Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 17:12:35 Player: josiah Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (4494) 4494 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 10325 Bonus ------- High Alert Combat Kills 771 Cogmind --------- Core Integrity 635/1150 Matter 254/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (10) ----- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Faulty Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Heavy Treads Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Medium Armor Plating Medium Reactive Plating Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Energy Well Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Recalibrator > --- WEAPON ----------- Gatling Laser Force Rifle Force Rifle Coil Gun > --- INVENTORY -------- Heavy Treads Armored Huge Wheel Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 8 | . . 2 2 1 1 1 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 152 | 6 9 24 5 22 53 9 24 Power 23 | 1 1 5 . 2 9 2 3 Engine 20 | 1 1 4 . 1 9 2 2 Core 2 | . . 1 . 1 . . . Reactor 1 | . . . . . . . 1 Propulsion 26 | 2 1 7 . 2 10 2 2 Treads 8 | . . 2 . . 6 . . Leg 5 | . . . . . 4 1 . Wheel 13 | 2 1 5 . 2 . 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | 1 2 4 4 6 14 4 9 Device 12 | . . . 1 1 6 1 3 Storage 8 | 1 1 1 2 . 1 2 . Processor 7 | . 1 2 . 1 1 . 2 Hackware . | . . . . . . . . Protection 17 | . . 1 1 4 6 1 4 Artifact . | . . . . . . . . Weapon 59 | 2 5 8 1 12 20 1 10 Energy Gun 35 | 2 1 6 1 6 10 1 8 Energy Cannon 18 | . . 2 . 6 10 . . Ballistic Gun 6 | . 4 . . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 1 1 1 Parts Lost 57 | . 4 6 1 10 17 . 19 Power 8 | . . 1 . 2 2 . 3 Propulsion 7 | . 1 1 . 1 2 . 2 Utility 9 | . . . . 1 4 . 4 Weapon 33 | . 3 4 1 6 9 . 10 Highest Loss Streak 14 | . 4 3 1 4 8 . 14 Average Slot Usage (%) 95 | . 86 98 97 98 95 94 89 Engine 7 | . 14 9 . 1 7 10 8 Core 2 | . . 1 9 5 2 . . Treads 4 | . . 3 . . 11 . . Wheel 9 | . 19 18 18 14 . 4 8 Device 7 | . . . 1 7 12 11 14 Storage 19 | . 14 21 24 23 20 17 14 Processor 15 | . 10 21 18 15 13 17 19 Protection 3 | . . . 7 6 5 5 1 Energy Gun 9 | . 3 15 17 13 2 17 18 Energy Cannon 8 | . . 5 . 8 16 . . Ballistic Gun 2 | . 23 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 99 | 10 25 52 51 70 99 86 91 Greatest Support 60 | 32 32 32 22 24 60 56 38 Greatest Overweight (x) 5 | . 1 4 2 5 5 3 3 Average Overweight (x) 1 | . . 2 2 2 1 2 2 Largest Inventory Capacity 16 | 6 10 16 16 16 16 16 16 Average Capacity 15 | 4 7 15 16 16 16 16 16 Most Carried 16 | 3 9 16 16 16 16 16 16 Average Carried 14 | 1 6 15 15 15 15 15 14 Final Capacity 16 | 6 10 16 16 16 16 16 16 Final Carried 16 | 3 9 16 16 13 13 16 7 Class Distribution -------------------- 50% | Gunner 33% | Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1625 | 227 124 265 25 238 445 136 165 Remotely . | . . . . . . . . Salvage Created 4996 | . 63 1204 130 742 1993 136 728 Parts 216 | . 10 84 4 27 72 1 18 Haulers Intercepted 2 | . . 1 . . . 1 . Recyclers Shooed 3 | . . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 95 | . 5 28 2 17 33 1 9 Guns 43 | . 5 19 . 7 4 . 8 Cannons 34 | . . 6 . 10 18 . . AOE 11 | . . 2 . . 9 . . Classes Destroyed 15 | . 1 7 . 2 4 . 1 Worker 4 | . . 2 . . 2 . . Builder 5 | . . 2 . . 3 . . Hauler 2 | . . 1 . . . 1 . Recycler 1 | . . . . . . . 1 Carrier 1 | . . . . . 1 . . Operator 2 | . . 2 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 26 | . 5 11 . 6 4 . . Grunt 37 | . . 11 2 5 18 . 