Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 23:40:56 Player: Megaknight51 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1322 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 141/160 System Corruption 16% Temperature Warm (181) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Light Cannon > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Medium Matter Pod (100) High-capacity Matter Pod (200) Subdweller Optics Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Gun Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Makeshift Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Medium Matter Pod High-capacity Matter Pod Subdweller Optics Heavy EM Pulse Gun Particle Gun Particle Gun Light Cannon Light Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 13 11 3 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 3 4 2 Treads 7 | 2 3 . 2 Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 14 | 2 7 4 1 Energy Gun 9 | 2 4 2 1 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 16 | . . 16 . Parts Lost 7 | . 4 1 2 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility . | . . . . Weapon 5 | . 3 1 1 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Backups 12 | 1 9 14 14 Power 1 | . 1 1 . Propulsion 2 | . . 3 3 Utility 3 | . 3 3 4 Weapon 5 | . 4 6 5 Tool/Special . | . . . . Unused Backups 9 | . 2 2 5 Power 2 | . . 2 . Propulsion 1 | . . . 1 Utility 5 | . 2 . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 90 99 99 Engine 7 | . 5 5 13 Core 6 | . 8 8 . Treads 16 | . 24 12 6 Wheel 9 | . . 15 21 Device 5 | . 8 4 . Storage 14 | . 14 14 14 Protection 6 | . . 9 14 Energy Gun 24 | . 20 27 25 Ballistic Gun 2 | . 6 . . Peak Build Rating 21 | 6 14 21 19 Average Rating 13 | 4 10 15 18 On Entrance 9 | . 6 14 17 Avg Prop Armor Cover (%) 3 | . . 3 3 Naked Turns . | . . . . Heaviest Build 34 | 14 32 34 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 2 15 15 15 Average Carried 12 | 1 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1157 | 260 495 200 202 Remotely . | . . . . Salvage Created 899 | . 455 444 . Parts 53 | . 31 22 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented 2 | . . 2 . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 20 | . 13 7 . Guns 13 | . 10 3 . Cannons 3 | . 3 . . AOE 2 | . . 2 . Classes Destroyed 8 | . 5 3 . Worker 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 7 | . 7 . . Cobbler 1 | . . 1 . Subdweller 3 | . . 3 . Best Kill Streak 5 | . 5 4 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 167 | . 69 92 6 Missed 44 | . 13 30 1 Hits 123 | . 56 62 5 Projectile 123 | . 56 62 5 AOE 1 | . . 1 . Critical Strikes 1 | . 1 . . Damage Taken 1480 | . 677 710 93 Core 255 | . 84 139 32 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | . 38 47 3 Largest 2 | . 2 2 2 Hottest 100 | . 100 90 75 Shots Fired 171 | . 71 94 6 Gun 134 | . 59 74 1 Cannon 27 | . 12 10 5 Launcher 10 | . . 10 . Special . | . . . . Kinetic 26 | . 11 10 5 Thermal 20 | . 20 . . Explosive 10 | . . 10 . Electromagnetic 115 | . 40 74 1 Robot Hit Streak 24 | . 8 24 2 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | . 50 69 3 Core Hits 46 | . 23 22 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 1 | . 1 . . Corrupt 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2186 | . 858 1251 77 Guns 1241 | . 506 721 14 Cannons 315 | . 192 88 35 Explosions 515 | . 73 442 . Melee . | . . . . Ramming 115 | . 87 . 28 Kinetic 208 | . 85 88 35 Thermal 438 | . 357 81 . Explosive 361 | . . 361 . Electromagnetic 1064 | . 329 721 14 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . 16 16 Average Corruption 15 | . . 15 16 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 73 | . . 42 31 Message Errors 18 | . . 9 9 Matter Fused 19 | . . 11 8 Heat Flow Errors 8 | . . 5 3 Energy Discharges 8 | . . 4 4 Data Loss (minor) 12 | . . 8 4 Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Alerts 2 | . . . 2 Misdirections 1 | . . . 1 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks 5 | . 2 3 . Impact 2 | . 2 . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 58 | . . 47 11 Shots 2 | . . 2 . Rammed 16 | . 13 . 3 Targets Rammed 17 | . 14 . 3 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 556 | . 