Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 19:39:39 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (792) 792 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2392 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 140/300 Energy 99/100 System Corruption 0% Temperature Cool (24) Movement Rolling (110) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (15) --- Light Ion Engine Wheel Large Battery (200) Propulsion Shielding Hacking Suite Relay Coupler [Programmer] (88) Relay Coupler [Programmer] (57) Hacking Drone Bay Gauss Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Wheel Wheel Compact Wheel Large Battery Propulsion Shielding Light Armor Plating Hacking Suite Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Gauss Rifle Rocket Launcher Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 17 | 7 2 2 . . 6 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 2 . . 1 Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 6 | 2 1 . . . 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | 1 . . . . . System Corruption 1 | 1 . . . . . Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Backups 10 | 2 7 6 7 10 12 Power . | . 1 1 1 1 1 Propulsion 2 | 1 3 3 3 3 2 Utility 4 | . 2 2 3 4 6 Weapon 1 | . . . . 2 2 Tool/Special . | . . . . . . Unused Backups 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 99 100 100 83 Engine 9 | . 14 11 11 11 6 Treads 20 | . 28 22 22 22 14 Wheel 1 | . . . . . 3 Device 10 | . 14 11 11 11 7 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 11 11 11 11 Protection 8 | . . 10 11 11 7 Energy Gun 2 | . 13 . . . 2 Ballistic Gun 10 | . 14 11 11 11 7 Launcher 2 | . . . . . 6 Special Weapon 7 | . . 11 11 11 3 Peak Build Rating 14 | 7 7 9 9 12 14 Average Rating 10 | 5 7 8 9 11 12 On Entrance 7 | . 7 7 9 9 12 Avg Prop Armor Cover (%) 16 | . . . . . 16 Naked Turns . | . . . . . . Heaviest Build 32 | 12 27 29 29 29 32 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 14 | 4 10 7 8 13 14 Average Carried 10 | 2 7 6 7 10 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 4 8 7 8 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 555 | 284 22 52 . . 197 Remotely . | . . . . . . Salvage Created 654 | 140 67 115 . . 332 Parts 28 | 7 4 4 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 1 2 . . 13 Guns 5 | . 1 2 . . 2 AOE 11 | . . . . . 11 Classes Destroyed 8 | 2 2 1 . . 3 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Drone 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 1 | . . . . . 1 Grunt 11 | . 1 . . . 10 Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 4 | 3 1 2 . . 4 Combat Bots Only 4 | . 1 2 . . 4 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 165 | . 6 20 . . 139 Missed 64 | . 2 10 . . 52 Hits 101 | . 4 10 . . 87 Projectile 101 | . 4 10 . . 87 Critical Strikes 4 | . . 1 . . 3 Damage Taken 1660 | . 47 148 . . 1465 Core 415 | . . 30 . . 385 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 172 | . . . . 172 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 89 | 14 12 22 . 11 30 Largest 2 | 2 2 1 . 2 2 Hottest 120 | 60 60 20 . 120 108 Shots Fired 151 | 28 25 22 . 22 54 Gun 111 | 28 25 22 . 11 25 Cannon . | . . . . . . Launcher 29 | . . . . . 29 Special 11 | . . . . 11 . Kinetic 76 | 14 12 22 . 11 17 Thermal 19 | . . . . 11 8 Explosive 29 | . . . . . 29 Electromagnetic 27 | 14 13 . . . . Robot Hit Streak 11 | 7 7 10 . . 11 Robot Miss Streak 6 | 2 6 1 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | 21 12 19 . . 35 Core Hits 56 | 6 4 6 . . 40 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2577 | 251 148 144 . . 2034 Guns 718 | 230 148 144 . . 196 Cannons . | . . . . . . Explosions 1859 | 21 . . . . 1838 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 340 | 70 41 144 . . 85 Thermal 132 | 21 . . . . 111 Explosive 1838 | . . . . . 1838 Electromagnetic 267 | 160 107 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | 1 1 . . . . Average Corruption 1 | 1 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 58 | . . . . . 58 Projectiles . | . . . . . . Explosions 58 | . . . . . 58 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . . 42 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 60 64 27 . 80 240 Average Temperature 47 | 24 27 17 . 28 82 Received Heat Transfer 579 | . 24 45 . . 510 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 400 | 50 . . . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 50 | 10 30 50 . . . Initial . | . . . . . . Average 4 | . 3 8 . . . Influence Increases 538 | 15 81 77 . . 365 Destroy 0b10 Robot/C 300 | . 20 40 . . 240 Destroy 0b10 Robot/NC 25 | 15 5 . . . 5 Destroy Leader 62 | . 12 20 . . 30 Successful Hack 31 | . 14 17 . . . Disable Machine 30 | . 30 . . . . Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 480 | 15 81 77 . . 307 Time Decay 400 | 15 81 57 . . 247 Lost Part 60 | . . . . . 60 Purge Threat 20 | . . 20 . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 5 4 . . 24 Peak Tracking Total 7 | . 3 2 . . 