Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 21:15:05 Player: Fazzonamite Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (130) 650 Value Destroyed (5145) 5145 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 12509 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/1450 Matter 209/300 Energy 135/135 System Corruption 15% Temperature Cool (0) Movement Flying (170) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (12) ----- Advanced Visual Processing Unit Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Reaction Control System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Seismic Detector Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Centrium Heavy Armor Plating Centrium Heavy Armor Plating Improved System Shield > --- WEAPON ----------- Scythe Heavy Pick > --- INVENTORY -------- Improved Diametric Drive Improved Reaction Control System Heavy Missile Launcher [Rating: 121] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . . . 1 . 1 1 . Utility 10 | . . . 2 1 2 . . 1 2 . . 2 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 186 | 6 3 6 3 18 29 2 22 7 37 10 17 26 Power 22 | 1 . 3 1 2 3 1 1 1 2 1 3 3 Engine 13 | 1 . 3 1 2 2 . 1 . . . 3 . Core 6 | . . . . . 1 1 . 1 2 1 . . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 44 | 2 . 1 . 3 4 1 5 1 8 3 8 8 Treads 4 | . . 1 . . . . . . 1 . 1 1 Leg 10 | . . . . 3 4 . 3 . . . . . Wheel 10 | 2 . . . . . 1 1 1 1 . 4 . Hover 5 | . . . . . . . . . . . . 5 Flight 15 | . . . . . . . 1 . 6 3 3 2 Utility 67 | 1 2 1 2 6 11 . 10 1 15 5 4 9 Device 23 | . 1 1 1 3 3 . 3 . 6 3 2 . Storage 5 | 1 1 . . . . . 2 . . . 1 . Processor 12 | . . . 1 1 2 . 1 . . 1 . 6 Hackware 3 | . . . . . . . . . 2 . . 1 Protection 24 | . . . . 2 6 . 4 1 7 1 1 2 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 1 1 . 7 11 . 6 4 12 1 2 6 Energy Gun 8 | . . . . 2 2 . 3 1 . . . . Energy Cannon 4 | . . . . . . . . . 4 . . . Ballistic Gun 19 | 2 . 1 . 3 5 . 1 3 4 . . . Ballistic Cannon 6 | . 1 . . . 1 . 2 . . . 2 . Launcher 7 | . . . . 1 3 . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . 1 . . 2 Piercing Weapon 5 | . . . . . . . . . 2 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . . . 2 1 Parts Lost 75 | . . 2 . 1 9 2 1 3 14 . 18 25 Power 12 | . . . . 1 2 1 . 1 1 . 3 3 Propulsion 22 | . . 2 . . 1 1 . . 4 . 5 9 Utility 29 | . . . . . 4 . . . 8 . 9 8 Weapon 12 | . . . . . 2 . 1 2 1 . 1 5 Highest Loss Streak 18 | . . 2 . 1 2 2 1 3 5 . 4 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 90 87 86 93 70 91 79 82 64 42 56 Engine 5 | . 14 14 11 9 6 . 7 5 . . 1 1 Treads 1 | . . 8 11 5 . . . . . . . 2 Leg 6 | . . . . 12 22 4 3 . . . . . Wheel 6 | . 28 10 . . . 7 10 13 12 . 3 4 Flight 1 | . . . . . . . . . 3 14 5 . Device 11 | . 13 14 21 18 14 9 7 6 7 15 9 5 Storage 6 | . 14 14 11 9 7 7 7 6 4 . 2 2 Processor 15 | . . . 10 9 16 23 29 26 22 14 7 15 Protection 4 | . . . . 4 7 4 6 6 9 5 1 3 Energy Gun 3 | . . . . 7 7 7 6 5 . . . . Ballistic Gun 6 | . 25 14 11 8 6 4 2 6 4 . . . Ballistic Cannon 2 | . 2 14 11 1 . . 4 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 12 20 24 29 40 46 26 70 79 91 19 40 53 Greatest Support 60 | 20 20 22 22 51 53 28 44 54 54 32 32 60 Greatest Overweight (x) 23 | . . 1 1 1 1 . 1 1 23 . 2 9 Average Overweight (x) . | . . . . . . . . 1 . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 20 5 10 10 Average Capacity 10 | 6 8 10 10 10 10 10 12 20 17 5 7 8 Most Carried 20 | 5 8 10 10 10 10 9 12 15 20 5 10 10 Average Carried 9 | 1 6 9 9 9 9 7 9 13 16 4 6 7 Final Capacity 20 | 8 10 10 10 10 10 10 20 20 5 5 10 5 Final Carried 13 | 1 8 10 10 10 9 7 12 13 5 5 10 2 Class Distribution -------------------- 43% | Mutant 19% | Skirmisher 17% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Gladiator 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scout | -4/Factory Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 3493 | 205 307 165 38 334 733 . 252 204 671 . 273 311 Remotely . | . . . . . . . . . . . . . Salvage Created 4856 | . 106 154 . 513 1403 . 179 311 488 . 436 1266 Parts 287 | . 13 4 . 33 77 . 14 19 21 . 30 76 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 105 | . 6 3 . 19 31 . 3 5 10 . 6 22 Melee 25 | . . . . . . . . . . . 5 20 Guns 62 | . 6 1 . 14 29 . 3 3 6 . . . Cannons 5 | . . 2 . . . . . . 2 . 1 . AOE 13 | . . . . 5 2 . . 2 2 . . 2 Classes Destroyed 15 | . 2 1 . 2 6 . . . 2 . 1 1 Worker 7 | . . . . . 5 . 1 . 1 . . . Builder 6 | . . . . . 4 . . 1 . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . Recycler 4 | . . . . 1 2 . . . . . 1 . Operator 2 | . . . . . . . . . . . . 2 Watcher 5 | . 1 . . 2 . . 1 . . . . 1 Swarmer 37 | . 6 . . 10 7 . . . 3 . 3 8 Cutter 2 | . . . . . . . . . 2 . . . Grunt 26 | . . 3 . 6 10 . . 3 3 . . 1 Brawler 2 | . . . . . 2 . . . . . . . Duelist 3 | . . . . . 2 . . 1 . . . . Sentry 12 | . . . . 3 3 . 1 1 1 . 1 2 Hunter 4 | . . . . . 2 . . . . . . 2 Programmer 18 | . . . . . 5 . 2 . . . 2 9 Heavy 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 2 . 7 7 . 1 5 6 . 2 4 Combat Bots Only 7 | . 3 2 . 7 5 . 1 4 6 . 2 4 Max Kills in Single Turn 5 | . 1 1 . 3 5 . 1 2 2 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . . . 3 2 . . 1 2 . . 1 Melee 2 | . . . . . . . . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 1091 | . 29 18 2 85 273 3 49 63 97 . 123 349 Missed 352 | . 11 1 1 28 92 1 14 19 35 . 42 108 Damage Taken 15443 | . 146 304 10 742 2619 73 382 927 2119 . 2469 5652 Core 2720 | . 26 52 . 97 367 . 52 77 395 . 199 1455 Absorbed by Shields 29 | . . . . . . . . . . . 29 . Redirected to Shielding 115 | . . . . . 53 . . . 62 . . . Core Remaining (%) 80 | 100 . 68 100 82 . . 40 90 60 100 84 . Volleys Fired 272 | . 16 15 1 43 104 . 21 28 35 . 4 5 Largest 2 | . 2 2 2 2 2 . 2 2 2 . 1 1 Hottest 131 | . 40 60 60 103 115 . 100 80 131 . 65 52 Shots Fired 508 | . 32 30 2 83 205 . 42 45 60 . 4 5 Gun 445 | . 32 15 1 80 195 . 38 45 39 . . . Cannon 48 | . . 15 1 . 7 . 4 . 17 . 4 . Launcher 15 | . . . . 3 3 . . . 4 . . 5 Special . | . . . . . . . . . . . . . Kinetic 291 | . 32 30 2 40 101 . 22 28 32 . 4 . Thermal 183 | . . . . 40 101 . 18 . 24 . . . Explosive 15 | . . . . 3 3 . . . 4 . . 5 Electromagnetic 19 | . . . . . . . 2 17 . . . . Robot Hit Streak 20 | . 7 7 7 12 12 . 17 20 7 . 3 8 Robot Miss Streak 5 | . 4 2 . 5 4 . 4 4 5 . 1 . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 8 | . 1 . . 3 2 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 . . . Shots Hit Robots 493 | . 19 18 2 64 161 . 32 33 41 . 32 91 Core Hits 283 | . 10 18 1 39 103 . 11 14 29 . 13 45 Critical Kills 4 | . . 1 . . 1 . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 23 | . . 1 . . 2 . . 2 3 . 