Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 01:55:11 Player: Tel Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (370) 1850 Value Destroyed (11252) 11252 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (3794) 3794 TOTAL SCORE: 24196 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2385 Follower Combat Kills 716 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -407 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 21/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Heavy Gatling Laser Hypervelocity Coil Gun > --- INVENTORY -------- Armored Medium Treads Cooled VTOL Module Improved Cryofiber Web High-capacity Storage Unit Compact Battery Energy Well Compact Matter Pod Advanced Terrain Scanner Makeshift Light Armor Plating Advanced Shield Generator Advanced Hacking Suite Advanced System Shield Enhanced Force Rifle Advanced Plasma Cannon Heavy Shock Bomb Launcher Mini Grenade Launcher Heavy Rocket Launcher Dirty Bomb Trap Dirty Bomb Trap Signal Generator [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . 1 . . . . . . Utility 7 | . . . 2 . . . . . . . 3 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 423 | 5 10 16 29 6 3 2 19 30 5 1 48 8 15 . 25 105 96 Power 36 | 1 1 2 1 1 . . 2 3 . . 3 . 1 . 1 12 8 Engine 15 | 1 1 1 1 1 . . 1 3 . . . . . . . 4 2 Core 19 | . . 1 . . . . 1 . . . 3 . 1 . 1 8 4 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 80 | 2 1 4 3 2 1 2 6 9 1 . 3 1 . . 5 9 31 Treads 13 | . . . . . . 2 3 4 . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . Wheel 37 | 2 1 4 3 2 1 . 3 3 1 . . . . . . 2 15 Hover 1 | . . . . . . . . 1 . . . . . . . . . Flight 29 | . . . . . . . . 1 . . 3 1 . . 5 7 12 Utility 120 | . 4 3 9 1 1 . 7 8 4 . 17 3 6 . 2 35 20 Device 46 | . . . 5 . . . 4 7 2 . 3 3 3 . 1 13 5 Storage 8 | . 2 . . . . . . . . . . . . . . 4 2 Processor 5 | . 1 . . . . . 1 . . . 1 . . . . 2 . Hackware 17 | . . . . . . . 1 . 1 . 8 . . . . 7 . Protection 44 | . 1 3 4 1 1 . 1 1 1 . 5 . 3 . 1 9 13 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 187 | 2 4 7 16 2 1 . 4 10 . 1 25 4 8 . 17 49 37 Energy Gun 15 | 1 . . 1 . . . . 1 . . 4 1 1 . 3 3 . Energy Cannon 40 | . . 1 6 . . . 3 3 . . 5 1 1 . 5 12 3 Ballistic Gun 47 | 1 1 3 1 . . . . 3 . . . . 1 . . 18 19 Ballistic Cannon 14 | . . 2 6 1 . . . 1 . . 1 . 2 . . 1 . Launcher 41 | . 3 . . 1 1 . 1 2 . . 9 2 2 . 7 5 8 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 8 | . . 1 2 . . . . . . . 5 . . . . . . Slashing Weapon 20 | . . . . . . . . . . . 1 . 1 . 2 9 7 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 23 | . . . 5 . . . . 6 . . 4 . . . . 8 . Corrupted Parts 3 | . . . . . . . . . 1 . 1 . . . . . 1 System Corruption 14 | . . . . . . . . . 2 . 2 . . . . . 10 Parts Lost 85 | . 2 10 5 2 . . 2 2 . . 2 1 . . 9 9 41 Power 9 | . . 2 . . . . . . . . . . . . 2 2 3 Propulsion 34 | . 1 3 1 1 . . 1 2 . . . . . . 4 2 19 Utility 29 | . . 3 3 1 . . 1 . . . 2 1 . . 1 3 14 Weapon 13 | . 1 2 1 . . . . . . . . . . . 2 2 5 Highest Loss Streak 12 | . 2 4 2 1 . . 1 1 . . 1 1 . . 5 2 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 91 97 99 93 95 100 99 98 99 89 77 80 79 66 77 81 82 Engine 5 | . 14 11 10 11 11 11 4 6 9 9 2 . . . . 1 . Core 2 | . . 2 . . . . 4 2 . . 3 6 6 6 1 3 4 Treads 6 | . . . . . . 21 28 21 18 18 . . . . . . 2 Wheel 11 | . 25 27 21 21 22 . 6 14 17 18 . . . . . . 16 Flight 5 | . . . . . . . . . . . 12 13 13 13 17 14 . Device 8 | . . . 17 16 11 11 15 13 8 . 2 12 9 13 14 7 1 Storage 8 | . 13 14 11 11 11 11 9 9 9 9 6 6 6 6 6 4 6 Hackware 15 | . . . . . . . . 9 9 18 31 26 25 20 20 31 20 Protection 8 | . 5 14 14 11 17 22 8 4 9 9 3 . 3 6 3 2 15 Energy Gun 1 | . 14 2 . . . . . . . . 1 3 5 . 4 . . Energy Cannon 3 | . . . 11 . . . 8 8 9 . . 3 2 . 3 . 2 Ballistic Gun 2 | . 9 12 1 . . . . 1 . . . . . . . 4 5 Ballistic Cannon 4 | . . 8 8 11 11 11 9 6 9 . . . 3 . . . . Launcher 2 | . 2 2 . 10 11 11 . . . . 2 4 . . 1 . . Peak Build Rating 102 | 5 8 16 22 22 22 26 39 40 39 38 83 84 84 84 85 102 84 Average Rating 50 | 3 7 11 20 19 20 25 34 37 37 33 73 81 82 74 64 89 72 On Entrance 40 | . 5 8 16 22 18 22 26 38 36 38 33 80 84 84 73 70 83 Naked Turns 3 | . . . . . . . . . . . . . . . . . 