Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 20:35:56 Player: H3-RMN Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (5699) 5699 Prototype IDs (78) 1560 Alien Tech Used (10) 2000 Bonus (7911) 7911 TOTAL SCORE: 24920 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 1124 Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 1000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 264/300 Energy 93/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter > --- UTILITY (9) ------ 2N-1CE's Frost Array Advanced Target Analyzer Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Potential Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core Meta Core > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Advanced Weight Redist. System Experimental Targeting Computer Core Analyzer Centrium Medium Armor Plating Thermal Barrier Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Cooled Phase Gun Heavy Dispersion Rifle Long-range Phase Cannon Helical Railgun Perforator > --- INVENTORY -------- Improved Quantum Reactor Experimental Energy Well Experimental Energy Well Experimental Energy Well Particle Accelerator Experimental Shield Generator Transdimensional Reconstructor Potential Cannon Improved Potential Cannon Supercharged Sigix Terminator System Spiker Botcube [Rating: 193] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Perforator Launcher EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 10 . . . . 2 . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . 1 . . . . . . Utility 7 | . . . . . 6 . . . . 1 . . . . . . Weapon 4 | . . . . . . . . . . . . 2 . 2 . . Parts Attached 276 | 7 6 14 9 20 37 . 2 9 1 5 3 12 20 20 68 43 Power 22 | 1 . 3 . . 5 . . 2 . 1 . 1 2 . 5 2 Engine 3 | 1 . 2 . . . . . . . . . . . . . . Core 11 | . . 1 . . 5 . . 1 . 1 . 1 1 . 1 . Reactor 8 | . . . . . . . . 1 . . . . 1 . 4 2 Propulsion 55 | 2 1 4 2 6 10 . . 2 . 2 . 1 2 3 15 5 Treads 4 | 1 . 1 1 1 . . . . . . . . . . . . Leg 3 | . . . . . . . . 1 . . . . . . 1 1 Wheel 9 | 1 1 3 1 3 . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . 1 . 14 4 Flight 20 | . . . . 2 10 . . 1 . 2 . 1 1 3 . . Utility 114 | 2 2 1 2 8 16 . 2 5 . 2 3 6 9 6 30 20 Device 54 | 1 1 1 . 3 7 . 2 2 . 1 2 2 5 4 12 11 Storage 11 | 1 1 . 1 1 . . . 2 . . . . 1 1 2 1 Processor 16 | . . . . . 5 . . . . . . 2 1 . 5 3 Hackware 14 | . . . . 2 4 . . . . . 1 2 2 1 2 . Protection 19 | . . . 1 2 . . . 1 . 1 . . . . 9 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 6 5 6 6 . . . 1 . . 4 7 11 18 16 Energy Gun 15 | . . 1 1 3 1 . . . . . . . . 3 2 4 Energy Cannon 13 | . 2 3 1 . . . . . . . . . 2 1 2 2 Ballistic Gun 14 | 2 1 1 1 1 1 . . . . . . . . 1 2 4 Ballistic Cannon 10 | . . . . . . . . . . . . 1 3 2 4 . Launcher 7 | . . 1 . . . . . . . . . . . 1 2 3 Special Weapon 11 | . . . . . 1 . . . . . . 2 1 3 3 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 2 . . . 1 . . . . . 2 1 Piercing Weapon 3 | . . . . . . . . . . . . 1 1 . 1 . Special Melee Weapon 3 | . . . 1 1 . . . . . . . . . . . 1 Unidentified Prototypes 41 | . . . . . 2 . . 5 . . . . 9 3 10 12 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . Parts Lost 56 | . . 4 1 . 3 . . . . . . 4 2 2 12 28 Power 7 | . . 2 . . . . . . . . . . . . 1 4 Propulsion 19 | . . . 1 . 2 . . . . . . 2 1 1 2 10 Utility 13 | . . . . . 1 . . . . . . . 1 . 3 8 Weapon 17 | . . 2 . . . . . . . . . 2 . 1 6 6 Highest Loss Streak 11 | . . 2 1 . 1 . . . . . . 2 2 1 6 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 95 89 88 93 94 94 92 93 89 94 85 85 90 77 76 Engine 1 | . 14 8 . . . . . . . . . . . . . . Core 8 | . . 3 10 11 10 11 11 10 11 10 10 9 9 8 4 4 Treads 7 | . 14 16 10 8 . . . . . . . . . . . . Wheel 13 | . 14 12 19 23 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 20 20 Flight 5 | . . . . 1 27 29 29 29 29 27 31 27 22 19 3 . Device 7 | . 14 12 . 3 17 17 17 15 17 19 21 12 7 8 11 9 Storage 9 | . 14 12 10 11 5 5 5 5 5 5 5 4 4 4 4 4 Processor 1 | . . . . . 7 . . . . . . 3 4 3 5 9 Hackware 5 | . . . . 1 10 23 23 23 23 21 21 19 23 21 12 7 Protection 4 | . . . 9 7 . . . . . . . . . . 2 2 Energy Gun 4 | . . 7 9 3 3 . . . . . . . . 11 . 4 Energy Cannon 3 | . 14 12 9 . . . . . . . . . . . . 2 Ballistic Gun 2 | . 13 5 9 . . . . . . . . . . 3 . 3 Slashing Weapon 4 | . . . . 8 4 5 5 5 4 5 5 1 . . . . Special Melee Weapon 3 | . . . . 