Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.09 @ 20:21:55 Player: Lyra Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (97) 485 Value Destroyed (3961) 3961 Prototype IDs (65) 1300 Alien Tech Used (4) 800 Bonus (2515) 2515 TOTAL SCORE: 17961 Bonus ------- High Alert Combat Kills 605 Follower Combat Kills 1010 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 924/1600 Matter 270/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Generic] Advanced Reaction Control System Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Makeshift System Shield Core Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Weight Redist. System Long-range Terrain Scanner Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Experimental Reaction Control System Centrium Heavy Armor Plating Improved System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Quantum Reactor Compact Battery Advanced Matter Compressor Enhanced Optical Array Microactuators Advanced Transmission Jammer Advanced Phase Shifter Antimissile System Hacking Suite Core Cannon Smartbomb Launcher Force Lance CR-A16's Behemoth Slayer [Rating: 181] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Gravmag Array Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Makeshift Sword Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Guided EMP Blaster Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 . 1 . . . . 1 . . . . . 2 . 1 1 . Utility 9 | . . . . . 2 1 1 . . . . 1 . . . . 2 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | . 8 . . 1 7 16 29 1 3 1 3 18 2 . 6 2 13 30 13 35 34 . Power 23 | . 1 . . . 2 3 3 . . . . 1 . . 1 . 4 4 . 1 3 . Engine 6 | . 1 . . . 1 1 2 . . . . 1 . . . . . . . . . . Core 7 | . . . . . 1 2 1 . . . . . . . . . 2 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . 1 . 2 3 . 1 3 . Propulsion 54 | . 4 . . . 2 3 6 . . . . 4 1 . . 1 3 10 3 9 8 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . 5 . . . . 4 1 . . 1 1 1 . . . . Flight 39 | . 2 . . . 2 3 1 . . . . . . . . . 2 9 3 9 8 . Utility 101 | . . . . . 2 9 15 1 . . 3 8 . . 4 1 5 14 10 14 15 . Device 56 | . . . . . . 2 9 1 . . 3 6 . . 2 1 3 8 5 10 6 . Storage 12 | . . . . . 1 1 1 . . . . 1 . . 1 . . 3 1 1 2 . Processor 16 | . . . . . . 4 2 . . . . . . . . . 2 . 2 2 4 . Hackware 5 | . . . . . . 1 . . . . . 1 . . . . . . . 1 2 . Protection 11 | . . . . . 1 1 3 . . . . . . . 1 . . 3 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 44 | . 3 . . 1 1 1 5 . 3 1 . 5 1 . 1 . 1 2 . 11 8 . Energy Gun 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 5 | . . . . . . . 1 . . . . 2 . . . . . . . 1 1 . Ballistic Gun 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . 1 . . 1 1 . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 1 1 2 . 1 . . . . . . . . . . 4 1 . Piercing Weapon 14 | . . . . . . . . . . 1 . 2 . . 1 . 1 . . 6 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . 2 2 . . . . . . . 4 1 . 5 2 4 4 . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . 5 . . . . . . . . . 4 . . . Parts Lost 49 | . . . . . . 1 . . . . 1 3 2 . . 10 7 2 1 4 18 . Power 7 | . . . . . . . . . . . . . . . . 1 1 2 . 1 2 . Propulsion 18 | . . . . . . 1 . . . . . . . . . 5 4 . . 2 6 . Utility 21 | . . . . . . . . . . . . 3 1 . . 4 2 . 1 1 9 . Weapon 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Highest Loss Streak 16 | . . . . . . 1 . . . . 1 1 1 . . 9 3 1 1 4 16 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 82 71 71 71 68 78 86 86 85 86 85 81 90 82 86 81 48 75 88 79 72 . Engine 4 | . 14 14 14 14 5 10 9 6 6 6 6 5 5 5 5 4 . . . . . . Core 2 | . . . . . 3 . 2 6 6 6 6 5 5 5 3 . 5 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 . 4 9 7 7 . Hover 12 | . . . . . . 6 18 20 20 20 20 23 35 35 35 32 8 3 . . . . Flight 11 | . 4 28 28 28 36 19 4 . . . . . . . . . 4 20 38 27 21 . Device 12 | . . . . . . 3 15 13 13 13 13 16 14 11 13 14 3 16 14 14 10 . Storage 5 | . 