Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.04.28 @ 15:03:24 Player: Olga Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (6409) 6409 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 14301 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 408 Entered DSFs 500 Friendly Fire -501 Cogmind --------- Core Integrity 1229/1450 Matter 300/300 Energy 827/915 System Corruption 11% Temperature Warm (190) Movement Treading (170) Location -2/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Particle Reactor > --- PROPULSION (8) --- Medium Treads Improved Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (10) ----- Huge Storage Unit Energy Well Machine Analyzer Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced ECM Suite Improved Core Shielding Improved Core Shielding Point Defense Array > --- WEAPON (4) ------- Railgun Improved Light Cannon Shock Maul > --- INVENTORY (25) --- Light Antimatter Reactor Micro Antimatter Reactor Improved Core Shielding Point Defense System Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Advanced Terrain Scanner Improved Target Analyzer Improved Kinecellerator Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator Railgun Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Armored Leg Energy Well Machine Analyzer Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Point Defense System Drone Bay Flak Gun Flak Gun Improved Light Cannon Improved Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Shock Maul [Rating: 140] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Improved Heavy Treads Leg Flexi-carbon Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Slots Evolved 17 | . 1 . 2 . 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . 2 1 . . . . 2 . Utility 8 | . 1 . 1 . . 1 . . 1 2 . 2 Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 184 | . 3 . 4 29 11 3 20 12 27 21 23 31 Power 22 | . . . . 3 2 . 1 . 4 2 4 6 Engine 8 | . . . . 3 1 . 1 . 1 1 . 1 Core 6 | . . . . . 1 . . . 3 1 . 1 Reactor 8 | . . . . . . . . . . . 4 4 Propulsion 50 | . . . 1 8 6 . 9 . 7 8 4 7 Treads 21 | . . . . 4 1 . . . . 5 4 7 Leg 18 | . . . 1 1 . . 6 . 7 3 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . . . 3 5 . 3 . . . . . Utility 58 | . 2 . 2 5 2 3 4 6 9 7 9 9 Device 25 | . 1 . 1 2 . 3 . 3 8 2 1 4 Storage 8 | . . . . 2 1 . 1 2 . . 2 . Processor 8 | . 1 . . . . . . 1 . 1 5 . Hackware . | . . . . . . . . . . . . . Protection 17 | . . . 1 1 1 . 3 . 1 4 1 5 Artifact . | . . . . . . . . . . . . . Weapon 54 | . 1 . 1 13 1 . 6 6 7 4 6 9 Energy Gun 2 | . . . . 1 . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 22 | . 1 . 1 7 . . . 4 2 2 4 1 Ballistic Cannon 16 | . . . . 3 . . 2 1 5 2 2 1 Launcher 9 | . . . . 1 . . 2 1 . . . 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . 1 1 . 1 Parts Lost 44 | . . . . 1 . . 8 . 9 4 10 12 Power 6 | . . . . . . . . . 1 1 . 4 Propulsion 11 | . . . . . . . 3 . 3 . 3 2 Utility 16 | . . . . 1 . . 4 . 3 2 4 2 Weapon 11 | . . . . . . . 1 . 2 1 3 4 Highest Loss Streak 10 | . . . . 1 . . 5 . 3 1 6 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 91 100 90 97 94 85 71 93 95 88 77 72 Engine 4 | . 12 12 10 10 4 . 3 6 . 4 2 . Core 3 | . . . . . 4 7 3 . 10 5 2 . Reactor 1 | . . . . . . . . . . . 3 6 Treads 10 | . . . . 18 1 . . . . 17 17 14 Leg 13 | . 25 25 25 4 . . 24 37 32 2 . . Flight 1 | . . . . 6 36 35 9 . . . . . Device 10 | . . . 5 13 6 14 2 5 16 18 7 3 Storage 6 | . 12 12 10 8 2 7 3 6 5 5 5 8 Processor 7 | . 4 12 10 10 8 7 2 2 5 1 12 18 Protection 7 | . 12 12 10 7 13 7 6 11 4 13 6 5 Ballistic Gun 7 | . 