Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 20:04:36 Player: shockman27 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (108) 540 Value Destroyed (2725) 2725 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (1229) 1229 TOTAL SCORE: 12114 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 130/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Myomer Leg Advanced Transmission Jammer ECM Suite Improved Reaction Control System Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Improved Thermal Generator Advanced Cooling System Enhanced Optical Array Experimental Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Advanced Transmission Jammer ECM Suite Improved Reaction Control System Chainsword [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . 2 . . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . Utility 7 | . . . . . 2 1 . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 143 | 7 14 4 . 1 54 4 14 3 2 . 14 10 3 5 6 2 Power 13 | 1 1 . . . 4 1 . 1 . . 2 . 1 2 . . Engine 4 | 1 1 . . . 1 . . . . . . . . 1 . . Core 8 | . . . . . 3 1 . 1 . . 2 . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 41 | 3 2 1 . . 10 . 11 . . . 3 6 . 2 3 . Treads . | . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 3 . Wheel 16 | 3 2 1 . . 10 . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 6 . 2 . . Flight 14 | . . . . . . . 11 . . . 3 . . . . . Utility 28 | 1 2 . . . 5 1 2 2 1 . 8 3 . . 3 . Device 10 | . . . . . . . 1 . . . 5 3 . . 1 . Storage 3 | 1 1 . . . . . . . . . . . . . 1 . Processor 3 | . 1 . . . 1 . . . . . 1 . . . . . Hackware 5 | . . . . . 2 1 . 2 . . . . . . . . Protection 7 | . . . . . 2 . 1 . 1 . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 9 3 . 1 35 2 1 . 1 . 1 1 2 1 . 2 Energy Gun 7 | 2 1 . . . 4 . . . . . . . . . . . Energy Cannon 11 | . 4 1 . . 6 . . . . . . . . . . . Ballistic Gun 18 | . 1 . . 1 15 . 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . . . 1 1 1 . . 1 Launcher 11 | . 1 2 . . 3 2 . . . . . . 1 1 . 1 Special Weapon 6 | . 1 . . . 5 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . . . . . . 1 . 5 . Parts Lost 34 | . 1 . . . 7 . 1 . . . 1 . 2 5 . 17 Power 6 | . . . . . 2 . . . . . . . 1 1 . 2 Propulsion 15 | . 1 . . . 3 . 1 . . . . . 1 4 . 5 Utility 10 | . . . . . 1 . . . . . 1 . . . . 8 Weapon 3 | . . . . . 1 . . . . . . . . . . 2 Highest Loss Streak 11 | . 1 . . . 4 . 1 . . . 1 . 2 4 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 100 100 91 94 75 84 85 92 93 98 95 89 82 81 51 Engine 5 | . 12 14 14 14 3 . . . . . . . . . . . Core 4 | . . . . . 5 6 7 6 6 6 11 10 6 6 10 3 Wheel 20 | . 27 28 28 28 34 23 1 . . . . . . . . . Hover 3 | . . . . . . . . . . . . 27 27 21 15 8 Flight 5 | . . . . . . . 33 33 33 33 34 2 . . . . Device 2 | . . . . . . . 3 . . . 2 16 21 21 13 7 Storage 7 | . 14 14 14 14 9 7 . . . . . . . . . . Processor 7 | . 4 14 14 14 8 7 . . . . 3 5 5 5 5 5 Hackware 12 | . . . . . 15 17 23 32 33 33 28 21 21 21 21 7 Protection 2 | . . . . . 2 . 5 6 12 13 3 . . . 2 1 Energy Gun 1 | . 7 . . . 1 . . . . . . . . . . . Energy Cannon 3 | . 13 8 . . 2 . . . . . . . . . . . Ballistic Gun 5 | . 1 14 14 14 5 . 5 6 5 . . . . . . . Launcher 2 | . 1 5 14 6 3 10 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 6 5 5 5 5 5 1 Peak Build Rating 110 | 6 9 11 11 23 38 30 61 66 69 57 80 107 107 97 101 110 Average Rating 37 | 5 7 9 10 17 28 29 49 65 66 57 75 101 93 83 82 61 On Entrance 47 | . 