8 . . . . . . . . . . . . Peak Build Rating 193 | 9 11 29 33 45 95 93 93 98 98 108 112 118 150 179 190 193 Average Rating 60 | 5 9 18 31 34 78 93 92 93 97 102 111 112 122 166 157 148 On Entrance 82 | . 9 10 29 32 45 93 93 93 98 98 108 112 106 135 163 175 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 89 102 102 102 33 28 33 38 38 39 42 46 55 78 77 105 Greatest Support 84 | 20 16 20 30 30 40 39 54 39 54 45 63 57 68 69 75 84 Greatest Overweight (x) 10 | . 8 10 10 9 1 . . 1 . . . 1 1 1 1 7 Average Overweight (x) 2 | . 4 6 3 5 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 7 18 25 25 24 10 10 10 12 15 15 15 15 15 15 15 14 Most Carried 25 | 5 19 25 25 25 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 19 | 3 12 22 24 23 9 10 10 11 15 14 14 14 14 14 14 14 Final Capacity 25 | 8 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 24 | 5 19 24 24 10 10 10 10 15 15 15 15 15 15 15 15 2 Class Distribution -------------------- 49% | Mutant 8% | Hacker-Sprinter 7% | Derelict-Mutant 6% | Wizard-Sprinter 6% | Gunner 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -7/Recycling Mutant | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Hacker-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Matter Collected 6025 | 296 197 245 405 230 423 47 32 56 . . 28 96 217 629 2028 1096 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6579 | 116 254 474 149 . 189 . . 137 . . . . 217 212 2991 1840 Parts 309 | 4 17 26 6 . 16 . . 4 . . . . 4 9 141 82 Haulers Intercepted 4 | . . . . . 1 . . . . . . . . 1 1 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 12 . . . . . 4 . . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Combat Hostiles Destroyed 67 | . 2 11 2 . . . . . . . . . . 3 26 23 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 10 | . . . 1 . . . . . . . . . . 1 . 8 Cannons 41 | . . 6 1 . . . . . . . . . . 2 25 7 AOE 12 | . 1 3 . . . . . . . . . . . . . 8 Classes Destroyed 16 | 2 2 2 1 . 3 . . . . . . . 1 1 4 . Worker 4 | . . . . . . . . . . . . . 1 . 3 . Builder 11 | . 3 . . . . . . . . . . . . . 6 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . . . . . . . . 1 1 1 Recycler 7 | 1 1 . . . . . . . . . . . 1 . 3 1 Mechanic 3 | . . . . . 1 . . . . . . . 1 . 1 . Operator 4 | . . . . . 2 . . . . . . . . . . 2 Watcher 2 | . . . . . . . . . . . . . . . 1 1 Swarmer 11 | . . 4 . . . . . . . . . . . 1 1 5 Grunt 23 | . 2 . . . . . . . . . . . . . 15 6 Researcher 6 | . . . . . . . . . . . . . . . 2 4 Sentry 8 | . . . 2 . . . . . . . . . . . 2 4 Hunter 6 | . . . . . . . . . . . . . . 2 4 . Programmer 9 | . . . . . . . . . . . . . . . 3 6 S7 Guard 1 | . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . 1 . Subdweller 7 | . . 7 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 3 1 . 1 . . . . . . . 1 3 12 5 Combat Bots Only 8 | . 2 3 1 . . . . . . . . . . 3 8 5 Max Kills in Single Turn 4 | 1 2 3 1 . 1 . . . . . . . 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Hostile Shots Fired 800 | . 12 57 45 . 19 3 2 . 17 . 8 36 50 60 183 308 Missed 276 | . 1 16 18 . 15 2 1 . 11 . 3 14 33 26 66 70 Damage Taken 10949 | . 138 676 211 166 127 55 24 . 95 . 163 467 270 773 2484 5300 Core 2270 | . 34 55 34 . 25 . 24 . 35 . 10 90 47 173 185 1558 Absorbed by Shields 236 | . . . . . . . . . . . . 18 . . 70 148 Ignored by Resistances 264 | . . . . . . . . . . . . . . . 21 243 Regen/Repaired (Parts) 718 | . . . . . . . . . . 56 . . 67 . 126 469 Core Remaining (%) 85 | 100 . . . 50 . . . . 91 . 99 . 89 . . . Volleys Fired 289 | 13 13 82 7 . 4 . . . . . . 6 13 32 46 73 Largest 6 | 2 2 2 3 . 1 . . . . . . 1 1 6 1 4 Hottest 446 | 40 112 96 124 . 100 . . . . . . 61 66 446 200 263 Shots Fired 436 | 26 21 111 19 . 2 . . . . . . 6 13 38 46 154 Gun 205 | 26 10 52 14 . 1 . . . . . . . . 8 . 94 Cannon 214 | . 11 53 5 . . . . . . . . 5 13 27 45 55 Launcher 10 | . . 6 . . . . . . . . . . . . . 4 Special 7 | . . . . . 1 . . . . . . 1 . 3 1 1 Kinetic 209 | 26 10 25 7 . . . . . . . . 5 13 28 42 53 Thermal 117 | . . 9 . . 1 . . . . . . . . 7 3 97 Explosive 3 | . . . . . . . . . . . . . . . . 3 Electromagnetic 100 | . 11 77 12 . . . . . . . . . . . . . Robot Hit Streak 19 | 9 19 9 7 . . . . . . . . 8 . 9 18 18 Robot Miss Streak 9 | 1 1 3 1 . . . . . . . . . . 3 9 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 311 | 23 17 53 16 3 5 . . 4 . . . 5 3 23 49 110 Core Hits 224 | 8 6 17 7 . 3 . . 2 . . . 1 1 7 82 90 Critical Kills 46 | . . . . . . . . . . . . . . . 