13 25 20 10 1 . . 7 9 5 8 2 Ballistic Cannon 8 | . . . . 2 . . 7 15 9 14 9 2 Launcher 1 | . . . . 4 6 . 4 . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 186 | 21 22 20 23 59 24 23 43 118 149 186 180 151 Greatest Support 300 | 20 20 20 30 60 25 25 120 120 124 225 300 300 Greatest Overweight (x) 5 | 1 1 . . 5 . . 2 . 1 2 . . Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 10 10 20 20 10 10 25 25 25 25 25 Average Capacity 21 | . 10 10 10 14 9 10 7 22 25 25 25 25 Most Carried 25 | . 10 10 10 20 20 6 7 16 25 25 25 16 Average Carried 16 | . 8 10 9 11 8 6 5 9 23 24 22 8 Final Capacity 25 | 10 10 10 10 20 10 10 10 25 25 25 25 25 Final Carried 24 | 7 10 10 10 20 7 6 6 16 22 24 16 5 Class Distribution -------------------- 30% | Hacker-Mutant 26% | Hacker-Tank 20% | Hacker-Gunner 8% | Scavenger-Skirmisher 5% | Commander-Mutant 4% | Hacker-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Gunner | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Matter Collected 5174 | 180 152 . 147 566 80 . 374 499 842 897 888 549 Remotely 490 | . . . . . . . . 363 127 . . . Salvage Created 5445 | . 36 . 52 1016 . . 249 313 1342 631 899 907 Parts 273 | . 2 . 2 51 . . 13 24 80 37 40 24 Haulers Intercepted 5 | . . . . 5 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Combat Hostiles Destroyed 110 | . 1 . 1 19 . . 9 7 24 20 18 11 Melee 17 | . . . . 4 . . . . 2 6 2 3 Guns 28 | . 1 . 1 6 . . . 3 7 5 5 . Cannons 44 | . . . . 3 . . 3 4 14 9 11 . AOE 9 | . . . . 3 . . 4 . . . . 2 Classes Destroyed 16 | . 1 . 1 4 . . 4 1 3 . . 2 Worker 9 | . . . . 1 . . . 3 1 . 3 1 Builder 8 | . . . . . . . . 1 7 . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 5 | . . . . 5 . . . . . . . . Recycler 2 | . . . . . . . . . . . . 2 Operator 3 | . . . . 1 . . . . . 1 1 . Watcher 3 | . . . . . . . . . 2 . 1 . Swarmer 19 | . . . . 2 . . 2 2 1 10 2 . Grunt 41 | . 1 . . 14 . . 2 3 12 2 7 . Brawler 4 | . . . . . . . . . 3 1 . . Sentry 18 | . . . 1 5 . . . 2 1 1 2 6 Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . . . 1 . 1 . 2 . Programmer 22 | . . . . . . . 1 . 6 6 5 4 Heavy 1 | . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 1 . 1 7 . . 4 7 7 5 4 5 Combat Bots Only 6 | . 1 . 1 6 . . 4 5 4 5 4 5 Max Kills in Single Turn 5 | . 1 . 1 2 . . 1 2 5 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . 1 . . . . 1 Melee 1 | . . . . 1 . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Damage Taken 13681 | . 26 . 88 486 94 . 753 318 2089 1790 3983 4054 Core 1847 | . . . 9 126 17 . 151 10 207 121 985 221 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 89 | . . . . . . . . . . . . 89 Redirected to Shielding 26 | . . . . . . . . . . . . 26 Core Remaining (%) 81 | 100 . 100 . 66 96 . 78 98 79 89 24 . Volleys Fired 185 | . 2 . 5 35 . . 21 15 46 19 35 7 Largest 4 | . 2 . 2 2 . . 2 4 4 4 4 4 Hottest 222 | . 70 . 40 62 . . 78 145 196 212 222 156 Shots Fired 570 | . 4 . 10 69 . . 42 60 170 76 120 19 Gun 232 | . 4 . 10 53 . . 9 25 59 21 51 . Cannon 291 | . . . . 11 . . 10 35 111 55 69 . Launcher 47 | . . . . 5 . . 23 . . . . 19 Special . | . . . . . . . . . . . . . Kinetic 512 | . 2 . 10 64 . . 10 60 170 76 120 . Thermal 2 | . 2 . . . . . . . . . . . Explosive 47 | . . . . 5 . . 23 . . . . 19 Electromagnetic 9 | . . . . . . . 9 . . . . . Robot Hit Streak 40 | . 1 . 7 31 . . 36 22 33 22 40 23 Robot Miss Streak 2 | . 1 . 1 1 . . 1 2 2 2 2 1 Penetration Max 2 | . . . . . . . . 2 1 1 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 461 | . 2 . 9 58 . . 45 41 123 47 93 43 Core Hits 266 | . 