6 8 11 11 23 25 30 61 66 57 57 77 107 87 75 101 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 43 | 11 29 29 29 33 36 40 33 22 22 15 30 41 41 38 28 43 Greatest Support 90 | 26 20 20 20 20 48 36 36 30 30 30 36 60 50 40 90 90 Greatest Overweight (x) 2 | 1 2 1 1 1 1 1 2 . . . . 2 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 14 14 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 13 14 14 14 13 13 5 4 4 5 4 4 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 13 15 15 13 13 14 5 5 5 5 5 5 5 3 5 5 Class Distribution -------------------- 43% | Mutant 27% | Hacker-Sprinter 23% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Matter Collected 2158 | 270 155 71 . 42 940 . 135 . 100 . 35 27 169 148 . 66 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2921 | 125 334 107 . 124 1728 27 218 22 73 . 35 26 12 24 . 66 Parts 223 | 11 29 9 . 15 120 3 19 1 5 . 3 1 2 2 . 3 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 5 . . . 7 1 . 2 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 67 | . 5 5 . 6 35 . 4 . 3 . . . 3 2 . 4 Guns 33 | . . . . 4 22 . 4 . 3 . . . . . . . Cannons 8 | . 3 1 . . 4 . . . . . . . . . . . AOE 26 | . 2 4 . 2 9 . . . . . . . 3 2 . 4 Classes Destroyed 14 | 2 6 . . 1 5 . . . . . . . . . . . Worker 12 | . 3 . . 1 5 1 . . . . 1 1 . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 6 | 4 . 1 . . 1 . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . Operator 7 | . 2 . . . 4 . . . . . 1 . . . . . Watcher 7 | . 1 . . . 5 . . 1 . . . . . . . . Swarmer 35 | . 3 3 . 4 14 . . . 3 . . . 3 2 . 3 Grunt 18 | . 2 2 . . 13 . . . . . . . . . . 1 Sentry 4 | . . . . . 4 . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 4 | . . . . . 2 . 2 . . . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . Heavy 2 | . . . . . 1 . 1 . . . . . . . . . Best Kill Streak 6 | 2 3 3 . 4 6 1 4 1 3 . 1 1 3 2 . 4 Combat Bots Only 4 | . 3 3 . 4 4 . 4 . 3 . . . 3 2 . 4 Max Kills in Single Turn 6 | 1 2 3 . 2 6 1 1 1 1 . 1 1 3 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 2 4 . . . . . . . 3 2 . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 449 | . 16 7 . 7 132 . 19 . 3 9 . 17 40 41 . 158 Missed 193 | . 6 2 . 5 50 . 7 . 1 5 . 10 19 25 . 63 Damage Taken 5238 | . 161 62 . 56 1326 . 268 . 29 26 . 130 370 310 . 2500 Core 1472 | . 62 . . . 260 . 19 . . 11 . 38 65 18 . 999 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 173 | . . . . . . . . . . . . . . . . 173 Regen/Repaired (Parts) 150 | . 14 . . . 136 . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 75 52 . 97 . . 98 100 . . . . . Volleys Fired 189 | 8 36 7 . 4 111 1 . . . . . 2 8 1 . 11 Largest 2 | 2 2 2 . 2 2 2 . . . . . 1 1 1 . 2 Hottest 161 | 90 120 80 . 53 161 78 . . . . . 61 61 49 . 110 Shots Fired 392 | 16 56 11 . 11 233 2 27 3 6 . . 2 8 1 . 16 Gun 227 | 16 11 6 . 10 148 . 27 3 6 . . . . . . . Cannon 113 | . 38 3 . . 53 . . . . . . 2 6 . . 11 Launcher 23 | . 2 2 . 1 8 2 . . . . . . 2 1 . 5 Special 29 | . 5 . . . 24 . . . . . . . . . . . Kinetic 210 | . . 6 . 10 139 . 27 3 6 . . 2 6 . . 11 Thermal 146 | 16 47 3 . . 80 . . . . . . . . . . . Explosive 21 | . 2 2 . 1 8 . . . . . . . 2 1 . 5 Electromagnetic 15 | . 7 . . . 6 2 . . . . . . . . . . Robot Hit Streak 32 | 6 5 11 . 4 21 22 32 11 13 . . 2 2 . . 5 Robot Miss Streak 5 | 1 5 . . 2 2 . 2 . 1 . . 1 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Autonomous 108 | . . . . 6 65 . 27 3 7 . . . . . . . Shots Hit Robots 281 | 13 30 8 . 8 167 2 24 3 4 . 2 5 4 . . 11 Core Hits 138 | 6 13 7 . 8 73 1 8 2 3 . 