Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.01 @ 22:11:53 Player: Runia Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (146) 730 Value Destroyed (7201) 7201 Prototype IDs (42) 840 Alien Tech Used (7) 1400 Bonus (1202) 1202 TOTAL SCORE: 18773 Bonus ------- High Alert Combat Kills 402 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 276/300 Energy 415/600 System Corruption 39% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced ECM Suite System Mapper > --- WEAPON (3) ------- Vibroblade Plasma Lance > --- INVENTORY (5) ---- Biometal Leg Enhanced Quantum Rifle Railgun Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Reaction Control System Experimental Weapon Shielding Phase Redirector System Mapper > --- WEAPON ----------- Vibroblade Plasma Lance Plasma Lance > --- INVENTORY -------- Biometal Heavy Treads Biometal Leg Advanced Target Analyzer Improved Stasis Canceller Advanced ECM Suite Improved Focal Shield Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle Railgun Vibroblade Portable AFG [Rating: 188] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Biometal Heavy Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Experimental Weapon Shielding Artifact Phase Redirector Weapon Spear Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 . . 2 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . 1 . 1 . Utility 10 | . . 1 1 1 . . 2 2 2 . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 262 | . 4 10 17 9 4 . 16 29 16 4 7 10 2 14 53 42 25 Power 27 | . . 1 2 . . . . 2 2 . 1 1 . 2 6 9 1 Engine 4 | . . 1 1 . . . . 2 . . . . . . . . . Core 3 | . . . 1 . . . . . 1 . . . . . . . 1 Reactor 20 | . . . . . . . . . 1 . 1 1 . 2 6 9 . Propulsion 52 | . 1 2 4 5 1 . 3 3 5 . 2 3 . 2 5 11 5 Treads 13 | . . . . . 1 . . . . . 2 . . 2 2 3 3 Leg 36 | . 1 2 4 2 . . 3 3 5 . . 3 . . 3 8 2 Wheel 3 | . . . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 143 | . 3 4 4 3 1 . 12 17 7 4 2 6 2 9 31 21 17 Device 71 | . 1 2 2 2 . . 3 4 4 1 2 1 1 6 15 16 11 Storage 9 | . 2 1 . . . . . 1 . . . 1 . . 2 1 1 Processor 20 | . . . 1 1 1 . 5 2 . 2 . . . 1 4 1 2 Hackware 6 | . . . . . . . 1 1 . . . . . . 2 . 2 Protection 36 | . . 1 1 . . . 3 9 3 1 . 4 1 2 8 3 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 40 | . . 3 7 1 2 . 1 7 2 . 2 . . 1 11 1 2 Energy Gun 7 | . . 1 4 1 . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . Ballistic Gun 6 | . . 2 1 . . . . 1 1 . . . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 12 | . . . . . . . 1 3 1 . 1 . . . 5 1 . Piercing Weapon 10 | . . . 1 . 2 . . 2 . . . . . . 4 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 . . . . 1 2 . . 5 . 2 15 2 7 Parts Lost 55 | . . 4 3 . 1 . 5 4 3 . 1 . . . 11 8 15 Power 9 | . . . . . . . . 1 1 . . . . . 3 2 2 Propulsion 15 | . . 1 1 . . . . . 2 . 1 . . . 1 3 6 Utility 19 | . . . . . . . 4 2 . . . . . . 4 3 6 Weapon 12 | . . 3 2 . 1 . 1 1 . . . . . . 3 . 1 Highest Loss Streak 10 | . . 2 2 . 1 . 2 2 2 . 1 . . . 3 1 10 Average Slot Usage (%) 95 | . 95 98 99 97 91 92 99 98 99 100 100 99 100 97 91 94 85 Engine 2 | . 14 11 8 7 7 7 6 5 2 . . . . . . . . Reactor 3 | . . . . . . . . . . 5 5 5 5 9 8 7 2 Treads 2 | . . . . . 2 7 . . . . 1 5 5 6 4 5 7 Leg 18 | . 28 33 26 16 12 7 25 22 20 21 18 15 15 14 13 14 7 Device 10 | . 10 19 16 15 11 7 8 9 12 10 10 10 10 10 10 12 10 Storage 5 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 4 4 4 7 Processor 20 | . . . 1 7 10 15 22 29 26 26 26 26 26 23 22 21 21 Hackware 3 | . . . . . . . 4 . 5 5 5 5 5 4 4 4 4 Protection 6 | . . 2 9 7 7 7 1 6 7 10 10 9 10 7 4 7 4 Energy Gun 1 | . 14 9 8 7 4 . . . . . . . . . . . . Ballistic Gun 1 | . 14 11 10 7 . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . 2 4 5 5 2 5 5 2 5 4 4 Piercing Weapon 8 | . . . 3 7 17 23 16 10 10 10 10 10 10 9 7 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 28 37 48 49 48 46 47 55 51 50 55 55 55 78 85 88 80 Greatest Support 150 | 20 20 30 30 40 28 28 66 66 81 81 81 90 90 90 90 106 150 Greatest Overweight (x) 4 | . 1 1 2 2 1 1 1 1 1 . . . . . 1 1 4 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 11 12 13 14 14 14 13 14 14 14 14 14 14 14 13 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 14 15 15 15 14 14 15 15 15 15 15 15 11 15 3 Class Distribution -------------------- 32% | Assassin 19% | Mutant 15% | Scavenger-Mutant 11% | Hacker-Assassin 5% | Derelict-Assassin 5% | Scavenger-Assassin 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Assassin | -5/Factory Scavenger-Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Assassin | -3/Proximity Caves Derelict-Assassin | -3/Research Derelict-Assassin | -3/Testing Scavenger-Mutant | -2/Research Hacker-Assassin | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 3352 | 200 49 164 274 . 165 . 130 240 175 103 152 110 37 42 622 531 358 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9199 | . 85 245 456 . 549 . 641 832 430 165 225 503 38 42 1160 2799 1029 Parts 458 | . 9 18 29 . 22 . 48 50 15 3 11 7 3 2 62 136 43 Haulers Intercepted 3 | . . . 1 . . . . . 1 . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . 1 . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . 17 1 . . . 3 14 6 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 100 | . 2 6 8 . 8 . 11 11 3 1 6 . . . 11 26 7 Melee 85 | . . . 2 . 8 . 11 11 3 1 5 . . . 11 26 7 Guns 12 | . 2 6 4 . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . 1 . . . . . . Classes Destroyed 16 | . 2 2 2 . 3 . 4 1 . . . . . . 2 . . Worker 10 | . 1 . . . . . 2 . . . . . . . 2 4 1 Builder 3 | . . . . . . . 2 . . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . Hauler 3 | . . . 1 . . . . . 1 . . . . . 1 . . Recycler 12 | . . . 1 . . . . 1 1 . . . . . 1 7 1 Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 11 | . . . . . . . 1 2 . . . . . 1 2 3 2 Swarmer 18 | . . 2 1 . . . 5 . . . 6 . . . . 4 . Grunt 16 | . 2 . 5 . 2 . 3 2 . . . . . . . . 2 Brawler 4 | . . . . . 4 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . 1 . 4 Sentry 15 | . . 4 2 . 1 . 2 2 1 1 . . . . . 2 . Hunter 10 | . . . . . . . 1 . . . . . . . 4 3 2 Programmer 35 | . . . . . . . . 7 2 . . . . . 6 17 3 Protovariant L 1 | . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . 1 . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 2 3 . 4 . 5 2 2 1 4 . . 1 3 12 3 Combat Bots Only 5 | . 2 2 2 . 4 . 3 2 2 1 4 . . . 3 5 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . Melee 1 | . . . 1 . 1 . 1 1 1 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 18290 | . 44 705 606 . 558 15 777 1330 505 120 496 . . 96 4560 3653 4825 Core 2320 | . . 149 73 . 72 . 113 173 20 . 63 . . 30 296 503 828 Absorbed by Shields 516 | . . . . . . . . . . . . . . . 203 313 . Core Remaining (%) 85 | 100 100 62 86 . . 89 86 82 . . . . 92 . 74 . . Volleys Fired 75 | . 11 29 18 . 1 . . 7 1 . 5 . . 3 . . . Largest 3 | . 2 2 3 . 1 . . 1 1 . 1 . . 1 . . . Hottest 123 | . 70 73 123 . 65 . . 81 35 . 46 . . 35 . . . Shots Fired 135 | . 22 51 45 . 1 . . 7 1 . 5 . . 3 . . . Gun 117 | . 22 51 35 . 1 . . 4 1 . . . . 3 . . . Cannon 13 | . . . 10 . . . . 3 . . . . . . . . . Launcher 5 | . . . . . . . . . . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 82 | . 11 31 32 . . . . 4 1 . . . . 3 . . . Thermal 39 | . 11 20 7 . 1 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . 6 . . . . 3 . . 