Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 05:26:09 Player: Terrible T Rex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2173) 2173 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 6087 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Authchip [R/Combat] > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Authchip [R/Combat] Relay Coupler [Grunt] (29) Relay Coupler [Hunter] (15) Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Power Maul > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Improved Flight Unit ECM Suite ECM Suite Power Maul Power Maul Power Maul [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 73 | 6 9 1 13 19 8 17 Power 9 | 1 1 . 2 3 . 2 Engine 7 | 1 1 . 2 2 . 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 32 | 2 4 1 6 5 7 7 Treads 4 | 2 2 . . . . . Leg 7 | . . . 5 . . 2 Wheel 2 | . . 1 1 . . . Hover 7 | . . . . 4 3 . Flight 12 | . 2 . . 1 4 5 Utility 22 | 1 3 . 3 8 1 6 Device 6 | . 2 . 1 3 . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 5 | . . . . . . 5 Protection 9 | . . . 2 5 1 1 Artifact . | . . . . . . . Weapon 10 | 2 1 . 2 3 . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 . 2 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 32 | . . 1 9 4 . 18 Power 5 | . . . 2 1 . 2 Propulsion 14 | . . 1 4 1 . 8 Utility 9 | . . . 1 2 . 6 Weapon 4 | . . . 2 . . 2 Highest Loss Streak 6 | . . 1 3 4 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 99 98 71 92 55 52 Engine 9 | . 14 14 9 8 . 2 Core 1 | . . . . 5 7 . Treads 11 | . 26 25 . . . . Leg 3 | . . . 12 5 . 2 Wheel 1 | . . 1 5 . . . Hover 5 | . . . . 28 23 . Flight 2 | . 1 . . . 1 12 Device 11 | . 22 14 10 7 7 3 Storage 7 | . 5 14 11 9 7 . Hackware 4 | . . . . . . 19 Protection 1 | . . . 1 9 1 . Ballistic Gun 17 | . 27 28 20 10 . . Impact Weapon 2 | . . . . 7 7 6 Peak Build Rating 36 | 6 8 8 9 36 32 31 Average Rating 13 | 4 7 7 6 28 26 21 On Entrance 12 | . 6 8 6 9 29 26 Naked Turns . | . . . . . . . Heaviest Build 37 | 13 20 20 23 37 22 22 Greatest Support 40 | 40 40 40 30 32 24 24 Greatest Overweight (x) 4 | . . 1 4 2 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 8 | 6 6 10 10 10 10 5 Most Carried 10 | 5 10 10 9 10 10 10 Average Carried 7 | 2 5 9 8 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 3 10 9 7 9 10 3 Class Distribution -------------------- 72% | Mutant 20% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1303 | 194 248 57 384 249 65 106 Remotely . | . . . . . . . Salvage Created 2144 | . 287 61 745 507 65 479 Parts 111 | . 21 3 47 25 1 14 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 49 | . 6 1 15 14 1 12 Melee 12 | . . . . 8 . 4 Guns 22 | . 6 1 15 . . . Classes Destroyed 9 | . 6 1 1 . . 1 Worker 2 | . . 1 1 . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 4 | . 1 . 2 1 . . Watcher 5 | . 1 . 3 1 . . Swarmer 16 | . 3 . 5 6 . 2 Grunt 19 | . 3 1 7 3 . 5 Sentry 11 | . . . 3 5 1 2 Hunter 3 | . . . . . . 3 Best Kill Streak 5 | . 3 1 3 5 1 3 Combat Bots Only 4 | . 2 1 3 4 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 464 | . 55 8 125 74 9 193 Missed 143 | . 17 1 35 23 5 62 Damage Taken 3797 | . 455 83 939 645 28 1647 Core 1171 | . 49 12 268 140 12 690 Absorbed by Shields 45 | . . . . . . 45 Regen/Repaired (Parts) 91 | . 73 . . 18 . . Core Remaining (%) 70 | 100 . 75 33 74 . . Volleys Fired 128 | . 32 6 85 5 . . Largest 2 | . 2 2 2 2 . . Hottest 40 | . 40 40 40 40 . . Shots Fired 231 | . 64 12 146 9 . . Gun 231 | . 64 12 146 9 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 231 | . 64 12 146 9 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 13 5 11 4 . . Robot Miss Streak 8 | . 2 2 8 2 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 197 | . 46 8 79 33 2 29 Core Hits 65 | . 15 4 38 5 . 3 Critical Kills 6 | . . 1 2 2 . 1 Critical Parts Destroyed 15 | . . . 1 7 1 6 Critical Strikes 21 | . . 1 3 9 1 7 Destroy 4 | . . 1 3 . . . Smash 17 | . . . . 9 1 7 Melee Attacks 85 | . . . . 36 4 45 Impact 85 | . . . . 36 4 45 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4449 | . 498 102 915 1387 128 1419 Guns 1558 | . 493 94 915 56 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2878 | . . . . 1331 128 1419 Ramming 13 | . 5 8 . . . . Kinetic 1558 | . 493 94 915 56 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2878 | . . . . 