Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.13 @ 06:48:30 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 1520 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 400/400 Matter 132/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Disposable Heat Sink Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Weight Redist. System Light Armor Plating Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Targeting Computer Light Armor Plating Light Armor Plating Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Disposable Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | . 5 1 3 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 . 3 Device 2 | . . . 2 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 1 | . . 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 91 100 96 Engine 13 | . 14 14 11 Treads 18 | . 10 28 22 Leg 7 | . 17 . . Device 2 | . . . 12 Storage 13 | . 14 14 11 Processor 1 | . . . 6 Protection 9 | . 5 14 11 Ballistic Gun 20 | . 28 15 11 Launcher 6 | . . 12 11 Naked Turns . | . . . . Heaviest Build 24 | 11 21 23 24 Greatest Support 46 | 20 40 40 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 9 | 5 9 9 9 Average Carried 7 | 4 4 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 3 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 340 | 199 89 52 . Remotely . | . . . . Salvage Created 315 | . 175 66 74 Parts 21 | . 11 6 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 5 7 2 Guns 8 | . 5 3 . AOE 6 | . . 4 2 Classes Destroyed 6 | . 3 1 2 Hauler 1 | . 1 . . Operator 1 | . . . 1 Swarmer 9 | . 3 6 . Grunt 2 | . 2 . . Sentry 2 | . . . 2 Assembled 1 | . . 1 . Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 348 | . 138 165 45 Core 97 | . 52 45 . Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 32 | . 17 9 6 Largest 2 | . 2 2 2 Hottest 50 | . 40 50 50 Shots Fired 64 | . 34 18 12 Gun 54 | . 34 14 6 Cannon . | . . . . Launcher 10 | . . 4 6 Special . | . . . . Kinetic 54 | . 34 14 6 Thermal . | . . . . Explosive 10 | . . 4 6 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 7 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 41 | . 23 9 9 Core Hits 25 | . 11 8 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 654 | . 246 220 188 Guns 370 | . 246 73 51 Cannons . | . . . . Explosions 284 | . . 147 137 Melee . | . . . . Ramming . | . . . . Kinetic 370 | . 246 73 51 Thermal . | . . . . Explosive 284 | . . 147 137 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . 20 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 6 5 Average Temperature 4 | . 6 4 3 Received Heat Transfer 39 | . 30 . 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 272 | . 145 272 247 Initial 89 | . . . 89 Average 104 | . 53 160 120 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 61 85 Level 1 16 | . . 38 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 7 8 4 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 13 . 3 Successful 10 | . 9 . 1 Failed 6 | . 4 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 12 . 3 Terminals 15 | . 12 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 9 | . . 5 4 Total Damage 104 | . . 59 45 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1090 | 2 489 396 203 Spaces Moved 626 | 1 286 228 111 Core . | . . . . Treads 447 | . 108 228 111 Legs 179 | 1 178 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 148 | 120 135 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 50 40 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . . 30 37 Melee . | . . . . Projectile . | . . . . AOE 67 | . . 30 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 725 | 3 358 242 122 Wait 46 | . 39 5 2 Move 623 | . 285 227 111 Hop . | . . . . Pick Up 8 | . 8 . . Fast Attach 3 | . 1 . 2 Attach . | . . . . Detach . | . . . . Swap 6 | . 4 1 1 Drop 7 | 3 4 . . Fire 32 | . 17 9 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Discovered new exit (range 7) 336 | -10/Materials | Build established: Mutant 492 | -10/Materials | Entered Mines 497 | -10/Mines | Met a Derelict bent on vengeance 533 | -10/Mines | Assembled infested the area 538 | -10/Mines | Assisted by a Guerilla fighting off Assembled 736 | -10/Mines | Discovered new exit (range 11) 760 | -10/Mines | Learned location of Zion (-6) 805 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 888 | -10/Mines | Entered Materials 888 | -9/Materials | Accompanied by 3 allies 888 | -9/Materials | Evolved 2 slots: Utility x2 1091 | -9/Materials | Self-destructed Last Messages --------------- Acquired data core, extracted dynamic key. Decrypted 2 local trap positions from data. R-06 Scavenger collects Hover Unit. Mercenary 1a destroyed. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Sml. Laser. Y-45 Defender destroyed. U-05 Engineer lays Concrete. Terminal disabled. U-05 Engineer builds a Door. Y-45 Defender suffers critical hit (Burn). Y-45 Defender destroyed. Emergency Access malfunctions. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. O-16 Technician locks terminal. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | # """"" #????????????????????????????????????? | | # """"" ##########???????????????????????????? | | # """"" ## #???????????????????????????? | | + ## #???????????????????????????? | | # ## #???????????????????????????? | | # ## # % #######?????????????????????? | | # ## #?????????????????????? | | ############## #?????????????????????? | | ########### #?????????????????????? | | # !% # u #?????????????????????? | | T # ! # #?????????????????????? | | # ! / """ g#?????????????????????? | | + # "To g #?????????????????????? | | "" # # """ @ #?????????????????????? | | " # # #?????????????????????? | | "" % ####### ##+# ##?????????????????????? | | " % ##### #??????????????????????? | | ???????????????????? | | % ???????????????????? | | ???????????????????? | | ##### ###????????????????????? | | ###############?????## #??????????????????????? | | ?????????????????????? # ?????????????????????? | | ?????????????????????? # ??????????????????????? | | ?????????????????????? + ??????????????????????? | | ?????????????????????? ? ??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectFissionMaul Manual? 0 Play Time 00:08:25 Cumulative 61.7 hours Start 2022.04.12 @ 21:17:09 End 2022.04.13 @ 06:48:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 102 Rogue 40 Adventurer 62 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c822a3c5-78ce-438d-b29c-a9a853dd34e5