3 Heaviest Build 88 | 6 53 57 66 65 65 65 69 69 70 64 63 63 67 64 64 73 88 Greatest Support 88 | 20 20 20 20 26 26 44 88 86 20 20 65 67 67 67 67 65 68 Greatest Overweight (x) 20 | . 5 5 5 6 2 2 3 6 6 3 2 . . . 3 2 20 Average Overweight (x) . | . . 2 2 2 2 1 . 2 3 2 . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 5 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 14 Most Carried 20 | 3 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | . 8 15 19 19 19 19 19 18 19 19 19 19 19 19 17 15 13 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Final Carried 20 | 1 12 19 20 20 19 20 20 20 20 20 20 20 18 20 20 15 4 Class Distribution -------------------- 50% | Mutant 34% | Hacker-Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Matter Collected 11588 | 253 265 722 893 316 159 110 624 720 20 73 671 281 334 . 466 2569 3112 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13681 | 35 307 386 823 481 . 99 1018 1237 104 . 1002 169 308 . 717 2855 4140 Parts 697 | 2 26 36 60 40 . 5 57 72 8 . 36 20 11 . 31 117 176 Haulers Intercepted 31 | . 1 . 5 . . . 3 6 . . 3 . . . . 6 7 Recyclers Shooed 6 | . . . 2 . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . 12 . . 25 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 247 | 1 9 17 17 26 . 6 18 15 2 . 15 11 7 . 26 29 48 Melee 9 | . . . 1 . . . . . . . . 1 1 . . 1 5 Guns 55 | 1 2 11 2 . . . . 1 . . . . . . 4 14 20 Cannons 68 | . . 4 14 5 . 1 16 11 2 . 1 . 3 . 3 2 6 AOE 114 | . 7 2 . 21 . 5 1 3 . . 14 10 3 . 19 12 17 Classes Destroyed 22 | 1 6 3 2 . . . 2 3 . . 1 . 1 . 1 . 2 Worker 25 | . 2 2 . 1 . . 2 3 . . 7 . . . . 3 5 Builder 15 | . 1 . 1 . . . 3 2 . . 1 . . . . 1 6 Tunneler 6 | . . 2 . . . . 1 . . . 1 . . . . . 2 Hauler 31 | . 1 . 5 . . . 3 6 . . 3 . . . . 6 7 Recycler 17 | . 1 . . 2 . . . 2 . . 1 . . . . 3 8 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . 1 Operator 8 | . . . 1 . . . 2 2 . . . . . . . . 3 Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 18 | . 1 . 4 . . . 1 1 . . 5 . . . . 3 3 Swarmer 90 | . 6 9 5 18 . 3 . . . . 3 10 . . 18 5 13 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 80 | 1 3 5 5 7 . 2 7 7 . . 6 . . . 4 11 22 Brawler 4 | . . . . . . . . 1 . . 2 . . . . . 1 Duelist 6 | . . . 1 1 . 1 . 1 . . . . . . . . 2 Sentry 34 | . . 2 6 . . . 7 6 2 . 3 . . . . 5 3 Specialist 3 | . . . . . . . 2 . . . . . . . 1 . . Hunter 9 | . . . . . . . 2 . . . . . . . 1 2 4 Programmer 11 | . . . . . . . . . . . 1 1 . . 2 7 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . 4 . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 1 7 4 8 8 . 3 8 5 1 . 4 6 4 . 9 10 9 Combat Bots Only 10 | 1 5 3 8 6 . 3 4 4 1 . 4 6 4 . 9 10 6 Max Kills in Single Turn 6 | 1 2 1 2 2 . 3 2 3 1 . 2 3 1 . 4 5 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 Exploded 5 | . 2 1 . 2 . 2 1 3 . . 2 3 1 . 4 5 5 Melee 1 | . . . 1 . . . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 1201 | 3 42 82 71 67 . 7 110 58 2 . 62 15 20 . 94 163 405 Missed 390 | 1 16 20 19 18 . 2 31 16 1 . 35 7 11 . 27 61 125 Damage Taken 14196 | 23 300 802 672 441 . 45 1186 579 15 . 511 118 197 . 1158 2376 5773 Core 1886 | . 43 143 53 42 . 10 169 33 . . 29 13 34 . 284 281 752 Absorbed by Shields 518 | . . . 54 170 . . 140 56 . . . . . . . 98 . Redirected to Shielding 269 | . . . 7 . . . . . . . 181 28 . . . . 53 Regen/Repaired (Parts) 850 | . . . . . . . . 300 . . 86 . . . . 296 168 Core Remaining (%) 63 | 100 . 25 . . . 73 . . . 63 . . . . 57 . . Volleys Fired 883 | 3 21 52 60 35 . 6 80 75 2 . 46 6 21 . 43 244 189 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 . 2 2 2 Hottest 180 | 70 80 80 136 112 . 74 112 116 116 . 170 73 133 . 170 171 180 Shots Fired 1431 | 6 34 97 118 65 . 12 153 147 4 . 50 7 35 . 56 310 337 Gun 682 | 6 22 57 11 . . . . 22 . . 8 . 17 . 18 269 252 Cannon 566 | . . 29 107 42 . 6 149 119 4 . 9 . 11 . 6 26 58 Launcher 183 | . 12 11 . 23 . 6 4 6 . . 33 7 7 . 32 15 27 Special . | . . . . . . . . . . . . . . . . . . Kinetic 871 | 3 5 80 57 33 . 6 80 69 2 . 4 . 11 . . 269 252 Thermal 377 | 3 17 6 61 9 . . 69 72 2 . 13 . 17 . 24 26 58 Explosive 176 | . 12 11 . 23 . 6 4 6 . . 33 7 7 . 