Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 18:03:21 Player: Player Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (3780) 3780 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9605 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Makeshift Sensor Array Magnetic Acceleration Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Targeting Computer Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Advanced Shield Generator High-powered Tractor Beam > --- WEAPON ----------- Mini Assault Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Lance > --- INVENTORY -------- Micro Fission Core Advanced Cooling System Matter Compressor Structural Scanner Advanced Sensor Array Seismic Detector Advanced Recoil Stabilizer Kinecellerator Weapon Cycler Improved Phase Shifter Improved Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Insulated Plating Improved Shock Absorption System Force Field Dynamic Insulation System Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Enhanced Gauss Cannon [Rating: 88] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Targeting Computer Device Matter Filter Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 1 . . Utility 6 | . . . 1 2 . . 1 1 1 . . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 99 | 6 7 13 11 10 1 1 8 15 15 10 2 Power 10 | 1 1 3 1 1 . . . 2 1 . . Engine 5 | 1 1 3 . . . . . . . . . Core 5 | . . . 1 1 . . . 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 2 4 . . 1 1 6 7 1 1 Treads 11 | 2 . 2 4 . . 1 . 1 1 . . Leg 6 | . . . . . . . 1 2 3 . . Wheel 7 | . . . . . . . . 2 3 1 1 Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 3 1 2 5 . . 5 4 6 7 1 Device 16 | . 2 . 1 3 . . 2 3 2 3 . Storage 4 | 1 1 . . . . . 1 . . 1 . Processor 6 | . . 1 . . . . 1 . 2 1 1 Hackware 1 | . . . . . . . . . 1 . . Protection 8 | . . . 1 2 . . 1 1 1 2 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 7 4 4 1 . 2 3 1 2 . Energy Gun . | . . . . . . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . . Ballistic Gun 12 | 2 2 5 1 . 1 . . . . 1 . Ballistic Cannon 9 | . . . 1 2 . . 2 2 1 1 . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 39 | . 1 . 2 . 1 . . 2 10 17 6 Power 1 | . . . . . . . . . . 1 . Propulsion 17 | . . . . . 1 . . 2 7 5 2 Utility 14 | . 1 . . . . . . . 2 7 4 Weapon 7 | . . . 2 . . . . . 1 4 . Highest Loss Streak 14 | . 1 . 2 . 1 . . 1 9 14 3 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 18 | 3 8 14 14 14 15 14 20 24 24 20 5 Power . | 1 1 . . . . . . 1 . . 1 Propulsion . | . . 2 2 . 1 . . . . . . Utility 13 | 1 2 9 11 12 12 12 15 17 16 14 1 Weapon 3 | 1 3 2 1 1 2 2 3 6 5 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 54 | . 4 11 4 6 . . 3 7 2 12 5 Power 6 | . . 1 . 1 . . . 2 . 1 1 Propulsion . | . . . . . . . . . . . . Utility 37 | . 3 9 4 3 . . 2 5 2 9 . Weapon 11 | . 1 1 . 2 . . 1 . . 2 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 99 97 99 99 92 98 99 96 43 28 Engine 2 | . 14 11 8 . . . . . . . . Core 4 | . . . . 7 7 7 6 5 5 4 . Treads 13 | . 28 22 26 23 22 15 19 19 12 . . Leg 1 | . . . . . . . 5 1 13 . . Device 7 | . 9 1 6 12 7 7 16 15 17 . 9 Storage 6 | . 14 11 9 7 7 7 6 5 5 4 . Processor 12 | . . 9 9 7 7 7 13 11 11 18 13 Protection 3 | . . . 2 9 15 15 3 6 6 1 1 Ballistic Gun 8 | . 28 42 28 4 . 7 3 . . 2 . Ballistic Cannon 9 | . . . 1 18 22 15 15 17 15 5 . Impact Weapon 1 | . . . . 1 7 7 6 3 . . . Piercing Weapon 2 | . . . . 4 . . . 1 5 4 . Peak Build Rating 88 | 7 8 17 24 36 36 37 54 81 88 88 31 Average Rating 40 | 5 7 14 19 32 35 35 47 62 80 42 19 On Entrance 34 | . 7 8 16 24 36 35 37 53 81 85 31 Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 11 27 39 43 61 61 58 120 131 128 107 10 Greatest Support 92 | 40 40 40 60 60 60 62 62 89 92 16 10 Greatest Overweight (x) 34 | 1 . . . 1 1 1 1 8 12 34 . Average Overweight (x) 2 | . . . . . 1 . . 