Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 02:38:56

Player: youngster

Result: Destroyed by Striker with Compact Linear Accelerator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (323)     1615
Value Destroyed (11497)    11497
Prototype IDs (97)         1940
Alien Tech Used (3)        600
Bonus (5712)               5712
              TOTAL SCORE: 31864

 Bonus
-------
High Alert Combat Kills    887
Follower Combat Kills      3152
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Friendly Fire              -3727

 Cogmind 
---------
Core Integrity             0/1600
Matter                     283/300
Energy                     98/100
System Corruption          7%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>   --- POWER (3) --------
        (None)
>   --- PROPULSION (6) ---
        (None)
>   --- UTILITY (14) -----
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Superbattery (1500)
    Quantum Capacitor
    Null Cannon
    Plasma Sword

 Peak State 
------------
>            --- POWER ------------
       Light Antimatter Reactor
       Micro Antimatter Reactor
>            --- PROPULSION -------
             Biometal Medium Treads
             Biometal Medium Treads
             Centrium Heavy Treads
             Biometal Heavy Treads
>            --- UTILITY ----------
             Huge Storage Unit
    Enhanced Optical Array
    Advanced Sensor Array
  Long-range Terrain Scanner
    Advanced Terrain Scan Processor
             Core Analyzer
             Centrium Medium Armor Plating
       Heavy Regenerative Plating
             Deep Network Scanner
>            --- WEAPON -----------
             Phase Gun
>            --- INVENTORY --------
             Quantum Reactor
             Biometal Heavy Treads
             Biometal Heavy Treads
             Superbattery
   Precision Matter Filter
             Quantum Capacitor
             Centrium Medium Armor Plating
      Medium Reflective Plating
             Powered Armor
             Graphene Brace
    Improved Shield Generator
             Deep Network Scanner
  Long-range Tractor Beam
             Transdimensional Reconstructor
             Core Expander
             Integrated Mediator
       Heavy Linear Accelerator
             Scatter Rocket Array
             Field Lobotomy Kit
    Improved Plasma Cutter
[Rating: 154]

 Favorites 
-----------
Power                      Compact Particle Reactor
  Engine                   Reinforced Deuterium Engine
  Power Core               Fission Core
  Reactor                  Compact Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Device                   Makeshift Transmission Jammer
  Storage                  Huge Storage Unit
  Processor                Machine Analyzer
  Hackware                 Ghost Barrier
  Protection               Medium Regenerative Plating
Weapon                     Heavy Hammer
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Minigun
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Scatter Rocket Array
  Special Weapon           Plasma Cutter
  Impact Weapon            Heavy Hammer
  Slashing Weapon          Plasma Sword
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Utility                  12   | .   .   .   1   .   .   .   1   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   1   .   2   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             622  | 6   28  12  42  13  3   22  56  48  8   3   7   24  55  47  16  21  31  17  14  15  14  11  53  1   3   11  25  1   7   8   
  Power                    29   | 1   2   1   3   .   .   .   2   1   1   .   .   1   4   4   .   3   .   .   .   .   1   .   3   .   .   2   .   .   .   .   
    Engine                 20   | 1   2   1   3   .   .   .   2   1   1   .   .   .   4   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   3   .   .   2   .   .   .   .   
  Propulsion               105  | 2   6   .   15  3   1   3   21  3   .   .   1   3   2   8   3   1   4   1   3   .   1   .   8   .   .   3   6   .   3   4   
    Treads                 73   | 2   .   .   7   2   .   1   16  2   .   .   1   2   2   8   3   1   4   1   3   .   1   .   7   .   .   3   1   .   2   4   
    Leg                    9    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   
    Wheel                  23   | .   3   .   8   1   1   2   5   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  234  | 1   5   2   10  .   .   2   10  32  4   2   2   14  28  10  2   7   21  13  6   8   5   7   24  .   1   5   8   .   3   2   
    Device                 138  | .   1   1   3   .   .   .   7   22  2   2   .   10  18  4   .   5   14  7   5   4   2   6   16  .   .   3   3   .   2   1   
    Storage                11   | 1   3   .   1   .   .   .   .   1   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
    Processor              10   | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   1   1   1   .   .   1   .   1   .   .   1   1   .   .   .   
    Hackware               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   1   .   
    Protection             68   | .   1   1   6   .   .   2   2   7   2   .   2   4   7   4   2   1   6   4   1   4   2   1   7   .   1   .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   254  | 2   15  9   14  10  2   17  23  12  3   1   4   6   21  25  11  10  6   3   5   7   7   4   18  1   2   1   11  1   1   2   
    Energy Gun             28   | 2   10  2   6   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
    Energy Cannon          45   | .   .   .   .   1   .   4   1   1   .   .   .   1   8   4   4   2   4   .   2   1   .   1   4   .   .   .   4   1   1   1   
    Ballistic Gun          52   | .   1   4   5   3   1   2   10  5   1   .   .   1   3   10  1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       21   | .   .   .   .   .   .   1   .   .   .   1   .   2   .   1   1   1   .   1   1   3   3   1   3   1   1   .   .   .   .   .   
    Launcher               54   | .   4   3   3   2   .   7   8   4   1   .   1   1   1   1   .   .   1   1   2   2   2   1   8   .   .   .   1   .   .   .   
    Special Weapon         7    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
    Impact Weapon          29   | .   .   .   .   1   .   .   4   2   1   .   .   1   9   3   2   .   1   1   .   1   1   1   1   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   11   | .   .   .   .   .   1   .   .   .   .   .   1   .   .   4   2   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Unidentified Prototypes  22   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   .   2   .   .   1   2   1   8   1   2   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    System Corruption      11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   
Parts Lost                 73   | .   4   .   2   3   .   2   8   1   1   .   .   4   3   3   1   .   .   1   .   .   1   1   12  .   2   2   5   2   7   8   
  Power                    5    | .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               28   | .   3   .   .   1   .   1   5   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   3   .   .   1   3   1   4   3   
  Utility                  28   | .   .   .   2   .   .   1   2   .   .   .   .   1   2   .   .   .   .   1   .   .   1   .   5   .   2   1   1   1   3   5   
  Weapon                   12   | .   1   .   .   2   .   .   .   1   .   .   .   1   .   1   1   .   .   .   .   .   .   1   3   .   .   .   1   .   .   .   
  Highest Loss Streak      7    | .   2   .   1   3   .   2   7   1   1   .   .   2   1   1   1   .   .   1   .   .   1   1   5   .   2   2   2   2   4   6   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Average Slot Usage (%)     91   | .   95  99  99  99  100 99  98  99  99  100 96  99  97  99  92  92  92  92  94  94  91  94  83  45  42  53  46  46  36  18  
  Engine                   7    | .   14  14  11  11  11  11  8   14  14  15  15  8   6   13  13  6   6   5   5   5   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   5   5   5   9   11  9   .   .   3   .   .   .   .   
  Treads                   17   | .   6   .   12  11  11  11  25  23  23  23  23  27  26  25  20  19  20  17  17  17  16  17  15  10  10  13  3   .   3   2   
  Wheel                    5    | .   11  28  20  21  22  21  9   6   7   7   7   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Device                   8    | .   1   6   1   11  11  1   12  13  14  14  15  13  10  13  6   6   9   13  11  9   1   6   9   .   .   6   .   .   1   .   
  Storage                  7    | .   20  19  11  11  11  11  9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   3   .   .   .   .   
  Processor                13   | .   .   .   .   .   .   .   3   8   15  15  15  15  13  13  13  19  24  26  23  23  23  23  20  15  12  12  14  13  12  11  
  Hackware                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   7   6   6   6   1   4   5   5   5   5   5   5   2   3   7   12  7   4   
  Protection               7    | .   3   2   19  11  11  19  10  7   .   .   .   1   5   5   12  6   2   .   5   6   14  9   5   5   7   7   .   .   .   .   
  Energy Gun               2    | .   25  15  7   6   11  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   7   .   .   .   .   .   3   .   .   1   .   5   3   3   .   1   2   3   .   .   .   .   .   .   .   
  Ballistic Gun            3    | .   1   12  13  13  2   4   15  9   6   .   .   1   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   .   .   .   6   .   6   2   .   .   4   6   4   3   4   2   3   .   3   2   .   .   .   .   .   
  Impact Weapon            2    | .   .   .   .   1   1   .   1   3   7   7   .   1   4   5   5   6   .   1   1   3   3   3   2   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             149  | 14  54  54  99  101 100 106 108 128 124 110 122 125 141 129 144 132 135 137 141 146 149 148 142 114 117 137 25  3   15  4   
  Greatest Support         235  | 40  40  26  26  24  24  24  80  60  12  12  12  88  88  98  128 120 130 130 136 136 136 136 235 155 155 225 160 3   20  3   
  Greatest Overweight (x)  10   | .   3   2   9   4   4   8   8   10  10  9   10  10  1   1   1   1   1   1   1   1   1   1   1   .   .   .   1   .   4   1   
  Average Overweight (x)   2    | .   1   1   3   4   4   4   7   8   8   9   8   3   1   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   5   5   5   
  Average Capacity         23   | 6   12  20  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  21  5   5   5   5   
  Most Carried             25   | 3   18  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   5   5   5   
  Average Carried          23   | 2   8   19  23  24  24  24  24  24  24  25  24  23  24  24  24  24  24  23  24  24  24  24  24  24  20  21  4   5   4   4   
  Final Capacity           25   | 8   20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   5   5   5   5   
  Final Carried            25   | 3   18  20  25  25  25  23  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  24  24  25  5   5   5   5   5   