36 10 Critical Parts Destroyed 44 | . . . . . . . . . . . . . . . 34 10 Critical Strikes 110 | . . 1 . . . . . . . . . . . 3 72 34 Burn 5 | . . . . . . . . . . . . . . 1 . 4 Destroy 102 | . . 1 . . . . . . . . . . . . 71 30 Blast 2 | . . . . . . . . . . . . . . 2 . . Sever 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 100 | . . . 1 3 33 7 9 4 4 . 4 7 10 1 15 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . 33 7 9 4 4 . 4 7 . . 15 2 Piercing 11 | . . . . . . . . . . . . . 10 1 . . Sneak Attacks 14 | . . . 1 3 3 . . . . . . . 3 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16806 | 181 383 914 240 . 422 . . 428 . . . 260 267 875 1998 10838 Guns 2683 | 181 49 244 162 . . . . . . . . . . 97 . 1950 Cannons 3683 | . 263 458 78 . . . . . . . . 60 . 778 851 1195 Explosions 8062 | . 71 212 . . . . . . . . . . . . 97 7682 Melee 2367 | . . . . . 422 . . 428 . . . 200 267 . 1050 . Ramming 11 | . . . . . . . . . . . . . . . . 11 Kinetic 2897 | 181 49 69 98 . . . . . . . . 60 . 778 584 1078 Thermal 9604 | . 71 . . . . . . . . . . . . 97 364 9072 Explosive 677 | . . . . . . . . . . . . . . . . 677 Electromagnetic 1250 | . 263 845 142 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2100 | . . . . . 422 . . 428 . . . 200 . . 1050 . Piercing 267 | . . . . . . . . . . . . . 267 . . . Highest Corruption 27 | . . . 1 1 27 22 22 22 22 . . . . . 3 12 Average Corruption 10 | . . . 1 1 24 22 22 22 22 . . . . . 2 5 Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 84 | . . . 1 3 36 7 9 4 7 . . . . . 2 15 Message Errors 18 | . . . . . 5 1 4 2 2 . . . . . 1 3 Matter Fused 13 | . . . . 1 7 1 2 1 . . . . . . . 1 Heat Flow Errors 11 | . . . 1 . 5 . . . . . . . . . . 5 Energy Discharges 13 | . . . . 1 5 1 2 1 . . . . . . . 3 Data Loss (minor) 5 | . . . . . 2 1 . . . . . . . . 1 1 Data Loss (major) 8 | . . . . 1 4 . . . 2 . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . . Misdirections 14 | . . . . . 7 3 1 . 3 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 1818 | . 17 . . . 54 . . 108 . . . 69 128 42 255 1145 Projectiles 165 | . 17 . . . . . . . . . . . . 42 92 14 Explosions 1131 | . . . . . . . . . . . . . . . . 1131 Melee 522 | . . . . . 54 . . 108 . . . 69 128 . 163 . Knockbacks 42 | . . . . . . . . . . . . . . 5 35 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . . . . . . . . 5 33 2 Secondary 2 | . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 1281 | . . 20 . . . . . . . . . . . . . 1261 Shots 3 | . . 2 . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 124 4 285 . 230 190 48 . 231 . 32 117 107 352 . 203 Average Temperature 76 | . 55 3 127 . 72 69 27 . 102 . 30 36 51 88 . 105 Received Heat Transfer 1309 | . 78 150 72 . 18 9 . . 9 . . 100 . 36 310 527 Effects 3 | . . . 3 . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 2 . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 2 . . . . . . . . . . . . . . Parts Fried 10 | . 1 8 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . 5 . 3 Heat Transferred 3742 | . 50 . . . . . . . . . . . . 250 180 3262 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Peak Influence 1028 | 15 81 . 130 . 1028 . . . . 642 457 364 411 690 958 669 Initial 618 | . 9 . 16 . . . . . . 618 449 256 204 155 372 538 Average 345 | 7 61 . 52 . 386 . . . . 640 453 279 308 423 499 504 Maximum Alert Level 3 | . . . . . 3 . . . . 2 2 1 2 2 3 2 Low Security (%) 32 | 100 100 . 100 . 28 . . . . . . 8 . 9 14 . Level 1 23 | . . . . . 18 . . . . . . 91 88 40 24 12 Level 2 36 | . . . . . 40 . . . . 100 100 . 11 49 31 87 Level 3 7 | . . . . . 13 . . . . . . . . . 29 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . . 14 . . . . . 2 5 2 5 5 17 Investigation 14 | . . . . . 10 . . . . . . 2 . 1 . 1 Extermination 4 | . . . . . . . . . . . . . . . 2 2 Reinforcement 21 | . . . . . 3 . . . . . 2 3 1 3 3 6 Assault 4 | . . . . . . . . . . . . . 1 1 . 2 Garrison 4 | . . . . . 1 . . . . . . . . . . 3 Intercept 3 | . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . 2 . Haulers Reinforced 3 | . . . . . 2 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Distress Signals 17 | . . . . . 3 . . . 1 . . 5 1 3 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . Times Spotted 233 | . 2 18 2 . 24 2 4 . 11 . 9 21 9 26 44 61 Peak Tracking Total 14 | . 2 3 1 . 8 2 3 . 7 . 11 12 8 14 8 13 Tactical Retreats 26 | . . 4 . . 5 1 2 . 