Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 20:48:07 Player: Tenderz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (655) 655 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 2388 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 250/250 System Corruption 0% Temperature Cool (91) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Improved Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Army-in-a-Box (30/30) Particle Gun Autogun Autogun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Superbattery > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Particle Gun Autogun Autogun Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 10 18 2 10 1 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 4 6 . . . Treads 2 | . 2 . . . Leg 4 | 2 2 . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 3 6 1 8 1 Device 6 | 2 1 1 2 . Storage 7 | 1 2 . 4 . Processor 1 | . 1 . . . Hackware 1 | . 1 . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 9 | 2 4 1 2 . Energy Gun 4 | 2 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | . 4 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . 3 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility 1 | . 1 . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 Engine 14 | . 14 14 14 14 Treads 22 | . 9 28 28 28 Leg 3 | . 12 . . . Wheel 1 | . 5 . . . Device 8 | . . 12 11 12 Storage 14 | . 14 14 14 14 Processor 1 | . 3 . . . Hackware 2 | . 8 1 . . Protection 1 | . . . 2 1 Energy Gun 10 | . 3 7 14 14 Ballistic Gun 17 | . 24 20 14 14 Naked Turns . | . . . . . Heaviest Build 58 | 14 31 32 52 58 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 13 15 17 20 Most Carried 20 | 8 15 15 20 20 Average Carried 15 | 4 12 14 15 20 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 8 15 15 20 20 Class Distribution -------------------- 72% | Scavenger-Mutant 15% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 965 | 300 480 128 . 57 Remotely . | . . . . . Salvage Created 1046 | 125 623 283 . 15 Parts 78 | 12 51 13 . 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 25 | . 18 6 . 1 Guns 25 | . 18 6 . 1 Classes Destroyed 7 | 2 5 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . 1 . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 12 | . 9 2 . 1 Grunt 13 | . 9 4 . . Best Kill Streak 5 | 2 5 3 . 1 Combat Bots Only 5 | . 5 2 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 141 | . 90 27 . 24 Missed 39 | . 25 8 . 6 Damage Taken 998 | 34 623 203 . 138 Core 254 | 34 164 23 . 33 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . 3 . . . Core Remaining (%) 86 | 86 . . . . Volleys Fired 91 | 5 64 18 . 4 Largest 2 | 2 2 2 . 2 Hottest 88 | 80 80 88 . 88 Shots Fired 181 | 10 127 36 . 8 Gun 181 | 10 127 36 . 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 126 | . 91 31 . 4 Thermal 26 | 5 12 5 . 4 Explosive . | . . . . . Electromagnetic 29 | 5 24 . . . Robot Hit Streak 16 | 2 16 15 . 4 Robot Miss Streak 5 | 1 4 1 . 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 108 | 6 73 27 . 2 Core Hits 52 | 5 34 12 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1237 | 103 697 404 . 33 Guns 1216 | 82 697 404 . 33 Cannons . | . . . . . Explosions 21 | 21 . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 842 | . 495 347 . . Thermal 235 | 66 79 57 . 33 Explosive . | . . . . . Electromagnetic 160 | 37 123 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | 34 . . . . Shots 1 | 1 . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 54 178 180 . 91 Average Temperature 50 | 24 58 44 . 39 Received Heat Transfer 213 | . 138 75 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 547 | 150 175 148 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 456 | 20 456 216 . 35 Initial 61 | . 13 61 . . Average 132 | 11 204 156 . . Maximum Alert Level 2 | . 2 1 . . Low Security (%) 72 | 100 57 67 . 100 Level 1 24 | . 37 32 . . Level 2 2 | . 4 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 29 7 . 7 Peak Tracking Total 4 | . 4 3 . 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 9 | . 6 . 3 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 17 . 12 . Successful 21 | . 9 . 12 . Failed 8 | . 8 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 8 . 12 . Record 11 | . . . 11 . Part Schematic 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3676 | 139 1023 268 1762 484 Spaces Moved 1799 | 90 499 130 932 148 Core 1 | 1 . . . . Treads 1416 | . 206 130 932 148 Legs 268 | 61 207 . . . Wheels 114 | 28 86 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 240 Average Speed 173 | 106 147 160 185 240 Slowest Speed 240 | 120 190 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 72 36 90 46 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2203 | 120 679 161 974 269 Wait 178 | . 