Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 19:27:05 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2910) 2910 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-95) -95 TOTAL SCORE: 7905 Bonus ------- High Alert Combat Kills 41 Friendly Fire -136 Cogmind --------- Core Integrity 900/1000 Matter 136/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Target Analyzer Improved Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Flak Gun KE Penetrator > --- INVENTORY (16) --- Heavy Ion Engine Medium Treads Medium Treads Improved Heat Sink High-capacity Matter Pod (200) Long-range Sensor Array Improved Medium Armor Plating Improved System Backup Module Long-range Tractor Beam Light EM Pulse Cannon Heavy Assault Rifle Autogun Enhanced Autogun Improved Grenade Launcher Precision Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Target Analyzer Improved Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun KE Penetrator > --- INVENTORY -------- Heavy Ion Engine Medium Treads Medium Treads Improved Heat Sink High-capacity Matter Pod Long-range Sensor Array Improved Medium Armor Plating Improved System Backup Module Long-range Tractor Beam Light EM Pulse Cannon Heavy Assault Rifle Autogun Enhanced Autogun Improved Grenade Launcher Precision Grenade Launcher Axe [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . Utility 6 | . . . . . 2 1 1 . . 2 Weapon 2 | . . . . . 2 . . . . . Parts Attached 117 | 8 5 1 1 10 42 22 15 5 . 8 Power 7 | 1 . . . 2 4 . . . . . Engine 4 | 1 . . . 2 1 . . . . . Core 3 | . . . . . 3 . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 . . . 8 5 6 . . 2 Treads 25 | 2 2 . . . 8 5 6 . . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 2 . 1 . 10 7 4 5 . 4 Device 15 | . . . . . 4 4 2 4 . 1 Storage 8 | 2 2 . 1 . 3 . . . . . Processor 5 | . . . . . . 2 1 1 . 1 Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 3 1 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 50 | 3 1 1 . 8 20 10 5 . . 2 Energy Gun 3 | . . . . . 3 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 41 | 3 1 1 . 6 16 8 4 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . . 2 1 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . . . Parts Lost 7 | . . . . 5 . . . . 1 1 Power 2 | . . . . 2 . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . Weapon 4 | . . . . 3 . . . . . 1 Highest Loss Streak 2 | . . . . 2 . . . . 1 1 Average Slot Usage (%) 99 | . 98 100 100 98 99 99 99 100 100 92 Engine 7 | . 14 14 14 12 5 7 6 6 6 5 Treads 23 | . 26 28 28 28 17 23 25 26 26 22 Device 5 | . . . . . 7 6 12 6 6 1 Storage 19 | . 28 28 28 28 21 15 13 13 13 11 Processor 4 | . . . . . . 7 6 12 13 11 Protection 5 | . . . . . 6 7 6 6 6 13 Ballistic Gun 28 | . 28 28 28 26 34 29 25 26 26 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 17 41 41 40 41 65 61 67 65 63 79 Greatest Support 116 | 40 40 40 40 40 44 84 116 116 116 116 Greatest Overweight (x) 1 | . 1 1 . 1 1 . . . . . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 22 | 8 16 16 16 16 22 16 16 16 16 16 Average Capacity 16 | 6 14 16 16 16 18 16 16 16 16 16 Most Carried 22 | 5 16 16 16 16 22 16 16 16 16 16 Average Carried 15 | 2 12 15 16 14 17 15 15 16 16 15 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 5 15 16 16 16 16 16 16 16 16 16 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Gunner 19% | Gunner 15% | Scavenger-Tank 8% | Scavenger-Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 4242 | 235 293 108 169 432 894 758 822 180 . 351 Remotely . | . . . . . . . . . . . Salvage Created 4736 | 51 326 143 . 208 1341 733 1396 . . 538 Parts 231 | 2 19 10 . 18 57 38 56 . . 31 Haulers Intercepted 8 | . 1 . . . 4 1 2 . . . Recyclers Shooed 6 | . . 1 . . 2 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 82 | . 