5 . . . . . . Robot Hit Streak 11 | . 4 11 11 . 1 . . 2 2 . 3 . . 1 . . . Robot Miss Streak 7 | . 2 7 3 . . . . 1 . . 2 . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 504 | . 14 31 41 . 22 1 41 45 25 6 8 10 2 7 75 114 62 Core Hits 266 | . 7 10 19 . 16 . 26 29 12 3 9 6 1 2 41 64 21 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Critical Strikes 62 | . 1 1 . . 3 . 2 5 4 1 1 . . 1 19 16 8 Burn 2 | . 1 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . Sever 32 | . . . . . . . 1 1 1 1 . . . . 8 12 8 Puncture 27 | . . . . . 3 . 1 4 2 . 1 . . 1 11 4 . Melee Attacks 740 | . . . 11 . 24 1 67 109 32 6 12 11 2 48 118 208 91 Kinetic 3 | . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 297 | . . . . . . . 4 12 7 4 . 3 . 3 54 144 66 Piercing 440 | . . . 11 . 24 1 63 97 25 2 12 8 2 45 64 64 22 Sneak Attacks 56 | . . . 1 . 4 1 11 3 3 . . . 2 2 8 18 3 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 103 | . . . . . 3 . 12 11 5 1 1 2 . 1 18 40 9 Damage Inflicted 23260 | . 168 411 824 . 849 82 1874 1549 944 266 428 1000 192 310 3473 7352 3538 Guns 1039 | . 168 411 425 . 18 . . 9 8 . . . . . . . . Cannons 145 | . . . 125 . . . . 20 . . . . . . . . . Explosions 100 | . . . . . . . . . . . 100 . . . . . . Melee 21903 | . . . 274 . 831 82 1874 1520 936 266 328 1000 192 310 3473 7279 3538 Ramming 73 | . . . . . . . . . . . . . . . . 73 . Kinetic 864 | . 79 247 428 . . . . 9 8 . . . . . . . 93 Thermal 330 | . 89 164 59 . 18 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 183 | . . . 63 . . . . 20 . . 100 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 10596 | . . . . . . . 64 192 193 128 . 246 . . 1644 5432 2697 Piercing 11214 | . . . 274 . 831 82 1810 1328 743 138 328 754 192 310 1829 1847 748 Highest Corruption 39 | . . . . . 2 2 . 4 3 3 3 3 3 . 23 27 39 Average Corruption 10 | . . . . . 2 2 . 1 2 3 3 3 3 . 12 14 33 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 228 | . . . . . 2 1 . 14 4 4 17 5 6 . 27 60 88 Message Errors 65 | . . . . . 1 1 . 7 1 1 6 2 2 . 9 14 21 Matter Fused 51 | . . . . . . . . . . 2 6 1 2 . 8 15 17 Heat Flow Errors 18 | . . . . . 1 . . 1 . . 2 . 1 . 3 3 7 Energy Discharges 23 | . . . . . . . . 4 2 . 1 1 1 . 1 6 7 Data Loss (minor) 32 | . . . . . . . . 2 1 1 2 1 . . 3 6 16 Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 3 3 Alerts 2 | . . . . . . . . . . . . . . . 1 1 . Misdirections 30 | . . . . . . . . . . . . . . . 1 12 17 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2232 | . . . . . 66 62 278 118 68 . 68 144 87 43 322 646 330 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 2232 | . . . . . 66 62 278 118 68 . 68 144 87 43 322 646 330 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . . . . 67 . . . . . . Shots 4 | . . . . . . . . . . . 4 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 . Kicked 4 | . . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 54 21 23 . 95 . 4 248 . . 185 . 215 . 204 274 210 Average Temperature 75 | . 18 10 7 . 40 . 4 86 . . 98 . 120 . 98 134 100 Received Heat Transfer 1245 | . 24 198 342 . 90 9 156 228 . 27 . . . 9 . 99 63 Effects 3 | . . . . . . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . Heat Transferred 1074 | . 333 555 149 . 37 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 837 | . 63 321 180 69 . . 175 140 94 . . . . 146 199 837 758 Initial 470 | . . 10 135 54 . . 3 79 39 . . . . . 90 17 470 Average 163 | . 18 110 101 54 . . 75 61 38 . . . . 20 74 251 584 Maximum Alert Level 3 | . . 1 . . . . . . . . . . . . . 3 3 Low Security (%) 77 | . 100 77 100 100 . . 100 100 100 . . . . 100 100 50 . Level 1 7 | . . 22 . . . . . . . . . . . . . 