Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 19:21:36 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3159) 3159 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 7396 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 107 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -130 Cogmind --------- Core Integrity 330/550 Matter 300/300 Energy 61/100 System Corruption 2% Temperature Danger (448) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (4) ------ Lightpack 2.0 Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (40) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core Improved Hover Unit Airjet Flight Unit Improved Heat Sink Improved Heat Sink Compact Matter Pod (129) Structural Scanner Improved Signal Interpreter Terrain Scan Processor Targeting Computer Advanced Targeting Computer Melee Analysis Suite Propulsion Shielding Light Armor Plating Reflective Plating Relay Coupler [Behemoth] (8) Long-range Tractor Beam Faulty Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core Improved Hover Unit Airjet Flight Unit Improved Heat Sink Improved Heat Sink Compact Matter Pod Structural Scanner Improved Signal Interpreter Terrain Scan Processor Targeting Computer Advanced Targeting Computer Melee Analysis Suite Propulsion Shielding Reflective Plating Relay Coupler [Behemoth] Long-range Tractor Beam Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Axe [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 63 | . 7 6 20 2 . 11 9 8 Power 6 | . 1 1 3 . . . 1 . Engine 6 | . 1 1 3 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | . 3 . 5 1 . 2 2 2 Treads 14 | . 3 . 5 1 . 2 1 2 Leg 1 | . . . . . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . 2 1 2 . . 1 3 1 Device 2 | . . 1 1 . . . . . Storage 3 | . 1 . 1 . . . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . . . . 1 2 1 Artifact . | . . . . . . . . . Weapon 32 | . 1 4 10 1 . 8 3 5 Energy Gun 2 | . . . 2 . . . . . Energy Cannon 4 | . 1 . . . . . 2 1 Ballistic Gun 4 | . . 2 2 . . . . . Ballistic Cannon 10 | . . . 2 1 . 5 1 1 Launcher 10 | . . 2 3 . . 3 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 20 | . . 1 3 1 . 5 4 6 Power 1 | . . . . . . . . 1 Propulsion 8 | . . . 1 1 . 2 1 3 Utility 4 | . . 1 . . . 1 1 1 Weapon 7 | . . . 2 . . 2 2 1 Highest Loss Streak 3 | . . 1 1 1 . 3 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 88 99 96 100 99 79 67 Engine 11 | . 14 14 10 11 11 11 9 8 Treads 28 | . 25 28 33 33 33 32 29 14 Leg 2 | . 2 . . . . . 5 9 Device 9 | . . 3 22 22 22 14 . . Storage 11 | . 14 14 11 11 11 11 9 9 Protection 4 | . 12 . . . . 7 8 8 Energy Cannon 5 | . 12 14 2 . . . . 9 Ballistic Gun 6 | . 14 13 10 . . . . . Ballistic Cannon 8 | . . . 7 19 22 20 17 . Naked Turns . | . . . . . . . . . Heaviest Build 99 | 11 32 30 96 96 96 99 27 31 Greatest Support 83 | 20 40 40 69 69 66 66 83 63 Greatest Overweight (x) 1 | . . . 1 1 1 1 . 1 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 40 | 8 15 15 25 25 25 25 40 40 Average Capacity 24 | 8 11 15 24 25 25 25 39 40 Most Carried 29 | 6 15 15 25 25 24 25 28 29 Average Carried 20 | 6 10 14 22 24 23 22 25 28 Final Capacity 40 | 8 15 15 25 25 25 25 40 40 Final Carried 29 | 6 15 15 25 24 24 25 28 29 Class Distribution -------------------- 76% | Mutant 23% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2381 | 200 206 114 545 39 . 200 694 383 Remotely . | . . . . . . . . . Salvage Created 2777 | . 393 266 922 33 . 255 520 388 Parts 167 | . 20 11 72 2 . 19 28 15 Haulers Intercepted 10 | . 1 . 5 . . . 4 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 77 | . 10 9 21 2 . 12 9 14 Guns 11 | . 4 2 5 . . . . . Cannons 34 | . 6 4 6 2 . 5 9 2 AOE 32 | . . 3 10 . . 7 . 