Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 20:32:25 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (188) 940 Value Destroyed (6855) 6855 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (5060) 5060 TOTAL SCORE: 21715 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 237 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1396 Friendly Fire -112 Cogmind --------- Core Integrity 0/1300 Matter 82/300 Energy 150/150 System Corruption 30% Temperature Cool (0) Movement Hovering (106) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (10) ----- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Makeshift Hacking Suite System Mapper > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Large Storage Unit Experimental Energy Well (600) Advanced Trap Extractor (0/8) Gamma Rifle Vortex Driver (30) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Quantum Shading Machine Spectral Analyzer Advanced Signal Interpreter Improved Transmission Jammer Enhanced Scrap Shield Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Makeshift Sword CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Gyrokinetic Inverter Gyrokinetic Inverter Experimental Energy Well Makeshift Cloaking Device Makeshift Hacking Suite System Mapper Advanced Trap Extractor Transdimensional Reconstructor Vortex Driver Hardcell Cannon Improved Remote Datajack Power Maul [Rating: 152] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Weapon CR-A16's Behemoth Slayer Energy Gun Beamcaster Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . . . . . . . . . . . Utility 8 | . . . . 4 . . . . . . . . . 2 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Attached 183 | 7 4 4 4 43 13 5 8 6 33 . 2 3 1 12 12 1 9 3 13 Power 24 | 1 . 1 . 3 2 . . 1 7 . . 1 . 1 1 1 2 1 2 Engine 7 | 1 . 1 . 2 1 . . . 2 . . . . . . . . . . Core 9 | . . . . 1 1 . . 1 3 . . . . . 1 1 . . 1 Reactor 8 | . . . . . . . . . 2 . . 1 . 1 . . 2 1 1 Propulsion 65 | 2 . 2 2 17 8 4 3 2 12 . . . 1 6 . . 3 . 3 Treads 12 | 2 . . . 3 2 . 2 2 1 . . . . . . . . . . Leg 11 | . . . . 1 5 4 1 . . . . . . . . . . . . Wheel 13 | . . 2 2 8 1 . . . . . . . . . . . . . . Hover 28 | . . . . 4 . . . . 11 . . . 1 6 . . 3 . 3 Flight 1 | . . . . 1 . . . . . . . . . . . . . . . Utility 54 | 2 2 . 2 16 . 1 1 3 8 . 2 1 . 3 7 . 1 1 4 Device 29 | 1 . . . 7 . 1 1 2 4 . 2 1 . 1 7 . . 1 1 Storage 7 | 1 2 . 2 . . . . . 1 . . . . . . . . . 1 Processor 8 | . . . . 4 . . . . 2 . . . . 1 . . 1 . . Hackware 6 | . . . . 2 . . . . 1 . . . . 1 . . . . 2 Protection 4 | . . . . 3 . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 1 . 7 3 . 4 . 6 . . 1 . 2 4 . 3 1 4 Energy Gun 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 Energy Cannon 5 | . . 1 . 1 . . . . 1 . . . . . . . 1 1 . Ballistic Gun 4 | 2 . . . . . . . . 1 . . . . . . . . . 1 Ballistic Cannon 11 | . 2 . . 2 1 . 2 . 2 . . . . . 1 . 1 . . Launcher 5 | . . . . 2 . . . . . . . . . 1 . . . . 2 Special Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . Impact Weapon 3 | . . . . 2 . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . 1 2 . 1 . . Piercing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 3 . . . 1 1 . . 2 . 1 . . 2 2 2 Corrupted Parts 4 | . . . . . . 1 2 . . . . . . . . . 1 . . System Corruption 19 | . . . . . . 3 12 . . . . . . . . . 4 . . Parts Lost 71 | . . 2 . 19 4 1 . 5 2 . . . 1 4 6 1 1 . 25 Power 8 | . . 1 . 1 . . . 1 . . . . . . 1 . . . 4 Propulsion 30 | . . 1 . 9 4 1 . 3 2 . . . 1 . . 1 . . 8 Utility 22 | . . . . 8 . . . 1 . . . . . 2 2 . 1 . 8 Weapon 11 | . . . . 1 . . . . . . . . . 2 3 . . . 5 Highest Loss Streak 16 | . . 2 . 9 2 1 . 5 1 . . . 1 3 3 1 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 9 14 13 14 17 18 17 16 15 13 14 14 13 13 13 13 13 14 13 Power . | . 1 . 1 1 1 1 1 . . . . . . . . . . 1 . Propulsion 2 | . . . 3 2 3 4 5 3 1 . 1 1 . 1 2 1 1 2 1 Utility 7 | . 4 5 7 8 7 7 7 7 9 9 9 8 8 6 7 8 7 6 5 Weapon 3 | . 4 8 2 1 3 4 3 4 3 3 3 3 3 3 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 101 | . 4 9 26 25 7 1 7 . 12 . 2 2 . 1 1 . 2 . 2 Power 7 | . . . 2 4 1 . . . . . . . . . . . . . . Propulsion 11 | . . . 4 6 1 . . . . . . . . . . . . . . Utility 52 | . 1 2 12 12 3 1 5 . 10 . 1 2 . . . . 2 . 1 Weapon 30 | . 3 7 8 2 2 . 2 . 2 . 1 . . 1 1 . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 85 75 75 99 99 99 93 92 100 100 100 99 98 96 99 99 99 83 Engine 4 | . 13 12 12 5 4 . . . 2 . . . . . . . . . . Core 2 | . . . . . 1 6 6 5 4 . . . . . 3 5 4 . . Reactor 1 | . . . . . . . . . 3 11 11 11 11 10 5 5 5 10 7 Treads 8 | . 27 19 12 8 7 5 . 22 8 . . . . . . . . . . Leg 7 | . . . . . 16 31 39 16 1 . . . . . . . . . . Wheel 4 | . . 5 12 12 11 1 . . . . . . . . . . . . . Hover 8 | . . . . 4 . . . . 22 35 35 35 34 31 31 30 31 31 25 Device 10 | . 