11 . . . 5 3 5 6 6 6 6 5 5 5 5 5 5 4 4 4 3 . Processor 11 | . . . . . . 17 9 13 13 13 13 11 11 11 11 11 14 14 13 14 13 . Hackware 1 | . . . . . . 7 1 . . . . . . . . . . . . . 6 . Protection 3 | . . . . . 4 1 6 6 6 6 6 5 5 5 5 . . 1 4 4 3 . Ballistic Gun 1 | . 15 28 28 14 3 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 14 10 6 7 6 5 6 5 . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . 4 6 2 3 . 1 4 3 4 3 2 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 11 11 5 5 6 15 15 47 43 43 43 44 65 60 50 57 57 41 58 60 76 76 . Greatest Support 84 | 20 26 8 8 8 16 16 52 48 48 48 48 67 67 67 67 60 41 58 61 76 84 . Greatest Overweight (x) 4 | . . . . . . 1 4 . . . . 1 1 . . 1 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 5 5 5 8 8 8 8 8 8 8 15 15 15 15 15 15 15 10 15 15 . Average Capacity 10 | . 7 5 5 5 6 6 7 8 8 8 8 10 15 15 15 15 15 13 8 13 14 . Most Carried 15 | . 6 5 5 5 8 8 8 8 8 8 8 15 15 13 14 14 15 15 10 15 15 . Average Carried 9 | . 2 5 5 5 5 6 7 8 7 8 8 8 13 13 13 12 12 13 8 13 13 . Final Capacity 15 | 8 5 5 5 5 8 8 8 8 8 8 8 15 15 15 15 15 15 8 10 15 5 5 Final Carried 15 | 6 5 5 5 5 8 8 8 8 8 8 8 15 13 13 14 12 13 8 10 15 5 5 Class Distribution -------------------- 47% | Mutant 13% | Scavenger-Sprinter 10% | Sprinter 7% | Scavenger-Mutant 6% | Scout 5% | Hacker-Sprinter 4% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Scout | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Matter Collected 3373 | 174 29 14 . 18 139 19 326 167 75 . 40 205 50 35 298 26 136 690 170 420 342 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4893 | . 130 . . . 85 73 346 49 109 . 123 780 . . 298 26 651 444 171 1276 332 . Parts 255 | . 12 . . . 7 7 20 3 6 . 7 46 . . 5 . 28 21 8 64 21 . Haulers Intercepted 7 | . . . . . . 1 1 . . . . 1 . . . . . . 1 3 . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 3 4 . 9 . 1 5 2 . . . . . . . Prevented 6 | . . . . . . . . . 2 . 3 . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Combat Hostiles Destroyed 72 | . 5 . . . . . 6 1 4 . 2 12 . . . 1 11 8 . 16 6 . Melee 51 | . . . . . . . 6 1 1 . 2 5 . . . 1 11 8 . 14 2 . Guns 5 | . 5 . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . . 3 . . 5 . . . . . . . . 3 . Classes Destroyed 14 | . 2 . . . 2 1 4 . . . 1 1 . . . . . . . 2 1 . Worker 5 | . . . . . . . 1 . . . . 2 . . . . . . . 2 . . Builder 4 | . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 7 | . . . . . . 1 1 . . . . 1 . . . . . . 1 3 . . Recycler 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . Swarmer 42 | . 3 . . . . . 4 . 4 . . 10 . . . 1 4 4 . 9 3 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 14 | . 2 . . . . . . . . . . 2 . . . . 6 4 . . . . Sentry 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Programmer 8 | . . . . . . . 2 1 . . 1 . . . . . 1 . . 3 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Best Kill Streak 7 | . 3 . . . 2 1 3 1 4 . 1 7 . . . 1 6 4 1 6 3 . Combat Bots Only 5 | . 3 . . . . . 3 1 4 . 1 5 . . . 1 3 4 . 4 3 . Max Kills in Single Turn 3 | . 1 . . . 1 1 1 1 1 . 1 3 . . . 1 1 1 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . . 2 . . . . . . . . 3 . Melee 1 | . . . . . . . 1 1 1 . 1 1 . . . 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Damage Taken 8439 | . 96 . . . 26 164 371 47 111 . 251 505 340 . . 750 610 292 274 1856 2746 . Core 1718 | . 45 . . . . 73 83 . 21 . 15 69 55 . . 187 213 136 20 142 659 . Absorbed by Shields 570 | . . . . . . . 20 . . . . 62 110 . . 137 156 9 . 76 . . Regen/Repaired (Parts) 257 | . . . . . . . . . . 257 . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 82 100 89 . . . . 86 . . . . 62 81 . 88 90 . . Volleys Fired 32 | . 14 . . . . . . . 3 . . 9 3 . . . . . . . 3 . Largest 2 | . 2 . . . . . . . 1 . . 1 1 . . . . . . . 1 . Hottest 300 | . 60 . . . . . . . 50 . . 90 50 . . . . . . . 