Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 23:33:28 Player: jes Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (267) 1335 Value Destroyed (10523) 10523 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1362) 1362 TOTAL SCORE: 19360 Bonus ------- High Alert Combat Kills 594 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 38/100 System Corruption 10% Temperature Cool (-200) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (9) ------ Advanced Cryofiber Web > --- WEAPON (3) ------- Quantum Rifle Heavy Pick > --- INVENTORY (5) ---- Angular Momentum Engine Particle Reactor Medium Storage Unit Tesla Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Structural Scanner Improved Target Analyzer Core Analyzer Core Analyzer Graphene Brace Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Tesla Rifle High-powered Shotgun Coil Gun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Structural Scanner Heavy Rocket Launcher Improved Remote Datajack [Rating: 90] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Flamer Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . 4 . . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 2 . . . . . . . 1 1 Utility 7 | . . . 2 . . 2 . . . 2 . 1 Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 272 | 8 14 3 33 19 24 2 . 48 14 15 72 20 Power 40 | 1 2 . 4 2 5 . . 4 5 1 14 2 Engine 26 | 1 2 . 4 . 3 . . 3 5 1 6 1 Core 6 | . . . . 2 2 . . 1 . . 1 . Reactor 8 | . . . . . . . . . . . 7 1 Propulsion 95 | 4 3 2 12 9 11 . . 18 5 4 19 8 Treads 49 | 1 2 2 7 7 5 . . 10 4 4 3 4 Leg 26 | 2 1 . 4 2 4 . . 6 1 . 6 . Wheel 11 | 1 . . . . 2 . . 1 . . 4 3 Hover 5 | . . . . . . . . . . . 5 . Flight 4 | . . . 1 . . . . 1 . . 1 1 Utility 76 | 1 4 . 8 3 5 . . 14 4 5 25 7 Device 45 | . 2 . 3 2 1 . . 9 3 4 16 5 Storage 9 | 1 2 . 1 . 2 . . . 1 . 2 . Processor 11 | . . . 3 1 1 . . 1 . . 4 1 Hackware 11 | . . . 1 . 1 . . 4 . 1 3 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 61 | 2 5 1 9 5 3 2 . 12 . 5 14 3 Energy Gun 10 | 1 . 1 1 . . . . 1 . 1 3 2 Energy Cannon 4 | . . . . . . . . 3 . . 1 . Ballistic Gun 34 | 1 2 . 6 4 1 1 . 7 . 3 9 . Ballistic Cannon 3 | . 1 . . . 1 . . 1 . . . . Launcher 3 | . 1 . . 1 . . . . . . 1 . Special Weapon 3 | . . . 1 . . 1 . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . . . 4 . 2 2 1 Parts Lost 112 | . 3 3 6 5 6 . 1 20 3 1 50 14 Power 14 | . 1 . . . 1 . . 1 . . 10 1 Propulsion 46 | . 1 2 3 1 4 . . 8 2 . 18 7 Utility 25 | . . . . 2 . . 1 5 1 1 11 4 Weapon 27 | . 1 1 3 2 1 . . 6 . . 11 2 Highest Loss Streak 12 | . 2 3 2 2 3 . 1 6 1 1 12 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 11 | 4 8 9 9 14 14 13 14 13 12 13 9 3 Power 1 | . 1 1 1 2 1 1 1 1 3 2 . 1 Propulsion 1 | 2 3 2 . 1 . 2 2 1 1 2 . . Utility 3 | . . 2 3 5 5 4 5 4 2 2 3 1 Weapon 3 | 1 2 2 3 4 5 5 5 4 4 5 3 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . 5 . 6 5 4 . . 5 3 . 6 2 Power 8 | . 1 . 2 . . . . 2 2 . 1 . Propulsion 4 | . 3 . . . . . . . . . 1 . Utility 13 | . . . 3 2 . . . 3 1 . 3 1 Weapon 11 | . 1 . 1 3 4 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 98 99 98 99 92 98 99 99 83 18 Engine 7 | . 13 14 9 5 5 7 7 6 13 11 8 . Treads 20 | . 18 28 25 26 17 23 19 20 25 23 11 5 Leg 5 | . 8 . 7 9 6 . . 6 . . 3 . Wheel 1 | . . . . . 11 7 7 . . . 1 1 Device 15 | . 