14 13 12 10 6 6 6 5 10 11 11 11 11 15 19 21 18 14 11 Storage 7 | . 14 13 12 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . 8 20 20 20 10 7 5 5 5 5 5 5 5 7 10 9 Hackware 4 | . . . . 4 6 6 6 6 5 11 11 11 11 13 10 10 10 10 11 Protection 1 | . . . . 5 . . . 3 1 . . . . . . . . . 1 Energy Cannon 3 | . . 6 12 3 . . . . . 5 5 5 5 4 . . 1 3 1 Ballistic Gun 1 | . 17 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 10 13 . . 2 4 1 10 5 . . . . . 1 . . 1 . Impact Weapon 1 | . . . . 1 6 6 3 1 . . . . . . 1 5 2 . . Piercing Weapon 1 | . . . . . . . 2 1 5 5 5 4 5 5 5 5 5 5 3 Peak Build Rating 152 | 7 11 22 25 57 64 70 69 77 103 103 103 104 104 123 122 119 137 141 152 Average Rating 61 | 5 8 16 22 44 61 67 66 73 90 102 102 102 103 117 115 118 124 139 133 On Entrance 76 | . 7 11 22 22 56 63 68 69 77 102 103 102 104 103 115 119 118 135 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 34 35 55 88 63 61 61 76 91 53 54 58 58 64 60 57 70 65 85 Greatest Support 146 | 40 40 40 20 60 52 95 95 144 146 55 64 64 65 67 67 67 75 100 100 Greatest Overweight (x) 30 | . . 1 4 3 3 3 . 2 30 . . . 1 . . 1 1 . 1 Average Overweight (x) . | . . . 2 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 11 15 17 18 20 20 20 20 16 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 2 15 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 1 9 14 14 16 19 20 19 16 16 14 14 14 14 14 14 14 14 14 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 2 15 15 11 19 20 20 20 16 14 15 15 15 15 15 15 15 15 15 6 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Trapper-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 4588 | 154 495 102 50 617 330 267 216 390 728 191 62 88 23 135 215 20 190 58 257 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7976 | 49 463 149 . 1980 347 521 126 247 789 83 117 429 94 285 290 75 371 227 1334 Parts 374 | 8 35 15 . 75 11 22 1 14 51 8 7 2 4 7 12 3 16 3 80 Haulers Intercepted 4 | . 1 . . 2 . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . 12 . . 20 14 1 6 . 8 6 1 3 . 10 2 . 3 . Prevented 17 | . . . . . . 6 . 7 . 1 2 . . . 1 . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 118 | . 13 5 . 17 3 14 . 5 19 4 2 . 3 1 4 1 10 1 16 Melee 14 | . . . . . 1 1 . . 4 . . . . . 2 1 . 1 4 Guns 11 | . 10 . . . 1 . . . . . . . . . . . . . . Cannons 44 | . 2 5 . 14 . 3 . 4 6 . . . 1 . . . 8 . 1 AOE 33 | . . . . . . 10 . . 8 4 1 . 2 . 1 . . . 7 Classes Destroyed 23 | 1 6 1 . 6 2 1 . 1 . . . . . . . . 4 1 . Worker 29 | . 2 . . 5 . . . . 5 . . . . 1 . . . . 16 Builder 4 | . 1 . . 1 . . . . . . . . . . . . . . 2 Tunneler 5 | 3 1 . . . . . . . 1 . . . . . . . . . . Hauler 4 | . 1 . . 2 . . . . . . . . . . . . . . 1 Recycler 8 | . . . . 5 . . . . 1 . . . . 1 . . . . 1 Minesweeper 5 | . . . . . . 2 . 1 . 1 . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 5 | . . . . 3 . . . . 1 . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 8 | . 2 . . 2 . . . . 1 . . . . 1 . . . . 2 Swarmer 32 | . 6 . . 1 . 10 . . 8 4 1 . 2 . . . . . . Grunt 38 | . 7 . . 9 2 3 . 3 2 . . . . . 3 . 2 . 7 Brawler 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 7 | . . . . 2 . . . . 2 . . . 1 1 . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . Hunter 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . Programmer 15 | . . . . 4 . . . . 6 . . . . . . . . . 5 Behemoth 9 | . . . . . . . . 1 1 . 1 . . . 1 . 2 . 3 Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | 3 3 3 . 4 2 4 . 2 9 4 1 . 3 2 1 1 7 1 15 Combat Bots Only 7 | . 3 3 . 4 2 4 . 2 7 4 1 . 3 1 1 1 7 1 6 Max Kills in Single Turn 7 | 1 1 1 . 1 1 3 . 1 7 2 1 . 2 1 1 1 2 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 . . 5 2 1 . 2 . 1 . . . 1 Melee 1 | . . . . . 1 1 . . 1 . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 895 | . 58 19 . 175 50 36 . 54 80 3 9 . 12 21 35 12 10 . 321 Missed 325 | . 20 9 . 57 15 11 . 17 30 . 2 . 5 8 10 5 2 . 134 Hits 570 | . 38 10 . 118 35 25 . 37 50 3 7 . 7 13 25 7 8 . 187 Projectile 570 | . 38 10 . 118 35 25 . 37 50 3 7 . 7 13 25 7 8 . 187 AOE 3 | . . . . 2 . . . . . . . . . . . . . . 1 Critical Strikes 25 | . 1 1 . 3 1 1 . 2 1 . . . . 1 . . 1 . 13 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Taken 11143 | . 354 224 . 2338 583 439 . 780 795 47 212 . 131 327 508 134 188 . 4083 Core 2303 | . 77 52 . 376 86 36 . 130 79 . 73 . . 21 76 . . . 1297 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . . . 10 Ignored by Resistances 207 | . . . . 134 . . . . 42 . . . . . . 7 24 . . Regen/Repaired (Parts) 180 | . . . . 90 . . . . . . . . . 65 . . 25 . . Core Remaining (%) 69 | 100 . . 48 . . . . 26 . . . . 84 . . . . 91 . Volleys Fired 377 | 6 59 13 . 82 22 27 . 15 53 3 3 3 3 11 6 . 25 1 45 Largest 2 | 2 2 2 . 1 1 1 . 2 2 1 1 1 1 1 1 . 1 1 1 Hottest 113 | 40 66 66 . 44 75 51 . 87 90 36 36 7 90 90 55 . 100 55 113 Shots Fired 478 | 12 118 22 . 