1 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 1 2 . . Protector 1 | . . . . . 1 . . Sentry 15 | . . 6 . 4 3 1 1 Hunter 4 | . . . . . 1 . 3 Programmer 8 | . . . . 1 3 . 4 Best Kill Streak 10 | . 3 7 1 3 10 1 3 Combat Bots Only 7 | . 3 5 1 3 7 1 3 Max Kills in Single Turn 7 | . 1 2 1 1 7 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 5 | . . 1 . . 5 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 9366 | . 391 960 270 1549 2718 133 3345 Core 1446 | . 50 341 35 213 250 42 515 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 80 14 93 69 70 95 . Volleys Fired 236 | . 20 59 15 43 67 4 28 Largest 4 | . 2 2 2 3 3 3 4 Hottest 320 | . 90 150 90 205 240 240 320 Shots Fired 587 | . 37 110 26 124 186 12 92 Gun 342 | . 37 92 26 48 35 12 92 Cannon 245 | . . 18 . 76 151 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 25 | . 16 . . . . . 9 Thermal 366 | . 11 18 . 117 125 12 83 Explosive . | . . . . . . . . Electromagnetic 196 | . 10 92 26 7 61 . . Robot Hit Streak 106 | . 3 40 21 46 106 38 42 Robot Miss Streak 7 | . 7 1 1 2 2 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 462 | . 17 86 22 101 138 12 86 Core Hits 196 | . 5 43 4 32 64 7 41 Critical Hits 3 | . . . . . 1 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12492 | . 236 2084 333 2269 5363 287 1920 Guns 5316 | . 199 1271 333 600 706 287 1920 Cannons 4931 | . . 350 . 1669 2912 . . Explosions 2245 | . 37 463 . . 1745 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 278 | . 118 . . . . . 160 Thermal 9223 | . 63 813 . 2175 4125 287 1760 Explosive . | . . . . . . . . Electromagnetic 2991 | . 55 1271 333 94 1238 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 2 . 3 Average Corruption 4 | . . . . 6 1 . 1 Corruption Purged . | . . . . . . . . Effects 52 | . . . . 43 9 . . Message Errors 12 | . . . . 9 3 . . Matter Fused 5 | . . . . 5 . . . Heat Flow Errors 6 | . . . . 4 2 . . Energy Discharges 10 | . . . . 8 2 . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . . 2 1 . . Data Loss (major) 4 | . . . . 4 . . . Targeting Errors 10 | . . . . 9 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 248 | . 7 115 . 55 71 . . Projectiles 67 | . . . . 55 12 . . Explosions 181 | . 7 115 . . 59 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 336 | . 39 228 . . 69 . . Shots 7 | . 1 5 . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 446 | . 212 366 446 312 365 97 199 Average Temperature 126 | . 93 91 240 127 150 52 110 Received Heat Transfer 1494 | . 6 231 144 243 774 27 69 Effects 13 | . . 2 5 1 5 . . Shutdowns 4 | . . 1 1 . 2 . . Energy Bleed 4 | . . . 3 1 . . . Interference 4 | . . 1 . . 3 . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . 1 2 . 2 . . Combat Hostiles 5 | . . 1 2 . 2 . . Parts Fried 15 | . . 7 3 . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 47 | . . 1 . 9 19 4 14 Heat Transferred 13578 | . 174 1118 . 3330 4915 625 3416 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 1 5 . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 1194 | . 130 571 240 263 1194 636 311 Average Influence 311 | . 55 342 225 95 513 598 103 Maximum Alert Level 4 | . . 2 1 1 4 2 1 Low Security (%) 46 | 100 100 28 . 92 19 . 80 Level 1 12 | . . 17 100 7 5 . 19 Level 2 30 | . . 53 . . 45 100 . Level 3 8 | . . . . . 25 . . Level 4 1 | . . . . . 4 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 4 . 2 7 . 1 Investigation 1 | . . 1 . . . . . Extermination 5 | . . . . 1 3 . 1 Reinforcement 3 | . . 3 . . . . . Assault 3 | . . . . . 3 . . Garrison 2 | . . . . 