Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.10 @ 23:18:07 Player: Analote Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2617) 2617 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-107) -107 TOTAL SCORE: 6680 Bonus ------- High Alert Combat Kills 92 Friendly Fire -199 Cogmind --------- Core Integrity 534/850 Matter 26/300 Energy 93/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer System Shield Heart of Steel > --- WEAPON ----------- Heavy EM Shotgun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Light Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Power Shielding Weapon Advanced EMP Blaster Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Slots Evolved 9 | . 1 . 2 2 2 . . 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . 1 . 1 . . . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 65 | 7 8 1 22 10 7 1 . 9 Power 11 | 1 . . 4 5 . . . 1 Engine 11 | 1 . . 4 5 . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 3 . 4 2 4 1 . 2 Treads 8 | . . . 2 2 2 1 . 1 Leg 7 | 2 3 . 2 . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . 2 . . . Utility 8 | 2 2 . 2 . 1 . . 1 Device 3 | . 1 . 1 . . . . 1 Storage 1 | 1 . . . . . . . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . 1 . . . Protection 2 | 1 . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 3 1 12 3 2 . . 5 Energy Gun 16 | 1 1 1 7 1 1 . . 4 Energy Cannon 4 | . 2 . 2 . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon 3 | . . . 2 . . . . 1 Launcher 3 | . . . . 2 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 . . . 1 Parts Lost 24 | . . . 8 . 1 . . 15 Power 5 | . . . 3 . . . . 2 Propulsion 7 | . . . 2 . 1 . . 4 Utility . | . . . . . . . . . Weapon 12 | . . . 3 . . . . 9 Highest Loss Streak 6 | . . . 4 . 1 . . 6 Average Slot Usage (%) 91 | . 97 100 90 88 97 99 100 79 Engine 13 | . 12 12 16 16 14 14 14 11 Treads 17 | . . . . 21 24 27 28 20 Leg 5 | . 23 25 18 . . . . . Device 7 | . 4 12 10 8 7 7 7 5 Storage 7 | . 12 12 10 8 7 7 7 5 Processor 7 | . 12 12 10 8 7 7 7 6 Hackware 3 | . . . . . 5 7 7 5 Protection 2 | . 6 . 7 8 1 . . . Energy Gun 8 | . 11 12 9 12 7 7 7 6 Energy Cannon 2 | . 10 12 4 . . . . . Launcher 11 | . . . . 3 21 21 21 12 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 16 17 17 25 40 50 49 49 57 Greatest Support 90 | 20 20 20 40 80 80 80 80 90 Greatest Overweight (x) 5 | 1 5 . 2 . 3 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 4 4 3 7 8 7 8 8 8 Average Carried 4 | 1 1 2 2 4 4 5 8 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 4 Final Carried 8 | 1 2 3 2 5 5 8 8 3 Class Distribution -------------------- 46% | Hacker-Mutant 45% | Hacker-Bomber 8% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Bomber | -7/Factory Hacker-Bomber | -7/Lower Caves Hacker-Bomber | -7/Lower Caves Hacker-Bomber | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Matter Collected 1526 | 121 199 30 268 240 82 218 . 368 Remotely . | . . . . . . . . . Salvage Created 3962 | . 221 . 641 1394 628 600 . 478 Parts 176 | . 10 . 31 65 36 17 . 17 Haulers Intercepted 8 | . . . 3 4 1 . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 46 | . 3 . 9 15 3 9 . 7 Guns 13 | . 1 . 1 6 2 3 . . Cannons 14 | . 2 . 8 . . . . 4 AOE 13 | . . . . 7 . 4 . 2 Classes Destroyed 15 | . 3 . 4 3 . 3 . 2 Worker 14 | . . . 2 1 7 . . 4 Builder 6 | . 1 . . 2 2 . . 1 Hauler 8 | . . . 3 4 1 . . . Recycler 9 | . 1 . 2 4 2 . . . Mechanic 1 | . . . . . . . . 1 Operator 3 | . . . . 1 2 . . . Watcher 7 | . . . 1 4 2 . . . Swarmer 5 | . . . . 5 . . . . Grunt 22 | . 3 . 6 8 2 1 . 2 Sentry 7 | . . . 3 1 1 1 . 1 Hunter 4 | . . . . 1 . 1 . 2 Programmer 2 | . . . . . . . . 2 Thug 1 | . . . . . . 1 . . Savage 3 | . . . . . . 3 . . Butcher 1 | . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 10 | . 3 . 3 6 10 5 . 3 Combat Bots Only 5 | . 3 . 2 3 2 5 . 2 Max Kills in Single Turn 8 | . 1 . 1 3 8 2 . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Damage Taken 2808 | . 13 . 712 390 154 167 . 