2 13 Burn 2 | . . . . . . . . . 2 . . . Destroy 5 | . . 1 . . 2 . . 1 1 . . . Blast 1 | . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . 1 . . . . Sever 7 | . . . . . . . . . . . . 7 Impale 7 | . . . . . . . . . . . 1 6 Melee Attacks 255 | . . . . 3 . . . . 7 2 126 117 Impact . | . . . . . . . . . . . . . Slashing 34 | . . . . 3 . . . . 1 . . 30 Piercing 221 | . . . . . . . . . 6 2 126 87 Sneak Attacks 5 | . . . . . . . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . 23 Damage Inflicted 14355 | . 155 404 43 1761 4076 . 704 912 1444 . 1088 3768 Guns 6682 | . 155 224 23 1082 3243 . 686 668 601 . . . Cannons 844 | . . 180 20 . 84 . 18 . 432 . 110 . Explosions 2596 | . . . . 679 749 . . 244 408 . . 516 Melee 4230 | . . . . . . . . . . . 978 3252 Ramming 3 | . . . . . . . . . 3 . . . Kinetic 3554 | . 155 404 43 496 1055 . 381 408 502 . 110 . Thermal 3904 | . . . . 586 2272 . 271 244 531 . . . Explosive 2098 | . . . . 679 749 . . . 154 . . 516 Electromagnetic 566 | . . . . . . . 52 260 254 . . . Impact . | . . . . . . . . . . . . . Slashing 645 | . . . . . . . . . . . . 645 Piercing 3585 | . . . . . . . . . . . 978 2607 Highest Corruption 38 | . . . . . 4 4 8 . 8 . 38 15 Average Corruption 9 | . . . . . 3 4 4 . 8 . 29 8 Corruption Purged 5 | . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 103 | . . . . . 19 1 26 . 7 . 30 20 Message Errors 18 | . . . . . 5 . 5 . 1 . 5 2 Matter Fused 28 | . . . . . 5 . 9 . 1 . 8 5 Heat Flow Errors 15 | . . . . . 4 1 3 . 1 . 3 3 Energy Discharges 13 | . . . . . . . 2 . 3 . 5 3 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . 2 . 2 . 1 . 4 3 Data Loss (major) 7 | . . . . . . . 1 . . . 3 3 Misfires 4 | . . . . . 2 . 2 . . . . . Alerts 3 | . . . . . 1 . 1 . . . 1 . Misdirections 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 484 | . . . . 27 117 . . 4 . . 63 273 Projectiles . | . . . . . . . . . . . . . Explosions 250 | . . . . 27 117 . . 4 . . . 102 Melee 234 | . . . . . . . . . . . 63 171 Knockbacks 6 | . . 3 . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . 3 . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 395 | . . . . 37 63 . . 112 1 . . 182 Shots 8 | . . . . 3 1 . . 2 . . . 2 Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 402 | . . 49 . 135 402 125 238 188 336 . 236 196 Average Temperature 69 | . . 21 . 57 51 74 61 104 102 . 122 77 Received Heat Transfer 1302 | . . 42 6 216 300 . 30 312 180 . 63 153 Effects 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . . 9 . . . . . . 1 Heat Transferred 8026 | . . . . 1301 4974 . 518 250 983 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Peak Influence 592 | . 145 116 89 415 592 200 170 131 221 55 144 389 Initial 190 | . . 56 44 37 121 190 140 71 63 15 23 81 Average 126 | . 56 89 58 103 254 191 71 80 143 32 33 170 Maximum Alert Level 2 | . . . . 2 2 1 . . 1 . . 1 Low Security (%) 80 | 100 100 100 100 78 50 62 100 100 59 100 100 71 Level 1 14 | . . . . 16 26 37 . . 40 . . 28 Level 2 5 | . . . . 4 22 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 1 2 11 . 2 1 4 . 3 7 Investigation 3 | . . 1 . . . . 1 . . . . 1 Extermination 10 | . . . . . 3 . 1 . 1 . 2 3 Reinforcement 12 | . . . 1 . 3 . . 1 3 . 1 3 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . 2 5 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 9 | . 1 . . 