12 14 12 7 4 14 11 18 25 29 18 3 Storage 7 | . 14 14 9 9 9 7 7 7 6 5 2 . Processor 5 | . . . 13 10 13 7 7 1 6 5 8 . Hackware 8 | . . . . 9 9 15 15 16 . 4 7 . Energy Gun 1 | . . 2 . . . . . 2 . . 2 . Energy Cannon 2 | . . . . . . . . 3 12 9 3 . Ballistic Gun 10 | . 22 10 16 17 10 6 7 6 6 6 6 . Ballistic Cannon 1 | . 4 13 . . 5 6 . . . . . . Peak Build Rating 90 | 6 8 8 25 25 33 36 36 48 64 72 90 80 Average Rating 38 | 4 6 7 21 22 28 35 31 41 55 68 75 36 On Entrance 26 | . 6 7 7 25 24 32 36 29 39 62 70 4 Avg Prop Armor Cover (%) 9 | 12 12 . 4 8 10 3 19 10 . . 6 21 Naked Turns 7 | . . . . . . . . . . . 4 3 Heaviest Build 81 | 14 21 20 36 39 40 41 41 51 74 76 81 29 Greatest Support 140 | 20 40 40 60 80 69 69 12 105 98 96 109 140 Greatest Overweight (x) 4 | 2 . . . . 3 . 3 3 . . 4 3 Average Overweight (x) . | . . . . . . . 3 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 10 11 15 15 15 15 15 15 15 10 5 Most Carried 15 | 7 10 10 15 15 15 14 14 15 15 15 15 5 Average Carried 11 | 4 8 9 9 14 14 13 14 13 12 13 9 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 9 7 13 15 15 14 14 12 15 14 5 4 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Mutant 25% | Hacker-Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Matter Collected 8216 | 253 384 168 1273 1105 712 . . 1721 354 334 1622 290 Remotely 2763 | . . . 675 315 90 . . 729 269 334 346 5 Salvage Created 11126 | . 479 180 1190 983 543 . . 1925 1256 772 3113 685 Parts 596 | . 37 12 84 77 25 . . 91 58 48 136 28 Haulers Intercepted 7 | . 2 . 2 . 1 . . 1 1 . . . Recyclers Shooed 13 | . . . . . . . . 2 . 3 7 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 203 | . 16 5 29 29 12 . . 44 12 11 40 5 Melee 8 | . . . . . 1 . . 2 . . 1 4 Guns 117 | . 9 1 27 23 6 . . 23 6 2 19 1 Cannons 57 | . 2 2 2 . 5 . . 18 6 8 14 . AOE 18 | . 5 2 . 6 . . . 1 . . 4 . Classes Destroyed 17 | . 7 1 3 1 . . . 1 2 1 1 . Worker 14 | . 1 . 3 . . . . 1 . . 7 2 Builder 10 | . 1 . . . 1 . . 1 1 2 4 . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 7 | . 2 . 2 . 1 . . 1 1 . . . Recycler 11 | . . . . . . . . . 3 . 6 2 Mechanic 2 | . . . . . . . . . . . 2 . Operator 5 | . 1 . 2 . . . . 1 . 1 . . Watcher 14 | . 2 . 1 1 . . . 4 2 1 3 . Swarmer 49 | . 12 . 10 10 . . . 6 3 . 8 . Grunt 73 | . 4 . 11 10 9 . . 22 1 5 11 . Brawler 3 | . . . . . . . . 3 . . . . Sentry 23 | . . . 5 4 1 . . 3 4 2 3 1 Specialist 3 | . . . 2 1 . . . . . . . . Hunter 11 | . . . 1 1 2 . . . . 2 4 1 Programmer 34 | . . . . 3 . . . 10 2 2 14 3 Heavy 2 | . . . . . . . . . 2 . . . Subdweller 5 | . . 5 . . . . . . . . . . Best Kill Streak 15 | . 5 2 6 7 4 . . 4 4 8 15 3 Combat Bots Only 7 | . 3 2 5 7 3 . . 4 3 5 6 1 Max Kills in Single Turn 5 | . 3 1 1 3 1 . . 2 2 3 5 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . 3 1 . 3 . . . 1 . . 1 . Melee 1 | . . . . . 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 2007 | . 90 26 183 141 117 . 2 421 97 64 551 315 Missed 595 | . 26 6 56 40 28 . 1 123 38 18 153 106 Hits 1412 | . 64 20 127 101 89 . 1 298 59 46 398 209 Melee 7 | . . . . . . . 1 5 . . . 1 Projectile 1405 | . 64 20 127 101 89 . . 293 59 46 398 208 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 44 | . 1 1 3 1 3 . 1 7 . 1 16 10 Actively Blocked 17 | . . . . . . . . . . 1 16 . Part Disruptions 2 | . . . . . . . . . . . 1 1 Damage Taken 22091 | . 