1372 Core 517 | . . . 103 48 30 20 . 316 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 . 100 74 91 . . 92 . Volleys Fired 155 | . 9 . 54 43 8 12 . 29 Largest 4 | . 2 . 2 2 4 4 . 4 Hottest 218 | . 110 . 116 95 158 158 . 218 Shots Fired 303 | . 18 . 90 85 30 30 . 50 Gun 149 | . 9 . 41 69 6 9 . 15 Cannon 74 | . 9 . 49 . . . . 16 Launcher 80 | . . . . 16 24 21 . 19 Special . | . . . . . . . . . Kinetic 48 | . . . 32 . . . . 16 Thermal 56 | . 18 . 33 . . . . 5 Explosive . | . . . . . . . . . Electromagnetic 199 | . . . 25 85 30 30 . 29 Robot Hit Streak 84 | . 14 . 31 20 25 43 . 84 Robot Miss Streak 2 | . 2 . 1 1 1 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 255 | . 15 . 81 69 19 23 . 48 Core Hits 152 | . 7 . 27 37 24 24 . 33 Critical Hits 3 | . . . 1 . . . . 2 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7381 | . 206 . 1453 1894 1476 1064 . 1288 Guns 2033 | . 101 . 484 884 160 202 . 202 Cannons 1406 | . 105 . 839 . . . . 462 Explosions 3942 | . . . 130 1010 1316 862 . 624 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1056 | . . . 594 . . . . 462 Thermal 1910 | . 206 . 463 325 653 73 . 190 Explosive 130 | . . . 85 . 45 . . . Electromagnetic 4285 | . . . 311 1569 778 991 . 636 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 . 1 1 1 8 Average Corruption 1 | . . . 1 . 1 1 1 6 Corruption Purged . | . . . . . . . . . Effects 24 | . . . 4 . 2 4 1 13 Message Errors 7 | . . . 1 . . 3 . 3 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 4 | . . . 1 . . . . 3 Data Loss (minor) 4 | . . . . . 1 1 1 1 Targeting Errors 3 | . . . 2 . 1 . . . Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 200 | . . . 2 36 108 14 . 40 Projectiles 37 | . . . . . . . . 37 Explosions 163 | . . . 2 36 108 14 . 3 Melee . | . . . . . . . . . Knockbacks 5 | . . . 1 . . . . 4 Impact . | . . . . . . . . . Kinetic 5 | . . . 1 . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 444 | . . . 87 105 99 16 . 137 Shots 21 | . . . 2 5 7 2 . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 447 | . 252 . 221 10 42 51 . 447 Average Temperature 96 | . 91 . 85 7 15 24 . 153 Received Heat Transfer 942 | . 12 . 462 153 24 63 . 228 Effects 3 | . . . 1 . . . . 2 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . 2 1 2 . 1 Combat Hostiles 6 | . . . . 2 1 2 . 1 Parts Fried 29 | . . . 1 11 4 9 . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 . 2 1 . . . . Heat Transferred 2780 | . 518 . 1037 400 450 100 . 275 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 20 | . . . 1 8 7 3 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Peak Influence 585 | . 110 30 212 445 487 . . 585 Initial 99 | . . 30 8 24 99 . . . Average 171 | . 30 30 93 182 270 . . 250 Maximum Alert Level 2 | . . . 1 2 2 . . 2 Low Security (%) 62 | 100 100 100 77 53 47 . . 42 Level 1 18 | . . . 22 42 18 . . 15 Level 2 18 | . . . . 3 34 . . 42 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 1 3 1 . . 3 Investigation 4 | . 1 . 1 . 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . . 3 . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 4 . 12 23 5 10 . 17 Peak Tracking Total 5 | . 2 . 3 3 3 5 . 5 Tactical Retreats 2 | . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Traps Triggered 11 | . 2 . 4 2 3 . . . Indirectly 3 | . . . . 2 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . . 1 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Disabled 26 | . . . 3 3 14 . . 6 Max in Single Turn 13 | . . . 2 1 13 . . 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . 1 Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 3 1 2 1 . 3 Terminals 5 | . . . 2 1 1 . . 1 Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 36 | . 3 . 8 3 4 1 . 17 Successful 28 | . 2 . 8 3 2 1 . 12 Failed 8 | . 1 . . . 2 . . 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . . . 4 3 1 . . 6 Fabricators 10 | . . . . . 3 . . 7 Repair Stations . | . . . . . . . . . Recycling Units 7 | . 3 . 