12 Classes Destroyed 12 | . 3 . 7 . . 1 1 . Worker 5 | . . . 5 . . . . . Builder 5 | . . . 3 . . 2 . . Hauler 10 | . 1 . 5 . . . 4 . Recycler 4 | . . . 1 . . . 3 . Mechanic 2 | . . . 1 . . . 1 . Watcher 1 | . . . 1 . . . . . Swarmer 23 | . 3 3 7 . . 3 3 4 Grunt 42 | . 7 6 9 1 . 7 2 10 Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . 1 1 . 1 . . Sentry 6 | . . . 4 . . . 2 . Hunter 2 | . . . . . . . 2 . Thug 1 | . . . . . . . . 1 Best Kill Streak 9 | . 4 3 9 2 . 6 3 4 Combat Bots Only 8 | . 3 3 8 2 . 4 3 4 Max Kills in Single Turn 4 | . 1 2 4 1 . 3 2 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 4 . . 3 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 397 | . 59 44 98 11 . 50 75 60 Missed 105 | . 12 11 28 3 . 16 18 17 Damage Taken 4519 | . 463 458 1089 175 . 610 780 944 Core 703 | . 102 120 210 33 . 18 72 148 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 32 | . . . . . . . 32 . Regen/Repaired (Parts) 80 | . . . 80 . . . . . Core Remaining (%) 48 | 100 . 11 . . . 34 . . Volleys Fired 285 | . 38 30 78 11 . 31 46 51 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 136 | . 80 80 80 70 . 70 79 136 Shots Fired 488 | . 76 57 138 18 . 51 90 58 Gun 171 | . 56 27 88 . . . . . Cannon 271 | . 20 27 41 18 . 40 90 35 Launcher 46 | . . 3 9 . . 11 . 23 Special . | . . . . . . . . . Kinetic 315 | . 38 27 100 18 . 40 90 2 Thermal 127 | . 38 27 29 . . . . 33 Explosive 46 | . . 3 9 . . 11 . 23 Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 8 24 15 7 . 9 13 10 Robot Miss Streak 10 | . 6 3 10 2 . 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 292 | . 42 41 84 12 . 26 60 27 Core Hits 179 | . 18 19 65 3 . 23 24 27 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 8 | . . . 3 . . 1 4 . Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . . 1 . . . . . Blast 6 | . . . 1 . . 1 4 . Melee Attacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing 7 | . . . . . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7901 | . 505 758 2366 217 . 1287 1142 1626 Guns 1130 | . 260 157 713 . . . . . Cannons 3288 | . 245 354 461 217 . 429 1142 440 Explosions 3483 | . . 247 1192 . . 858 . 1186 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2923 | . 124 157 834 217 . 429 1142 20 Thermal 1960 | . 381 354 805 . . . . 420 Explosive 3018 | . . 247 727 . . 858 . 1186 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . . . 10 Message Errors 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 107 | . . 3 91 . . 5 . 8 Projectiles . | . . . . . . . . . Explosions 107 | . . 3 91 . . 5 . 8 Melee . | . . . . . . . . . Knockbacks 22 | . . . 1 3 . 4 14 . Impact . | . . . . . . . . . Kinetic 21 | . . . 1 3 . 4 13 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 370 | . . 36 145 . . . . 189 Shots 11 | . . 2 3 . . . . 6 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 448 | . 265 196 25 . . 129 104 448 Average Temperature 82 | . 111 85 9 . . 38 18 147 Received Heat Transfer 1566 | . 135 234 384 24 . 369 216 204 Effects 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 1 3 . . . . . Heat Transferred 3399 | . 925 740 1031 . . . . 703 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 716 | . 147 144 359 179 . 233 135 716 Initial 139 | . . . 12 139 . . . 50 Average 125 | . 52 53 152 168 . 56 50 417 Maximum Alert Level 3 | . . . 1 . . 1 . 3 Low Security (%) 83 | 100 100 100 74 100 . 91 100 26 Level 1 8 | . . . 25 . . 8 . 10 Level 2 7 | . . . . . . . . 61 Level 3 . | . . . . . . . . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 4 . 1 . . . . . Investigation 3 | . 3 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . 2 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 16 10 34 2 . 