32 13 22 Electromagnetic 7 | . . . . . . . . . . . . . . . . 2 5 Robot Hit Streak 15 | 2 3 8 11 5 . 4 11 9 1 . 7 . 9 . 7 15 10 Robot Miss Streak 9 | 4 4 9 9 4 . . 5 4 1 . 2 3 2 . 5 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 2 Secondary Targets 4 | . . 1 . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 1 Shots Hit Robots 829 | 2 7 53 70 27 . 1 83 70 2 9 30 2 20 . 31 218 204 Core Hits 630 | 2 22 42 54 35 . 10 42 44 2 . 44 17 16 . 52 99 149 Critical Kills 36 | . . 1 . . . . 2 . . . 3 . . . 1 12 17 Critical Parts Destroyed 42 | . . 1 . . . . . . . . . . . . . 25 16 Critical Strikes 93 | . 1 2 . 2 . . 3 3 . . 3 1 . . 1 40 37 Burn 1 | . 1 . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . 2 . . . . . . . . . 2 Destroy 75 | . . 2 . . . . . . . . . . . . 1 39 33 Blast 7 | . . . . 2 . . 1 3 . . . . . . . 1 . Smash 3 | . . . . . . . . . . . 3 . . . . . . Sever 3 | . . . . . . . . . . . . 1 . . . . 2 Melee Attacks 172 | . . 6 4 . . . . . . 9 46 6 2 . 13 60 26 Impact 56 | . . 6 4 . . . . . . . 46 . . . . . . Slashing 107 | . . . . . . . . . . . . 6 2 . 13 60 26 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . . . . 8 9 . . . . 10 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 34554 | 20 852 996 1758 1991 . 456 2307 2170 60 . 3660 710 982 . 3416 4770 10406 Guns 7528 | 20 76 421 86 . . . . 206 . . . . 193 . 245 1861 4420 Cannons 7828 | . . 156 1380 481 . 23 2084 1448 60 . 85 . 278 . 115 224 1494 Explosions 14683 | . 776 419 249 1510 . 433 223 516 . . 2399 640 485 . 2564 1291 3178 Melee 4501 | . . . 43 . . . . . . . 1176 70 26 . 492 1380 1314 Ramming 14 | . . . . . . . . . . . . . . . . 14 . Kinetic 10661 | 8 . 551 791 380 . 23 1247 954 60 . 58 . 278 . . 1891 4420 Thermal 4856 | 12 181 26 675 101 . . 837 700 . . 83 . 193 . 360 194 1494 Explosive 13949 | . 620 419 249 1510 . 433 223 516 . . 2343 640 485 . 2564 1134 2813 Electromagnetic 573 | . 51 . . . . . . . . . . . . . . 157 365 Impact 1219 | . . . 43 . . . . . . . 1176 . . . . . . Slashing 3282 | . . . . . . . . . . . . 70 26 . 492 1380 1314 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . 2 2 2 4 4 4 5 7 29 Average Corruption 6 | . . . . . . . . . 2 2 2 3 4 4 4 2 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 221 | . . . . . . . . . . 18 13 13 18 2 21 27 109 Message Errors 44 | . . . . . . . . . . 4 2 2 5 . 4 9 18 Matter Fused 48 | . . . . . . . . . . 6 4 1 2 1 6 6 22 Heat Flow Errors 29 | . . . . . . . . . . 2 . 4 4 . 4 2 13 Energy Discharges 18 | . . . . . . . . . . 3 1 . 2 1 5 2 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 29 | . . . . . . . . . . 2 5 3 1 . 1 1 16 Data Loss (major) 8 | . . . . . . . . . . 1 1 1 . . 1 1 3 Misfires 11 | . . . . . . . . . . . . . 3 . . . 8 Alerts 7 | . . . . . . . . . . . . 1 . . . . 6 Misdirections 6 | . . . . . . . . . . . . . . . . . 6 Weapon Failures 16 | . . . . . . . . . . . . . 1 . . 4 11 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1813 | . 33 3 85 74 . 36 . 32 . . 532 . 47 . 241 224 506 Projectiles 81 | . . . 5 . . . . 23 . . . . . . . . 53 Explosions 579 | . 33 3 80 74 . 36 . 9 . . 57 . 47 . 25 50 165 Melee 1153 | . . . . . . . . . . . 475 . . . 216 174 288 Knockbacks 41 | . . 4 14 5 . . 7 6 . . 3 . 2 . . . . Impact 3 | . . . . . . . . . . . 3 . . . . . . Kinetic 35 | . . 3 13 5 . . 7 5 . . . . 2 . . . . Secondary 3 | . . 1 1 . . . . 1 . . . . . . . . . Self-Inflicted Damage 1075 | . 29 48 190 94 . . 65 . . . 159 . . . 3 411 76 Shots 19 | . 1 2 2 3 . . 2 . . . 2 . . . 1 5 1 Rammed 1 | . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 354 | 82 108 282 192 232 . 24 199 279 54 222 276 213 354 . 264 321 312 Average Temperature 70 | 39 32 46 43 115 . 10 97 73 31 97 55 78 125 . 55 66 70 Received Heat Transfer 3469 | 12 15 327 129 42 . . 320 292 9 . 81 . 81 . 72 384 1705 Effects 6 | . . 1 . . . . . 3 . . . . 1 . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Interference 5 | . . 1 . . . . . 3 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . 14 . . . . . . Impact Corruptions 17 | . . . . . . . . . . . 17 . . . . . . Robots Melted 5 | . . . . . . . 2 . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Melted 16 | . 