4 . . . . . Scanalyzers 4 | . . . . . . . . 4 Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . . . 4 3 1 1 . 4 Record 5 | . . . 3 2 . . . . Part Schematic 1 | . . . . . . . . 1 Open Door 1 | . . . . . . 1 . . Garrison Index 1 | . . . . . 1 . . . Alert Level 2 | . . . 1 . . . . 1 Locate Traps 1 | . . . . 1 . . . . Disarm Traps 2 | . . . . . . . . 2 Fabricator Hacks 7 | . . . . . 1 . . 6 Build 7 | . . . . . 1 . . 6 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 4 . . . . . Recycle Component 1 | . . . 1 . . . . . Process 2 | . . . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 2 1 2 . . 3 Full Trace Events 4 | . 1 . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . . 4 Matter 612 | . . . . . . . . 612 Time 324 | . . . . . . . . 324 Total Robot Build Rating 4 | . . . . . . . . 4 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built 2 | . . . . . 2 . . . Matter 168 | . . . . . 168 . . . Time 28 | . . . . . 28 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 1 . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total Allies 4 | . . . . . . . . 4 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 24 | . . . . . . . . 24 Highest-Rated Ally 6 | . . . . . . . . 6 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Turns Passed 4472 | 77 328 184 724 538 614 900 164 943 Spaces Moved 2240 | 51 233 152 367 223 301 537 103 273 Core 18 | 16 2 . . . . . . . Treads 1383 | . . . 8 223 277 537 103 235 Legs 777 | 35 231 152 359 . . . . . Wheels . | . . . . . . . . . Hover 38 | . . . . . . . . 38 Flight 24 | . . . . . 24 . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 130 Average Speed 152 | 109 122 120 140 160 177 160 160 168 Slowest Speed 317 | 150 300 120 180 160 317 160 160 230 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 28 39 28 33 10 83 22 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 161 | . . . 48 41 36 9 . 27 Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 160 | . . . 47 41 36 9 . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total 3018 | 73 257 153 483 317 363 556 102 714 Wait 477 | 4 . . 13 29 38 5 . 388 Move 2232 | 50 232 151 366 222 300 536 102 273 Hop . | . . . . . . . . . Pick Up 58 | 10 7 1 19 9 3 2 . 7 Fast Attach . | . . . . . . . . . Attach 41 | 7 7 . 12 2 5 1 . 7 Detach 3 | . 1 . . . 2 . . . Swap 24 | . 1 1 10 8 2 . . 2 Drop 24 | 2 . . 9 4 1 . . 8 Fire 155 | . 9 . 54 43 8 12 . 29 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 386 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Discovered exit to Mines (range 12) 406 | -10/Materials | Entered Mines 414 | -10/Mines | Identified exit to Materials 414 | -10/Mines | Discovered exit to Materials (range 10) 576 | -10/Mines | Discovered exit to Materials (range 9) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1154 | -9/Materials | Lost 4 parts (1p1n2w) 1226 | -9/Materials | Identified exit to Materials 1226 | -9/Materials | Discovered exit to Materials (range 16) 1314 | -9/Materials | Entered another Materials area 1314 | -8/Materials | Evolved 2 slots: Propulsion x2 1825 | -8/Materials | Identified exit to Factory 1825 | -8/Materials | Discovered exit to Factory (range 15) 1852 | -8/Materials | Entered Factory 1852 | -7/Factory | Evolved 2 slots: Weapon x2 2013 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 2257 | -7/Factory | Local fabrication network quarantined 2336 | -7/Factory | Build established: Hacker-Bomber 2453 | -7/Factory | Identified exit to Lower Caves 2453 | -7/Factory | Discovered exit to Lower Caves (range 7) 2466 | -7/Factory | Entered Lower Caves 2505 | -7/Lower Caves | Attacked by a faux Warlord 2655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2830 | -7/Lower Caves | Learned Factory stockpile data 2833 | -7/Lower Caves | Encountered a Warlord checkpoint 3136 | -7/Lower Caves | Learned Factory stockpile data 3210 | -7/Lower Caves | Learned Factory machine intel 3235 | -7/Lower Caves | Found Prototype Device 3348 | -7/Lower