300 . Shots Fired 40 | . 22 . . . . . . . 3 . . 9 3 . . . . . . . 3 . Gun 22 | . 22 . . . . . . . . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Launcher 16 | . . . . . . . . . 3 . . 8 3 . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 14 . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Explosive 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Electromagnetic 22 | . 8 . . . . . . . 3 . . 8 3 . . . . . . . . . Robot Hit Streak 7 | . 7 . . . . . . . . . . . . . . . . . . . 7 . Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 204 | . 16 . . . 3 6 17 1 1 . 12 18 . . 6 2 29 27 3 55 8 . Core Hits 126 | . 8 . . . 2 1 9 1 5 . 4 25 2 . 5 1 15 12 3 23 10 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . . . . . . . 2 . . . . 3 1 . 4 1 . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impale 10 | . . . . . . . . . . . . 2 . . . . 3 1 . 3 1 . Melee Attacks 303 | . . . . . 3 12 23 1 1 2 13 20 1 . 6 2 34 30 14 92 49 . Impact 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Slashing 84 | . . . . . 3 12 22 1 . 1 6 . . . . . . . . 32 7 . Piercing 217 | . . . . . . . . . . 1 7 20 1 . 6 2 34 30 14 60 42 . Sneak Attacks 30 | . . . . . 2 3 6 . . . . 7 . . . . 1 2 1 8 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Follow-up Attacks 5 | . . . . . . . . . . . 2 . . . . . . . . 1 2 . Damage Inflicted 11670 | . 138 . . . 229 382 920 48 209 . 502 1692 63 . 499 76 1160 1120 271 3595 766 . Guns 138 | . 138 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1346 | . . . . . . . . . 167 . . 611 63 . . . . . . . 505 . Melee 10186 | . . . . . 229 382 920 48 42 . 502 1081 . . 499 76 1160 1120 271 3595 261 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . 89 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 505 | . . . . . . . . . . . . . . . . . . . . . 505 . Electromagnetic 890 | . 49 . . . . . . . 167 . . 611 63 . . . . . . . . . Impact 42 | . . . . . . . . . 42 . . . . . . . . . . . . . Slashing 3220 | . . . . . 229 382 920 48 . . 250 . . . . . . . . 1391 . . Piercing 6924 | . . . . . . . . . . . 252 1081 . . 499 76 1160 1120 271 2204 261 . Highest Corruption 8 | . . . . . . . 2 2 7 7 . . . . . . 2 . 4 8 8 . Average Corruption 2 | . . . . . . . 1 2 6 7 . . . . . . 1 . 4 3 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 42 | . . . . . . . . . . . . . . . . . . . . 42 . . Effects 37 | . . . . . . . 9 2 2 1 . . . . . . . . 1 9 13 . Message Errors 8 | . . . . . . . 1 . . 1 . . . . . . . . . 3 3 . Matter Fused 20 | . . . . . . . 7 1 1 . . . . . . . . . 1 4 6 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1212 | . . . . . 68 122 152 . . . . 310 . . 56 . 98 46 . 329 31 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 37 | . . . . . . . . . . . . 6 . . . . . . . . 31 . Melee 1175 | . . . . . 68 122 152 . . . . 304 . . 56 . 98 46 . 329 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . . 12 . . 13 . . . . . . . . 42 . Shots 4 | . . . . . . . . . 1 . . 2 . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 76 . . . 1 10 7 . 60 . 1 112 452 233 339 352 . 232 29 357 202 . Average Temperature 109 | . 36 . . . 1 10 4 . 31 . 1 51 148 84 107 126 . 64 18 120 112 . Received Heat Transfer 1018 | . 36 . . . 18 81 66 . . . 63 45 124 . . 17 178 102 66 123 99 . Effects 10 | . . . . . . . . . . . . . 4 . 3 2 . . . 1 . . Shutdowns 5 | . . . . . . . . . . . . . 2 . 1 1 . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 . 1 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Peak Influence 1525 | . 142 61 . . 63 276 301 . . . . 512 . . . . 588 405 621 1325 1525 . Initial 828 | . . 46 . . . 24 116 . . . . 26 . . . . 35 185 108 303 695 828 Average 364 | . 59 58 . . 24 124 149 . . . . 271 . . . . 229 260 308 704 1042 . Maximum Alert Level 4 | . . . . . . 1 1 . . . . 2 . . . . 2 2 2 4 4 . Low Security (%) 40 | . 100 100 . 100 100 79 77 . . . . 32 . . . . 