Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.12 @ 21:50:21 Player: cptwinky Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (218) 1090 Value Destroyed (7582) 7582 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (2652) 2652 TOTAL SCORE: 17804 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1715 Follower Combat Kills 1519 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1982 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 79/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Advanced Thermal Shield System Backup Module Improved Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Tactical Coordination Suite Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating Centrium Light Armor Plating Heavy Insulated Plating Advanced Thermal Shield System Backup Module Mobile Refinery Mk. CCLXVII Neutron Cannon Hypervelocity Railgun Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Improved Proton Missile Launcher Missile Launcher Improved Datajack Enhanced Flamer Phasing Sabre Stasis Trap [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 Utility 6 | . . . 1 2 . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 251 | 6 11 1 24 16 31 64 12 8 3 3 13 8 12 1 5 33 Power 16 | 1 . 1 3 1 2 2 . . . . 1 . 2 . . 3 Engine 11 | 1 . 1 3 1 2 1 . . . . 1 . 1 . . . Core 5 | . . . . . . 1 . . . . . . 1 . . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . . 6 4 9 6 . . . . 2 . . . . 4 Treads 25 | 2 . . 6 4 9 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . 2 . . . . 2 . . . . 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 113 | 1 3 . 4 4 11 33 5 5 3 3 9 2 6 1 4 19 Device 53 | . 1 . . 1 2 20 4 2 3 2 3 2 4 . 2 7 Storage 5 | 1 1 . . . 1 1 . . . . 1 . . . . . Processor 10 | . . . 2 1 1 2 . . . . 2 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 44 | . 1 . 2 2 7 10 1 3 . 1 3 . 2 1 2 9 Artifact . | . . . . . . . . . . . . . . . . . Weapon 89 | 2 8 . 11 7 9 23 7 3 . . 1 6 4 . 1 7 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 5 | . . . . . . . . . . . . . . . . 5 Ballistic Cannon 42 | . 5 . 7 4 5 11 6 1 . . . 2 . . 1 . Launcher 18 | . . . 2 3 3 5 . . . . . 2 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 4 1 2 . . 1 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . 2 . 2 . 1 3 . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . 1 . 1 . . . . . . 1 Parts Lost 28 | . 1 . 5 1 . . . . . . . . 1 . . 20 Power 6 | . . . 2 . . . . . . . . . 1 . . 3 Propulsion 7 | . . . 2 . . . . . . . . . . . . 5 Utility 9 | . . . 1 1 . . . . . . . . . . . 7 Weapon 6 | . 1 . . . . . . . . . . . . . . 5 Highest Loss Streak 20 | . 1 . 1 1 . . . . . . . . 1 . . 20 Average Slot Usage (%) 91 | . 99 100 97 96 99 95 84 85 85 85 83 81 80 81 81 80 Engine 8 | . 14 14 10 9 9 3 7 7 7 7 12 12 10 12 12 2 Core 1 | . . . . . . 3 . . . . . . 1 . . 8 Treads 16 | . 28 28 32 27 26 24 . . . . . . . . . . Wheel 5 | . . . . . . 1 14 14 14 14 12 12 12 12 12 14 Device 6 | . 6 . . 7 1 5 14 11 7 13 14 12 11 11 8 7 Storage 8 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 6 4 Processor 14 | . . . 10 13 26 25 14 14 14 14 12 12 12 12 12 13 Protection 8 | . 6 14 9 11 7 6 7 9 14 7 6 6 6 6 9 10 Ballistic Cannon 16 | . 20 28 21 17 17 13 16 18 14 14 12 11 12 12 12 4 Slashing Weapon 1 | . . . . . . . . 2 7 7 6 5 . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 169 | 10 30 30 45 52 68 85 90 101 94 94 133 138 160 160 161 169 Greatest Support 88 | 40 40 40 63 63 60 88 56 56 56 56 56 56 56 56 56 72 Greatest Overweight (x) 4 | . . . . . 