Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.30 @ 21:09:51 Player: Blade Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (41) 205 Value Destroyed (1297) 1297 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 12042 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 1/300 Energy 166/170 System Corruption 0% Temperature Cool (6) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (9) --- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Diametric Drive Impulse Thruster Array > --- UTILITY (12) ----- Power Amplifier Medium Storage Unit Structural Scanner Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Spear > --- INVENTORY (10) --- Micro Antimatter Reactor Quantum Reactor Impulse Thruster Array Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor System Restoration Module Advanced Field Recycling Unit (6) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Structural Scanner Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Advanced System Shield > --- WEAPON ----------- Mini Grenade Launcher Spear > --- INVENTORY -------- Improved VTOL Module Electron Diverter Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor System Restoration Module Advanced Field Recycling Unit Mini Grenade Launcher [Rating: 101] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 7 | . . 2 . . . . . . 1 1 . 1 2 Utility 10 | . . . . . . 2 2 2 1 1 1 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 84 | . 1 10 2 1 . 23 11 5 16 4 9 1 1 Power 9 | . . 1 . . . 1 2 . 1 . 4 . . Engine 6 | . . 1 . . . 1 2 . 1 . 1 . . Core . | . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 . . Propulsion 30 | . . 8 . . . 10 4 2 3 1 1 1 . Treads 7 | . . 2 . . . 5 . . . . . . . Leg 9 | . . 4 . . . 5 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 14 | . . 2 . . . . 4 2 3 1 1 1 . Utility 29 | . 1 1 . 1 . 3 4 2 10 3 4 . . Device 21 | . 1 . . 1 . 1 3 1 8 3 3 . . Storage 1 | . . 1 . . . . . . . . . . . Processor 4 | . . . . . . . 1 1 1 . 1 . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 2 | . . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | . . . 2 . . 9 1 1 2 . . . 1 Energy Gun 6 | . . . . . . 6 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . 2 . 1 1 . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 . 1 . 1 . . . 1 . Parts Lost 8 | . . 1 . . . 1 . . 2 . 4 . . Power 2 | . . 1 . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . 1 . 1 . . Utility 2 | . . . . . . . . . 1 . 1 . . Weapon 2 | . . . . . . 1 . . . . 1 . . Highest Loss Streak 2 | . . 1 . . . 1 . . 2 . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 92 100 99 100 93 65 72 93 98 81 69 69 Engine 7 | . 14 11 11 11 11 9 7 6 5 5 1 . . Treads 9 | . . 18 22 22 22 17 . . . . . . . Leg 11 | . 28 16 22 22 22 18 . . . . . . . Flight 11 | . . 1 . . . . 26 26 27 31 23 21 24 Device 15 | . 8 11 11 10 11 16 15 13 24 29 22 17 16 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 4 | . . . . . . . 4 8 11 10 11 13 12 Hackware 1 | . . . . . . . . . 3 5 4 4 4 Protection 1 | . . . . . . 5 . . . . . . . Energy Gun 6 | . 28 22 5 . . 8 . 7 1 . . . . Launcher 4 | . . . 5 11 11 4 . 1 5 5 3 . 1 Special Weapon 2 | . . . 11 11 11 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 40 | 13 14 22 22 21 21 27 27 19 40 30 34 30 31 Greatest Support 80 | 20 20 40 20 20 20 80 40 19 27 33 38 45 45 Greatest Overweight (x) 2 | . . 2 1 1 1 1 . . 1 . . . . Average Overweight (x) . | . . . 1 . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 8 9 9 10 10 10 10 10 10 10 10 Average Carried 9 | 6 7 6 8 8 9 9 9 9 9 9 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 9 9 10 10 10 10 10 10 10 9 Class Distribution -------------------- 56% | Mutant 21% | Hacker-Scout 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 881 | 200 6 110 . . . 