Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 16:33:04 Player: s0lid Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2803) 2803 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 5840 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Large Battery (110) Microactuators Improved Light Armor Plating Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Insulated Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Large Battery High-capacity Matter Pod Improved Targeting Computer Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Corruption Screen Advanced Beam Rifle Minigun Shock Bomb Launcher Katana Katana [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 109 | 8 16 37 20 28 Power 12 | 1 1 5 1 4 Engine 9 | 1 1 5 . 2 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 34 | 3 7 10 6 8 Treads 5 | . . 5 . . Leg 21 | 1 5 3 5 7 Wheel 5 | 2 1 2 . . Hover 1 | . . . 1 . Flight 2 | . 1 . . 1 Utility 36 | 2 3 12 9 10 Device 8 | 1 . 4 1 2 Storage 5 | 1 1 1 1 1 Processor 10 | . 1 2 3 4 Hackware 5 | . 1 1 3 . Protection 8 | . . 4 1 3 Artifact . | . . . . . Weapon 27 | 2 5 10 4 6 Energy Gun 12 | 1 2 6 1 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 4 | . . 1 3 . Launcher 5 | . 2 1 . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 30 | . 2 11 3 14 Power 4 | . . 2 1 1 Propulsion 10 | . 2 2 1 5 Utility 9 | . . 4 1 4 Weapon 7 | . . 3 . 4 Highest Loss Streak 9 | . 2 5 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 93 87 89 Engine 8 | . 14 10 6 3 Core 1 | . . . 2 3 Treads 3 | . . 17 . . Leg 21 | . 23 13 26 21 Device 4 | . 3 3 9 4 Storage 10 | . 14 11 9 6 Processor 14 | . 8 8 5 32 Hackware 4 | . 1 2 14 . Protection 4 | . . 6 4 6 Energy Gun 4 | . 8 5 . 3 Energy Cannon 2 | . 4 5 . . Ballistic Gun 5 | . 14 6 . . Ballistic Cannon 3 | . . 1 9 4 Naked Turns . | . . . . . Heaviest Build 47 | 11 19 30 43 47 Greatest Support 66 | 20 20 66 40 45 Greatest Overweight (x) 2 | . 1 2 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 7 9 9 14 14 Most Carried 15 | 7 10 10 15 15 Average Carried 11 | 4 9 9 13 14 Final Capacity 15 | 8 10 10 15 5 Final Carried 15 | 7 10 10 15 4 Class Distribution -------------------- 64% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2378 | 285 455 462 637 539 Remotely . | . . . . . Salvage Created 3067 | 83 501 797 649 1037 Parts 192 | 4 50 59 27 52 Haulers Intercepted 7 | . 2 1 2 2 Recyclers Shooed 4 | . 1 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 10 17 10 23 Guns 17 | . 1 8 . 8 Cannons 28 | . 2 7 10 9 AOE 14 | . 7 2 . 5 Classes Destroyed 15 | 2 6 4 1 2 Worker 7 | . . 3 2 2 Builder 5 | . 3 1 . 1 Tunneler 2 | 1 . . . 1 Hauler 7 | . 2 1 2 2 Recycler 7 | 1 . . 3 3 Operator 5 | . 2 1 . 2 Watcher 8 | . 3 1 3 1 Swarmer 11 | . 3 . . 8 Cutter 2 | . . . . 2 Grunt 32 | . 7 12 6 7 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Sentry 9 | . . 3 3 3 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 10 | 2 10 6 3 7 Combat Bots Only 7 | . 7 4 3 5 Max Kills in Single Turn 5 | 1 2 2 2 5 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 452 | . 25 129 68 230 Missed 147 | . 9 25 23 90 Damage Taken 5089 | . 268 1623 732 2466 Core 1097 | . 54 199 115 729 Absorbed by Shields . | . . . . . Redirected to Shielding 126 | . . 21 . 105 Core Remaining (%) 76 | 100 78 50 79 . Volleys Fired 238 | 5 46 71 55 61 Largest 2 | 2 2 2 1 2 Hottest 122 | 60 80 112 60 122 Shots Fired 349 | 10 84 122 55 78 Gun 194 | 10 66 80 . 38 Cannon 140 | . 10 38 55 37 Launcher 14 | . 8 3 . 3 Special 1 | . . 1 . . Kinetic 188 | 5 43 41 55 44 Thermal 147 | 5 33 78 . 31 Explosive 13 | . 8 3 . 2 Electromagnetic 1 | . . . . 1 Robot Hit Streak 19 | 3 13 13 8 19 Robot Miss Streak 3 | 3 3 2 2 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 255 | 4 59 81 42 69 Core Hits 136 | 3 39 39 17 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 19 | . . 