic 5 | . . 5 . Database Lockouts . | . . . . Manual 7 | . . 7 . Terminals 14 | . . 14 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 1 | . . 1 . Dispatch Records 1 | . . 1 . Security Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 6 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 76 | . . 76 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2040 | 66 1090 538 346 Spaces Moved 888 | 45 370 268 205 Core 29 | 19 . 1 9 Treads 517 | 26 370 121 . Legs . | . . . . Wheels . | . . . . Hover 342 | . . 146 196 Flight . | . . . . Fastest Speed 48 | 50 160 52 48 Average Speed 149 | 119 235 103 61 Slowest Speed 320 | 160 320 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 43 29 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . . 11 57 Melee . | . . . . Projectile 1 | . . . 1 AOE 67 | . . 11 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1365 | 57 486 441 381 Wait 244 | . 32 77 135 Move 885 | 44 369 267 205 Hop . | . . . . Pick Up 34 | 7 11 14 2 Fast Attach 11 | 1 . 6 4 Attach 21 | 5 8 5 3 Detach . | . . . . Swap 11 | . 1 7 3 Drop 19 | . 3 13 3 Fire 138 | . 62 52 24 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Identified exit to Mines 1156 | -10/Materials | Identified exit to Materials 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -9/Materials | Build established: Scavenger-Mutant 1408 | -9/Materials | Repaired Lgt. Nuclear Core 1620 | -9/Materials | Repaired Lgt. Nuclear Core 1684 | -9/Materials | Discovered new exit (range 3) 1695 | -9/Materials | Identified exit to Materials 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -8/Materials | Build established: Mutant 1984 | -8/Materials | Core integrity fell below 50% 2029 | -8/Materials | Core integrity fell below 20% 2041 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02026_ U-05 Engineer lays Concrete. 02030_ Slug penetrates Wall. 02030_ U-05 Engineer lays Concrete. 02031_ U-05 Engineer builds a Wall. 02032_ U-05 Engineer lays Concrete. 02032_ G-47 Trooper suffers critical hit (Burn). 02033_ G-47 Trooper heat damages Imp. Heat Sink. 02033_ U-05 Engineer lays Concrete. 02033_ Slug penetrates Wall. 02034_ U-05 Engineer lays Concrete. 02034_ Hvy. Particle Gun destroyed. 02034_ G-47 Trooper destroyed. 02035_ U-05 Engineer lays Concrete. 02035_ R-06 Scavenger collects Aluminum Leg. 02035_ U-05 Engineer lays Concrete. 02036_ Slug penetrates Wall. 02036_ U-05 Engineer lays Concrete. 02037_ Sneak attack on R-06 Scavenger. 02037_ R-06 Scavenger destroyed. 02037_ U-05 Engineer lays Concrete. 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""""" #???????????????????????????????? | | ?????# """"" #???????????????????????????????? | | ?????# """ #???????????????????????????????? | | ?????# ??????#???????????????????????????????? | | ?????#####???????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed TransportElectronMultirail Manual? 0 Play Time 00:27:09 Cumulative 9.8 hours Start 2024.05.27 @ 15:25:16 End 2024.05.27 @ 15:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eab4f9ab-a736-4ba5-96ee-c69270626e4f