Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 05:05:04 Player: alice_fexa Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (183) 915 Value Destroyed (5229) 5229 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2030) 2030 TOTAL SCORE: 12514 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 308 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -196 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 876/925 System Corruption 2% Temperature Warm (120) Movement Core (950) Ox18 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Zionite Biocell Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Antimatter Reactor Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Experimental Sensor Array Advanced Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating Cooled Particle Cannon Improved Assault Rifle Improved Assault Rifle Minigun Precision Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Zionite Biocell Improved Signal Interpreter Experimental Targeting Computer Core Analyzer > --- WEAPON ----------- Precision Shock Rifle Proton Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Cooling System High-capacity Matter Pod Experimental Sensor Array Advanced Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating AS-neutralizer No. 17b Shock Rifle Cooled Particle Cannon Improved Assault Rifle Improved Assault Rifle Minigun Precision Assault Rifle Proton Missile Launcher Precision Grenade Launcher Plasma Cutter [Rating: 65] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Experimental Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 132 | 7 8 5 25 1 12 2 15 39 . 2 1 15 Power 20 | 1 . 3 3 . . . 4 6 . . . 3 Engine 17 | 1 . 3 3 . . . 4 6 . . . . Core . | . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 29 | 2 1 1 10 . . 2 4 9 . . . . Treads 27 | 2 1 1 10 . . . 4 9 . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 2 2 . 5 . 7 . 3 14 . 1 1 7 Device 17 | 1 . . 1 . 3 . 3 5 . 1 1 2 Storage 6 | 1 1 . 1 . . . . 1 . . . 2 Processor 4 | . 1 . . . 1 . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 15 | . . . 3 . 3 . . 6 . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 5 1 7 1 5 . 4 10 . 1 . 5 Energy Gun 8 | 2 . . . . . . 1 2 . . . 3 Energy Cannon 4 | . 1 . . . . . . 1 . . . 2 Ballistic Gun 17 | . 2 . 4 . 5 . 2 4 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 8 | . . 1 3 . . . . 3 . 1 . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 4 . 1 4 . . . 9 Parts Lost 37 | . 1 2 1 1 11 . 1 8 . . . 12 Power . | . . . . . . . . . . . . . Propulsion 16 | . 1 1 . . 5 . . 5 . . . 4 Utility 7 | . . . 1 . 2 . . 1 . . . 3 Weapon 14 | . . 1 . 1 4 . 1 2 . . . 5 Highest Loss Streak 12 | . 1 1 1 1 4 . 1 3 . . . 12 To Critical Strikes 8 | . . . . . 8 . . . . . . . Average Backups 17 | 1 9 14 15 22 18 15 14 19 19 19 19 18 Power 1 | 1 1 2 1 2 2 2 1 1 2 2 2 2 Propulsion 1 | . 2 1 2 3 1 . . 1 . . . . Utility 6 | . . 1 4 8 8 9 7 7 7 8 8 7 Weapon 7 | . 5 8 6 7 6 3 4 7 8 8 8 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 4 4 12 . 7 . 4 9 . 1 . 7 Power 8 | . 1 . 2 . 3 . . . . . . 2 Propulsion 3 | . . . 3 . . . . . . . . . Utility 18 | . . 1 3 . 4 . 2 4 . . . 4 Weapon 19 | . 3 3 4 . . . 2 5 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 86 92 98 99 100 100 100 99 Engine 8 | . 14 14 11 11 11 11 8 7 7 7 7 1 Treads 30 | . 27 28 32 33 29 11 30 29 30 30 30 29 Device 6 | . 6 . . . . . 9 13 7 7 7 8 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 15 | . 7 14 11 11 11 11 9 16 23 23 23 23 Protection 7 | . . . 10 11 10 11 8 7 7 7 7 5 Ballistic Gun 16 | . 14 27 21 20 9 22 16 14 14 14 14 6 Peak Build Rating 65 | 7 11 12 19 20 24 23 34 59 59 59 59 65 Average Rating 37 | 5 10 11 17 19 17 22 32 52 57 57 57 59 On Entrance 29 | . 