213 . 113 239 . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1593 | . 89 460 . . . 804 . 151 89 . . . . Parts 77 | . 4 20 . . . 44 . 6 3 . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . 1 . . . . . Parts Field Recycled 9 | . . . . . . . . . 9 . . . . Retrieved Matter 101 | . . . . . . . . . 101 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 32 | . 2 11 . . . 14 . 3 2 . . . . Melee 1 | . . . . . . . . . 1 . . . . Guns 21 | . 1 11 . . . 9 . . . . . . . AOE 9 | . . . . . . 5 . 3 1 . . . . Classes Destroyed 9 | . 1 2 . . . 5 . . 1 . . . . Tunneler 2 | . . . . . . 2 . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 5 | . . . . . . 4 . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . . . Swarmer 9 | . . 3 . . . 3 . 3 . . . . . Grunt 15 | . 2 8 . . . 5 . . . . . . . Sentry 5 | . . . . . . 5 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . Best Kill Streak 7 | . 2 4 . . . 7 . 3 1 . . . . Combat Bots Only 5 | . 2 4 . . . 5 . 3 1 . . . . Max Kills in Single Turn 3 | . 1 1 . . . 2 . 3 1 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 1 . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 216 | . 9 35 . . . 77 3 43 20 . 27 2 . Missed 88 | . 3 14 . . . 22 1 24 7 . 16 1 . Damage Taken 1413 | . 65 166 . . . 571 23 158 203 . 178 20 29 Core 313 | . 13 30 . . . 102 23 39 80 . 26 . . Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . 57 . . . . . . . Ignored by Resistances 418 | . 20 52 . . . 165 6 52 58 . 52 5 8 Regen/Repaired (Parts) 103 | . . . . . . 103 . . . . . . . Core Remaining (%) 95 | 100 94 . . . 92 81 96 95 92 100 98 100 100 Volleys Fired 122 | . 9 29 5 . . 48 . 15 1 . 3 . 12 Largest 2 | . 2 2 1 . . 2 . 2 1 . 1 . 1 Hottest 110 | . 90 90 30 . . 110 . 80 30 . 30 . 30 Shots Fired 201 | . 18 58 5 . . 83 . 21 1 . 3 . 12 Gun 160 | . 18 58 . . . 69 . 15 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 33 | . . . 1 . . 10 . 6 1 . 3 . 12 Special 8 | . . . 4 . . 4 . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . . . Thermal 149 | . 18 58 4 . . 54 . 15 . . . . . Explosive 33 | . . . 1 . . 10 . 6 1 . 3 . 12 Electromagnetic 12 | . . . . . . 12 . . . . . . . Robot Hit Streak 25 | . 6 24 . . . 25 . 23 . . . . . Robot Miss Streak 2 | . 2 2 . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 149 | . 13 47 . . . 66 . 13 9 . 1 . . Core Hits 86 | . 3 22 . . . 44 . 10 3 . 4 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . 3 . . . 2 . . . . . . . Burn 5 | . . 3 . . . 2 . . . . . . . Melee Attacks 30 | . . . . . . . . . 17 . 6 7 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . 17 . 6 7 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3167 | . 158 570 . . . 1424 . 492 419 . 104 . . Guns 1519 | . 155 561 . . . 647 . 156 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1297 | . . . . . . 755 . 336 140 . 66 . . Melee 317 | . . . . . . . . . 279 . 38 . . Ramming 22 | . 3 9 . . . 10 . . . . . . . Kinetic 67 | . . . . . . 67 . . . . . . . Thermal 1479 | . 155 561 . . . 497 . 156 110 . . . . Explosive 1135 | . . . . . . 703 . 336 30 . 66 . . Electromagnetic 147 | . . . . . . 147 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 317 | . . . . . . . . . 279 . 38 . . Highest Corruption 3 | . . . . . . 3 . . 3 . 1 . . Average Corruption 2 | . . . . . . 2 . . 2 . 1 . . Corruption Purged 4 | . . . . . . . . . 3 . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . 11 . . 1 . 5 . . Message Errors 4 | . . . . . . 4 . . . . . . . Matter Fused 5 | . . . . . . 3 . . . . 2 . . Heat Flow Errors 4 | . . . . . . 1 . . 1 . 2 . . Energy Discharges 2 | . . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 23 | . . . . . . . . 13 2 . 8 . . Projectiles . | . . . . . . . . . . . . . . Explosions 13 | . . . . . . . . 