36 16 43 . . . Level 1 28 | . . . . . . 20 22 . . . . 37 . . . . 52 75 28 17 . . Level 2 14 | . . . . . . . . . . . . 30 . . . . 10 8 27 37 6 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . 36 53 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 7 39 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 1 3 5 . . . . 4 . . . . 5 2 3 4 6 . Investigation 13 | . 1 . . . . 1 4 . . . . 2 . . . . 1 1 2 1 . . Extermination 5 | . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 . Reinforcement 12 | . . . . . 1 2 . . . . . 2 . . . . 1 . . 1 5 . Assault 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . 1 . . . . . . . 1 2 . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Distress Signals 16 | . 1 . . . . . 1 . . . . 1 . . . 4 . . . 9 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 7 7 . . 5 17 32 1 4 . 6 37 18 . . 18 23 12 28 72 76 . Peak Tracking Total 18 | . 5 13 . . 3 4 11 1 4 . 3 11 6 . . 8 8 5 14 18 17 . Tactical Retreats 65 | . . 1 . . . 5 6 . . . . 8 8 . . 4 2 1 5 12 13 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Traps Triggered 14 | . 3 . . . . . 1 . . . . 2 . . . 2 . 1 2 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 . . . 1 . . . 1 . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Disabled 9 | . . . . . . . . . . . . . . . . . 1 1 4 . 3 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Accessed 43 | . 2 . 1 . 1 7 11 1 . . . 5 . 1 7 . 1 1 2 2 1 . Terminals 13 | . 2 . . . 1 1 7 . . . . . . . . . . 1 1 . . . Fabricators 8 | . . . . . . 2 3 . . . . 2 . . . . . . . 1 . . Repair Stations 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . . . 1 . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Total Hacks 103 | . 8 . 1 . 2 12 21 1 . . . 18 . 1 24 . 3 2 3 5 2 . Successful 60 | . 2 . 1 . 1 10 10 1 . . . 8 . 1 24 . . 1 1 . . . Failed 43 | . 6 . . . 1 2 11 . . . . 10 . . . . 3 1 2 5 2 . Catastrophic 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 8 . . . 2 6 10 . . . . 12 . . . . 6 10 28 21 17 . Terminals 32 | . 8 . . . 2 5 14 . . . . . . . . . . 2 1 . . . Fabricators 18 | . . . . . . 2 6 . . . . 7 . . . . . . . 3 . . Repair Stations 6 | . . . . . . 1 1 . . . . 4 . . . . . . . . . . Recycling Units 7 | . . . . . . 2 . . . . . 3 . . . . . . . . 2 . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . . . . . . . . 3 . 2 2 . . Terminal Hacks 37 | . 2 . 1 . 1 2 3 1 . . . . . 1 24 . . 1 1 . . . Record 14 | . . . 1 . . . . . . . . . . . 12 . . . 1 . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 2 . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Refit 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . Report Inventory 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . 3 4 . . . . . . . . . . . . . . . Terminals 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 1 3 10 . . . . 5 . . . . 1 1 1 2 1 . Full Trace Events 8 | . . . . . . 1 2 . . . . 2 . . . . 1 . 1 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . . . . . 1 . . 16 . 9 . . 4 . . . 33 8 . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total Allies 30 | . . . . . . . . . . 4 . . . . . . 3 6 2 9 6 . Largest Group 6 | . . . . . . . . . . 4 4 . . . . . 3 6 5 5 4 . Highest-Rated Group 781 | . . . . . . . . . . 162 162 . . . . . 117 442 394 781 540 . Highest-Rated Ally 269 | . . . . . . . . . . 41 41 . . . . . 39 103 103 269 269 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . 1 3 . 4 5 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Experimental 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . DROP 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . Ally Attacks 86 | . . . . . . . . . . . 18 . . . . . 18 . 1 32 17 . Total Damage 4577 | . . . . . . . . . . . 386 . . . . . 387 . . 2095 1709 . Kills 24 | . . . . . . . . . . . 1 . . . . . 5 . . 