Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 06:33:25 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3410) 3410 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 7515 Bonus ------- High Alert Combat Kills 495 Cogmind --------- Core Integrity 563/700 Matter 11/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Location -7/Waste Parts ------- Power (1) Propulsion (4) Utility (5) Advanced Visual Processing Unit Weapon (3) Inventory (4) Improved Deuterium Engine Large Storage Unit Improved Signal Interpreter Shield Generator Peak State ------------ Power Improved Deuterium Engine Propulsion Light Treads Armored Treads Armored Treads Armored Treads Utility Large Storage Unit Advanced Sensor Array Hardened Medium Armor Plating System Shield Long-range Tractor Beam Weapon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Inventory Improved Deuterium Engine Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Shield Generator Hacking Suite System Shield Improved Heavy Machine Gun [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 84 | 6 3 8 12 25 23 3 4 Power 13 | 1 . 2 . 6 4 . . Engine 13 | 1 . 2 . 6 4 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | 2 . 3 3 7 9 . . Treads 24 | 2 . 3 3 7 9 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 1 2 3 4 3 1 Device 6 | . 2 1 . 1 . 2 . Storage 5 | 1 1 . 2 . . 1 . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . 1 . . Protection 5 | . . . . 2 3 . . Artifact . | . . . . . . . . Weapon 29 | 2 . 2 7 9 6 . 3 Energy Gun 13 | 2 . 2 6 2 . . 1 Energy Cannon 3 | . . . . 3 . . . Ballistic Gun 11 | . . . 1 2 6 . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . . Parts Lost 14 | . . . 4 3 . . 7 Power 1 | . . . . . . . 1 Propulsion 5 | . . . 1 2 . . 2 Utility 3 | . . . . 1 . . 2 Weapon 5 | . . . 3 . . . 2 Highest Loss Streak 7 | . . . 2 2 . . 7 Average Slot Usage (%) 95 | . 97 100 95 88 98 95 93 Engine 10 | . 14 14 11 10 8 7 6 Treads 34 | . 28 28 42 36 36 30 26 Device 6 | . 11 14 11 6 . 6 8 Storage 11 | . 14 14 11 11 9 11 7 Hackware 2 | . . . . . 7 7 7 Protection 4 | . . . . 3 9 7 6 Energy Gun 11 | . 28 28 18 5 . . . Energy Cannon 1 | . . . . 5 . . . Ballistic Gun 11 | . . . . 5 27 23 21 Naked Turns . | . . . . . . . . Heaviest Build 51 | 13 26 30 30 37 46 51 48 Greatest Support 92 | 40 40 46 92 89 80 80 80 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 8 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 4 Final Carried 10 | . 10 10 10 10 10 10 4 Class Distribution -------------------- 47% | Mutant 18% | Scavenger-Tank 16% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Matter Collected 2456 | 179 . 191 103 637 1346 . . Remotely . | . . . . . . . . Salvage Created 4322 | . . 253 773 1107 1989 . 200 Parts 247 | . . 12 44 76 115 . . Haulers Intercepted 8 | . . . 1 4 3 . . Recyclers Shooed 3 | . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 85 | . . 7 16 23 38 . 1 Guns 58 | . . 6 11 2 38 . 1 Cannons 11 | . . . . 11 . . . AOE 16 | . . 1 5 10 . . . Classes Destroyed 15 | . . 2 7 3 2 . 1 Worker 10 | . . . 2 5 3 . . Builder 4 | . . . . 2 2 . . Tunneler 1 | . . . . . 1 . . Hauler 8 | . . . 1 4 3 . . Recycler 5 | . . . 1 1 3 . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Watcher 7 | . . . . 2 5 . . Swarmer 18 | . . 3 6 3 6 . . Grunt 45 | . . 4 5 13 23 . . Brawler 1 | . . . 1 . . . . Duelist 2 | . . . 1 . 1 . . Sentry 17 | . . . 3 7 7 . . Hunter 1 | . . . . . 1 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 13 | . . 3 10 10 13 . 1 Combat Bots Only 8 | . . 3 4 7 8 . 1 Max Kills in Single Turn 5 | . . 2 2 5 2 . 1 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . 1 2 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Damage Taken 3829 | . . 243 912 870 1530 . 274 Core 461 | . . 12 115 116 81 . 137 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 95 . 42 85 . . Volleys Fired 235 | . . 14 44 62 93 1 21 Largest 3 | . . 2 2 2 3 3 3 Hottest 124 | . . 90 100 124 45 45 55 Shots Fired 567 | . . 28 85 117 279 3 55 Gun 507 | . . 28 85 57 279 3 55 Cannon 36 | . . . . 36 . . . Launcher 24 | . . . . 24 . . . Special . | . . . . . . . . Kinetic 356 | . . . 1 20 279 3 53 Thermal 73 | . . . . 73 . . . Explosive 24 | . . . . 24 . . . Electromagnetic 114 | . . 