Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 22:29:00 Player: Zack-531 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (547) 547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4332 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 151/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Long-range Terrain Scanner Advanced ECM Suite System Shield > --- WEAPON ----------- Gatling Laser Gauss Rifle Power Sword > --- INVENTORY -------- (None) [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Long-range Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . . 1 1 Utility 4 | . . 1 1 . 1 1 Weapon 2 | . . . 1 1 . . Parts Attached 69 | 5 4 15 15 3 13 14 Power 12 | 1 1 2 3 1 2 2 Engine 7 | 1 1 2 1 . 1 1 Core 5 | . . . 2 1 1 1 Reactor . | . . . . . . . Propulsion 9 | 1 1 3 1 . . 3 Treads . | . . . . . . . Leg 9 | 1 1 3 1 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 3 4 . 5 3 Device 7 | . . . 1 . 3 3 Storage 2 | 1 . . 1 . . . Processor 1 | . . 1 . . . . Hackware 1 | . . . 1 . . . Protection 6 | . 1 2 1 . 2 . Artifact . | . . . . . . . Weapon 31 | 2 1 7 7 2 6 6 Energy Gun 6 | 1 . . . 1 1 3 Energy Cannon 6 | . . 3 1 1 1 . Ballistic Gun 11 | 1 1 2 5 . 1 1 Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . 2 1 . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 26 | . . 2 . . 1 23 Power 4 | . . . . . 1 3 Propulsion 6 | . . . . . . 6 Utility 9 | . . 1 . . . 8 Weapon 7 | . . 1 . . . 6 Highest Loss Streak 23 | . . 2 . . 1 23 Average Slot Usage (%) 90 | . 94 98 100 89 92 61 Engine 3 | . 14 11 1 . . 1 Core 7 | . . . 7 9 12 5 Leg 23 | . 26 33 27 23 20 14 Device 3 | . . . 2 . 5 9 Storage 8 | . 14 11 11 7 6 4 Processor 3 | . . 7 9 7 . . Hackware 3 | . . . 3 7 6 3 Protection 10 | . 10 14 9 7 13 5 Energy Gun 3 | . 14 2 . 2 2 3 Energy Cannon 5 | . . 6 8 7 6 . Ballistic Gun 10 | . 14 6 16 15 10 1 Ballistic Cannon 2 | . . . . . 4 3 Impact Weapon 1 | . . 7 2 . . . Naked Turns 4 | . . . . . . 4 Heaviest Build 58 | 10 16 22 28 38 58 58 Greatest Support 55 | 10 20 30 35 35 35 55 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 5 Most Carried 6 | 6 5 6 6 6 6 6 Average Carried 5 | 3 4 5 5 5 5 2 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 5 5 6 6 6 6 . Class Distribution -------------------- 56% | Tank 37% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 827 | 217 51 113 254 . . 192 Remotely . | . . . . . . . Salvage Created 609 | . 51 207 134 . . 217 Parts 32 | . 2 14 6 . . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 10 | . 1 4 2 . . 3 Guns 6 | . 1 2 . . . 3 Cannons 3 | . . 1 2 . . . AOE 1 | . . 1 . . . . Classes Destroyed 5 | . 1 2 1 . . 1 Builder 1 | . . . . . . 1 Watcher 2 | . . 1 1 . . . Grunt 5 | . 1 2 . . . 2 Sentry 3 | . . 2 1 . . . Hunter 2 | . . . 1 . . 1 Best Kill Streak 2 | . 1 1 2 . . 2 Combat Bots Only 1 | . 1 1 1 . . 1 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 3598 | . 86 557 169 . . 2786 Core 1107 | . 15 73 10 . . 1009 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 94 81 98 100 100 . Volleys Fired 69 | 2 7 22 12 . 1 25 Largest 4 | 2 2 2 3 . 2 4 Hottest 234 | 70 70 136 131 . 118 234 Shots Fired 121 | 4 14 30 30 . 2 41 Gun 94 | 4 14 22 18 . 1 35 Cannon 27 | . . 8 12 . 1 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 59 | 2 7 17 18 . 1 14 Thermal 62 | 2 7 13 12 . 1 27 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 1 9 4 5 . . 9 Robot Miss Streak 6 | 2 1 6 2 . 2 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 79 | 2 12 16 20 . . 29 Core Hits 29 | 2 4 7 6 . . 10 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 5 | . . . . . . 5 Impact 5 | . . . . . . 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1454 | 28 130 369 355 . . 572 Guns 916 | 28 130 212 136 . . 410 Cannons 375 | . . 60 219 . . 96 Explosions 97 | . . 97 . . . . Melee 66 | . . . . . . 66 Ramming . | . . . . . . . Kinetic 553 | 16 67 174 136 . . 160 Thermal 738 | 12 63 98 219 . . 