7 11 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Traps 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Items 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Machines 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 15 | . . . . . . . . . . . . 2 . . . . 1 1 8 2 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 4 | . . . . . . . . . . . . 1 . . . . . . 2 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Turns Passed 7353 | . 260 34 69 58 85 357 992 102 113 773 377 612 249 206 110 182 434 613 388 790 549 . Spaces Moved 12557 | 1 284 86 187 152 189 807 1646 206 199 1215 386 1139 476 282 170 385 363 603 1176 1489 1116 . Core 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Wheels 188 | . 188 . . . . . . . . . . . . . . . . . . . . . Hover 6558 | . . . . . . 7 1452 206 199 1215 386 1139 476 282 170 385 363 278 . . . . Flight 5804 | . 94 86 187 152 189 800 194 . . . . . . . . . . 325 1176 1489 1112 . Fastest Speed 16 | 120 37 37 37 37 31 31 32 48 48 48 48 34 26 30 30 30 46 19 19 16 22 . Average Speed 39 | 120 72 37 37 37 31 35 52 48 48 48 48 44 33 30 30 33 85 43 19 23 26 . Slowest Speed 360 | 120 120 37 37 37 31 117 360 48 48 48 48 102 100 30 30 106 111 111 19 28 111 . Overloaded Moves 177 | . . . . . . . 13 . . . . . 21 . . . . . . . 143 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . 4 . 4 1 . . . . . . . . . . 1 8 5 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 43 | 2 70 22 57 40 22 28 47 46 34 90 56 29 52 48 62 63 9 12 90 42 39 . Regions Visited 22 Branch Regions 13 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 15 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 15 | . . 1 . 1 . . . 2 5 2 2 . . 2 . . . . . . . . Spaces Dug 87 | . . . . . . 3 3 . . . . 1 1 . . . . 1 7 31 40 . Terrain Destroyed 108 | . . . . . . 3 3 . . . . 1 1 . . . . 1 7 31 61 . Melee 74 | . . . . . . 3 3 . . . . . 1 . . . . 1 7 31 28 . Projectile 13 | . . . . . . . . . . . . 1 . . . . . . . . 12 . AOE 21 | . . . . . . . . . . . . . . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total 14488 | . 318 87 186 149 211 864 1756 207 212 1402 562 1205 559 402 218 436 428 916 1314 1772 1284 . Wait 1051 | . . 2 . . 3 . 5 . 1 185 164 1 77 121 29 24 6 220 79 88 46 . Move 12480 | . 283 85 186 143 188 798 1643 205 198 1214 385 1138 475 281 169 384 362 600 1160 1478 1105 . Hop 27 | . . . . 4 . 4 1 . . . . . . . . . . 1 7 5 5 . Pick Up 119 | . 4 . . . 7 13 21 . 3 . . 12 . . 4 . 4 15 6 12 18 . Fast Attach 93 | . 5 . . 1 1 9 11 . . 1 . 5 . . 3 . 8 19 6 11 13 . Attach 75 | . 2 . . . 4 3 5 . 3 . . 10 2 . 3 2 5 7 1 12 16 . Detach 27 | . 1 . . . 1 2 . . . . . 4 1 . . 1 2 3 1 8 3 . Swap 56 | . 1 . . . 2 4 13 1 . . 3 3 . . 1 1 . 4 6 12 5 . Drop 153 | . 8 . . 1 2 19 35 . 3 1 . 3 . . 3 . . 17 15 18 28 . Fire 32 | . 14 . . . . . . . 3 . . 9 3 . . . . . . . 3 . Melee 287 | . . . . . 3 12 22 1 1 1 10 20 1 . 6 2 34 30 14 88 42 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 81 | . . . . . . . . . . . . . . . . 22 . . 19 40 . . Rewire 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Mines 74 | -10/Materials | Discovered new exit (range 5) 190 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered Mines 265 | -10/Mines | Assembled infested the area 284 | -10/Mines | Discovered new exit (range 9) 286 | -10/Mines | Learned location of 1 exit from Materials 293 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 293 | -10/Mines | Discovered new exit (range 5) 295 | -10/Mines | Entered Exiles 304 | -10/Exiles | Met 8R-AWN 305 | -10/Exiles | Build established: Mutant 311 | -10/Exiles | Met EX-HEX 325 | -10/Exiles | Met EX-DEC 328 | -10/Exiles | Learned location of Zion (-6) 360 | -10/Exiles | Discovered new exit (range 12) 364 | -10/Exiles | Entered Mines 366 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 396 | -9/Mines | Met a Derelict bent on vengeance 421 | -9/Mines | Discovered new exit (range 3) 422 | -9/Mines | Entered Materials 422 