32 . Level 2 12 | . . . . . . . . . . . . . . . . 7 91 Level 3 2 | . . . . . . . . . . . . . . . . 8 8 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 . . . . 7 1 . . . . . 4 6 7 Investigation 1 | . . . . . . . . 1 . . . . . . . . . Extermination 15 | . . . . . . . . 3 1 . . . . . 3 5 3 Reinforcement 9 | . 1 . 1 . . . . 3 . . . . . . 1 . 3 Assault 2 | . . . . . . . . . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 13 | . . . 2 . . . 1 1 . . . . . . 1 6 2 Communications Jammed 103 | . . . . . . . . 15 . . . . . 42 1 45 . Distress Signals 102 | . . . . . . . . 15 . . . . . 42 . 45 . Times Spotted 240 | . 4 17 16 2 7 1 17 25 10 1 6 . . 7 22 57 48 Peak Tracking Total 9 | . 2 9 5 2 7 1 4 4 4 1 4 . . 2 3 7 8 Tactical Retreats 34 | . . 4 2 . 1 . 4 1 . . . . . 3 . 10 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 5 | . . . . . . . 1 1 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 14 | . . . 1 . . . . 1 . . 1 . . . 4 1 6 Max in Single Turn 1 | . . . 1 . . . . 1 . . 1 . . . 1 1 1 Garrison Access 3 | . . . 1 . . . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 64 | . 2 4 3 4 . . 5 8 4 . 2 6 . 2 10 5 9 Terminals 36 | . 2 3 2 3 . . 2 4 2 . 1 . . 2 4 4 7 Fabricators 3 | . . . . . . . 1 . . . . . . . 1 1 . Repair Stations 5 | . . . . 1 . . . 1 . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . . . . . 2 2 . . . . . 2 . 1 Garrison Access 5 | . . . 1 . . . 2 1 . . . . . . 1 . . Total Hacks 159 | . 6 15 7 7 . . 6 24 7 . 2 19 . 4 37 9 16 Successful 95 | . 3 9 6 2 . . 2 15 2 . 2 19 . 2 21 4 8 Failed 64 | . 3 6 1 5 . . 4 9 5 . . . . 2 16 5 8 Catastrophic 18 | . 1 . . 2 . . 1 2 2 . . . . . 4 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . 1 1 . . . . . . . . Terminals 81 | . 6 11 6 6 . . 3 9 5 . 1 . . 4 9 8 13 Fabricators 3 | . . . . . . . 1 . . . . . . . 1 1 . Repair Stations 17 | . . . . 1 . . . 9 . . . . . . 6 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . 4 . . . . . 4 2 . . . . . 19 . 2 Garrison Access 7 | . . . 1 . . . 2 2 . . . . . . 2 . . Terminal Hacks 59 | . 3 5 5 2 . . 1 4 2 . 2 19 . 2 4 4 6 Record 13 | . . . . . . . . . . . 2 7 . . . 1 3 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . 4 . . . . . Level Access Points 3 | . . . . . . . . 1 . . . . . . . 1 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 8 | . . 1 2 1 . . . . . . . . . 2 1 1 . Unreport Threat 6 | . . . 2 . . . . 3 . . . . . . 1 . . Locate Traps 3 | . . 2 . . . . . . 1 . . . . . . . . Dispatch Records 2 | . . 1 . . . . . . . . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 . 1 . . 1 . 1 . . . . . 1 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . 8 . . . . . . 4 . . Scan Component 6 | . . . . . . . . 4 . . . . . . 2 . . Repair 6 | . . . . . . . . 4 . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . 4 . . . . . 2 . . . . . . 13 . 2 Insert Component 10 | . . 2 . . . . . 1 . . . . . . 6 . 1 Analyze 11 | . . 2 . . . . . 1 . . . . . . 7 . 1 Garrison Access Hacks 3 | . . . 1 . . . 1 1 . . . . . . . . . Seal Access 3 | . . . 1 . . . 1 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 4 1 3 . . 4 8 3 . . . . 2 10 5 7 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . . 1 . . . 4 . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . 4 . . . . . . 2 . . Time 212 | . . . . . . . . 164 . . . . . . 48 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 . . . . . 1 . . . . . . 5 . 1 Part Schematics Acquired 8 | . . 2 . . . . . 1 . . . . . . 4 . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . . . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 13761 | . 