Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.09 @ 15:17:59 Player: snuf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (5558) 5558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2320) 2320 TOTAL SCORE: 11363 Bonus ------- Pacifist 200 High Alert Combat Kills 1549 Follower Combat Kills 171 Entered Garrisons 400 Cogmind --------- Core Integrity 165/700 Matter 0/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Compact Wheel Armored Wheel > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Light Armor Plating > --- WEAPON (2) ------- Dispersion Rifle Heavy Gauss Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Heavy Treads Relay Coupler [NC] (25) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (17) Improved System Guard System Restoration Module Gauss Rifle KE Penetrator KE Penetrator Railgun Advanced Datajack Lance Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Dispersion Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Heavy Treads Compact Wheel Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Guard System Restoration Module Gauss Rifle KE Penetrator KE Penetrator Railgun Heavy Gauss Cannon Advanced Datajack Lance [Rating: 70] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Powered Armor Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 106 | 1 4 5 22 26 6 3 39 Power 11 | . . . 3 2 . . 6 Engine 4 | . . . 1 . . . 3 Core 7 | . . . 2 2 . . 3 Reactor . | . . . . . . . . Propulsion 20 | . 2 . 4 2 1 1 10 Treads 10 | . . . 2 2 1 . 5 Leg . | . . . . . . . . Wheel 10 | . 2 . 2 . . 1 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 47 | . . 5 11 10 4 1 16 Device 24 | . . 2 6 6 1 . 9 Storage 3 | . . . 1 . 2 . . Processor 5 | . . 1 1 1 1 . 1 Hackware . | . . . . . . . . Protection 15 | . . 2 3 3 . 1 6 Artifact . | . . . . . . . . Weapon 28 | 1 2 . 4 12 1 1 7 Energy Gun 9 | . . . 2 6 . . 1 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 8 | 1 2 . 2 . . . 3 Ballistic Cannon 6 | . . . . 2 1 1 2 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 27 | . . . 3 3 . . 21 Power 4 | . . . 1 1 . . 2 Propulsion 6 | . . . 2 . . . 4 Utility 13 | . . . . 1 . . 12 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 7 | . . . 1 1 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 95 93 95 90 92 85 Engine 1 | . 14 11 1 . . . 3 Core 6 | . . . 7 9 9 7 3 Treads 8 | . . . 8 9 9 7 8 Wheel 9 | . 24 22 9 9 9 15 9 Device 18 | . . 16 17 19 20 15 18 Storage 8 | . 14 11 9 9 9 7 7 Processor 11 | . . 9 6 13 15 15 7 Protection 9 | . . 2 15 8 9 15 9 Energy Gun 5 | . 12 . 7 12 . . . Ballistic Gun 4 | . 15 22 10 . . . 8 Ballistic Cannon 3 | . . . . . 9 7 2 Piercing Weapon 1 | . . . . 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 90 | 14 16 26 50 64 84 87 90 Greatest Support 28 | 20 26 26 26 20 12 24 28 Greatest Overweight (x) 16 | . . . 4 16 6 3 7 Average Overweight (x) 3 | . . . 3 3 5 3 4 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 Average Capacity 16 | 8 8 8 13 15 17 20 20 Most Carried 20 | 6 8 8 15 15 19 20 20 Average Carried 15 | 6 6 7 11 14 16 18 17 Final Capacity 20 | 8 8 8 15 15 20 20 20 Final Carried 20 | 6 8 8 15 15 19 20 16 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Matter Collected 3497 | 200 . 110 523 312 796 . 1556 Remotely . | . . . . . . . . Salvage Created 4640 | . . 110 719 1829 661 . 1321 Parts 216 | . . 11 38 67 41 . 59 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 99 | . . 2 14 31 23 . 29 Guns 57 | . . 2 14 28 . . 13 Cannons 39 | . . . . . 23 . 16 AOE 3 | . . . . 3 . . . Classes Destroyed 14 | . . 1 4 2 5 . 2 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . 1 . . . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 18 | . . . . 8 2 . 8 Grunt 41 | . . . 7 16 12 . 6 Brawler 2 | . . . . . 1 . 1 Duelist 5 | . . . 1 1 1 . 2 Sentry 25 | . . 2 5 5 5 . 8 Specialist 1 | . . . . . . . 1 Hunter 5 | . . . 1 . 2 . 2 Programmer 1 | . . . . 1 . . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 5 | . . 2 4 4 4 . 5 Combat Bots Only 5 | . . 2 4 4 4 . 5 Max Kills in Single Turn 2 | . . 1 1 2 2 . 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Damage Taken 8269 | . . 144 793 1470 840 . 5022 Core 788 | . . 13 77 117 46 . 