Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.27 @ 14:38:05 Player: magnuss27 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2578) 2578 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5788 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 180/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ Cooling System Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Ion Burst Cannon Enhanced Autogun > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Medium Armor Plating System Restoration Module Drone Bay (2/2) Heavy EM Shotgun Improved Medium Laser Heavy Particle Gun Heavy Particle Cannon Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Heavy EM Shotgun Improved Medium Laser Heavy Particle Gun Light EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Advanced Assault Cannon Gauss Cannon Heavy Mace [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 1 . 2 Weapon . | . . . . . . Parts Attached 45 | 3 8 13 10 11 . Power 5 | 1 1 1 1 1 . Engine 4 | 1 1 1 . 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | . 4 . 3 1 . Treads 2 | . 2 . . . . Leg 2 | . 2 . . . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 11 | 1 2 5 2 1 . Device 3 | . . 3 . . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 4 | . 1 1 1 1 . Artifact . | . . . . . . Weapon 21 | 1 1 7 4 8 . Energy Gun 8 | 1 . 6 . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | . 1 1 1 2 . Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 11 | . . 4 . 7 . Parts Lost 9 | . . 3 4 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 1 1 . Weapon 3 | . . 2 1 . . Highest Loss Streak 2 | . . 1 2 2 . To Critical Strikes . | . . . . . . Average Backups 10 | 5 6 10 13 11 13 Power 2 | 1 1 2 3 3 4 Propulsion 1 | 2 3 2 2 . . Utility . | . . . . . 1 Weapon 5 | 1 2 5 7 6 7 Tool/Special . | . . . . . . Unused Backups 13 | . 2 1 1 3 6 Power 5 | . 1 1 . . 3 Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 5 | . 1 . 1 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 64 87 79 87 61 Engine 9 | . 14 11 1 8 7 Core 1 | . . . 7 . . Treads 12 | . 8 21 11 . . Wheel 7 | . . . 8 23 15 Device 10 | . . 11 18 11 7 Storage 10 | . 14 11 9 9 7 Hackware 2 | . . . 1 9 7 Protection 6 | . . 10 3 6 . Energy Gun 10 | . 14 15 10 1 . Ballistic Gun 7 | . 12 6 7 8 7 Ballistic Cannon 2 | . . . . 8 . Peak Build Rating 35 | 3 9 23 27 35 26 Average Rating 17 | 1 5 15 21 27 25 On Entrance 14 | . 3 9 22 26 25 Avg Prop Armor Cover (%) 1 | . . . . 1 . Naked Turns . | . . . . . . Heaviest Build 114 | 10 57 101 103 114 101 Greatest Support 48 | 3 40 40 48 48 32 Greatest Overweight (x) 6 | 3 4 2 5 6 3 Average Overweight (x) 2 | 1 3 1 1 2 3 Largest Inventory Capacity 25 | 8 20 25 25 25 25 Average Capacity 22 | 7 11 23 25 25 25 Most Carried 19 | 8 8 15 16 19 16 Average Carried 10 | 5 6 10 13 11 13 Final Capacity 25 | 8 20 25 25 25 25 Final Carried 16 | 7 6 14 15 12 16 Class Distribution -------------------- 68% | Mutant 31% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1802 | 230 106 492 267 707 . Remotely . | . . . . . . Salvage Created 3446 | . 165 1694 741 846 . Parts 197 | . 15 93 44 45 . Haulers Intercepted 8 | . . 5 . 3 . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 62 | . 3 25 15 19 . Guns 49 | . 3 25 15 6 . Cannons 13 | . . . . 13 . Classes Destroyed 9 | . 3 5 1 . . Hauler 8 | . . 5 . 3 . Recycler 5 | . 1 4 . . . Operator 3 | . . 1 1 1 . Watcher 12 | . 3 5 2 2 . Swarmer 15 | . 3 6 3 3 . Grunt 23 | . . 12 5 6 . Duelist 1 | . . 1 . . . Sentry 22 | . . 6 6 10 . Hunter 1 | . . . 1 . . Best Kill Streak 6 | . 4 6 5 3 . Combat Bots Only 4 | . 3 4 3 3 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 279 | . 7 110 95 67 . Missed 75 | . 4 28 27 16 . Hits 204 | . 3 82 68 51 . Projectile 204 | . 3 82 68 51 . Critical Strikes 6 | . . 1 3 2 . Damage Taken 2062 | . 20 739 771 532 . Core 179 | . . 73 51 55 . Absorbed by Shields . | . . . . . . Ignored by Resistances 607 | . 6 225 223 153 . Regen/Repaired (Parts) 228 | . . 206 . 