Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 20:35:26 Player: FL-IST Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (229) 1145 Value Destroyed (7898) 7898 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (8560) 8560 TOTAL SCORE: 27863 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 442 Follower Combat Kills 264 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 190/300 Energy 141/310 System Corruption 0% Temperature Cool (7) Movement Flying (86) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Improved Cesium-ion Thruster Cooled Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY (10) ----- Experimental Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Experimental Reaction Control System Cloak of Protection Layered Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (3) ------- Tachyon Dispersion Ray Vortex Rail Enhanced Nova Cannon > --- INVENTORY (10) --- Q-thruster Dirty Datajack (13) Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Experimental Reaction Control System Cloak of Protection Layered Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Vortex Rail Enhanced Nova Cannon Nanosword > --- INVENTORY -------- Q-thruster Tachyon Dispersion Ray Dirty Datajack [Rating: 181] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Vortex Rail Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Nanosword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 2 . 2 . 2 . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 7 | . . . . . 2 . . 1 . . . 1 . . 1 . . . . . 1 . 1 Utility 8 | . . . . . 1 . . 1 . 2 . 1 . . 1 . . . . 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 197 | 7 10 1 . 7 14 9 10 12 5 23 10 6 . 19 15 4 3 12 . 6 14 2 8 Power 22 | 1 1 . . 3 1 2 . 2 . 2 . 1 . 2 2 1 . . . 2 2 . . Engine 10 | 1 1 . . 2 1 1 . 1 . 1 . . . 1 . . . . . 1 . . . Core 5 | . . . . 1 . 1 . . . 1 . . . . 1 1 . . . . . . . Reactor 7 | . . . . . . . . 1 . . . 1 . 1 1 . . . . 1 2 . . Propulsion 54 | 2 2 1 . 1 6 2 5 5 1 11 1 3 . 6 1 . 1 3 . . 1 . 2 Treads 16 | 1 1 1 . 1 6 2 . . . 4 . . . . . . . . . . . . . Leg 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Wheel 4 | 1 1 . . . . . . . . 2 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 5 1 3 . . . . . . . . . . . Flight 21 | . . . . . . . 1 5 1 . . . . 6 1 . 1 3 . . 1 . 2 Utility 79 | 2 4 . . 3 4 1 2 5 . 9 4 2 . 7 8 1 2 6 . 3 10 1 5 Device 27 | 1 2 . . . . . 1 1 . 2 2 1 . . 2 1 1 3 . 3 6 . 1 Storage 6 | 1 1 . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . Processor 8 | . . . . . 1 . . 2 . 1 . . . 1 . . 1 . . . 2 . . Hackware 21 | . . . . . 1 . . 1 . 4 . . . 5 4 . . 2 . . . . 4 Protection 17 | . 1 . . 3 1 1 1 . . 2 1 1 . 1 1 . . 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 . . . 3 4 3 . 4 1 5 . . 4 4 2 . 3 . 1 1 1 1 Energy Gun 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Energy Cannon 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Ballistic Gun 16 | 2 2 . . . 3 2 3 . 1 . 1 . . . 2 . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . 1 2 . . 2 . . . 1 . . . . . Launcher 4 | . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . 1 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . 5 . . 1 . 1 4 . . 7 . 1 2 2 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Lost 55 | . 1 1 . 1 2 6 8 . 8 5 5 2 . 6 . . 2 1 1 . 5 1 . Power 9 | . . 1 . . . 1 1 . 1 1 . 1 . 2 . . . . 1 . . . . Propulsion 22 | . 1 . . . 1 3 4 . 4 2 2 1 . 1 . . 1 . . . 1 1 . Utility 15 | . . . . 1 . . 2 . 2 2 1 . . 1 . . 1 1 . . 4 . . Weapon 9 | . . . . . 1 2 1 . 1 . 2 . . 2 . . . . . . . . . Highest Loss Streak 7 | . 1 1 . 1 2 3 3 . 7 3 3 2 . 2 . . 1 1 1 . 4 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 13 20 20 19 19 19 19 10 9 9 9 9 10 9 9 10 10 9 9 8 8 8 9 Power . | . . . . . . . . . 1 1 1 . . . 1 2 2 1 . . . . . Propulsion 3 | 1 3 7 6 6 3 4 4 . . 2 2 2 3 1 1 2 2 1 1 1 . . . Utility 7 | . 5 8 8 7 11 10 10 8 7 5 6 5 5 5 5 5 4 4 5 5 5 4 4 Weapon 3 | . 3 5 5 5 4 4 4 1 1 . . . 1 1 1 1 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 2 1 1 3 1 4 4 1 . . 1 1 1 3 . 1 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 10 | . . 1 1 . 2 . 3 . . . . . . . . . 1 1 . . 1 . . Utility 14 | . . . . . 1 1 1 3 1 . . 1 1 . 3 . . . . . . . 2 Weapon 6 | . 1 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 92 85 96 98 95 94 80 78 66 86 88 88 77 90 94 91 92 94 93 88 91 81 Engine 4 | . 14 7 . 7 8 5 8 1 . 2 . . . . 4 . . . . 2 . . . Core 1 | . . . . 3 . 1 . . . 1 6 4 . . . 5 5 5 1 . . . . Reactor 1 | . . . . . . . . 5 6 . . . 5 4 . . . . 3 4 12 13 12 Treads 16 | . 14 26 28 28 35 35 27 . . 15 . . . . . . . . . . . . . Wheel 1 | . 14 1 . . . . . . . 4 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 6 28 31 29 9 . . . . . . . . . Flight 8 | . . . . . . . . 35 34 . . . . 19 30 31 30 31 31 28 29 30 26 Device 3 | . 12 . . . . . . 5 6 1 . 5 5 4 3 5 1 . . 8 17 21 22 Storage 8 | . 14 14 14 14 9 9 9 7 7 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 4 | . . . . . 7 9 7 1 . 4 6 5 5 3 5 5 7 10 10 9 8 8 7 Hackware 7 | . . . . . . 6 . 5 7 13 20 17 17 18 21 21 21 21 21 14 . . . Protection 6 | . 2 14 14 14 9 2 9 6 6 2 5 5 5 3 5 5 4 4 5 4 3 4 4 Ballistic Gun 14 | . 27 28 28 27 26 24 25 . . . 