13 . . . . . Melee 10 | . . . . . . . . . 2 . 8 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 21 . 11 . . . . 31 Shots 4 | . . . . . . 1 . 1 . . . . 2 Rammed 2 | . . . . . . 2 . . . . . . . Targets Rammed 5 | . 1 1 . . . 3 . . . . . . . Kicked 3 | . 1 1 . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 404 | . 252 234 . . . 213 . 404 196 4 283 2 . Average Temperature 89 | . 108 71 . . . 70 . 151 101 2 169 2 . Received Heat Transfer 438 | . 51 102 . . . 225 9 30 . . 21 . . Effects 3 | . . . . . . 1 . 1 . . 1 . . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 10 | . 2 1 . . . 7 . . . . . . . Heat Transferred 4064 | . 409 1734 . . . 1427 . 444 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 213 | . 80 172 53 . . 193 45 140 153 . 156 103 213 Initial 76 | . . 28 46 . . . 17 5 59 . . 76 54 Average 48 | . 20 77 48 . . 61 21 29 31 . 81 79 83 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 . 100 100 100 100 100 100 100 100 93 Level 1 . | . . . . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 . . . 3 1 . 1 . 4 . 1 Investigation 5 | . . 1 . . . 2 . . . . 2 . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 5 | . . . . . . 1 1 . . . 2 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 1 . . . 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 71 | . 5 18 . . . 17 6 6 2 . 14 1 2 Peak Tracking Total 6 | . 3 5 . . . 5 5 5 1 . 6 1 3 Tactical Retreats 11 | . 1 1 . . . . . 2 . . 7 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . 1 . . . 1 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . Traps Reconfigurated 16 | . . . . . . 1 9 1 5 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . 4 . 1 1 . . . . Max in Single Turn 2 | . . . . . . 2 . 1 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 37 | . 1 1 . 2 . 5 3 9 8 . 6 . 2 Terminals 23 | . . 1 . . . 4 2 5 5 . 4 . 2 Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . Recycling Units 5 | . 1 . . . . . . 2 2 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . Total Hacks 85 | . 1 3 . 14 . 15 4 16 19 . 11 . 2 Successful 47 | . 1 1 . 14 . 6 2 9 8 . 4 . 2 Failed 38 | . . 2 . . . 9 2 7 11 . 7 . . Catastrophic 7 | . . 1 . . . 1 . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . . 3 . 2 . 8 1 8 6 . 5 . 1 Terminals 47 | . . 3 . . . 9 3 10 12 . 8 . 2 Fabricators 3 | . . . . . . . . 1 . . 2 . . Repair Stations 8 | . . . . . . 6 . 2 . . . . . Recycling Units 10 | . 1 . . . . . . 3 6 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . Terminal Hacks 24 | . . 1 . 14 . 2 1 2 2 . 1 . 1 Record 14 | . . . . 14 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 . . 1 . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . Network Status 2 | . . . . . . . . 1 . . 1 . . Repair Station Hacks 5 | . . . . . . 4 . 1 . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . 1 . . . . . . 3 5 . . . . Process 2 | . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Retrieve Matter 5 | . . . . . . . . 3 2 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . 1 . . Unauthorized Hacks 5 | . . . . . . . . 2 1 . 1 . 1 Terminals 5 | . . . . . . . . 2 1 . 1 . 1 Botnet 5 | . . . . . . . . 2 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . . 1 . . . 4 2 8 6 . 4 . 1 Full Trace Events 3 | . . . . . . 1 . . . . 2 . . Feedback Events 2 | . . . . . . 1 . . . . 1 . . Corruption 2 | . . . . . . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 52 | . . . . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 123 | . . . . . . . . . 123 . . . . Retrieved Matter 123 | . . . . . . . . . 123 . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7186 | 2 378 573 59 1185 211 1649 560 721 901 87 624 126 110 Spaces Moved 6716 | 2 213 307 23 624 112 839 1003 945 971 140 1233 98 206 Core . | . . . . . . . . . . . . . . Treads 328 | . . 