1 2 1 1 1 1 2 2 2 2 2 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 2 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 19 | 6 13 15 15 15 16 20 20 20 20 20 24 25 25 25 25 24 Most Carried 25 | 4 15 15 15 15 17 20 20 20 20 20 25 25 25 25 25 25 Average Carried 18 | 2 10 14 14 14 15 19 19 20 19 20 22 25 24 25 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 4 15 15 15 15 17 20 20 20 20 20 25 25 25 25 25 5 Class Distribution -------------------- 43% | Mutant 17% | Scavenger-Mutant 13% | Assassin 8% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Machinist-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 6735 | 184 313 2 1181 565 862 1037 282 198 88 65 186 112 215 . 90 1355 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7630 | . 475 . 1127 490 902 990 156 130 . 44 424 204 792 . 88 1808 Parts 411 | . 43 . 82 37 52 42 6 2 . 1 15 4 38 . 3 86 Haulers Intercepted 13 | . 2 . 6 . 5 . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 2 . 2 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 10 5 . 4 . . 11 . 10 . Prevented 33 | . . . . . . . . 3 . 4 . 4 18 . 4 . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 165 | . 11 . 32 19 21 25 . 1 . 1 3 3 17 . 2 30 Guns 23 | . 5 . . . . . . . . . . . . . . 18 Cannons 81 | . 6 . 26 10 16 16 . 1 . 1 3 . . . . 2 AOE 58 | . . . 6 9 5 9 . . . . . 3 14 . 2 10 Classes Destroyed 22 | . 6 . 5 . 1 3 1 3 . . . . 1 . . 2 Worker 10 | . . . 5 1 2 . . . . . 1 . . . . 1 Builder 2 | . . . 1 . 1 . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 13 | . 2 . 6 . 5 . . . . . . . . . . . Recycler 7 | . 1 . 1 . 1 2 . . . . 2 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 3 | . 1 . . . 1 1 . . . . . . . . . . Watcher 13 | . 2 . 4 2 1 3 . . . . 1 . . . . . Swarmer 36 | . 3 . 7 7 4 3 . . . . . . 11 . 1 . Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 82 | . 8 . 15 8 9 14 . . . 1 3 2 4 . 1 17 Brawler 7 | . . . . . 1 1 . . . . . 1 . . . 4 Duelist 4 | . . . 1 . . . . . . . . . 1 . . 2 Researcher 1 | . . . . . . . 1 . . . . . . . . . Sentry 25 | . . . 9 4 7 3 . . . . . . 1 . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 7 | . . . . . . 3 . . . . . . . . . 4 Behemoth 1 | . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 6 . 10 5 12 5 . 1 . 1 3 3 9 . 1 9 Combat Bots Only 9 | . 6 . 9 4 7 4 . 1 . 1 3 3 9 . 1 9 Max Kills in Single Turn 9 | . 2 . 3 5 3 4 1 1 . 1 1 3 3 . 1 9 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 9 | . . . 2 4 2 3 . . . . . 3 3 . 1 9 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 10466 | . 532 . 1385 515 619 1016 32 31 . 15 130 39 606 . 86 5460 Core 1640 | . 138 . 163 68 86 56 . 17 . . 15 . 58 . 8 1031 Absorbed by Shields 112 | . . . . 63 . 24 . . . . 25 . . . . . Core Remaining (%) 75 | 100 . 44 59 . 72 . . . . 89 . . . . 90 . Volleys Fired 474 | . 44 . 112 41 61 54 5 22 . 5 6 2 40 . 6 76 Largest 3 | . 2 . 2 2 2 2 2 3 . 2 2 2 1 . 1 3 Hottest 145 | . 80 . 88 88 88 88 88 140 . 92 92 79 90 . 36 145 Shots Fired 850 | . 81 . 199 76 105 100 9 30 . 6 12 4 40 . 6 182 Gun 207 | . 47 . . . . . . . . . . . . . . 160 Cannon 572 | . 34 . 192 72 101 95 9 30 . 6 12 . 1 . . 20 Launcher 51 | . . . 7 4 4 5 . . . . . 4 19 . 6 2 Special 20 | . . . . . . . . . . . . . 20 . . . Kinetic 730 | . 34 . 192 72 101 95 9 30 . 6 12 . . . . 179 Thermal 69 | . 47 . . . . . . . . . . . 21 . . 1 Explosive 20 | . . . 7 4 4 3 . . . . . . . . . 2 Electromagnetic 31 | . . . . . . 2 . . . . . 4 19 . 6 . Robot Hit Streak 19 | . 15 . 13 13 18 17 19 11 . 4 7 3 13 . 5 16 Robot Miss Streak 6 | . 4 . 6 3 3 2 1 2 . 1 1 1 3 . . 3 Penetration Max 4 | . . . . . . . . . . . . . . . . 4 Secondary Targets 4 | . 1 . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 578 | . 56 . 118 51 73 70 7 16 . 4 18 3 25 . 1 136 Core Hits 366 | . 24 . 59 29 45 48 4 5 . 2 9 5 28 . 4 104 Critical Kills 14 | . . . . . . . . . . . . . . . . 14 Critical Parts Destroyed 26 | . . . . . . . . . . . . . . . . 26 Critical Strikes 64 | . 2 . 4 3 1 7 1 . . . . . 1 . . 45 Burn 1 | . . . . . . . . . . . . . 1 . . . Destroy 44 | . . . . . . . . . . . . . . . . 44 Blast 19 | . 2 . 