 Class Distribution 
--------------------
 49% | Scavenger-Mutant
 30% | Mutant
  7% | Hacker-Mutant
  7% | Scavenger-Assassin

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
             Mutant | -8/Mines
             Mutant | -8/Materials
   Scavenger-Mutant | -7/Factory
   Scavenger-Mutant | -7/Lower Caves
             Mutant | -7/Lower Caves
             Mutant | -7/Data Miner
             Mutant | -6/Proximity Caves
      Hacker-Mutant | -6/Factory
   Scavenger-Mutant | -6/Extension
   Scavenger-Mutant | -6/Cetus
   Scavenger-Mutant | -6/Archives
   Scavenger-Mutant | -6/Hub_04(d)
   Scavenger-Mutant | -5/Factory
   Scavenger-Mutant | -5/Upper Caves
 Scavenger-Assassin | -5/Upper Caves
   Scavenger-Mutant | -5/Zhirov
 Scavenger-Assassin | -4/Proximity Caves
 Scavenger-Assassin | -4/Factory
             Mutant | -4/Armory
             Mutant | -4/Lab
      Hacker-Mutant | -3/Research
      Hacker-Mutant | -3/Testing
      Hacker-Mutant | -2/Research
      Hacker-Mutant | -1/Access
      Hacker-Mutant | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Acc  Com  
Matter Collected           12578 | 215  631  333  769  249  30   230  1450 638  70   260  30   529  1066 1006 189  685  438  201  413  345  412  213  1592 .    .    79   469  25   5    6    
  Remotely                 733   | .    .    .    .    .    .    .    125  284  .    .    .    .    70   .    .    .    .    .    .    .    .    .    254  .    .    .    .    .    .    .    
Salvage Created            12961 | .    847  435  1282 249  .    447  1400 620  65   220  30   277  1059 1419 29   494  390  231  377  367  334  125  1443 .    .    91   590  101  39   .    
  Parts                    626   | .    57   22   68   21   .    20   70   27   3    .    5    10   47   49   1    44   27   9    12   16   1    12   57   .    .    7    34   4    3    .    
Haulers Intercepted        13    | .    1    .    2    .    .    .    5    .    .    .    .    .    1    1    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           17    | .    4    2    1    .    .    .    2    .    .    .    .    .    4    2    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      44    | .    .    .    .    .    .    .    .    .    2    .    .    9    .    .    .    .    .    .    6    10   1    16   .    .    .    .    .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Combat Hostiles Destroyed  218  | .   20  11  26  12  .   12  22  12  3   .   .   7   9   12  1   .   2   3   12  13  .   7   25  .   .   1   8   .   .   .   
  Melee                    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   .   .   .   
  Guns                     69   | .   10  1   20  3   .   2   10  8   .   .   .   1   6   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  29   | .   .   .   .   .   .   3   .   .   .   .   .   4   2   1   1   .   2   3   2   .   .   .   9   .   .   .   2   .   .   .   
  AOE                      108  | .   10  10  6   8   .   7   12  4   3   .   .   2   .   2   .   .   .   .   10  13  .   7   14  .   .   .   .   .   .   .   
Classes Destroyed          20   | .   8   2   1   1   .   3   1   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   
  Worker                   23   | .   1   1   1   2   .   1   2   1   .   .   .   .   5   1   .   .   4   .   .   .   .   .   1   .   .   1   2   .   .   .   
  Builder                  14   | .   2   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   3   1   .   .   .   .   4   .   .   1   .   .   .   .   
  Tunneler                 5    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   
  Hauler                   13   | .   1   .   2   .   .   .   5   .   .   .   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycler                 24   | .   4   3   .   1   .   .   4   1   .   .   .   .   3   4   .   .   .   1   .   .   .   .   2   .   .   .   1   .   .   .   
  Mechanic                 2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 12   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   9   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Watcher                  8    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Swarmer                  44   | .   9   3   2   8   .   .   7   .   .   .   .   .   .   .   1   .   .   .   .   9   .   5   .   .   .   .   .   .   .   .   
  Grunt                    98   | .   11  8   15  2   .   7   9   7   3   .   .   5   .   5   .   .   .   .   10  3   .   .   8   .   .   1   4   .   .   .   
  Brawler                  2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   27   | .   .   .   9   .   .   .   4   1   .   .   .   1   4   5   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   16   | .   .   .   .   .   .   3   1   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   6   .   .   .   2   .   .   .   
  Programmer               23   | .   .   .   .   .   .   .   .   3   .   .   .   1   4   1   .   .   1   2   .   .   .   2   7   .   .   .   2   .   .   .   
  Heavy                    2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | .   5   10  4   8   .   4   5   3   3   .   .   3   5   3   1   4   3   2   10  5   .   5   7   .   .   1   3   1   2   .   
  Combat Bots Only         10   | .   3   8   4   8   .   3   4   3   3   .   .   3   2   2   1   .   1   2   10  5   .   5   7   .   .   1   3   .   .   .   
Max Kills in Single Turn   5    | .   2   4   2   3   .   3   5   2   2   1   1   1   2   3   1   1   3   1   3   5   .   5   4   .   .   1   1   1   1   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   2   3   2   3   .   2   4   2   2   .   .   1   .   2   .   .   .   .   3   5   .   5   4   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
  *free protohackwar (-7/Data Miner)
  *another loot pile?!?! (-6/Archives)
  Svarog (-5/Zhirov)
  *protecctor (-4/Proximity Caves)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Acc  Com  
Damage Taken               26059 | .    847  120  990  630  .    381  1426 959  274  .    .    508  1034 647  257  .    547  687  542  130  1388 386  5476 40   100  1839 1445 858  1458 3090 
  Core                     3717  | .    173  7    136  104  .    62   83   64   23   .    .    25   90   26   .    .    41   80   106  19   46   3    328  .    .    338  314  27   633  989  
  Absorbed by Shields      1241  | .    .    .    .    .    .    .    153  92   .    .    .    100  247  263  80   .    .    56   .    .    .    .    .    .    .    .    .    .    .    250  
  Reduced by Siege Mode    98    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    29   20   40   .    .    .    .    .    .    .    
  Redirected to Shielding  36    | .    32   .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   3027  | .    .    .    120  .    .    .    356  .    .    .    .    .    182  .    .    74   47   669  173  9    258  95   940  .    40   64   .    .    .    .    
Core Remaining (%)         68    | 100  .    28   .    .    .    24   84   .    .    .    .    84   .    .    .    .    81   .    .    .    .    74   .    .    66   .    49   98   .    .    
Volleys Fired              861   | .    61   25   78   20   .    25   77   38   2    .    7    22   38   66   8    94   79   20   42   5    10   7    113  .    1    6    7    .    9    1    
  Largest                  2     | .    2    2    2    2    .    2    2    2    2    .    1    2    2    2    1    1    2    2    2    1    1    2    2    .    1    1    1    .    1    1    
  Hottest                  186   | .    110  85   88   101  .    101  91   88   75   .    20   111  123  102  90   90   138  138  147  66   66   171  186  .    57   88   130  .    130  130  
Shots Fired                1235  | .    104  30   150  30   .    43   143  74   4    .    7    40   68   82   8    93   91   31   49   5    11   10   139  .    1    6    7    .    8    1    
  Gun                      698   | .    93   22   147  20   .    17   123  69   .    .    .    12   32   68   .    89   .    .    .    .    .    .    .    .    .    6    .    .    .    .    
  Cannon                   423   | .    .    .    .    5    .    14   6    2    .    .    .    25   35   12   8    3    91   31   45   1    9    6    113  .    1    .    7    .    8    1    
  Launcher                 105   | .    11   8    3    5    .    12   14   3    4    .    .    3    1    2    .    .    .    .    4    4    1    4    26   .    .    .    .    .    .    .    
  Special                  9     | .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kinetic                  644   | .    4    5    102  8    .    11   123  69   .    .    .    32   43   77   1    89   24   11   9    1    9    3    22   .    1    .    .    .    .    .    
  Thermal                  319   | .    50   17   19   .    .    .    .    .    .    .    6    .    2    .    1    3    67   20   36   .    .    3    73   .    .    6    7    .    8    1    
  Explosive                97    | .    11   8    3    5    .    12   6    3    4    .    .    3    1    2    .    .    .    .    4    4    1    4    26   .    .    .    .    .    .    .    
  Electromagnetic          172   | .    39   .    26   17   .    20   14   2    .    .    .    5    22   3    6    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    
  Robot Hit Streak         21    | .    9    7    16   8    .    8    10   12   4    .    11   17   7    7    4    21   8    11   11   3    8    4    15   .    .    5    2    .    2    3    
  Robot Miss Streak        14    | .    4    6    7    2    .    1    3    2    .    .    .    2    6    5    2    2    2    2    1    14   7    2    11   .    .    3    1    .    .    .    
  Penetration Max          2     | .    .    .    .    .    .    .    1    .    .    .    .    1    1    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    1    
Shots Hit Robots           862   | .    64   18   113  24   4    30   82   51   3    3    8    27   58   92   7    85   27   21   10   3    16   4    67   .    .    2    38   1    3    1    
  Core Hits                682   | .    62   40   62   22   .    29   54   25   7    2    3    14   34   46   2    30   22   8    48   35   6    21   92   .    .    6    11   1    .    .    
  Critical Kills           23    | .    .    .    .    .    .    1    .    1    .    .    .    .    4    7    .    9    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Critical Parts Destroyed 45    | .    .    .    .    .    .    .    2    1    1    1    .    1    6    15   .    13   .    .    .    .    3    1    1    .    .    .    .    .    .    .    
  Critical Strikes         88    | .    1    .    1    .    .    1    2    2    1    1    .    1    10   23   .    27   1    2    2    .    5    1    3    .    .    .    4    .    .    .    
    Burn                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Destroy                62    | .    .    .    1    .    .    1    2    1    .    .    .    1    6    19   .    27   .    .    .    .    3    1    .    .    .    .    .    .    .    .    
    Blast                  7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    2    2    .    .    .    1    .    .    .    .    .    .    .    
    Smash                  13    | .    .    .    .    .    .    .    .    1    1    1    .    .    4    3    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
Melee Attacks              219   | .    .    .    .    5    4    .    7    13   2    3    1    4    42   47   9    4    4    2    1    1    7    .    2    .    .    .    56   3    2    .    
  Impact                   121   | .    .    .    .    5    .    .    7    13   2    3    .    4    42   20   8    1    4    2    1    1    7    .    1    .    .    .    .    .    .    .    
  Slashing                 61    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    56   3    2    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            69    | .    .    .    .    2    4    .    .    1    .    2    1    1    10   33   1    4    1    1    .    1    .    .    1    .    .    .    3    1    2    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           32151 | .    1700 1190 2225 962  .    1581 2582 1399 456  187  65   959  1771 1802 154  762  1528 830  1531 886  779  735  5152 .    100  196  2117 99   308  95   
  Guns                     7105  | .    933  174  1707 255  .    147  1373 870  .    .    .    161  329  561  .    541  .    .    .    .    .    .    .    .    .    54   .    .    .    .    
  Cannons                  6941  | .    .    .    .    74   .    284  77   28   .    .    .    479  606  194  154  111  961  705  349  21   132  127  1973 .    .    .    458  .    113  95   
  Explosions               12621 | .    725  1016 518  506  .    1150 1101 424  427  .    .    283  57   280  .    .    407  .    1182 806  107  608  3024 .    .    .    .    .    .    .    
  Melee                    4910  | .    .    .    .    127  .    .    .    58   29   187  .    36   779  761  .    110  81   108  .    59   540  .    95   .    .    .    1659 99   182  .    
  Ramming                  509   | .    42   .    .    .    .    .    31   19   .    .    .    .    .    6    .    .    79   17   .    .    .    .    60   .    100  142  .    .    13   .    
  Kinetic                  7171  | .    45   20   1033 82   .    100  1373 870  .    .    .    574  527  684  .    541  425  275  189  21   132  47   233  .    .    .    .    .    .    .    
  Thermal                  5317  | .    791  154  370  .    .    230  48   .    .    .    65   .    83   .    31   111  536  430  160  .    .    80   1508 .    .    54   458  .    113  95   
  Explosive                10994 | .    418  1016 386  506  .    920  841  424  427  .    .    283  14   280  .    .    .    .    1182 806  107  608  2776 .    .    .    .    .    .    .    
  Electromagnetic          3250  | .    404  .    436  247  .    331  289  28   .    .    .    66   368  71   123  .    407  .    .    .    .    .    480  .    .    .    .    .    .    .    
  Impact                   2970  | .    .    .    .    127  .    .    .    58   29   187  .    36   779  761  .    110  81   108  .    59   540  .    95   .    .    .    .    .    .    .    
  Slashing                 1940  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1659 99   182  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         21    | .    2    2    .    .    .    .    .    2    2    2    2    4    7    7    7    7    .    .    .    .    2    16   13   13   21   .    5    1    6    7    
  Average Corruption       5     | .    2    2    .    .    .    .    .    1    2    2    2    3    6    7    7    6    .    .    .    .    1    5    7    13   16   .    4    1    2    6    
  Corruption Purged        7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    
  Effects                  335   | .    3    9    .    .    .    .    .    12   8    5    .    20   46   84   16   11   .    .    .    .    12   12   45   5    16   .    22   1    2    6    