1 2 2 2 . 10 Critical Kills 3 | . 2 . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | 1 3 . . . 3 . . . . . . 1 1 . . . Burn 2 | 1 . . . . 1 . . . . . . . . . . . Meltdown 2 | . 2 . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . Blast 3 | . . . . . 1 . . . . . . 1 1 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 58 | . 4 . . . 6 . . . 1 . 19 22 1 5 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . 6 . . . 1 . 19 22 1 5 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . 4 . . . 1 . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9434 | 152 624 297 . 396 4529 42 862 81 121 . 133 273 475 170 . 1279 Guns 4109 | 152 71 38 . 231 2553 . 862 81 121 . . . . . . . Cannons 1989 | . 405 54 . . 1129 . . . . . . 42 103 . . 256 Explosions 2907 | . 148 205 . 165 782 42 . . . . . . 372 170 . 1023 Melee 429 | . . . . . 65 . . . . . 133 231 . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4478 | . . 38 . 231 2744 . 862 81 121 . . 42 103 . . 256 Thermal 1391 | 152 405 54 . . 780 . . . . . . . . . . . Explosive 2865 | . 148 205 . 165 782 . . . . . . . 372 170 . 1023 Electromagnetic 271 | . 71 . . . 158 42 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 429 | . . . . . 65 . . . . . 133 231 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 . . . . . . . 1 1 1 21 Average Corruption 1 | . . . . . 1 . . . . . . . 1 1 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . . 19 . . . . . . . 2 2 3 11 Message Errors 8 | . . . . . 4 . . . . . . . . 1 1 2 Matter Fused 10 | . . . . . 5 . . . . . . . 2 . . 3 Heat Flow Errors 3 | . . . . . 2 . . . . . . . . . . 1 Energy Discharges 6 | . . . . . 4 . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . 2 . . . . . . . . . 2 1 Data Loss (major) 3 | . . . . . 2 . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 219 | . 22 . . . 54 . . . . . 23 . 102 . . 18 Projectiles 52 | . 22 . . . 19 . . . . . . . 5 . . 6 Explosions 144 | . . . . . 35 . . . . . . . 97 . . 12 Melee 23 | . . . . . . . . . . . 23 . . . . . Knockbacks 3 | . . . . . . . . . . . . . 2 . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 2 . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . 38 . . 41 . . . . . . . . 55 35 . 131 Shots 8 | . 1 . . 1 . . . . . . . . 1 1 . 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 317 | 90 300 54 . . 217 . . 34 9 83 301 197 2 . . 317 Average Temperature 55 | 33 79 24 . . 28 . . 11 4 40 97 45 2 . . 155 Received Heat Transfer 1067 | . 54 45 . . 324 . 18 . . 6 . 39 . 21 . 560 Effects 3 | . 3 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 1 . . 3 . . . 1 . . . . . . . Heat Transferred 3061 | 471 851 111 . . 1628 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Peak Influence 662 | 25 180 106 . 112 662 306 321 176 . . 70 347 . . . . Initial 301 | . 16 4 . . 12 301 214 168 . . 22 34 . . . . Average 131 | 10 57 52 . 57 230 303 258 174 . . 34 100 . . . . Maximum Alert Level 2 | . . . . . 2 1 1 . . . . 1 . . . . Low Security (%) 81 | 100 100 100 . 100 58 . . 100 . . 100 99 . . . . Level 1 8 | . . . . . 15 100 100 . . . . . . . . . Level 2 9 | . . . . . 26 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . 1 10 . 2 1 . . 5 4 . 1 . 1 Investigation 10 | . . . . . 5 . . . . . 4 1 . . . . Extermination 3 | . . . . . . . . 1 . . 1 1 . . . . Reinforcement 9 | . 1 . . . 5 . 2 . . . . 1 . . . . Assault 4 | . . . . 1 . . . . . . . 1 . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . 1 . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 147 | . 