3 2 12 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 5 Average Capacity 20 | 7 9 15 15 15 15 15 23 25 25 23 5 Most Carried 25 | 8 12 15 15 15 15 15 25 25 25 24 5 Average Carried 18 | 3 8 14 14 14 15 14 20 24 24 20 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 5 5 Final Carried 25 | 8 12 15 15 15 15 14 25 25 24 5 5 Class Distribution -------------------- 47% | Gunner 27% | Mutant 12% | Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Matter Collected 5055 | 311 212 943 490 369 205 . 94 771 802 807 51 Remotely 1174 | . . . . . . . . 80 588 474 32 Salvage Created 3896 | 161 335 1049 578 385 55 . 89 602 508 134 . Parts 198 | 10 33 63 26 15 3 . 6 15 23 4 . Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed 4 | . . 1 . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 5 . . . . 8 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Combat Hostiles Destroyed 75 | . 14 13 9 9 3 . 2 6 13 6 . Melee 2 | . . . 1 1 . . . . . . . Guns 39 | . 14 13 8 1 . . 1 . . 2 . Cannons 31 | . . . . 4 3 . 1 6 13 4 . AOE 1 | . . . . 1 . . . . . . . Classes Destroyed 15 | 2 3 5 2 1 . . . 1 . 1 . Worker 11 | . . 3 1 5 . . . 1 1 . . Builder 3 | . . 2 . 1 . . . . . . . Tunneler 8 | 5 2 . . . . . . . 1 . . Hauler 1 | . . . . . . . . 1 . . . Recycler 8 | 1 . 3 . 1 . . . 2 1 . . Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . Watcher 8 | . 2 3 2 1 . . . . . . . Swarmer 22 | . 12 . . 4 3 . . . . 3 . Grunt 25 | . 2 6 7 3 . . . 1 4 2 . Brawler 1 | . . . . . . . . . . 1 . Duelist 2 | . . 1 1 . . . . . . . . Sentry 11 | . . 6 . 1 . . 1 1 2 . . Hunter 3 | . . . 1 . . . . . 2 . . Programmer 11 | . . . . 1 . . 1 4 5 . . Best Kill Streak 7 | 4 4 7 6 7 3 . 1 2 4 5 . Combat Bots Only 5 | . 3 3 3 4 3 . 1 2 4 5 . Max Kills in Single Turn 4 | 1 1 2 1 4 1 . 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee 1 | . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Hostile Shots Fired 743 | . 74 39 49 60 16 . 20 64 176 143 102 Missed 225 | . 20 11 8 20 4 . 5 18 55 33 51 Hits 518 | . 54 28 41 40 12 . 15 46 121 110 51 Melee 2 | . . . . . . . . . . 2 . Projectile 516 | . 54 28 41 40 12 . 15 46 121 108 51 Critical Strikes 21 | . . 1 2 1 . . . 1 10 5 1 Actively Blocked 2 | . . . . . . . . . 1 1 . Damage Taken 7858 | . 454 386 645 460 183 . 120 816 1988 2016 790 Core 1480 | . 87 12 30 55 12 . 31 101 179 340 633 Absorbed by Shields 79 | . . . . . . . . . 41 38 . Redirected to Shielding 224 | . . . . . . . . 32 135 46 11 Ignored by Resistances 285 | . . . . 31 . . 6 108 140 . . Regen/Repaired (Parts) 240 | . . 104 . . . . 136 . . . . Core Remaining (%) 90 | 100 65 97 94 . . 90 96 89 . . . Volleys Fired 289 | 17 47 41 38 22 5 . 7 29 62 21 . Largest 4 | 2 2 4 4 3 2 . 3 3 3 3 . Hottest 160 | 40 40 160 92 110 70 . 124 131 131 128 . Shots Fired 775 | 34 94 156 140 34 10 . 15 72 157 63 . Gun 445 | 34 94 154 139 7 4 . 3 . . 10 . Cannon 328 | . . . 1 27 6 . 12 72 157 53 . Launcher . | . . . . . . . . . . . . Special 2 | . . 2 . . . . . . . . . Kinetic 773 | 34 94 154 140 34 10 . 15 72 157 63 . Thermal 2 | . . 2 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 9 9 16 19 22 3 . 15 10 17 5 . Robot Miss Streak 13 | 1 7 4 5 7 11 . 2 3 13 5 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . 6 3 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 476 | 24 47 91 87 39 7 . 10 46 94 31 . Core Hits 211 | 10 26 39 31 26 7 . 8 18 28 18 . Critical Kills 3 | . . 2 . . . . . 1 . . . Critical Parts Destroyed 4 | . . 2 . 2 . . . . . . . Critical Strikes 26 | . . 4 . 3 . . . 6 13 . . Destroy 4 | . . 4 . . . . . . . . . Blast 19 | . . . . 1 . . . 5 13 . . Smash 3 | . . . . 2 . . . 1 . . . Melee Attacks 81 | . . . 13 23 . . 11 18 13 3 . Impact 29 | . . . 1 7 . . 11 10 . . . Slashing 15 | . . . 12 3 . . . . . . . Piercing 37 | . . . . 13 . . . 8 13 3 . Sneak Attacks 14 | . . . . 3 . . 1 5 5 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11349 | 277 524 1350 1370 1528 109 . 