    Message Errors         75    | .    1    1    .    .    .    .    .    1    2    .    .    4    12   24   5    2    .    .    .    .    .    1    10   1    3    .    5    .    1    2    
    Matter Fused           90    | .    1    2    .    .    .    .    .    3    2    2    .    4    15   17   4    4    .    .    .    .    4    6    9    3    5    .    6    .    .    3    
    Heat Flow Errors       37    | .    1    .    .    .    .    .    .    1    1    3    .    2    4    10   3    1    .    .    .    .    1    1    6    1    .    .    2    .    .    .    
    Energy Discharges      50    | .    .    1    .    .    .    .    .    5    2    .    .    6    4    11   2    1    .    .    .    .    2    3    5    .    4    .    4    .    .    .    
    Parts Rejected         8     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    1    .    2    .    .    .    1    .    .    1    
    Data Loss (minor)      34    | .    .    3    .    .    .    .    .    1    .    .    .    1    5    10   1    .    .    .    .    .    3    .    5    .    3    .    1    1    .    .    
    Data Loss (major)      12    | .    .    1    .    .    .    .    .    .    .    .    .    .    3    2    .    1    .    .    .    .    .    .    1    .    1    .    3    .    .    .    
    Misfires               16    | .    .    1    .    .    .    .    .    1    .    .    .    3    2    5    .    .    .    .    .    .    1    1    2    .    .    .    .    .    .    .    
    Alerts                 6     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Weapon Failures        6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    3    .    .    .    .    .    1    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2431  | .    37   .    9    39   .    .    11   29   29   32   .    5    440  336  .    107  33   118  .    53   249  18   389  .    .    .    332  .    165  .    
  Projectiles              316   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   40   .    .    34   .    103  .    .    .    71   .    43   .    
  Explosions               337   | .    37   .    9    29   .    .    11   29   .    .    .    5    .    .    .    .    8    .    .    .    .    18   191  .    .    .    .    .    .    .    
  Melee                    1778  | .    .    .    .    10   .    .    .    .    29   32   .    .    440  336  .    107  .    78   .    53   215  .    95   .    .    .    261  .    122  .    
Knockbacks                 25    | .    .    .    .    1    .    .    .    .    .    .    .    3    5    2    .    .    .    5    2    .    4    .    2    .    .    1    .    .    .    .    
  Impact                   10    | .    .    .    .    1    .    .    .    .    .    .    .    .    3    1    .    .    .    1    .    .    2    .    1    .    .    1    .    .    .    .    
  Kinetic                  14    | .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    4    2    .    2    .    1    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1437  | .    140  15   .    1    .    77   26   .    147  .    .    60   31   .    .    .    174  .    58   27   129  71   367  .    100  8    .    .    6    .    
  Shots                    46    | .    6    1    .    1    .    4    1    .    3    .    .    2    1    .    .    .    2    .    2    1    5    3    14   .    .    .    .    .    .    .    
  Rammed                   48    | .    9    .    .    .    .    .    4    3    .    .    .    .    .    1    .    .    8    1    .    .    .    .    5    .    .    15   1    .    1    .    
Targets Rammed             54    | .    9    .    .    .    .    .    4    3    .    .    .    .    .    1    .    .    8    1    .    .    .    .    6    .    .    18   2    1    1    .    
  Kicked                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Crushed                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    
Highest Temperature        590   | .    590  72   117  240  .    162  244  154  198  248  .    253  359  239  222  295  323  344  24   .    118  237  398  165  .    330  258  .    130  80   
  Average Temperature      88    | .    122  29   36   74   .    53   81   26   72   115  .    94   130  100  85   77   105  119  12   .    42   81   93   83   .    184  115  .    54   55   
  Received Heat Transfer   3251  | .    222  66   417  18   .    72   414  215  9    .    .    145  105  143  25   .    18   72   72   27   81   .    522  21   .    75   260  63   18   171  
  Effects                  25    | .    7    .    .    .    .    .    1    .    .    .    .    .    2    3    .    1    6    .    .    .    .    3    2    .    .    .    .    .    .    .    
    Shutdowns              5     | .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
    Energy Bleed           5     | .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           13    | .    1    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    5    .    .    .    .    3    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    1    .    1    1    3    .    .    .    .    .    .    .    
  Total Turns              300   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    174  .    26   6    .    21   21   52   .    .    .    .    .    .    .    
  Longest Duration         102   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    102  .    26   6    .    21   21   29   .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              43    | .    1    .    2    3    .    2    2    .    .    .    .    1    14   9    .    1    2    2    .    .    .    .    4    .    .    .    .    .    .    .    
  Impact Corruptions       48    | .    .    .    .    1    .    .    .    .    1    2    .    .    13   9    .    1    .    2    .    1    14   .    4    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Parts Melted             2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4573  | .    1554 195  533  .    .    150  50   .    .    .    222  .    50   .    50   .    .    .    .    .    .    74   1297 .    .    74   250  .    50   24   
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      16    | .    5    .    3    .    .    3    2    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Acc  Com  
Peak Influence             1462 | .    490  487  607  449  .    231  295  262  .    .    .    .    190  1318 1323 641  881  573  .    .    .    .    1462 691  .    120  344  141  153  316  
  Initial                  737  | .    .    69   73   236  .    .    43   87   .    .    .    .    .    72   737  449  .    431  .    .    .    .    121  691  .    .    67   3    65   81   
  Average                  207  | .    214  316  278  253  .    75   153  112  .    .    .    .    53   312  1027 111  165  436  .    .    .    .    434  691  .    42   175  66   80   201  
Maximum Alert Level        4    | .    2    2    2    2    .    1    1    1    .    .    .    .    .    4    4    2    3    2    .    .    .    .    4    2    .    .    1    .    .    1    
  Low Security (%)         63   | 100  45   16   29   14   .    93   57   92   .    .    .    .    100  64   .    79   73   .    .    .    .    .    54   .    .    100  61   100  100  45   
  Level 1                  21   | .    50   62   48   80   .    6    42   7    .    .    .    .    .    1    .    6    18   41   .    .    .    .    11   .    .    .    38   .    .    54   
  Level 2                  8    | .    3    20   21   4    .    .    .    .    .    .    .    .    .    16   .    13   2    58   .    .    .    .    2    100  .    .    .    .    .    .    
  Level 3                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   72   .    5    .    .    .    .    .    13   .    .    .    .    .    .    .    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    27   .    .    .    .    .    .    .    17   .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          66   | .    5    2    4    .    .    .    4    6    .    .    .    .    4    3    .    .    6    5    .    .    .    .    13   1    .    4    5    3    .    1    
  Investigation            20   | .    4    .    3    .    .    .    2    2    .    .    .    .    .    1    .    .    .    1    .    .    .    .    2    1    .    .    2    1    .    1    
  Extermination            13   | .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    1    2    .    .    .    .    4    .    .    .    1    .    .    .    
  Reinforcement            26   | .    1    .    1    .    .    .    2    2    .    .    .    .    1    1    .    .    5    2    .    .    .    .    4    .    .    3    2    2    .    .    
  Assault                  6    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Distress Signals           15   | .   1   .   1   .   .   .   2   .   .   .   .   .   1   3   2   .   1   .   .   .   .   .   1   .   .   2   1   .   .   .   
Communications Jammed      84   | .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   19  33  .   .   .   .   17  .   .   .   .   .   .   .   
  Distress Signals         78   | .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   13  33  .   .   .   .   17  .   .   .   .   .   .   .   
Times Spotted              490  | .   33  11  34  16  .   12  41  14  3   .   .   6   12  46  14  17  15  8   12  14  3   3   61  3   .   20  21  24  16  31  
  Peak Tracking Total      25   | .   7   4   4   8   .   3   6   3   3   .   .   3   3   7   5   1   4   4   7   5   3   3   19  3   .   11  4   9   11  25  
  Tactical Retreats        30   | .   1   .   .   .   .   .   2   1   1   .   .   .   .   5   .   .   1   .   .   .   .   .   1   .   .   4   2   5   2   5   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Traps Triggered            21   | .   4   .   .   .   .   .   1   .   .   .   .   .   4   1   .   .   2   .   .   .   .   .   .   .   .   .   1   1   2   5   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Machines Disabled          77   | .   3   .   3   .   .   2   4   1   .   .   .   .   1   9   2   .   28  .   .   .   1   .   12  .   1   .   8   .   2   .   
  Max in Single Turn       17   | .   1   .   2   .   .   1   1   1   .   .   .   .   1   1   1   .   17  .   .   .   1   .   2   .   1   .   1   .   1   .   
  Garrison Access          4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Machines Accessed          108  | .   9   .   11  .   2   .   11  4   .   .   4   .   5   11  .   .   12  6   1   1   4   .   7   1   .   2   9   3   1   4   
  Terminals                67   | .   7   .   7   .   .   .   6   3   .   .   .   .   2   11  .   .   11  3   .   .   .   .   3   .   .   2   4   3   1   4   
  Fabricators              6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   2   .   .   .   
  Repair Stations          10   | .   .   .   1   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   1   .   .   .   
  Recycling Units          5    | .   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   
Total Hacks                394  | .   27  .   30  .   2   .   35  13  .   .   30  .   24  34  .   .   40  29  1   1   17  .   29  4   .   11  31  19  3   14  
  Successful               215  | .   16  .   19  .   2   .   22  4   .   .   30  .   8   17  .   .   19  10  1   1   17  .   15  3   .   4   18  5   1   3   
  Failed                   179  | .   11  .   11  .   .   .   13  9   .   .   .   .   16  17  .   .   21  19  .   .   .   .   14  1   .   7   13  14  2   11  
    Catastrophic           34   | .   3   .   1   .   .   .   2   2   .   .   .   .   3   4   .   .   5   7   .   .   .   .   2   .   .   1   .   2   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   132  | .   18  .   13  .   1   .   9   5   .   .   .   .   8   15  1   .   26  5   .   .   .   .   3   .   .   4   13  10  1   .   
  Terminals                238  | .   25  .   17  .   .   .   17  8   .   .   .   .   11  34  .   .   39  12  .   .   .   .   7   .   .   11  21  19  3   14  
  Fabricators              19   | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   4   .   .   4   .   .   .   
  Repair Stations          62   | .   .   .   7   .   .   .   13  .   .   .   .   .   10  .   .   .   .   15  .   .   .   .   16  .   .   .   1   .   .   .   
  Recycling Units          5    | .   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              13   | .   .   .   4   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Garrison Access          6    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   
Terminal Hacks             124  | .   7   .   6   .   2   .   6   2   .   .   30  .   2   12  .   .   9   2   1   1   17  .   3   .   .   4   11  5   1   3   
  Record                   17   | .   .   .   .   .   1   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Part Schematic           19   | .   1   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   1   .   .   .   4   .   2   .   .   .   1   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           9    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   
  Prototype ID Bank        15   | .   1   .   1   .   .   .   2   .   .   .   3   .   .   2   .   .   1   .   .   .   4   .   .   .   .   .   .   .   .   1   
  Open Door                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Branch Access Points     6    | .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              12   | .   1   .   1   .   .   .   2   1   .   .   .   .   1   1   .   .   1   .   .   .   .   .   1   .   .   .   3   .   .   .   
  Unreport Threat          11   | .   2   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   2   2   1   .   .   
  Locate Traps             9    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   2   1   .   2   
  Reprogram Traps          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   3   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
Repair Station Hacks       36   | .   .   .   6   .   .   .   10  .   .   .   .   .   5   .   .   .   .   7   .   .   .   .   7   .   .   .   1   .   .   .   
  Scan Component           19   | .   .   .   3   .   .   .   5   .   .   .   .   .   3   .   .   .   .   4   .   .   .   .   4   .   .   .   .   .   .   .   
  Repair                   16   | .   .   .   3   .   .   .   5   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   2   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         33   | .   6   .   5   .   .   .   3   .   .   .   .   .   .   5   .   .   9   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Terminals                25   | .   4   .   3   .   .   .   2   .   .   .   .   .   .   5   .   .   9   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Track                  5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Botnet                 10   | .   2   .   2   .   .   .   1   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Detonate               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              7    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Overload               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 5    | .   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         72   | .   4   .   8   .   .   .   9   4   .   .   .   .   5   7   .   .   10  5   .   .   .   .   7   1   .   1   4   3   .   4   