635 457 1656 1320 1295 . 55 3963 861 892 6912 4045 Core 3686 | . 62 153 233 117 190 . . 437 95 23 1063 1313 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . 14 . . 1 . . 37 88 97 7 . Volleys Fired 818 | . 56 15 125 83 49 1 7 166 37 29 207 43 Largest 3 | . 2 2 2 2 2 1 1 2 3 3 3 1 Hottest 515 | . 60 70 140 61 74 5 36 124 173 175 515 94 Shots Fired 1531 | . 107 24 239 158 100 1 7 305 110 85 354 41 Gun 1106 | . 96 9 232 149 76 . . 196 36 38 235 39 Cannon 384 | . 10 12 3 . 24 . . 107 73 46 109 . Launcher 26 | . 1 3 . 9 . . 7 . . . 6 . Special 15 | . . . 4 . . 1 . 2 1 1 4 2 Kinetic 1033 | . 97 15 222 149 100 . . 191 36 38 182 3 Thermal 449 | . . 6 17 . . . . 112 73 46 159 36 Explosive 26 | . 1 3 . 9 . . 7 . . . 6 . Electromagnetic 12 | . 9 . . . . . . . . . 3 . Robot Hit Streak 17 | . 11 8 10 10 13 1 8 13 13 11 17 5 Robot Miss Streak 7 | . 7 2 7 7 6 . . 5 2 3 6 4 Penetration Max 2 | . . . . . . . . . . 2 1 . Secondary Targets 13 | . 1 . 2 5 2 . . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . . 1 . Capacitor 58 | . . . . . . . . . . . 58 . Shots Hit Robots 1086 | . 64 15 163 100 76 1 7 257 74 51 235 43 Core Hits 586 | . 30 10 75 58 39 . 2 137 41 28 147 19 Critical Kills 8 | . . . 1 . . . . . . 1 6 . Critical Parts Destroyed 14 | . 1 . 1 . . . . 2 . . 6 4 Critical Strikes 26 | . 1 . 2 . 1 . . 3 . 1 12 6 Meltdown 3 | . . . . . . . . . . 1 2 . Destroy 19 | . 1 . 2 . . . . 2 . . 10 4 Sever 2 | . . . . . 1 . . 1 . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 79 | . 2 . 4 8 7 . . 22 . . 6 30 Impact 9 | . . . 1 8 . . . . . . . . Slashing 35 | . . . . . 7 . . 22 . . 6 . Piercing 30 | . . . . . . . . . . . . 30 Sneak Attacks 11 | . 1 . 3 . 1 . . 1 . . 1 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27452 | . 1029 332 2659 2053 1573 . 660 6048 1876 1853 7806 1563 Guns 14740 | . 676 60 2624 1634 901 . . 3376 495 651 3667 656 Cannons 7615 | . 89 153 . . 527 . . 2098 1381 882 2485 . Explosions 3398 | . 264 119 . 419 . . 660 96 . 320 1520 . Melee 1655 | . . . . . 145 . . 473 . . 134 903 Ramming 9 | . . . . . . . . 5 . . . 4 Kinetic 13361 | . 686 169 2546 1634 1428 . . 2946 495 651 2793 13 Thermal 9313 | . 137 44 113 . . . . 2624 1381 882 3489 643 Explosive 2955 | . 127 119 . 419 . . 660 . . 320 1310 . Electromagnetic 159 | . 79 . . . . . . . . . 80 . Impact . | . . . . . . . . . . . . . Slashing 752 | . . . . . 145 . . 473 . . 134 . Piercing 903 | . . . . . . . . . . . . 903 Highest Corruption 26 | . . . . 4 4 . . 8 1 1 26 10 Average Corruption 5 | . . . . 3 4 . . 1 1 1 13 9 Corruption Purged 5 | . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 183 | . . . . 40 22 . . 30 3 1 70 17 Message Errors 40 | . . . . 8 5 . . 11 1 . 14 1 Matter Fused 41 | . . . . 12 3 . . 4 . . 13 9 Heat Flow Errors 17 | . . . . 3 3 . . 4 . . 7 . Energy Discharges 21 | . . . . 8 3 . . 2 . . 8 . Parts Rejected 4 | . . . . . 1 . . . . . 2 1 Parts Fused 3 | . . . . 1 . . . . . . 2 . Data Loss (minor) 18 | . . . . 3 3 . . 4 . 1 5 2 Data Loss (major) 5 | . . . . 1 1 . . . 1 . 2 . Misfires 12 | . . . . 3 2 . . 2 1 . 4 . Alerts 3 | . . . . 1 1 . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 17 | . . . . . . . . 2 . . 13 2 Overload Shots 2 | . . . . . . . . . . . 2 . Overflow Damage 474 | . 18 . . . 33 . . 37 . 45 221 120 Projectiles 97 | . 