356 1798 3105 919 13 Guns 3770 | 277 524 1350 1299 99 34 . 79 . . 108 . Cannons 5739 | . . . . 614 75 . 173 1330 2736 811 . Explosions 341 | . . . . 341 . . . . . . . Melee 1486 | . . . 71 474 . . 104 468 369 . . Ramming 13 | . . . . . . . . . . . 13 Kinetic 9509 | 277 524 1350 1299 713 109 . 252 1330 2736 919 . Thermal 341 | . . . . 341 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 631 | . . . . 311 . . 104 216 . . . Slashing 71 | . . . 71 . . . . . . . . Piercing 784 | . . . . 163 . . . 252 369 . . Highest Corruption 8 | . . . . 1 1 1 2 5 4 6 8 Average Corruption 4 | . . . . 1 1 1 2 2 2 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 184 | . . . . 4 5 3 6 16 10 131 9 Message Errors 40 | . . . . 2 2 . 1 2 4 27 2 Matter Fused 46 | . . . . 1 1 2 2 3 1 33 3 Heat Flow Errors 19 | . . . . 1 . . 1 2 1 11 3 Energy Discharges 20 | . . . . . . . 1 5 . 14 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . . . . 1 3 . Data Loss (minor) 29 | . . . . . 1 1 1 2 1 23 . Data Loss (major) 13 | . . . . . 1 . . 1 1 9 1 Misfires 6 | . . . . . . . . . . 6 . Alerts 4 | . . . . . . . . . . 4 . Weapon Failures 2 | . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 585 | . . . . 253 . . 1 125 201 5 . Projectiles 195 | . . . . . . . 1 57 132 5 . Explosions 121 | . . . . 121 . . . . . . . Melee 269 | . . . . 132 . . . 68 69 . . Knockbacks 63 | . . . . 10 3 . 3 17 25 5 . Impact 3 | . . . . 2 . . 1 . . . . Kinetic 56 | . . . . 7 3 . 2 16 23 5 . Secondary 4 | . . . . 1 . . . 1 2 . . Self-Inflicted Damage 5 | . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 472 | . 12 211 472 242 36 . 162 418 317 353 207 Average Temperature 116 | . 7 65 156 82 16 . 57 145 126 155 111 Received Heat Transfer 1580 | . 72 180 351 138 . . 30 99 293 399 18 Effects 10 | . . . 6 . . . . 1 3 . . Shutdowns 3 | . . . 2 . . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 6 | . . . 3 . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Fried 4 | . . . . 3 . . . 1 . . . Impact Corruptions 5 | . . . . 3 . . . 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 250 | . . . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 63 . . 100 100 100 . . Level 1 4 | . . . . 36 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 263 | 15 125 177 151 263 . . 46 150 185 . . Initial 70 | . . 1 66 2 . . . . 70 . . Average 44 | 2 56 58 57 87 . . 3 16 62 . . Influence Increases 2883 | 30 374 477 284 431 70 . 89 367 501 200 60 Destroy 0b10 Robot/C 1500 | . 280 260 180 180 60 . 40 120 260 120 . Destroy 0b10 Robot/NC 210 | 30 20 60 20 45 . . . 20 15 . . Destroy Leader 378 | . 54 86 44 42 10 . 20 32 70 20 . Successful Hack 25 | . 5 18 . . . . 2 . . . . Disable Machine 210 | . . . 15 120 . . 15 30 30 . . Destroy Structure 230 | . . 8 10 44 . . 12 60 96 . . Lose Combat Pursuer 330 | . 15 45 15 . . . . 105 30 60 60 Influence Decreases 2873 | 30 370 323 436 186 269 52 89 223 488 322 85 Entered New Map 345 | . . 3 92 4 94 11 . . 74 59 8 Time Decay 2212 | 30 360 320 324 182 165 41 89 207 314 123 57 Lost Part 316 | . 10 . 20 . 10 . . 16 100 140 20 Squads Dispatched 15 | . 2 . 2 3 . . 1 3 4 . . Investigation . | . . . . . . . . . . . . Extermination 8 | . . . . 2 . . 1 2 3 . . Reinforcement 7 | . 2 . 2 1 . . . 1 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Distress Signals 7 | . 1 1 3 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 24 23 16 13 4 . 2 15 19 11 11 Peak Tracking Total 8 | . 4 4 4 4 4 . 1 4 6 7 8 Tactical Retreats 14 | . 1 2 1 . . . . 4 2 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Machines Disabled 14 | . . . 1 8 . . 1 2 2 . . Max in Single Turn 8 | . . . 1 8 . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Machines Accessed 19 | . 3 6 4 2 . . 1 2 1 . . Terminals 16 | . 3 5 3 2 . . . 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . 8 13 5 2 . . 5 3 2 . . Successful 19 | . 1 6 3 2 . . 4 3 . . . Failed 19 | . 7 7 2 . . . 