4 3 1 7 1 . . . . . . . . 1 Melee Attacks 35 | . . . . . . 4 1 14 . . 15 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . 4 1 14 . . 15 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 7 . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21316 | . 851 11 3386 1928 2642 3296 293 994 . 96 901 272 1509 . 352 4785 Guns 1743 | . 360 . . . . . . . . . . . . . . 1383 Cannons 9192 | . 466 . 2708 1233 1861 1779 153 252 . 96 288 . . . . 356 Explosions 8454 | . . . 591 688 771 1460 . . . . . 272 1316 . 352 3004 Melee 1495 | . . . . . . . 140 742 . . 613 . . . . . Ramming 239 | . 25 11 87 7 10 57 . . . . . . . . . 42 Kinetic 10575 | . 466 . 2708 1233 1861 1779 153 252 . 96 288 . . . . 1739 Thermal 3472 | . 360 . . . . . . . . . . . 316 . . 2796 Explosive 3613 | . . . 591 688 771 1355 . . . . . . . . . 208 Electromagnetic 1922 | . . . . . . 105 . . . . . 272 1193 . 352 . Impact . | . . . . . . . . . . . . . . . . . Slashing 1495 | . . . . . . . 140 742 . . 613 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . . . . . . 1 . . 5 Average Corruption 1 | . . . . . . 1 . . . . . . 1 . . 1 Corruption Purged 2 | . . . . . . 1 . . . . . . 1 . . . Effects 10 | . . . . . . 6 . . . . . . . . . 4 Message Errors 4 | . . . . . . 3 . . . . . . . . . 1 Energy Discharges 3 | . . . . . . 2 . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 591 | . 5 . 49 8 14 99 . 58 . . 94 . 49 . 2 213 Projectiles 115 | . 5 . 49 . 14 32 . . . . . . 15 . . . Explosions 323 | . . . . 8 . 66 . . . . . . 34 . 2 213 Melee 153 | . . . . . . 1 . 58 . . 94 . . . . . Knockbacks 61 | . 5 . 19 4 16 10 . . . . 6 . . . . 1 Impact 3 | . . . 2 . . . . . . . . . . . . 1 Kinetic 53 | . 5 . 17 4 13 10 . . . . 4 . . . . . Secondary 5 | . . . . . 3 . . . . . 2 . . . . . Self-Inflicted Damage 536 | . . . 78 22 17 57 . . . . . . 97 . . 265 Shots 18 | . . . 2 2 1 2 . . . . . . 8 . . 3 Rammed 32 | . 3 2 15 1 2 5 . . . . . . . . . 4 Targets Rammed 41 | . 4 2 21 1 2 7 . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed 9 | . 1 . 6 . . 2 . . . . . . . . . . Highest Temperature 381 | . 69 . 258 233 288 198 36 262 . 12 171 54 262 . 30 381 Average Temperature 73 | . 31 . 46 77 78 49 12 139 . 8 103 33 63 . 13 109 Received Heat Transfer 3292 | . 261 . 462 270 252 300 12 . . . 82 18 171 . 12 1452 Effects 8 | . . . . . . . . 3 . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . 3 . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . Parts Fried 12 | . . . . . . 1 . . . . . 4 7 . . . Impact Corruptions 2 | . . . . . 1 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . Heat Transferred 4071 | . 800 . . . . . . . . . . . 1670 . . 1601 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 5 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 2348 | . 240 . 437 323 796 1239 . . . . 96 . . . . 2348 Initial 275 | . . . . 57 109 176 . . . . 17 . . . . 275 Average 359 | . 57 . 184 173 453 414 . . . . 39 . . . . 1277 Maximum Alert Level 5 | . 1 . 2 1 3 4 . . . . . . . . . 5 Low Security (%) 42 | 100 88 100 55 48 5 25 . . . . 100 . . . . . Level 1 23 | . 11 . 40 51 27 18 . . . . . . . . . 4 Level 2 23 | . . . 4 . 63 42 . . . . . . . . . 21 Level 3 4 | . . . . . 3 11 . . . . . . . . . 16 Level 4 2 | . . . . . . 1 . . . . . . . . . 17 Level 5 2 | . . . . . . . . . . . . . . . . 21 High Security 1 | . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 3 1 3 14 . . . . 6 . 1 . . 18 Investigation 7 | . . . 1 . . 3 . . . . 1 . . . . 2 Extermination 6 | . . . . . . 3 . . . . 1 . . . . 2 Reinforcement 15 | . 2 . 2 1 3 3 . . . . 1 . . . . 3 Assault 14 | . . . . . . 2 . . . . . . 1 . . 11 Garrison 6 | . . . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 16 | . 3 . 6 1 3 1 . . . . . . . . . 2 Communications Jammed 12 | . . . . . 9 3 . . . . . . . . . . Distress Signals 9 | . . . . . 