82 23 27 . 30 64 3 3 3 3 11 6 . 25 1 45 Gun 136 | 12 104 . . . 20 . . . . . . . . . . . . . . Cannon 299 | . 14 22 . 82 2 17 . 30 58 . . . 2 11 3 . 25 1 32 Launcher 40 | . . . . . 1 10 . . 6 3 3 . 1 . 3 . . . 13 Special 3 | . . . . . . . . . . . . 3 . . . . . . . Kinetic 276 | 12 118 18 . 21 2 17 . 30 54 . . . . . 3 . . 1 . Thermal 134 | . . 4 . 61 20 . . . 4 . . . 2 11 . . . . 32 Explosive 40 | . . . . . 1 10 . . 6 3 3 . 1 . 3 . . . 13 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 25 | . . . . . . . . . . . . . . . . . 25 . . Robot Hit Streak 16 | 6 14 5 . 6 6 10 . 8 16 2 . 5 8 11 3 . 7 . 6 Robot Miss Streak 7 | 1 7 2 . 4 3 1 . 2 3 . . . . 1 1 . 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 388 | 8 66 16 . 58 19 28 2 24 59 3 1 13 3 12 9 2 15 5 45 Core Hits 231 | 5 28 9 . 26 9 20 . 9 37 5 2 5 5 3 5 2 10 2 49 Critical Kills 9 | . . . . 3 1 4 . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . 1 . 5 . . . . . . . . . . . . . Critical Strikes 58 | . . . . 5 1 9 . 3 9 1 . 3 . 2 4 . 10 . 11 Meltdown 4 | . . . . 3 . . . . . . . . . . . . . . 1 Destroy 8 | . . . . . 1 7 . . . . . . . . . . . . . Blast 8 | . . . . 1 . . . 3 4 . . . . . . . . . . Smash 3 | . . . . 1 . 2 . . . . . . . . . . . . . Impale 25 | . . . . . . . . . 5 1 . 3 . 2 4 . . . 10 Sunder 10 | . . . . . . . . . . . . . . . . . 10 . . Melee Attacks 191 | . . . . 18 4 13 7 5 39 2 2 10 . 10 10 2 5 6 58 Impact 52 | . . . . 18 4 13 7 . . . . . . . . . 2 . 8 Slashing 4 | . . . . . . . . . . . . . . . 2 . . . 2 Piercing 135 | . . . . . . . . 5 39 2 2 10 . 10 8 2 3 6 48 Sneak Attacks 37 | . . . . 11 . 3 . 1 8 1 . . . 3 1 . . . 9 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 20993 | 103 771 399 . 3547 678 1861 227 704 3302 372 30 692 267 722 508 95 2067 307 4341 Guns 1031 | 103 620 . . . 308 . . . . . . . . . . . . . . Cannons 7763 | . 136 399 . 2310 12 181 . 562 1093 . . . 118 350 40 . 2067 . 495 Explosions 5093 | . . . . 75 106 741 . . 989 251 30 . 149 . 238 . . . 2514 Melee 7078 | . . . . 1149 252 939 227 142 1220 121 . 692 . 372 230 95 . 307 1332 Ramming 28 | . 15 . . 13 . . . . . . . . . . . . . . . Kinetic 3518 | 103 756 300 . 471 12 181 . 562 1093 . . . . . 40 . . . . Thermal 3808 | . . 99 . 1914 308 . . . 524 . . . 118 350 . . . . 495 Explosive 4494 | . . . . . 106 741 . . 465 251 30 . 149 . 238 . . . 2514 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 2931 | . . . . 1149 252 939 227 . . . . . . . . . . . 364 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 4147 | . . . . . . . . 142 1220 121 . 692 . 372 230 95 . 307 968 Entropic 2067 | . . . . . . . . . . . . . . . . . 2067 . . Highest Corruption 28 | . . . . 1 4 7 12 . 1 1 1 . . . . . 4 4 28 Average Corruption 3 | . . . . 1 3 6 7 . 1 1 1 . . . . . 4 4 10 Corruption Purged 2 | . . . . 1 . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . 9 18 23 6 . 6 . 2 . . . . . 1 6 23 Message Errors 23 | . . . . . 3 10 2 . 2 . . . . . . . . 1 5 Matter Fused 30 | . . . . 3 6 5 3 . 2 . . . . . . . . 3 8 Heat Flow Errors 12 | . . . . 2 1 3 . . 2 . 2 . . . . . . 2 . Energy Discharges 10 | . . . . 1 3 1 1 . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . 2 1 3 . . . . . . . . . . . . 2 Data Loss (major) 5 | . . . . 1 2 1 . . . . . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots 12 | . . . . . . . . . 1 . . . 2 9 . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 2674 | . 4 . . 663 25 539 179 . 432 82 . 45 . 121 . . 35 40 509 Projectiles 224 | . 4 . . 127 . . . . . . . . . . . . 35 . 58 Explosions 284 | . . . . . . . . . 178 27 . . . . . . . . 79 Melee 2166 | . . . . 536 25 539 179 . 254 55 . 45 . 121 . . . 40 372 Knockbacks 35 | . 1 4 . 11 2 5 1 7 4 . . . . . . . . . . Impact 8 | . . . . 3 2 2 1 . . . . . . . . . . . . Kinetic 25 | . 1 4 . 8 . 3 . 6 3 . . . . . . . . . . Secondary 2 | . . . . . . . . 1 1 . . . . . . . . . . Self-Inflicted Damage 96 | . . . . 6 . 18 . . . . 56 . . . . . . . 16 Shots 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 Rammed 4 | . 3 . . 1 . . . . . . . . . . . . . . . Targets Rammed 7 | . 6 . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 3 . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 24 . . 199 124 234 . 30 398 6 333 62 132 401 45 . 176 239 110 Average Temperature 61 | . 7 . . 27 55 61 . 15 106 4 50 19 47 52 16 . 69 110 34 Received Heat Transfer 1458 | . 108 96 . 246 165 126 . 87 216 . 12 . 9 60 60 9 18 . 246 Effects 8 | . . . . . . . . . 4 . 2 . . 2 . . . . . Shutdowns 4 | . . . . . . . . . 1 . 1 . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . 1 . . 5 1 1 1 . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . Parts Fried 19 | . . . . 17 1 1 . . . . . . . . . . . . . Impact Corruptions 35 | . 1 . . 15 1 12 4 . . . . . . . . . . . 2 Robots Melted 5 | . . . . 