  Full Trace Events        11   | .   1   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   .   .   2   1   .   .   .   1   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   20   | .   1   .   .   .   .   .   1   .   .   .   10  .   .   .   .   .   1   .   .   .   4   .   2   .   .   .   1   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   297  | .   .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   208 64  .   .   .   .   .   .   
  Total Part Build Rating  45   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   36  8   .   .   .   .   .   .   
Parts Repaired             16   | .   .   .   3   .   .   .   5   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   
  Time                     836  | .   .   .   172 .   .   .   160 .   .   .   .   .   44  .   .   .   .   284 .   .   .   .   176 .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              9    | .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Non-combat               3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   5    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        9    | .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             9    | .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Acc  Com  
Total Allies               39    | .    .    3    .    4    .    .    .    .    .    .    1    .    .    22   5    .    .    .    .    .    1    .    1    .    .    .    2    .    .    .    
  Largest Group            13    | .    .    2    2    4    .    .    .    .    .    .    1    .    .    13   12   7    3    .    .    .    1    1    1    .    .    .    2    .    .    .    
  Highest-Rated Group      810   | .    .    46   46   71   .    .    .    .    .    .    59   .    .    421  810  601  281  .    .    .    131  124  116  .    .    .    164  .    .    .    
  Highest-Rated Ally       159   | .    .    31   31   31   .    .    .    .    .    .    59   .    .    159  152  149  96   .    .    .    131  124  116  .    .    .    82   .    .    .    
Total Orders               14    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    8    4    .    .    .    .    1    .    .    .    .    .    .    .    .    
  STAY                     7     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  FOLLOW                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               478   | .    .    7    2    21   .    .    .    .    .    .    .    .    .    234  83   26   51   .    .    .    9    16   18   .    .    .    11   .    .    .    
  Total Damage             13612 | .    .    128  43   206  .    .    .    .    .    .    .    .    .    4735 3126 901  2009 .    .    .    225  526  1233 .    .    .    480  .    .    .    
  Kills                    113   | .    .    2    2    5    .    .    .    .    .    .    .    .    .    39   18   4    21   .    .    .    1    9    8    .    .    .    4    .    .    .    
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Field Lobotomies           3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com 
Robot Analysis Total       9    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   
Derelict Logs Recovered    11   | .   .   1   .   3   .   .   .   .   .   1   .   2   .   .   .   .   .   .   2   1   .   1   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Acc  Com  
Turns Passed               35566 | 74   1264 803  1688 1400 754  1116 2476 1374 579  694  260  901  2154 2640 431  5902 1929 699  1245 993  1072 656  1932 123  512  505  869  145  157  219  
Spaces Moved               15035 | 42   795  616  830  718  389  652  911  508  264  303  102  332  756  893  165  481  682  291  688  521  185  243  848  61   272  395  1245 229  232  386  
  Core                     2242  | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    156  1236 229  231  386  
  Treads                   6759  | 38   139  .    .    .    .    .    18   2    .    .    .    235  756  893  165  481  682  291  688  521  185  243  848  61   272  239  2    .    .    .    
  Legs                     8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    1    .    
  Wheels                   6026  | .    656  616  830  718  389  652  893  506  264  303  102  97   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   100  105  115  150  150  150  150  210  210  225  210  225  240  245  163  243  163  163  160  160  253  160  150  152  152  50   50   50   50   50   
  Average Speed            165   | 149  126  112  147  150  150  150  202  221  210  225  211  235  242  245  212  243  230  167  160  182  253  223  169  152  152  110  51   50   51   50   
  Slowest Speed            253   | 160  160  120  215  150  150  210  240  240  240  225  240  240  245  247  249  245  243  243  253  253  253  253  253  152  152  152  145  50   250  100  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Exploration Rate (%)       56    | 4    97   96   84   97   75   92   72   17   52   59   75   52   19   87   66   97   57   7    68   73   75   47   24   8    96   17   90   11   14   20   
  Regions Visited          30
    Branch Regions         20
  Pre-discovered Areas     14    | .    2    .    2    2    1    .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    3    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        18    | .    1    .    1    .    1    .    .    1    .    .    .    1    1    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      12    | 1    .    1    .    1    .    1    1    .    1    1    1    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             15    | .    .    1    .    2    .    1    .    .    2    .    .    3    .    .    .    .    .    .    3    2    .    1    .    .    .    .    .    .    .    .    
Spaces Dug                 556   | .    22   40   .    12   .    36   33   9    30   .    .    33   42   .    1    .    23   9    14   44   .    85   116  .    .    .    5    2    .    .    
Terrain Destroyed          1682  | .    83   82   25   37   .    101  50   44   53   .    .    48   48   35   1    5    371  10   107  120  .    94   359  .    .    .    7    2    .    .    
  Melee                    55    | .    .    .    .    2    .    .    6    9    1    .    .    2    24   .    1    .    1    1    1    .    .    .    .    .    .    .    5    2    .    .    
  Projectile               152   | .    .    .    .    .    .    .    2    .    .    .    .    5    1    2    .    .    50   9    32   .    .    .    49   .    .    .    2    .    .    .    
  AOE                      1470  | .    83   82   25   35   .    101  42   35   52   .    .    41   23   33   .    .    320  .    74   120  .    94   310  .    .    .    .    .    .    .    
Terrain Rammed             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Arm  Lab  Res  Tes  Res  Acc  Com  
Total                      23996 | 50   939  696  1163 999  560  742  1389 659  278  309  133  398  920  1233 223  5118 910  460  760  547  762  336  1181 92   375  448  1394 254  257  411  
  Wait                     6698  | .    17   28   156  239  151  32   288  20   .    1    9    7    11   128  9    4498 86   117  12   1    539  75   118  27   71   3    34   20   1    .    
  Move                     15006 | 41   794  615  829  717  388  651  910  507  263  302  101  331  755  892  164  480  681  290  687  520  184  242  848  60   271  394  1244 228  231  386  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  227   | 3    19   8    28   4    7    6    25   14   2    .    4    7    11   14   6    8    5    9    1    2    3    .    17   1    12   6    3    .    2    .    
  Fast Attach              108   | 6    11   2    3    .    .    .    8    3    .    .    .    .    .    6    3    4    6    1    .    .    5    .    10   1    2    7    19   1    5    5    
  Attach                   74    | .    4    .    4    3    .    2    6    2    1    .    1    4    6    2    1    3    .    4    1    .    1    2    9    1    1    5    6    .    2    3    
  Detach                   32    | .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    2    2    2    .    .    .    .    1    6    1    1    .    9    .    2    3    
  Swap                     443   | .    13   10   35   10   3    20   42   43   7    3    6    20   49   39   12   14   25   12   13   15   9    9    34   .    .    .    .    .    .    .    
  Drop                     250   | .    10   8    28   1    7    6    22   16   1    .    4    3    8    27   9    11   14   4    3    3    4    .    19   1    14   9    14   1    2    1    
  Fire                     861   | .    61   25   78   20   .    25   77   38   2    .    7    22   38   66   8    94   79   20   42   5    10   7    113  .    1    6    7    .    9    1    
  Melee                    219   | .    .    .    .    5    4    .    7    13   2    3    1    4    42   47   9    4    4    2    1    1    7    .    2    .    .    .    56   3    2    .    
  Ram                      8     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    1    .    1    .    
  Kick                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Crush                    45    | .    7    .    .    .    .    .    4    3    .    .    .    .    .    1    .    .    8    1    .    .    .    .    5    .    .    16   .    .    .    .    
  Escape Stasis            14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Rewire                   9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm)
-4/Armory
-4/Lab
-3/Research (discovered 5 exits: Res x3 / *Tes x2)
-3/Testing
-2/Research (discovered 3 exits: *Acc x3)
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    12 | -11/Scrapyard      | Discovered new exit (range 15)
    75 | -11/Scrapyard      | Entered Materials
   239 | -10/Materials      | Discovered new exit (range 12)
   298 | -10/Materials      | Discovered new exit (range 6)
   306 | -10/Materials      | Build established: Mutant
   368 | -10/Materials      | Core integrity fell below 50%
   428 | -10/Materials      | Discovered new exit (range 11)
   737 | -10/Materials      | Identified exit to Mines
   741 | -10/Materials      | Discovered new exit (range 16)
  1339 | -10/Materials      | Entered Mines
  1429 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1504 | -10/Mines          | Discovered new exit (range 9)
  1531 | -10/Mines          | Met a Derelict testing a Signal Generator
  1540 | -10/Mines          | Found Signal Generator
  1559 | -10/Mines          | Discovered new exit (range 10)
  1569 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  1580 | -10/Mines          | Found Prototype Device
  1596 | -10/Mines          | Destroyed 8 combat bots
  2142 | -10/Mines          | Entered Materials
  2142 | -9/Materials       | Accompanied by 2 allies
  2142 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2143 | -9/Materials       | Identified exit to Mines
  2147 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  2524 | -9/Materials       | Build established: Scavenger-Mutant
  2667 | -9/Materials       | Discovered new exit (range 10)
  2774 | -9/Materials       | Identified Exp. Sensor Array
  2863 | -9/Materials       | Build established: Mutant
  3028 | -9/Materials       | Discovered new exit (range 3)
  3208 | -9/Materials       | Discovered new exit (range 16)
  3303 | -9/Materials       | Repaired Arm. Wheel
  3337 | -9/Materials       | Repaired Rocket Launcher
  3446 | -9/Materials       | Repaired Exp. Sensor Array?
  3830 | -9/Materials       | Entered Mines
  3857 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3868 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  3869 | -9/Mines           | Met a Derelict bent on vengeance
  3875 | -9/Mines           | Assembled infested the area
  4369 | -9/Mines           | Discovered new exit (range 10)
  4376 | -9/Mines           | Core integrity fell below 50%
  4402 | -9/Mines           | Lost 3 parts (1n2w)
  4413 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  4449 | -9/Mines           | Learned Materials non-interactive machine intel
  4591 | -9/Mines           | Destroyed 8 combat bots
  4602 | -9/Mines           | Discovered new exit (range 10)
  5224 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5224 | -9/Mines           | Discovered new exit (range 5)
  5230 | -9/Mines           | Entered Exiles
  5231 | -9/Exiles          | Identified exit to Mines
  5271 | -9/Exiles          | Met 8R-AWN
  5338 | -9/Exiles          | Met EX-HEX
  5383 | -9/Exiles          | Met EX-BIN
  5436 | -9/Exiles          | Met EX-DEC
  5442 | -9/Exiles          | Learned location of Zion (-6)
  5503 | -9/Exiles          | Visited The Gauntlet
  5599 | -9/Exiles          | Aligned with FarCom system
  5601 | -9/Exiles          | Given EX-Vault access code
  5643 | -9/Exiles          | Opened EX-Vault
  5651 | -9/Exiles          | Found Modified TNC
  5656 | -9/Exiles          | Found Field Lobotomy Kit
  5662 | -9/Exiles          | Found Superbattery
  5845 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  5984 | -9/Exiles          | Stole three prototypes: Superbattery, Modified TNC, Field Lobotomy Kit
  5984 | -9/Exiles          | Entered Mines
  6724 | -8/Mines           | Discovered new exit (range 6)
  7017 | -8/Mines           | Discovered new exit (range 9)
  7100 | -8/Mines           | Entered Materials
  7100 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  7101 | -8/Materials       | Loaded intel: 37 non-interactive machine locations
  7481 | -8/Materials       | Lost 7 parts (1p4n2u)
  7710 | -8/Materials       | Build established: Scavenger-Mutant
  7857 | -8/Materials       | Discovered new exit (range 16)
  8267 | -8/Materials       | Discovered new exit (range 15)
  8376 | -8/Materials       | Repaired Missile Launcher
  8403 | -8/Materials       | Repaired Lgt. Treads
  8431 | -8/Materials       | Repaired Lgt. Treads
  8458 | -8/Materials       | Repaired Lgt. Treads
  8565 | -8/Materials       | Build established: Mutant
  9065 | -8/Materials       | Repaired Gauss Rifle
  9576 | -8/Materials       | Entered Factory
  9576 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
  9578 | -7/Factory         | FarCom data flow suspended
  9735 | -7/Factory         | Build established: Scavenger-Mutant
 10162 | -7/Factory         | Discovered new exit (range 14)
 10230 | -7/Factory         | Identified exit to Storage
 10230 | -7/Factory         | Identified exit to Lower Caves
 10299 | -7/Factory         | Fabricated Huge Storage Unit (x1)
 10950 | -7/Factory         | Entered Lower Caves
 11004 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11510 | -7/Lower Caves     | Discovered new exit (range 8)
 11529 | -7/Lower Caves     | Entered another Lower Caves area
