Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.05 @ 17:11:04 Player: Danlar Scott Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2962) 2962 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6372 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 150/150 System Corruption 17% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Coolant Injector Large Storage Unit Thermal Shield > --- WEAPON ----------- Gauss Rifle Gauss Cannon Mini Assault Cannon Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Titanium Leg Titanium Leg Cooling System Core Shielding Improved Power Shielding Improved Power Shielding Thermal Shield Thermal Shield Gauss Rifle Assault Cannon Remote Datajack Plasma Cutter [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Power Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 . 1 Parts Attached 103 | 6 6 22 28 16 25 Power 19 | 1 . 7 3 2 6 Engine 12 | 1 . 7 2 . 2 Core 7 | . . . 1 2 4 Reactor . | . . . . . . Propulsion 33 | 2 4 7 6 7 7 Treads 3 | . 2 . . . 1 Leg 30 | 2 2 7 6 7 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 1 7 3 2 Device 8 | . . 1 4 2 1 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 36 | 2 1 7 12 4 10 Energy Gun 11 | 2 1 3 5 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . . 4 2 1 2 Ballistic Cannon 8 | . . . 5 2 1 Launcher . | . . . . . . Special Weapon 5 | . . . . 1 4 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . . . 3 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 58 | . 1 10 12 11 24 Power 9 | . 1 2 1 2 3 Propulsion 25 | . . 4 6 6 9 Utility 7 | . . . 1 1 5 Weapon 17 | . . 4 4 2 7 Highest Loss Streak 10 | . 1 6 3 8 10 To Critical Strikes 2 | . . . 2 . . Average Slot Usage (%) 91 | . 92 95 95 92 77 Engine 10 | . 7 20 12 3 . Core 4 | . . . 4 9 10 Treads 1 | . 11 . . . . Leg 25 | . 16 31 26 28 24 Device 8 | . . 4 13 9 13 Storage 13 | . 27 17 9 7 5 Protection 2 | . . . 3 10 . Energy Gun 13 | . 28 16 12 6 . Ballistic Gun 4 | . . 4 4 7 6 Ballistic Cannon 4 | . . . 8 6 7 Piercing Weapon 1 | . . . . . 6 Naked Turns 1 | . . . . . 1 Heaviest Build 55 | 12 33 46 51 51 55 Greatest Support 76 | 20 40 30 33 53 76 Greatest Overweight (x) 4 | 2 1 2 2 1 4 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 13 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 12 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 1 Class Distribution -------------------- 39% | Mutant 26% | Scavenger-Tank 19% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 2280 | 188 129 337 454 531 641 Remotely . | . . . . . . Salvage Created 2690 | . 293 618 741 495 543 Parts 141 | . 20 32 44 21 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 68 | . 8 16 20 12 12 Melee 4 | . . . . . 4 Guns 48 | . 8 16 15 7 2 Cannons 16 | . . . 5 5 6 Classes Destroyed 10 | . 2 2 4 2 . Worker 4 | . . . 2 . 2 Watcher 2 | . 1 1 . . . Swarmer 6 | . . . 4 . 2 Grunt 39 | . 8 10 9 6 6 Brawler 3 | . . . 1 . 2 Duelist 4 | . . 1 2 1 . Sentry 12 | . . 5 3 3 1 Specialist 1 | . . . 1 . . Hunter 1 | . . . . 1 . Programmer 2 | . . . . 1 1 Best Kill Streak 9 | . 5 3 9 4 6 Combat Bots Only 5 | . 5 3 4 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 7704 | . 346 1391 1594 1182 3191 Core 1603 | . 75 153 302 213 860 Absorbed by Shields . | . . . . . . Redirected to Shielding 107 | . . . . 61 46 Regen/Repaired (Parts) 138 | . . . 138 . . Core Remaining (%) 69 | 100 70 61 45 69 . Volleys Fired 259 | . 32 81 64 35 47 Largest 4 | . 2 2 3 3 4 Hottest 195 | . 115 130 195 141 152 Shots Fired 488 | . 45 109 157 94 83 Gun 366 | . 45 109 115 59 38 Cannon 119 | . . . 42 35 42 Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 242 | . . 24 73 65 80 Thermal 232 | . 45 85 71 29 2 Explosive . | . . . . . . Electromagnetic 13 | . . . 13 . . Robot Hit Streak 22 | . 12 22 9 10 10 Robot Miss Streak 20 | . 3 20 5 4 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 336 | . 34 90 91 55 66 Core Hits 189 | . 28 66 44 26 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . 1 2 6 1 7 Burn 5 | . 1 2 2 . . Blast 8 | . . . 3 1 4 Corrupt 1 | . . . 1 . . Impale 3 | . . . . . 3 Melee Attacks 20 | . . . . . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing 20 | . . . . . 20 Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 6552 | . 493 1286 1632 1346 1795 Guns 4050 | . 493 1286 1108 676 487 Cannons 1881 | . . . 514 605 762 Explosions 41 | . . . . 41 . Melee 528 | . . . . . 528 Ramming 41 | . . . 10 24 7 Kinetic 3379 | . . 287 835 1008 1249 Thermal 2513 | . 493 999 696 314 11 Explosive . | . . . . . . Electromagnetic 91 | . . . 91 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 528 | . . . . . 528 Highest Corruption 17 | . . 5 10 1 17 Average Corruption 7 | . . 5 9 1 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 77 | . . 29 32 . 16 Message Errors 16 | . . 7 7 . 2 Matter Fused 16 | . . 3 11 . 2 Heat Flow Errors 10 | . . 5 2 . 