8 3 . 19 20 13 8 . . 11 Guns 69 | . 8 3 . 7 20 12 8 . . 11 AOE 13 | . . . . 12 . 1 . . . . Classes Destroyed 14 | 1 3 . . 2 4 3 . . . 1 Worker 6 | . . . . . 3 1 2 . . . Builder 1 | . . . . . . 1 . . . . Tunneler 2 | . . . . . 1 1 . . . . Hauler 8 | . 1 . . . 4 1 2 . . . Recycler 10 | 1 . 1 . . 2 1 5 . . . Mechanic 1 | . . . . . . 1 . . . . Swarmer 23 | . 3 3 . 4 3 5 . . . 5 Grunt 26 | . 5 . . 2 10 7 . . . 2 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . 1 Sentry 11 | . . . . . 5 . 4 . . 2 Hunter 4 | . . . . . 1 . 3 . . . Programmer 2 | . . . . . . 1 1 . . . Assembled 13 | . . . . 13 . . . . . . Guerrilla 1 | . . . . 1 . . . . . . Best Kill Streak 12 | 1 3 4 . 12 4 10 3 . . 5 Combat Bots Only 12 | . 3 3 . 12 3 8 3 . . 5 Max Kills in Single Turn 4 | 1 1 1 . 4 2 2 2 . . 1 Gunslinging 1 | . . . . . 1 1 . . . . Exploded 4 | . . . . 4 . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Damage Taken 4260 | . 450 101 . 665 803 403 572 59 386 821 Core 553 | . 60 16 . 102 83 42 40 29 81 100 Absorbed by Shields 67 | . . . . . . 33 . . . 34 Core Remaining (%) 77 | 100 . . . 28 84 94 . . 82 . Volleys Fired 250 | 3 33 7 . 41 76 33 27 5 . 25 Largest 4 | 2 2 2 . 2 4 4 4 4 . 4 Hottest 140 | 40 40 40 . 40 140 101 112 112 . 117 Shots Fired 805 | 6 66 14 . 67 298 126 108 20 . 100 Gun 787 | 6 66 14 . 52 297 124 108 20 . 100 Cannon . | . . . . . . . . . . . Launcher 18 | . . . . 15 1 2 . . . . Special . | . . . . . . . . . . . Kinetic 773 | 6 66 14 . 52 283 124 108 20 . 100 Thermal . | . . . . . . . . . . . Explosive 18 | . . . . 15 1 2 . . . . Electromagnetic 14 | . . . . . 14 . . . . . Robot Hit Streak 38 | 4 11 4 . 6 16 38 12 11 . 13 Robot Miss Streak 8 | 1 2 4 . 3 3 3 5 4 . 8 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 16 | . 1 1 . 3 5 4 1 . . 1 Max Gunslinging Chain 2 | . 1 1 . 1 1 2 1 . . 1 Shots Hit Robots 576 | 4 47 8 . 35 213 90 81 17 . 81 Core Hits 314 | 2 17 5 . 42 71 41 72 3 1 60 Critical Hits 9 | . . . . . 3 . 3 . . 3 Critical Kills 3 | . . . . . 1 . 2 . . . Critical Parts Destroyed 6 | . . . . . 2 . 1 . . 3 Melee Attacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9445 | 67 582 114 . 1220 2297 1461 1839 277 16 1572 Guns 8162 | 66 582 114 . 203 2267 1309 1772 277 . 1572 Cannons . | . . . . . . . . . . . Explosions 1105 | . . . . 1001 . 104 . . . . Melee . | . . . . . . . . . . . Ramming 178 | 1 . . . 16 30 48 67 . 16 . Kinetic 7882 | 66 582 114 . 203 1987 1309 1772 277 . 1572 Thermal . | . . . . . . . . . . . Explosive 1105 | . . . . 1001 . 104 . . . . Electromagnetic 280 | . . . . . 280 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . Average Corruption 2 | . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . 7 . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . Energy Discharges 3 | . . . . . 3 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Targeting Errors 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 43 | . . . . 43 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 43 | . . . . 43 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . 46 . . . . . . Shots 3 | . . . . 3 . . . . . . Rammed 28 | 1 . . . 2 9 3 10 . 3 . Targets Rammed 32 | 1 . . . 2 11 4 11 . 3 . Kicked . | . . . . . . . . . . . Crushed 4 | . . . . . 2 1 1 . . . Highest Temperature 343 | . 13 . . 21 343 282 16 96 . 89 Average Temperature 51 | . 5 . . 12 64 76 8 44 . 36 Received Heat Transfer 960 | . 207 . . 102 288 120 48 . 114 81 Effects 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 547 | 5 265 134 . 110 338 320 547 . . 329 Initial 55 | . 3 44 . . 42 45 55 . . . Average 160 | 3 108 130 . 23 180 164 246 . . 151 Maximum Alert Level 2 | . 1 . . . 1 1 2 . . 1 Low Security (%) 60 | 100 86 100 . 100 48 58 37 . . 57 Level 1 36 | . 13 . . . 