10 17 12 Peak Tracking Total 8 | . 3 3 8 2 . 3 4 4 Tactical Retreats 3 | . . 1 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . 2 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 12 | . . . 7 . . . . 5 Max in Single Turn 6 | . . . 6 . . . . 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 17 | . 5 . 6 . 2 . 3 1 Terminals 11 | . 4 . 5 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 39 | . 12 . 18 . 2 . 5 2 Successful 20 | . 7 . 8 . 2 . 3 . Failed 18 | . 4 . 10 . . . 2 2 Catastrophic 2 | . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 20 | . 9 . 8 . 1 . 2 . Terminals 30 | . 11 . 14 . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 7 | . 3 . 1 . 2 . 1 . Record 1 | . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 6 | . 3 . 3 . . . . . Terminals 6 | . 3 . 3 . . . . . Botnet 6 | . 3 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 5 . . . 1 1 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 77 | . . . 77 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 Total Damage 304 | . . . . . . . . 304 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 8561 | 5 1250 1446 1931 114 670 1110 1026 1009 Spaces Moved 3845 | 5 692 817 683 35 279 415 471 448 Core . | . . . . . . . . . Treads 3794 | . 646 817 683 35 279 415 471 448 Legs 51 | 5 46 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 240 160 160 Average Speed 190 | 120 157 160 227 240 240 240 160 192 Slowest Speed 240 | 120 160 160 240 240 240 240 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 2 66 100 64 9 64 67 32 38 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 56 | . . 9 5 . . 22 . 20 Terrain Destroyed 275 | . . 25 61 . . 95 1 93 Melee 3 | . . . . . . . . 3 Projectile 4 | . . . . . . . 1 3 AOE 268 | . . 25 61 . . 95 . 87 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4618 | 4 792 905 938 47 282 476 654 520 Wait 322 | . 27 44 124 . . 14 112 1 Move 3837 | 4 691 816 682 34 278 414 470 448 Hop . | . . . . . . . . . Pick Up 63 | . 17 3 21 . 1 6 12 3 Fast Attach 11 | . 2 . 3 1 . . 3 2 Attach 20 | . 2 1 5 1 . 5 5 1 Detach 4 | . 1 . 1 . . . 2 . Swap 32 | . 3 5 12 . . 6 1 5 Drop 32 | . 11 3 12 . 3 . 3 . Fire 285 | . 38 30 78 11 . 31 46 51 Melee 7 | . . . . . . . . 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire 3 | . . 3 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Min x2] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 12) 575 | -10/Materials | Central database locked down 689 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Entered Mines 1261 | -10/Mines | Core integrity fell below 50% 1475 | -10/Mines | Learned location of Zion (-7) 2214 | -10/Mines | Discovered new exit (range 8) 2347 | -10/Mines | Core integrity fell below 20% 2685 | -10/Mines | Discovered new exit (range 5) 2702 | -10/Mines | Entered Materials 2702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -9/Materials | Discovered new exit (range 5) 3635 | -9/Materials | Discovered new exit (range 7) 3730 | -9/Materials | Repaired Lgt. Armor Plating 3781 | -9/Materials | Repaired Hvy. Ion Engine 4010 | -9/Materials | Discovered new exit (range 8) 4336 | -9/Materials | Core integrity fell below 50% 4365 | -9/Materials | Destroyed 8 combat bots 4486 | -9/Materials | Discovered new exit (range 16) 4633 | -9/Materials | Entered Mines 4735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4735 | -9/Mines | Discovered new exit (range 6) 4747 | -9/Mines | Entered Exiles 4805 | -9/Exiles | Met 8R-AWN 4846 | -9/Exiles | Met EX-HEX 4959 | -9/Exiles | Met EX-DEC 5023 | -9/Exiles | Met EX-BIN 5050 | -9/Exiles | Aligned with FarCom system 5052 | -9/Exiles | Given EX-Vault access code 5115 | -9/Exiles | Opened EX-Vault 5138 | -9/Exiles | Found