7 11 12 19 20 21 23 34 58 58 58 59 Avg Prop Armor Cover (%) 13 | . . . . . . 8 14 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 13 31 31 99 100 101 39 41 73 72 69 72 82 Greatest Support 88 | 40 40 40 60 60 60 20 84 88 88 88 88 88 Greatest Overweight (x) 5 | . . . 1 1 5 3 4 1 . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 20 20 20 20 20 Average Capacity 18 | 7 10 15 17 25 24 15 15 19 20 20 20 20 Most Carried 25 | 3 15 15 25 25 25 15 15 20 20 20 20 20 Average Carried 18 | 1 9 14 17 24 19 15 14 19 19 19 20 19 Final Capacity 25 | 8 15 15 25 25 15 15 15 20 20 20 20 20 Final Carried 25 | 3 15 15 25 25 15 15 15 20 20 20 20 16 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 6761 | 270 306 402 1039 122 910 15 624 2123 178 260 60 452 Remotely . | . . . . . . . . . . . . . Salvage Created 8120 | 86 707 181 1685 320 130 15 1005 2856 94 348 . 693 Parts 412 | 3 26 5 114 22 4 3 59 139 2 16 . 19 Haulers Intercepted 14 | . 2 . 5 . . . 4 3 . . . . Recyclers Shooed 10 | 1 . 1 3 . . . 2 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . Prevented 10 | . . . . . . . . . . 10 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 127 | . 12 10 27 7 5 . 15 35 . 5 . 11 Melee 5 | . 5 . . . . . . . . . . . Guns 74 | . 2 3 20 1 1 . 9 34 . 3 . 1 Cannons 3 | . . . . 3 . . . . . . . . AOE 36 | . . 7 7 3 4 . 6 1 . 1 . 7 Classes Destroyed 21 | 2 6 1 4 . . . 1 4 . 1 . 2 Worker 11 | . 1 . 3 2 . 1 1 3 . . . . Builder 3 | . . . 1 . . . 2 . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . Hauler 14 | . 2 . 5 . . . 4 3 . . . . Recycler 22 | 1 2 2 3 2 . . 1 11 . . . . Mechanic 3 | . . . 2 . . . 1 . . . . . Operator 4 | . 2 . . . . . 1 1 . . . . Watcher 12 | . 3 . 4 . . . 3 2 . . . . Swarmer 21 | . 5 . 6 4 . . 3 3 . . . . Grunt 45 | . 7 . 14 3 . . 7 11 . 3 . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 8 | . . . 2 . . . 2 3 . 1 . . Sentry 10 | . . . 6 . . . 1 3 . . . . Specialist 4 | . . . . . . . . 4 . . . . Hunter 3 | . . . . . . . 2 . . 1 . . Programmer 9 | . . . . . . . . 9 . . . . Heavy 1 | . . . . . . . . 1 . . . . Z-Light 6 | . . . . . . . . . . . . 6 Packrat 1 | . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . Assembled 16 | . . 10 . . 4 . . . . . . 2 Golem 2 | . . . . . . . . . . . . 2 Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 3 8 4 5 4 1 7 6 . 3 . 4 Combat Bots Only 8 | . 3 8 3 4 4 . 6 4 . 3 . 4 Max Kills in Single Turn 5 | 1 1 5 2 4 2 1 4 2 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 5 2 3 2 . 4 1 . 1 . 3 Melee 1 | . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 776 | . 65 31 110 21 102 . 55 305 . 16 . 71 Missed 192 | . 16 10 24 7 19 . 11 84 . 6 . 15 Hits 584 | . 49 21 86 14 83 . 44 221 . 10 . 56 Melee 37 | . . 1 13 . . . . 13 . . . 10 Projectile 547 | . 49 20 73 14 83 . 44 208 . 10 . 46 Critical Strikes 63 | . 1 1 5 1 46 . 1 8 . . . . Damage Taken 9910 | . 404 373 1366 189 1301 . 602 3257 . 151 . 2267 Core 1227 | . 92 61 162 15 196 . . 290 . 14 . 397 Absorbed by Shields 141 | . . . . . 141 . . . . . . . Regen/Repaired (Parts) 1159 | . . . 63 . . . 249 396 . . 451 . Core Remaining (%) 61 | 100 . 38 . . . 6 100 . . . . . Volleys Fired 546 | 8 14 23 106 11 56 1 51 227 3 19 . 27 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 Hottest 130 | 80 60 46 46 56 46 46 86 53 53 67 . 130 Shots Fired 990 | 16 26 40 202 21 108 2 96 406 7 31 . 35 Gun 879 | 16 24 34 192 16 106 2 92 353 7 25 . 12 Cannon 64 | . 2 . . 3 . . . 50 . . . 9 Launcher 47 | . . 6 10 2 2 . 4 3 . 6 . 14 Special . | . . . . . . . . . . . . . Kinetic 845 | . 24 34 192 19 106 2 79 353 7 25 . 4 Thermal 81 | 16 2 . . . . . 13 50 . . . . Explosive 30 | . . 