 11839 | -7/Lower Caves     | Build established: Mutant
 11841 | -7/Lower Caves     | Identified exit to Factory
 12191 | -7/Lower Caves     | Discovered new exit (range 14)
 12223 | -7/Lower Caves     | Entered Data Miner
 12223 | -7/Data Miner      | Discovered new exit (range 6)
 12266 | -7/Data Miner      | Met Data Miner
 12314 | -7/Data Miner      | Learned location of Section 7 (-2)
 12314 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 12344 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 12361 | -7/Data Miner      | Assimilated Data Miner with FLK Orb
 12452 | -7/Data Miner      | Destroyed *free protohackwar
 12459 | -7/Data Miner      | Found Deep Network Scanner
 12463 | -7/Data Miner      | Found Ghost Barrier
 12469 | -7/Data Miner      | Found Quantum Router
 12483 | -7/Data Miner      | Entered Proximity Caves
 12492 | -6/Proximity Caves | Learned location of 1 exit from Factory
 12881 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 13090 | -6/Proximity Caves | Learned location of 1 exit from Factory
 13326 | -6/Proximity Caves | Discovered exit to Factory (range 15)
 13384 | -6/Proximity Caves | Entered Factory
 13384 | -6/Factory         | Evolved 2 slots: Utility x2
 13385 | -6/Factory         | Identified exit to Factory
 13385 | -6/Factory         | Identified exit to Lower Caves
 13882 | -6/Factory         | Build established: Hacker-Mutant
 14103 | -6/Factory         | Spotted B-75 Beast
 14298 | -6/Factory         | Build established: Scavenger-Mutant
 14546 | -6/Factory         | Repaired Hvy. Missile Launcher?
 14581 | -6/Factory         | Identified exit to Extension
 14663 | -6/Factory         | Repaired Adv. Assault Cannon
 14853 | -6/Factory         | Build established: Hacker-Mutant
 15538 | -6/Factory         | Entered Extension
 15976 | -6/Extension       | Build established: Scavenger-Mutant
 16460 | -6/Extension       | Rescued a captive Derelict
 16462 | -6/Extension       | Rescued a captive Derelict
 16538 | -6/Extension       | Disrupted transfer network
 16723 | -6/Extension       | Rescued a captive Derelict
 16732 | -6/Extension       | Rescued a captive Derelict
 16747 | -6/Extension       | Rescued a captive Derelict
 16774 | -6/Extension       | Rescued a captive Derelict
 17097 | -6/Extension       | Build established: Commander-Mutant
 17284 | -6/Extension       | Spotted B-75 Beast
 17290 | -6/Extension       | Allies destroyed B-75 Beast
 17303 | -6/Extension       | Spotted B-75 Beast
 17312 | -6/Extension       | Allies destroyed B-75 Beast
 17434 | -6/Extension       | Rescued a captive Derelict
 17534 | -6/Extension       | Rescued a captive Derelict
 17535 | -6/Extension       | Rescued a captive Derelict
 17591 | -6/Extension       | Build established: Scavenger-Mutant
 17730 | -6/Extension       | Energy Cycler disabled
 17733 | -6/Extension       | Rescued A7
 17734 | -6/Extension       | Rescued a captive Derelict
 17956 | -6/Extension       | Discovered exit to Factory (range 10)
 17959 | -6/Extension       | Discovered new exit (range 6)
 17988 | -6/Extension       | First assault squad dispatched
 18178 | -6/Extension       | Entered Cetus
 18178 | -6/Cetus           | Accompanied by 7 allies (A7)
 18183 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 18215 | -6/Cetus           | Spotted Cetus Guard
 18215 | -6/Cetus           | Spotted Cetus Guard
 18218 | -6/Cetus           | Allies destroyed Cetus Guard
 18218 | -6/Cetus           | Spotted Cetus Guard
 18222 | -6/Cetus           | Spotted Cetus Guard
 18225 | -6/Cetus           | Allies destroyed Cetus Guard
 18227 | -6/Cetus           | Allies destroyed Cetus Guard
 18228 | -6/Cetus           | Allies destroyed Cetus Guard
 18347 | -6/Cetus           | Started Cetus Manufacturing Module
 18372 | -6/Cetus           | Manufactured an Enhanced Grunt
 18397 | -6/Cetus           | Manufactured an Enhanced Grunt
 18408 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 18422 | -6/Cetus           | Manufactured an Enhanced Grunt
 18436 | -6/Cetus           | Discovered new exit (range 15)
 18447 | -6/Cetus           | Manufactured an Enhanced Grunt
 18468 | -6/Cetus           | Spotted Cetus Guard
 18468 | -6/Cetus           | Spotted Cetus Guard
 18471 | -6/Cetus           | Spotted Cetus Guard
 18472 | -6/Cetus           | Manufactured an Enhanced Grunt
 18472 | -6/Cetus           | Spotted Cetus Guard
 18485 | -6/Cetus           | Allies destroyed Cetus Guard
 18485 | -6/Cetus           | Allies destroyed Cetus Guard
 18486 | -6/Cetus           | Discovered exit to Factory (range 15)
 18491 | -6/Cetus           | Allies destroyed Cetus Guard
 18491 | -6/Cetus           | Allies destroyed Cetus Guard
 18505 | -6/Cetus           | Met Revision 17
 18577 | -6/Cetus           | Found Exp. Thermal Shield
 18609 | -6/Cetus           | Entered Archives
 18609 | -6/Archives        | Accompanied by 7 allies (A7)
 18614 | -6/Archives        | Received a hacking code to weaken MAIN.C
 18614 | -6/Archives        | Assimilated A7 with FLK Orb
 18910 | -6/Archives        | Discovered new exit (range 16)
 19106 | -6/Archives        | Destroyed *another loot pile?!?!
 19113 | -6/Archives        | Extracted ID and sensor layout for unrecognized location from A7's data core
 19147 | -6/Archives        | Found Med. Regenerative Plating
 19287 | -6/Archives        | Discovered new exit (range 15)
 19304 | -6/Archives        | Unable to access archive contents
 19304 | -6/Archives        | Unable to access archive contents
 19452 | -6/Archives        | Discovered exit to Factory (range 13)
 24511 | -6/Archives        | Entered Hub_04(d)
 24511 | -6/Hub_04(d)       | Accompanied by 3 allies
 24733 | -6/Hub_04(d)       | Discovered exit to Factory (range 3)
 25109 | -6/Hub_04(d)       | Spotted B-75 Beast
 25282 | -6/Hub_04(d)       | Found Prototype Launcher
 25282 | -6/Hub_04(d)       | Identified Scatter Rocket Array
 25292 | -6/Hub_04(d)       | Found Scatter Rocket Array
 26284 | -6/Hub_04(d)       | Network Hub disabled
 26326 | -6/Hub_04(d)       | Network Hub disabled
 26347 | -6/Hub_04(d)       | Spotted Lightning
 26440 | -6/Hub_04(d)       | Entered Factory
 26440 | -5/Factory         | Evolved 2 slots: Utility x2
 26536 | -5/Factory         | Identified exit to Upper Caves
 26635 | -5/Factory         | Repaired Broken Centrium Heavy Treads
 26904 | -5/Factory         | Repaired Centrium Heavy Treads
 27013 | -5/Factory         | Repaired Centrium Medium Armor Plating
 27139 | -5/Factory         | Entered Upper Caves
 27255 | -5/Upper Caves     | Build established: Scavenger-Assassin
 27410 | -5/Upper Caves     | Learned 8 Factory zone layouts
 27536 | -5/Upper Caves     | Spotted B-75 Beast
 27677 | -5/Upper Caves     | Destroyed 10 combat bots
 28174 | -5/Upper Caves     | Build established: Scavenger-Mutant
 28255 | -5/Upper Caves     | Destroyed B-75 Beast
 28315 | -5/Upper Caves     | Discovered new exit (range 12)
 28333 | -5/Upper Caves     | Identified exit to Upper Caves
 28384 | -5/Upper Caves     | Entered another Upper Caves area
 28526 | -5/Upper Caves     | Discovered new exit (range 12)
 28554 | -5/Upper Caves     | Identified exit to Factory
 28775 | -5/Upper Caves     | Encountered a Warlord checkpoint
 29035 | -5/Upper Caves     | Build established: Scavenger-Assassin
 29156 | -5/Upper Caves     | Learned Factory non-interactive machine intel
 29367 | -5/Upper Caves     | Discovered new exit (range 5)
 29368 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 29375 | -5/Upper Caves     | Identified exit to Zhirov
 29377 | -5/Upper Caves     | Entered Zhirov
 29377 | -5/Zhirov          | Discovered new exit (range 3)
 29423 | -5/Zhirov          | Met Zhirov
 29479 | -5/Zhirov          | Learned location of Quarantine (-2)
 29479 | -5/Zhirov          | Learned location of Testing (-3)
 29494 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 29532 | -5/Zhirov          | Found Alien Artifact
 29532 | -5/Zhirov          | Identified Integrated Reactor
 29532 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 29660 | -5/Zhirov          | Build established: Scavenger-Mutant
 29693 | -5/Zhirov          | Found Alien Artifact
 29777 | -5/Zhirov          | Attacked by Zhirov
 29798 | -5/Zhirov          | Assimilated Perun with FLK Orb
 29808 | -5/Zhirov          | Allies destroyed Svarog
 29841 | -5/Zhirov          | Zhirov detonated his lab
 29841 | -5/Zhirov          | Cloak Generator disabled
 29927 | -5/Zhirov          | Identified exit to Proximity Caves
 30449 | -5/Zhirov          | Entered Proximity Caves
 30449 | -4/Proximity Caves | Accompanied by 1 ally (Perun)
 30741 | -4/Proximity Caves | Build established: Scavenger-Assassin
 30836 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 30932 | -4/Proximity Caves | System corruption reached 10%
 30946 | -4/Proximity Caves | Destroyed *protecctor
 31004 | -4/Proximity Caves | Discovered exit to Factory (range 14)
 31105 | -4/Proximity Caves | Entered Factory
 31105 | -4/Factory         | Evolved 2 slots: Propulsion x2
 31106 | -4/Factory         | Identified exit to Upper Caves
 31107 | -4/Factory         | Loaded intel: 237 non-interactive machine locations
 31236 | -4/Factory         | Discovered new exit (range 4)
 31244 | -4/Factory         | Identified exit to Research
 31396 | -4/Factory         | Repaired Centrium Heavy Treads
 31451 | -4/Factory         | Discovered exit to Upper Caves (range 7)
 31637 | -4/Factory         | Repaired Centrium Medium Armor Plating
 31814 | -4/Factory         | Spotted B-86 Titan
 32110 | -4/Factory         | Found Powered Armor
 32181 | -4/Factory         | Befriended a Behemoth using the annoying Tinkerer's hack
 32326 | -4/Factory         | Fabricated Biometal Heavy Treads?
 32333 | -4/Factory         | Fabricated Biometal Heavy Treads?
 32426 | -4/Factory         | Repaired Broken Centrium Heavy Treads
 32436 | -4/Factory         | Lost 3 parts (1n1u1w)
 32605 | -4/Factory         | First assault squad dispatched
 32693 | -4/Factory         | Build established: Scavenger-Mutant
 32701 | -4/Factory         | Destroyed 7 combat bots
 32969 | -4/Factory         | Spotted B-86 Titan
 32975 | -4/Factory         | Lost 3 parts (1p1u1w)
 32984 | -4/Factory         | System corruption reached 10%
 33019 | -4/Factory         | Discovered new exit (range 10)
 33035 | -4/Factory         | Identified exit to Armory
 33037 | -4/Factory         | Entered Armory
 33066 | -4/Armory          | Lost 5 parts (1n3u1w)
 33115 | -4/Armory          | Fabricated Hvy. Linear Accelerator (x1)
 33159 | -4/Armory          | Identified Transdimensional Reconstructor
 33159 | -4/Armory          | Warped through subspace to slip node
 33159 | -4/Armory          | Discovered new exit (range 1)
 33159 | -4/Armory          | Identified exit to Lab
 33160 | -4/Armory          | Entered Lab
 33160 | -4/Lab             | Discovered exit to Research (range 9)
 33178 | -4/Lab             | Hidden lab's door opened automatically
 33178 | -4/Lab             | Sensor layout match revealed
 33179 | -4/Lab             | Gained access to the hidden lab's interior
 33259 | -4/Lab             | Build established: Mutant
 33391 | -4/Lab             | Found Prototype Energy Gun
 33391 | -4/Lab             | Identified Hyp. EM Gauss Rifle
 33395 | -4/Lab             | Found Hyp. EM Gauss Rifle
 33402 | -4/Lab             | Found Prototype Protection
 33402 | -4/Lab             | Identified Hvy. Regenerative Plating
 33441 | -4/Lab             | Found Alien Artifact
 33457 | -4/Lab             | Found Alien Artifact
 33468 | -4/Lab             | Found Transdimensional Reconstructor
 33523 | -4/Lab             | Found Deep Network Scanner
 33672 | -4/Lab             | Entered Research
 33672 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 33766 | -3/Research        | Identified exit to Research
 33889 | -3/Research        | Found Quantum Capacitor
 34067 | -3/Research        | Build established: Hacker-Mutant
 34071 | -3/Research        | Spotted B-86 Titan
 34083 | -3/Research        | Garrison activated, responded to threat
 34094 | -3/Research        | Identified Integrated Mediator
 34094 | -3/Research        | Installed Integrated Mediator, increased core attachment efficiency.
 34120 | -3/Research        | Identified exit to Testing
 34177 | -3/Research        | Entered Testing
 34381 | -3/Testing         | Spotted Striker
 34439 | -3/Testing         | Found Prototype Launcher
 34439 | -3/Testing         | Identified Mni. Smartbomb Launcher
 34509 | -3/Testing         | Found Ghost Barrier
 34540 | -3/Testing         | Found Prototype Energy Cannon
 34540 | -3/Testing         | Identified Hpw. Disruptor Cannon
 34566 | -3/Testing         | Found Prototype Processor
 34566 | -3/Testing         | Identified Spectral Analyzer
 34615 | -3/Testing         | Found Prototype Energy Cannon
 34615 | -3/Testing         | Identified Null Cannon
 34644 | -3/Testing         | Found Prototype Energy Cannon
 34644 | -3/Testing         | Identified Disintegrator
 34803 | -3/Testing         | Found Prototype Leg
 34803 | -3/Testing         | Identified Myomer Exoskeleton
 34827 | -3/Testing         | Core integrity fell below 50%
 34883 | -3/Testing         | Discovered exit to Research (range 11)
 35007 | -3/Testing         | Found Prototype Slashing Weapon
 35007 | -3/Testing         | Identified Vibroblade
 35046 | -3/Testing         | Entered Research
 35046 | -2/Research        | Evolved 2 slots: Utility x2
 35088 | -2/Research        | Identified exit to Access
 35191 | -2/Research        | Entered Access
 35191 | -1/Access          | Evolved 2 slots: Utility x2
 35282 | -1/Access          | Spotted B-99 Colossus
 35302 | -1/Access          | Lost 3 parts (1n2u)
 35303 | -1/Access          | Found Prototype Hackware
 35303 | -1/Access          | Identified Exp. System Shield
 35305 | -1/Access          | Found Prototype Device
 35305 | -1/Access          | Identified Beam Splitter
 35344 | -1/Access          | Spotted B-99 Colossus
 35344 | -1/Access          | Spotted B-99 Colossus
 35346 | -1/Access          | Discovered new exit (range 5)
 35348 | -1/Access          | Entered Command
 35350 | -1/Command         | Spotted B-99 Colossus
 35376 | -1/Command         | Lost 4 parts (3n1u)
 35439 | -1/Command         | Core integrity fell below 50%
 35547 | -1/Command         | Core integrity fell below 20%
 35565 | -1/Command         | Spotted Executioner
 35565 | -1/Command         | Spotted Executioner
 35565 | -1/Command         | Spotted Striker
 35565 | -1/Command         | Spotted Alpha 7
 35565 | -1/Command         | Spotted Executioner
 35565 | -1/Command         | Spotted Executioner
 35565 | -1/Command         | Spotted Striker
 35565 | -1/Command         | Spotted Alpha 7
 35567 | -1/Command         | Destroyed by Striker with Compact Linear Accelerator