1 9 9 Burn 5 | . . . . 5 Blast 14 | . . 1 9 4 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8155 | 41 1213 1352 2378 3171 Guns 1806 | 41 455 668 . 642 Cannons 4322 | . 127 528 2163 1504 Explosions 1973 | . 631 154 215 973 Melee 52 | . . . . 52 Ramming . | . . . . . Kinetic 4318 | 19 228 302 2163 1606 Thermal 2245 | 22 354 896 . 973 Explosive 1302 | . 471 154 215 462 Electromagnetic 238 | . 160 . . 78 Impact . | . . . . . Slashing 52 | . . . . 52 Piercing . | . . . . . Highest Corruption 8 | . . 8 1 4 Average Corruption 3 | . . 7 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . 23 1 11 Message Errors 10 | . . 7 . 3 Matter Fused 6 | . . 3 1 2 Heat Flow Errors 6 | . . 4 . 2 Energy Discharges 2 | . . 1 . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 4 | . . 3 . 1 Data Loss (major) 2 | . . 2 . . Misfires 3 | . . 2 . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 328 | . 7 . 130 191 Projectiles 193 | . . . 100 93 Explosions 135 | . 7 . 30 98 Melee . | . . . . . Knockbacks 17 | . . . 10 7 Impact . | . . . . . Kinetic 17 | . . . 10 7 Secondary . | . . . . . Self-Inflicted Damage 282 | . 64 . 19 199 Shots 8 | . 3 . 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 398 | 40 140 398 106 386 Average Temperature 80 | 19 28 141 29 76 Received Heat Transfer 1572 | . 141 546 351 534 Effects 4 | . . 4 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . 1 2 . 7 Heat Transferred 4332 | 50 759 1904 . 1619 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 564 | 10 392 286 346 564 Initial 93 | . 6 11 55 93 Average 177 | 2 121 152 147 281 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 61 | 100 74 64 69 37 Level 1 32 | . 25 35 30 41 Level 2 6 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 3 2 6 Investigation 3 | . . 1 2 . Extermination 1 | . . . . 1 Reinforcement 7 | . 2 2 . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 20 22 19 40 Peak Tracking Total 11 | . 8 5 4 11 Tactical Retreats 6 | . 1 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 1 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . 3 . 4 7 Max in Single Turn 4 | . 2 . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 7 2 4 4 Terminals 15 | . 6 2 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 56 | . 20 5 23 8 Successful 32 | . 10 1 19 2 Failed 24 | . 10 4 4 6 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 16 | . 10 3 3 . Terminals 42 | . 19 5 10 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 13 | . . . 13 . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 1 6 2 Part Schematic 2 | . 1 . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 1 1 1 . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . . . 1 . Security Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 13 | . . . 13 . Insert Component 7 | . . . 7 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 16 | . 6 2 4 4 Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Hackware Fried 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 . 5 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3994 | 74 1080 826 855 1159 Spaces Moved 2386 | 52 766 399 411 758 Core 36 | 1 . . . 35 Treads 187 | . . 187 . . Legs 1950 | 1 646 197 411 695 Wheels 185 | 50 120 15 . . Hover . | . . . . . Flight 28 | . . . . 28 Fastest Speed 35 | 50 80 80 120 35 Average Speed 125 | 80 115 137 152 118 Slowest Speed 260 | 120 190 160 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 92 32 41 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 158 | . 60 22 41 35 Melee . | . . . . . Projectile 28 | . . 1 17 10 AOE 130 | . 60 21 24 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3012 | 71 891 566 563 921 Wait 123 | . 33 12 33 45 Move 2380 | 51 765 398 410 756 Hop 1 | . . . . 