6 3 . . . . . . . . . . Times Spotted 353 | . 22 . 59 20 37 45 4 2 . 3 11 4 22 . 15 109 Peak Tracking Total 34 | . 5 . 10 4 5 4 3 1 . 2 3 3 10 . 5 34 Tactical Retreats 20 | . . . . . 2 2 . . . . 2 . 4 . 2 8 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . . . 1 . 2 2 . . . . 1 1 . . . 2 Indirectly 1 | . . . . . . . . . . . . 1 . . . . Trap Hack Attempts 311 | . 141 . 21 . 1 148 . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . Disarmed 2 | . 1 . . . . 1 . . . . . . . . . . Reprogrammed 38 | . 11 . 8 . 1 18 . . . . . . . . . . Reused 6 | . 1 . . . . 5 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . . 1 . . . . . Triggered 12 | . 1 . . . . 5 . 2 . . . . . . 1 3 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 39 | . . . 3 3 7 8 . . . . 1 . . . . 17 Max in Single Turn 7 | . . . 1 1 2 5 . . . . 1 . . . . 7 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 76 | . 6 . 12 6 12 26 . 1 . . 5 1 . 3 . 4 Terminals 37 | . 5 . 7 5 7 13 . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 Repair Stations 12 | . . . 2 1 2 3 . . . . 2 . . . . 2 Recycling Units 9 | . 1 . 1 . 2 3 . . . . 1 . . . . 1 Scanalyzers 5 | . . . 2 . . 2 . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . . . . . Total Hacks 210 | . 20 . 44 18 31 57 . 1 . . 10 1 . 21 . 7 Successful 134 | . 11 . 26 12 22 29 . 1 . . 7 1 . 21 . 4 Failed 76 | . 9 . 18 6 9 28 . . . . 3 . . . . 3 Catastrophic 11 | . 2 . 2 . 1 4 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 95 | . 15 . 21 10 7 21 . . . . 13 . . . . 8 Terminals 96 | . 19 . 21 16 12 28 . . . . . . . . . . Fabricators 9 | . . . . . . 3 . . . . 3 . . . . 3 Repair Stations 41 | . . . 11 2 12 9 . . . . 5 . . . . 2 Recycling Units 18 | . 1 . 4 . 4 6 . . . . 1 . . . . 2 Scanalyzers 13 | . . . 8 . . 4 . . . . 1 . . . . . Garrison Access 10 | . . . . . 3 7 . . . . . . . . . . Terminal Hacks 64 | . 8 . 8 8 7 10 . 1 . . . 1 . 21 . . Record 6 | . . . . . . . . . . . . . . 6 . . Part Schematic 9 | . 2 . . . . . . . . . . . . 7 . . Robot Schematic 7 | . 1 . . . . 1 . . . . . . . 5 . . Robot Analysis 6 | . 2 . 1 3 . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 1 2 1 . . . . . . . 3 . . Open Door 5 | . . . . . 3 . . 1 . . . 1 . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Repair Station Index 2 | . 1 . . . . 1 . . . . . . . . . . Unreport Threat 6 | . . . 3 1 1 1 . . . . . . . . . . Locate Traps 8 | . 1 . 1 2 1 3 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . Build 4 | . . . . . . 1 . . . . 1 . . . . 2 Repair Station Hacks 27 | . . . 5 2 10 6 . . . . 4 . . . . . Scan Component 15 | . . . 4 1 5 3 . . . . 2 . . . . . Repair 12 | . . . 1 1 5 3 . . . . 2 . . . . . Recycling Unit Hacks 7 | . 1 . 1 . 2 2 . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . 1 Retrieve Components 6 | . 1 . 1 . 2 2 . . . . . . . . . . Scanalyzer 10 | . . . 7 . . 3 . . . . . . . . . . Insert Component 5 | . . . 3 . . 2 . . . . . . . . . . Analyze 5 | . . . 4 . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 18 | . 2 . 5 2 2 5 . . . . 1 . . . . 1 Terminals 12 | . 2 . 4 2 1 3 . . . . . . . . . . Assimilate 4 | . 1 . 2 . . 1 . . . . . . . . . . Botnet 7 | . 1 . 2 1 1 2 . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 Siphon 2 | . . . . . . . . . . . 1 . . . . 1 Haulers 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . . . . . . . Mask 3 | . . . 1 . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 . 9 5 9 22 . . . . 4 . . . . 4 Full Trace Events 7 | . . . 2 1 . 3 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . 1 . . . . . . . 5 . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . . Part Schematics Acquired 28 | . 2 . 2 . . 1 . . . . 16 . . 7 . . Parts Built 5 | . . . . . . . . . . . 1 . . . . 4 Matter 460 | . . . . . . . . . . . 76 . . . . 384 Time 307 | . . . . . . . . . . . 