623 318 550 243 408 106 998 1921 624 369 1107 250 689 520 1602 2101 1332 Spaces Moved 7626 | 1 317 160 190 179 296 88 677 805 421 267 544 172 565 304 939 1015 686 Core 1 | . . . . . . . . . . . . . . . . . 1 Treads 650 | . . . . . . . . . . . . . . . . . 650 Legs 6416 | 1 317 160 190 12 . . 669 805 421 267 544 172 565 304 939 1015 35 Wheels 559 | . . . . 167 296 88 8 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 113 | 120 120 120 200 115 115 115 115 120 120 120 120 120 120 120 113 115 145 Average Speed 124 | 120 131 126 201 123 115 115 120 120 120 120 120 120 120 120 118 118 147 Slowest Speed 280 | 120 200 200 280 200 115 115 200 200 200 120 120 120 120 120 190 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 35 | 2 40 17 25 4 46 11 21 20 15 33 66 61 80 16 80 35 73 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . . . . 1 2 3 . . . . . Known Exits Taken 11 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 12 | . . . . . 1 1 . . . 3 2 . 5 . . . . Spaces Dug 103 | . . . . . . . 7 31 6 . . . . 12 12 26 9 Terrain Destroyed 106 | . . . . . . . 7 31 6 . . . . 15 12 26 9 Melee 103 | . . . . . . . 7 31 6 . . . . 12 12 26 9 Projectile 3 | . . . . . . . . . . . . . . 3 . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Total 10895 | . 504 224 313 203 330 92 786 1623 497 307 976 205 575 394 1292 1684 890 Wait 2009 | . 152 16 34 . 3 . 20 673 16 30 407 . . 23 147 431 57 Move 7609 | . 316 159 189 178 295 87 676 804 420 266 543 171 564 303 938 1014 686 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 182 | . 12 8 23 8 3 2 16 21 9 1 2 4 3 5 23 19 23 Fast Attach 56 | . 1 . 1 1 1 . 1 3 4 . . 5 . 6 18 10 5 Attach 95 | . . 6 7 5 1 . 9 13 5 . 1 1 1 2 17 9 18 Detach 7 | . . . . . . . 1 . . . . . . . 3 1 2 Swap 120 | . 3 4 10 3 2 . 6 13 8 4 6 5 1 6 18 23 8 Drop 179 | . 9 2 20 8 3 2 9 11 8 1 2 11 4 8 37 29 15 Fire 75 | . 11 29 18 . 1 . . 7 1 . 5 . . 3 . . . Melee 555 | . . . 11 . 21 1 48 78 26 5 10 8 2 38 91 144 72 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 8) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -9/Materials | Discovered new exit (range 5) 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 956 | -8/Materials | Discovered new exit (range 16) 1062 | -8/Materials | Identified exit to Storage 1446 | -8/Materials | Discovered new exit (range 9) 1492 | -8/Materials | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1517 | -7/Factory | Build established: Scavenger-Mutant 1730 | -7/Factory | Discovered new exit (range 2) 1735 | -7/Factory | Entered Lower Caves 1834 | -7/Lower Caves | Build established: Mutant 1961 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1984 | -7/Lower Caves | Identified exit to Lower Caves 2143 | -7/Lower Caves | Entered another Lower Caves area 2149 | -7/Lower Caves | Learned Factory stockpile data 2192 | -7/Lower Caves | Discovered new exit (range 14) 2198 | -7/Lower Caves | Encountered a Warlord checkpoint 2249 | -7/Lower Caves | Entered Factory 2249 | -6/Factory | Evolved 2 slots: Utility x2 3008 | -6/Factory | Discovered new exit (range 15) 3246 | -6/Factory | Identified exit to Factory 3247 | -6/Factory | Entered another Factory area 3247 | -5/Factory | Evolved 2 slots: Utility x2 3453 | -5/Factory | Repaired Imp. Propulsion Shielding 3499 | -5/Factory | Repaired Spear 3545 | -5/Factory | Repaired Imp. Carbon-fiber Leg 3567 | -5/Factory | Build established: Assassin 3645 | -5/Factory | Repaired Scythe 5009 | -5/Factory | Identified exit to Factory 5168 | -5/Factory | Entered another Factory area 5168 | -4/Factory | Evolved 2 slots: Utility x2 5724 | -4/Factory | Discovered new exit (range 15) 5767 | -4/Factory | Build established: Scavenger-Assassin 5791 | -4/Factory | Identified exit to Upper