1 Pick Up 64 | 6 12 16 21 9 Fast Attach 50 | 8 6 19 8 9 Attach 20 | . 1 8 4 7 Detach 14 | 1 2 5 4 2 Swap 39 | . 9 10 8 12 Drop 80 | . 17 27 20 16 Fire 238 | 5 46 71 55 61 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Destroyed 7 combat bots 311 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 11) 972 | -10/Materials | Discovered new exit (range 10) 1125 | -10/Materials | Discovered new exit (range 15) 1155 | -10/Materials | Entered another Materials area 1155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -9/Materials | Lost 4 parts (1p1u2w) 1794 | -9/Materials | Lost 5 parts (1p2n1u1w) 1798 | -9/Materials | Build established: Scavenger-Mutant 1874 | -9/Materials | Discovered new exit (range 15) 1981 | -9/Materials | Entered another Materials area 1981 | -8/Materials | Evolved 2 slots: Utility x2 2447 | -8/Materials | Hacking Suite fried by hacking feedback 2816 | -8/Materials | Discovered new exit (range 14) 2836 | -8/Materials | Entered Factory 2836 | -7/Factory | Evolved 2 slots: Utility x2 3117 | -7/Factory | Identified exit to Storage 3117 | -7/Factory | Identified exit to Lower Caves 3141 | -7/Factory | Build established: Mutant 3152 | -7/Factory | Discovered new exit (range 7) 3820 | -7/Factory | Garrison activated, responded to threat 3942 | -7/Factory | Core integrity fell below 50% 3978 | -7/Factory | Core integrity fell below 20% 3995 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 03944_ Carbon-fiber Leg destroyed. 03945_ Dropped Lrg. Storage Unit. 03946_ Critical hit (Burn: +37). 03952_ Adv. Beam Rifle destroyed. 03956_ BK|AV|G%77QDF/X>SRPZXOR&VSCVSP1P 03956_ Acquired Prototype Flight Unit. 03956_ Identified Imp. VTOL Module. 03972_ System corrupted: Matter fused (-5). 03972_ Imp. VTOL Module destroyed. 03972_ Shock Bomb Launcher destroyed. 03976_ U-05 Engineer destroyed. 03978_ K-01 Serf collects debris. 03979_ Katana destroyed. 03981_ Imp. Targeting Computer destroyed. 03983_ K-01 Serf collects debris. 03983_ Imp. Targeting Computer destroyed. 03984_ Acquired 1 matter. 03986_ Acquired Hvy. Missile Launcher. 03987_ S-27 Virus destroyed. 03995_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ################?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #####+#################+#########+####???????????? | | #???????????? | | w #??#####????? | | #?? ???? | | #?? #???? | | %! #?? #???? | | | ### #???? | | % u ^ #???? | | #################### # ^ #???? | | #??????????# =@ # ^ """"""""" ##??? | | #??????????#"" # #??? | | ! #??????????#"" #[ #??? | | #??????????#"T # !!!^ !!/ #??? | | " #??????????#"" + !! !!/ #??? | | " #??????????#"" # * !// #??? | | " #??????????# # #??? | | #??????????# """ """ # #??? | | " ! #??????????# """ """ #######+## #??? | | " #??????????# """ """ # # #### | | " #??????????# # # | | !#??????????# # # | | #+####??????????????########## + | | # #??????????????????????????# / # | | # #??????????????????????????# = %# | | # #??????????????????????????# % # | | # #??????????????????????????# # | | # #??????????????????????????# ## ##### | | # #??????????????????????????# ## #???? | | # #??????????????????????????# ## #???? | | # #??????????????????????????# ## #???? | | # #??????????????????????????# ## #???? | | # #??????????????????????????# ## #???? | | # #??????????????????????????# ## #???? | | # #??????????????????????????# ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 36 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Recoil Stabilizer | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAccelerationJammer Manual? 0 Play Time 00:51:28 Cumulative 151.1 hours Start 2024.07.21 @ 15:43:57 End 2024.07.21 @ 16:33:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e0d5019-2744-453b-b770-409a896ba161