2 . 3 33 . . 20 36 60 23 67 22 Critical Kills 12 | . . . . 2 . . . 2 6 . 1 1 Critical Parts Destroyed 26 | . . . . 6 . . . 6 3 . 2 9 Critical Strikes 57 | . . . . 8 . . . 8 15 5 10 11 Destroy 22 | . . . . 2 . . . 8 9 . 3 . Blast 18 | . . . . . . . . . 6 5 7 . Smash 17 | . . . . 6 . . . . . . . 11 Melee Attacks 58 | . . . . 17 . . 8 . . . . 33 Impact 58 | . . . . 17 . . 8 . . . . 33 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 3 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17568 | . 25 4 64 2075 . . 1466 920 4036 2106 3781 3091 Guns 3898 | . 25 . 64 432 . . 118 455 715 557 1532 . Cannons 6746 | . . . . 164 . . 175 460 2422 1398 2127 . Explosions 3269 | . . . . 384 . . 908 . 617 . . 1360 Melee 2893 | . . . . 1067 . . 265 . . . . 1561 Ramming 762 | . . 4 . 28 . . . 5 282 151 122 170 Kinetic 10501 | . . . 64 596 . . 175 915 3137 1955 3659 . Thermal 387 | . 25 . . . . . . . 362 . . . Explosive 2907 | . . . . 384 . . 908 . 255 . . 1360 Electromagnetic 118 | . . . . . . . 118 . . . . . Impact 2893 | . . . . 1067 . . 265 . . . . 1561 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . 3 . . . . 10 7 7 11 Average Corruption 3 | . 1 1 . 3 . . . . 2 3 5 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . . 1 . 19 . . . . 11 14 10 2 Message Errors 14 | . . . . 6 . . . . 3 4 1 . Matter Fused 6 | . . . . . . . . . 2 2 2 . Heat Flow Errors 10 | . . . . 5 . . . . . 3 1 1 Energy Discharges 8 | . . . . 2 . . . . 1 3 1 1 Data Loss (minor) 7 | . . . . 2 . . . . 3 1 1 . Data Loss (major) 5 | . . 1 . . . . . . 1 1 2 . Misfires 4 | . . . . 1 . . . . 1 . 2 . Alerts 2 | . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1575 | . . . . 413 . . 91 . 142 148 113 668 Projectiles 274 | . . . . 10 . . 9 . 33 148 74 . Explosions 72 | . . . . . . . 9 . 63 . . . Melee 1229 | . . . . 403 . . 73 . 46 . 39 668 Knockbacks 79 | . . . . 3 . . 4 9 32 8 20 3 Impact 7 | . . . . 1 . . . . 2 . 1 3 Kinetic 66 | . . . . 2 . . 4 7 28 8 17 . Secondary 6 | . . . . . . . . 2 2 . 2 . Self-Inflicted Damage 239 | . . . . 29 . . . . 176 . . 34 Shots 7 | . . . . 1 . . . . 4 . . 2 Rammed 40 | . . . . 7 . . . . . 10 8 15 Targets Rammed 76 | . . 1 . 8 . . 1 1 23 15 11 16 Kicked 26 | . . 1 . . . . 1 1 23 . . . Crushed 10 | . . . . 1 . . . . . 5 3 1 Highest Temperature 972 | . 61 . 9 239 110 . 46 315 427 368 972 274 Average Temperature 149 | . 34 . 9 42 38 . 23 119 145 109 245 89 Received Heat Transfer 3318 | . 24 . 36 369 90 . 45 177 837 264 630 846 Effects 50 | . . . . 1 . . . 1 1 1 45 1 Shutdowns 14 | . . . . . . . . . 1 1 12 . Energy Bleed 5 | . . . . 1 . . . . . . 4 . Interference 12 | . . . . . . . . . . . 11 1 Matter Decay 4 | . . . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . . . . . 3 . Damage (minor) 6 | . . . . . . . . 1 . . 5 . Damage (major) 2 | . . . . . . . . . . . 2 . Damage (core) 4 | . . . . . . . . . . . 4 . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 15 | . . . . . . . . . . . . 15 Longest Duration 15 | . . . . . . . . . . . . 15 Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 13 | . . . . 4 . . . . . . . 9 Impact Corruptions 48 | . . . . 11 . . 3 . 3 . 7 24 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 374 | . 74 . . . . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Peak Influence 644 | . 38 10 79 574 182 15 288 202 644 480 206 411 Initial 231 | . . 10 2 23 149 15 8 112 72 231 100 79 Average 168 | . 12 10 34 257 127 15 177 121 193 258 94 149 Maximum Alert Level 2 | . . . . 2 . . 1 1 2 2 1 2 Low Security (%) 66 | . 