1 2 . 2 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 195 | . 12 12 6 23 44 6 10 8 29 3 10 32 Peak Tracking Total 12 | . 3 10 4 7 4 6 3 4 12 2 4 7 Tactical Retreats 13 | . 3 . . . 2 . . 2 3 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 12 | . . 1 . . 1 . 2 4 . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 7 | . . . . 1 2 . . . 4 . . . Max in Single Turn 2 | . . . . 1 2 . . . 2 . . . Garrison Access 4 | . . . . 1 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 23 | . 5 2 . 2 3 . 4 1 3 2 . 1 Terminals 15 | . 5 . . 1 2 . 2 . 3 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . 1 1 . 1 . . Total Hacks 43 | . 18 2 . 3 4 . 6 1 5 3 . 1 Successful 18 | . 7 2 . 1 1 . 4 1 . 2 . . Failed 25 | . 11 . . 2 3 . 2 . 5 1 . 1 Catastrophic 6 | . . . . 2 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 14 . . . . . . . . 2 . . Terminals 34 | . 18 . . 2 3 . 3 . 5 2 . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . 2 1 . 1 . . Terminal Hacks 7 | . 2 2 . . . . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . 1 . 1 . . Seal Access 4 | . . . . 1 1 . . 1 . 1 . . Unauthorized Hacks 6 | . 5 . . . . . . . . 1 . . Terminals 6 | . 5 . . . . . . . . 1 . . Assimilate 2 | . 1 . . . . . . . . 1 . . Botnet 4 | . 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 5 . . 1 2 . 1 . 3 1 . 1 Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 3 | . . . . . . . . . 2 1 . . Largest Group 1 | . . . . . . . . . 1 1 . . Highest-Rated Group 49 | . . . . . . . . . 49 10 . . Highest-Rated Ally 49 | . . . . . . . . . 49 10 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . . Total Damage 403 | . . . . . . . . . 403 . . . Kills 3 | . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 8789 | 35 621 358 395 867 1729 67 1199 535 864 222 771 1126 Spaces Moved 5303 | 30 437 200 169 344 1038 64 748 219 608 358 430 658 Core 36 | 6 . . . . . . . . 1 . . 29 Treads 393 | . . 97 169 102 . . . . 4 . . 21 Legs 1432 | . . . . 242 1038 . 152 . . . . . Wheels 2415 | 24 437 103 . . . 64 596 219 382 . 217 373 Hover 230 | . . . . . . . . . . . . 230 Flight 797 | . . . . . . . . . 221 358 213 5 Fastest Speed 28 | 50 80 80 145 130 110 100 100 108 28 30 34 40 Average Speed 107 | 74 80 145 222 158 123 100 128 114 84 33 68 96 Slowest Speed 1200 | 80 80 225 225 225 190 100 200 115 1200 40 120 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . Cave-ins Triggered 11 | . . . . . . . . . . . 11 . Exploration Rate (%) 29 | 4 85 38 18 39 37 72 19 7 21 12 10 17 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 124 | . . . . 12 7 . . . 5 2 87 11 Terrain Destroyed 228 | . . . . 24 22 . . 9 24 2 88 59 Melee 108 | . . . . 3 . . . . 5 2 87 11 Projectile 7 | . . . . . . . . . 6 . 1 . AOE 113 | . . . . 21 22 . . 9 13 . . 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Res Res Total 7452 | 42 683 241 189 576 1306 67 944 458 894 453 648 951 Wait 1216 | . 217 7 8 150 98 . 115 164 151 78 57 171 Move 5280 | 29 436 199 168 343 1038 63 747 218 604 357 420 658 Hop 2 | . . . . . . . . . 2 . . . Pick Up 117 | 7 9 7 5 7 18 . 23 7 19 3 10 2 Fast Attach 57 | . . . . 6 2 . 8 . 6 6 8 21 Attach 84 | 6 2 1 2 4 14 1 9 5 22 4 9 5 Detach 17 | . . . . 1 3 . . . 6 1 4 2 Swap 45 | . 1 5 1 8 13 1 5 2 9 . . . Drop 89 | . 2 7 4 11 16 2 16 2 24 2 1 2 Fire 272 | . 16 15 1 43 104 . 21 28 35 . 