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 423 | -8/Materials | Identified exit to Storage 424 | -8/Materials | Identified exit to Factory 507 | -8/Materials | Entered Factory 507 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 743 | -7/Factory | Identified exit to Factory 864 | -7/Factory | Entered another Factory area 864 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -6/Factory | Noticed a derelict Sapper rigging charges 1675 | -6/Factory | Discovered new exit (range 16) 1685 | -6/Factory | Identified exit to Factory 1695 | -6/Factory | Identified exit to Lower Caves 1713 | -6/Factory | Spotted B-75 Beast 1856 | -6/Factory | Entered Lower Caves 1953 | -6/Lower Caves | Discovered new exit (range 12) 1958 | -6/Lower Caves | Identified exit to Lower Caves 1958 | -6/Lower Caves | Entered another Lower Caves area 1996 | -6/Lower Caves | Encountered a Warlord checkpoint 2054 | -6/Lower Caves | Discovered new exit (range 14) 2060 | -6/Lower Caves | Identified exit to Zion 2071 | -6/Lower Caves | Entered Zion 2095 | -6/Zion | System corruption cleaned by Quarantine Array 2120 | -6/Zion | Discovered new exit (range 14) 2172 | -6/Zion | Received a visual enhancement algorithm 2191 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2306 | -6/Zion | Found CR-A16's Pointy Stick 2438 | -6/Zion | Visited the Megawrench Repair Shop 2534 | -6/Zion | Megawrench repaired 9 parts 2580 | -6/Zion | Imprinted 2582 | -6/Zion | Declared Zion's savior 2811 | -6/Zion | Identified exit to Proximity Caves 2844 | -6/Zion | Entered Proximity Caves 2844 | -5/Proximity Caves | Accompanied by 4 allies 2847 | -5/Proximity Caves | Spotted B-75 Beast 2892 | -5/Proximity Caves | Allies destroyed B-75 Beast 2898 | -5/Proximity Caves | Learned Factory interactive machine intel 3192 | -5/Proximity Caves | Discovered exit to Factory (range 10) 3221 | -5/Proximity Caves | Entered Factory 3221 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -5/Factory | Identified exit to Upper Caves 3223 | -5/Factory | Loaded intel: 51 interactive machine locations 3494 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 3661 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 3675 | -5/Factory | Fabricated Imp. Linear Gravjet? 3821 | -5/Factory | Search patrols dispatched 3833 | -5/Factory | Entered Upper Caves 3849 | -5/Upper Caves | Identified exit to Upper Caves 3851 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4065 | -5/Upper Caves | Learned 8 Factory zone layouts 4082 | -5/Upper Caves | Entered another Upper Caves area 4285 | -5/Upper Caves | Discovered new exit (range 9) 4287 | -5/Upper Caves | Identified exit to Zhirov 4288 | -5/Upper Caves | Entered Zhirov 4288 | -5/Zhirov | Discovered new exit (range 3) 4294 | -5/Zhirov | Met Zhirov 4302 | -5/Zhirov | Learned location of Quarantine (-3) 4302 | -5/Zhirov | Learned location of Testing (-2) 4302 | -5/Zhirov | Learned location of Command (-1) 4305 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4312 | -5/Zhirov | Found Alien Artifact 4313 | -5/Zhirov | Identified Integrated Reactor 4313 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4334 | -5/Zhirov | Build established: Sprinter 4386 | -5/Zhirov | Found Alien Artifact 4397 | -5/Zhirov | Identified exit to Proximity Caves 4398 | -5/Zhirov | Entered Proximity Caves 4398 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4398 | -4/Proximity Caves | Warped through subspace 4414 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4569 | -4/Proximity Caves | Discovered new exit (range 15) 4579 | -4/Proximity Caves | Identified exit to Factory 4580 | -4/Proximity Caves | Entered Factory 4580 | -4/Factory | Evolved 2 slots: Utility x2 4581 | -4/Factory | Identified exit to Research 4600 | -4/Factory | Lost 9 parts (1p5n3u) 4865 | -4/Factory | Lost 3 parts (2n1u) 4909 