2 . . 7 . 1 2 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Traps Triggered 11 | . . . . 1 1 1 . . . . 1 2 . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . 1 1 . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Machines Disabled 36 | . . 1 . . 7 . . . . . . . 6 2 8 12 Max in Single Turn 7 | . . 1 . . 1 . . . . . . . 1 1 2 7 Garrison Access 3 | . . . . . 1 . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Machines Accessed 83 | . . 2 7 8 22 . . 4 . 2 . 8 9 2 9 10 Terminals 38 | . . . 4 . 10 . . . . 1 . 3 5 1 7 7 Fabricators 4 | . . . . . 2 . . . . . . 1 1 . . . Repair Stations 7 | . . . . . 2 . . . . 1 . . 1 . 1 2 Recycling Units 8 | . . . 3 . 3 . . . . . . 1 . 1 . . Scanalyzers 8 | . . . . . 3 . . . . . . 2 1 . 1 1 Garrison Access 4 | . . . . . 2 . . . . . . 1 1 . . . Total Hacks 307 | . . 5 20 44 59 . . 17 . 6 . 24 49 13 44 26 Successful 188 | . . 5 8 44 30 . . 17 . 4 . 10 33 5 24 8 Failed 118 | . . . 12 . 29 . . . . 2 . 14 15 8 20 18 Catastrophic 25 | . . . . . 6 . . . . . . . 4 1 8 6 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . Manual 81 | . . . 15 . 24 . . . . . . 4 16 5 10 7 Terminals 146 | . . . 11 . 26 . . . . 1 . 12 31 7 36 22 Fabricators 20 | . . . . . 8 . . . . . . 5 7 . . . Repair Stations 15 | . . . . . 4 . . . . 5 . . 2 . 1 3 Recycling Units 23 | . . . 9 . 7 . . . . . . 1 . 6 . . Scanalyzers 28 | . . . . . 9 . . . . . . 5 6 . 7 1 Garrison Access 9 | . . . . . 5 . . . . . . 1 3 . . . Terminal Hacks 116 | . . 5 . 44 6 . . 17 . 1 . 4 16 1 16 6 Record 46 | . . 4 . 36 . . . 5 . . . . . . 1 . Part Schematic 14 | . . . . . . . . 4 . . . . 6 1 2 1 Robot Analysis 11 | . . . . 7 . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . 1 . 1 . Terminal Index 4 | . . . . . 1 . . . . . . 1 1 . . 1 Alert Level 2 | . . . . . . . . . . . . . . . 1 1 Unreport Threat 8 | . . . . . 1 . . . . . . 1 . . 3 3 Locate Traps 5 | . . . . . 2 . . . . . . 1 . . 2 . Hauler Manifests 2 | . . . . . . . . . . . . . 1 . 1 . Zone Layout 8 | . . . . . 1 . . . . . . 1 3 . 3 . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . 2 . . . Fabricator Hacks 9 | . . . . . 2 . . . . . . 3 4 . . . Network Status 3 | . . . . . 1 . . . . . . 1 1 . . . Load Schematic 3 | . . . . . 1 . . . . . . 1 1 . . . Build 3 | . . . . . . . . . . . . 1 2 . . . Repair Station Hacks 7 | . . . . . 1 . . . . 3 . . 2 . 1 . Scan Component 2 | . . . . . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . . . . . 1 . . 1 . . . Refit 3 | . . . . . 1 . . . . 1 . . . . 1 . Recycling Unit Hacks 9 | . . . 4 . 3 . . . . . . . . 2 . . Report Inventory 6 | . . . 3 . 2 . . . . . . . . 1 . . Retrieve Components 3 | . . . 1 . 1 . . . . . . . . 1 . . Scanalyzer 17 | . . . . . 6 . . . . . . 1 6 . 4 . Insert Component 9 | . . . . . 3 . . . . . . 1 3 . 2 . Analyze 8 | . . . . . 3 . . . . . . . 3 . 2 . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 1 1 . . . Seal Access 3 | . . . . . 1 . . . . . . 1 1 . . . Unauthorized Hacks 27 | . . . 4 . 11 . . . . . . 1 4 2 3 2 Terminals 16 | . . . 1 . 7 . . . . . . . 3 1 3 1 Track 4 | . . . . . . . . . . . . . 2 . 1 1 Assimilate 3 | . . . . . 2 . . . . . . . . 1 . . Botnet 3 | . . . . . 1 . . . . . . . 1 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . 1 . Skim 5 | . . . 1 . 4 . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . 3 . . . . . . 1 . 1 . 1 Patch 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . 3 . . . . . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . Scrapoids 4 | . . . . . 2 . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 2 Used 1 | . . . . . . . . . . . . . . . . 1 Hacking Detections 57 | . . . 6 . 17 . . . . 2 . 6 8 2 8 8 Full Trace Events 7 | . . . 2 . 5 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 4 1 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . 1 . . 4 . . . . 9 1 9 9 Parts Built 3 | . . . . . . . . . . . . 1 2 . . . Authchips 2 | . . . . . . . . . . . . 1 1 . . . Time 197 | . . . . . . . . . . . . 106 91 . . . Total Part Build Rating 21 | . . . . . . . . . . . . 6 15 . . . Parts Repaired 2 | . . . . . . . . . . 1 . . 1 . . . Time 88 | . . . . . . . . . . 44 . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 3 . 3 . . . . . . . . 3 . . Parts Scanalyzed 6 | . . . . . 2 . . . . . . . 3 . 1 . Part Schematics Acquired 6 | . . . . . 1 . . . . . . . 3 . 2 . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 1 3 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 4 | . . . 