1 . . . 7 9 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 5 9 11 3 . . . . 5 4 1 4 . Slashing Weapon 1 | . . . . . . 1 1 6 4 . . . . . 4 5 5 3 . 3 4 4 4 Peak Build Rating 181 | 7 12 13 12 16 26 29 27 39 43 68 68 74 71 84 108 106 102 122 123 142 168 165 181 Average Rating 48 | 5 9 12 12 14 24 25 25 34 35 42 56 67 70 68 100 105 98 110 122 131 148 156 157 On Entrance 62 | . 7 12 12 12 16 26 27 20 37 13 68 52 70 71 70 106 102 98 121 123 140 155 142 Avg Prop Armor Cover (%) 13 | 13 10 9 . . . . . 3 . 25 . . . 3 3 . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 54 54 49 58 101 66 66 54 35 38 45 45 45 45 45 40 30 33 40 57 69 67 101 Greatest Support 120 | 20 20 43 43 43 86 89 89 45 31 120 57 67 59 59 47 44 47 49 49 58 68 74 82 Greatest Overweight (x) 20 | 1 5 3 1 1 1 . 20 1 5 4 . . . 1 1 . . . . . 1 . 1 Average Overweight (x) . | . 2 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 17 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 20 20 20 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 3 13 19 19 19 19 19 19 10 9 9 9 9 9 9 9 10 9 9 9 8 8 8 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 20 20 20 20 20 19 19 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 3 Class Distribution -------------------- 28% | Mutant 24% | Skirmisher 14% | Hacker-Mutant 8% | Hacker-Scout 8% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Ninja | -2/Research Scavenger-Ninja | -2/Testing Scientist-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 8374 | 324 662 232 . 282 644 811 574 145 219 339 1035 572 . 653 315 128 35 180 230 179 545 . 270 Remotely 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Salvage Created 9394 | 130 802 414 . 379 858 715 735 145 219 736 935 699 . 205 445 308 107 24 225 254 297 . 762 Parts 437 | 9 46 23 . 33 52 45 42 10 5 23 28 25 . 7 15 6 1 1 3 14 7 . 42 Haulers Intercepted 15 | . 2 . . . 1 . 1 . 2 1 . 1 . . 1 . . . . . 1 . 5 Recyclers Shooed 11 | . . 1 . . . . . . 1 1 3 . . 1 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . 2 1 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 129 | . 15 9 . 11 15 27 17 . . 7 10 5 . 3 . . 3 1 6 . . . . Melee 9 | . . . . . . . 2 . . 5 . . . 1 . . 1 . . . . . . Guns 81 | . 13 9 . 9 15 21 12 . . . 2 . . . . . . . . . . . . Cannons 17 | . . . . . . . . . . . 5 5 . 2 . . . . 5 . . . . AOE 21 | . 2 . . 2 . 6 3 . . 1 3 . . . . . 2 1 1 . . . . Classes Destroyed 18 | 2 6 1 . 2 . 3 2 . . . 1 . . . . . 1 . . . . . . Worker 16 | . 2 2 . . 1 . . 2 . 3 . . . . 2 . . . . 1 1 . 2 Builder 15 | . 1 . . 1 1 . 2 . . 2 1 . . . . . . . . 2 . . 5 Tunneler 6 | 3 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Hauler 15 | . 2 . . . 1 . 1 . 2 1 . 1 . . 1 . . . . . 1 . 5 Recycler 21 | 1 . 2 . . 2 . . 1 2 2 3 3 . 1 2 . . . . 1 1 . . Mechanic 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Operator 8 | . 1 . . . 1 . . 1 . 1 1 1 . . . . . . . . . . 2 Watcher 16 | . 2 . . . 3 . 1 . . 2 1 . . . 1 . . . . 1 3 . 2 Swarmer 29 | . . 3 . 4 3 7 2 . . 3 . . . . . . 2 1 4 . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Grunt 58 | . 15 6 . 4 7 6 10 . . 1 3 2 . 3 . . . . 1 . . . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 5 | . . . . 1 2 1 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 18 | . . . . 2 3 7 2 . . . 2 1 . . . . . . 1 . . . . Hunter 4 | . . . . . . 1 1 . . . 2 . . . . . . . . . . . . Programmer 9 | . . . . . . 3 . . . 3 1 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 2 4 4 . 3 5 6 9 2 1 3 3 3 . 2 3 . 2 1 4 2 2 . 3 Combat Bots Only 6 | . 4 3 . 3 3 6 6 . . 3 2 1 . 1 . . 2 1 4 . . . . Max Kills in Single Turn 4 | 1 1 2 . 1 2 3 4 1 1 1 2 1 . 1 1 1 1 1 1 1 1 . 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 1 . 3 2 . . 1 2 . . . . . 1 1 1 . . . . Melee 1 | . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 939 | . 53 25 . 40 56 112 71 10 132 83 136 29 . 81 12 2 29 13 4 2 5 43 1 Missed 343 | . 12 6 . 13 18 21 23 5 62 26 66 11 . 26 6 . 14 6 2 1 1 24 . Hits 596 | . 41 19 . 27 38 91 48 5 70 57 70 18 . 55 6 2 15 7 2 1 4 19 1 Melee 13 | . . . . . 6 . 3 . . . . . . 4 . . . . . . . . . Projectile 583 | . 41 19 . 27 32 91 45 5 70 57 70 18 . 51 6 2 15 7 2 1 4 19 1 AOE 4 | . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . Critical Strikes 31 | . 1 . . . 2 5 2 . 2 5 4 4 . 6 . . . . . . . . . Damage Taken 9937 | . 522 265 . 302 627 1354 820 44 689 879 1109 386 . 1139 134 44 329 162 206 22 545 359 . Core 1471 | . 45 . . 44 74 201 169 . 173 36 121 23 . 174 13 . 72 16 151 . 85 74 . Absorbed by Shields 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Ignored by Resistances 52 | . . . . . . . . . . . 52 . . . . . . . . . . . . Regen/Repaired (Parts) 357 | . . . . . . . . . . . . 210 . . . . . 104 . . 43 . . Core Remaining (%) 78 | 100 . . . 64 . . 19 . 75 . 81 . . 80 . . . . 78 100 . 89 100 Volleys Fired 645 | 9 89 26 . 25 42 54 41 . . 6 145 55 4 44 17 . . 1 24 22 19 15 7 Largest 3 | 2 2 2 . 2 3 3 3 . . 1 3 2 2 2 2 . . 1 1 1 1 1 1 Hottest 170 | 40 50 46 . 53 69 82 84 . . 44 170 88 88 88 70 . . 58 58 58 58 58 120 Shots Fired 1064 | 18 158 52 . 50 126 130 115 . . 6 148 73 8 60 32 . . 1 24 22 19 15 7 Gun 717 | 18 154 52 . 48 126 119 112 . . . 56 . . . 