43 . . . 285 . . . . . . . Legs 1773 | 2 213 228 23 624 112 554 17 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4615 | . . 36 . . . . 986 945 971 140 1233 98 206 Fastest Speed 22 | 120 120 102 190 120 190 120 26 26 24 22 22 22 22 Average Speed 68 | 120 120 143 190 189 190 146 29 26 27 22 26 24 22 Slowest Speed 195 | 120 120 195 190 190 190 190 130 26 99 25 27 27 22 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . 12 9 13 2 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 24 | 2 35 27 5 92 36 48 27 18 19 3 28 3 6 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 136 | . . . . . . . . 62 3 . 9 4 58 Terrain Destroyed 253 | . . . 7 . . 49 . 82 27 . 23 4 61 Melee 9 | . . . . . . . . . 3 . 2 4 . Projectile . | . . . . . . . . . . . . . . AOE 244 | . . . 7 . . 49 . 82 24 . 21 . 61 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9001 | 1 316 381 29 625 111 1171 1260 1392 1562 192 1515 187 259 Wait 1993 | . 91 20 . . . 240 241 422 553 48 259 82 37 Move 6618 | 1 212 306 22 623 111 838 978 926 944 135 1220 97 205 Hop 42 | . . . . . . . 12 9 13 2 6 . . Pick Up 36 | . 2 3 . . . 4 5 7 8 1 4 . 2 Fast Attach 42 | . 1 6 . 1 . 11 5 1 8 3 5 1 . Attach 23 | . . 2 . . . 2 5 2 6 1 4 . 1 Detach 14 | . . 2 . 1 . 2 3 1 3 . 2 . . Swap 20 | . . 3 2 . . 10 1 2 2 . . . . Drop 56 | . . 9 . . . 13 10 7 7 2 6 . 2 Fire 122 | . 9 29 5 . . 48 . 15 1 . 3 . 12 Melee 30 | . . . . . . . . . 17 . 6 7 . Ram . | . . . . . . . . . . . . . . Kick 3 | . 1 1 . . . 1 . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x2 940 | -9/Materials | Discovered new exit (range 7) 954 | -9/Materials | Entered Mines 954 | -9/Mines | Discovered new exit (range 5) 955 | -9/Mines | Learned location of Storage (-9) 1013 | -9/Mines | Entered Exiles 1080 | -9/Exiles | Met 8R-AWN 1120 | -9/Exiles | Met EX-HEX 1240 | -9/Exiles | Met EX-DEC 1294 | -9/Exiles | Visited The Gauntlet 1658 | -9/Exiles | Met EX-BIN 1751 | -9/Exiles | Aligned with FarCom system 1753 | -9/Exiles | Given EX-Vault access code 1813 | -9/Exiles | Opened EX-Vault 1827 | -9/Exiles | Found Prototype Device 1827 | -9/Exiles | Identified Chronowheel 1827 | -9/Exiles | Activated Chronowheel 1827 | -9/Exiles | Spacetime reconverged on an earlier point 1830 | -9/Exiles | Found Prototype Device 1830 | -9/Exiles | Identified Trap Reconfigurator 1875 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2137 | -9/Exiles | Discovered new exit (range 15) 2198 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2198 | -9/Exiles | Entered Mines 2392 | -8/Mines | Discovered new exit (range 9) 2409 | -8/Mines | Entered Materials 2409 | -8/Materials | Evolved 2 slots: Utility x2 3297 | -8/Materials | Repaired Lgt. Treads 3358 | -8/Materials | Repaired Assault Rifle 4044 | -8/Materials | Discovered new exit (range 8) 4058 | -8/Materials | Entered Factory 4058 | -7/Factory | Evolved 2 slots: Utility x2 4365 | -7/Factory | Build established: Sprinter 4614 | -7/Factory | Discovered new exit (range 13) 4617 | -7/Factory | Identified exit to Factory 4618 | -7/Factory | Entered another Factory area 4618 | -6/Factory | Evolved 2 slots: Utility x2 4706 | -6/Factory | Identified exit to Lower Caves 4785 | -6/Factory | Identified exit to Factory 5277 | -6/Factory | Spotted B-75 Beast 5339 | -6/Factory | Entered another Factory area 5339 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6225 | -5/Factory | Discovered new exit (range 14) 6228 | -5/Factory | Identified exit to Factory 6240 | -5/Factory | Entered another Factory area 6240 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6295 | -4/Factory | Build established: Hacker-Scout 6311 | -4/Factory | Discovered