1 3 . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 1 3 . . . . . . . . . . . . parse_system 4 | . . . 1 3 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 4 . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Total Allies 32 | . . . . . 18 . . . . . . 5 . 9 . . Largest Group 6 | . . . . . 6 . . . . . . 5 . 5 . . Highest-Rated Group 320 | . . . . . 245 . . . . . . 320 . 320 . . Highest-Rated Ally 148 | . . . . . 50 . . . . . . 64 . 148 . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 247 | . . . . . 146 . . . . . . 17 . 84 . . Total Damage 6598 | . . . . . 3914 . . . . . . 685 . 1999 . . Kills 48 | . . . . . 32 . . . . . . 5 . 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Robot Analysis Total 11 | . . . . 7 . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . 4 . . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Turns Passed 11435 | 122 288 1924 633 4805 625 107 165 77 114 55 31 231 263 324 777 894 Spaces Moved 10612 | 52 131 673 416 3027 1500 301 402 169 435 99 67 646 475 635 909 675 Core 57 | 3 . . . . . . . 1 . . . . . . . 53 Treads 3 | 3 . . . . . . . . . . . . . . . . Legs 48 | . . . . . . . . . . . . . . . . 48 Wheels 3942 | 46 131 673 416 2676 . . . . . . . . . . . . Hover 1308 | . . . . . . . . . . . . . . . 734 574 Flight 5254 | . . . . 351 1500 301 402 168 435 99 67 646 475 635 175 . Fastest Speed 5 | 50 95 150 131 39 23 23 5 23 5 20 5 5 6 20 28 43 Average Speed 83 | 100 153 187 133 156 24 23 22 23 20 21 13 21 22 29 46 80 Slowest Speed 400 | 160 200 230 230 215 106 23 23 100 23 23 20 95 94 102 131 400 Overloaded Moves 152 | . . . . . . . 9 . 57 . 27 14 39 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . 11 . . . 2 . 2 6 6 5 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 10 | . . . . . . . . . . . . . . . . 10 Exploration Rate (%) 49 | 4 13 47 80 94 38 42 67 60 80 2 68 28 59 21 82 52 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . . 1 3 . . . . 3 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 . Scrap Searched 19 | . . 8 . 7 . 2 2 . . . . . . . . . Spaces Dug 83 | . . 2 . . 21 7 6 . 3 . 4 5 12 2 12 9 Terrain Destroyed 180 | . 2 2 . . 21 7 6 . 3 . 4 7 14 10 70 34 Melee 53 | . . . . . 21 7 6 . 3 . 4 2 4 1 4 1 Projectile 43 | . . 2 . . . . . . . . . 5 10 9 3 14 AOE 38 | . 2 . . . . . . . . . . . . . 26 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Total 12560 | 97 200 1227 486 3113 1712 323 457 197 447 130 77 712 594 733 1171 884 Wait 847 | 21 30 436 22 8 63 16 43 . 9 24 . 25 58 22 31 39 Move 10525 | 51 130 672 415 3026 1477 300 401 168 430 98 62 633 463 626 898 675 Hop 34 | . . . . . 11 . . . 2 . 2 6 5 3 5 . Pick Up 130 | 5 15 16 15 23 17 . . 6 . 1 3 4 6 4 13 2 Fast Attach 166 | 7 2 1 1 8 18 . 2 9 1 2 1 3 11 11 52 37 Attach 64 | . . 6 3 7 11 . . . . 2 . 3 6 5 11 10 Detach 29 | . 1 . . 3 3 . . . . 1 . 1 4 2 9 5 Swap 53 | . 4 7 5 5 8 . . 1 . 1 2 6 3 4 7 . Drop 223 | . 5 7 17 29 33 . 2 9 1 1 3 5 15 14 54 28 Fire 289 | 13 13 82 7 . 4 . . . . . . 6 13 32 46 73 Melee 100 | . . . 1 3 33 7 9 4 4 . 4 7 10 1 15 2 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . 18 . . . . . . 13 . . 23 11 Rewire 32 | . . . . . 16 . . . . . . . . 9 7 . Trap 1 | . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 5) 411 | -10/Materials | Entered Subcaves 694 | -10/Subcaves | Disturbed a concealed Subdweller 1030 | -10/Subcaves | Visited Clippyterm 1035 | -10/Subcaves | Learned location of Deep Caves (-7) 1035 | -10/Subcaves | Learned Research security intel 1574 | -10/Subcaves | Visited 4L-MR0's lab 1596 | -10/Subcaves | Found Meta Core 1598 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1706 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1710 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1774 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1859 | -10/Subcaves | Discovered new exit (range 4) 1889 | -10/Subcaves | Build established: Gunner 2001 | -10/Subcaves | Discovered new exit (range 14) 2317 | -10/Subcaves | Discovered new exit (range 4) 2335 | -10/Subcaves | Entered Recycling 2687 | -7/Recycling | Build established: Tank 2925 | -7/Recycling | Scanned before Scraplab entrance 2955 | -7/Recycling | Entered Scraplab 2965 | -7/Recycling | Discovered new exit (range 3) 2968 | -7/Recycling | Entered Scraptown 2968 | -7/Scraptown | System corruption