22 . Core Remaining (%) 90 | 100 100 81 . 80 . Volleys Fired 240 | . 9 102 61 68 . Largest 2 | . 2 2 2 2 . Hottest 115 | . 63 115 101 96 . Shots Fired 443 | . 18 184 104 137 . Gun 373 | . 18 184 104 67 . Cannon 70 | . . . . 70 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 255 | . 9 71 42 133 . Thermal 113 | . . 48 61 4 . Explosive . | . . . . . . Electromagnetic 75 | . 9 65 1 . . Robot Hit Streak 29 | . 9 25 26 29 . Robot Miss Streak 3 | . 3 2 1 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 333 | . 12 145 90 86 . Core Hits 141 | . 9 60 35 37 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 4 3 2 . Burn 5 | . . 2 3 . . Destroy 1 | . . 1 . . . Blast 2 | . . . . 2 . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6009 | . 204 2373 1414 2018 . Guns 4494 | . 204 2210 1414 666 . Cannons 1264 | . . . . 1264 . Explosions 227 | . . 151 . 76 . Melee . | . . . . . . Ramming 24 | . . 12 . 12 . Kinetic 3208 | . 91 743 486 1888 . Thermal 1766 | . . 806 918 42 . Explosive 76 | . . . . 76 . Electromagnetic 935 | . 113 812 10 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . 1 11 . Message Errors 4 | . . . . 4 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . 7 . Projectiles 7 | . . . . 7 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . 6 . Impact 1 | . . . . 1 . Kinetic 5 | . . . . 5 . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . 6 . Shots . | . . . . . . Rammed 2 | . . 1 . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 534 | . 52 534 1 130 . Average Temperature 92 | . 19 101 1 45 . Received Heat Transfer 1119 | . . 390 441 288 . Effects 5 | . . 5 . . . Shutdowns 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Damage (major) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . . 4 6 . . Heat Transferred 4122 | . . 1852 2220 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 86 | 100 100 100 100 51 100 Level 1 13 | . . . . 48 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 331 | . 70 146 107 331 31 Initial 31 | . . . . 19 31 Average 74 | . 10 39 59 176 25 Influence Increases 1978 | . 125 736 425 692 . Destroy 0b10 Robot/C 1240 | . 60 500 300 380 . Destroy 0b10 Robot/NC 140 | . 20 75 15 30 . Destroy Leader 400 | . 16 140 104 140 . Successful Hack 63 | . 29 . 5 29 . Disable Machine 54 | . . 9 . 45 . Destroy Structure 51 | . . 12 1 38 . Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 1957 | . 125 736 370 665 61 Entered New Map 87 | . . . . 36 51 Time Decay 1790 | . 125 716 330 609 10 Lost Part 80 | . . 20 40 20 . Squads Dispatched 9 | . . 1 6 2 . Investigation 3 | . . . 1 2 . Extermination . | . . . . . . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 7 31 19 23 . Peak Tracking Total 6 | . 3 6 3 4 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 11 | . . . . 11 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 6 | . . 1 . 5 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 29 | . 6 7 1 15 . Terminals 24 | . 6 4 1 13 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 . 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 86 | . 18 24 6 38 . Successful 58 | . 11 16 3 28 . Failed 27 | . 7 7 3 10 . Catastrophic 2 | . . 2 . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 63 | . 18 7 6 32 . Fabricators . | . . . . . . Repair Stations 10 | . . 4 . 6 . Recycling Units . | . . . . . . Scanalyzers 13 | . . 13 . . . Garrison Access . | . . . . . . Terminal Hacks 39 | . 11 1 3 24 . Record 10 | . 4 . 2 4 . Part Schematic 2 | . . . . 2 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 5 | . . . . 5 . Branch Access Points 2 | . 1 . . 1 . Locate Traps 8 | . 4 . 1 3 . Disarm Traps 2 | . . . . 2 . Dispatch Records 4 | . 1 1 . 2 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 4 . 4 . Scan Component 4 | . . 2 . 2 . Repair 4 | . . 2 . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 11 . . . Retrieve Study 11 | . . 11 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 23 | . 6 5 1 11 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . 7 . . . Parts Repaired 4 | . . 2 . 2 . Time 114 | . . 52 . 62 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4851 | 67 654 2094 682 1315 39 Spaces Moved 1965 | 45 248 655 260 733 24 Core 220 | 45 175 . . . . Treads 849 | . 73 655 121 . . Legs . | . . . . . . Wheels 896 | . . . 139 733 24 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 200 240 115 130 145 Average Speed 194 | 124 243 249 180 140 145 Slowest Speed 320 | 200 250 320 320 190 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 56 60 36 94 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 48 | . . 11 . 37 . Melee . | . . . . . . Projectile 10 | . . . . 10 . AOE 38 | . . 11 . 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2606 | 57 288 947 375 911 28 Wait 248 | . 13 145 24 66 . Move 1960 | 44 247 654 259 732 24 Hop . | . . . . . . Pick Up 68 | 10 6 22 13 13 4 Fast Attach . | . . . . . . Attach 39 | 3 7 10 10 9 . Detach 4 | . 2 . . 2 . Swap 15 | . 1 6 2 6 . Drop 30 | . 3 7 6 14 . Fire 240 | . 9 102 61 68 . Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 11) 451 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Discovered new exit (range 4) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Utility x2 1884 | -9/Materials | Repaired Lgt. Treads+ 1912 | -9/Materials | Repaired Lgt. Treads+ 2629 | -9/Materials | Discovered new exit (range 12) 2763 | -9/Materials | Central database locked down 2816 | -9/Materials | Entered another Materials area 2816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3001 | -8/Materials | Garrison activated, responded to threat 3456 | -8/Materials | Discovered new exit (range 11) 3498 | -8/Materials | Entered Storage 3513 | -8/Storage | Identified exit to Recycling 3645 | -8/Storage | Build established: Hacker-Mutant 4443 | -8/Storage | Learned location of Armory (-4) 4534 | -8/Storage | Repaired Broken Com. Wheel? 4717 | -8/Storage | Discovered new exit (range 16) 4792 | -8/Storage | Repaired Com. Wheel 4813 | -8/Storage | Entered Factory 4813 | -7/Factory | Evolved 2 slots: Utility x2 4852 | -7/Factory | Self-destructed Last Messages --------------- Scanning Com. Wheel... Ready to Repair: Com. Wheel Rating: 1 Time: 26 >>Repair Repairing Com. Wheel... ETC: 26 04792_ Repair station completes Com. Wheel repairs. 04792_ Acquired Com. Wheel. 04794_ Connecting with Repair Station... 04810_ System corrupted: FCS attempts to trigger Ion Burst Cannon. 04810_ System corrupted: Ion Burst Cannon misfires. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 04821_ Acquired Imp. Deuterium Engine. 04823_ Acquired Imp. Medium Armor Plating. 04836_ Acquired Adv. Assault Cannon. 04851_ Acquired System Restoration Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????? ??????????????????? | | ???????????????? ????????????????? | | ???????????????+ ???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# +???????????????? | | ??############## #???????????????? | | ??# # #???????????????? | | ??# !!* # #???????????????? | | ??# ! * # #???????????????? | | ??# """ !* # #???????????????? | | ??# """ # #???????????????? | | ??# """ + #???????????????? | | ??# # #???????????????? | | ??# """ """ # #???????????????? | | ??# """ """ # #???????????????? | | ??# """ """ #######???????????????? | | ??# #?????????????????????? | | ??# = @ #?????????????????????? | | ??##############?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Cryofiber Web | -8/Storage | Hacked Lgt. Armored Exoskeleton | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -9/Materials Lgt. Treads | 35% | -9/Materials Com. Wheel | 99% | -8/Storage | Broken Com. Wheel | 26% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Item+ Organ Harvest There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed FissionActiveThermoblaster Manual? 0 Play Time 00:42:49 Cumulative 3.8 hours Start 2025.10.27 @ 11:29:39 End 2025.10.27 @ 14:38:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 868b752a-0f5a-487f-a319-d6e7673fef2d