new exit (range 12) 6327 | -4/Factory | Identified exit to Research 6327 | -4/Factory | Entered Research 6327 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6867 | -3/Research | Spotted B-86 Titan 6878 | -3/Research | Identified exit to Research 6951 | -3/Research | Entered another Research area 6951 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6976 | -2/Research | Discovered new exit (range 18) 7076 | -2/Research | Identified exit to Access 7077 | -2/Research | Entered Access 7077 | -1/Access | Evolved 2 slots: Propulsion x2 7140 | -1/Access | Discovered new exit (range 16) 7186 | -1/Access | Identified exit to Surface 7187 | *** | Escaped! Last Messages --------------- 07094_ Acquired Quantum Reactor. 07095_ Dropped Imp. Terrain Scanner. 07095_ Acquired Mic. Antimatter Reactor. 07140_ EXIT=FOUND 07162_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07167_ The unstable cave ceiling collapses. 07178_ U-05 Engineer lays Concrete. 07180_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07181_ U-05 Engineer lays Concrete. 07183_ The unstable cave ceiling collapses. 07183_ U-05 Engineer lays Concrete. 07184_ W-44 Eye distress signal alerts nearby ally. 07185_ U-05 Engineer lays Concrete. 07185_ The Access Shell folds into the floor. 07186_ EXIT=IDENTIFIED: SURFACE 07187_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ? ?? ??????????????????????????? | | ?????????????# ??? ???? ????????????????????????? | | ??????????????????? ????????????????????????????? | | ????????? ??????????????????##???????????????????? | | ??????????#?????????????????#????????????????????? | | ???? ?????# ???? ???????????????????????????????? | | ??#????#??#??????#?##????????#???????????????????? | | ????#????#?????????###?????#??????#??????????????? | | ??????? ?#?? ????#????#?????????#????????????????? | | #????? ? ???????????????##???????????????????????? | | ?????????## ???#?#?#?????????????????????????????? | | ?????????## ???#???##?#????#?#???????????????????? | | ??? ?????## h#?#?????#??#???????#??#?????????????? | | ??????? ?## ??##?######??#?#??###?##?????????????? | | ???????? ## #####################???????#???????? | | ???? ?? ## h####### ##############?##???????????? | | ????? ??## """T""" ""?" ? ?????????? | | ??????? ?## """ """ """" BB?? ????????? | | ? ????? ?## ""?" BB ??????????? | | ?????????## """"? ? ?????? | | ? ? ? ## "" """" ? ? ? ??? | | ??? ? ???## @" "?"" ? ? ? ???? | | ??#??#??### """? ? ? ? ## | | ?????? ??## """" BB ### ?? ## | | ??? ??? ?## ""?" BB? ### ## | | ???? ? ?## w """" ? ### ? ## | | ????????## ### ####################### ## | | ? ?? ?## # # # ############### ## | | ?? ???? ## # # #######?###???#?# # | | ? ? ?? ??## ## ############? # | | ???? ?? ## # # ############# # | | ? ? ? ? ## # ####=== ### # | | ?????? ?##gg## # ####=== ### # | | ? ???????## # ####+### #== ### # | | ?????? ??## ## # ## ## ### # | | ?#??????##] # # ## ! # ### + | | ??? ? ? H # # ### # ! ### # | | ??#??? # + ## #+####### # | | ??????####??? # # ## # | | ??????#####?########## ## + # | | ???? ??????? / + # ## # | | ??? ?/ ?? ? ? ########## # # ## # | | ???? ??????? ??? ########## ###+# ## # | | ????????"?? ##??###?## ## ### | | ??????? ?? ? ? #?######## ###### ### | | ?????# ?"???? #######?## ###### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 50 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 76 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicPropulsionLaser Manual? 0 Play Time 01:53:37 Cumulative 65.2 hours Start 2024.05.29 @ 09:11:15 End 2024.05.30 @ 21:09:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 0 Adventurer 79 Explorer 5 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fd446b1-cadf-42fd-ab7f-2f4cffe151da