4 5 Melee 222 | . . . . 3 . . . . 6 2 126 85 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . 32 . . 9 . Rewire 10 | . . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 12) 36 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Entered Mines 661 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 776 | -10/Mines | Assembled infested the area 816 | -10/Mines | Met 8R-AWN 844 | -10/Mines | Found the Drone Emporium 864 | -10/Mines | Found Prototype Device 928 | -10/Mines | Discovered new exit (range 14) 963 | -10/Mines | Met a Derelict shopkeep closing up shop 1015 | -10/Mines | Entered Materials 1015 | -9/Materials | Evolved 2 slots: Utility x2 1358 | -9/Materials | Discovered new exit (range 6) 1410 | -9/Materials | Entered another Materials area 1410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1411 | -8/Materials | Identified Decoy Drone Bay 1778 | -8/Materials | Garrison activated, responded to threat 2122 | -8/Materials | Destroyed 7 combat bots 2268 | -8/Materials | Discovered new exit (range 7) 2276 | -8/Materials | Identified exit to Factory 2277 | -8/Materials | Entered Factory 2277 | -7/Factory | Evolved 2 slots: Utility x2 2448 | -7/Factory | Garrison activated, responded to threat 3640 | -7/Factory | Garrison activated, responded to threat 3961 | -7/Factory | Core integrity fell below 50% 4006 | -7/Factory | Sucked down chute 4006 | -7/Factory | Entered Waste 4014 | -7/Waste | Spotted C-40 Crusher 4018 | -7/Waste | Spotted C-40 Crusher 4026 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4027 | -7/Waste | Spotted C-40 Crusher 4039 | -7/Waste | Spotted C-40 Crusher 4042 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4047 | -7/Waste | Spotted C-40 Crusher 4048 | -7/Waste | Spotted C-40 Crusher 4054 | -7/Waste | Discovered new exit (range 19) 4072 | -7/Waste | Identified exit to Factory 4073 | -7/Waste | Entered Factory 4401 | -7/Factory | Build established: Skirmisher 5251 | -7/Factory | Discovered new exit (range 19) 5271 | -7/Factory | Identified exit to Factory 5272 | -7/Factory | Entered another Factory area 5272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5683 | -6/Factory | Discovered new exit (range 13) 5790 | -6/Factory | Lost 3 parts (1p2w) 5805 | -6/Factory | Identified exit to Factory 5807 | -6/Factory | Entered another Factory area 5807 | -5/Factory | Evolved 2 slots: Utility x2 6062 | -5/Factory | Discovered new exit (range 13) 6085 | -5/Factory | Build established: Scavenger-Skirmisher 6120 | -5/Factory | Identified exit to Upper Caves 6477 | -5/Factory | Lost 5 parts (3n2u) 6661 | -5/Factory | Discovered new exit (range 20) 6669 | -5/Factory | Identified exit to Factory 6671 | -5/Factory | Entered another Factory area 6671 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6701 | -4/Factory | Lost 5 parts (1p1n2u1w) 6889 | -4/Factory | Discovered new exit (range 9) 6892 | -4/Factory | Identified exit to Research 6893 | -4/Factory | Entered Research 6893 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6964 | -3/Research | Build established: Scout 6972 | -3/Research | Crushed by falling debris 7003 | -3/Research | Lost 3 parts (3u) 7033 | -3/Research | Crushed by falling debris 7039 | -3/Research | Crushed by falling debris 7049 | -3/Research | Crushed by falling debris 7050 | -3/Research | System