cleaned by C-Scrubber 3197 | -7/Scraptown | Build established: Mutant 3364 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3368 | -7/Scraptown | Learned 8 Factory zone layouts 3371 | -7/Scraptown | Learned 12 Research zone layouts 3373 | -7/Scraptown | Learned Research terminal intel 3405 | -7/Scraptown | Discovered new exit (range 5) 3656 | -7/Scraptown | Visited CPS Storage 3711 | -7/Scraptown | Visited The Evicted 3779 | -7/Scraptown | Visited Symbiants 3822 | -7/Scraptown | Visited Assassins FH 3878 | -7/Scraptown | Visited Cyclists 3963 | -7/Scraptown | Visited Cave Peace 4426 | -7/Scraptown | Visited Junk Repository 4783 | -7/Scraptown | Visited UFD Registry 4783 | -7/Scraptown | Registered with UFD as "Scrapdisc" 4836 | -7/Scraptown | Visited Supply Room 4881 | -7/Scraptown | Visited Science Testing Area 4914 | -7/Scraptown | Visited Observation Area 4963 | -7/Scraptown | Visited Curators Association 5150 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5173 | -7/Scraptown | Found DCF Scrap (31 items) 5244 | -7/Scraptown | Visited Analyses Database 5268 | -7/Scraptown | Visited Science Guys 5454 | -7/Scraptown | Visited Botcube Research 5465 | -7/Scraptown | Found Botcube 5495 | -7/Scraptown | Visited Abandonware Association 5513 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5550 | -7/Scraptown | Visited Modified Component R&D 5983 | -7/Scraptown | Entered Cyclist Reading Room 6189 | -7/Scraptown | Warned about trapping Scraptown 6591 | -7/Scraptown | Found System Spiker 6612 | -7/Scraptown | Lost 8 allies 6625 | -7/Scraptown | Discovered new exit (range 5) 6634 | -7/Scraptown | System corruption cleaned by C-Scrubber 6984 | -7/Scraptown | Guru changed UFD alias to "Fiberhacker" 7027 | -7/Scraptown | Build established: Derelict-Mutant 7773 | -7/Scraptown | Entered Factory 7773 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7810 | -5/Factory | Identified exit to Upper Caves 7820 | -5/Factory | System corruption reached 10% 7925 | -5/Factory | Scrapoid reinforcements arrived 8126 | -5/Factory | Discovered new exit (range 14) 8301 | -5/Factory | Scrapoids reinforcements arrived? 8374 | -5/Factory | Garrison activated, responded to threat 8398 | -5/Factory | Entered Upper Caves 8402 | -5/Upper Caves | Lost 4 allies 8502 | -5/Upper Caves | Discovered new exit (range 6) 8505 | -5/Upper Caves | Entered another Upper Caves area 8549 | -5/Upper Caves | Build established: Hacker-Sprinter 8625 | -5/Upper Caves | Encountered a Warlord checkpoint 8625 | -5/Upper Caves | Discovered new exit (range 7) 8668 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8670 | -5/Upper Caves | Entered Zhirov 8670 | -5/Zhirov | Discovered new exit (range 3) 8675 | -5/Zhirov | Met Zhirov 8679 | -5/Zhirov | Learned location of Quarantine (-2) 8679 | -5/Zhirov | Learned location of Testing (-3) 8679 | -5/Zhirov | Learned location of Command (-1) 8681 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8685 | -5/Zhirov | Found Alien Artifact 8685 | -5/Zhirov | Identified Integrated Dissipator 8685 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8738 | -5/Zhirov | Found Alien Artifact 8747 | -5/Zhirov | Entered Proximity Caves 8757 | -4/Proximity Caves | Spotter reported a threat 8757 | -4/Proximity Caves | Spotter reported a threat 8769 | -4/Proximity Caves | Learned Research stockpile data 8776 | -4/Proximity Caves | Spotted B-86 Titan 8796 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8810 | -4/Proximity Caves | Spotter reported a threat 8826 | -4/Proximity Caves | Spotter reported a threat 8841 | -4/Proximity Caves | Learned 4 Research zone layouts 8858 | -4/Proximity Caves | Discovered new exit (range 14) 8861 | -4/Proximity Caves | Entered Factory 8861 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8880 | -4/Factory | Identified exit to DSF 8909 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 8916 | -4/Factory | Entered DSF 8936 | -4/DSF | Additional patrols routed to DSF 8943 | -4/DSF | Discovered new exit (range 14) 8947 | -4/DSF | Entered Research 8947 | -3/Research | Evolved 2 slots: Weapon x2 8948 | -3/Research | Identified exit to Testing 8952 | -3/Research | Loaded intel: 22 terminal locations 9011 | -3/Research | Discovered new exit (range 9) 9055 | -3/Research | Fabricated Ovr. Beamcaster? 9096 | -3/Research | Scrapoids reinforcements arrived? 