1 . 2 . . Catastrophic 5 | . 1 2 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 8 10 2 . . . . . 2 . . Terminals 30 | . 8 11 4 2 . . . 3 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . 2 . . . . 5 . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . . 2 1 2 . . . 3 . . . Record 3 | . . . . 1 . . . 2 . . . Alert Level 4 | . . 1 1 1 . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . . 4 . . . . Scan Component 3 | . . 1 . . . . 2 . . . . Repair 3 | . . 1 . . . . 2 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 2 1 . . . . . . . . Terminals 4 | . 1 2 1 . . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 6 4 1 . . 1 1 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . 2 . . . . Time 90 | . . 26 . . . . 64 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Active Infowar (turns) 10214 | . 607 100 577 671 . . 1146 1514 1130 4186 283 Optics 8259 | . . . . . . . 1146 1514 1130 4186 283 Sensors 142 | . . . . . . . . . . 51 91 IFF 58 | . . . . . . . 58 . . . . Structural 2649 | . . . . . . . 536 1257 856 . . Seismic 4814 | . 607 100 577 671 . . 1145 1188 526 . . Jamming 126 | . . . . . . . . . 112 14 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Turns Passed 12900 | 173 896 924 835 962 696 155 1146 1514 1130 4186 283 Spaces Moved 4465 | 71 372 416 358 478 284 65 442 574 337 609 459 Core 899 | 6 . . . . . . . . . 546 347 Treads 2919 | 65 372 416 358 478 284 65 442 166 273 . . Legs 13 | . . . . . . . . . 13 . . Wheels 634 | . . . . . . . . 408 51 63 112 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 155 155 145 205 50 50 Average Speed 242 | 153 160 160 160 164 240 238 221 191 240 670 57 Slowest Speed 1750 | 160 160 160 160 240 240 240 235 238 540 1750 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 60 44 42 15 42 17 10 15 10 73 62 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 1 . . . . 3 1 Spaces Dug 59 | . . 2 10 9 . . 10 15 10 3 . Terrain Destroyed 159 | . . 2 10 42 . . 11 30 47 17 . Melee 49 | . . . 10 9 . . 10 11 6 3 . Projectile 77 | . . 2 . . . . 1 19 41 14 . AOE 33 | . . . . 33 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Total 5891 | 101 592 606 536 588 289 65 573 896 505 660 480 Wait 679 | . 147 84 78 26 . . 79 208 45 2 10 Move 4454 | 70 371 415 357 477 283 64 441 573 336 608 459 Hop . | . . . . . . . . . . . . Pick Up 120 | 8 11 26 15 12 . . 17 15 10 5 1 Fast Attach 41 | 6 2 1 3 2 . . 3 9 7 6 2 Attach 34 | . 3 4 7 2 . 1 1 2 8 6 . Detach 7 | . . . 2 . . . . 2 . 2 1 Swap 83 | . 3 11 9 11 1 . 9 20 18 1 . Drop 99 | . 8 24 14 13 . . 5 20 6 6 3 Fire 289 | 17 47 41 38 22 5 . 7 29 62 21 . Melee 81 | . . . 13 23 . . 11 18 13 3 . Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Zhi]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 7) 844 | -10/Materials | Discovered new exit (range 3) 1064 | -10/Materials | Discovered new exit (range 5) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Weapon x2 1241 | -9/Materials | Repaired Lgt. Treads 1409 | -9/Materials | Build established: Gunner 1432 | -9/Materials | Discovered new exit (range 2) 1980 | -9/Materials | Discovered new exit (range 4) 1994 | -9/Materials | Entered another Materials area 1994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -8/Materials | Build established: Scavenger-Gunner 2808 | -8/Materials | Discovered new exit (range 13) 2829 | -8/Materials | Entered Factory 2829 | -7/Factory | Evolved 2 slots: Utility x2 3278 | -7/Factory | Build established: Gunner 3591 | -7/Factory | Discovered new exit (range 6) 3788 | -7/Factory | Build established: Tank 3791 | -7/Factory | Entered Lower Caves 4444 | -7/Lower Caves | Discovered new exit (range 7) 4487 | -7/Lower Caves | Entered another Lower Caves area 4488 | -7/Lower Caves | Encountered a Warlord checkpoint 4617 | -7/Lower Caves | Discovered new exit (range 14) 4642 | -7/Lower Caves | Entered Factory 4642 