 Last Messages 
---------------
35565_ Penetrated by Slug.
35566_ Knocked back.
35566_ Biometal Heavy Treads destroyed.
35566_ Knocked back.
35567_ Adv. Terrain Scan Processor destroyed.
35567_ Penetrated by Slug.
35567_ Slug penetrates Wall.
35567_ Spectral Analyzer destroyed.
35567_ Slug penetrates Wall.
35567_ Triggered Stasis Trap.
35567_ A bubble of rippling energy engulfs the area.
35567_ Field strength at 94.
35567_ Penetrated by Slug. <x2>
35567_ Slug penetrates Wall. <x4>
35567_ Penetrated by Slug.
35567_ Terminal disabled.
35567_ Slug penetrates Wall. <x3>
35567_ Slug penetrates Executioner.
35567_ Slug penetrates Wall.
35567_ Slug penetrates Striker.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ????????????????????  ??????  ???????????????????? |
| ????????????????????  """""" ????????????????????? |
| ????????????????????         ????????????????????? |
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| ????????????????????##E     ##???????????????????? |
| ????????????????????#      E ????????????????????? |
| ????????????????????##K    K##???????????????????? |
| ????????????????????#7       #???????????????????? |
| ????????????????????#;     7#????????????????????? |
| ?????????????????????#   @  #????????????????????? |
| ?????????????????????##////##?????????????????  ?? |
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| ??????????????????????#    #??????????????????  #? |
| ??????????????????????#    #?????????????????#  #? |
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| ????????????#           sgs#????#    #???????#  #? |
| ????????????#              #????#    +???????#  ## |
| ?????########              #????#    #???????#  ## |
| ???+                       ######    #???????#  ## |
| ???+                                 #???????#  ## |
| ???+                                 #???????#  ## |
| ???+                          ]      #???????#  ## |
| ???+               =!                #???????#  #? |
| ?????#######+##    !!                #########  #? |
| ??????????????#    !!                           #? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           74
Coolant Potential          50
Energy Generation          53
Energy Capacity            1600
Matter Stores              450
Matter Capacity            450
Sight Range                24
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       210
Jamming Range              16
Corruption Containment     8
Armor Coverage             900
Resistance: KI             30
Resistance: TH             75
Resistance: EM             25
Utility Shielding          66
Weapon Shielding           33
Melee Speed Boost          20
Evasion (%)                50
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           6
Matter Filtering           50
Offensive Hacking          25
Defensive Hacking          45