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 3 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 15 13 . . . Successful 13 | . 6 7 . . . Failed 15 | . 9 6 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 22 | . 12 10 . . . Terminals 26 | . 13 13 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 3 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 4 . . . Terminals 8 | . 4 4 . . . Assimilate 2 | . 1 1 . . . Botnet 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3295 | 45 380 347 217 1397 909 Seismic 3295 | 45 380 347 217 1397 909 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3772 | 170 380 347 217 1397 1261 Spaces Moved 2276 | 76 212 191 131 838 828 Core 6 | 4 . . . . 2 Treads 1922 | 72 212 191 131 838 478 Legs . | . . . . . . Wheels 348 | . . . . . 348 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 Average Speed 153 | 154 160 160 160 160 141 Slowest Speed 500 | 160 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 40 25 37 77 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 3 3 Spaces Dug . | . . . . . . Terrain Destroyed 142 | 4 . . . . 138 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 141 | 4 . . . . 137 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2406 | 100 233 215 139 853 866 Wait 8 | . . . 8 . . Move 2271 | 75 211 190 130 837 828 Hop . | . . . . . . Pick Up 17 | 4 5 1 1 5 1 Fast Attach 8 | 7 . . . . 1 Attach 7 | . 1 2 . . 4 Detach 1 | . 1 . . . . Swap 2 | . 1 . . . 1 Drop 2 | . 2 . . . . Fire 89 | 14 12 22 . 11 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 12) 337 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Discovered new exit (range 14) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Discovered new exit (range 16) 898 | -9/Materials | Entered Mines 905 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 926 | -9/Mines | Learned location of 1 exit from Materials 1078 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1115 | -9/Mines | Entered Zion 1160 | -7/Zion | Learned location of Warlord (-4) 1377 | -7/Zion | Discovered new exit (range 12) 1497 | -7/Zion | Found Relay Coupler [Programmer] 1514 | -7/Zion | Learned location of 1 exit from Factory 1802 | -7/Zion | Visited the Megawrench Repair Shop 1805 | -7/Zion | Megawrench repaired 7 parts 1872 | -7/Zion | Given the Hacking Drone Bay 1875 | -7/Zion | Found Prototype Device 2193 | -7/Zion | Given A8's code to call for help 2393 | -7/Zion | Found Relay Coupler [Programmer] 2512 | -7/Zion | Entered Proximity Caves 2553 | -6/Proximity Caves | Learned Factory stockpile data 2619 | -6/Proximity Caves | Spotter reported a threat 2954 | -6/Proximity Caves | Spotter reported a threat 3320 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3373 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 3386 | -6/Proximity Caves | Core integrity fell below 50% 3765 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3768 | -6/Proximity Caves | Core integrity fell below 20% 3773 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03673_ G-67 Veteran unfolds itself. 03673_ G-50 Soldier unfolds itself. 03673_ M-28 Smith unfolds itself. 03675_ Com. Wheel destroyed. 03675_ Critical hit (Burn: +37). 03678_ G-50 Soldier suffers critical hit (Burn). 03678_ G-50 Soldier destroyed. 03678_ Destroyed Wheel. 03681_ The unstable cave ceiling collapses. 03681_ Destroyed Lgt. Angular Momentum Engine. 03681_ G-67 Veteran destroyed. 03689_ Hvy. Laser fries itself beyond repair. 03690_ G-50 Soldier destroyed. 03691_ Carbon-fiber Leg fries itself beyond repair. 03709_ Acquired 10 matter. 03711_ Acquired 16 matter. 03765_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03767_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | ######## #???????????????????????????????????????? | | #"""" # #???????????????????????????????????????? | | # # #???????????????????????????????????????? | | # / #?????????????????? ? ????????????????? | | ##/# # #?########????????# ??????????????? | | ?# ??# ## #######?? ?????????????? | | ????# ## ### ??????????????? | | ###### # # ???????????????? | | """ ## ????????????????? | | ######### "" ## #gY ?????????????????? | | ???## ## """ ## g ?????????????????? | | ???# "" ??????????????????? | | ##?# """ """ ##??????????????????? | | #### "" "" ##### #???????????? | | #?## " """ #???????????? | | #### "" #???????????? | | ## """ @ #????????????????? | | #?## ## "" ## #???????????????? | | #?## ## " ##????? #?????????????? | | #??# ## ##???????????????????????? | | #??# #????????????????????????? | | ##?# ######## #????????????????????????? | | ### ##??????#####????????????????????????? | | ##????????????????????????????????????? | | ##?????????????????????????????????????? | | ###??????????????????????????????????????? | | # ##????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Magnetic Acceleration Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMetaRail Manual? 0 Play Time 00:18:52 Cumulative 52.1 hours Start 2026.03.02 @ 19:21:34 End 2026.03.02 @ 19:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4676cf6-862b-4712-a77b-a378aa8781cf