1331 128 1419 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1034 | . . . . 527 93 414 Projectiles . | . . . . . . . Explosions 40 | . . . . . . 40 Melee 994 | . . . . 527 93 374 Knockbacks 10 | . . . . 5 . 5 Impact 10 | . . . . 5 . 5 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . 2 . . . 153 Shots 1 | . . . . . . 1 Rammed 4 | . . 4 . . . . Targets Rammed 5 | . 1 4 . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 20 | . 12 12 20 10 . 11 Average Temperature 6 | . 7 7 4 3 . 6 Received Heat Transfer 1259 | . 180 56 249 261 6 507 Siege Activations . | . . . . . . . Robots Corrupted 17 | . . . . 8 1 8 Combat Hostiles 15 | . . . . 6 1 8 Parts Fried 22 | . . . . 15 2 5 Impact Corruptions 33 | . . . . 17 2 14 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 524 | . 159 61 271 404 213 524 Initial 183 | . . 61 7 102 183 149 Average 149 | . 82 36 133 225 188 302 Maximum Alert Level 2 | . . . 1 2 1 2 Low Security (%) 68 | 100 100 100 65 48 83 15 Level 1 27 | . . . 34 51 16 68 Level 2 3 | . . . . . . 16 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 2 3 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 2 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 6 | . 2 . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 13 9 41 27 3 18 Peak Tracking Total 9 | . 5 6 9 5 3 4 Tactical Retreats 18 | . 2 3 7 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 9 | . 2 . 1 . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 5 | . 1 . 1 . . 3 Max in Single Turn 2 | . 1 . 1 . . 2 Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 14 | . 4 . 1 5 2 2 Terminals 11 | . 3 . 1 4 1 2 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . 7 . 2 9 3 6 Successful 12 | . 4 . 1 5 1 1 Failed 15 | . 3 . 1 4 2 5 Catastrophic 5 | . 1 . . 2 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 3 . 2 6 1 6 Fabricators . | . . . . . . . Repair Stations 7 | . 4 . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . 2 . 1 3 . 1 Prototype ID Bank 5 | . 2 . 1 2 . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . Scan Component 2 | . 1 . . 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 1 2 2 2 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 52 | . 26 . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 47 | . . 47 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 126 | . . 126 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 3554 | 84 760 734 604 506 136 730 Spaces Moved 2843 | 52 382 457 292 614 262 784 Core 100 | 12 . . 5 . . 83 Treads 823 | 40 382 401 . . . . Legs 438 | . . . 148 68 . 222 Wheels 195 | . . 56 139 . . . Hover 834 | . . . . 546 262 26 Flight 453 | . . . . . . 453 Fastest Speed 29 | 50 160 115 115 38 42 29 Average Speed 92 | 134 160 154 123 49 42 58 Slowest Speed 250 | 160 160 160 250 200 42 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 51 79 32 51 9 58 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 72 | . . . . . . 72 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 71 | . . . . . . 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 3388 | 66 474 473 400 733 278 964 Wait 87 | . 26 5 . 29 . 27 Move 2830 | 51 381 456 291 613 261 777 Hop . | . . . . . . . Pick Up 67 | 9 17 . 10 18 1 12 Fast Attach . | . . . . . . . Attach 45 | 6 3 1 13 6 2 14 Detach 5 | . . . 1 1 3 . Swap 28 | . 6 . . 13 6 3 Drop 28 | . 8 1 . 12 1 6 Fire 128 | . 32 6 85 5 . . Melee 85 | . . . . 36 4 45 Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush 3 | . 1 2 . . . . Escape Stasis 80 | . . . . . . 80 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Repaired Assault Rifle 845 | -10/Materials | Entered Mines 959 | -10/Mines | Learned Materials stockpile data 964 | -10/Mines | Learned location of Zion (-6) 1199 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1392 | -10/Mines | Assembled infested the area 1397 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1569 | -10/Mines | Discovered new exit (range 9) 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -9/Materials | Discovered new exit (range 10) 1825 | -9/Materials | Lost 3 parts (1p1n1w) 2002 | -9/Materials | Core integrity fell below 50% 2179 | -9/Materials | Discovered new exit (range 5) 2183 | -9/Materials | Entered another Materials area 2183 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2350 | -8/Materials | Repaired ECM Suite 2615 | -8/Materials | Build established: Scavenger-Mutant 2643 | -8/Materials | Discovered new exit (range 10) 2653 | -8/Materials | Garrison activated, responded to threat 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Utility x2 2697 | -7/Factory | Lost 4 parts (1p1n2u) 2824 | -7/Factory | Identified exit to Garrison 2825 | -7/Factory | Entered Garrison 2887 | -7/Garrison | Triggered checkpoint 2947 | -7/Garrison | Triggered checkpoint 2987 | -7/Garrison | Discovered new exit (range 8) 2989 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2990 | -7/Garrison | Lost 3 parts (2u1w) 3114 | -7/Garrison | Discovered new exit (range 11) 3117 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3153 | -7/Garrison | Triggered checkpoint 3187 | -7/Garrison | Core integrity fell below 50% 3205 | -7/Garrison | Lost 6 parts (1p4n1u) 3215 | -7/Garrison | Installed Relay Interface Framework 3334 | -7/Garrison | Garrison Relay disabled 3436 | -7/Garrison | Phase Generator disabled 3444 | -7/Garrison | Build established: Mutant 3496 | -7/Garrison | Core integrity fell below 20% 3555 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03501_ G-47 Trooper suffers critical hit (Smash). 03501_ Destroyed Imp. Heat Sink. 03501_ G-47 Trooper system corrupted by crushing effect. 03502_ G-47 Trooper system terminally corrupted. 03502_ Aluminum Leg fried. 03502_ Lgt. Nuclear Core fried. 03506_ G-47 Trooper suffers critical hit (Smash). 03506_ G-47 Trooper destroyed. 03511_ Acquired Aluminum Leg. 03530_ Power Maul destroyed. 03532_ G-47 Trooper knocked back. 03532_ Critical hit (Burn: +37). 03540_ Aluminum Leg destroyed. 03540_ Critical hit (Burn: +37). 03545_ Nuclear Core destroyed. 03545_ Authchip [R/Combat] destroyed. 03545_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????##### #?????????????????? | | ????????????????????????#!!!# #####?????????????? | | ????????????????????????+ "#?????????????? | | ????????????????????????#!!!# #"T"#?????????????? | | ????????????????????????##### #####?????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????# | | ?????????????????############ #############?????? | | ?????????????????# # ??? | | ?????????????????# # ??? | | ?????????????????# ######### ###"""##### #?????? | | ?????????????????# #???????# #?????#???# #?????? | | ?????????????????# #???????# #?????????# #?????? | | ?????????????# ??# #???????# #?????????# #?????? | | ???????????### ### #???????# #?????????# #?????? | | ???????????# "%## #???????# #???????### ###???? | | ######### ## %## ##??????# #???????#]] [[#???? | | % ######## #???????#]] [[#???? | | % % #???????#######???? | | #?????????????????? | | ####### ## ## ###########?????????????????? | | ??????# ## ## ###?????????????????????????? | | ??????" =%[###### #??????????????????? | | ??????" * @g #???????????#####??? | | ??????" g ########?????????##### #### | | ??????" #???????????????## | | ??????# ## ## ###??????????????## # | | ??????# ## ## ###########??????# | | ??????# #??????# | | ?????? #??????# | | ??????# ### #### #???#### # | | ??????## ## ## ###?# #??# #???# | | ???????? ## ?# ????# #??# #???# ## | | ???????? #####??# ????# #??# #???# ## | | ???????# ???????# ????# #### ##### ## | | ?????????????????#?????# %[=%%[## | | ???????????????????????# #### ####" ### | | ???????????????????????# #??# #??## #?## | | ??#????????????????????# #??# #???# #??### # #### | | ???????????????????????# #??# #???# #????### #??? | | ????????????????????#### #### ##??# #??????# #??? | | ??#?????????????????# T#??# #??????# #??? | | ????????????????????# ####### ##### ######?# #??? | | ????????????????????# #?????# #?# #??? | | ????????????????????# ###???# ### #??? | | ????????????????????# ##### ######### < + #??? | | ????????????????????#=[%#= #???????# #####??? | | ????????????????????#%* ### ###???????#####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 2 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Part-time Mechanic Universal Adapter Challenges ------------ None Game ------ Seed SubdwellerEfficiencyPurifier Manual? 0 Play Time 00:57:21 Cumulative 6.6 hours Start 2024.12.21 @ 04:26:21 End 2024.12.21 @ 05:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd03781-5eff-4043-970e-242e5dbcb371