6 10 2 2 . 4 3 . . . 3 Electromagnetic 34 | . . . . . . . . . . 6 . 28 Robot Hit Streak 44 | 4 3 8 34 6 26 22 35 44 3 15 . 22 Robot Miss Streak 5 | 2 2 2 5 2 1 . 3 3 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 1 . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . Shots Hit Robots 753 | 10 41 22 141 14 95 1 81 295 4 25 . 24 Core Hits 371 | 3 12 23 74 11 23 1 52 111 2 11 . 48 Critical Kills 2 | . 1 . . . . . 1 . . . . . Critical Parts Destroyed 11 | . 5 . 1 . . . . 3 . 2 . . Critical Strikes 13 | . 6 . 1 . . . 1 3 . 2 . . Destroy 8 | . 1 . 1 . . . 1 3 . 2 . . Smash 5 | . 5 . . . . . . . . . . . Melee Attacks 48 | . 48 . . . . . . . . . . . Impact 48 | . 48 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . 5 . . . . . . . . . . . Damage Inflicted 17591 | 106 1513 916 2889 450 1598 15 1723 5374 75 658 . 2274 Guns 11230 | 106 195 298 2214 145 1427 15 1176 4984 75 430 . 165 Cannons 396 | . . . . 67 . . . 106 . . . 223 Explosions 4617 | . . 607 675 219 171 . 547 284 . 228 . 1886 Melee 1315 | . 1315 . . . . . . . . . . . Ramming 33 | . 3 11 . 19 . . . . . . . . Kinetic 10860 | . 195 298 2214 212 1427 15 954 4984 75 430 . 56 Thermal 554 | 106 . . . . . . 222 106 . . . 120 Explosive 3529 | . . 607 675 219 171 . 547 284 . . . 1026 Electromagnetic 1300 | . . . . . . . . . . 228 . 1072 Impact 1315 | . 1315 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 1 1 1 . 6 1 1 . 2 Average Corruption 1 | . . . 1 1 1 1 . 1 1 1 . 2 Corruption Purged 8 | . . . . . . . . 7 . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 108 | . . . 14 8 8 1 . 59 10 8 . . Message Errors 31 | . . . 4 4 1 . . 18 2 2 . . Matter Fused 26 | . . . 2 1 3 1 . 15 3 1 . . Heat Flow Errors 12 | . . . 3 1 1 . . 6 . 1 . . Energy Discharges 10 | . . . . . . . . 8 1 1 . . Parts Rejected 2 | . . . . . . . . 2 . . . . Data Loss (minor) 11 | . . . 2 1 2 . . 3 3 . . . Data Loss (major) 7 | . . . 3 . 1 . . . . 3 . . Misfires 6 | . . . . 1 . . . 4 1 . . . Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 761 | . 561 37 53 26 12 . 2 1 . . . 69 Projectiles 1 | . . . . . . . . 1 . . . . Explosions 199 | . . 37 53 26 12 . 2 . . . . 69 Melee 561 | . 561 . . . . . . . . . . . Knockbacks 6 | . 6 . . . . . . . . . . . Impact 6 | . 6 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . 82 14 34 10 . . . . . . 78 Shots 8 | . . 3 1 1 1 . . . . . . 2 Rammed 5 | . 2 1 . 2 . . . . . . . . Targets Rammed 5 | . 2 1 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 366 | 54 20 100 232 225 146 . 8 214 10 178 . 366 Average Temperature 55 | 25 9 59 43 103 12 . 8 25 7 44 . 112 Received Heat Transfer 1884 | . 42 120 444 69 . . 162 660 . 63 . 324 Effects 3 | . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 11 | . 7 . . . . . . . . 1 . 3 Combat Hostiles 9 | . 5 . . . . . . . . 1 . 3 Parts Fried 27 | . 16 . . . . . . . . 2 . 9 Impact Corruptions 18 | . 18 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 979 | 250 . . . . . . 481 148 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 1 . . 1 2 . . . . Low Security (%) 68 | 100 100 100 35 97 . 100 74 63 . . . . Level 1 17 | . . . 29 2 . . 25 20 . . . . Level 2 13 | . . . 34 . . . . 15 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 566 | 5 170 120 566 216 . 5 251 559 . . . . Initial 216 | . . 37 . 216 . . . 63 . . . . Average 171 | . 96 11 311 55 . 3 168 174 . . . . Influence Increases 4098 | 10 573 107 1269 201 . 5 605 1193 . 135 . . Destroy 0b10 Robot/C 2180 | . 240 . 700 140 . . 300 700 . 100 . . Destroy 0b10 Robot/NC 365 | 10 55 10 100 20 . 5 65 100 . . . . Destroy Leader 636 | . 70 . 212 20 . . 84 230 . 20 . . Allied During Kill 67 | . . . 67 . . . . . . . . . Successful Hack 114 | . 43 . 