55 7 . 116 Move 1795 | 89 498 129 931 148 Hop . | . . . . . Pick Up 48 | 11 23 1 13 . Fast Attach 15 | 8 4 1 2 . Attach 4 | . 2 1 1 . Detach 1 | 1 . . . . Swap 22 | 2 12 . 7 1 Drop 43 | 4 21 2 16 . Fire 91 | 5 64 18 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . 2 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 440 | -10/Materials | Core integrity fell below 50% 461 | -10/Materials | Discovered new exit (range 4) 515 | -10/Materials | Discovered new exit (range 8) 886 | -10/Materials | Build established: Scavenger-Mutant 1014 | -10/Materials | Discovered new exit (range 12) 1163 | -10/Materials | Entered Mines 1261 | -10/Mines | Discovered new exit (range 7) 1280 | -10/Mines | Core integrity fell below 20% 1423 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1425 | -10/Mines | Discovered new exit (range 5) 1431 | -10/Mines | Entered Exiles 1470 | -10/Exiles | Met 8R-AWN 1499 | -10/Exiles | Met EX-HEX 1592 | -10/Exiles | Met EX-BIN 1619 | -10/Exiles | Aligned with FarCom system 1621 | -10/Exiles | Given EX-Vault access code 1675 | -10/Exiles | Opened EX-Vault 1684 | -10/Exiles | Found Prototype Storage 1684 | -10/Exiles | Identified Superbattery 1712 | -10/Exiles | Found Prototype Device 1731 | -10/Exiles | Identified Army-in-a-Box 1762 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1805 | -10/Exiles | Met EX-DEC 1913 | -10/Exiles | Discovered new exit (range 12) 2032 | -10/Exiles | Visited The Gauntlet 3193 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3193 | -10/Exiles | Entered Mines 3222 | -9/Mines | Met a Derelict bent on vengeance 3483 | -9/Mines | Build established: Scavenger-Skirmisher 3677 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03468_ U-05 Engineer builds a Wall. 03469_ K-01 Serf collects debris. 03471_ T-07 Excavator is excavating. 03472_ U-05 Engineer lays Concrete. 03475_ U-05 Engineer builds a Wall. 03476_ T-07 Excavator is excavating. 03479_ U-05 Engineer builds a Wall. 03480_ T-07 Excavator is excavating. 03483_ U-05 Engineer lays Concrete. 03488_ U-05 Engineer builds a Wall. 03489_ T-07 Excavator is excavating. 03491_ U-05 Engineer lays Concrete. 03492_ K-01 Serf collects debris. 03495_ U-05 Engineer builds a Wall. 03521_ U-05 Engineer lays Concrete. 03523_ U-05 Engineer builds a Wall. 03538_ U-05 Engineer builds a Door. 03664_ S-10 Pest destroyed. 03664_ Switching to secondary target: S-10 Pest. 03669_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????#??#?????#??????????????????????? | | ??#????#??#????#?###?????????????????????????? | | ?#???#?????????## ###???????????????????????? | | ???#??#??#?????? ##??????????????????????? | | ?#?????????#???? $ ??????????????????????? | | ????#??#?????#?## ? ???????????????????????? | | #?????#?????????# # #???????????????????????? | | #?????###?????#?# ## ??????? ????????????????? | | #?????#?#???##??# ## ???#????????????????????? | | ??#????#####?##?# ## #???????? ??????????????? | | #?????## ###??# ## ??##????????????????????? | | #?#???# #### ## ????? ??????????????????? | | ??????# #?# ## #??#????????????????????? | | ???###?# #?## ##s###??#??#?#?????????????? | | ??## ### ##### ##=@ ##### #####???????????? | | ??# ##+###???# ## * s #????????? | | ??# ## #????## ### ####???????????????? | | ??# # ####### ###s #??????????????????? | | ??# ## ######?????????????? | | ??# ### #?????????????? | | ??## ## #?# #?????????????? | | ?### ## ### #?####### # ### ??????????? | | ??## #####?# #?????#??### #????###??????????? | | #??# ???#??# ####??#??????#?????????????????? | | ?#?#??##??## #??????????????????????????????? | | ????????#?## #??#???????????????????????????? | | #??# ????## ##??#??????????????????????????? | | ?#?# #??## ##?????#???????????????????????? | | ???# #### ####??????????????????????????? | | ???# #???????????????????????????? | | ???# ## #???????#??????????????????? | | ???#### #?####??????????????????????????? | | ???#??# ##???????#??????????????????????? | | ??????## #???????????#???????????????????? | | ???????## ##?????#????????????????????????? | | ????????# ##?????????????????????????????? | | ?#??????# ##????????????????????????????? | | ????????# ##???????#???????????????????? | | ???????## #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedAdvancedAutobeam Manual? 0 Play Time 00:29:23 Cumulative 39.1 hours Start 2024.04.24 @ 20:08:17 End 2024.04.24 @ 20:48:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 36/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a70abc8-7dcb-4b73-a4e7-64d5136c9b53