 Item Schematics 
-----------------
             Huge Storage Unit | -10/Materials | Hacked
                 Plasma Cutter | -8/Materials  | Scanalyzed
              Combat Drone Bay | -7/Data Miner | Free
     Lgt. Regenerative Plating | -7/Data Miner | Free
             Cld. Aerolev Unit | -7/Data Miner | Free
       Exp. Targeting Computer | -7/Data Miner | Free
             Antimatter Cannon | -7/Data Miner | Free
                   Hvy. Treads | -7/Data Miner | Free
 Imp. Component Analysis Suite | -7/Data Miner | Free
          Imp. Remote Datajack | -7/Data Miner | Free
          Adv. Terrain Scanner | -7/Data Miner | Free
         Adv. Coolant Injector | -7/Data Miner | Free
             Lrn. Sensor Array | -6/Hub_04(d)  | Hacked
             Assault Drone Bay | -5/Zhirov     | Free
                Exp. Heat Sink | -5/Zhirov     | Free
            Exp. Optical Array | -5/Zhirov     | Free
              Imp. Arc Thrower | -5/Zhirov     | Free
         Biometal Heavy Treads | -4/Factory    | Hacked
       Hvy. Linear Accelerator | -4/Factory    | Hacked
              Com. HERF Cannon | -3/Testing    | Hacked