Caves 5792 | -4/Factory | Entered Upper Caves 5820 | -4/Upper Caves | Learned location of Testing (-3) 5827 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6020 | -4/Upper Caves | Discovered new exit (range 10) 6029 | -4/Upper Caves | Identified exit to Upper Caves 6161 | -4/Upper Caves | Entered another Upper Caves area 6199 | -4/Upper Caves | Build established: Assassin 6887 | -4/Upper Caves | Learned location of Armory (-4) 7132 | -4/Upper Caves | Found Alien Artifact 7256 | -4/Upper Caves | Discovered new exit (range 10) 7267 | -4/Upper Caves | Identified exit to Zhirov 7268 | -4/Upper Caves | Entered Zhirov 7268 | -4/Zhirov | Discovered new exit (range 3) 7290 | -4/Zhirov | Met Zhirov 7313 | -4/Zhirov | Learned location of Quarantine (-2) 7313 | -4/Zhirov | Learned location of Command (-1) 7325 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7348 | -4/Zhirov | Found Alien Artifact 7349 | -4/Zhirov | Identified Integrated Reactor 7349 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7517 | -4/Zhirov | Identified exit to Proximity Caves 7518 | -4/Zhirov | Entered Proximity Caves 8159 | -3/Proximity Caves | Discovered new exit (range 11) 8171 | -3/Proximity Caves | Identified exit to Research 8207 | -3/Proximity Caves | Entered Research 8207 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8368 | -3/Research | Spotted B-86 Titan 8466 | -3/Research | Build established: Derelict-Assassin 8582 | -3/Research | Discovered new exit (range 12) 8726 | -3/Research | Identified exit to Testing 8727 | -3/Research | Entered Testing 8760 | -3/Testing | Repaired Imp. Medium Armor Plating 8835 | -3/Testing | Build established: Infiltrator-Assassin 8913 | -3/Testing | Found Prototype Processor 8914 | -3/Testing | Identified Exp. Target Analyzer 9048 | -3/Testing | Found Portable AFG 9156 | -3/Testing | Found Prototype Energy Gun 9156 | -3/Testing | Identified Tachyon Dispersion Ray 9218 | -3/Testing | Build established: Derelict-Assassin 9438 | -3/Testing | System corruption reached 10% 9457 | -3/Testing | Found Prototype Protection 9457 | -3/Testing | Identified Centrium Heavy Armor Plating 9468 | -3/Testing | Lost 3 parts (1p1u1w) 9514 | -3/Testing | Found Prototype Device 9514 | -3/Testing | Identified Exp. Shield Generator 9524 | -3/Testing | Identified Dimensional Node Initializer 9704 | -3/Testing | Discovered new exit (range 18) 9733 | -3/Testing | Identified exit to Research 9761 | -3/Testing | Build established: Assassin 9842 | -3/Testing | Found Prototype Device 9842 | -3/Testing | Identified Exp. Transmission Jammer 9889 | -3/Testing | Found Prototype Hackware 9889 | -3/Testing | Identified System Mapper 10074 | -3/Testing | Repaired Exp. Weapon Shielding 10102 | -3/Testing | Spotted PL-QDXF4DEHLA 10165 | -3/Testing | Destroyed PL-QDXF4DEHLA 10167 | -3/Testing | Lost 3 parts (1p1u1w) 10170 | -3/Testing | Found Prototype Slashing Weapon 10171 | -3/Testing | Identified Vibroblade 10173 | -3/Testing | Found Prototype Processor 10175 | -3/Testing | Identified Exp. Core Analyzer 10329 | -3/Testing | Entered Research 10329 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10340 | -2/Research | Lost 3 parts (1n2u) 10345 | -2/Research | Identified exit to Access 10579 | -2/Research | Build established: Hacker-Mutant 11050 | -2/Research | Found Antimissile System 11172 | -2/Research | Build established: Scavenger-Mutant 11438 | -2/Research | System corruption reached 10% 11820 | -2/Research | Found Vibroblade 12337 | -2/Research | Discovered new exit (range 22) 12372 | -2/Research | First assault squad dispatched 12428 | -2/Research | Identified exit to Quarantine 