32 . . . . . . . . Cannon 318 | . . . . . . . . . . 1 88 73 8 60 . . . 1 24 22 19 15 7 Launcher 29 | . 4 . . 2 . 11 3 . . 5 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1027 | 18 154 52 . 48 126 119 112 . . 1 143 73 8 60 32 . . 1 24 22 19 15 . Thermal 8 | . . . . . . . . . . . 1 . . . . . . . . . . . 7 Explosive 29 | . 4 . . 2 . 11 3 . . 5 4 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 2 12 11 . 11 19 32 25 . . 5 13 7 3 7 4 . . . 4 2 2 . . Robot Miss Streak 7 | 3 7 3 . 5 5 2 3 . . . 6 5 3 3 7 . . 2 3 2 2 3 . Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . Secondary Targets 10 | . . . . 2 4 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . Shots Hit Robots 766 | 8 99 40 . 34 95 103 93 7 6 31 85 33 5 27 19 5 18 3 11 10 13 . 21 Core Hits 393 | 4 44 25 . 20 58 65 52 6 2 7 31 16 . 11 9 2 6 2 8 7 5 . 13 Critical Kills 11 | . . . . . . . . . . . 1 8 . 1 1 . . . . . . . . Critical Parts Destroyed 25 | . 1 . . . . . . . . 5 1 7 . 10 1 . . . . . . . . Critical Strikes 50 | . 1 . . . . . 3 . 1 5 2 16 3 11 3 . 1 . 1 1 1 . 1 Destroy 33 | . 1 . . . . . . . . . 1 15 3 11 2 . . . . . . . . Blast 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Smash 6 | . . . . . . . . . . 5 1 . . . . . . . . . . . . Sever 8 | . . . . . . . 3 . 1 . . . . . 1 . 1 . . . 1 . 1 Melee Attacks 302 | . . . . . . 13 14 18 14 55 5 . . 4 12 11 25 4 25 16 25 10 51 Impact 67 | . . . . . . . . . 7 55 5 . . . . . . . . . . . . Slashing 211 | . . . . . . 13 14 18 7 . . . . 4 12 11 6 . 24 16 25 10 51 Piercing 24 | . . . . . . . . . . . . . . . . . 19 4 1 . . . . Sneak Attacks 53 | . . . . . . . 1 5 4 13 1 . . . 4 2 3 1 . 5 2 . 12 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22746 | 106 1436 645 . 568 1561 2628 2050 516 406 2039 2286 984 131 752 906 377 222 6 417 1199 1147 59 2305 Guns 8560 | 106 1323 645 . 447 1561 1791 1269 . . . 941 . . . 477 . . . . . . . . Cannons 4034 | . . . . . . . . . . . 1033 984 131 692 . . . . 415 373 356 50 . Explosions 1825 | . 113 . . 121 . 837 378 . . 131 245 . . . . . . . . . . . . Melee 8288 | . . . . . . . 391 516 405 1908 67 . . 43 429 377 222 6 2 826 791 . 2305 Ramming 39 | . . . . . . . 12 . 1 . . . . 17 . . . . . . . 9 . Kinetic 12562 | 106 1323 645 . 447 1561 1791 1269 . . . 1942 984 131 692 477 . . . 415 373 356 50 . Thermal 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . Explosive 1825 | . 113 . . 121 . 837 378 . . 131 245 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 2105 | . . . . . . . . . 130 1908 67 . . . . . . . . . . . . Slashing 6141 | . . . . . . . 391 516 275 . . . . 43 429 377 188 . . 826 791 . 2305 Piercing 42 | . . . . . . . . . . . . . . . . . 34 6 2 . . . . Highest Corruption 11 | . . . . . . 6 11 1 2 . 3 1 1 1 . . . . . . 8 9 . Average Corruption 3 | . . . . . . 5 6 1 1 . 2 1 1 1 . . . . . . 1 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 19 41 1 3 . 22 1 1 6 . . . . . . 4 9 . Message Errors 29 | . . . . . . 7 10 . . . 7 . . 1 . . . . . . . 4 . Matter Fused 27 | . . . . . . 3 6 1 2 . 8 . . 4 . . . . . . 3 . . Heat Flow Errors 9 | . . . . . . 1 5 . . . 1 . . . . . . . . . . 2 . Energy Discharges 12 | . . . . . . 3 5 . . . 3 . . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . 1 7 . 1 . 1 1 1 . . . . . . . 1 1 . Data Loss (major) 6 | . . . . . . 1 4 . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . 1 2 . . . 1 . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2449 | . . . . . . 63 . 41 71 1013 91 48 . . 80 177 . . 39 240 242 . 344 Projectiles 120 | . . . . . . . . . . . 20 48 . . . . . . 39 . 13 . . Explosions 67 | . . . . . . 63 . . . . 4 . . . . . . . . . . . . Melee 2262 | . . . . . . . . 41 71 1013 67 . . . 80 177 . . . 240 229 . 344 Knockbacks 25 | . . . . . . . . . 1 4 5 6 . 7 . . . . . 1 1 . . Impact 6 | . . . . . . . . . 1 4 1 . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . 4 6 . 5 . . . . . 1 1 . . Secondary 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 91 | . 22 . . . . . 49 . . 9 . . . 7 . . . . . . . 4 . Shots 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Rammed 8 | . . 1 . . . . 1 . 1 . . . . 4 . . . . . . . 1 . Targets Rammed 8 | . . 1 . . . . 1 . 1 . . . . 4 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 20 18 . 18 70 216 256 240 151 . 230 31 16 132 141 154 156 180 306 . 13 217 104 Average Temperature 57 | . 4 8 . 6 15 39 51 86 39 . 36 10 6 25 39 40 60 62 121 . 3 70 46 Received Heat Transfer 2619 | . 297 135 . 75 189 396 396 18 228 15 204 27 . 540 9 . 21 21 9 12 9 18 . Effects 6 | . . . . . . . . 1 . . . . . . . . . . 5 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 6 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . 7 3 . . . . . . . . . . . . Impact Corruptions 31 | . . . . . . . . . 1 28 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 50 | . . . . . . . . . . . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 5 | . . . . . . 3 2 1 . 1 1 . . . . . . . . . . 5 4 Low Security (%) 77 | 100 100 100 . 100 100 27 . 28 100 76 83 100 100 100 100 . . . . 100 100 . . Level 1 6 | . . . . . . 10 4 71 . 23 16 . . . . . . . . . . . . Level 2 8 | . . . . . . 28 95 . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . 32 . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1761 | 5 162 60 . 119 123 1096 599 249 164 245 335 114 39 31 188 . . . . 89 153 1761 1272 Initial 1100 | . . 54 . . 37 41 534 236 94 47 99 107 39 6 . . . . . 50 18 8 1100 Average 165 | 1 65 9 . 24 22 483 486 211 73 67 94 57 27 9 99 . . . . 54 44 1666 1151 Influence Increases 7911 | 20 620 240 . 362 479 1115 561 236 280 557 873 327 . 266 310 65 167 172 205 162 305 171 418 Destroy 0b10 Robot/C 2640 | . 300 180 . 220 300 540 320 . . 140 200 100 . 60 . . 60 100 120 . . . . Destroy 0b10 Robot/NC 510 | 20 40 20 . 10 45 . 30 30 20 60 25 25 . 10 30 5 . . . 30 30 . 80 Destroy Leader 512 | . 88 40 . 30 78 30 84 . 4 46 32 32 . 10 4 . . . 10 2 8 . 14 Allied During Kill 19 | . . . . . . . . . . . 4 . . 1 . . 2 12 . . . . . Successful Hack 313 | . 11 . . . 41 12 5 36 12 39 . . . 36 10 . . . . . . . 111 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . 45 . . . . 30 15 60 30 165 15 60 . 15 30 . . . . . 15 60 45 Anti-Garrison Action 500 | . . . . . . 350 . . . . . . . . . . . . . . 150 . . Destroy Structure 567 | . 31 . . 12 . 108 17 5 4 47 42 50 . 14 26 . . . . 40 42 51 78 Partial Spotted 240 | . . . . . . . . 15 15 15 15 30 . 15 15 . . . . 45 . 15 60 Lose Combat Pursuer 1965 | . 45 . . 90 15 45 90 90 195 45 540 30 . 105 195 60 105 60 75 45 60 45 30 Influence Decreases 8283 | 20 481 379 . 267 510 83 1136 549 382 459 857 435 103 275 169 206 122 77 270 205 322 17 959 Entered New Map 2469 | . . 85 . . 58 23 562 285 114 59 105 113 73 3 . 53 . 45 140 25 14 7 705 Time Decay 5178 | 20 471 284 . 267 432 . 494 254 198 360 563 302 30 242 169 153 90 32 125 170 268 . 254 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 446 | . 10 10 . . 20 60 80 . 70 40 49 20 . 20 . . 12 . 5 . 40 10 . Lost Ally 90 | . . . . . . . . 10 . . 40 . . 10 . . 20 . . 10 . . . Squads Dispatched 72 | . 5 . . . 2 . 7 6 4 6 2 3 . 6 5 . . . . 2 5 12 7 Investigation 16 | . 4 . . . 1 . . 3 . 1 . . . 3 1 . . . . . 2 . 1 Extermination 12 | . . . . . . . . 2 1 2 . 1 . 1 1 . . . . 1 . . 3 Reinforcement 25 | . 1 . . . 1 . 2 1 3 3 2 2 . 2 3 . . . . 1 3 . 1 Assault 15 | . . . . . . . 1 . . . . . . . . . . . . . . 12 2 Garrison 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 30 | . 1 . . . 1 . 3 . 1 . 1 1 . 4 4 . . . . . 10 1 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 391 | . 28 9 . 17 32 25 30 7 22 18 52 10 4 17 13 3 18 35 5 6 9 24 7 Peak Tracking Total 27 | . 4 3 . 4 5 6 5 5 11 4 4 3 4 4 11 4 6 8 3 3 3 27 2 Tactical Retreats 67 | . 2 . . 3 1 3 5 3 4 2 13 2 1 7 4 1 3 2 3 1 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 10 | . 1 . . . . . . . . . 2 1 . 1 1 . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 47 | . 3 . . . . 7 1 4 2 11 1 4 . 1 2 . . 1 . . 2 5 3 Max in Single Turn 9 | . 1 . . . . 1 1 1 1 9 1 1 . 1 2 . . 1 . . 1 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . 2 1 . . . . . 2 . . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 98 | . 9 . 2 . 10 2 4 12 5 9 5 3 . 9 6 2 . 5 . 2 3 . 10 Terminals 57 | . 7 . . . 6 2 3 7 4 5 4 2 . 2 2 1 . . . 2 2 . 8 Fabricators 12 | . . . . . . . . 3 . 2 . . . 5 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 . . 1 . 1 1 . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . 2 . 1 . . 1 . . . . . . . . . . 1 . 1 Garrison Access 7 | . . . . . 1 . . 1 1 . . . . 2 1 . . . . . . . 1 Total Hacks 238 | . 26 . 2 . 34 2 8 31 9 28 9 7 . 24 21 2 . 8 . 5 6 . 16 Successful 126 | . 15 . 2 . 18 1 2 12 4 14 5 4 . 17 11 2 . 8 . 2 3 . 6 Failed 111 | . 11 . . . 16 1 6 19 5 14 4 3 . 6 10 . . . . 3 3 . 10 Catastrophic 13 | . 1 . . . . . 2 1 . 2 2 . . . 1 . . . . . 1 . 3 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 113 | . 17 . 1 . 16 1 7 13 . 14 4 3 . 10 9 . . . . 5 1 . 12 Terminals 123 | . 18 . . . 21 2 7 14 7 11 8 3 . 4 6 1 . . . 5 3 . 13 Fabricators 43 | . . . . . . . . 9 . 10 . . . 14 10 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 24 | . 8 . . . 4 . . 6 . 1 1 . . . 4 . . . . . . . . Scanalyzers 19 | . . . . . 8 . 1 . . 6 . . . . . . . . . . 3 . 1 Garrison Access 14 | . . . . . 1 . . 2 2 . . . . 6 1 . . . . . . . 2 Terminal Hacks 37 | . 3 . 2 . 1 1 . 2 4 4 3 . . 2 2 2 . 8 . 1 . . 2 Record 4 | . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . Part Schematic 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . 1 . . . . . . 4 . . . . . Open Door 9 | . . . . . . . . . 4 . 1 . . . . 1 . 2 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . 4 . 5 . . . 9 5 . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Load Schematic 12 | . . . . . . . . 2 . 3 . . . 4 3 . . . . . . . . Build 9 | . . . . . . . . 1 . 2 . . . 4 2 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . 1 . . 2 . 1 1 . . . 1 . . . . . . . . Retrieve Components 8 | . 2 . . . 1 . . 2 . 1 1 . . . 1 . . . . . . . . Scanalyzer 14 | . . . . . 7 . 1 . . 2 . . . . . . . . . . 3 . 1 Insert Component 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Retrieve Study 8 | . . . . . 3 . 1 . . . . . . . . . . . . . 3 . 1 Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . . 2 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . 2 1 . . . . . . . . Unauthorized Hacks 35 | . 10 . . . 8 . 1 3 . 2 1 . . 4 2 . . . . 1 . . 