51 . . . . 256 Total Part Build Rating 33 | . . . . . . . . . . . 1 . . . . 32 Parts Repaired 12 | . . . 1 1 5 3 . . . . 2 . . . . . Time 599 | . . . 136 38 260 77 . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 1 . 19 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 37 | . 1 . 1 . 2 5 . . 4 . . . 2 . 1 21 Largest Group 17 | . 1 1 2 2 3 4 4 3 6 6 4 . 2 2 3 17 Highest-Rated Group 727 | . 10 10 20 20 110 48 48 36 176 176 152 . 52 52 147 727 Highest-Rated Ally 100 | . 10 10 10 10 100 26 12 12 39 39 39 . 32 32 95 95 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 Total Orders 49 | . 14 5 15 5 7 3 . . . . . . . . . . STAY 30 | . 8 3 9 3 5 2 . . . . . . . . . . FOLLOW 19 | . 6 2 6 2 2 1 . . . . . . . . . . Ally Attacks 220 | . . . . . 23 . 31 16 . 23 13 . 8 . 30 76 Total Damage 6307 | . . . . . 945 . 369 203 . 327 236 . 286 . 874 3067 Kills 54 | . . . . . 8 . 4 1 . 3 2 . 3 . 10 23 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 6 | . 2 . 1 3 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 1 1 1 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 3 . . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 23213 | 72 1571 963 3375 1444 2640 4045 1201 1103 1133 470 905 603 1622 107 295 1664 Spaces Moved 12906 | 38 770 593 1610 709 1007 2036 990 863 950 362 570 429 733 77 187 982 Core 12 | 1 . . . . . . . . . . . . . . . 11 Treads 6485 | 37 770 593 1610 709 1007 1759 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 6409 | . . . . . . 277 990 863 950 362 570 429 733 77 187 971 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 115 115 115 115 115 130 130 130 130 50 Average Speed 143 | 157 160 160 160 160 189 159 115 115 115 115 127 130 130 130 130 128 Slowest Speed 260 | 160 160 160 160 160 260 260 115 115 115 115 130 130 130 130 130 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 95 97 83 46 93 52 96 76 91 59 14 63 88 74 39 28 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 2 . . . 1 1 . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . 6 4 1 1 . 2 3 . 1 . Spaces Dug 61 | . . . 4 11 12 4 1 18 . . 6 1 4 . . . Terrain Destroyed 305 | . . . 76 51 31 60 2 22 . . 8 1 13 . . 41 Melee 18 | . . . . . . 4 . 7 . . 6 1 . . . . Projectile 72 | . . . 24 12 10 5 2 15 . . 2 . 1 . . 1 AOE 213 | . . . 52 39 21 51 . . . . . . 12 . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 16601 | 47 1024 608 2205 940 1627 2712 1041 928 990 408 719 466 1340 83 231 1232 Wait 2356 | . 34 3 388 164 496 360 27 22 34 39 89 25 524 6 31 114 Move 12890 | 37 769 592 1609 708 1006 2035 989 862 949 361 569 428 732 76 186 982 Hop . | . . . . . . . . . . . . . . . . . Pick Up 85 | 4 16 5 13 3 10 14 1 . 2 . 10 . 1 . 1 5 Fast Attach 58 | 6 1 . 6 5 9 11 3 . . . 2 . 1 . 1 13 Attach 19 | . 1 . 2 1 2 1 1 . . . 3 . . . . 8 Detach 8 | . . . . . 1 1 1 . . . 2 . . . . 3 Swap 175 | . 9 1 16 10 20 52 9 8 3 3 8 8 11 1 4 12 Drop 106 | . 5 5 17 7 17 21 4 . 2 . 8 2 1 . 2 15 Fire 474 | . 44 . 112 41 61 54 5 22 . 5 6 2 40 . 6 76 Melee 35 | . . . . . . 4 1 14 . . 15 1 . . . . Ram 5 | . . . . . . 1 . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush 36 | . 4 2 21 1 2 6 . . . . . . . . . . Escape Stasis 11 | . . . . . 2 3 . . . . 6 . . . . . Rewire 30 | . . . . . . . . . . . . . 30 . . . Trap 313 | . 141 . 21 . 1 149 . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Core integrity fell below 50% 1243 | -10/Materials | Discovered new exit (range 6) 1496 | -10/Materials | Discovered new exit (range 10) 1644 | -10/Materials | Entered Mines 1644 | -10/Mines | Accompanied by 1 ally 1702 | -10/Mines | Met a Derelict bent on vengeance 1962 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1966 | -10/Mines | Found Prototype Device 2006 | -10/Mines | Discovered new exit (range 10) 2015 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2196 | -10/Mines | Found a hidden stash of uninstalled traps 2218 | -10/Mines | Learned Materials terminal intel 2226 | -10/Mines | Discovered new exit (range 5) 2607 | -10/Mines | Entered Materials 2607 | -9/Materials | Accompanied by 1 ally 2607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2608 | -9/Materials | Identified exit to Mines 2609 | -9/Materials | Loaded intel: 12 terminal locations 3627 | -9/Materials | Destroyed 9 combat bots 3871 | -9/Materials | Discovered new exit (range 19) 3929 | -9/Materials | Identified Exp. Sensor Array 4403 | -9/Materials | Discovered new exit (range 19) 5076 | -9/Materials | Discovered new exit (range 20) 5967 | -9/Materials | Repaired Broken Exp. Sensor Array 5982 | -9/Materials | Entered another Materials area 5982 | -8/Materials | Accompanied by 2 allies 5982 | -8/Materials | Evolved 2 slots: Utility x2 6206 | -8/Materials | Identified exit to Storage 6981 | -8/Materials | Repaired Assault Cannon 7286 | -8/Materials | Build established: Scavenger-Mutant 7426 | -8/Materials | Entered Storage 7426 | -8/Storage | Accompanied by 1 ally 8048 | -8/Storage | Repaired Assault Cannon 8124 | -8/Storage | Destroyed 7 combat bots 8194 | -8/Storage | Discovered new exit (range 16) 8226 | -8/Storage | Met 01-MTF 9206 | -8/Storage | Repaired Adv. Thermal Shield 9654 | -8/Storage | Repaired Centrium Light Armor Plating 9681 | -8/Storage | Repaired Lgt. Treads 9709 | -8/Storage | Repaired Lgt. Treads 10063 | -8/Storage | Identified exit to Factory 10066 | -8/Storage | Entered Factory 10066 | -7/Factory | Accompanied by 1 ally 10066 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10415 | -7/Factory | Repaired Lgt. Treads 10721 | -7/Factory | Build established: Scavenger-Skirmisher 10818 | -7/Factory | Repaired Assault Cannon 11667 | -7/Factory | Discovered new exit (range 15) 11823 | -7/Factory | Repaired Lgt. Treads 11842 | -7/Factory | Identified exit to Factory 12466 | -7/Factory | First assault squad dispatched 12510 | -7/Factory | Discovered exit to Factory (range 5) 13295 | -7/Factory | Identified exit to Lower Caves 13341 | -7/Factory | Garrison activated, responded to threat 13418 | -7/Factory | Discovered exit to Factory (range 4) 13628 | -7/Factory | Build established: Scavenger-Mutant 13997 | -7/Factory | Build established: Mutant 14061 | -7/Factory | Local fabrication network quarantined 14082 | -7/Factory | Fabricated S-27 Virus (x4) 14111 | -7/Factory | Entered Lower Caves 14111 | -7/Lower Caves | Accompanied by 4 allies 14127 | -7/Lower Caves | Learned Factory stockpile data 14212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14435 | -7/Lower Caves | Encountered a Warlord checkpoint 14537 | -7/Lower Caves | Build established: Commander-Skirmisher 14981 | -7/Lower Caves | Build established: Skirmisher 15006 | -7/Lower Caves | Found Alien Artifact 15006 | -7/Lower Caves | Identified Core Expander 15006 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 15218 | -7/Lower Caves | Discovered new exit (range 13) 15306 | -7/Lower Caves | Identified exit to Lower Caves 15312 | -7/Lower Caves | Entered another Lower Caves area 15312 | -7/Lower Caves | Accompanied by 3 allies 15449 | -7/Lower Caves | Learned 8 Factory zone layouts 16043 | -7/Lower Caves | Spotted B-75 Beast 16059 | -7/Lower Caves | Destroyed B-75 Beast 16173 | -7/Lower Caves | Encountered a Warlord checkpoint 16259 | -7/Lower Caves | Discovered new exit (range 8) 16266 | -7/Lower Caves | Identified exit to Zion 16415 | -7/Lower Caves | Entered Zion 16415 | -7/Zion | Accompanied by 2 allies 16464 | -7/Zion | Discovered new exit (range 14) 16484 | -7/Zion | Given A8's code to call for help 16509 | -7/Zion | Build established: Assassin 16645 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16726 | -7/Zion | Learned Factory scanalyzer intel 16745 | -7/Zion | Found Prototype Device 16755 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16908 | -7/Zion | Learned Factory emergency access door positions 16986 | -7/Zion | Learned location of Extension (-6) 17227 | -7/Zion | Imprinted 17229 | -7/Zion | Declared Zion's savior 17520 | -7/Zion | Identified exit to Proximity Caves 17548 | -7/Zion | Entered Proximity Caves 17548 | -6/Proximity Caves | Accompanied by 6 allies 18004 | -6/Proximity Caves | Discovered exit to Factory (range 5) 18018 | -6/Proximity Caves | Entered Factory 18018 | -6/Factory | Accompanied by 4 allies 18018 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18019 | -6/Factory | Identified exit to Extension 18020 | -6/Factory | Identified exit to Lower Caves 18023 | -6/Factory | Loaded intel: 4 scanalyzer locations 18111 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18198 | -6/Factory | Fabricated Huge Storage Unit (x1) 18278 | -6/Factory | Retrieved Zion intel report: Component Schematics 18330 | -6/Factory | Retrieved Zion intel report: Guard Positions 18386 | -6/Factory | Garrison activated, responded to threat 18397 | -6/Factory | Repaired Arm. Huge Wheel 18557 | -6/Factory | Repaired Kinecellerator? 18900 | -6/Factory | Found Hvy. Insulated Plating 18923 | -6/Factory | Entered Lower Caves 18970 | -6/Lower Caves | Identified exit to Lower Caves 19440 | -6/Lower Caves | Encountered a Warlord checkpoint 19526 | -6/Lower Caves | Entered another Lower Caves area 19584 | -6/Lower Caves | Learned Factory stockpile data 19817 | -6/Lower Caves | Build established: Mutant 20807 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20848 | -6/Lower Caves | Destroyed 9 combat bots 20906 | -6/Lower Caves | Discovered new exit (range 8) 20924 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21015 | -6/Lower Caves | Identified exit to Data Miner 21148 | -6/Lower Caves | Entered Data Miner 21148 | -6/Data Miner | Accompanied by 2 allies 21148 | -6/Data Miner | Discovered new exit (range 6) 21165 | -6/Data Miner | Met Data Miner 21197 | -6/Data Miner | Learned location of Section 7 (-3) 21197 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21217 | -6/Data Miner | Received God Mode back door access code from Data Miner 21245 | -6/Data Miner | Identified exit to Proximity Caves 21255 | -6/Data Miner | Entered Proximity Caves 21255 | -5/Proximity Caves | Accompanied by 2 allies 21299 | -5/Proximity Caves | Escorted by Enhanced Grunt 21499 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21518 | -5/Proximity Caves | Discovered new exit (range 9) 21541 | -5/Proximity Caves | Identified exit to Factory 21550 | -5/Proximity Caves | Entered Factory 21550 | -5/Factory | Accompanied by 3 allies 21550 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21603 | -5/Factory | Zion Demo squad teleported in 21990 | -5/Factory | Fabricated Hyp. Railgun (x2) 22120 | -5/Factory | Fabricated Hyp. Railgun (x2) 22150 | -5/Factory | First assault squad dispatched 22179 | -5/Factory | Incoming assault squad redirected 22255 | -5/Factory | Local fabrication network quarantined 22305 | -5/Factory | Cargo convoy interrupted 22453 | -5/Factory | Discovered new exit (range 12) 22467 | -5/Factory | Identified exit to Factory 22474 | -5/Factory | Found Prototype Processor 22474 | -5/Factory | Identified Exp. Targeting Computer 22526 | -5/Factory | Enhanced Grunt warped into view, answering call for help 22549 | -5/Factory | Enhanced Grunt warped into view, answering call for help 22784 | -5/Factory | Discovered exit to Factory (range 11) 22842 | -5/Factory | Terminal network hard line cut 22844 | -5/Factory | Build established: Machinist-Tank 22913 | -5/Factory | High security lockdown imminent 22993 | -5/Factory | High security lockdown engaged 23043 | -5/Factory | Discovered exit to Factory (range 21) 23194 | -5/Factory | Core integrity fell below 50% 23209 | -5/Factory | Core integrity fell below 20% 23214 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 23205_ B-60 Warrior destroyed. 