9100 | -3/Research | Identified Transdimensional Reconstructor 9178 | -3/Research | Entered Testing 9198 | -3/Testing | Found Prototype Hackware 9198 | -3/Testing | Identified Ghost Barrier 9244 | -3/Testing | Fabricated Adv. Quantum Shading Machine (x1) 9264 | -3/Testing | Fabricated Ovr. Beamcaster (x1) 9288 | -3/Testing | Found Prototype Energy Cannon 9288 | -3/Testing | Identified Potential Cannon 9292 | -3/Testing | Found Prototype Energy Cannon 9292 | -3/Testing | Identified Imp. Potential Cannon 9312 | -3/Testing | Found Prototype Processor 9332 | -3/Testing | Build established: Wizard-Sprinter 9344 | -3/Testing | Found Prototype Ballistic Cannon 9344 | -3/Testing | Identified Perforator 9347 | -3/Testing | Identified Exp. Targeting Computer 9365 | -3/Testing | Identified exit to Research 9365 | -3/Testing | Protovariant out of control (PX-4M91K4D0OF) 9365 | -3/Testing | Unleashed a protovariant (PX-4M91K4D0OF) 9366 | -3/Testing | Central database locked down 9421 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster? 9428 | -3/Testing | Search patrols dispatched 9438 | -3/Testing | Found Prototype Device 9441 | -3/Testing | Entered Research 9441 | -2/Research | Evolved 2 slots: Weapon x2 9471 | -2/Research | Scrapoids reinforcements arrived? 9490 | -2/Research | Identified 2N-1CE's Frost Array 9520 | -2/Research | Found Scrap Suit 9553 | -2/Research | Lost 3 allies 9589 | -2/Research | Found Prototype Launcher 9589 | -2/Research | Identified Enh. Gamma Bomb Array 9653 | -2/Research | Spotted B-90 Cyclops 9658 | -2/Research | Discovered new exit (range 16) 9665 | -2/Research | Rewired B-90 Cyclops 9674 | -2/Research | Identified exit to Access 9691 | -2/Research | First assault squad dispatched 9759 | -2/Research | Spotted B-90 Cyclops 9760 | -2/Research | Discovered new exit (range 16) 9765 | -2/Research | Entered Quarantine 9839 | -2/Quarantine | Lost 6 parts (1p1u4w) 9867 | -2/Quarantine | Found Alien Slashing Weapon 9867 | -2/Quarantine | Identified Sigix Broadsword 9988 | -2/Quarantine | Spotted Alpha 7 10013 | -2/Quarantine | Destroyed Alpha 7 10026 | -2/Quarantine | Found Alien Launcher 10031 | -2/Quarantine | Found Prototype Processor 10031 | -2/Quarantine | Identified Exp. Target Analyzer 10071 | -2/Quarantine | Scanned by Researcher 10100 | -2/Quarantine | Identified Sigix Terminator 10102 | -2/Quarantine | Found Exp. Targeting Computer 10128 | -2/Quarantine | Found Alien Artifact 10128 | -2/Quarantine | Identified Core Reset Matrix 10128 | -2/Quarantine | Used Core Reset Matrix 10132 | -2/Quarantine | Detected hypermatrix surge 10132 | -2/Quarantine | Sensed 15 artifacts in vicinity 10213 | -2/Quarantine | Found Prototype Device 10213 | -2/Quarantine | Identified Exp. Shield Generator 10228 | -2/Quarantine | Destroyed 7 combat bots 10277 | -2/Quarantine | Discovered exit to Access (range 13) 10342 | -2/Quarantine | Found Subatomic Replicator 10344 | -2/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 10354 | -2/Quarantine | Destroyed 8 combat bots 10473 | -2/Quarantine | Found Prototype Device 10473 | -2/Quarantine | Identified Thermal Barrier 10507 | -2/Quarantine | Spotted Fortress 10540 | -2/Quarantine | Discovered new exit (range 6) 10542 | -2/Quarantine | Entered Section 7 10543 | -2/Section 7 | Sensed 20 artifacts in vicinity 10707 | -2/Section 7 | Found Unknown Device 10707 | -2/Section 7 | Identified Quantum Capacitor 10728 | -2/Section 7 | Spotted S7 Guard 10756 | -2/Section 7 | Destroyed S7 Guard 10769 | -2/Section 7 | Found Prototype Protection 10769 | -2/Section 7 | Identified Hvy. Regenerative Plating 10788 | -2/Section 7 | Found Core Regenerator 10788 | -2/Section 7 | Used Core Regenerator, restored core integrity (+358) 10843 | -2/Section 7 | Scanned by Researcher 10931 | -2/Section 7 | Lost 4 parts (1p2n1w) 11053 | -2/Section 7 | Build established: Scavenger-Gunner 11062 | -2/Section 7 | Spotted S7 Guard 11156 | -2/Section 7 | Found Navigation Efficiency Matrix 11156 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 11212 | -2/Section 7 | Lost 5 parts (3n2u) 11212 | -2/Section 7 | Spotted B-90 Cyclops 11227 | -2/Section 7 | Garrison activated, responded to threat 11260 | -2/Section 7 | Spotted Alpha 7 11263 | -2/Section 7 | Spotted Alpha 7 11296 | -2/Section 7 | Lost 6 parts (3p1n1u1w) 11300 | -2/Section 7 | Found Integrated Mediator 11300 