Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.26 @ 17:01:24 Player: bschuck Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (905) 905 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2907 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (4) ---- Light Ion Engine Heat Sink Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Improved ECM Suite System Shield > --- WEAPON ----------- Minigun Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Melee Analysis Suite Small Laser Heavy Particle Gun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Hackware System Shield Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 41 | 5 3 3 21 9 Power 6 | . 1 . 5 . Engine 6 | . 1 . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 1 4 . Treads . | . . . . . Leg 7 | 2 . 1 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 3 2 Device 2 | . . . 1 1 Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 . 2 9 7 Energy Gun 8 | . . 1 3 4 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . . 4 2 Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . 2 8 15 Power 4 | . . 1 2 1 Propulsion 4 | . . . 2 2 Utility 4 | . . . . 4 Weapon 13 | . . 1 4 8 Highest Loss Streak 15 | . . 1 3 15 Average Slot Usage (%) 89 | . 99 95 86 73 Engine 10 | . 14 9 10 6 Leg 23 | . 28 28 20 14 Device 1 | . . . . 12 Storage 25 | . 27 28 26 15 Energy Gun 7 | . . 8 10 6 Ballistic Gun 14 | . 28 16 9 . Ballistic Cannon 5 | . . . 7 14 Launcher 1 | . . 2 1 . Naked Turns 9 | . . . . 9 Heaviest Build 26 | 8 16 16 24 26 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 8 | 1 . . 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 5 6 6 6 6 Average Carried 5 | 3 5 5 5 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 5 6 5 6 3 Class Distribution -------------------- 58% | Mutant 24% | Scavenger-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1167 | 194 182 180 501 110 Remotely . | . . . . . Salvage Created 1049 | . 182 148 575 144 Parts 67 | . 12 5 42 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 2 4 16 5 Guns 22 | . 2 2 16 2 Cannons 3 | . . . . 3 AOE 2 | . . 2 . . Classes Destroyed 8 | . 3 . 5 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . . . 7 2 Grunt 14 | . 2 4 5 3 Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 7 | . 4 2 7 4 Combat Bots Only 7 | . 2 2 7 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3142 | . 90 472 938 1642 Core 825 | . 23 72 177 553 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 62 55 . Volleys Fired 106 | . 11 19 52 24 Largest 3 | . 2 2 3 3 Hottest 134 | . 40 60 134 119 Shots Fired 213 | . 22 37 111 43 Gun 188 | . 22 34 107 25 Cannon 22 | . . . 4 18 Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 159 | . 22 32 76 29 Thermal 49 | . . . 35 14 Explosive 3 | . . 3 . . Electromagnetic 2 | . . 2 . . Robot Hit Streak 12 | . 8 8 12 7 Robot Miss Streak 7 | . 2 7 4 2 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 139 | . 14 23 74 28 Core Hits 55 | . 5 10 29 11 Critical Hits 2 | . 1 . . 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2042 | . 151 427 950 514 Guns 1660 | . 151 282 950 277 Cannons 237 | . . . . 237 Explosions 145 | . . 145 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1374 | . 151 254 589 380 Thermal 523 | . . 28 361 134 Explosive 117 | . . 117 . . Electromagnetic 28 | . . 28 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . 17 . . Projectiles . | . . . . . Explosions 17 | . . 17 . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 60 | . . 60 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 225 | . . 9 189 225 Average Temperature 65 | . . 3 67 78 Received Heat Transfer 1023 | . 48 243 192 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1297 | . . 50 926 321 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 485 | . 91 130 485 260 Initial 130 | . . 35 50 130 Average 150 | . 41 93 251 156 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 67 | 100 100 100 25 83 Level 1 27 | . . . 63 16 Level 2 4 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 5 4 24 14 Peak Tracking Total 11 | . 2 2 5 11 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . 1 1 3 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 4 . 1 1 Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 . 2 2 Successful 7 | . 4 . 2 1 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Record 2 | . 2 . . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 10 | . . . . 10 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1710 | 71 359 379 694 207 Spaces Moved 1014 | 50 264 264 366 70 Core 30 | 10 . . . 20 Treads . | . . . . . Legs 984 | 40 264 264 366 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 130 | 113 120 120 138 184 Slowest Speed 450 | 120 120 120 150 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 50 46 35 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . 38 . . Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . 38 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1218 | 64 285 290 466 113 Wait . | . . . . . Move 1010 | 49 263 263 365 70 Hop . | . . . . . Pick Up 39 | 10 5 2 16 6 Fast Attach 8 | . . 1 6 1 Attach 30 | 5 2 2 13 8 Detach . | . . . . . Swap 3 | . 1 . 2 . Drop 21 | . 3 3 12 3 Fire 106 | . 11 19 52 24 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 6) 431 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 733 | -10/Mines | Learned location of Zion (-6) 797 | -10/Mines | Discovered new exit (range 11) 810 | -10/Mines | Entered Materials 810 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 973 | -9/Materials | Lost 3 parts (1p1n1w) 1171 | -9/Materials | Destroyed 7 combat bots 1452 | -9/Materials | Build established: Scavenger-Gunner 1471 | -9/Materials | Discovered new exit (range 15) 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Garrison activated, responded to threat 1690 | -8/Materials | Core integrity fell below 50% 1704 | -8/Materials | Core integrity fell below 20% 1711 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-50 Soldier suffers critical hit. Destroyed Hvy. Laser. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Wheel. Sml. Storage Unit destroyed. Acquired Sml. Laser. K-01 Serf collects debris. Sml. Laser destroyed. Acquired Imp. Light Cannon. K-01 Serf collects debris. G-47 Trooper destroyed. R-06 Scavenger collects Flight Unit. Imp. Light Cannon destroyed. Acquired 18 matter. K-01 Serf collects debris. Acquired Particle Gun. K-01 Serf collects debris. 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