14 4 . 4 51 . 4 1 5 3 1 18 10 14 . 18 Peak Tracking Total 14 | . 3 3 . 2 5 . 3 1 3 3 1 8 6 14 . 9 Tactical Retreats 21 | . 1 . . . 3 . . . 2 . . 3 3 6 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . . . 3 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Disabled 9 | . 4 1 . . 3 . . . . . . 1 . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Accessed 46 | . 5 1 2 . 10 1 . 2 1 . 8 6 . 1 9 . Terminals 20 | . 4 . . . 6 1 . 1 . . 5 3 . . . . Fabricators 4 | . . . . . . . . . . . 2 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . Total Hacks 154 | . 19 1 2 . 35 2 . 3 1 . 29 13 . 1 48 . Successful 131 | . 13 1 2 . 26 1 . 3 1 . 25 10 . 1 48 . Failed 23 | . 6 . . . 9 1 . . . . 4 3 . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 9 . 1 . 14 . . . . . 10 3 . . 1 . Terminals 72 | . 14 . . . 22 2 . 1 . . 24 9 . . . . Fabricators 6 | . . . . . . . . . . . 4 2 . . . . Repair Stations 11 | . 5 . . . 6 . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . . . Scanalyzers 5 | . . . . . 3 . . 2 . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . . 2 . . . . Terminal Hacks 109 | . 10 1 2 . 16 1 . 1 1 . 20 8 . 1 48 . Record 48 | . . . 1 . 1 . . . . . 6 3 . 1 36 . Part Schematic 5 | . . . . . . . . . . . 1 . . . 4 . Robot Analysis 10 | . 3 . . . 3 . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . 1 . . . . . 2 . . . 4 . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 1 . . . . Emergency Access Points 3 | . . . . . 1 . . . . . 1 1 . . . . Alert Level 5 | . 1 . . . 2 . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 8 | . 3 . . . 2 . . . . . 3 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Surveillance Status 2 | . . . . . 1 . . . . . . 1 . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . 2 . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 2 . . . . Network Status 2 | . . . . . . . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . 2 1 . . . . Repair Station Hacks 9 | . 3 . . . 6 . . . . . . . . . . . Scan Component 5 | . 2 . . . 3 . . . . . . . . . . . Repair 4 | . 1 . . . 3 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Report Inventory 2 | . . . . . 1 . . . . . 1 . . . . . Scanalyzer 4 | . . . . . 2 . . 2 . . . . . . . . Insert Component 3 | . . . . . 2 . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 9 . . 1 . . 7 6 . . . . Full Trace Events 10 | . 1 . . . 4 . . . . . 4 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . 1 . . . 4 . Parts Built 3 | . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . 111 . . . . . Total Part Build Rating 22 | . . . . . . . . . . . 22 . . . . . Parts Repaired 4 | . 1 . . . 3 . . . . . . . . . . . Time 122 | . 26 . . . 96 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . 2 . 1 . . . . . . . . . . . . Largest Group 2 | . . 2 1 1 . . . . . . . . . . . . Highest-Rated Group 42 | . . 42 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . . . Total Damage 125 | . . . . 125 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Robot Analysis Total 10 | . 3 . . . 3 . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 1 . . . 3 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Turns Passed 10714 | 159 1505 893 296 1090 3227 154 125 286 475 92 765 516 264 340 276 251 Spaces Moved 13382 | 135 1293 908 310 854 2562 147 216 357 1453 328 1551 1108 539 824 511 286 Core 10 | 7 . . . . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . Legs 173 | . . . . . . . . . . . . . . . 