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 4910 | -4/Factory | Zion Fire squad teleported in 4923 | -4/Factory | Garrison activated, responded to threat 5005 | -4/Factory | Discovered exit to Research (range 7) 5014 | -4/Factory | Entered Research 5014 | -3/Research | Evolved 2 slots: Propulsion x2 5015 | -3/Research | Identified exit to Armory 5032 | -3/Research | Build established: Scavenger-Mutant 5195 | -3/Research | Spotted B-86 Titan 5321 | -3/Research | Found Prototype Protection 5321 | -3/Research | Identified Centrium Heavy Armor Plating 5332 | -3/Research | Retrieved Zion intel report: Active Terminals 5333 | -3/Research | Zion Infowar Resupply teleported in 5361 | -3/Research | Zion Light squad teleported in 5510 | -3/Research | Discovered new exit (range 8) 5518 | -3/Research | Discovered new exit (range 23) 5535 | -3/Research | Zion Heavy squad teleported in 5561 | -3/Research | Build established: Scavenger-Sprinter 5627 | -3/Research | Entered Quarantine 5627 | -3/Quarantine | Accompanied by 3 allies 5632 | -3/Quarantine | Found Alien Artifact 5632 | -3/Quarantine | Identified Phase Redirector 5641 | -3/Quarantine | Retrieved Zion intel report: Main Access 5641 | -3/Quarantine | Identified exit to Research 5667 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 5707 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 5757 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 5758 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 5802 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 5832 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 5846 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 5870 | -3/Quarantine | Found Alien Energy Cannon 5878 | -3/Quarantine | Found Antimissile System 6015 | -3/Quarantine | Entered Research 6015 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6016 | -2/Research | Discovered new exit (range 23) 6251 | -2/Research | Found Prototype Slashing Weapon 6254 | -2/Research | Identified Centrium Greatsword 6265 | -2/Research | Search patrols dispatched 6335 | -2/Research | Found Prototype Processor 6335 | -2/Research | Identified Exp. Target Analyzer 6361 | -2/Research | Zion Experimental squad teleported in 6365 | -2/Research | Zion Experimental squad teleported in 6373 | -2/Research | Spotted B-90 Cyclops 6412 | -2/Research | Spotted B-90 Cyclops 6418 | -2/Research | Zion Hacker squad teleported in 6440 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 6443 | -2/Research | Destroyed B-90 Cyclops 6502 | -2/Research | Spotted B-90 Cyclops 6511 | -2/Research | Destroyed B-90 Cyclops 6564 | -2/Research | First assault squad dispatched 6633 | -2/Research | Retrieved Zion intel report: Unaware Schematics 6634 | -2/Research | Zion Hacker squad teleported in 6634 | -2/Research | Build established: Scout 6670 | -2/Research | Retrieved Zion intel report: Prototype Schematics 6674 | -2/Research | Identified Core Cannon 6750 | -2/Research | Lost 4 parts (1p2n1u) 6805 | -2/Research | Entered Access 6805 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6809 | -1/Access | Zion Infowar Resupply teleported in 6814 | -1/Access | Found Prototype Processor 6814 | -1/Access | Identified Exp. Terrain Scan Processor 6871 | -1/Access | Energy Cycler disabled 6973 | -1/Access | Retrieved Zion intel report: Guard Positions 6974 | -1/Access | Spotted B-99 Colossus 6991 | -1/Access | Destroyed B-99 Colossus 6997 | -1/Access | Found Hvy. Reflective Plating 7041 | -1/Access | Zion Hacking Resupply teleported in 7098 | -1/Access | Search patrols dispatched 7122 | -1/Access | Zion Zionite Resupply teleported in 7223 | -1/Access | Spotted B-99 Colossus 7257 | -1/Access | Zion Experimental squad teleported in 7267 | -1/Access | Zion Heavy squad teleported in 7305 | -1/Access | Search patrols dispatched 7325 | -1/Access | Spotted B-99 Colossus 7325 | -1/Access | Spotted B-99 Colossus 7343 | -1/Access | Discovered new exit (range 5) 7354 | -1/Access | Entered Command 7354 | -1/Command | Self-destructed Last Messages --------------- 07346_ H-88 Terminator destroyed. 