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11339 | -2/Section 7 | First assault squad dispatched 11350 | -2/Section 7 | Spotted Executioner 11372 | -2/Section 7 | Intercept squad dispatched 11379 | -2/Section 7 | Spotted Tracker 11381 | -2/Section 7 | Spotted Tracker 11390 | -2/Section 7 | System corruption reached 10% 11395 | -2/Section 7 | Core integrity fell below 50% 11397 | -2/Section 7 | Spotted Combat Programmer 11398 | -2/Section 7 | Destroyed Tracker 11400 | -2/Section 7 | Warped through subspace 11414 | -2/Section 7 | Core integrity fell below 20% 11421 | -2/Section 7 | Spotted Striker 11421 | -2/Section 7 | Spotted Striker 11431 | -2/Section 7 | Lost 11 parts (3n4u4w) 11436 | -2/Section 7 | Fired Supercharged Sigix Terminator 11436 | -2/Section 7 | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 11400_ Smartbomb Launcher destroyed. 11400_ Exp. Targeting Computer destroyed. 11400_ Warped through subspace. 11405_ Dropped Lrg. Storage Unit. 11409_ Navigation matrix triggers involuntary quantum shift. 11418_ Tracker overheating. 11422_ Navigation matrix triggers involuntary quantum shift. 11426_ Tracker heat short circuits Unknown Device. 11426_ Tracker overheating. 11432_ Slammed into Tracker. 11432_ Exp. Energy Well destroyed. 11432_ System corrupted by crushing effect (+1). 11433_ Slammed into Tracker. 11436_ EHT1QB0,ZLB D26>%%KFGX ,EXS#W#S7VBPAHYR% 11436_ Supercharged Sigix Terminator expended. 11436_ L2 Monitoring Station destroyed. 11436_ L2 Fabricator damaged. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####################?????????????????? | | ?????]?????"""""""""" """""???????????????? | | ??????????#"" " " " """"???????????????? | | ??????????# """""""???????????????? | | ####"""#### """???????????????? | | T """"???????????????? | | "" s """""??????????????? | | " @ """""?????????????? | | """""""""?????????? | | """""""""????????? | | $$ """"""""""??????[? | | $ """""""""???????? | | " " """"???????? | | " """""#?????? | | """#?????? | | !!] "#?????? | | !!& ""#?????? | | !""""""""""" "#?????? | | """""""""" #?????? | | " " " " " " #????? | | #????? | | ##????? | | "" ""#?????? | | " ""#?????? | | """" "" ""??????? | | """"""""" ""??" "???????? | | "" "??????" "???"" "???????? | | """"??????" "????? "???????? | | "" ????????? "???? ????????? | | """""???????"" ??? ??????????? | | ????????????" ??? ??????????????? | | ????????????" ???? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 80 Energy Generation 41 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 25 Corruption Block 15 Armor Coverage 600 Resistance: KI 25 Resistance: TH 50 Weapon Cycling 25 Evasion (%) 73 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Singularity Reactor | -2/Quarantine | Archive Hdn. Centrium Heavy Treads | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Scanalyzed Exp. Energy Well | -2/Quarantine | Scanalyzed Adv. Micro-nuke Launcher | -2/Quarantine | Archive Hvy. Dispersion Rifle | -2/Quarantine | Archive Enh. Gamma Bomb Array | -2/Quarantine | Archive Cmb. Linear Gravjet | -2/Section 7 | Hacked Cld. Linear Gravjet | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Exp. Core Analyzer | -2/Section 7 | Archive Gui. Micro-nuke Launcher | -2/Section 7 | Archive Hvy. Proton Missile Launcher | -2/Section 7 | Archive Exp. Armor Integrity Analyzer | -2/Section 7 | Archive Lrn. Phase Cannon | -2/Section 7 | Archive Adv. Myomer Leg | -2/Section 7 | Archive Robot Schematics ------------------ H-88 Terminator | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive R-10 Processor | -2/Section 7 | Archive Fabricated ------------ Ovr. Beamcaster | x1 | -3/Research | Authchip Adv. Quantum Shading Machine | x1 | -3/Testing | Preloaded Ovr. Beamcaster | x1 | -3/Testing | Authchip Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Sigix Terminator Core Reset Matrix Subatomic Replicator Supercharged Sigix Terminator Core Regenerator Navigation Efficiency Matrix Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombDerelictExtractor Manual? 0 Play Time 03:58:46 Cumulative 485.5 hours Start 2024.08.19 @ 21:37:24 End 2024.08.20 @ 20:35:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 181 Adventurer 3 Explorer 0 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 74 Gallery% 87 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71e18bf0-0d72-40d6-94cd-7b656ec87d04