28 84 . . . 2 Robot Hit Streak 22 | . . 9 13 13 22 3 17 Robot Miss Streak 4 | . . 3 4 3 4 2 2 Penetration Max . | . . . . . . . . Secondary Targets 12 | . . 1 3 . 8 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 386 | . . 23 55 71 191 1 45 Core Hits 186 | . . 16 30 47 86 . 7 Critical Hits 3 | . . . . 1 2 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9472 | . . 378 1481 2398 4137 . 1078 Guns 6976 | . . 324 890 547 4137 . 1078 Cannons 597 | . . . . 597 . . . Explosions 1899 | . . 54 591 1254 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5466 | . . . 10 243 4137 . 1076 Thermal 1546 | . . 54 591 901 . . . Explosive 1254 | . . . . 1254 . . . Electromagnetic 1206 | . . 324 880 . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . . Average Corruption 3 | . . . . 3 . . . Corruption Purged . | . . . . . . . . Effects 21 | . . . . 21 . . . Message Errors 8 | . . . . 8 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 3 | . . . . 3 . . . Targeting Errors 5 | . . . . 5 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 65 | . . . 30 35 . . . Projectiles 20 | . . . . 20 . . . Explosions 45 | . . . 30 15 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 370 | . . 39 213 118 . . . Shots 13 | . . 1 7 5 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 153 | . . 30 36 153 67 . . Average Temperature 27 | . . 8 13 43 21 . . Received Heat Transfer 1236 | . . 90 180 255 711 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 3 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 3 . . . Heat Transferred 2639 | . . 50 850 1739 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . 1 8 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Peak Influence 967 | . . 150 370 594 967 454 158 Average Influence 295 | . . 46 134 427 501 450 152 Maximum Alert Level 3 | . . . 1 2 3 2 . Low Security (%) 40 | . . . . . . . . Level 1 22 | . . . . . . . . Level 2 28 | . . . . . . . . Level 3 8 | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . . 3 5 8 1 . Investigation 2 | . . . . 2 . . . Extermination . | . . . . . . . . Reinforcement 8 | . . . 3 2 2 1 . Assault 1 | . . . . . 1 . . Garrison 6 | . . . . 1 5 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Distress Signals 7 | . . . 1 2 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . . 7 28 29 53 1 2 Peak Tracking Total 7 | . . 3 7 6 6 1 2 Tactical Retreats 7 | . . . 4 1 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Traps Triggered 3 | . . . . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Machines Disabled 10 | . . 1 . 7 2 . . Max in Single Turn 2 | . . 1 . 2 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Machines Accessed 8 | . 1 . . 2 4 1 . Terminals 4 | . . . . 1 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 18 | . 1 . . 4 11 2 . Successful 13 | . 1 . . 3 8 1 . Failed 5 | . . . . 1 3 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 10 | . . . . 1 9 . . Terminals 10 | . . . . 1 9 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . 1 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 2 | . . . . 1 1 . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 14 | . . . . 2 12 . . Terminals 5 | . . . . . 5 . . Track 2 | . . . . . 2 . . Botnet 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 1 2 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . 1 . . . EXPLORE 1 | . . . . 1 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Turns Passed 4656 | 71 446 829 495 1110 1388 170 147 Spaces Moved 2200 | 50 221 472 173 511 631 98 44 Core 19 | 18 . . . . . . 1 Treads 2181 | 32 221 472 173 511 631 98 43 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 167 50 Average Speed 160 | 120 160 160 160 160 162 167 164 Slowest Speed 167 | 160 160 160 160 160 167 167 167 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 28 90 15 92 51 4 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 212 | . . 1 22 173 16 . . Melee . | . . . . . . . . Projectile 17 | . . . . 1 16 . . AOE 195 | . . 1 22 172 . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Total 2933 | 60 314 519 307 698 847 103 85 Wait 280 | . 77 13 65 41 69 . 15 Move 2194 | 49 220 471 172 510 630 98 44 Hop . | . . . . . . . . Pick Up 65 | 5 12 5 9 20 12 1 1 Fast Attach 20 | 1 1 1 1 11 3 1 1 Attach 23 | 5 2 . 