13 . . . . . . 35 . 19 30 . Explosions 188 | . 5 . . . . . . . . 26 157 . Melee 189 | . . . . . 33 . . 2 . . 34 120 Knockbacks 35 | . . 1 . . 10 . . 24 . . . . Impact . | . . . . . . . . . . . . . Kinetic 33 | . . 1 . . 10 . . 22 . . . . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 446 | . 39 . . 10 . . . 70 . . 325 2 Shots 11 | . 2 . . 2 . . . 1 . . 6 . Rammed 3 | . . . . . . . . 2 . . . 1 Targets Rammed 3 | . . . . . . . . 2 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 402 | . 12 . 373 199 226 . . 206 10 102 402 9 Average Temperature 54 | . 5 . 58 26 64 . . 26 10 42 71 9 Received Heat Transfer 3919 | . 102 120 486 306 459 . . 1203 108 306 513 316 Effects 2 | . . . 1 . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 1 4 . Combat Hostiles 3 | . . . . . . . . . . 1 2 . Parts Melted 35 | . . 1 . . . . . 8 7 5 13 1 Heat Transferred 14325 | . 150 100 415 . . . . 4663 2275 1416 4492 814 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Maximum Alert Level 4 | . . . 2 4 2 . . 2 1 1 2 2 Low Security (%) 60 | 100 100 . 73 6 . 100 100 62 90 87 68 40 Level 1 23 | . . . 14 14 48 . . 36 9 12 22 49 Level 2 9 | . . . 11 30 51 . . 1 . . 8 9 Level 3 4 | . . . . 36 . . . . . . . . Level 4 1 | . . . . 12 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1205 | . 120 . 442 1205 600 146 21 436 214 244 614 452 Initial 586 | . . . . 85 586 146 . . 213 98 111 309 Average 225 | . 46 . 106 697 459 76 2 169 110 106 170 243 Influence Increases 7243 | . 522 . 847 1230 321 10 26 1364 439 389 1590 505 Destroy 0b10 Robot/C 4100 | . 320 . 580 720 240 . . 880 240 220 800 100 Destroy 0b10 Robot/NC 320 | . 35 . 40 5 10 . . 40 35 25 110 20 Destroy Leader 910 | . 68 . 146 30 62 . . 230 106 52 186 30 Allied During Kill 18 | . . . . 18 . . . . . . . . Successful Hack 202 | . 26 . 10 12 . 10 . 53 10 10 16 55 Disable Machine 420 | . 15 . 15 . . . . 75 45 60 210 . Anti-Garrison Action 250 | . . . . 250 . . . . . . . . Destroy Structure 498 | . 13 . 11 150 9 . 26 56 3 22 208 . Partial Spotted 30 | . 15 . . . . . . . . . . 15 Lose Combat Pursuer 495 | . 30 . 45 45 . . . 30 . . 60 285 Influence Decreases 7103 | . 512 10 715 157 1203 333 26 928 673 363 1228 955 Entered New Map 1574 | . . 6 . 47 619 177 . . 223 104 117 281 Time Decay 3548 | . 409 4 357 . 374 156 26 588 410 249 601 374 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 Lost Part 1040 | . 10 . 50 50 60 . . 190 30 10 500 140 Lost Ally 140 | . . . . 60 . . . . 10 . 10 60 Purge Threat 701 | . 93 . 308 . 150 . . 150 . . . . Squads Dispatched 38 | . 2 . 4 . 2 . . 14 3 1 7 5 Investigation 6 | . . . 1 . 1 . . 1 . . . 3 Extermination 17 | . . . . . . . . 9 1 1 4 2 Reinforcement 15 | . 2 . 3 . 1 . . 4 2 . 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . 1 . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Distress Signals 17 | . 3 . 3 5 . . . . 3 . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 324 | . 24 5 39 46 12 . 6 58 18 14 63 39 Peak Tracking Total 14 | . 4 2 6 7 3 . 6 4 3 5 6 14 Tactical Retreats 25 | . 2 . 2 10 . . . 2 . . 2 7 ECM-based Alert Blocks 18 | . . . . 15 . . . 3 . . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 14 | . 2 . 1 1 1 1 . 3 1 . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 30 | . 1 . 1 2 . . . 5 3 4 14 . Max in Single Turn 5 | . 