9 . . . 16 46 . . . . Disable Machine 180 | . 15 75 45 . . . 45 . . . . . Destroy Structure 196 | . . 22 76 21 . . 50 27 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 345 | . 150 . 60 . . . 45 75 . 15 . . Influence Decreases 4098 | 10 476 204 715 717 38 5 464 775 559 135 . . Entered New Map 722 | . . 60 . 338 38 . . 78 208 . . . Time Decay 3026 | 10 466 124 645 379 . 5 454 457 351 135 . . Lost Part 130 | . 10 20 10 . . . 10 80 . . . . Lost Ally 70 | . . . 60 . . . . 10 . . . . Purge Threat 150 | . . . . . . . . 150 . . . . Squads Dispatched 35 | . 3 . 4 . . . 1 27 . . . . Investigation 6 | . 1 . . . . . 1 4 . . . . Extermination 9 | . . . . . . . . 9 . . . . Reinforcement 10 | . 2 . 3 . . . . 5 . . . . Assault 2 | . . . 1 . . . . 1 . . . . Garrison 8 | . . . . . . . . 8 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 2 . 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 199 | . 25 16 48 7 7 . 25 49 . 6 . 16 Peak Tracking Total 11 | . 4 11 5 4 9 1 6 5 . 4 . 6 Tactical Retreats 23 | . 9 3 3 . . . 1 5 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 1 . 1 . 2 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 19 | . 1 5 3 . 4 . 3 . . . 3 . Max in Single Turn 2 | . 1 2 1 . 1 . 2 . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . 1 . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 50 | . 6 . 11 . 1 1 9 21 . 1 . . Terminals 26 | . 4 . 6 . . 1 7 8 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 6 | . . . 2 . . . 2 2 . . . . Recycling Units 8 | . 2 . 2 . . . . 4 . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . Garrison Access 4 | . . . . . . . . 4 . . . . Total Hacks 113 | . 13 . 25 . 1 2 29 42 . 1 . . Successful 63 | . 9 . 16 . 1 1 16 19 . 1 . . Failed 50 | . 4 . 9 . . 1 13 23 . . . . Catastrophic 7 | . . . . . . . 3 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 8 . 11 . . 2 17 11 . . 1 . Terminals 57 | . 8 . 11 . . 2 19 17 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 26 | . . . 6 . . . 10 10 . . . . Recycling Units 13 | . 5 . 4 . . . . 4 . . . . Scanalyzers 6 | . . . 4 . . . . 2 . . . . Garrison Access 5 | . . . . . . . . 5 . . . . Terminal Hacks 10 | . . . 1 . 1 1 3 3 . 1 . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 19 | . . . 3 . . . 10 6 . . . . Scan Component 10 | . . . 2 . . . 5 3 . . . . Repair 9 | . . . 1 . . . 5 3 . . . . Recycling Unit Hacks 9 | . 3 . 2 . . . . 4 . . . . Retrieve Components 9 | . 3 . 2 . . . . 4 . . . . Scanalyzer 5 | . . . 4 . . . . 1 . . . . Retrieve Study 5 | . . . 4 . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 6 . 6 . . . 3 1 . . . . Terminals 16 | . 6 . 6 . . . 3 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 6 | . 2 . 1 . . . 3 . . . . . Skim 9 | . 4 . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 7 . . 1 9 15 . . . . Full Trace Events 5 | . . . . . . . 2 3 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . Part Studies Acquired 5 | . . . 4 . . . . 1 . . . . Parts Repaired 9 | . . . 1 . . . 5 3 . . . . Time 343 | . . . 26 . . . 185 132 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 34 | . . . 12 . . . . 22 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 9 | . . 6 . . . . . 1 . . 2 . Largest Group 5 | . . 5 5 . . . . 1 . . 2 2 Highest-Rated Group 192 | . . 87 87 . . . . 10 . . 192 192 Highest-Rated Ally 96 | . . 31 31 . . . . 10 . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 121 | . . 1 53 . . . . . . . . 67 Total Damage 2615 | . . 20 656 . . . . . . . . 1939 Kills 13 | . . 1 10 . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 10841 | 33 739 . . . 1 . . 5278 1451 1278 1334 727 Sensors 10069 | . . . . . 1 . . 