100 100 100 50 100 100 36 98 59 7 98 88 Level 1 24 | . . . . 27 . . 63 1 19 88 1 10 Level 2 8 | . . . . 22 . . . . 20 4 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 32 | . . . . 7 1 . 2 1 8 2 5 6 Investigation 6 | . . . . 2 1 . . 1 1 . 1 . Extermination 8 | . . . . . . . . . 2 2 2 2 Reinforcement 11 | . . . . 3 . . 2 . 5 . 1 . Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . 2 . . . . . . 1 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Distress Signals 11 | . 1 . . 4 . . . . 2 . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 3 . 2 36 12 . 11 11 40 23 35 16 Peak Tracking Total 7 | . 3 . 2 4 7 . 3 3 6 7 7 7 Tactical Retreats 11 | . . . . 3 . . 3 1 2 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Traps Triggered 8 | . 1 . . 1 . . 2 . 3 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Machines Disabled 28 | . . . . 2 . . . . 18 6 1 1 Max in Single Turn 5 | . . . . 1 . . . . 5 1 1 1 Garrison Access 5 | . . . . 1 . . . 2 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Machines Accessed 28 | . 1 . 1 10 1 1 . 4 3 1 6 . Terminals 21 | . 1 . 1 9 1 1 . 2 2 1 3 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . 2 . . 2 . Total Hacks 73 | . 5 . 4 27 4 1 . 8 5 1 18 . Successful 38 | . 4 . 4 14 1 1 . 4 2 . 8 . Failed 35 | . 1 . . 13 3 . . 4 3 1 10 . Catastrophic 3 | . . . . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . . . . 5 4 . . . . 1 7 . Terminals 57 | . 5 . 4 26 4 1 . 4 3 1 9 . Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . 4 . . 4 . Terminal Hacks 31 | . 4 . 4 13 1 1 . 2 1 . 5 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . Zone Layout 6 | . 1 . . 2 . . . . . . 3 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . 2 . . 2 . Seal Access 5 | . . . . 1 . . . 2 . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 8 1 1 . 2 2 1 5 . Full Trace Events 6 | . . . . 2 1 . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . 187 . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Total Allies 11 | . . . . 11 . . . . . . . . Largest Group 11 | . . . . 11 8 . . . . . . . Highest-Rated Group 188 | . . . . 188 156 . . . . . . . Highest-Rated Ally 100 | . . . . 100 100 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 67 | . . . . 47 20 . . . . . . . Total Damage 1152 | . . . . 988 164 . . . . . . . Kills 18 | . . . . 16 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Turns Passed 7272 | . 299 139 75 1162 56 12 382 576 1527 949 1443 652 Spaces Moved 4291 | 1 159 92 48 804 127 27 242 398 827 503 798 265 Core . | . . . . . . . . . . . . . Treads 1937 | . . . . 413 . . . . . 461 798 265 Legs 1811 | 1 159 92 48 85 . . 159 398 827 42 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 543 | . . . . 306 127 27 83 . . . . . Fastest Speed 24 | 190 120 120 120 34 28 28 24 120 120 160 156 160 Average Speed 136 | 190 178 120 120 109 28 28 101 120 152 163 156 167 Slowest Speed 400 | 190 190 120 120 400 28 28 177 120 194 320 160 175 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 32 21 7 92 20 1 95 10 31 17 21 8 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 371 | . . . . 37 . . 51 . 164 44 19 56 Melee . | . . . . . . . . . . . . . Projectile 50 | . . . . . . . . . 17 14 19 . AOE 321 | . . . . 37 . . 51 . 147 30 . 56 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res Total 5112 | . 170 120 57 993 145 29 317 455 960 575 911 380 Wait 144 | . 2 28 . 33 . . 10 16 17 . 27 11 Move 4277 | . 158 91 47 803 123 26 241 398 826 502 797 265 Hop 1 | . . . . . 1 . . . . . . . Pick Up 65 | . 4 . . 21 2 . 5 9 12 3 3 6 Fast Attach 82 | . 