1 1 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 15 | . . 6 . 1 5 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 13 47 6 23 46 2 28 Peak Tracking Total 11 | . 4 8 3 4 8 2 11 Tactical Retreats 12 | . . 1 2 2 5 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 22 | . . 2 . 7 7 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 26 | . . 7 . . 19 . . Max in Single Turn 14 | . . 4 . . 14 . . Garrison Access 4 | . . . . 2 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 21 | . 3 5 1 7 3 . 2 Terminals 15 | . 3 5 1 4 1 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 3 1 . 1 Total Hacks 54 | . 8 12 3 18 5 . 8 Successful 27 | . 3 5 1 9 2 . 7 Failed 27 | . 5 7 2 9 3 . 1 Catastrophic 5 | . 1 1 . 2 1 . . Database Lockouts . | . . . . . . . . Manual 21 | . 6 5 2 6 2 . . Terminals 43 | . 8 12 3 12 2 . 6 Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 9 | . . . . 6 1 . 2 Terminal Hacks 12 | . 1 2 . 3 . . 6 Record 1 | . . 1 . . . . . Part Schematic 1 | . . . . 1 . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 4 | . . . . . . . 4 Patrol Status 1 | . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . 1 Seal Access 3 | . . . . 2 . . 1 Unauthorized Hacks 11 | . 2 3 1 4 1 . . Terminals 11 | . 2 3 1 4 1 . . Botnet 11 | . 2 3 1 4 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 19 | . 3 5 1 5 3 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . . 2 . . Matter 190 | . . . . . 190 . . Time 47 | . . . . . 47 . . Total Part Build Rating 10 | . . . . . 10 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 7421 | 53 588 1406 249 1394 2571 337 823 Spaces Moved 4335 | 43 498 835 191 1003 1040 197 528 Core 9 | 9 . . . . . . . Treads 946 | . . 21 . . 925 . . Legs 71 | . . . . . 41 30 . Wheels 3309 | 34 498 814 191 1003 74 167 528 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 105 105 140 120 100 Average Speed 127 | 89 101 114 105 110 177 133 114 Slowest Speed 220 | 100 110 200 105 140 220 153 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 70 71 21 28 29 5 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 185 | . 2 80 . 1 102 . . Melee . | . . . . . . . . Projectile 10 | . . 2 . 1 7 . . AOE 175 | . 2 78 . . 95 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 5734 | 54 542 1182 212 1196 1619 261 668 Wait 807 | 3 3 219 1 109 395 16 61 Move 4328 | 42 497 834 190 1002 1039 196 528 Hop . | . . . . . . . . Pick Up 89 | 3 9 23 . 11 31 4 8 Fast Attach 72 | 6 4 15 3 8 21 3 12 Attach 50 | . 1 5 1 11 20 2 10 Detach 4 | . . . . . . 2 2 Swap 30 | . 4 4 1 3 12 4 2 Drop 82 | . 4 23 1 9 30 6 9 Fire 236 | . 20 59 15 43 67 4 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . 4 24 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Lost 4 parts (1n3w) 222 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x2 1197 | -9/Materials | Core integrity fell below 50% 1356 | -9/Materials | Lost 3 parts (1n2w) 1358 | -9/Materials | Core integrity fell below 20% 1839 | -9/Materials | Discovered new exit (range 6) 2028 | -9/Materials | Discovered new exit (range 11) 2048 | -9/Materials | Entered another Materials area 2048 | -8/Materials | Evolved 2 slots: Utility x2 2288 | -8/Materials | Discovered new exit (range 10) 2297 | -8/Materials | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2376 | -7/Factory | Discovered new exit (range 13) 2586 | -7/Factory | Garrison activated, responded to threat 2596 | -7/Factory | Build established: Gunner 2655 | -7/Factory | Discovered new exit (range 14) 2723 | -7/Factory | Identified exit to