5278 1451 1278 1334 727 Seismic 772 | 33 739 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . . . 1 3 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 20955 | 122 1531 1086 3294 1390 1316 26 1211 5660 1454 1327 1339 1199 Spaces Moved 10098 | 55 789 610 1530 552 430 20 559 2619 845 756 747 586 Core 5 | 5 . . . . . . . . . . . . Treads 9856 | 50 789 610 1530 552 430 1 341 2619 845 756 747 586 Legs . | . . . . . . . . . . . . . Wheels 237 | . . . . . . 19 218 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 95 95 152 165 165 165 165 Average Speed 170 | 150 160 160 179 240 247 103 134 157 165 165 165 165 Slowest Speed 560 | 160 160 160 240 240 560 240 152 243 165 165 165 246 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 97 96 98 97 62 9 44 55 90 93 85 67 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . . 1 4 2 1 . . . . 1 . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 13 | . . 2 . 1 . . . . 4 2 4 . Spaces Dug 9 | . . . . . . . . 9 . . . . Terrain Destroyed 253 | . . 23 75 27 11 . 51 40 . . . 26 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . . . . . . 23 . . . . AOE 230 | . . 23 75 27 11 . 51 17 . . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 12851 | 75 961 685 1897 595 591 22 918 3817 898 809 798 785 Wait 1556 | 3 76 31 168 24 37 . 243 789 45 17 17 106 Move 10086 | 54 788 609 1529 551 429 19 558 2618 844 755 746 586 Hop . | . . . . . . . . . . . . . Pick Up 129 | 3 18 7 26 2 19 . 11 36 1 1 . 5 Fast Attach 73 | 7 5 . 6 . 6 2 11 16 . 2 2 16 Attach 40 | . 1 2 3 2 12 . 2 14 . . . 4 Detach 9 | . 3 . 1 . 1 . . 3 . 1 . . Swap 157 | . 3 4 25 2 3 . 16 66 4 12 4 18 Drop 177 | . 11 8 33 1 26 . 22 48 1 2 2 23 Fire 546 | 8 14 23 106 11 56 1 51 227 3 19 . 27 Melee 40 | . 40 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . 2 1 . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . Miscellaneous 31 | . . . . . . . 4 . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Discovered new exit (range 4) 796 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Discovered new exit (range 9) 1654 | -10/Materials | Entered Mines 1655 | -10/Mines | Assembled infested the area 1681 | -10/Mines | Core integrity fell below 50% 1717 | -10/Mines | Destroyed 8 combat bots 1825 | -10/Mines | Discovered new exit (range 10) 1832 | -10/Mines | Received a Mining Laser from a helpful Derelict 2060 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2261 | -10/Mines | Discovered new exit (range 9) 2610 | -10/Mines | Discovered new exit (range 13) 2637 | -10/Mines | Found a hidden stash of uninstalled traps 2662 | -10/Mines | Learned 2 Materials zone layouts 2740 | -10/Mines | Entered Materials 2740 | -9/Materials | Accompanied by 5 allies 2740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2745 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2806 | -9/Materials | Discovered new exit (range 16) 3056 | -9/Materials | Discovered new exit (range 8) 3799 | -9/Materials | Repaired Lgt. Treads 4534 | -9/Materials | Discovered new exit (range 9) 4539 | -9/Materials | Build established: Scavenger-Mutant 4712 | -9/Materials | Identified exit to Materials 4776 | -9/Materials | Learned location of Recycling (-7) 4829 | -9/Materials | Learned 4 Recycling zone layouts 4911 | -9/Materials | Learned location of Storage (-7) 4959 | -9/Materials | Learned location of 1 exit from Recycling 4990 | -9/Materials | Learned Storage stockpile data 5086 | -9/Materials | Learned location of Zion (-7) 5152 | -9/Materials | Learned Storage trap positions 5540 | -9/Materials | First assault squad dispatched 6034 | -9/Materials | Entered Mines 6035 | -9/Mines | Met a Derelict bent on vengeance 6088 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6677 | -9/Mines | Discovered exit to Materials (range 7) 6769 | -9/Mines | Discovered new exit (range 10) 6779 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6796 | -9/Mines | Found Prototype Device 6842 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7240 | -9/Mines | Discovered exit to Materials (range 6) 7424 | -9/Mines | Entered Exiles 7482 | -9/Exiles | Met 8R-AWN 7523 | -9/Exiles | Met EX-HEX 7612 | -9/Exiles | Met EX-DEC 7989 | -9/Exiles | Build established: Mutant 8082 | -9/Exiles | Met EX-BIN 8217 | -9/Exiles | Identified Exp. Sensor Array 8305 | -9/Exiles | Attacked by the Exiles 8435 | -9/Exiles | Core integrity fell below 50% 8449 | -9/Exiles | Lost 4 parts (2n1u1w) 8516 | -9/Exiles | Lost 4 parts (2n1u1w) 8525 | -9/Exiles | Core integrity fell below 20% 8561 | -9/Exiles | Destroyed 8R-AWN 8570 | -9/Exiles | Found Prototype Device 8570 | -9/Exiles | Identified AS-neutralizer No. 17b 8584 | -9/Exiles | Lost 3 parts (1n2w) 8586 | -9/Exiles | Found Prototype Processor 8586 | -9/Exiles | Identified Exp. Targeting Computer 8711 | -9/Exiles | Discovered new exit (range 14) 8740 | -9/Exiles | Entered Mines 8753 | -8/Mines | Discovered exit to Materials (range 16) 8766 | -8/Mines | Entered Materials 8766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9047 | -8/Materials | Build established: Scavenger-Mutant 9081 | -8/Materials | Discovered new exit (range 15) 9499 | -8/Materials | Repaired Adv. Treads 9526 | -8/Materials | Repaired Lgt. Treads 9772 | -8/Materials | Repaired Imp. Assault Rifle 9805 | -8/Materials | Repaired Hrd. Light Armor Plating 9845 | -8/Materials | Repaired Deuterium Engine 9977 | -8/Materials | Entered Factory 9977 | -7/Factory | Evolved 2 slots: Utility x2 9978 | -7/Factory | Identified exit to Storage 9999 | -7/Factory | Build established: Mutant 10015 | -7/Factory | Noticed a derelict Sapper rigging charges 10219 | -7/Factory | Discovered new exit (range 8) 10230 | -7/Factory | Identified exit to Lower Caves 10376 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 11291 | -7/Factory | Garrison activated, responded to threat 11313 | -7/Factory | Discovered new exit (range 15) 11490 | -7/Factory | Discovered exit to Storage (range 15) 12063 | -7/Factory | Garrison activated, responded to threat 12639 | -7/Factory | Build established: Scavenger-Mutant 12876 | -7/Factory | Garrison activated, responded to threat 13047 | -7/Factory | Lost 3 parts (2n1u) 13521 | -7/Factory | Discovered new exit (range 16) 13578 | -7/Factory | Identified exit to Factory 14669 | -7/Factory | Garrison activated, responded to threat 14818 | -7/Factory | Discovered exit to Factory (range 10) 15224 | -7/Factory | Repaired Arm. Treads 15293 | -7/Factory | Repaired Adv. Weapon Cycler 15320 | -7/Factory | Repaired Lgt. Treads 15577 | -7/Factory | First assault squad dispatched 15637 | -7/Factory | Entered Lower Caves 16099 | -7/Lower Caves | Identified exit to Lower Caves 17091 | -7/Lower Caves | Entered another Lower Caves area 17098 | -7/Lower Caves | Discovered exit to Factory (range 9) 17635 | -7/Lower Caves | Learned 4 Factory zone layouts 18205 | -7/Lower Caves | Learned location of Extension (-6) 18391 | -7/Lower Caves | Discovered new exit (range 9) 18405 | -7/Lower Caves | Identified exit to Zion 18418 | -7/Lower Caves | Entered Zion 18486 | -7/Zion | Discovered new exit (range 13) 18579 | -7/Zion | Given the Hacking Drone Bay 18811 | -7/Zion | Learned Factory terminal intel 19204 | -7/Zion | Visited the Megawrench Repair Shop 19206 | -7/Zion | Megawrench repaired 10 parts 19375 | -7/Zion | Given A8's code to call for help 19528 | -7/Zion | Met Imprinter 19645 