1 . 1 1 . . . 5 1 1 2 . Garrison Access 7 | . . . . . . 1 . 3 . . 2 1 Phase Generator 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 55 | . 9 . 8 2 2 2 . 14 4 3 5 6 Terminals 26 | . 7 . 5 2 2 . . 4 2 1 1 2 Fabricators 3 | . . . . . . . . 2 . . . 1 Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 10 | . 2 . . . . 1 . 3 1 . 1 2 Scanalyzers 7 | . . . 2 . . . . 2 1 1 1 . Garrison Access 8 | . . . 1 . . 1 . 3 . . 2 1 Total Hacks 156 | . 31 . 27 4 5 9 . 39 12 5 11 13 Successful 76 | . 15 . 10 2 2 6 . 18 6 1 8 8 Failed 77 | . 16 . 16 2 3 3 . 21 5 3 3 5 Catastrophic 13 | . . . 4 1 . . . 5 . . 1 2 Database Lockouts 3 | . . . 1 . . . . . 1 1 . . Manual 62 | . 12 . 14 1 4 4 . 13 6 2 1 5 Terminals 81 | . 27 . 18 4 5 . . 13 6 2 1 5 Fabricators 9 | . . . . . . . . 7 . . . 2 Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 31 | . 4 . . . . 8 . 9 3 . 2 5 Scanalyzers 26 | . . . 8 . . . . 7 3 2 6 . Garrison Access 8 | . . . 1 . . 1 . 3 . . 2 1 Terminal Hacks 28 | . 12 . 5 2 2 . . 3 2 . . 2 Record 2 | . . . . . . . . . . . . 2 Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 3 | . 2 . . 1 . . . . . . . . Terminal Index 3 | . 2 . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 6 | . 1 . 3 . 1 . . 1 . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . 3 . 1 . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . 1 Network Status 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . 3 . 2 . . 1 1 Process 1 | . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . 1 . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 4 | . 1 . . . . . . 1 . . 1 1 Scanalyzer 14 | . . . 4 . . . . 4 1 1 4 . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Retrieve Study 12 | . . . 2 . . . . 4 1 1 4 . Garrison Access Hacks 8 | . . . 1 . . 1 . 3 . . 2 1 Unlock Access 1 | . . . 1 . . . . . . . . . Seal Access 7 | . . . . . . 1 . 3 . . 2 1 Unauthorized Hacks 14 | . 2 . . . . 2 . 3 3 . 1 3 Terminals 1 | . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . 2 . 3 2 . 1 3 Reject 8 | . 1 . . . . 1 . 2 1 . 1 2 Recyclers 5 | . 1 . . . . 1 . 1 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 8 . 8 2 2 1 . 9 4 3 3 4 Full Trace Events 5 | . . . 1 . . . . 1 . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . 187 Total Robot Build Rating 21 | . . . . . . . . . . . . 21 Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 2 . . . . 4 1 1 4 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . 11 . . . . . . Retrieved Matter 11 | . . . . . . 11 . . . . . . Retrieved Components 13 | . 1 . . . . . . 3 . . 9 . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked 12 | . 1 . 2 . . 1 . 1 1 1 4 1 Non-combat 12 | . 1 . 2 . . 1 . 1 1 1 4 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 12 | . 1 . 2 . . 1 . 1 1 1 4 1 no_distress 2 | . . . 1 . . . . . . . . 1 find_chute 2 | . . . . . . . . . . . 2 . find_recycling 7 | . 1 . 1 . . 1 . 1 1 1 1 . ignore_parts 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Total Allies 8 | . . . . 4 . . . . 1 . . 3 Largest Group 4 | . . . . 4 . . . . 1 . . 3 Highest-Rated Group 141 | . . . . 115 . . . . 10 . . 141 Highest-Rated Ally 47 | . . . . 39 . . . . 10 . . 47 Total Orders 2 | . . . . 1 . . . . . . 1 . ROAM 2 | . . . . 1 . . . . . . 1 . Ally Attacks 51 | . . . . 43 . . . . . . . 8 Total Damage 915 | . . . . 