109 64 Wheels 6208 | 128 1293 908 310 854 2562 147 6 . . . . . . . . . Hover 2965 | . . . . . . . . . . . . 981 539 824 402 219 Flight 4026 | . . . . . . . 210 357 1453 328 1551 127 . . . . Fastest Speed 20 | 50 80 95 95 95 83 90 27 28 28 28 24 20 24 28 32 50 Average Speed 60 | 82 94 95 95 95 89 97 32 28 30 28 25 24 26 34 50 77 Slowest Speed 215 | 100 110 95 95 95 105 105 215 28 31 28 28 200 108 112 120 142 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 2 . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 5 97 99 61 95 83 3 94 6 98 20 21 20 64 70 63 45 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . . 1 1 3 . Known Exits Taken 4 | . . 1 . . . 1 . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 15 | . . 1 . 2 . . . . 7 . . . 3 2 . . Spaces Dug 71 | . 4 . . . 29 . . . 1 . 17 14 1 5 . . Terrain Destroyed 407 | . 14 18 . 11 175 . 2 1 6 . 17 15 47 25 . 76 Melee 43 | . . . . . 5 . . . 1 . 17 14 1 5 . . Projectile 67 | . 4 . . 4 44 . 2 1 5 . . 1 2 . . 4 AOE 297 | . 10 18 . 7 126 . . . . . . . 44 20 . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Zhi Pro Total 15626 | 163 1514 926 312 1132 3271 155 270 541 1476 327 1885 1315 648 866 525 300 Wait 1661 | 5 143 1 . 256 472 1 24 178 17 . 282 159 95 28 . . Move 13354 | 134 1292 907 309 853 2561 146 215 352 1452 327 1542 1107 538 823 510 286 Hop 6 | . . . . . . . . 2 . . 4 . . . . . Pick Up 79 | 7 16 4 1 8 20 . 6 3 2 . 8 4 . . . . Fast Attach 66 | 6 3 . . . 17 3 7 . 1 . 10 9 . 2 8 . Attach 45 | . 4 . . 1 27 1 2 2 1 . 2 . 1 3 . 1 Detach 33 | . 2 . . . 20 2 1 . . . 2 . 2 1 2 1 Swap 35 | 1 7 4 . . 11 . 5 1 . . 2 1 2 . . 1 Drop 93 | 2 7 3 2 10 26 1 10 3 2 . 14 11 1 . 1 . Fire 189 | 8 36 7 . 4 111 1 . . . . . 2 8 1 . 11 Melee 58 | . 4 . . . 6 . . . 1 . 19 22 1 5 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . 3 4 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 984 | -10/Materials | Repaired Lgt. Ion Engine 1282 | -10/Materials | Discovered new exit (range 7) 1534 | -10/Materials | Discovered new exit (range 16) 1665 | -10/Materials | Entered Mines 1675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1687 | -10/Mines | Identified exit to Exiles 1802 | -10/Mines | Found the Drone Emporium 1809 | -10/Mines | Found Prototype Device 1948 | -10/Mines | Discovered new exit (range 14) 2187 | -10/Mines | Discovered new exit (range 6) 2205 | -10/Mines | Discovered new exit (range 15) 2216 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2222 | -10/Mines | Found Prototype Device 2357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2558 | -10/Mines | Entered Exiles 2558 | -10/Exiles | Accompanied by 1 ally 2588 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2592 | -10/Exiles | Met 8R-AWN 2612 | -10/Exiles | Met EX-HEX 2653 | -10/Exiles | Met EX-BIN 2669 | -10/Exiles | Aligned with FarCom system 2670 | -10/Exiles | Given EX-Vault access code 2698 | -10/Exiles | Opened EX-Vault 2708 | -10/Exiles | Found AWS/Gauss 2730 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2778 | -10/Exiles | Met EX-DEC 2788 | -10/Exiles | Learned location of Zion (-7) 2839 | -10/Exiles | Discovered new exit (range 12) 2854 | -10/Exiles | Left Exiles lab with AWS/Gauss 2854 | -10/Exiles | Entered Mines 2855 | -9/Mines | Assembled infested the area 2860 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3129 | -9/Mines | Discovered new exit (range 16) 3426 | -9/Mines | Learned Materials security intel 3823 | -9/Mines | Met a Derelict testing