3 Energy Discharges 9 | . . 4 4 . 1 Parts Rejected 4 | . . . . . 4 Data Loss (minor) 12 | . . 7 3 . 2 Data Loss (major) 2 | . . 1 1 . . Misfires 2 | . . 2 . . . Misdirections 1 | . . . . . 1 Weapon Failures 5 | . . . 4 . 1 Overload Shots . | . . . . . . Overflow Damage 36 | . . . 7 4 25 Projectiles 16 | . . . 7 4 5 Explosions . | . . . . . . Melee 20 | . . . . . 20 Knockbacks 14 | . . . 6 4 4 Impact . | . . . . . . Kinetic 14 | . . . 6 4 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 10 | 1 . 1 1 4 3 Kicked 10 | 1 . 1 1 4 3 Crushed . | . . . . . . Highest Temperature 477 | . 354 346 477 198 462 Average Temperature 142 | . 178 147 115 107 167 Received Heat Transfer 2496 | . 210 666 648 372 600 Effects 26 | . 10 4 5 . 7 Shutdowns 5 | . 1 1 1 . 2 Energy Bleed 9 | . 6 1 1 . 1 Interference 10 | . 2 1 3 . 4 Matter Decay 1 | . . 1 . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 4 2 . . Heat Transferred 5641 | . 1126 2135 1664 679 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 299 | . 207 189 270 299 186 Initial 95 | . . 2 33 78 95 Average 102 | . 44 61 160 142 88 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 86 | 100 99 100 62 79 100 Level 1 13 | . . . 37 20 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 3 4 3 Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 8 | . 1 1 3 3 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 11 | . 1 2 4 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 14 26 38 16 18 Peak Tracking Total 7 | . 5 5 7 5 5 Tactical Retreats 7 | . . 3 3 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 4 | . . . 1 2 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 2 | . . . 1 . 1 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 4 . 2 Successful 4 | . . . 3 . 1 Failed 2 | . . . 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 53 | . . . 53 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 4316 | 71 701 969 1245 641 689 Spaces Moved 1794 | 44 312 347 464 307 320 Core 25 | 8 . . . . 17 Treads 115 | . 115 . . . . Legs 1654 | 36 197 347 464 307 303 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 120 100 Average Speed 172 | 118 185 193 191 158 133 Slowest Speed 260 | 150 240 260 260 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 50 30 48 7 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 50 | . . . 8 32 10 Melee . | . . . . . . Projectile 24 | . . . 8 6 10 AOE 26 | . . . . 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 2520 | 59 390 543 687 381 460 Wait 226 | 5 24 53 105 5 34 Move 1789 | 43 311 346 463 306 320 Hop . | . . . . . . Pick Up 82 | 4 14 25 21 11 7 Fast Attach 29 | 6 1 4 3 5 10 Attach 52 | . . 14 17 9 12 Detach 1 | . . 1 . . . Swap 22 | . 5 4 8 2 3 Drop 33 | . 3 14 5 4 7 Fire 259 | . 32 81 64 35 47 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick 10 | 1 . 1 1 4 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 5) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1390 | -9/Materials | Lost 6 parts (2p2n2w) 1683 | -9/Materials | Build established: Scavenger-Mutant 1723 | -9/Materials | Discovered new exit (range 10) 1742 | -9/Materials | Entered another Materials area 1742 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2249 | -8/Materials | System corruption reached 10% 2356 | -8/Materials | Lost 3 parts (1p2w) 2495 | -8/Materials | Repaired Broken Assault Cannon 2585 | -8/Materials | Core integrity fell below 50% 2947 | -8/Materials | Discovered new exit (range 5) 2987 | -8/Materials | Entered Factory 2987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3009 | -7/Factory | Build established: Scavenger-Tank 3370 | -7/Factory | Lost 8 parts (2p5n1w) 3540 | -7/Factory | Discovered new exit (range 8) 3628 | -7/Factory | Entered another Factory area 3628 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4086 | -6/Factory | Garrison activated, responded to threat 4098 | -6/Factory | System corruption reached 10% 4132 | -6/Factory | Lost 4 parts (2n1u1w) 4204 | -6/Factory | Lost 8 parts (1p3n1u3w) 4267 | -6/Factory | Core integrity fell below 50% 4275 | -6/Factory | Build established: Mutant 4299 | -6/Factory | Core integrity fell below 20% 4317 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04288_ Slug penetrates Wall. 04288_ Gauss Rifle destroyed. 04288_ Slug penetrates Wall. 04289_ Acquired Lgt. Treads. 04290_ Wall collapses. 04290_ Penetrated by Slug. 04290_ Lgt. Treads destroyed. 04291_ U-05 Engineer builds a Door. 04292_ Penetrated by Slug. 04294_ U-05 Engineer builds a Wall. 04295_ System corrupted: Remote Datajack rejected. 04296_ Penetrated by Slug. 04296_ Imp. Power Shielding destroyed. 04298_ Penetrated by Slug. 04308_ Acquired 2 matter. 04310_ Acquired 3 matter. 04314_ Penetrated by Slug. 04314_ U-05 Engineer destroyed. 04314_ Acquired 24 matter. 04317_ Penetrated by Slug. 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