Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 18:59:26 Player: Eggking Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1702) 1702 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4432 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 277/550 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (207) Location -8/Garrison Parts ------- Power (1) Micro Nuclear Core Propulsion (3) Aluminum Leg Utility (4) High-capacity Storage Unit Visual Processing Unit Weapon (3) Inventory (12) Improved Ion Engine Micro Nuclear Core Improved Heat Sink Light Armor Plating Light Armor Plating System Backup Module System Backup Module Mini Grenade Launcher Peak State ------------ Power Micro Nuclear Core Propulsion Compact Wheel Compact Wheel Utility Small Storage Unit High-capacity Storage Unit Visual Processing Unit Light Armor Plating Weapon Particle Gun Particle Gun Assault Rifle Inventory Micro Nuclear Core Aluminum Leg Improved Heat Sink Light Armor Plating System Backup Module System Backup Module Mini Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 34 | . 7 9 14 4 Power 4 | . . 3 1 . Engine 3 | . . 3 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | . 4 3 3 1 Treads . | . . . . . Leg 5 | . . 3 1 1 Wheel 6 | . 4 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 1 2 . Device . | . . . . . Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 14 | . 1 2 8 3 Energy Gun 6 | . . 1 3 2 Energy Cannon . | . . . . . Ballistic Gun 7 | . 1 1 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 30 | . 3 6 12 9 Power 4 | . . 3 1 . Propulsion 9 | . 2 1 4 2 Utility 3 | . . . 1 2 Weapon 14 | . 1 2 6 5 Highest Loss Streak 6 | . 2 2 6 5 Average Slot Usage (%) 87 | . 92 89 87 73 Engine 8 | . 14 10 5 . Core 1 | . . . . 9 Leg 14 | . 1 22 16 6 Wheel 10 | . 25 5 7 3 Storage 20 | . 21 22 18 17 Processor 5 | . . 5 9 9 Protection 1 | . . . 5 1 Energy Gun 6 | . . 7 4 17 Ballistic Gun 18 | . 28 14 20 8 Naked Turns . | . . . . . Heaviest Build 53 | 9 42 47 53 53 Greatest Support 32 | 20 32 32 32 32 Greatest Overweight (x) 4 | . 2 2 2 4 Average Overweight (x) 1 | . . 1 1 3 Largest Inventory Capacity 14 | . 14 14 14 14 Average Capacity 13 | . 10 14 14 13 Most Carried 14 | . 6 14 14 11 Average Carried 9 | . 5 11 11 9 Final Capacity 12 | . . . . 12 Final Carried 8 | . . . . 8 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Mutant 15% | Scavenger-Skirmisher 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1101 | 200 148 246 470 37 Remotely . | . . . . . Salvage Created 2006 | . 357 738 780 131 Parts 112 | . 19 47 42 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 44 | . 10 16 15 3 Guns 43 | . 10 16 14 3 AOE 1 | . . . 1 . Classes Destroyed 6 | . 2 2 2 . Worker 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 3 | . 3 . . . Grunt 31 | . 7 13 8 3 Brawler 2 | . . . 2 . Sentry 8 | . . 3 5 . Best Kill Streak 6 | . 6 3 3 3 Combat Bots Only 6 | . 6 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2794 | . 505 563 1306 420 Core 473 | . 113 87 195 78 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 54 78 . . Volleys Fired 152 | . 43 43 53 13 Largest 3 | . 2 2 3 3 Hottest 150 | . 40 68 150 150 Shots Fired 351 | . 86 86 145 34 Gun 351 | . 86 86 145 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 293 | . 86 66 130 11 Thermal 37 | . . . 14 23 Explosive . | . . . . . Electromagnetic 21 | . . 20 1 . Robot Hit Streak 21 | . 12 16 21 5 Robot Miss Streak 5 | . 5 3 5 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 265 | . 59 71 114 21 Core Hits 106 | . 23 37 37 9 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3178 | . 437 891 1539 311 Guns 3084 | . 437 882 1454 311 Cannons . | . . . . . Explosions 85 | . . . 85 . Melee . | . . . . . Ramming 9 | . . 9 . . Kinetic 2452 | . 437 611 1321 83 Thermal 428 | . . . 200 228 Explosive . | . . . . . Electromagnetic 289 | . . 271 18 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . 9 . Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . 53 . Shots 1 | . . . 1 . Rammed 1 | . . 1 . . Targets Rammed 3 | . . 3 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 510 | . 