51 41 47 . . 42 Level 2 2 | . . . . . . . 15 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 1 7 3 . . 6 Investigation 3 | . 1 . . . . . 1 . . 1 Extermination 3 | . . . . . . 1 1 . . 1 Reinforcement 7 | . 2 . . . 1 3 . . . 1 Assault . | . . . . . . . . . . . Garrison 7 | . . . . . . 3 1 . . 3 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 5 | . 1 . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 19 3 . 25 28 25 12 1 8 13 Peak Tracking Total 12 | . 3 3 . 12 4 5 4 1 8 5 Tactical Retreats 3 | . 2 . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 4 | . 1 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 6 | . 1 . . . 1 2 . . . 2 Max in Single Turn 2 | . 1 . . . 1 2 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 25 | . 4 . 1 . 8 7 4 . . 1 Terminals 15 | . 3 . . . 5 4 3 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 Total Hacks 60 | . 15 . 1 . 20 10 11 . . 3 Successful 26 | . 7 . 1 . 11 2 5 . . . Failed 34 | . 8 . . . 9 8 6 . . 3 Catastrophic 8 | . 2 . . . 2 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 10 . . . 7 1 1 . . 3 Terminals 35 | . 10 . . . 12 6 7 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 11 | . 5 . . . 4 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 8 | . . . . . . 1 4 . . 3 Terminal Hacks 8 | . . . 1 . 2 1 4 . . . Record 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . Locate Traps 3 | . . . . . . 1 2 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . 3 1 . . . . Scan Component 5 | . 2 . . . 2 1 . . . . Repair 3 | . 2 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 2 . 1 . . . Terminals 5 | . 3 . . . 2 . . . . . Track 2 | . 1 . . . 1 . . . . . Botnet 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 7 7 3 . . 1 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . Time 112 | . 52 . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 5767 | 105 627 181 313 379 1412 970 929 535 15 301 Spaces Moved 2777 | 51 256 98 195 155 565 523 494 316 7 117 Core 2 | 2 . . . . . . . . . . Treads 2775 | 49 256 98 195 155 565 523 494 316 7 117 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 150 160 160 160 160 Average Speed 164 | 155 175 161 160 160 176 159 160 160 160 160 Slowest Speed 180 | 160 180 180 160 180 180 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 63 23 60 46 55 25 16 51 4 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 2 | . . . . 1 . . . 1 . . Spaces Dug 32 | . . . . 19 12 . 1 . . . Terrain Destroyed 116 | . . . . 91 12 7 4 2 . . Melee 1 | . . . . . . . 1 . . . Projectile 5 | . . . . . . . 3 2 . . AOE 110 | . . . . 91 12 7 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total 3533 | 66 370 109 198 227 860 621 573 333 9 167 Wait 201 | . 58 . . 10 98 12 7 4 . 12 Move 2768 | 51 255 97 194 154 564 522 493 315 6 117 Hop . | . . . . . . . . . . . Pick Up 73 | 4 13 2 1 6 29 10 5 2 . 1 Fast Attach 30 | 7 2 . . 1 9 3 2 . . 6 Attach 21 | . . . . 4 10 3 2 . . 2 Detach 1 | . . . . . . . . . . 1 Swap 66 | 1 3 1 1 5 23 16 11 5 . . Drop 90 | . 6 2 2 4 40 18 13 2 . 3 Fire 250 | 3 33 7 . 41 76 33 27 5 . 25 Melee 2 | . . . . . . . 2 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 31 | . . . . 2 11 4 11 . 3 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 382 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Repaired Lgt. Treads 699 | -10/Materials | Repaired Lgt. Treads 733 | -10/Materials | Entered Mines 781 | -10/Mines | Discovered new exit (range 6) 851 | -10/Mines | Learned location of 1 exit from Materials 890 | -10/Mines | Learned Materials stockpile data 906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -10/Mines | Discovered new exit (range 5) 914 | -10/Mines | Entered Exiles 954 | -10/Exiles | Met 8R-AWN 980 | -10/Exiles | Met EX-HEX 1067 | -10/Exiles | Met EX-DEC 1099 | -10/Exiles | Met EX-BIN 1129 | -10/Exiles | Learned location of Zion (-6) 1212 | -10/Exiles | Discovered new exit (range 10) 1227 | -10/Exiles | Entered Mines 1228 | -9/Mines | Assembled infested the area 1233 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1242 | -9/Mines | Learned Materials terminal intel 1310 | -9/Mines | Destroyed 12 combat bots 1334 | -9/Mines | Core integrity fell below 50% 1579 | -9/Mines | Discovered new exit (range 14) 1606 | -9/Mines | Entered Materials 1606 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1607 | -8/Materials | Identified exit to Factory 1609 | -8/Materials | Loaded intel: 12 terminal locations 1887 | -8/Materials | Build established: Scavenger-Tank 2239 | -8/Materials | Build established: Scavenger-Gunner 2766 | -8/Materials | Repaired Enh. Autogun 3018 | -8/Materials | Entered Factory 3018 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3329 | -7/Factory | Destroyed 8 combat bots 3564 | -7/Factory | Garrison activated, responded to threat 3570 | -7/Factory | Build established: Gunner 3959 | -7/Factory | Discovered new exit (range 11) 3988 | -7/Factory | Entered another Factory area 3988 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4145 | -6/Factory | Identified exit to Lower Caves 4197 | -6/Factory | Garrison activated, responded to threat 4511 | -6/Factory | Build established: Scavenger-Gunner 4917 | -6/Factory | Entered Lower Caves 5019 | -6/Lower Caves | Encountered a Warlord checkpoint 5438 | -6/Lower Caves | Discovered new exit (range 7) 5449 | -6/Lower Caves | Identified exit to Lower Caves 5452 | -6/Lower Caves | Entered another Lower Caves area 5452 | -6/Lower Caves | Discovered new exit (range 8) 5454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5465 | -6/Lower Caves | Identified exit to Factory 5467 | -6/Lower Caves | Entered Factory 5467 | -5/Factory | Evolved 2 slots: Utility x2 5548 | -5/Factory | Garrison activated, responded to threat 5756 | -5/Factory | Build established: Scavenger-Tank 5768 | -5/Factory | Self-destructed Last Messages --------------- 05680_ G-50 Soldier destroyed. 05683_ Acquired 20 matter. 05685_ Acquired 23 matter. 05707_ Acquired Adv. Shield Generator. 05717_ ALERT: Rogue bot located, Programmers report to Factory Zone 4H. 05735_ Acquired Imp. Core Analyzer. 05748_ B-60 Warrior emerges from the garrison. 05748_ L-41 Fighter emerges from the garrison. 05749_ Slug penetrates B-60 Warrior. 05749_ Slug penetrates Garrison Access. 05753_ Slug penetrates B-60 Warrior. 05753_ B-60 Warrior destroyed. 05756_ Slug penetrates L-41 Fighter. 05758_ Imp. Treads severed. 05760_ Slug penetrates L-41 Fighter. 05760_ L-41 Fighter destroyed. 05763_ Acquired 70 matter. 05768_ Connecting with Garrison Access... 05768_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 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""" # """"# | | ????????????? ?????????# # """ # """"# | | ????????????? ######### # """ # """"# | | ???????????? # # """"# | | ??????????? # """ # """"# | | ??????????? ""%= + """ # """"# | | ??????????? "%%%= # """ # # | | ???????????? %"%% # #+####### | | ??????????????#]]] %! # # #????#####+# | | ??????????????#]]] ^![ ##+##### #????# | | ??????????????#]] !! #???# #????# | | ??????????????# !! #???# #??### """ | | ?????????###### = * ##### #? # """ | | ?????????+ = % #? # """ | | ???????????#### ###+###### # #[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMetafiberCloak Manual? 0 Play Time 00:31:36 Cumulative 665.9 hours Start 2020.12.07 @ 18:57:02 End 2020.12.07 @ 19:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1011 Rogue 1011 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84282840-3a4b-47de-ba5d-1c3588e64eb9