12430 | -2/Research | Entered Quarantine 12452 | -2/Quarantine | Found Alien Artifact 12453 | -2/Quarantine | Identified Transdimensional Reconstructor 12453 | -2/Quarantine | Warped through subspace 12517 | -2/Quarantine | Found Transdimensional Reconstructor 12524 | -2/Quarantine | Found Alien Artifact 12530 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 12530 | -2/Quarantine | Warped through subspace 12676 | -2/Quarantine | Found Alien Artifact 12676 | -2/Quarantine | Identified Subatomic Replicator 12760 | -2/Quarantine | Found Alien Artifact 12762 | -2/Quarantine | Identified Terrabomb 12762 | -2/Quarantine | Used Terrabomb 12804 | -2/Quarantine | Build established: Hacker-Assassin 12812 | -2/Quarantine | Scanned by Researcher 12825 | -2/Quarantine | Found Alien Artifact 12908 | -2/Quarantine | Identified Phase Redirector 13000 | -2/Quarantine | System corruption reached 30% 13034 | -2/Quarantine | Core integrity fell below 50% 13062 | -2/Quarantine | Lost 3 parts (1p1n1u) 13254 | -2/Quarantine | Found Sigix Corpse 13609 | -2/Quarantine | Found Alien Impact Weapon 13614 | -2/Quarantine | Identified Core Stripper 13706 | -2/Quarantine | First assault squad dispatched 13734 | -2/Quarantine | Core integrity fell below 20% 13762 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates Garrison Access. U-05 Engineer lays Concrete. Penetrated by Slug. Sneak attack on K-01 Serf. K-01 Serf destroyed. C-65 Expert calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Held in stasis. C-65 Expert is analyzing... Vibroblade follow-up attack on C-65 Expert. Penetrated by Slug. Biometal Heavy Treads destroyed. Penetrated by Slug. Centrium Leg destroyed. Vibroblade follow-up attack on C-65 Expert. C-65 Expert destroyed. Penetrated by Slug. Slug penetrates Garrison Access. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ######???????????????# ??????????????????? | | """""#???????????????#g #???????????????????? | | ""R""#???????????????# g!| #???????????????????? | | " " ##############???? g%%!?????????????????????? | | # #######@##########??k??????????? | | ##!= *!! p" #??????? | | = #%""G"" """ # #??????? | | """! "" # ## # #h!" " """ #????????????????? | | " % +%[" "hp """ #????????????????? | | k #= = #????????????????? | | % ##############????????????????? | | # ???????????????? | | ???????????????? | | # "" ???????????????? | | # """ A ????????????????? | | ]]""" ######+######???????????????? | | # ]]= ! #???????????????????????????? | | ######## """] #???????????????????????????? | | """ #???????????????????????????? | | """ #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #####" ######### ##???????????????????????????? | | ????#"T#???????# #????????????????????????????? | | ????####???????? #????????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 53 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 12 Armor Coverage 750 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 66 Melee Accuracy 16 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 45 Recoil Reduction 4 Force Boost 4 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Weapon Shielding | -3/Testing | Scanalyzed Myomer Leg | -3/Testing | Scanalyzed Adv. Core Analyzer | -3/Testing | Scanalyzed Centrium Light Armor Plating | -3/Testing | Scanalyzed Biometal Leg | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Phase Redirector Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumPointyFlakker Manual? 0 Play Time 02:20:53 Cumulative 185.3 hours Start 2021.06.01 @ 19:36:35 End 2021.06.01 @ 22:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e4a1b20-2258-437f-9f1a-75f696513574