1 . 1 13 2 . 14 8 12 12 7 12 Attach 47 | . . . 1 5 2 1 4 . 6 3 9 16 Detach 8 | . . . . 4 1 . 1 1 1 . . . Swap 55 | . 2 . 2 11 7 2 2 4 9 6 7 3 Drop 102 | . 1 . 1 31 7 . 9 4 8 15 15 11 Fire 185 | . 2 . 5 35 . . 21 15 46 19 35 7 Melee 58 | . . . . 17 . . 8 . . . . 33 Ram . | . . . . . . . . . . . . . Kick 25 | . . 1 . . . . 1 . 23 . . . Crush 50 | . . . . 8 . . . . . 15 11 16 Escape Stasis 10 | . . . . 10 . . . . . . . . Rewire 3 | . . . . 2 . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 152 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Discovered exit to Mines (range 15) 300 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Hacker-Mutant 337 | -10/Mines | Met a Derelict bent on vengeance 417 | -10/Mines | Identified exit to Materials 417 | -10/Mines | Discovered exit to Materials (range 15) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 483 | -9/Materials | Identified exit to Storage 483 | -9/Materials | Discovered exit to Storage (range 9) 514 | -9/Materials | Entered Storage 887 | -9/Storage | Garrison activated, responded to threat 965 | -9/Storage | Identified exit to Materials 965 | -9/Storage | Discovered exit to Materials (range 16) 974 | -9/Storage | Met 01-MTF 1142 | -9/Storage | Garrison activated, responded to threat 1239 | -9/Storage | Identified exit to Recycling 1254 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1557 | -9/Storage | Build established: Commander-Mutant 1676 | -9/Storage | Entered Materials 1676 | -8/Materials | Accompanied by 8 allies (01-MTF) 1676 | -8/Materials | Evolved 2 slots: Propulsion x2 1681 | -8/Materials | 01-MTF left 1718 | -8/Materials | Identified exit to Factory 1718 | -8/Materials | Discovered exit to Factory (range 16) 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -7/Factory | Identified exit to DSF 1744 | -7/Factory | Entered DSF 1776 | -7/DSF | Additional patrols routed to DSF 1849 | -7/DSF | Lost 5 parts (3n2u) 1910 | -7/DSF | Lost 3 parts (2u1w) 1971 | -7/DSF | Identified exit to Factory 1971 | -7/DSF | Discovered exit to Factory (range 15) 2004 | -7/DSF | Build established: Hacker-Mutant 2082 | -7/DSF | Sterilization system engaged 2102 | -7/DSF | Ambient heat levels rising (+10) 2117 | -7/DSF | Ambient heat levels rising (+10) 2126 | -7/DSF | Entered Factory 2126 | -6/Factory | Evolved 2 slots: Weapon x2 2466 | -6/Factory | Build established: Hacker-Tank 2678 | -6/Factory | Identified exit to Factory 2678 | -6/Factory | Discovered exit to Factory (range 9) 2702 | -6/Factory | Entered another Factory area 2702 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3715 | -5/Factory | Build established: Scavenger-Skirmisher 4041 | -5/Factory | Lost 3 parts (1n1u1w) 4149 | -5/Factory | System corruption reached 10% 4194 | -5/Factory | Lost 3 parts (2n1w) 4200 | -5/Factory | Identified exit to Factory 4200 | -5/Factory | Discovered exit to Factory (range 16) 4229 | -5/Factory | Entered another Factory area 4229 | -4/Factory | Evolved 2 slots: Utility x2 4840 | -4/Factory | Build established: Hacker-Tank 5149 | -4/Factory | Identified exit to Research 5149 | -4/Factory | Discovered exit to Research (range 5) 5178 | -4/Factory | Entered Research 5178 | -3/Research | Evolved 2 slots: Propulsion x2 5420 | -3/Research | Identified exit to Research 5420 | -3/Research | Identified exit to Armory 5420 | -3/Research | Identified exit to Quarantine 5488 | -3/Research | Spotted B-86 Titan 5552 | -3/Research | Build established: Hacker-Gunner 5820 | -3/Research | Garrison activated, responded to