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19655 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19751 | -7/Zion | Discovered new exit (range 3) 19751 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19754 | -7/Zion | Identified exit to Deep Caves 19757 | -7/Zion | Entered Deep Caves 19757 | -7/Deep Caves | Accompanied by 2 allies 20015 | -7/Deep Caves | Attacked by Z-Imprinter 20028 | -7/Deep Caves | Destroyed Z-Imprinter 20054 | -7/Deep Caves | Found Prototype Protection 20054 | -7/Deep Caves | Identified Zio. Weapon Casing 20211 | -7/Deep Caves | Z-Facility disabled 20476 | -7/Deep Caves | Discovered new exit (range 14) 20777 | -7/Deep Caves | Spotted Golem 20800 | -7/Deep Caves | Core integrity fell below 50% 20803 | -7/Deep Caves | Destroyed Golem 20864 | -7/Deep Caves | Found Prototype Device 20864 | -7/Deep Caves | Identified Exp. Thermal Shield 20915 | -7/Deep Caves | Triggered Deep Caves wall 20923 | -7/Deep Caves | Spotted Assembler 20928 | -7/Deep Caves | Spotted Golem 20932 | -7/Deep Caves | Spotted Assembler 20949 | -7/Deep Caves | Core integrity fell below 20% 20956 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 20952_ Hrd. Medium Armor Plating destroyed. 20952_ Destroyed Hrd. Medium Armor Plating. 20952_ Destroyed Asb. Hover Unit. 20952_ as-65543 destroyed. 20952_ as-94891 destroyed. 20952_ as-55812 destroyed. 20952_ as-41347 destroyed. 20952_ as-50470 destroyed. 20952_ Destroyed Asb. Hover System. 20952_ Arm. Treads destroyed. 20953_ Prc. Grenade Launcher destroyed. 20953_ as-35269 destroyed. 20954_ Shock Rifle+ destroyed. 20954_ System corrupted by crushing effect (+2). 20955_ Exp. Targeting Computer destroyed. 20955_ as-04897 destroyed. 20955_ as-26436 destroyed. 20955_ Destroyed Asb. Hover Unit. 20955_ as-94562 destroyed. 20956_ Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????? ???????????????????# | | ?????????? ????????????????# | | ?????????? ! ??????????????# | | ?????????? ????????????# | | ?????????? ???????????# | | ?????????? ???????????# | | ????????""G ??????????# | | ??????### [ ?????????## | | ??""""" ????????# | | ??"aaaaaa h ????????# | | ??"aaaaaa [ ????????## | | ??"aaa a A [[ ????????# | | ??"aaa [ [ [ ????????? | | ??"aaa * #????? | | ??"aaaa @a gM ???## | | ??" aaa A * #?## | | ??""""" a M #?# | | ??????### [ = * #?## | | ????????"" * * #??## | | ?????????" = #???? | | ?????????" * * #???? | | ?????????" ##??? | | ????????"" = * #??? | | ????????# #??? | | ????????" s #??? | | ????????" b #### | | ????????" | | ????????""" | | ????????" * | | ????????"" % ]!! "# | | ????????" = !!%= ""# | | ????????"" !%=! *"#### | | ????????" # # ! "#??# | | ????????" #### ##%##*#"#??? | | ????????""" ###??# ## "#####??? | | ?????????" ????#### ##??????? | | ?????????######???????###???????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 41 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 55% | -9/Materials Adv. Treads | 62% | -8/Materials Lgt. Treads | 65% | -8/Materials Imp. Assault Rifle | 65% | -8/Materials Hrd. Light Armor Plating | 65% | -8/Materials Deuterium Engine | 68% | -8/Materials Arm. Treads | 17% | -7/Factory Adv. Weapon Cycler | 8% | -7/Factory Lgt. Treads | 27% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Shock Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicBlanketInterface Manual? 0 Play Time 01:21:10 Cumulative 1681.7 hours Start 2026.07.13 @ 13:22:53 End 2026.07.14 @ 05:05:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1201 Rogue 1161 Adventurer 40 Explorer 0 Win Type - Total 220 Types 104/11/74/2/2/4/16/2/1/4 Lore% 97 Gallery% 96 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a17dba4b-af19-4bac-88d3-c4b91b94ec80