corruption reached 10% 7087 | -3/Research | Crushed by falling debris 7093 | -3/Research | Crushed by falling debris 7141 | -3/Research | Crushed by falling debris 7142 | -3/Research | System corruption reached 30% 7151 | -3/Research | Crushed by falling debris 7164 | -3/Research | Crushed by falling debris 7195 | -3/Research | Lost 4 parts (1p1n2u) 7200 | -3/Research | Crushed by falling debris 7212 | -3/Research | Crushed by falling debris 7391 | -3/Research | Found Fusion Bomb Launcher 7402 | -3/Research | Lost 3 parts (1p1n1u) 7497 | -3/Research | Lost 3 parts (1p1n1w) 7540 | -3/Research | Found Prototype Protection 7540 | -3/Research | Identified Centrium Heavy Armor Plating 7544 | -3/Research | Found Centrium Heavy Armor Plating 7655 | -3/Research | Discovered new exit (range 10) 7664 | -3/Research | Entered another Research area 7664 | -2/Research | Evolved 2 slots: Utility x2 7780 | -2/Research | Build established: Scavenger-Mutant 7896 | -2/Research | Spotted B-90 Cyclops 8425 | -2/Research | Lost 5 parts (1p1n2u1w) 8456 | -2/Research | System corruption reached 10% 8677 | -2/Research | Core integrity fell below 50% 8691 | -2/Research | Core integrity fell below 20% 8785 | -2/Research | Lost 18 parts (1p7n6u4w) 8790 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08718_ Identified Com. Particle Reactor. 08720_ Slug penetrates Wall. 08728_ H-88 Terminator destroyed. 08730_ System corrupted: Heat flow error (+217). 08731_ Penetrated by Slug. 08731_ Hvy. Missile Launcher destroyed. 08737_ The unstable cave ceiling collapses. 08737_ Penetrated by Slug. 08737_ Slug penetrates Wall. 08747_ System corrupted: Component data lost. 08754_ Adv. Medium Treads destroyed. 08756_ Y-72 Warden suffers critical hit (Impale). 08760_ Penetrated by Slug. 08766_ Y-72 Warden suffers critical hit (Impale). 08766_ Y-72 Warden destroyed. 08770_ Acquired 29 matter. 08776_ %CCP22T>C:4QS XZPYE 08785_ Destroyed Adv. Target Analyzer. Map ----- +----------------------------------------------------+ | ??## #= # ## #?# #??????? | | ??# % ## #?# #??????? | | ??# ## * #?# #??????? | | ??## ## #?# #??????? | | ???# ####+##"# ### ###????? | | ?# # ## # #????? | | ?# # ######+## "T #????? | | ?# # %[ "" #????? | | ?# # *^ #### #????? | | ?# """# ^ #??# #????? | | ?# """###### #??#######????? | | ?# """#????# #?????????????? | | ?# #????# #?????????????? | | ?# ###### #?????????????? | | ?### ### # ####+####???????????? | | ???##?# # ##[ #???????????? | | ????### ## #???????????? | | ????# ## [=#???????????? | | ??### ## [ #???????????? | | ??#"" ## #???????????? | | ??#" = + #???????????? | | ??#"T% #########???????????? | | ??#""! ### ##+####?????????????????? | | ??#"" #??#p #?????????????????? | | ??### #??# #?????????????????? | | ????# ####@ =!#?????????????????? | | ????# p = #?????????????????? | | ?####+########## #?????????????????? | | #! #????# #?????????????????? | | # #????########?????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | ###########?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 1 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperGaussStripper Manual? 0 Play Time 02:56:23 Cumulative 83.1 hours Start 2024.04.30 @ 18:46:38 End 2024.05.01 @ 21:15:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 631e2e3d-5b3e-486a-bb1a-89f55ea913b9