7 3 3 1 2 Detach . | . . . . . . . . Swap 41 | . . 7 4 11 17 1 1 Drop 67 | . 2 8 5 32 20 . . Fire 235 | . . 14 44 62 93 1 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Entered Mines 564 | -10/Mines | Learned 8 Materials zone layouts 643 | -10/Mines | Discovered new exit (range 7) 984 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1267 | -10/Mines | Discovered new exit (range 6) 1347 | -10/Mines | Entered Materials 1347 | -9/Materials | Evolved 2 slots: Propulsion x2 1348 | -9/Materials | Identified exit to Storage 1348 | -9/Materials | Identified exit to Mines 1842 | -9/Materials | Entered Storage 1951 | -9/Storage | Destroyed 7 combat bots 1951 | -9/Storage | Garrison activated, responded to threat 2210 | -9/Storage | Discovered new exit (range 50) 2451 | -9/Storage | Core integrity fell below 50% 2558 | -9/Storage | Identified exit to Garrison 2644 | -9/Storage | Build established: Scavenger-Mutant 2952 | -9/Storage | Entered Materials 2952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3259 | -8/Materials | Build established: Scavenger-Tank 3464 | -8/Materials | Repaired Imp. Sensor Array 3484 | -8/Materials | Discovered new exit (range 10) 3715 | -8/Materials | Discovered new exit (range 11) 3811 | -8/Materials | Garrison activated, responded to threat 3854 | -8/Materials | Discovered new exit (range 16) 4095 | -8/Materials | Build established: Tank 4152 | -8/Materials | First assault squad dispatched 4192 | -8/Materials | Garrison activated, responded to threat 4271 | -8/Materials | Destroyed 8 combat bots 4340 | -8/Materials | Entered Factory 4340 | -7/Factory | Evolved 2 slots: Utility x2 4510 | -7/Factory | Sucked down chute 4510 | -7/Factory | Entered Waste 4522 | -7/Waste | Spotted C-40 Crusher 4616 | -7/Waste | Destroyed C-40 Crusher 4638 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4641 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4643 | -7/Waste | Spotted C-40 Crusher 4644 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4647 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4650 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4651 | -7/Waste | Spotted C-40 Crusher 4656 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4657 | -7/Waste | Self-destructed Last Messages --------------- 04638_ Critical hit. 04638_ Hrd. Medium Armor Plating destroyed. 04641_ Imp. Heavy Machine Gun crushed. 04644_ Imp. Deuterium Engine crushed. 04644_ Arm. Treads crushed. 04645_ Acquired Imp. Heavy Machine Gun. 04647_ Lgt. Treads crushed. 04647_ Imp. Heavy Machine Gun crushed. 04650_ Lrg. Storage Unit crushed. 04650_ Imp. Heavy Machine Gun crushed. 04650_ System Shield crushed. 04652_ Acquired Lightning Gun. 04653_ Lrn. Tractor Beam crushed. 04653_ Imp. Heavy Machine Gun crushed. 04653_ Imp. Sensor Array crushed. 04656_ Arm. Treads crushed. 04656_ Hcp. Matter Pod crushed. 04656_ Imp. Heavy Machine Gun crushed. 04656_ Lightning Gun crushed. 04656_ Adv. Sensor Array crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????######??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ?????????????????????????### #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ???????????????????????????# #??????????????? | | ?????????????############??# #??????????????? | | ?????????????# #??# #??????????????? | | ?????????????# #??# #???????????#??? | | ?????????????# #### ######## #??? | | ?????????????# CCCC #??? | | ?????????????# @CC CCCC #??? | | ?????????????# !CC *#??? | | ?????????????# != #??? | | ?????????????# #### ######## ! #??? | | ?????????????# #??# #???????????#??? | | ?????????????# #??# #??????????????? | | ?????????????############??# #??????????????? | | ???????????????????????????# #??????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ?????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ! ???????????? | | ??????????????????????????## #####??????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????######??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightPortableCloak Manual? 0 Play Time 00:43:05 Cumulative 59.8 hours Start 2019.10.30 @ 05:51:29 End 2019.10.30 @ 06:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8766df85-8b45-4d37-b038-0ee65585d526