1 . . . . . 4 . . . . . . . . . 11 Heat Transferred 7428 | 37 396 74 1221 185 . . 1517 1258 . . 87 . 296 . 518 285 1554 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Peak Influence 2140 | 20 309 215 400 769 . 101 399 630 232 . 781 . . . . 1066 2140 Initial 522 | . 13 92 39 117 . . 31 133 192 . . . . . . 91 522 Average 428 | 4 176 90 259 566 . 14 244 399 138 . 257 . . . . 307 1387 Maximum Alert Level 5 | . 1 1 2 3 . . 1 2 1 . 3 . . . . 3 5 Low Security (%) 38 | 100 45 94 26 2 . 100 25 23 47 . 40 . . . . 48 . Level 1 25 | . 54 5 69 7 . . 75 10 52 . 37 . . . . 24 . Level 2 19 | . . . 4 74 . . . 66 . . 20 . . . . 12 16 Level 3 6 | . . . . 15 . . . . . . 2 . . . . 14 15 Level 4 3 | . . . . . . . . . . . . . . . . . 24 Level 5 3 | . . . . . . . . . . . . . . . . . 26 High Security 2 | . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 1 1 3 . . . 7 7 . . 11 . . . . 23 24 Investigation 15 | . . 1 1 . . . 2 . . . 3 . . . . 8 . Extermination 6 | . . . . . . . . . . . 1 . . . . 5 . Reinforcement 25 | . 1 . 2 . . . 4 2 . . 6 . . . . 6 4 Assault 24 | . . . . . . . . 2 . . 1 . . . . 1 20 Garrison 7 | . . . . . . . 1 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . . . . . . . . . 1 . . . . . 4 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Distress Signals 25 | . 1 . 3 . . . 4 7 . . 5 . . . . 2 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . . . . . 6 . Times Spotted 412 | 1 14 21 40 26 . 5 32 26 1 . 27 5 8 . 27 57 122 Peak Tracking Total 25 | 1 4 3 7 5 . 3 6 5 1 . 5 3 4 . 6 9 25 Tactical Retreats 54 | . . 2 . 2 . . 3 2 . . 7 . 1 . . 15 22 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Traps Triggered 13 | . 3 . 2 . . . 1 3 . . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . 2 . . . . . . . 6 . Reused 8 | . . . . . . . . 4 . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . 5 . . . . . . . 1 . Triggered 13 | . . . . . . . . 4 . . . . . . 2 6 1 Most Traps Carried 8 | . . . . 5 5 5 5 5 . . . . . . 8 8 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Disabled 45 | . 3 1 4 5 . . 2 4 . . 5 . . . . 15 6 Max in Single Turn 5 | . 1 1 2 1 . . 1 1 . . 3 . . . . 5 2 Garrison Access 5 | . . . . . . . 1 1 . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Accessed 118 | . 6 1 10 . 2 . 7 14 11 4 27 1 . 4 . 28 3 Terminals 65 | . 5 . 8 . . . 6 9 5 . 13 . . . . 16 3 Fabricators 7 | . . . . . . . . . . . 3 . . . . 4 . Repair Stations 7 | . . . . . . . . 2 . . 3 . . . . 2 . Recycling Units 12 | . 1 . 1 . . . . 2 4 . 3 . . . . 1 . Scanalyzers 6 | . . . 1 . . . . . . . 2 . . . . 3 . Garrison Access 7 | . . . . . . . 1 1 . . 3 . . . . 2 . Total Hacks 479 | . 25 1 23 . 24 . 21 40 44 31 96 1 . 30 . 133 10 Successful 347 | . 14 1 9 . 24 . 12 28 36 31 63 1 . 30 . 95 3 Failed 132 | . 11 . 14 . . . 9 12 8 . 33 . . . . 38 7 Catastrophic 23 | . 2 . 4 . . . 2 1 3 . 3 . . . . 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 128 | . 14 . 15 . 1 . 8 16 10 . 23 . . . . 39 2 Terminals 257 | . 19 . 19 . . . 19 31 20 . 39 . . . . 100 10 Fabricators 25 | . . . . . . . . . . . 14 . . . . 11 . Repair Stations 21 | . . . . . . . . 5 . . 7 . . . . 9 . Recycling Units 27 | . 6 . 2 . . . . 2 4 . 12 . . . . 1 . Scanalyzers 31 | . . . 2 . . . . . . . 19 . . . . 10 . Garrison Access 11 | . . . . . . . 2 2 . . 5 . . . . 2 . Terminal Hacks 234 | . 10 1 4 . 24 . 7 19 30 31 14 1 . 30 . 60 3 Record 91 | . . . . . 23 . . 1 21 31 . . . 11 . 4 . Part Schematic 21 | . 1 . . . . . . 3 2 . 2 . . 11 . 2 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . Robot Analysis 7 | . . . . . . . . 1 . . . . . . . 6 . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . 5 . Open Door 6 | . . 1 . . . . . 3 . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 5 | . 1 . . . . . . 1 1 . 1 . . . . 1 . Branch Access Points 8 | . 1 . 1 . . . 1 . 1 . 2 . . . . 1 1 Emergency Access Points 4 | . 1 . . . . . 1 1 . . . . . . . 1 . Terminal Index 6 | . 1 . 1 . . . 1 1 . . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Index 3 | . . . . . . . . 1 . . . . . . . 2 . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 16 | . . . . . . . 2 1 1 . 2 . . . . 9 1 Unreport Threat 8 | . . . . . . . 1 1 1 . 