23205_ Destroyed Adv. Heat Sink. 23205_ G-50 Soldier destroyed. 23205_ Destroyed Carbon-fiber Leg. 23205_ G-50 Soldier destroyed. 23205_ Destroyed Axe. 23205_ G-50 Soldier destroyed. 23205_ Arm. Huge Wheel destroyed. 23205_ Penetrated by Slug. 23205_ Slug penetrates Wall. 23209_ Penetrated by Slug. 23212_ C-30 ARC bursts open, deploying its payload. 23212_ G-67 Veteran unfolds itself. 23212_ L-41 Fighter unfolds itself. 23212_ G-50 Soldier unfolds itself. 23212_ E-15 Imp unfolds itself. 23212_ Exp. Targeting Computer destroyed. 23213_ Slammed into E-15 Imp. 23213_ Enh. Optical Array blown off. 23213_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | # ???#%## #???????????????????????????? | | # ???#"#? #???????????????????????????? | | # ??# #?? ????????????????????????????? | | # ??# #??? % #######?????????????????????? | | # ### ######"#"""" ="""###???????????????????? | | # ! * = = " #???????????????????? | | # ! |] % %[% ""############????????? | | # /%=]] % " #????????? | | # *!%%!!& #????????? | | # =!]!*]] #????????? | | #########!##### %% #????????? | | ????#*==!%!!=## #????????? | | ????# !%[!%! ## g #????????? | | ????# !!!!%= ## gg bg l w #????????? | | ????# ![ ! # b #????????? | | ????#""" ## #????????? | | ????#"R """ ## #????????? | | ????#"" """ ## #????????? | | ????# "! """ ## #????????? | | ????#%/%! ## % ############????????? | | ????###"####### ] ; ##??????????????????? | | ??????#%#?????# ] ; #??????????????????? | | ??????#=#?????# ; #??????????????????? | | ??????#=#?????# ! ; ##??????????????????? | | ??????#%#?????######## % ###???????????????????? | | ??????#*##########???# =@l#?????????????????????? | | ??????#!%[! #???# #?????????????????????? | | =?????#=!*! #???# ggl#?????????????????????? | | ==]??##=*[ #???# #?????????????????????? | | ==] #=%= ##### #?????????????????????? | | +!!* #?????????????????????? | | """ #=%= #?????????????????????? | | ""??##/* #?????????????????????? | | ?????# #?????????????????????? | | ??????# """"""""" #?????????????????????? | | ??????# """"""""" #?????????????????????? | | ??????# """"""""" #?????????????????????? | | ####??# """"""""" #?????????????????????? | | ??# [=""""""""" #?????????????????????? | | " " "?# * """"""""" ###+#?????????????????? | | " " "?# = ?????????????????? | | " " " # ????????????????? | | " " " # ????????????????? | | " " " + % ???????????????? | | " " " # ????????????????? | | " " " # ####+####????????????????????? | | " " "?##### #????????????????????? | | " " "?????# # """ #????????????????????? | | ??????# " """ ?????????????????????? | | ??????# "%# """ ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Power Shielding 66 Weapon Shielding 33 Evasion (%) 48 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Centrium Light Armor Plating | -7/Factory | Scanalyzed Core Analyzer | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Gravmag System | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel System Backup Module | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Maneuvering Thrusters | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory Huge Storage Unit | x1 | -6/Factory Hyp. Railgun | x2 | -5/Factory | Preloaded Hyp. Railgun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyComponentCharger Manual? 0 Play Time 02:00:19 Cumulative 850.5 hours Start 2021.06.11 @ 02:03:32 End 2021.06.12 @ 21:50:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 591 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0455bbb7-9ac7-46d6-bcc4-a4addcb16afa