threat 5841 | -3/Research | Core integrity fell below 50% 6621 | -3/Research | Entered another Research area 6621 | -2/Research | Evolved 2 slots: Utility x2 6641 | -2/Research | Lost 6 parts (3n1u2w) 6797 | -2/Research | Spotted B-90 Cyclops 6823 | -2/Research | Destroyed B-90 Cyclops 6949 | -2/Research | Garrison activated, responded to threat 7030 | -2/Research | Lost 10 parts (3p2n1u4w) 7211 | -2/Research | Build established: Hacker-Mutant 7250 | -2/Research | System corruption reached 10% 7273 | -2/Research | Self-destructed Last Messages --------------- 07238_ Destroyed Imp. Antigrav System. 07238_ P-80 Master system corrupted by crushing effect. 07239_ P-80 Master resets P-80 Master, system corruption cleaned. 07241_ Destroyed Mic. Antimatter Reactor. 07241_ P-80 Master system corrupted by crushing effect. 07244_ P-80 Master destroyed. 07249_ Destroyed Sml. Battery. 07249_ Destroyed Adv. Target Analyzer. 07249_ P-80 Master system corrupted by crushing effect. 07255_ Destroyed Adv. Heat Sink. 07255_ P-80 Master system corrupted by crushing effect. 07258_ P-80 Master suffers critical hit (Smash). 07258_ Destroyed Sml. Battery. 07258_ Destroyed Adv. Heat Sink. 07258_ P-80 Master system corrupted by crushing effect. 07259_ P-80 Master system terminally corrupted. 07260_ R-10 Processor collects Corrupted Imp. Antigrav System. 07261_ Acquired 10 matter. 07264_ R-10 Processor collects Corrupted Gamma Rifle. 07273_ System corrupted: Heat flow error (+190). Map ----- +----------------------------------------------------+ | # ??????????????????????? | | # ?????????????????????? | | # " " ?????##??????????????? | | # " " ?????? #??????????????? | | # ""G"" #?????? #??????????????? | | ## #?????# #??????????????? | | #### #?????# #??????????????? | | ???# #########??????????????? | | ???# ### # ## #??????????????? | | ???# # # ## #??????????????? | | ???######## #### !## #??????????????? | | ?????# # ##% #??????????????? | | ?????# # ##%[ * ###############? | | ?????# # %^ ##! *% + # ! #? | | ?????# + #####+### # * #? | | ?????# ""Y"" ########## # # # # #? | | ?????# """"" #????# # ### # """" #? | | ?????# #????## # + """" #? | | ?????# #??####### ### # """" #? | | ?????###########??? # # # !###### """" #? | | ??????????????????? # # ###+####???#= #? | | ???????????????????? # ### #???#] #? | | ??????????????????? ! # #?# #???##########? | | ?????????????????? # #?# #?????????????? | | ?????????????????# # #?# #?????????????? | | ???????????????#######+##@### #?????????????? | | ???????????????+ |% + #?????????????? | | ???????????????# ##R##########?????????????? | | ??????????????## # #????????????????????? | | ????????# % + #????????????????????? | | ?????? ######## #????????????????????? | | ?????? ???????# #????????????????????? | | ??????? ????????# #????????????????????? | | ??????? ?????????# #?????""""???????????? | | ??????? ??????????+ #?????""""???????????? | | ??????? ???????????# #?????""""???????????? | | ???????? ????????????# #?????""""???????????? | | ???????? ?????????????######??????"?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 43 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 18 Target Analysis 6 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed BattleTachyonExoskeleton Manual? 0 Play Time 01:40:38 Cumulative 103.5 hours Start 2022.04.28 @ 01:51:17 End 2022.04.28 @ 15:03:24 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 129 Rogue 128 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da45df57-7e57-49e4-9cda-f99bf10786f8