3 Terminals 25 | . 8 . . . 8 . 1 2 . 1 1 . . . . . . . . 1 . . 3 Assimilate 5 | . . . . . . . . 2 . 1 1 . . . . . . . . 1 . . . Botnet 9 | . 2 . . . 3 . 1 . . . . . . . . . . . . . . . 3 Skim 11 | . 6 . . . 5 . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 . 1 . . . 4 2 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Recompile 6 | . . . . . . . . 1 . 1 . . . 3 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 7 . . . 9 2 3 11 3 6 4 2 . 6 1 . . . . 2 3 . 7 Full Trace Events 8 | . 1 . . . 1 . 1 2 . . . . . . . . . . . . 2 . 1 Feedback Events 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . 1 . 2 . . . 1 . . . . . . . . . Parts Built 11 | . . . . . . . . 2 . 2 . . . 4 3 . . . . . . . . Authchips 6 | . . . . . . . . . . 2 . . . 2 2 . . . . . . . . Time 420 | . . . . . . . . 58 . 114 . . . 153 95 . . . . . . . . Total Part Build Rating 57 | . . . . . . . . 14 . 9 . . . 20 14 . . . . . . . . Part Studies Acquired 8 | . . . . . 3 . 1 . . . . . . . . . . . . . 3 . 1 Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Time 94 | . . . . . . . . . . . . 94 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 17 . . . 9 . . . . 2 9 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . . . 22 . . . 4 . . . . . . . . . . 1 . . Machine Destruction 23 | . . . . . . 22 . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 3 . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 19 | . . . . . . . . 1 . . 5 . . 4 . . 3 5 . 1 . . . Largest Group 4 | . . . . . . . . 1 . . 2 . . 4 . . 2 4 . 1 . . . Highest-Rated Group 232 | . . . . . . . . 26 . . 62 . . 48 . . 90 232 . 10 . . . Highest-Rated Ally 68 | . . . . . . . . 26 . . 39 . . 12 . . 47 68 . 10 . . . Initial Warlord ECA Mod 11 | . . . . . . . 11 10 10 9 9 8 8 8 7 7 7 7 6 6 5 5 4 Total Orders 8 | . . . . . . . . . . . 3 . . . . . 1 2 . . 2 . . STAY 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . Ally Attacks 47 | . . . . . . . . . . . 13 . . 9 . . 9 16 . . . . . Total Damage 1221 | . . . . . . . . . . . 189 . . 102 . . 195 735 . . . . . Kills 6 | . . . . . . . . . . . 1 . . 1 . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 7951 | 67 1295 . . . . . 1 . . 1002 1779 663 64 770 119 441 23 . . 285 690 206 546 Optics 3876 | . . . . . . . . . . 1002 1779 663 64 251 . . . . . . 117 . . Sensors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terrain 4114 | . . . . . . . . . . 307 2 663 64 770 118 441 23 . . 285 690 206 545 Seismic 1362 | 67 1295 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1275 | . . . . . . . . . . . . . . . 1 . . . . 4 526 206 538 Jamming 422 | . . . . . . . . . . . . . . . . . . . . . 1 162 259 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . . . . . 2 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 3 . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 20943 | 110 1537 1866 513 1364 3016 1456 1309 554 418 1358 1779 663 64 870 475 444 208 666 482 341 698 206 546 Spaces Moved 19790 | 63 849 777 214 489 573 701 503 1205 455 975 1696 705 81 1385 1141 867 579 1233 959 629 1716 629 1366 Core 41 | 1 . . . . . . 1 . 14 25 . . . . . . . . . . . . . Treads 3332 | 1 52 679 214 489 573 701 418 . . 205 . . . . . . . . . . . . . Legs 90 | . . . . . . . 84 6 . . . . . . . . . . . . . . . Wheels 1349 | 61 797 98 . . . . . . . 393 . . . . . . . . . . . . . Hover 3122 | . . . . . . . . . . 345 1696 705 81 295 . . . . . . . . . Flight 11856 | . . . . . . . . 1199 441 7 . . . 1090 1141 867 579 1233 959 629 1716 629 1366 Fastest Speed 11 | 50 95 145 240 240 160 160 160 23 23 58 58 54 63 24 19 21 19 17 20 18 18 12 11 Average Speed 66 | 90 140 228 240 240 160 160 167 23 39 105 66 59 63 36 22 21 21 22 20 19 22 17 17 Slowest Speed 1050 | 160 160 240 240 240 240 160 1050 190 300 250 71 71 63 144 93 21 25 28 20 20 91 20 86 Overloaded Moves 103 | . . . . . . . . . . . . . . . 7 . 25 8 . 4 . 44 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . 1 . . . . 4 9 1 1 2 . 2 1 3 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 4 98 99 60 75 54 66 42 30 68 32 85 20 77 33 33 95 88 92 80 15 45 51 39 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 8 | . 4 1 1 . 1 . . . . . . . . . . 1 . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 1 1 1 . . . 1 1 . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 . . . . . . 1 . . . . 1 1 1 1 . . 1 . Scrap Searched 10 | . . 2 . 3 . . . . . . . . . . . 2 1 . 2 . . . . Spaces Dug 157 | . 11 . . 7 . 11 . 5 4 12 5 2 . 3 4 6 2 . 24 10 13 12 26 Terrain Destroyed 432 | . 46 . . 14 . 77 14 5 4 52 45 25 . 9 13 6 2 1 36 20 19 18 26 Melee 106 | . . . . . . 1 . 5 4 12 2 . . . 4 6 2 . 24 7 13 6 20 Projectile 113 | . . . . . . . . . . . 20 25 . 9 9 . . 1 12 13 6 12 6 AOE 213 | . 46 . . 14 . 76 14 . . 40 23 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Fac Ext Fac Was Fac Fac Upp Upp War Pro Res Res Tes Acc Total 26219 | 94 1034 821 215 632 2584 908 869 1457 677 1198 2192 877 86 1666 1300 1110 663 1617 1187 795 1965 690 1582 Wait 4835 | 10 59 8 . 97 1928 100 278 200 188 119 296 102 . 178 104 223 53 314 176 112 144 20 126 Move 19717 | 62 848 776 213 488 573 700 502 1204 452 974 1695 705 80 1376 1123 864 576 1228 958 624 1713 623 1360 Hop 25 | . . . . . . . . . 