3 . . . . . . . . . 1 . . . . 1 Combat Hostiles 5 | . . . . 3 . . . . . . . . . 1 . . . . 1 Parts Melted 5 | . . . . 3 . . . . . . . . . 2 . . . . . Heat Transferred 1751 | . . . . 50 481 . . . 450 . . . 100 300 . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . . 1 . . . . 3 . . . . . . . . . 2 Low Security (%) 78 | 100 100 . . 92 . . . . 55 . . . . 100 . . . . 36 Level 1 4 | . . . . 7 . . . . . . . . . . . . . . 13 Level 2 12 | . . . . . . . . . 25 . . . . . . . . . 49 Level 3 4 | . . . . . . . . . 18 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 866 | 10 89 . . 229 . . . . 866 . . . . 51 . . . . 610 Initial 300 | . . . . . . . . . . . . . . . . . . . 300 Average 171 | 1 27 . . 112 . . . . 354 . . . . 8 . . . . 298 Influence Increases 5882 | 15 399 . . 930 100 340 10 200 1414 95 65 15 60 105 315 80 230 15 1494 Destroy 0b10 Robot/C 2400 | . 260 . . 380 60 280 . 120 500 80 40 . 60 20 80 20 180 . 320 Destroy 0b10 Robot/NC 425 | 15 35 . . 105 5 20 10 5 55 5 . 15 . 20 5 . 5 15 110 Destroy Leader 506 | . 46 . . 120 20 40 . 30 112 10 10 . . 12 20 . . . 86 Allied During Kill 97 | . . . . 33 . . . 15 49 . . . . . . . . . . Successful Hack 113 | . 26 . . 53 . . . . 31 . . . . . . . . . 3 Disable Machine 315 | . 15 . . 90 . . . . 165 . . . . 15 . . . . 30 Destroy Structure 451 | . 2 . . 29 . . . . 172 . . . . 8 . . . . 240 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 Partial Spotted 90 | . . . . . . . . . 30 . . . . . . . . . 60 Lose Combat Pursuer 1185 | . 15 . . 120 15 . . 30 300 . 15 . . 30 210 60 45 . 345 Influence Decreases 5392 | 15 341 58 . 732 298 264 86 200 565 445 215 364 60 104 283 103 80 175 1004 Entered New Map 1116 | . . 29 . . 74 . 76 . . 315 95 349 . . 1 7 10 160 . Time Decay 3310 | 15 341 29 . 532 195 264 10 200 535 130 120 15 50 72 222 90 60 15 415 Lost Part 587 | . . . . 180 29 . . . 10 . . . 10 32 60 6 10 . 250 Lost Ally 40 | . . . . 20 . . . . 20 . . . . . . . . . . Purge Threat 339 | . . . . . . . . . . . . . . . . . . . 339 Squads Dispatched 51 | . 3 . . 16 . . . . 14 . . . . 4 . . . . 14 Investigation 17 | . 2 . . 6 . . . . 5 . . . . 1 . . . . 3 Extermination 15 | . . . . 5 . . . . 5 . . . . 1 . . . . 4 Reinforcement 11 | . 1 . . 2 . . . . 1 . . . . 2 . . . . 5 Assault 4 | . . . . . . . . . 2 . . . . . . . . . 2 Garrison 4 | . . . . 3 . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 9 | . 1 . . . . . . . 1 . 1 . . . . . . 1 5 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . 4 44 Distress Signals 45 | . . . . . . . . . . . . . . . . . . 1 44 Times Spotted 265 | . 21 8 . 37 16 14 . 8 40 2 3 . 3 6 21 4 20 4 58 Peak Tracking Total 15 | . 3 5 . 4 4 4 . 5 5 4 2 . 2 2 13 3 7 2 15 Tactical Retreats 46 | . 1 . . 8 1 . . 1 8 . 1 . . 1 8 2 2 . 13 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 14 | . 5 . . 7 . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . Traps Extracted 3 | . . . . . . . . . . . . . . . . . 3 . . Installed 28 | . . . . . . 5 . . . 7 . . . . 1 . 15 . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 12 | . . . . . . 6 6 6 6 6 6 6 6 6 12 12 12 . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 24 | . 1 . . 6 . . 1 . 11 . . . . 1 . . 2 . 2 Max in Single Turn 6 | . 1 . . 1 . . 1 . 6 . . . . 1 . . 1 . 1 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 70 | . 6 . 6 18 2 1 . . 12 . 1 5 . 5 1 . 5 . 8 Terminals 27 | . 6 . . 8 . 1 . . 7 . . . . 2 . . . . 3 Fabricators 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 2 | . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 13 | . . . . 6 . . . . 3 . . . . 1 . . . . 3 Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 1 . . . . . . . . . 1 Total Hacks 183 | . 23 . 21 38 5 1 . . 29 . 1 18 . 10 1 . 15 . 21 Successful 119 | . 9 . 21 17 5 1 . . 10 . 1 18 . 5 1 . 15 . 16 Failed 63 | . 13 . . 21 . . . . 19 . . . . 5 . . . . 5 Catastrophic 11 | . . . . 5 . . . . 4 . . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 90 | . 20 . . 22 . . . . 23 . . . . 6 . . . . 19 Terminals 82 | . 23 . . 18 . 1 . . 20 . . . . 5 . . . . 15 Fabricators 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 Repair Stations 5 | . . . . 2 . . . . . . . . . 3 . . . . . Recycling Units 23 | . . . . 13 . . . . 5 . . . . 1 . . . . 4 Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . 2 . . . . . . . . . 1 Terminal Hacks 86 | . 6 . 21 5 5 1 . . 4 . 1 18 . . 1 . 15 . 9 Record 33 | . . . 13 . 4 1 . . . . . 6 . . . . 9 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 12 | . 1 . 7 . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 2 . . 1 . . . . . . . 4 . . . . 5 . . Open Door 4 | . . . . . 1 . . . . . 1 . . . 1 . 1 . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 3 Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 1 . . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . 2 . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . 1 . . . . . . . . . 1 . . . . . Repair 2 | . . . . 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 Seal Access 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 21 | . 3 . . 6 . . . . 5 . . . . 2 . . . . 5 Terminals 9 | . 3 . . 1 . . . . 2 . . . . 1 . . . . 2 Botnet 9 | . 3 . . 1 . . . . 2 . . . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . 5 . . . . 3 . . . . 1 . . . . 3 Fedlink 12 | . . . . 5 . . . . 3 . . . . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . . 14 . . . . 10 . . . . 2 . . . . 5 Full Trace Events 3 | . . . . 1 . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 . . 14 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . 1 . . . . . Time 72 | . . . . 16 . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . . . . . . parse_system 3 | . . . . . . . . . . . . 3 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Largest Group 1 | . . . 1 1 . . 1 1 1 . . . . . . . . . . Highest-Rated Group 73 | . . . 66 66 . . 73 73 73 . . . . . . . . . . Highest-Rated Ally 73 | . . . 66 66 . . 73 73 73 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . 16 . . . 12 33 . . . . . . . . . . Total Damage 1625 | . . . . 436 . . . 193 996 . . . . . . . . . . Kills 14 | . . . . 4 . . . 1 9 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 17530 | 17 1460 358 3496 2784 1032 995 1989 342 1667 260 222 110 139 369 440 239 408 180 1023 Optics 1395 | . . . . . . . . . . . . . . . . . 192 180 1023 Sensors 10689 | . . . . 2348 1032 995 1989 304 1435 260 222 110 139 305 439 239 216 . 656 Seismic 6053 | 17 1460 358 3496 722 . . . . . . . . . . . . . . . Cloaking 319 | . . . . . . . . 38 92 . . . . 145 . . . . 44 Jamming 2196 | . . . . . . . . . 606 . . . . 369 68 . 97 180 876 Robot Analysis Total 12 | . 1 . 7 . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . . 5 . 1 1 1 1 . 2 2 . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 18692 | 90 1460 358 3496 2885 1032 1018 1989 1041 1797 260 259 112 139 369 463 239 482 180 1023 Spaces Moved 15894 | 43 664 165 2431 1952 654 720 1574 635 1801 477 406 163 300 445 738 492 736 348 1150 Core 7 | 6 . . . . . . . . 1 . . . . . . . . . . Treads 1706 | 37 664 133 121 15 . . 6 400 330 . . . . . . . . . . Legs 2561 | . . . . . 70 688 1568 235 . . . . . . . . . . . Wheels 4396 | . . 32 2310 1438 584 32 . . . . . . . . . . . . . Hover 7224 | . . . . 499 . . . . 1470 477 406 163 300 445 738 492 736 348 1150 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 120 120 90 105 120 120 120 41 50 41 41 41 40 45 45 38 45 40 Average Speed 97 | 144 160 178 140 120 137 120 120 145 72 50 43 41 43 44 45 45 44 45 51 Slowest Speed 1550 | 160 160 240 240 410 330 190 160 260 1550 50 50 41 98 45 45 96 91 45 115 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . 2 . . . . 1 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 81 16 94 39 90 79 83 76 37 46 58 62 53 10 84 80 75 49 44 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 16 | . . . 5 1 1 1 3 . . . 1 3 . . . 1 . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . 1 1 1 . . . . . . . Scrap Searched 34 | . . . 5 . 2 3 4 3 . 3 1 . 2 . 3 3 . 5 . Spaces Dug 106 | . . . . 17 . 25 . . 24 . 1 . . 5 2 . . . 32 Terrain Destroyed 508 | . 2 1 . 30 8 116 . 8 67 32 27 . 4 6 62 . 4 1 140 Melee 30 | . . . . 4 . . . . 8 . 1 . . 1 1 . . . 15 Projectile 89 | . 2 1 . 22 . . . 8 22 . . . . 5 2 . 4 1 22 AOE 389 | . . . . 4 8 116 . . 37 32 26 . 4 . 59 . . . 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 18328 | 57 950 213 2526 2390 764 815 1661 712 2182 491 483 188 304 587 843 505 858 360 1439 Wait 1151 | . 187 9 32 166 29 26 49 32 193 . 63 . . 95 69 10 47 . 144 Move 15875 | 42 663 164 2430 1951 653 719 1573 634 1800 476 405 162 299 444 737 491 735 347 1150 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 2 17 10 27 37 12 2 8 4 14 2 2 2 1 2 1 . 4 . 3 Fast Attach 114 | 7 8 2 1 32 9 4 2 4 14 . 2 3 . 6 9 . 2 2 7 Attach 62 | . . 1 . 21 2 . . 7 10 . . . 1 3 2 1 1 . 13 Detach 24 | . . . . 10 2 1 2 1 5 . . . . . 2 . . . 1 Swap 103 | . 2 1 4 3 10 11 8 3 17 . 1 3 . 8 3 1 15 1 12 Drop 205 | . 8 13 32 30 20 7 12 7 37 1 5 5 . 8 4 . 10 3 3 Fire 377 | 6 59 13 . 82 22 27 . 15 53 3 3 3 3 11 6 . 25 1 45 Melee 183 | . . . . 18 4 13 7 5 39 2 2 10 . 10 8 2 4 6 53 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . 6 . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . 39 . . . . . . . . . . . . . . 8 Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . Trap 28 | . . . . . . 5 . . . 7 . . . . 1 . 15 . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 1049 | -10/Materials | Discovered new exit (range 11) 1256 | -10/Materials | Discovered new exit (range 16) 1279 | -10/Materials | Central database locked down 1541 | -10/Materials | Discovered new exit (range 7) 1551 | -10/Materials | Entered Subcaves 1552 | -10/Subcaves | Approached by a straggling Scientist 1604 | -10/Subcaves | Discovered new exit (range 7) 1633 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1661 | -10/Subcaves | A Subdweller sparked back to life 1661 | -10/Subcaves | A Subdweller sparked back to life 1706 | -10/Subcaves | Core integrity fell below 50% 1718 | -10/Subcaves | Found Prototype Energy Cannon 1718 | -10/Subcaves | Identified Powered Cannon 1720 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1909 | -10/Subcaves | Entered Scraptown 2100 | -9/Scraptown | Visited UFD Registry 2100 | -9/Scraptown | Registered with UFD as "Megadisc" 2123 | -9/Scraptown | Visited Symbiants 2160 | -9/Scraptown | Visited Cyclists 2177 | -9/Scraptown | Entered Cyclist Reading Room 2182 | -9/Scraptown | Learned location of Exiles (-9) 2182 | -9/Scraptown | Learned location of Zion (-6) 2544 | -9/Scraptown | Visited Assassins FH 2569 | -9/Scraptown | Visited Shadow of the Wyrm 2626 | -9/Scraptown | Visited Junk Repository 2692 | -9/Scraptown | Visited Awakened 2721 | -9/Scraptown | Visited Fellowship of the Rings 2797 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2802 | -9/Scraptown | Learned Research non-interactive machine intel 2805 | -9/Scraptown | Learned location of Armory (-4) 2807 | -9/Scraptown | Learned Factory security intel 2809 | -9/Scraptown | Learned Factory emergency access door positions 2812 | -9/Scraptown | Learned location of Warlord (-4) 2850 | -9/Scraptown | Discovered new exit (range 4) 3330 | -9/Scraptown | Visited Derelict Rescue Squad 3375 | -9/Scraptown | Visited Curators Association 3414 | -9/Scraptown | Visited Abandonware Association 3429 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3431 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3549 | -9/Scraptown | Visited Botcube Research 3567 | -9/Scraptown | Visited Analyses Database 3593 | -9/Scraptown | Visited Supply Room 3755 | -9/Scraptown | Visited Science Guys 3828 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3960 | -9/Scraptown | Visited Scrap Suit Storage 3981 | -9/Scraptown | Visited Research Penetration Think Tank 4017 | -9/Scraptown | Visited LU-1G1's Boring Crew 4649 | -9/Scraptown | Found DRS Beacon 4731 | -9/Scraptown | Found Botcube 5238 | -9/Scraptown | Botcube activated 5262 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 5320 | -9/Scraptown | Met Optimus 5320 | -9/Scraptown | Accepted into 0bPrime 5398 | -9/Scraptown | Discovered new exit (range 5) 5405 | -9/Scraptown | Entered Factory 5405 | -6/Factory | Accompanied by 1 ally 5405 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 5516 | -6/Factory | Discovered new exit (range 10) 5527 | -6/Factory | Identified exit to Lower Caves 5758 | -6/Factory | Discovered new exit (range 11) 5954 | -6/Factory | Loaded intel: 8 recycling unit locations 6267 | -6/Factory | Learned location of Protoforge (-2) 6436 | -6/Factory | Repaired Arm. Wheel 6485 | -6/Factory | Garrison activated, responded to threat 6748 | -6/Factory | Found Botcube 6752 | -6/Factory | Spotted B-75 Beast 6921 | -6/Factory | Lost 9 parts (1p4n3u1w) 7027 | -6/Factory | Discovered new exit (range 14) 7255 | -6/Factory | Lost 4 parts (2n2u) 7363 | -6/Factory | Build established: Hacker-Mutant 7635 | -6/Factory | Lost 3 parts (1n2u) 7824 | -6/Factory | Identified exit to Factory 7906 | -6/Factory | Build established: Mutant 8290 | -6/Factory | Entered Lower Caves 8292 | -6/Lower Caves | UFD Scientist delivered a prototype 8293 | -6/Lower Caves | Found Prototype Protection 8373 | -6/Lower Caves | Activated DRS Beacon 8404 | -6/Lower Caves | Core integrity fell below 50% 8474 | -6/Lower Caves | Learned Factory emergency access door positions 8515 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8571 | -6/Lower Caves | Encountered a Warlord checkpoint 8710 | -6/Lower Caves | Build established: Scavenger-Mutant 8760 | -6/Lower Caves | Learned location of 1 exit from Factory 8760 | -6/Lower Caves | Learned Factory stockpile data 8760 | -6/Lower Caves | Learned Extension terminal intel 8896 | -6/Lower Caves | Discovered new exit (range 5) 8901 | -6/Lower Caves | Identified exit to Lower Caves 9322 | -6/Lower Caves | Entered another Lower Caves area 10274 | -6/Lower Caves | Discovered new exit (range 5) 10278 | -6/Lower Caves | Identified exit to Zion 10340 | -6/Lower Caves | Entered Zion 10416 | -6/Zion | Discovered new exit (range 15) 10466 | -6/Zion | Given A8's code to call for help 10522 | -6/Zion | System corruption cleaned by Quarantine Array 10571 | -6/Zion | System corruption reached 10% 10580 | -6/Zion | System corruption cleaned by Quarantine Array 10893 | -6/Zion | Identified exit to Deep Caves 11145 | -6/Zion | Turned away by Imprinter 11543 | -6/Zion | Found CR-A16's Pointy Stick 12237 | -6/Zion | Botcube activated 12259 | -6/Zion | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 12312 | -6/Zion | Identified exit to Proximity Caves 12329 | -6/Zion | Entered Proximity Caves 12329 | -5/Proximity Caves | Accompanied by 1 ally 12620 | -5/Proximity Caves | Spotted B-75 Beast 12639 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12643 | -5/Proximity Caves | Destroyed B-75 Beast 12670 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 12686 | -5/Proximity Caves | Identified Enh. Scrap Shield 13121 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13171 | -5/Proximity Caves | Learned Factory trap positions 13370 | -5/Proximity Caves | Entered Factory 13370 | -5/Factory | Accompanied by 1 ally 13370 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13371 | -5/Factory | Identified exit to Factory 13372 | -5/Factory | Loaded intel: 137 trap records 13449 | -5/Factory | Garrison activated, responded to threat 13900 | -5/Factory | Spotted B-75 Beast 13908 | -5/Factory | Discovered exit to Factory (range 14) 13921 | -5/Factory | Destroyed B-75 Beast 14286 | -5/Factory | Botcube activated 14342 | -5/Factory | Identified exit to Upper Caves 14342 | -5/Factory | Identified exit to Extension 14410 | -5/Factory | Destroyed 7 combat bots 14570 | -5/Factory | First assault squad dispatched 15045 | -5/Factory | Loaded intel: 8 recycling unit locations 15167 | -5/Factory | Entered Upper Caves 15231 | -5/Upper Caves | Discovered new exit (range 14) 15395 | -5/Upper Caves | Learned Factory trap positions 15427 | -5/Upper Caves | Entered another Upper Caves area 15437 | -5/Upper Caves | Build established: Hacker-Mutant 15449 | -5/Upper Caves | Discovered exit to Factory (range 13) 15486 | -5/Upper Caves | Learned Factory stockpile data 15502 | -5/Upper Caves | Spotted B-75 Beast 15504 | -5/Upper Caves | Destroyed B-75 Beast 15554 | -5/Upper Caves | Discovered new exit (range 13) 15686 | -5/Upper Caves | Entered Zhirov 15686 | -5/Zhirov | Discovered new exit (range 3) 15694 | -5/Zhirov | Met Zhirov 15708 | -5/Zhirov | Learned location of Testing (-3) 15708 | -5/Zhirov | Learned location of Quarantine (-2) 15708 | -5/Zhirov | Learned location of Command (-1) 15715 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15722 | -5/Zhirov | Found Alien Artifact 15722 | -5/Zhirov | Identified Integrated Reactor 15722 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15732 | -5/Zhirov | Found Alien Artifact 15798 | -5/Zhirov | Entered Proximity Caves 15800 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15924 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15937 | -4/Proximity Caves | Entered Factory 15937 | -4/Factory | Evolved 2 slots: Utility x2 15938 | -4/Factory | Identified exit to Upper Caves 15939 | -4/Factory | Loaded intel: 116 trap records 16004 | -4/Factory | Repaired Adv. Cooling System 16275 | -4/Factory | Loaded intel: 8 recycling unit locations 16306 | -4/Factory | Entered Upper Caves 16308 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16336 | -4/Upper Caves | Lost 3 parts (1u2w) 16353 | -4/Upper Caves | Lost 3 allies 16391 | -4/Upper Caves | Lost 3 parts (1p2w) 16485 | -4/Upper Caves | Ambushed by wild Derelicts 16503 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16523 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16598 | -4/Upper Caves | Spotted B-86 Titan 16632 | -4/Upper Caves | Destroyed B-86 Titan 16685 | -4/Upper Caves | Identified exit to Upper Caves 16769 | -4/Upper Caves | Entered another Upper Caves area 16791 | -4/Upper Caves | Discovered new exit (range 7) 16792 | -4/Upper Caves | Learned Research interactive machine intel 16794 | -4/Upper Caves | Identified exit to Research 16828 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16950 | -4/Upper Caves | Discovered new exit (range 11) 16954 | -4/Upper Caves | Identified exit to Warlord 16970 | -4/Upper Caves | Build established: Trapper-Mutant 17008 | -4/Upper Caves | Entered Warlord 17020 | -4/Warlord | Discovered new exit (range 14) 17173 | -4/Warlord | Learned Testing stockpile data 17173 | -4/Warlord | Learned 4 Armory zone layouts 17173 | -4/Warlord | Learned 4 Testing zone layouts 17174 | -4/Warlord | Learned Factory fabricator intel 17174 | -4/Warlord | Learned Quarantine security intel 17174 | -4/Warlord | Learned Armory terminal intel 17174 | -4/Warlord | Learned Armory recycling unit intel 17187 | -4/Warlord | Visited the Vortex Lab 17190 | -4/Warlord | Found Prototype Energy Cannon 17192 | -4/Warlord | Found Prototype Energy Cannon 17208 | -4/Warlord | Warlord's base attacked by MAIN.C 17222 | -4/Warlord | Rebuked by Warlord 17288 | -4/Warlord | Identified Vortex Driver (x2) 17298 | -4/Warlord | Found Prototype Processor 17298 | -4/Warlord | Identified Spectral Analyzer 17303 | -4/Warlord | Found Prototype Hackware 17337 | -4/Warlord | Build established: Hacker-Mutant 17359 | -4/Warlord | Spotted B-90 Cyclops 17365 | -4/Warlord | Spotted B-86 Titan 17381 | -4/Warlord | Destroyed B-90 Cyclops 17385 | -4/Warlord | Destroyed B-86 Titan 17444 | -4/Warlord | Warlord forces counterattacked 17488 | -4/Warlord | Destroyed 7 combat bots 17489 | -4/Warlord | Identified exit to Proximity Caves 17490 | -4/Warlord | Entered Proximity Caves 17495 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 17498 | -3/Proximity Caves | Spotter reported a threat 17518 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 17656 | -3/Proximity Caves | Spotter reported a threat 17670 | -3/Proximity Caves | Entered Research 17670 | -3/Research | Evolved 2 slots: Utility x2 17671 | -3/Research | Identified exit to Testing 17672 | -3/Research | Loaded intel: 55 non-interactive machine locations 17673 | -3/Research | Loaded intel: 42 interactive machine locations 17683 | -3/Research | Spotted B-86 Titan 17688 | -3/Research | Destroyed B-86 Titan 17781 | -3/Research | Loaded intel: 5 recycling unit locations 17797 | -3/Research | Spotted B-86 Titan 17797 | -3/Research | Destroyed B-86 Titan 17878 | -3/Research | Spotted B-86 Titan 17920 | -3/Research | Destroyed B-86 Titan 18096 | -3/Research | Build established: Hacker-Ninja 18196 | -3/Research | Identified System Mapper 18272 | -3/Research | Lost 3 parts (2u1w) 18420 | -3/Research | First assault squad dispatched 18502 | -3/Research | System corruption reached 10% 18580 | -3/Research | Lost 16 parts (4p6n4u2w) 18584 | -3/Research | Core integrity fell below 50% 18645 | -3/Research | Core integrity fell below 20% 18653 | -3/Research | Identified Transdimensional Reconstructor 18653 | -3/Research | Warped through subspace 18674 | -3/Research | Lost 6 parts (2n2u2w) 18693 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18641_ CR-A16's Behemoth Slayer follow-up attack on P-80 Master. 18641_ P-80 Master suffers critical hit (Impale). 18643_ Power Maul destroyed. 18645_ P-80 Master suffers critical hit (Impale). 18645_ Destroyed Gamma Rifle. 18652_ System corrupted: Energy discharge (-3). 18652_ Drone sends a signal. 18653_ P-80 Master heat spikes uncontrollably. 18653_ Identified Transdimensional Reconstructor. 18653_ Warped through subspace. 18665_ K-01 Serf cleans the Dark Matter Chamber. 18669_ ZMKFMDVJJY,/HSQ15 L8GB 18670_ ALERT: Unidentified disturbance in Zone 5J, assault force dispatched. 18671_ Acquired Mic. Fission Core. 18686_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????############ #???????????# | | ?????????????????????# # #???????????# | | ?????????????????????# # #???????????# | | ?????????????????????# # ############# | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # + | | ?????????????????????# ! # # | | ?????????????????????# # ############# | | ?????????????????????# # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# #A #???????????? | | ?????????????????????#######+#### g############# | | ?????????????????????????# A | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# p | | ?????????????????????????# """ ##########+## | | ?????????????????????????# """ "" #??# | | ???????????????#########?# """ """#??# | | ???????????????# """"" ?# """ T"#??# """" | | ???????????????# ""T"" # """ """#??# """" | | ???????????????# # """ "" #??# """" | | ???????????????# ! @ """ ####??# | | ???????????????# # p#?????# ! | | ???????????????# # #?????# | | ???????????????# ?# #?????####### | | ???????????????# ?# #???????????? | | ???????????????########??# #???????????? | | ?????????????????????????# ! #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????####+### #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ???????????????????????????????????? #???????????? | | ???????????????????????????????????? #???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 25 Base Temperature (-) 150 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 5 Offensive Hacking 57 Defensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Lance | -6/Zion | Archive Energy Well | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive System Guard | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Antigrav System | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 10% | -6/Factory Adv. Cooling System | 27% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Sniper Challenges ------------ None Game ------ Seed ResetDynamicMatterbank Manual? 0 Play Time 02:59:00 Cumulative 138.9 hours Start 2025.07.23 @ 07:52:09 End 2025.07.24 @ 20:32:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e69f22c-580f-4c16-8aeb-e7b5b2176eee