664 . . . . . . . 251 Kills 8 | . . . . 8 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Active Infowar (turns) 11566 | . 1229 373 2102 2020 661 321 212 3702 . 251 679 16 Sensors 251 | . . . 251 . . . . . . . . . Terrain 687 | . . . . . . . . 687 . . . . Structural 4680 | . 1229 373 1250 . 274 321 212 342 . . 679 . Seismic 848 | . . . 848 . . . . . . . . . T.N.C. 3621 | . . . 1214 2020 387 . . . . . . . Machine Analysis 832 | . . . 832 . . . . . . . . . Jamming 2525 | . . . . . . . . 2258 . 251 . 16 ECM 1264 | . . . . 849 . . . 415 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . 8 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Turns Passed 16851 | 84 1323 373 2102 2020 861 321 212 4742 997 549 2393 874 Spaces Moved 8543 | 63 750 204 984 898 414 194 143 2245 453 238 1263 694 Core 530 | 9 . . . . . . . . . . 48 473 Treads 6339 | . 473 204 984 898 213 194 . 2130 453 238 532 20 Legs 641 | 19 238 . . . . . . 105 . . 279 . Wheels 747 | 35 39 . . . 201 . 143 10 . . 118 201 Hover 284 | . . . . . . . . . . . 284 . Flight 2 | . . . . . . . . . . . 2 . Fastest Speed 35 | 50 100 160 160 160 105 160 135 125 156 165 35 50 Average Speed 146 | 104 144 160 160 160 142 160 135 163 157 165 133 69 Slowest Speed 330 | 190 160 160 160 160 240 160 135 330 165 165 260 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 91 14 56 77 27 5 71 48 14 7 27 17 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 15 | . 7 . 1 . 1 . . 6 . . . . Terrain Destroyed 362 | . 12 10 1 127 5 . 35 54 1 8 109 . Melee 8 | . . . 1 . 1 . . 6 . . . . Projectile 50 | . . . . 3 4 . . . 1 3 39 . AOE 303 | . 12 10 . 124 . . 35 48 . 5 69 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Fac Fac Res Total 11409 | 79 893 226 1313 1327 593 204 153 2967 656 332 1693 973 Wait 1228 | . 39 2 99 262 45 . 3 404 117 30 63 164 Move 8533 | 62 749 203 984 897 413 194 142 2244 452 237 1262 694 Hop . | . . . . . . . . . . . . . Pick Up 129 | 7 11 1 22 11 12 2 . 25 12 6 17 3 Fast Attach 153 | 5 8 . 12 4 13 . . 26 11 4 51 19 Attach 84 | 3 2 3 9 6 5 2 . 17 7 6 20 4 Detach 57 | 2 1 . 9 . 9 . . 12 5 2 14 3 Swap 138 | . 11 2 24 26 17 4 1 18 4 8 21 2 Drop 165 | . 14 . 25 16 23 1 . 31 11 10 29 5 Fire 818 | . 56 15 125 83 49 1 7 166 37 29 207 43 Melee 79 | . 2 . 4 8 7 . . 22 . . 6 30 Ram 2 | . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 Rewire 14 | . . . . 14 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Discovered new exit (range 10) 774 | -10/Materials | Discovered new exit (range 12) 960 | -10/Materials | Discovered new exit (range 10) 1408 | -10/Materials | Entered Subcaves 1535 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1538 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1686 | -10/Subcaves | Discovered new exit (range 11) 1697 | -10/Subcaves | Core integrity fell below 50% 1716 | -10/Subcaves | Core integrity fell below 20% 1742 | -10/Subcaves | Lost 3 parts (2n1w) 1781 | -10/Subcaves | Entered Materials 1781 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1982 | -8/Materials | Central database locked down 2578 | -8/Materials | Discovered new exit (range 17) 2699 | -8/Materials | Identified exit to Storage 2821 | -8/Materials | Discovered exit to Storage (range 10) 2958 | -8/Materials | Build established: Scavenger-Mutant 3110 | -8/Materials | Discovered new exit (range 14) 3883 | -8/Materials | Identified exit to Garrison 3883 | -8/Materials | Entered Garrison 3931 | -8/Garrison | Triggered checkpoint 4033 | -8/Garrison | Triggered checkpoint 4331 | -8/Garrison | Destroyed 7 combat bots 4385 | -8/Garrison | Core integrity fell below 50% 4813 | -8/Garrison | Triggered checkpoint 4833 | -8/Garrison | Triggered checkpoint 4860 | -8/Garrison | Triggered checkpoint 4934 | -8/Garrison | Phase Generator disabled 5399 | -8/Garrison | Discovered new exit (range 10) 5457 | -8/Garrison | Triggered checkpoint 5815 | -8/Garrison | Installed Relay Interface Framework 5860 | -8/Garrison | Discovered new exit (range 15) 5903 | -8/Garrison | Entered Materials 6258 | -8/Materials | Lost 3 parts (2n1w) 6599 | -8/Materials | Core integrity fell below 20% 6603 | -8/Materials | Build established: Mutant 6731 | -8/Materials | Discovered new exit (range 3) 6764 | -8/Materials | Entered Factory 6764 | -7/Factory | Evolved 2 slots: Utility x2 7059 | -7/Factory | Build established: Hacker-Mutant 7085 | -7/Factory | Sucked down chute 7085 | -7/Factory | Entered Waste 7097 | -7/Waste | Spotted C-40 Crusher 7142 | -7/Waste | Spotted C-40 Crusher 7156 | -7/Waste | Spotted C-40 Crusher 7197 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7219 | -7/Waste | Spotted C-40 Crusher 7228 | -7/Waste | Spotted C-40 Crusher 7233 | -7/Waste | Spotted C-40 Crusher 7281 | -7/Waste | Discovered new exit (range 13) 7297 | -7/Waste | Entered Factory 8590 | -7/Factory | Lost 6 parts (3n2u1w) 10126 | -7/Factory | Core integrity fell below 50% 10799 | -7/Factory | Identified exit to Lower Caves 11480 | -7/Factory | Build established: Mutant 11602 | -7/Factory | Lost 3 parts (2u1w) 11951 | -7/Factory | Discovered new exit (range 16) 12039 | -7/Factory | Entered another Factory area 12039 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 12336 | -6/Factory | Build established: Scavenger-Gunner 12769 | -6/Factory | Central database locked down 12884 | -6/Factory | Discovered new exit (range 12) 12907 | -6/Factory | Cargo convoy interrupted 13036 | -6/Factory | Entered another Factory area 13036 | -5/Factory | Evolved 2 slots: Utility x2 13089 | -5/Factory | Central database locked down 13544 | -5/Factory | Discovered new exit (range 10) 13585 | -5/Factory | Entered another Factory area 13585 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14630 | -4/Factory | Lost 7 parts (3n3u1w) 14733 | -4/Factory | Lost 11 parts (3p2n2u4w) 14811 | -4/Factory | Core integrity fell below 50% 14994 | -4/Factory | System corruption reached 10% 15027 | -4/Factory | Lost 4 parts (1p2n1w) 15279 | -4/Factory | Lost 3 parts (2n1w) 15311 | -4/Factory | Spotted B-86 Titan 15366 | -4/Factory | Lost 5 parts (1p3n1w) 15477 | -4/Factory | Found Quantum Capacitor 15788 | -4/Factory | Lost 4 parts (1p1n2u) 15886 | -4/Factory | Core integrity fell below 20% 15947 | -4/Factory | Released all parts (6) 15969 | -4/Factory | Discovered new exit (range 8) 15978 | -4/Factory | Entered Research 15978 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15985 | -3/Research | Lost 12 parts (3p5n2u2w) 16124 | -3/Research | Spotted B-86 Titan 16137 | -3/Research | Core integrity fell below 50% 16228 | -3/Research | Search patrols dispatched 16247 | -3/Research | Build established: Mutant 16417 | -3/Research | Fabricated G-67 Veteran? 