1 . . . . 4 8 1 1 2 . 2 1 3 2 Pick Up 121 | 6 17 4 1 5 14 7 7 5 . 8 3 4 1 11 8 . 2 5 1 4 4 . 4 Fast Attach 101 | 7 1 . . 1 2 3 6 2 4 16 7 4 . 9 4 4 2 8 . 1 14 4 2 Attach 90 | . 1 . . 1 7 5 2 9 2 11 2 3 . 14 7 . 1 1 1 5 8 . 10 Detach 38 | . 1 . . . 1 . 1 . 4 4 1 . . 6 1 . . 1 . 3 4 3 8 Swap 119 | . 12 2 . 7 5 22 10 4 5 . 5 2 . 4 9 2 1 7 2 4 7 1 8 Drop 137 | . 6 4 1 7 12 4 7 15 6 5 8 2 1 12 7 5 2 14 . 2 13 . 4 Fire 645 | 9 89 26 . 25 42 54 41 . . 6 145 55 4 44 17 . . 1 24 22 19 15 7 Melee 302 | . . . . . . 13 14 18 14 55 5 . . 4 12 11 25 4 25 16 25 10 51 Ram 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 6 . . . . . . . . . 13 11 . Rewire 43 | . . . . . . . . . . . 19 . . . . . . 24 . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 3) 701 | -10/Materials | Discovered new exit (range 9) 935 | -10/Materials | Discovered new exit (range 13) 1059 | -10/Materials | Learned location of Mines (-10) 1121 | -10/Materials | Identified exit to Subcaves 1133 | -10/Materials | Discovered new exit (range 7) 1174 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Learned location of 1 exit from Materials 1215 | -10/Materials | Learned Recycling recycling unit intel 1261 | -10/Materials | Loaded intel: 7 trap records 1289 | -10/Materials | Learned location of Mines (-9) 1373 | -10/Materials | Learned Storage trap positions 1648 | -10/Materials | Entered Mines 1747 | -10/Mines | Discovered exit to Materials (range 12) 1797 | -10/Mines | Learned Materials emergency access door positions 1826 | -10/Mines | Discovered exit to Materials (range 8) 2165 | -10/Mines | Discovered exit to Subcaves (range 9) 2280 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2644 | -10/Mines | Discovered new exit (range 5) 3514 | -10/Mines | Entered Exiles 3515 | -10/Exiles | Identified exit to Mines 3574 | -10/Exiles | Met 8R-AWN 3615 | -10/Exiles | Met EX-HEX 3682 | -10/Exiles | Met EX-BIN 3716 | -10/Exiles | Aligned with FarCom system 3718 | -10/Exiles | Given EX-Vault access code 3776 | -10/Exiles | Opened EX-Vault 3796 | -10/Exiles | Found Cloak of Protection 3847 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3922 | -10/Exiles | Met EX-DEC 3936 | -10/Exiles | Learned location of Zion (-6) 4027 | -10/Exiles | Left Exiles lab with Cloak of Protection 4027 | -10/Exiles | Entered Mines 4423 | -9/Mines | Found a hidden stash of uninstalled traps 4487 | -9/Mines | Discovered new exit (range 5) 5094 | -9/Mines | Learned Materials interactive machine intel 5331 | -9/Mines | Discovered new exit (range 7) 5391 | -9/Mines | Entered Materials 5391 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5392 | -8/Materials | Identified exit to Factory 5394 | -8/Materials | Loaded intel: 19 interactive machine locations 5689 | -8/Materials | Build established: Skirmisher 5967 | -8/Materials | Discovered exit to Factory (range 8) 6283 | -8/Materials | Learned location of 1 exit from Extension 6351 | -8/Materials | Learned 4 Lower Caves zone layouts 6410 | -8/Materials | Learned location of 1 exit from Recycling 6459 | -8/Materials | Learned 4 Factory zone layouts 6523 | -8/Materials | Learned Factory trap positions 6561 | -8/Materials | Learned Factory trap positions 6609 | -8/Materials | Learned Factory trap positions 6665 | -8/Materials | Learned Storage trap positions 8407 | -8/Materials | Identified exit to Garrison 8407 | -8/Materials | Entered Garrison 8805 | -8/Garrison | Triggered checkpoint 8892 | -8/Garrison | Discovered new exit (range 9) 8919 | -8/Garrison | Triggered checkpoint 8965 | -8/Garrison | Garrison Relay disabled 9038 | -8/Garrison | Discovered new exit (range 65) 9038 | -8/Garrison | Discovered new exit (range 84) 9038 | -8/Garrison | Discovered new exit (range 36) 9167 | -8/Garrison | Triggered checkpoint 9283 | -8/Garrison | Triggered checkpoint 9303 | -8/Garrison | Garrison Relay disabled 9367 | -8/Garrison | Lost 3 parts (3n) 9759 | -8/Garrison | Triggered checkpoint 9795 | -8/Garrison | Garrison Relay disabled 9806 | -8/Garrison | Garrison Relay disabled 9863 | -8/Garrison | Entered Materials 10113 | -8/Materials | Core integrity fell below 50% 10422 | -8/Materials | Garrison activated, responded to threat 10606 | -8/Materials | Garrison activated, responded to threat 10663 | -8/Materials | First assault squad dispatched 10935 | -8/Materials | Core integrity fell below 20% 10974 | -8/Materials | Lost 3 parts (3n) 11020 | -8/Materials | System corruption reached 10% 11143 | -8/Materials | Discovered exit to Factory (range 15) 11172 | -8/Materials | Entered Factory 11172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11173 | -7/Factory | Identified exit to Storage 11175 | -7/Factory | Loaded intel: 134 trap records 11323 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 11401 | -7/Factory | Discovered exit to Storage (range 5) 11442 | -7/Factory | Discovered new exit (range 8) 11489 | -7/Factory | Identified exit to Factory 11530 | -7/Factory | Build established: Sprinter 11572 | -7/Factory | Identified exit to Lower Caves 11726 | -7/Factory | Entered Storage 11727 | -7/Storage | Loaded intel: 14 trap records 12124 | -7/Storage | Discovered