535 Absorbed by Shields 93 | . . . . 93 . . . Redirected to Shielding 9 | . . . . . . . 9 Regen/Repaired (Parts) 90 | . . . . . 90 . . Core Remaining (%) 88 | 100 100 96 . . 56 . . Volleys Fired 340 | . . 5 52 100 64 . 119 Largest 2 | . . 2 2 2 1 . 2 Hottest 149 | . . 46 132 132 75 . 149 Shots Fired 568 | . . 10 104 181 64 . 209 Gun 425 | . . 10 104 173 . . 138 Cannon 140 | . . . . 5 64 . 71 Launcher 3 | . . . . 3 . . . Special . | . . . . . . . . Kinetic 356 | . . 10 83 . 64 . 199 Thermal 209 | . . . 21 178 . . 10 Explosive 3 | . . . . 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | . . 3 15 29 23 . 19 Robot Miss Streak 3 | . . 1 2 2 1 . 3 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 11 | . . . 1 6 . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 464 | . . 7 75 151 57 . 174 Core Hits 181 | . . 4 34 67 24 . 52 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 30 | . . . . 8 5 . 17 Burn 6 | . . . . 6 . . . Destroy 3 | . . . . . . . 3 Blast 18 | . . . . . 5 . 13 Impale 3 | . . . . 2 . . 1 Melee Attacks 45 | . . . . 25 . . 20 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 45 | . . . . 25 . . 20 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15958 | . . 110 1181 3586 4635 . 6446 Guns 5979 | . . 110 1181 2315 . . 2373 Cannons 7717 | . . . . 20 4635 . 3062 Explosions 239 | . . . . 239 . . . Melee 2023 | . . . . 1012 . . 1011 Ramming . | . . . . . . . . Kinetic 10923 | . . 110 905 . 4635 . 5273 Thermal 2773 | . . . 276 2335 . . 162 Explosive 239 | . . . . 239 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 2023 | . . . . 1012 . . 1011 Highest Corruption 1 | . . . . 1 1 . . Average Corruption 1 | . . . . 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 11 11 . . Message Errors 6 | . . . . 5 1 . . Matter Fused 5 | . . . . 2 3 . . Heat Flow Errors 3 | . . . . 1 2 . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 2 | . . . . 2 . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 641 | . . . . 13 414 . 214 Projectiles 564 | . . . . . 414 . 150 Explosions 13 | . . . . 13 . . . Melee 64 | . . . . . . . 64 Knockbacks 21 | . . . . . 10 . 11 Impact . | . . . . . . . . Kinetic 20 | . . . . . 9 . 11 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 84 | . . 84 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 267 | . . 31 42 267 227 . 23 Average Temperature 62 | . . 20 10 83 122 . 6 Received Heat Transfer 2658 | . . 54 261 735 234 . 1374 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . 1 9 . . . Heat Transferred 6156 | . . . 555 5439 . . 162 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Peak Influence 1658 | . 9 182 429 1658 1295 585 1209 Initial 807 | . . 3 76 183 807 537 409 Average 825 | . 2 47 282 1018 1035 557 854 Maximum Alert Level 5 | . . . 2 5 4 2 4 Low Security (%) 6 | 100 100 100 18 1 . . . Level 1 10 | . . . 59 11 . . . Level 2 18 | . . . 22 16 . 100 19 Level 3 41 | . . . . 25 69 . 73 Level 4 20 | . . . . 40 30 . 6 Level 5 1 | . . . . 5 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 2 . 4 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . 2 . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Distress Signals 5 | . . . 3 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . . 2 23 37 34 . 34 Peak Tracking Total 8 | . . 2 8 4 5 . 5 Tactical Retreats 11 | . . . 3 2 4 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Traps Triggered 25 | . . . . 14 . . 11 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Machines Disabled 10 | . . 2 . 6 . . 2 Max in Single Turn 2 | . . 2 . 1 . . 1 Garrison Relay 6 | . . . . 5 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Machines Accessed 19 | . 2 2 4 2 5 2 2 Terminals 14 | . 2 2 2 2 4 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 40 | . 2 8 9 4 11 3 3 Successful 19 | . 1 2 6 1 5 2 2 Failed 21 | . 1 6 3 3 6 1 1 Catastrophic 3 | . 1 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 19 | . 2 7 5 . 5 . . Terminals 31 | . 2 8 5 4 9 . 3 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 2 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 3 | . . . 2 . . 1 . Terminal Hacks 8 | . 1 1 1 1 2 . 2 Open Door 1 | . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 Terminal Index 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . Scan Component 2 | . . . . . 1 1 . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 4 | . . 1 2 . 1 . . Terminals 4 | . . 1 2 . 1 . . Botnet 4 | . . 1 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 2 3 1 4 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 56 | . . . . . 56 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 26 | . . . . 22 . . 4 Machine Destruction 23 | . . . . 19 . . 4 Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . 3 . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Total Allies 5 | . . . . 3 . . 2 Largest Group 3 | . . . . 3 1 . 2 Highest-Rated Group 72 | . . . . 72 24 . 59 Highest-Rated Ally 39 | . . . . 24 24 . 39 Total Orders 2 | . . . . 2 . . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 38 | . . . . 28 6 . 4 Total Damage 931 | . . . . 757 99 . 75 Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Turns Passed 6664 | 2 92 172 823 2219 1213 300 1843 Spaces Moved 3343 | 1 89 154 398 1141 578 217 765 Core . | . . . . . . . . Treads 4 | . . . . 4 . . . Legs 7 | 1 6 . . . . . . Wheels 3332 | . 83 154 398 1137 578 217 765 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 90 90 120 135 135 125 Average Speed 147 | 120 92 90 136 144 171 135 161 Slowest Speed 320 | 120 120 90 150 320 180 135 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 21 19 46 87 52 7 73 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 90 | . . 23 . 25 19 . 23 Melee . | . . . . . . . . Projectile 42 | . . . . . 19 . 23 AOE 48 | . . 23 . 25 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Total 4415 | 1 98 178 587 1501 707 224 1119 Wait 200 | . . 9 80 41 43 . 27 Move 3337 | . 88 153 398 1140 577 216 765 Hop . | . . . . . . . . Pick Up 75 | . 3 2 15 16 9 4 26 Fast Attach 41 | . 2 5 9 11 1 . 13 Attach 38 | . . . 6 8 2 3 19 Detach 9 | . . 1 3 4 . . 1 Swap 28 | 1 2 . 7 7 4 . 7 Drop 75 | . 3 3 17 24 7 1 20 Fire 340 | . . 5 52 100 64 . 119 Melee 45 | . . . . 25 . . 20 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 139 | . . . . 75 . . 64 Rewire 88 | . . . . 50 . . 38 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 4 exits: [*Fac x4]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Materials 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Utility x2 260 | -9/Materials | Discovered new exit (range 3) 267 | -9/Materials | Entered another Materials area 267 | -8/Materials | Evolved 2 slots: Utility x2 334 | -8/Materials | Build established: Mutant 447 | -8/Materials | Discovered new exit (range 5) 905 | -8/Materials | Discovered new exit (range 7) 1090 | -8/Materials | Identified exit to Garrison 1090 | -8/Materials | Entered Garrison 1120 | -8/Garrison | Triggered checkpoint 1211 | -8/Garrison | Garrison Relay disabled 1316 | -8/Garrison | Triggered checkpoint 1525 | -8/Garrison | Discovered new exit (range 12) 1590 | -8/Garrison | Triggered checkpoint 1634 | -8/Garrison | Garrison Relay disabled 1875 | -8/Garrison | Discovered new exit (range 11) 1902 | -8/Garrison | Triggered checkpoint 1953 | -8/Garrison | Garrison Relay disabled 2038 | -8/Garrison | Triggered checkpoint 2116 | -8/Garrison | Discovered new exit (range 5) 2234 | -8/Garrison | Build established: Scavenger-Mutant 2250 | -8/Garrison | Triggered checkpoint 2306 | -8/Garrison | Found Imp. Powered Armor 2353 | -8/Garrison | Discovered new exit (range 12) 2470 | -8/Garrison | Triggered checkpoint 2545 | -8/Garrison | Garrison Relay disabled 2564 | -8/Garrison | Garrison Relay disabled 2585 | -8/Garrison | Build established: Mutant 3309 | -8/Garrison | Entered Materials 3309 | -8/Materials | Accompanied by 1 ally 3357 | -8/Materials | Discovered new exit (range 16) 3716 | -8/Materials | Repaired Hvy. Mass Driver 3899 | -8/Materials | Discovered new exit (range 5) 4109 | -8/Materials | First assault squad dispatched 4465 | -8/Materials | Discovered new exit (range 16) 4522 | -8/Materials | Entered Factory 4522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4789 | -7/Factory | Identified exit to Garrison 4822 | -7/Factory | Entered Garrison 4856 | -7/Garrison | Triggered checkpoint 4976 | -7/Garrison | Garrison Relay disabled 5076 | -7/Garrison | Triggered checkpoint 5208 | -7/Garrison | Spotted B-75 Beast 5247 | -7/Garrison | Destroyed B-75 Beast 5270 | -7/Garrison | Lost 7 parts (1p1n5u) 5312 | -7/Garrison | Triggered checkpoint 5479 | -7/Garrison | Discovered new exit (range 3) 5646 | -7/Garrison | Discovered new exit (range 8) 5934 | -7/Garrison | Core integrity fell below 50% 5975 | -7/Garrison | Lost 3 parts (3u) 6070 | -7/Garrison | Triggered checkpoint 6118 | -7/Garrison | Discovered new exit (range 5) 6220 | -7/Garrison | Lost 3 parts (1p1n1u) 6243 | -7/Garrison | Build established: Scavenger-Mutant 6441 | -7/Garrison | Triggered checkpoint 6509 | -7/Garrison | Lost 5 parts (1n2u2w) 6557 | -7/Garrison | Discovered new exit (range 12) 6665 | -7/Garrison | Self-destructed Last Messages --------------- 06624_ Field strength at 60. 06625_ Field strength at 50. 06626_ Field strength at 40. 06627_ Field strength at 30. 06628_ Field strength at 20. 06629_ Field strength at 10. 06630_ Stasis field depleted. 06630_ Triggered Stasis Trap. 06630_ A bubble of rippling energy engulfs the area. 06630_ Field strength at 90. 06631_ Field strength at 80. 06632_ Field strength at 70. 06633_ Field strength at 60. 06634_ Field strength at 50. 06635_ Field strength at 40. 06636_ Field strength at 30. 06637_ Field strength at 20. 06638_ Field strength at 10. 06639_ Stasis field depleted. 06654_ Dropped Imp. Fusion Compressor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #???#+ | | ????????????????????????????????????????##? #???# | | ????????????????????????????????????????? ? #???#+ | | ????????????????????????????????????????? # ##???? | | ????????????????????????????????????????? #???? | | ????????????????????????????????????????? ????? | | ???????????????????????????????########### #?????? | | ?????????????????####??????????# + #?????? | | ?????????????????# ??????????# ######### #?????? | | ?????????????????# < ###########+#???????# #?????? | | ?????????????????# #???????# #?????? | | ?????????????????# #???????# #?????? | | ?????????????????###### ### #???????# #?????? | | ??????????????????????#######?# ####????# #?????? | | ??????????????????????????????# #!!#????# #?????? | | ??????????????????????????????# #????# #?????? | | ??????????????????????????????# #!!#????# #?????? | | ??????????????????????????????# ####????# #?????? | | ??????????????????????????????# #???????# #?????? | | ??????????????????????????????# #???????# #?????? | | ??????????????????????????????# #???????# #?????? | | ??????????????????????????????# #???????# #?????? | | ????????????????????????####### ######### #?????? | | ????????????????????????# * ^ #?????? | | ????????????????????????#@##### #?????? | | ????????????????????????# #???# ######## #?????? | | ????????????????######### #???# #??????# #?????? | | ??????????????+ +???+ +??????# #?????? | | ????????????????##"""######???# #??????+ #?????? | | ??????????????????????????????# #??????# #?????? | | ???????????????????+??????????# #??????# #????+? | | ????????????+?????????????????# #??????# #?????? | | ??????????????????????????????# #?????## ##""""# | | ??????????????????????????????# ##+#### | | ??????????????????????????????+ | | ???????????????????+??????????# | | ??????????????????????????????########## ## # | | ?????????????????????????????????????### ## # | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ???????????????????????????????????### = | | ???????????????????????????????????# + [ = | | ????###########????????????????????# ###[ ## # | | ????#""""" #???????????????###### ###[ ## # | | ????#" " #???????????????# * += | | ????#" #???????????????# *+ | | ??###" " ################# ####"#= | | ??#"""" """ #??#### ## # | | ????# " ################# #?????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Core Shielding 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedAbsorptionCasing Manual? 0 Play Time 01:28:41 Cumulative 203.2 hours Start 2022.07.09 @ 13:09:40 End 2022.07.09 @ 15:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 51 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2477510-21d1-49f1-bce1-46c623d33e20