Storage 3325 | -7/Factory | Lost 3 parts (1p2w) 3639 | -7/Factory | Lost 4 parts (1p1n2w) 3648 | -7/Factory | Discovered new exit (range 12) 3691 | -7/Factory | Entered another Factory area 3691 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3844 | -6/Factory | Fabricated Imp. Medium Treads (x2) 4194 | -6/Factory | Local fabrication network quarantined 4271 | -6/Factory | Lost 3 parts (2u1w) 4521 | -6/Factory | Spotted B-75 Beast 5153 | -6/Factory | Build established: Scavenger-Gunner 5791 | -6/Factory | First assault squad dispatched 5981 | -6/Factory | Destroyed 7 combat bots 5985 | -6/Factory | Lost 3 parts (1n2w) 6049 | -6/Factory | Discovered new exit (range 16) 6149 | -6/Factory | Garrison activated, responded to threat 6217 | -6/Factory | Lost 8 parts (2p1n2u3w) 6262 | -6/Factory | Entered another Factory area 6262 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6520 | -5/Factory | Discovered new exit (range 12) 6599 | -5/Factory | Entered another Factory area 6599 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6636 | -4/Factory | Build established: Gunner 7255 | -4/Factory | Spotted B-86 Titan 7410 | -4/Factory | Lost 14 parts (3p1n3u7w) 7422 | -4/Factory | Self-destructed Last Messages --------------- 07368_ Penetrated by Slug. 07369_ Coil Gun destroyed. 07370_ Penetrated by Slug. 07370_ Slug penetrates Wall. 07370_ Penetrated by Slug. 07370_ Slug penetrates Wall. 07371_ Critical hit. 07371_ Energy Well destroyed. 07372_ Slug penetrates Wall. 07374_ Penetrated by Slug. 07378_ Slug penetrates Wall. 07379_ Penetrated by Slug. 07379_ Antimatter Reactor destroyed. 07386_ Penetrated by Slug. 07386_ Slug penetrates Wall. 07408_ W-44 Eye sends out distress signal. 07408_ Slug penetrates Wall. 07416_ Critical hit. 07416_ Imp. Medium Armor Plating destroyed. 07418_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????# #???????# | | ?????????????????????????####"###???????# | | ????????????????????????????# #?????????# | | ????????????????????????????# #?????????# | | ????????????????????????????# #?????????########## | | ????????????????????????????# #??######??????????? | | ????????????????????????????# #?? ??????????? | | ???????????????###########??# #?""""""""?????????? | | ???????????????# """" #??# #? ?????????? | | ???????????????# """" #??# # """"""""" #??????? | | ???????????????# """" #### # ???????? | | ???????????????# """"^ + + """""????????????? | | ???????????????# # #### ???????? | | ???????????????# # #???################### | | ???????????????# #=#???????? !##! | | ?????????##????# #%#?????? ## | | ?????????# ###+#######[###?? "" ?# | | ?? * # """ ## | | ?? + !% S" ## | | ?? # ! """ ## | | ???####### ##########+####?? 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""" #?????# T =## | | ?# #???# G" #?????# ###+####### | | ?# #???# """ #?????# # | | ?# #???# #?????# # | | ?# !!! #???# """ #?????# """ # """ | | ?# !!! #???# """ #?????# """ # "R | | ?# !!! #???# """ #?????# """ # """ | | ?# #???# ! #?????# [ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 35 Energy Capacity 1225 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 24 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Force Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonAlphaRouter Manual? 0 Play Time 01:03:24 Cumulative 131.4 hours Start 2020.08.15 @ 08:41:45 End 2020.08.19 @ 17:12:35 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 140 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 459b2c14-cd43-4e9d-93f5-27c0e3d53d27