16462 | -3/Research | Lost 3 allies 16504 | -3/Research | System corruption reached 10% 16590 | -3/Research | Core integrity fell below 20% 16615 | -3/Research | Lost 4 parts (3n1w) 16852 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16788_ Acquired Wheel. 16808_ Connecting with DSF Access... 16826_ Wheel destroyed. 16827_ System corrupted: Matter fused (-7). 16827_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9X. 16837_ Com. Wheel destroyed. 16837_ Slug penetrates Wall. 16838_ Impulse Thruster destroyed. 16839_ Y-72 Warden destroyed. 16841_ Imp. Ion Engine destroyed. 16843_ Acquired Med. Treads. 16844_ Penetrated by Slug. 16844_ Slug penetrates Wall. 16845_ Acquired 10 matter. 16847_ Slug penetrates Wall. 16847_ Acquired Quantum Rifle. 16850_ Penetrated by Slug. 16850_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | #?## +??????????????????????? | | #?# #######+#######??????????????????????? | | #### # #??# #?????????????????????????? | | + #??# #?????????????????????????? | | #### # #??# ###############???????????? | | #??## #### + + #???????????? | | ###???## # / ######## #???????????? | | ???????### ### #??????# #???????????? | | ?????????# ####?########??????# #???????????? | | ?????????# #??????????????????# #???????????? | | ?????????# #??????????????????# #???????????? | | ?????????# #######################+##########????? | | ?????????# R! #??### | | ?????????# ####################### #?? # | | ?????????# #?????????????????????# #? # | | ????????? #???????????????####??# ^ #? # | | ????????####??????????????? #??# # ! # | | ?????????????????????????? #### # # | | ?????????????????????????? + ^ + # | | ?????????????????????????? #### ####+####?? | | ?????????????????????????? ????# #? ???? | | ?????????????????????????? ?????# ## #?? | | ???????????????????????###g###???# T#! #?? | | ?????????????########+## #???# # #?? | | ?????????????# ! ##### ## #?? | | ?????????????+ !@* g w ##! #?? | | ?????????????# [b ###### #########?? | | ?????????????########+## #????# #?????????? | | ???????????????????????### ###????# ???????? | | ?????????????????????????# #??????####### ?????? | | ?????????????????????????#Y#?????????????? #???? | | ?????????????????????????# #??????????????? #???? | | ?????????????????????????# #???????????????? #???? | | ?????????????????????????# #?????????????????#???? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ! ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 57 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Evasion (%) 56 Targeting Accuracy 8 Target Analysis 9 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-67 Veteran | x3 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Minigun | -7/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Flak Gun | -5/Factory | Hacked Antigrav System | -4/Factory | Hacked Lgt. Deuterium Engine | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Coil Gun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed HeavyDefenseMultirail Manual? 0 Play Time 04:15:18 Cumulative 113.2 hours Start 2025.11.17 @ 15:47:04 End 2025.11.17 @ 23:33:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8264a497-23a1-4f43-b940-ca42a7902bdd