556 234 199 Average Temperature 152 | . 187 137 67 Received Heat Transfer 579 | . 297 264 18 Effects 9 | . 9 . . Shutdowns 3 | . 3 . . Energy Bleed 2 | . 2 . . Interference 2 | . 2 . . Damage (minor) 1 | . 1 . . Damage (core) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . 4 . Combat Hostiles 3 | . . 3 . Parts Fried 12 | . . 12 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 953 | . 853 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | . 126 . 58 Initial 58 | . . . 58 Average 17 | . 22 . 6 Influence Increases 518 | . 375 135 8 Destroy 0b10 Robot/C 380 | . 260 120 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 52 | . 52 . . Successful Hack 19 | . 12 . 7 Disable Machine 30 | . 30 . . Destroy Structure 7 | . 6 . 1 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 518 | . 302 85 131 Entered New Map 101 | . . 36 65 Time Decay 366 | . 252 49 65 Lost Part 41 | . 40 . 1 Lost Ally 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 23 10 1 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 2 . 4 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 7 . 10 Successful 4 | . 3 . 1 Failed 13 | . 4 . 9 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 10 | . 2 . 8 Terminals 17 | . 7 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Terminal Index 1 | . . . 1 Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4202 | 92 1732 1743 635 Spaces Moved 2654 | 57 915 1179 503 Core 8 | 8 . . . Treads 1492 | 49 915 452 76 Legs . | . . . . Wheels 1154 | . . 727 427 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 140 | 144 166 129 120 Slowest Speed 240 | 160 240 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 5 94 67 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 40 | . 5 35 . Melee . | . . . . Projectile . | . . . . AOE 40 | . 5 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2943 | 64 1052 1303 524 Wait 102 | . 46 51 5 Move 2651 | 56 914 1178 503 Hop . | . . . . Pick Up 23 | 2 18 3 . Fast Attach 10 | 6 2 2 . Attach 11 | . 5 2 4 Detach 2 | . 2 . . Swap 20 | . 7 9 4 Drop 16 | . 6 8 2 Fire 88 | . 38 47 3 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 15 | . 14 . 1 Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 12) 679 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Discovered new exit (range 8) 1825 | -10/Materials | Entered Subcaves 1826 | -10/Subcaves | Approached by a straggling Scientist 2019 | -10/Subcaves | Learned Materials terminal intel 2035 | -10/Subcaves | Learned location of Zion (-7) 2035 | -10/Subcaves | Met a Zionite searching for "candidates" 2078 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2458 | -10/Subcaves | Discovered new exit (range 16) 2609 | -10/Subcaves | System corruption reached 10% 2647 | -10/Subcaves | Core integrity fell below 50% 2734 | -10/Subcaves | Learned Materials security intel 2811 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2819 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3011 | -10/Subcaves | Discovered new exit (range 5) 3125 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3128 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3527 | -10/Subcaves | Discovered new exit (range 10) 3536 | -10/Subcaves | Core integrity fell below 20% 3568 | -10/Subcaves | Entered Recycling 4098 | -9/Recycling | Discovered new exit (range 15) 4203 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03989_ System corrupted: Component data lost. 04005_ #OEF3YLO#AW |0JNRRHZRCFIHGU33J9JPWG1NMFW 04028_ System corrupted: Energy discharge (-68). 04053_ System corrupted: Matter fused (-10). 04059_ Sub. Monowheel shoots sparks and powers down. 04060_ Dropped Broken Sub. Monowheel. 04073_ System corrupted: Component data lost. 04089_ System corrupted: IFF burst signal emitted. 04093_ Connecting with Terminal... 04098_ EXIT=FOUND 04116_ System corrupted: Matter fused (-7). 04145_ FXQTIZI4> DEU5MZNK:2TN9Y : 04167_ System corrupted: Matter fused (-6). 04183_ 8>W6TUN6BY&YE|RY5TJSYSI/Q 04186_ Y-45 Defender springs to life. 04187_ Lgt. Cannon destroyed. 04189_ U-05 Engineer builds a Door. 04190_ Mak. Power Source destroyed. 04192_ Slammed into R-06 Scavenger. 04198_ System corrupted: Heat flow error (+212). 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