1 . . . . 4 . Locate Traps 3 | . . . . . . . . 1 . . . . . . . 2 . Reprogram Traps 2 | . . . . . . . . 1 . . . . . . . 1 . Dispatch Records 2 | . . . . . . . . . . . 1 . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . . . . . 1 . . . . . . . . Investigation Status 2 | . . . 1 . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . . 2 . Recall Extermination 3 | . . . . . . . . . . . . . . . . 3 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . Recall Assault 3 | . . . . . . . . . . . 1 . . . . 1 1 Hauler Manifests 5 | . 1 . 1 . . . . 1 1 . . . . . . 1 . Registered Components 5 | . 1 . . . . . 1 1 . . 1 . . . . 1 . Registered Prototypes 3 | . 1 . . . . . . . . . 1 . . . . 1 . Zone Layout 2 | . . . . . . . . . 1 . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . . . 9 . . . . 10 . Network Status 4 | . . . . . . . . . . . 2 . . . . 2 . Load Schematic 8 | . . . . . . . . . . . 4 . . . . 4 . Build 7 | . . . . . . . . . . . 3 . . . . 4 . Repair Station Hacks 17 | . . . . . . . . 4 . . 5 . . . . 8 . Scan Component 9 | . . . . . . . . 2 . . 3 . . . . 4 . Repair 8 | . . . . . . . . 2 . . 2 . . . . 4 . Recycling Unit Hacks 15 | . 1 . 1 . . . . 2 4 . 6 . . . . 1 . Process 1 | . . . . . . . . . . . 1 . . . . . . Report Inventory 12 | . 1 . 1 . . . . 2 4 . 3 . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer 27 | . . . 1 . . . . . . . 18 . . . . 8 . Insert Component 14 | . . . 1 . . . . . . . 9 . . . . 4 . Analyze 13 | . . . . . . . . . . . 9 . . . . 4 . Garrison Access Hacks 4 | . . . . . . . 1 1 . . 2 . . . . . . Seal Access 4 | . . . . . . . 1 1 . . 2 . . . . . . Unauthorized Hacks 31 | . 3 . 3 . . . 4 2 2 . 9 . . . . 8 . Terminals 23 | . 3 . 3 . . . 4 2 2 . 3 . . . . 6 . Assimilate 4 | . . . . . . . 1 . . . 1 . . . . 2 . Botnet 19 | . 3 . 3 . . . 3 2 2 . 2 . . . . 4 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 2 . Reprogram 2 | . . . . . . . . . . . . . . . . 2 . Jam 1 | . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 82 | . 5 . 10 . . . 6 8 5 . 23 . . . . 22 3 Full Trace Events 9 | . 1 . 1 . . . 1 . . . 1 . . . . 5 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . . . . . . 3 2 . 10 . . 11 . 6 . Parts Built 7 | . . . . . . . . . . . 3 . . . . 4 . Authchips 2 | . . . . . . . . . . . 2 . . . . . . Time 389 | . . . . . . . . . . . 150 . . . . 239 . Total Part Build Rating 33 | . . . . . . . . . . . 12 . . . . 21 . Parts Repaired 8 | . . . . . . . . 2 . . 2 . . . . 4 . Time 210 | . . . . . . . . 89 . . 39 . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 1362 | . . . . . . . . . . . 1362 . . . . . . Retrieved Matter 1362 | . . . . . . . . . . . 1362 . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 13 | . . . 1 . . . . . . . 8 . . . . 4 . Part Schematics Acquired 12 | . . . . . . . . . . . 8 . . . . 4 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 5 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 5 . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . 6 . . . . . . . parse_system 6 | . . . . . . . . . . 6 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . 1 . . . . . . . . . . . . . . 3 3 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total Allies 31 | . 1 . . . . . . 12 . . 1 . . . . 11 6 Largest Group 10 | . 1 . . . . . . 10 . . 1 . . . . 4 3 Highest-Rated Group 173 | . 8 . . . . . . 173 . . 26 . . . . 116 87 Highest-Rated Ally 49 | . 8 . . . . . . 31 . . 26 . . . . 49 31 Total Orders 14 | . . . . . . . . 5 3 . 2 . . . . 4 . STAY 3 | . . . . . . . . . . . 1 . . . . 2 . FOLLOW 5 | . . . . . . . . 2 . . 1 . . . . 2 . GUARD 1 | . . . . . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . . . 2 2 . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 231 | . 1 . . . . . . 131 . . . . . . . 29 70 Total Damage 3185 | . 12 . . . . . . 1545 . . . . . . . 655 973 Kills 30 | . . . . . . . . 18 . . . . . . . 5 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Robot Analysis Total 7 | . . . . . . . . 1 . . . . . . . 6 . Derelict Logs Recovered 8 | . . 3 . 1 . . . . . . . 2 1 . 1 . . Drone Launches 7 | . . . . . . . . 5 2 . . . . . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Turns Passed 20488 | 67 551 1443 1442 1048 346 900 1060 1898 677 1357 1980 539 724 50 999 3023 2384 Spaces Moved 18677 | 68 503 1051 928 721 280 375 536 1015 475 1200 3157 1083 1262 100 868 3618 1437 Core 25 | 22 . . . . . . . . . . . . . . . . 3 Treads 828 | . . . . . . 355 315 155 . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . . . Wheels 7856 | 46 503 1051 928 721 280 20 221 860 475 1200 23 . . . . 260 1268 Hover . | . . . . . . . . . . . . . . . . . . Flight 9968 | . . . . . . . . . . . 3134 1083 1262 100 868 3358 163 Fastest Speed 17 | 50 80 110 110 120 120 120 115 110 125 110 42 42 49 49 42 21 17 Average Speed 82 | 70 91 110 122 121 120 220 135 130 125 110 44 45 49 49 92 48 97 Slowest Speed 1050 | 80 155 155 155 170 120 305 225 330 170 125 110 49 49 49 277 172 1050 Overloaded Moves 41 | . . . . . . . . . . . . . . . . 3 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . 6 . 1 . . 22 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 6 71 97 79 100 63 90 52 93 99 59 58 95 91 75 79 57 64 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . 2 . 1 1 . . . . 1 . . . 1 . . . Known Exits Taken 9 | . 1 1 1 . . . 1 . . 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 . . . 1 1 1 . 1 1 . . . 1 1 . . . Scrap Searched 25 | . . 3 . 1 . 2 . . . 4 . 9 3 . 3 . . Spaces Dug 96 | . . . 2 . . . 2 1 . . 49 . . . . 41 1 Terrain Destroyed 1776 | . 58 54 37 204 . 56 53 33 . . 369 88 52 . 179 211 382 Melee 46 | . . . 2 . . . . . . . 27 . . . . 16 1 Projectile 202 | . . . 1 10 . 2 15 10 . . 5 . 1 . 2 44 112 AOE 1512 | . 58 54 34 194 . 54 38 23 . . 337 88 51 . 177 138 266 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total 22193 | 81 558 1228 1113 826 291 440 718 1453 553 1240 3614 1110 1327 101 990 4503 2047 Wait 1390 | . . 78 41 52 2 53 59 267 61 17 236 2 17 . 21 328 156 Move 18610 | 67 502 1050 927 720 279 374 535 1014 474 1199 3145 1082 1259 99 867 3580 1437 Hop 21 | . . . . . . . . . . . 5 . 1 . . 15 . Pick Up 315 | 6 19 21 25 7 2 2 10 20 4 5 44 3 4 . 15 63 65 Fast Attach 77 | . . . 9 . . 1 8 9 2 1 9 1 3 . . 22 12 Attach 167 | 5 5 10 7 1 1 1 4 4 . . 15 1 3 . 11 40 59 Detach 50 | . . . . . . 1 1 . . 2 4 . . 2 1 24 15 Swap 180 | . 5 6 14 5 2 . 7 17 3 . 24 6 9 . 14 43 25 Drop 270 | . 4 5 26 6 5 2 14 26 4 7 40 3 8 . 5 71 44 Fire 883 | 3 21 52 60 35 . 6 80 75 2 . 46 6 21 . 43 244 189 Melee 172 | . . 6 4 . . . . . . 9 46 6 2 . 13 60 26 Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 16 . . . . . . . . 8 Rewire 26 | . 2 . . . . . . . 2 . . . . . . 11 11 Trap 6 | . . . . . . . . 5 . . . . . . . 1 . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Materials 619 | -10/Materials | Entered Mines 674 | -10/Mines | Learned location of Zion (-7) 682 | -10/Mines | Met a Derelict testing a Signal Generator 688 | -10/Mines | Found Signal Generator 895 | -10/Mines | Lost 4 parts (1n1u2w) 953 | -10/Mines | Core integrity fell below 50% 1139 | -10/Mines | Met a Derelict shopkeep closing up shop 1225 | -10/Mines | Excavation squad dispatched 1225 | -10/Mines | A large section of the Mines collapsed 1441 | -10/Mines | Discovered exit to Materials (range 10) 1456 | -10/Mines | Learned Materials stockpile data 1824 | -10/Mines | Discovered exit to Materials (range 6) 2062 | -10/Mines | Entered Materials 2062 | -9/Materials | Evolved 2 slots: Utility x2 2076 | -9/Materials | Identified exit to Mines 2558 | -9/Materials | Destroyed 8 combat bots 2680 | -9/Materials | Discovered new exit (range 14) 3309 | -9/Materials | Discovered new exit (range 10) 3504 | -9/Materials | Entered Mines 3576 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3598 | -9/Mines | Discovered new exit (range 6) 3627 | -9/Mines | Learned location of 1 exit from Materials 3649 | -9/Mines | Learned location of Storage (-8) 3916 | -9/Mines | Found a hidden stash of uninstalled traps 3992 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3992 | -9/Mines | Discovered new exit (range 5) 4078 | -9/Mines | Discovered new exit (range 15) 4292 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4552 | -9/Mines | Entered Exiles 4584 | -9/Exiles | Met 8R-AWN 4600 | -9/Exiles | Met EX-HEX 4640 | -9/Exiles | Met EX-BIN 