exit to Factory (range 9) 12144 | -7/Storage | Entered Factory 12144 | -6/Factory | Evolved 2 slots: Utility x2 12145 | -6/Factory | Loaded intel: 78 trap records 12148 | -6/Factory | Lost 7 parts (1p4n2u) 12235 | -6/Factory | Identified exit to Lower Caves 12235 | -6/Factory | Identified exit to Extension 12447 | -6/Factory | Build established: Hacker-Mutant 12880 | -6/Factory | Lost 3 parts (2n1u) 13049 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 13098 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13435 | -6/Factory | Spotted B-75 Beast 13502 | -6/Factory | Entered Extension 13503 | -6/Extension | Identified exit to Cetus 13701 | -6/Extension | Rescued a captive Derelict 13752 | -6/Extension | P-60 Hacker assimilated allied IS-W6R(h) 13928 | -6/Extension | Energy Cycler disabled 13935 | -6/Extension | Rescued a captive Derelict 14056 | -6/Extension | Lost 3 parts (1n2w) 14090 | -6/Extension | Spotted B-75 Beast 14121 | -6/Extension | Discovered new exit (range 19) 14231 | -6/Extension | Destroyed B-75 Beast 14250 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14452 | -6/Extension | Disrupted transfer network 15252 | -6/Extension | Search patrols dispatched 15281 | -6/Extension | Entered Factory 15281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15282 | -5/Factory | Loaded intel: 102 trap records 15415 | -5/Factory | Repaired Bore Cannon 15461 | -5/Factory | Repaired Adv. Assault Cannon 15572 | -5/Factory | Build established: Hacker-Scout 15944 | -5/Factory | Sucked down chute 15944 | -5/Factory | Entered Waste 15950 | -5/Waste | Spotted C-40 Crusher 15950 | -5/Waste | Spotted C-40 Crusher 15950 | -5/Waste | Spotted C-40 Crusher 15967 | -5/Waste | Spotted C-40 Crusher 15979 | -5/Waste | Spotted C-40 Crusher 15979 | -5/Waste | Spotted C-40 Crusher 15981 | -5/Waste | Discovered new exit (range 22) 16008 | -5/Waste | Entered Factory 16085 | -5/Factory | Fabricated S-27 Virus? 16204 | -5/Factory | Lost 4 allies 16222 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 16343 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 16535 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 16668 | -5/Factory | Identified exit to Factory 16673 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 16696 | -5/Factory | Central database locked down 16781 | -5/Factory | Allied Derelicts emerged from ambush trap array 16878 | -5/Factory | Entered another Factory area 16878 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16899 | -4/Factory | Discovered new exit (range 12) 17046 | -4/Factory | Allied Derelicts emerged from ambush trap array 17200 | -4/Factory | Fabricated Adv. Hacking Suite? 17233 | -4/Factory | Fabricated Adv. Terrain Scan Processor (x2) 17266 | -4/Factory | Spotted B-86 Titan 17286 | -4/Factory | Identified exit to Upper Caves 17353 | -4/Factory | Entered Upper Caves 17384 | -4/Upper Caves | Met a Warlord Commander 17385 | -4/Upper Caves | Learned location of Warlord (-4) 17386 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17391 | -4/Upper Caves | Found Unknown Device 17391 | -4/Upper Caves | Identified Encrypted Comm Array 17440 | -4/Upper Caves | Learned Research garrison access intel 17504 | -4/Upper Caves | Learned 4 Research zone layouts 17659 | -4/Upper Caves | Build established: Hacker-Sprinter 17771 | -4/Upper Caves | Discovered new exit (range 8) 17797 | -4/Upper Caves | Entered another Upper Caves area 17809 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17959 | -4/Upper Caves | Learned Research security intel 17997 | -4/Upper Caves | Discovered new exit (range 8) 18005 | -4/Upper Caves | Entered Warlord 18132 | -4/Warlord | Found Prototype Hackware 18132 | -4/Warlord | Identified System Mapper 18137 | -4/Warlord | Found Prototype Device 18137 | -4/Warlord | Identified Thermal Barrier 18181 | -4/Warlord | Warlord's base attacked by MAIN.C 18262 | -4/Warlord | Found Prototype Energy Gun 18262 | -4/Warlord | Identified Vortex Rail 18292 | -4/Warlord | Met Warlord 18422 | -4/Warlord | Build established: Wizard-Sprinter 18440 | -4/Warlord | Spotted B-90 Cyclops 18446 | -4/Warlord | Spotted B-86 Titan 18531 | -4/Warlord | Warlord forces counterattacked 18543 | -4/Warlord | Spotted Striker 18613 | -4/Warlord | Opened side exit 18615 | -4/Warlord | Spotted Executioner 18616 | -4/Warlord | Lost 15 allies 18649 | -4/Warlord | Spotted Striker 18652 | -4/Warlord | Allies destroyed Striker 18657 | -4/Warlord | Spotted Striker 18665 | -4/Warlord | Discovered new exit (range 12) 18671 | -4/Warlord | Allies destroyed Striker 18671 | -4/Warlord | Entered Proximity Caves 18769 | -3/Proximity Caves | Spotted B-86 Titan 18808 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18892 | -3/Proximity Caves | Build established: Hacker-Sprinter 19138 | -3/Proximity Caves | Discovered new exit (range 7) 19153 | -3/Proximity Caves | Entered Research 19153 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19154 | -3/Research | Identified exit to Research 19156 | -3/Research | Loaded intel: 4 garrison access locations 19171 | -3/Research | Spotted B-86 Titan 19176 | -3/Research | Identified exit to Armory 19176 | -3/Research | Identified exit to Quarantine 19494 | -3/Research | Entered another Research area 19494 | -2/Research | Warlord forces began assault on 0b10 19494 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19509 | -2/Research | Adv. Hacking Suite fried by hacking feedback 19519 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 19604 | -2/Research | Research machine network offline 19843 | -2/Research | Discovered new exit (range 49) 19850 | -2/Research | Discovered new exit (range 66) 19902 | -2/Research | Identified exit to Testing 19930 | -2/Research | Borebot progress halted 19949 | -2/Research | Found Imp. Powered Armor 20023 | -2/Research | Met up with Warlord 20134 | -2/Research | Crushed by falling debris 20160 | -2/Research | Spotted Striker 20192 | -2/Research | Lost 4 parts (1n3u) 20192 | -2/Research | Entered Testing 20193 | -2/Testing | Maximum security lockdown engaged 20200 | -2/Testing | Lost 3 allies 20247 | -2/Testing | Spotted PP-JEWW3MM9UF 20253 | -2/Testing | Found Prototype Energy Gun 20253 | -2/Testing | Identified Tachyon Dispersion Ray 20322 | -2/Testing | Build established: Scavenger-Ninja 20393 | -2/Testing | Discovered new exit (range 15) 20398 | -2/Testing | Spotted Investigator 20398 | -2/Testing | Entered Access 20398 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20648 | -1/Access | First assault squad dispatched 20762 | -1/Access | Discovered new exit (range 20) 20904 | -1/Access | Build established: Scientist-Ninja 20914 | -1/Access | Identified exit to Surface 20944 | *** | Escaped! Last Messages --------------- >>Access(Main) Found 1 level access point to Surface: (84,247) Map updated. j00'r3 pr0lly DYIN' T0 kN0w WH0 tHI5 i5. w3lL TrY n0t T0 D13 t00 PH45t, Th12 12 jU5t 93tt1n' 3Xc171N' ku2 CYPHER I2 0N ur 74iL, 7r4CKIn9 ur 3vRY mi574kE. 4ND TH3R3 5ur3 r 4 lot oF 7h3M. 20919_ TF Node disabled. 20919_ Adv. Sensor Array tumbles out of TF Node. 20919_ Adv. Signal Interpreter tumbles out of TF Node. 20933_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 20933_ The Access Shell folds into the floor. 20934_ Discarded Imp. Hacking Suite. 20935_ Discarded Hacking Suite. 20935_ Discarded Imp. System Shield. 20936_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7J. 20936_ Discarded Imp. System Shield. Map ----- +----------------------------------------------------+ | ## # #= # ? ?"?#??"?"""? ?# #?? | | ?# # = [ #% # ? ? ??# ? ???# #?? | | ## = ############= # ? "?# ? ??? ??# ##? | | # ?? ""?? "?""" ## ### | | !! #???? ?"#??""?????## | | ## !! ############## ? ??# ??""???## | | # ! ####?#?#???#?# ? ?? ?"""?? ??# ### | | # #????###?#??????#???##??""?"" ??# #?? | | ?+ #??#??#####??######??# ?? ????## ### | | # ##?#####???##?###?#??# ? ??## #?? | | # ########################+######## ### | | # | | ?# = | | ?# ##??#?### ""#####+############# | | ?# #############?### ""##?? ????????# | | ?# ?#####?#?##?##?## ""##? ? ?? ?? | | ??? ?##??##????##??## T#?#"" ? ?????# ? | | ?? ????###?#??#?#?## ""###"" ? ? ?#?? | | ????#???#???##??#???# ""###"" ?? ?? ???? | | ????#????###?????#?## ""###G ?? #??? | | ??????????##?###?### #?"" ??? ##?? | | ?????? ?? ??#?#??#?## ##??" ??" ????? | | ??????????#???#?#???# ###?" ""?? ??# ? | | ???????? ??##???#?### #???? " ? ?#??? | | ??????? ??????#??#??# ###? ? ?? ??#? | | ???????? ?#??#?##??# @" ##??? ?? ???? | | ??????? ?#??##???#?# "" ###??######????#??? | | ??????????????#?#???# #?#??#???##?###??? | | ????????? #?????#?#?# #?#?????#??###??? | | ???????? ???#??#???# ##?#?#??#?###?????? | | ???????#??#?#?#??##?#""""""""""#?#??#?#????#??? ?? | | ?????????#??#?#??#?#?"???"???"??#??#?####???#?? ?? | | ??????????????#???#???"?????"""????#????????#????? | | ?????????#?#?#???????"??""?????????#???##????????? | | ?????????# ????? ???#? ?? ????#??#??##???#??????? | | ?????????? ????? ????BB ???BB?????#####?##??????? | | ???????????????? ?#???BB? ??BB??#????????????????? | | ?????????????" ????#?? ?? ?? ??##?##?????#???????? | | ????????????""?? ?????? ?? ??#??####?#?????????? | | ??????????????????#??????? ? ?#?????##??????????? | | ???????????????? ???? ?? ???? ?#?##?##???????????? | | ???????????????????#?#?? ????#???????????????????? | | ???????????????????#?????? ????? ???????????????? | | ?????????????????????#?#????# ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 58 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 10 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip S-27 Virus | x4 | -5/Factory | Preloaded Hyp. Gauss Cannon | x2 | -5/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Adv. Terrain Scan Processor | x2 | -4/Factory | Authchip Repaired ---------- Bore Cannon | 38% | -5/Factory Adv. Assault Cannon | 31% | -5/Factory Studied --------- Shotgun | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- For Science! Challenges ------------ None Game ------ Seed GreatTeslaArchive Manual? 0 Play Time 03:17:53 Cumulative 368.7 hours Start 2026.03.30 @ 05:48:56 End 2026.04.01 @ 20:35:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type 0 Total 23 Types 13/0/8/2/0/0/0/0/0/0 Lore% 87 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a002a9c-8e30-4fcd-b419-b36895d722d7