Lightpack 2.0 5184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5388 | -9/Exiles | Discovered new exit (range 12) 5417 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5417 | -9/Exiles | Entered Mines 5750 | -8/Mines | Lost 3 parts (2n1w) 6384 | -8/Mines | Discovered new exit (range 13) 6527 | -8/Mines | Entered Materials 6527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6816 | -8/Materials | Build established: Hauler-Mutant 7551 | -8/Materials | Identified exit to Garrison 7553 | -8/Materials | Entered Garrison 7593 | -8/Garrison | Triggered checkpoint 7651 | -8/Garrison | Garrison Relay disabled 7820 | -8/Garrison | Triggered checkpoint 7858 | -8/Garrison | Triggered checkpoint 7928 | -8/Garrison | Triggered checkpoint 7961 | -8/Garrison | Triggered checkpoint 8157 | -8/Garrison | Triggered checkpoint 8194 | -8/Garrison | Garrison Relay disabled 8304 | -8/Garrison | Discovered new exit (range 12) 8451 | -8/Garrison | Rescued a captive Derelict 8467 | -8/Garrison | Rescued a captive Derelict 8485 | -8/Garrison | Spotted B-75 Beast 8562 | -8/Garrison | Self-destructed Last Messages --------------- 08467_ QP-84H(g): "WARLORD FOREVER!" 08471_ Slug penetrates 6Q-1RJ(g). 08475_ H-55 Commando destroyed. 08483_ Y-45 Defender destroyed. 08487_ QP-84H(g) destroyed. 08489_ The unstable cave ceiling collapses. 08493_ B-75 Beast suffers critical hit (Burn). 08500_ Acquired Lgt. Treads. Flail swallowed by quantum anomaly within Lightpack 2.0. 08503_ Acquired Lgt. Treads. 08505_ Acquired 53 matter. 08516_ Acquired Lgt. Armor Plating. 08529_ Assault Cannon destroyed. 08532_ Imp. Treads destroyed. 08535_ Deuterium Engine destroyed. 08557_ Lgt. Treads broken. 08557_ Overheating: Short circuit. 08562_ Adv. Beam Cannon broken. 08562_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????# #####???????????? | | ???????????????????g???????? ????????????? | | ?????????????????gg?????????= = ?????????????? | | ???????????????????????????? =[ ##????????????? | | ???????????????????????????? %[ ?????????????? | | ????????????????????????????# ??????????????? | | ????????????????????????????# = #???????????????? | | ???????????????????????####?#[%%#???????????###### | | ???????????????????????# #?# !=#???????????# = # | | ???????????????????????## ### BB############# # | | ???????????????????????#[@* BB% | | ???????????????????????#%! ## | | ???????????????????????#!% ## | | ???????????????????????################# # | | ?????????????????????????????????????### ## # | | ?????????????????????????????????????# | | ?????????????????????????????????????# == | | ?????????????????????????????????????# | | ??????????????????????????????????#### | | ??????????????????????????????????# ### ## # | | ?????????????????????????????####### # ## # | | ?????????????????????????????# | | ?????????????????????????????# = | | ?????????????????????????????# ### [ | | ?????????????????????????????# #?# # ## # | | ?????????????????????????????# #?# ### # ## | | ?????????????????????????????# #?# #?## ####### | | ?????????????????????????????# ### ##### ##????? | | ?????????????????????????????# ## # #?????? | | ?????????????????????????????# ## ###### #?????? | | ????????????????????########## ######### #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ????????????????????# ####### #############?????? | | ????????????????????# #?????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetHeartShifter Manual? 0 Play Time 00:56:02 Cumulative 283.8 hours Start 2024.05.05 @ 18:27:32 End 2024.05.05 @ 19:21:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 121 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09e0ef02-e6f2-42c9-a533-196667f60650