4653 | -9/Exiles | Aligned with FarCom system 4654 | -9/Exiles | Given EX-Vault access code 4683 | -9/Exiles | Opened EX-Vault 4698 | -9/Exiles | Found Flying Fortress v7 4731 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4768 | -9/Exiles | Met EX-DEC 4881 | -9/Exiles | Discovered new exit (range 14) 4898 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4898 | -9/Exiles | Entered Mines 5363 | -8/Mines | Discovered new exit (range 14) 5726 | -8/Mines | Discovered new exit (range 14) 5798 | -8/Mines | Entered Materials 5798 | -8/Materials | Evolved 2 slots: Propulsion x2 5799 | -8/Materials | Identified exit to Factory 5964 | -8/Materials | Identified exit to Storage 6416 | -8/Materials | Garrison activated, responded to threat 6858 | -8/Materials | Entered Storage 6916 | -8/Storage | Met a pair of Derelict thieves 7274 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7330 | -8/Storage | Garrison activated, responded to threat 7519 | -8/Storage | Build established: Commander-Mutant 7727 | -8/Storage | Lost 4 allies 7869 | -8/Storage | Build established: Mutant 8171 | -8/Storage | Used back door to open Recycling access 8171 | -8/Storage | Discovered new exit (range 5) 8562 | -8/Storage | Repaired Arm. Treads 8615 | -8/Storage | Repaired Cld. Ion Engine 8756 | -8/Storage | Entered Recycling 8757 | -8/Recycling | Met a Zionite searching for Scraptown 9072 | -8/Recycling | Discovered new exit (range 5) 9256 | -8/Recycling | Identified exit to Factory 9378 | -8/Recycling | Scanned before Scraplab entrance 9417 | -8/Recycling | Discovered new exit (range 2) 9433 | -8/Recycling | Entered Scraptown 9621 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9731 | -8/Scraptown | Visited The Evicted 10046 | -8/Scraptown | Visited Cyclists 10161 | -8/Scraptown | Discovered exit to Factory (range 7) 10218 | -8/Scraptown | Visited Cave Peace 10519 | -8/Scraptown | Visited Shadow of the Wyrm 10572 | -8/Scraptown | Visited Symbiants 10619 | -8/Scraptown | Turned away by UFD registrar 10635 | -8/Scraptown | Visited Awakened 10790 | -8/Scraptown | Entered Factory 10790 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10940 | -6/Factory | Discovered new exit (range 11) 11044 | -6/Factory | Identified exit to Lower Caves 11060 | -6/Factory | Fabricated Hacking Suite? 11148 | -6/Factory | Build established: Hacker-Mutant 11181 | -6/Factory | Repaired Hvy. Plasma Cannon 11557 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11601 | -6/Factory | Identified exit to Factory 12044 | -6/Factory | Repaired Xenon Bombardment Thruster 12140 | -6/Factory | Found Launcher Loader 12540 | -6/Factory | First assault squad dispatched 12577 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12770 | -6/Factory | Entered Lower Caves 12806 | -6/Lower Caves | Learned Factory security intel 12947 | -6/Lower Caves | Encountered a Warlord checkpoint 12982 | -6/Lower Caves | Identified exit to Lower Caves 13309 | -6/Lower Caves | Entered another Lower Caves area 13356 | -6/Lower Caves | Discovered exit to Factory (range 7) 13533 | -6/Lower Caves | Attacked by a faux Warlord 14003 | -6/Lower Caves | Learned Factory terminal intel 14006 | -6/Lower Caves | Discovered new exit (range 6) 14033 | -6/Lower Caves | Entered Data Miner 14033 | -6/Data Miner | Discovered new exit (range 6) 14044 | -6/Data Miner | Met Data Miner 14065 | -6/Data Miner | Learned location of Section 7 (-2) 14065 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14070 | -6/Data Miner | Received God Mode back door access code from Data Miner 14083 | -6/Data Miner | Entered Proximity Caves 14266 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 14459 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 14779 | -5/Proximity Caves | Learned 8 Factory zone layouts 14914 | -5/Proximity Caves | Destroyed 9 combat bots 14998 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15082 | -5/Proximity Caves | Entered Factory 15082 | -5/Factory | Evolved 2 slots: Utility x2 15083 | -5/Factory | Identified exit to Factory 15085 | -5/Factory | Loaded intel: 28 terminal locations 15186 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 15316 | -5/Factory | Discovered new exit (range 11) 15367 | -5/Factory | Repaired Nuclear Pulse Thruster 15640 | -5/Factory | Fabricated Adv. Hacking Suite? 