07347_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07347_ Smartbomb Launcher destroyed. 07347_ Enh. Optical Array destroyed. 07347_ Critical hit (Blast). 07347_ Penetrated by Slug. 07347_ Zio. Biocell Array destroyed. 07347_ Slug penetrates Sealed Heavy Doors. 07347_ Penetrated by Slug. 07348_ Imp. Melee Analysis Suite severed. 07349_ Dropped Lrg. Storage Unit. 07349_ Acquired 6 matter. 07349_ Penetrated by Slug. 07350_ System corrupted: Component data lost. 07350_ Acquired Adv. Reaction Control System. 07352_ Acquired Hacking Suite. LOCATION=UNKNOWN GOAL=ESCAPE 07354_ ALERT: Rogue bot within command proximity. Terminate immediately. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####+######?????????????????????? | | ?????????? @ #?????????????????????? | | ?????????? #?????????????????????? | | ?????????????###############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 55 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 94 Melee Accuracy 17 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Linear Gravjet | -6/Factory | Hacked Focal Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive System Guard | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Falx | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Diametric Drive | -3/Quarantine | Z-intel Tri-rail Accelerator | -3/Quarantine | Z-intel Cld. Plasma Rifle | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Exp. Thermal Defense Suite | -3/Quarantine | Z-intel Exp. Signal Interpreter | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Imp. Particle Accelerator | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Imp. Energy Mantle | -3/Quarantine | Z-intel Thermal Defense Suite | -3/Quarantine | Z-intel Exp. Melee Analysis Suite | -3/Quarantine | Z-intel Centrium Heavy Treads | -3/Quarantine | Z-intel Exp. Thermal Generator | -3/Quarantine | Z-intel Exp. ECM Suite | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Imp. Lightning Gun | -3/Quarantine | Z-intel Arm. Huge Wheel | -3/Quarantine | Z-intel Imp. Force Field | -3/Quarantine | Z-intel Chainsword | -3/Quarantine | Z-intel Imp. Particle Charger | -3/Quarantine | Z-intel Imp. Field Recycling Unit | -3/Quarantine | Z-intel Energy Well | -3/Quarantine | Z-intel Hyp. Mass Driver | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Reaction Control System | -3/Quarantine | Z-intel Plasma Cutter | -3/Quarantine | Z-intel Adv. Thermal Shield | -3/Quarantine | Z-intel Drone Bay | -3/Quarantine | Z-intel Point Defense Array | -3/Quarantine | Z-intel Lgt. Particle Reactor | -3/Quarantine | Z-intel Dispersion Rifle | -3/Quarantine | Z-intel Imp. Matter Compressor | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Gravity Neutralizer | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Tactical Quantum Warhead | -2/Research | Z-intel Hvy. Antimatter Reactor | -2/Research | Z-intel Exp. Energy Well | -2/Research | Z-intel Exp. Target Analyzer | -2/Research | Z-intel Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive H-77 Assassin | -2/Research | Z-intel E-15 Imp | -2/Research | Z-intel A-27 Freighter | -2/Research | Z-intel R-10 Processor | -2/Research | Z-intel Fabricated ------------ Imp. Linear Gravjet | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeSuperchargedCorpse Manual? 0 Play Time 03:45:54 Cumulative 158.7 hours Start 2022.06.09 @ 09:52:27 End 2022.06.09 @ 20:21:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 61 Adventurer 5 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 46 Gallery% 70 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 5a1a2899-244f-414e-b6c8-ce8d364f6c42