a Signal Generator 3823 | -9/Mines | Found a hidden stash of uninstalled traps 3860 | -9/Mines | Discovered new exit (range 13) 3944 | -9/Mines | Entered Materials 3944 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4245 | -8/Materials | Build established: Scavenger-Mutant 4612 | -8/Materials | Discovered new exit (range 3) 4777 | -8/Materials | Build established: Mutant 5302 | -8/Materials | Build established: Hacker-Mutant 6069 | -8/Materials | Repaired Arm. Wheel 6197 | -8/Materials | Discovered new exit (range 10) 6970 | -8/Materials | Repaired Arm. Wheel 7009 | -8/Materials | Repaired Arm. Wheel 7089 | -8/Materials | Discovered new exit (range 8) 7137 | -8/Materials | Lost 4 parts (2p1n1u) 7150 | -8/Materials | Identified exit to Storage 7171 | -8/Materials | Entered Factory 7171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7325 | -7/Factory | Identified exit to DSF 7325 | -7/Factory | Entered DSF 7360 | -7/DSF | Additional patrols routed to DSF 7442 | -7/DSF | Discovered new exit (range 15) 7450 | -7/DSF | Entered Factory 7450 | -6/Factory | Evolved 2 slots: Utility x2 7519 | -6/Factory | Discovered new exit (range 16) 7638 | -6/Factory | Build established: Hacker-Sprinter 7733 | -6/Factory | Spotted B-75 Beast 7736 | -6/Factory | Entered Lower Caves 7794 | -6/Lower Caves | Encountered a Warlord checkpoint 7818 | -6/Lower Caves | Discovered new exit (range 7) 7846 | -6/Lower Caves | Learned location of 1 exit from Factory 8134 | -6/Lower Caves | AWS/Gauss suddenly broke down 8211 | -6/Lower Caves | Entered another Lower Caves area 8237 | -6/Lower Caves | Discovered new exit (range 10) 8303 | -6/Lower Caves | Entered Factory 8303 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8304 | -5/Factory | Identified exit to Factory 8676 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 8812 | -5/Factory | Identified exit to Upper Caves 9018 | -5/Factory | Hacking Suite fried by hacking feedback 9035 | -5/Factory | Fabricated Hvy. Missile Launcher? 9068 | -5/Factory | Entered another Factory area 9068 | -4/Factory | Evolved 2 slots: Utility x2 9233 | -4/Factory | Identified exit to Research 9233 | -4/Factory | Identified exit to Upper Caves 9233 | -4/Factory | Identified exit to Armory 9584 | -4/Factory | Entered Upper Caves 9592 | -4/Upper Caves | Encountered a Warlord checkpoint 9596 | -4/Upper Caves | Ambushed by research squad 9596 | -4/Upper Caves | Learned location of Armory (-4) 9642 | -4/Upper Caves | Lost 3 allies 9765 | -4/Upper Caves | Learned 4 Research zone layouts 9845 | -4/Upper Caves | Discovered new exit (range 8) 9848 | -4/Upper Caves | Entered another Upper Caves area 9922 | -4/Upper Caves | Learned location of 1 exit from Research 10036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10068 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10131 | -4/Upper Caves | Lost 4 parts (1p3n) 10161 | -4/Upper Caves | Learned location of Quarantine (-2) 10176 | -4/Upper Caves | Discovered new exit (range 5) 10188 | -4/Upper Caves | Entered Zhirov 10188 | -4/Zhirov | Discovered new exit (range 5) 10195 | -4/Zhirov | Met Zhirov 10212 | -4/Zhirov | Found Alien Artifact 10212 | -4/Zhirov | Identified Transdimensional Reconstructor 10212 | -4/Zhirov | Warped through subspace 10255 | -4/Zhirov | Found Alien Artifact 10255 | -4/Zhirov | Identified Integrated Reactor 10255 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10266 | -4/Zhirov | Learned location of Testing (-3) 10266 | -4/Zhirov | Learned location of Command (-1) 10275 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10464 | -4/Zhirov | Entered Proximity Caves 10466 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10523 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10555 | -3/Proximity Caves | System corruption reached 10% 10588 | -3/Proximity Caves | Lost 11 parts (2p1n7u1w) 10607 | -3/Proximity Caves | Spotted B-86 Titan 10676 | -3/Proximity Caves | Core integrity fell below 50% 10699 | -3/Proximity Caves | Core integrity fell below 20% 10715 | -3/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10678_ Penetrated by Slug. 10678_ Slug penetrates Wall. 10679_ C-30 ARC bursts open, deploying its payload. 10679_ G-67 Veteran unfolds itself. 10679_ I-47 Archangel unfolds itself. 10686_ Knocked back. 10686_ Penetrated by Slug. 10686_ Slug penetrates Wall. 10688_ System corrupted: Energy discharge (-40). 10688_ B-86 Titan activates siege mode. 10689_ Adv. Cooling System destroyed. 10689_ Slug penetrates Wall. 10693_ Penetrated by Slug. 10696_ Critical hit (Meltdown: +350). 10696_ Penetrated by Slug. 10696_ Adv. Myomer Leg destroyed. 10697_ Acquired 4 matter. 10699_ Penetrated by Slug. 10708_ System corrupted: Component data lost. 10713_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #????????????????????????????????????? | | ######????????????????????????????????????? | | "# #?????????????????????????????????????????? | | ### #?????? #?????????????????????????????????? | | "?#####?????? ##???????????????????????????????? | | "???????????? ##??????????????????????????????? | | "#######????? #??????????????????????????????? | | #????? #???##?????????????????????????? | | ""##### #????? #???# ????????????????????????? | | # ???# #?????# #??# ????????????????????????? | | #"#???# #????## #??# #???????????????????????? | | ##?## ###### #??## #???????????????????????? | | ### #### #???????????????????????? | | ## ## ##??????????????????????? | | #??????????????????????? | | #??????????????????????? | | # #### #??????????????????????? | | " #?## ## ##??????????????????????? | | ### #??? #???????????????????????? | | " ### ##???# ##??????????????????????? | | ## % #??# ##??# #??????????????????????? | | #### #### #??????????????????????? | | ## g ## ##?????????????????????? | | BB g g ##????????????????????? | | BB gp % ##???????????????????? | | #### @ ##??????????????????? | | ""??# #??????????????????? | | #"" ##??#### #??????????????????? | | ##" #?????# ##??????????????????? | | ## %#?????## ##??????????????????? | | % % ##??????## #??????????????????? | | #"##????????#### #??????????????????? | | # #"##????????????### ##??????????????????? | | ##"#######?????????????????###???????????????????? | | ?# #?????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 39 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 5 Offensive Hacking 50 Item Schematics ----------------- Hvy. Missile Launcher | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Hvy. Missile Launcher | x1 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Deadly Force Leap Before You Look Respectable Loadout Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ServoFusionCore Manual? 1 Play Time 02:58:39 Cumulative 40.4 hours Start 2025.04.13 @ 22:01:03 End 2025.04.14 @ 20:04:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 25 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1860ff65-8e7a-410f-bcc3-8a0f952aa039