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4660 | -6/Factory | Discovered new exit (range 9) 4798 | -6/Factory | Repaired Reflective Plating 4825 | -6/Factory | Repaired Lgt. Treads 4941 | -6/Factory | Build established: Gunner 5788 | -6/Factory | Entered another Factory area 5788 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6945 | -5/Factory | Discovered new exit (range 3) 7302 | -5/Factory | Entered another Factory area 7302 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8290 | -4/Factory | Lost 9 parts (6n2u1w) 8425 | -4/Factory | Discovered new exit (range 3) 8432 | -4/Factory | Entered Upper Caves 8529 | -4/Upper Caves | Lost 14 parts (5n6u3w) 10195 | -4/Upper Caves | Learned Research security intel 10712 | -4/Upper Caves | Build established: Mutant 12437 | -4/Upper Caves | Lost 3 parts (1p1u1w) 12614 | -4/Upper Caves | Discovered new exit (range 5) 12618 | -4/Upper Caves | Entered another Upper Caves area 12730 | -4/Upper Caves | Core integrity fell below 50% 12847 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12868 | -4/Upper Caves | Core integrity fell below 20% 12898 | -4/Upper Caves | Discovered new exit (range 9) 12899 | -4/Upper Caves | Learned location of Testing (-3) 12901 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12832_ CR-EMI(k) breaks down the debris. 12838_ LR-ULV(k) breaks down the debris. 12846_ Slug penetrates Wall. 12847_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12849_ Wheel destroyed. 12854_ LR-ULV(k) breaks down the debris. 12855_ CR-EMI(k) suffers critical hit (Destroy). 12855_ CR-EMI(k) destroyed. 12858_ LR-ULV(k) destroyed. 12862_ Imp. Focal Shield destroyed. 12865_ Slammed into S-27 Virus. 12867_ Destabilizing: System corrupted (+2). 12868_ Slammed into S-27 Virus. 12886_ System corrupted: Heat flow error (+203). 12892_ Targeting Computer destroyed. 12898_ EXIT=FOUND 12899_ Acquired derelict log, extracted data. World map updated: -3/Testing. 12901_ 59XE > 0HPT/CF,RG=R Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ????????????????????????????""#??????????????????? | | ???????????????????????????"""#??????????????????? | | ???????????????????????????"""#??????????????????? | | ??????????????????###?#### $#???#???????????????? | | ?????????????????## ### # ## #????########???? | | ????????????????## ## @ #?#### ##### | | ???????????????## ###s < ##### | | ???????????????# ###s ##?## # %%%% | | ?????????###??## ss ###?## ########## | | ?????????# ### s ##???# ##???????? | | ?????????# ########????# ####????? | | ?????????## ###?????????# #????? | | ??????????## ##???????# # ## #????? | | ???????????# #???????### ### ### #????? | | ???????????## ######?????????##??#$ #?# #????? | | ????????????## #??????????????????# ### #????? | | ?????????????# ###?????????????#### ## #????? | | ?????????????## ##???????????## ## #????? | | ??????????????# #??####?????# ## #????? | | ??????????????## #### ##??##### ## # #?? | | ???????????????#### ## #?## ### #?? | | ??????????????????## ### ### ## #?? | | ???????????????????## #### ##?? | | ????????????????????## #### ##??? | | ?????????????????????## ### ## # ### ##???? | | ??????????????????????# ##### #?# #????? | | ??????????????????????# #??# #?# #????? | | ??????????????????????# ? ##????# | | ??????????????????????# #####?# #?????# | | ??????????????????????# ##?????## ##????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 450 Resistance: KI 25 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 10 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -9/Materials Reflective Plating | 39% | -6/Factory Lgt. Treads | 55% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaMetafiberInjector Manual? 0 Play Time 02:45:06 Cumulative 174.0 hours Start 2025.05.10 @ 04:20:50 End 2025.05.10 @ 18:03:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fda4384d-9e9b-44de-b834-d99bda933ac1