 Robot Schematics 
------------------
 O-24 Administrator | -7/Data Miner | Free
     D-53 Grenadier | -7/Data Miner | Free
      Y-54 Guardian | -7/Data Miner | Free
     B-48 Gladiator | -7/Data Miner | Free
           E-15 Imp | -7/Data Miner | Free
         S-27 Virus | -7/Data Miner | Free

 Fabricated
------------
       Huge Storage Unit | x1 | -7/Factory 
   Biometal Heavy Treads | x2 | -4/Factory 
   Biometal Heavy Treads | x2 | -4/Factory 
 Hvy. Linear Accelerator | x1 | -4/Armory  

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor
Integrated Mediator

 Achievements 
--------------
Ride The Lightning

 Challenges 
------------
None

 Game 
------
Seed              DerelictMiningInterrupter
  Manual?         0
Play Time         06:38:53
  Cumulative      298.7 hours
  Start           2022.05.01 @ 06:09:22
  End             2022.05.12 @ 02:38:56
Sessions          61
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          128
  Rogue           128
  Adventurer      0
  Explorer        0
Win Type          -
  Total           7
  Types           5/0/0/1/0/0/0/1/0
Lore%             87
Gallery%          89
Achievement%      68
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              18/Cog
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 4dbb1b94-707a-4199-baf2-709511c1e351