15 36 125 510 Average Temperature 80 | . 8 12 40 223 Received Heat Transfer 1251 | . 168 291 540 252 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1001 | . . . 446 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 343 | . 275 249 343 178 Average Influence 148 | . 116 122 207 171 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 72 | . . . . . Level 1 27 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 3 4 . Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 16 28 21 5 Peak Tracking Total 6 | . 6 4 5 3 Tactical Retreats 6 | . . 3 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 15 | . 4 8 3 . Terminals 9 | . 3 4 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . . 2 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 49 | . 18 22 9 . Successful 28 | . 9 13 6 . Failed 19 | . 8 8 3 . Catastrophic . | . . . . . Database Lockouts 3 | . 1 2 . . Manual 42 | . 18 18 6 . Terminals 36 | . 15 15 6 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 3 | . . 3 . . Scanalyzers 4 | . . 4 . . Garrison Access 3 | . . . 3 . Terminal Hacks 3 | . 1 2 . . Part Schematic 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks 38 | . 14 16 8 . Terminals 17 | . 6 7 4 . Track 8 | . 3 3 2 . Botnet 9 | . 3 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 6 2 . Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1975 | . 440 792 514 229 Spaces Moved 953 | 1 257 407 208 80 Core 1 | . 1 . . . Treads . | . . . . . Legs 494 | 1 22 283 127 61 Wheels 458 | . 234 124 81 19 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 110 110 110 Average Speed 135 | 120 106 138 137 209 Slowest Speed 240 | 120 150 180 180 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 57 44 21 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . 4 . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1340 | . 355 549 323 113 Wait 161 | . 40 69 39 13 Move 949 | . 256 406 207 80 Hop . | . . . . . Pick Up 30 | . 4 17 8 1 Fast Attach 9 | . 4 2 3 . Attach 24 | . 3 7 10 4 Detach 1 | . . 1 . . Swap 1 | . . . 1 . Drop 9 | . 5 1 2 1 Fire 152 | . 43 43 53 13 Melee 1 | . . . . 1 Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Repaired Hcp. Storage Unit 365 | -10/Materials | Discovered new exit (range 12) 375 | -10/Materials | Central database locked down 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Build established: Scavenger-Mutant 1044 | -9/Materials | Discovered new exit (range 15) 1096 | -9/Materials | Central database locked down 1233 | -9/Materials | Entered another Materials area 1233 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1376 | -8/Materials | Discovered new exit (range 11) 1497 | -8/Materials | Garrison activated, responded to threat 1604 | -8/Materials | Lost 6 parts (1p2n1u2w) 1708 | -8/Materials | Lost 3 parts (1n2w) 1746 | -8/Materials | Identified exit to Garrison 1747 | -8/Materials | Entered Garrison 1753 | -8/Garrison | Installed Relay Interface Framework 1764 | -8/Garrison | Triggered checkpoint 1831 | -8/Garrison | Lost 4 parts (2n1u1w) 1958 | -8/Garrison | Triggered checkpoint 1976 | -8/Garrison | Self-destructed Last Messages --------------- 01800_ Com. Wheel destroyed. 01805_ Aluminum Leg melted. 01805_ Imp. Heat Sink melted. 01805_ G-47 Trooper destroyed. 01807_ Overheating: Short circuit. 01807_ Particle Gun permanently disabled. 01808_ Overheating: Beam Rifle damaged (-1). 01810_ Dropped Particle Gun. 01811_ Acquired 27 matter. 01815_ Acquired Particle Gun. 01822_ Acquired 10 matter. 01958_ Beams of light sweep through the air. An alarm sounds. 01963_ Sml. Storage Unit destroyed. 01966_ Assault Rifle destroyed. 01970_ Particle Gun destroyed. 01971_ Beam Rifle destroyed. 01974_ Jacked G-47 Trooper... >>parse_system Reading system data... 01974_ Datajack destroyed. 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"#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Datajack | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerDisruptorFlakker Manual? 0 Play Time 00:32:35 Cumulative 307.2 hours Start 2019.10.27 @ 18:08:52 End 2019.10.27 @ 18:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f0f7bf1-ffb0-45db-98c7-92d7c5096284