Caves | Identified exit to Lower Caves 3348 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 3366 | -7/Lower Caves | Entered another Lower Caves area 3523 | -7/Lower Caves | Identified exit to Factory 3523 | -7/Lower Caves | Discovered exit to Factory (range 4) 3530 | -7/Lower Caves | Entered Factory 3530 | -6/Factory | Evolved 2 slots: Utility x2 3531 | -6/Factory | Identified Heart of Steel 3532 | -6/Factory | Loaded intel: 269 machine locations 3693 | -6/Factory | Fabricated K-01 Serf (x1) 3793 | -6/Factory | Fabricated K-01 Serf (x1) 3874 | -6/Factory | Fabricated K-01 Serf (x1) 3930 | -6/Factory | Local fabrication network quarantined 3955 | -6/Factory | Fabricated K-01 Serf (x1) 4230 | -6/Factory | First assault squad dispatched 4231 | -6/Factory | Lost 5 parts (1n4w) 4381 | -6/Factory | Lost 3 parts (1n2w) 4473 | -6/Factory | Self-destructed Last Messages --------------- 04461_ Penetrated by Slug. 04462_ K-01 Serf collects debris. 04463_ Gatling Laser destroyed. 04463_ K-01 Serf collects debris. 04464_ Penetrated by Slug. 04465_ K-01 Serf collects debris. 04465_ Gauss Cannon destroyed. 04466_ Penetrated by Slug. 04468_ Plasma Rifle destroyed. 04468_ Dropped Med. Storage Unit. 04469_ K-01 Serf collects debris. 04469_ Critical hit. 04469_ Imp. Medium Treads destroyed. 04469_ Discarded System Shield. 04469_ Penetrated by Slug. 04470_ Dropped Imp. Gravmag System. 04471_ Penetrated by Slug. 04471_ Slug penetrates H-66 Slayer. 04472_ Penetrated by Slug. 04473_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? #?????????? | | ?????????????????????????????????? #####?????? | | ??????????????????????????""?????? ???? | | ??????????????????????????"T?????? ???? | | ??????????????????????????""?????? #??? | | ?????????????????????????????????# ???? | | ????????????????????????????"""??# ???? | | ????????????????????????????"""??# ????? | | ????????????????????????"""??# ??????? | | #????????????????????????????# ????????? | | ##???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | #?????? ############# #?????????? | | #?????? + #?????????? | | #?????? ####k h #######+###?????????? | | #???????????????????# h #???????????????????? | | #??????????????????## p #??"""""""""????????? | | #??????????????????# # #???????????????????? | | #??????????????????# # #??"""""""""????????? | | #??????????????????# # ???????????????????? | | #??????###?????????##=#####?"""""""""????????? | | #??????# #??????????#@#??????????????????????? | | #??????# #??????????# #?????"""""""""????????? | | #????### ##?????????# #??????????????????????? | | #????# #?????????# #?????"""""""""????????? | | ###### ####?????##g##?????????????????????? | | # ####### #???????"""T"""???????? | | # % / k#?????????????????????? | | # " ##### #?????????????????????? | | #|= " ######+#####??????????????????? | | #= ! ## #??????????????????? | | !# ## """ #??????????????????? | | /% ## """ """ #??????????????????? | | %#%= + "S """ #??????????????????? | | # ## """ """ #??????"""?"""?????? | | #" ## "" #??????"""?"""?????? | | # ## #??????"""?"""?????? | | + ## #??????????????????? | | ###"" % ###+########??????"""?"""?????? | | #?????????????????"""?"""?????? | | ######## #"""" #?????????????????"""?"""?????? | | #??????# ##### #?????????????????????????????? | | #+#+#??????# #???? #?????"""?????????????????????? | | ??? """????# #????[ ?????"""?????????????????????? | | ??? "Y"????# #???? ????"""?????????????????????? | | ??? ???????# #???? !#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. EM Pulse Gun | -6/Factory | Scanalyzed Imp. Cryofiber Web | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear My Command Is Your Wish Significant Disruption Challenges ------------ None Game ------ Seed NodeThiefPlating Manual? 0 Play Time 00:35:05 Cumulative 7.1 hours Start 2021.02.10 @ 22:42:40 End 2021.02.10 @ 23:18:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ab44c1-a466-4909-bf51-a9ba1cefb3d9