15790 | -5/Factory | Spotted B-75 Beast 15842 | -5/Factory | Identified exit to Upper Caves 15842 | -5/Factory | Identified exit to Extension 15907 | -5/Factory | Fabricated Cld. VTOL Module (x1) 16244 | -5/Factory | Build established: Wizard-Mutant 16369 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16553 | -5/Factory | Repaired Mni. Grenade Launcher 16608 | -5/Factory | Repaired Hyp. Coil Gun 16631 | -5/Factory | Repaired Hvy. Rocket Launcher 17394 | -5/Factory | Fabricated Plasma Sword (x1) 17959 | -5/Factory | Destroyed 10 combat bots 18105 | -5/Factory | Entered Extension 18179 | -5/Extension | Build established: Hacker-Mutant 18255 | -5/Extension | Disrupted transfer network 18405 | -5/Extension | First assault squad dispatched 18500 | -5/Extension | Rescued a captive Derelict 18584 | -5/Extension | System corruption reached 10% 18827 | -5/Extension | Identified exit to Cetus 19033 | -5/Extension | Spotted B-75 Beast 19105 | -5/Extension | Rescued a captive Derelict 19106 | -5/Extension | Rescued a captive Derelict 19328 | -5/Extension | Incoming assault squad redirected 19621 | -5/Extension | Destroyed B-75 Beast 19652 | -5/Extension | Spotted B-75 Beast 19692 | -5/Extension | Destroyed B-75 Beast 19765 | -5/Extension | Core integrity fell below 50% 19787 | -5/Extension | Lost 9 parts (5n3u1w) 19910 | -5/Extension | Lost 8 parts (1p5u2w) 19921 | -5/Extension | Incoming assault squad redirected 19995 | -5/Extension | Lost 4 parts (1p1n1u1w) 20108 | -5/Extension | High security lockdown imminent 20188 | -5/Extension | High security lockdown engaged 20484 | -5/Extension | Core integrity fell below 20% 20486 | -5/Extension | Released all parts (3) 20489 | -5/Extension | Destroyed by L-41 Fighter with Axe Last Messages --------------- System corrupted by crushing effect (+3). Knocked back. Released Imp. Hacking Suite. Released Adv. System Shield. Released Rnf. Fission Core. Dropped Hvy. Phase Cannon. Slug penetrates G-67 Veteran. Acquired Cesium-ion Thruster. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. P-70 Sage unfolds itself. H-66 Slayer unfolds itself. I-47 Archangel unfolds itself. E-15 Imp destroyed. Cesium-ion Thruster destroyed. Acquired 17 matter. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########################################????????? | | h ????????? | | ]= g pC ???????? | | */!! g i ph ???????? | | !/@!!! h ???????? | | %*!lb p% ???????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 130 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 1050 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 42 Authchip Count 2 Item Schematics ----------------- Wheel | -10/Materials | Hacked Drone Bay | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked System Shield | -8/Storage | Hacked Adv. Visual Processing Unit | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Prc. Rocket Launcher | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Enh. Force Rifle | -5/Factory | Scanalyzed Imp. Cloaking Device | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A New Friend Armchair Analyst Backstab Brute Force Can't Catch Me Crack Shot Cya! Dramatic Entrance Dynamic Key Everything Is Under Control Explorer First Step to Greatness GoHome() Hey, That's Mine! Hunted I'm Back, Baby! It's Just You Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Ooh, Shiny! Part-time Mechanic Please Form A Line Power Corrupts Prolific Hacker Quantum Hacking Quick And Dirty Remodeling Respectable Loadout Risk Taker Safety First Serviceable Loadout Shopping List Significant Disruption Storm Trooper System Compromised The More The Merrier The Oracle Tourist Treasure Hunter Troublemaker True Hacker Uninvited Guest \\IAMDERELICT root@ Challenges ------------ None Game ------ Seed ArmorGhostThrower Manual? 0 Play Time 06:55:51 Cumulative 6.8 hours Start 2025.01.17 @ 17:46:18 End 2025.01.18 @ 01:55:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 17168d69-8f89-441e-a8b3-9958e32c5094