346 Explosive 97 | . . 97 . . . . Electromagnetic . | . . . . . . . Impact 66 | . . . . . . 66 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Effects 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 16 . . . Projectiles 16 | . . . 16 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 167 | . . 167 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 481 | 60 135 168 144 . 78 481 Average Temperature 121 | 38 58 50 58 . 43 278 Received Heat Transfer 339 | . 54 129 . . . 156 Effects 10 | . . . . . . 10 Shutdowns 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1473 | 37 185 222 370 . . 659 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 205 | . 45 205 185 84 40 61 Initial 86 | . . 18 86 84 40 . Average 48 | . 8 73 115 84 21 19 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 96 100 100 100 100 Level 1 . | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 . 1 . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 21 | . 2 6 3 . 1 9 Peak Tracking Total 5 | . 2 1 2 1 1 5 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . 2 1 . . . Max in Single Turn 2 | . . 2 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 5 | . 1 . 2 1 1 . Terminals 2 | . 1 . 1 . . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 6 . 4 1 1 . Successful 11 | . 6 . 4 1 . . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . 1 . Terminals 7 | . 6 . 1 . . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 6 . 1 . . . Record 4 | . 3 . 1 . . . Alert Level 2 | . 2 . . . . . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1817 | 55 112 323 283 136 668 240 Spaces Moved 1079 | 31 52 198 174 100 415 109 Core 11 | 7 . . . . . 4 Treads . | . . . . . . . Legs 1068 | 24 52 198 174 100 415 105 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 50 Average Speed 132 | 104 120 120 120 127 150 125 Slowest Speed 150 | 120 120 120 120 150 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 11 | 3 15 18 20 4 13 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . 31 3 . . 1 Melee . | . . . . . . . Projectile 4 | . . . 3 . . 1 AOE 31 | . . 31 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 1346 | 50 88 251 225 109 460 163 Wait 35 | 3 20 . 2 3 6 1 Move 1073 | 30 51 197 173 99 414 109 Hop . | . . . . . . . Pick Up 53 | 10 4 10 10 2 12 5 Fast Attach 12 | . . 1 2 2 5 2 Attach 27 | 5 2 3 2 1 3 11 Detach 1 | . . . . . 1 . Swap 31 | . 2 11 11 . 6 1 Drop 40 | . 2 7 13 2 12 4 Fire 69 | 2 7 22 12 . 1 25 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 5) 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 292 | -9/Materials | Discovered new exit (range 7) 298 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 487 | -9/Materials | Discovered new exit (range 4) 490 | -9/Materials | Identified exit to Materials 491 | -9/Materials | Entered another Materials area 491 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 745 | -8/Materials | Discovered new exit (range 10) 772 | -8/Materials | Identified exit to Factory 774 | -8/Materials | Entered Factory 774 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 895 | -7/Factory | Build established: Tank 895 | -7/Factory | Discovered new exit (range 10) 909 | -7/Factory | Identified exit to Factory 910 | -7/Factory | Entered another Factory area 910 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -6/Factory | Spotted B-75 Beast 1521 | -6/Factory | Discovered new exit (range 15) 1578 | -6/Factory | Entered another Factory area 1578 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -5/Factory | Core integrity fell below 50% 1815 | -5/Factory | Core integrity fell below 20% 1818 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01783_ Penetrated by Slug. 01785_ Adv. Heat Sink destroyed. 01790_ Acquired Hvy. Mace. 01799_ Slug penetrates Wall. 01801_ Penetrated by Slug. 01802_ Carbon-fiber Leg destroyed. 01803_ Slug penetrates Wall. 01804_ Penetrated by Slug. 01804_ Slug penetrates Wall. 01806_ Slug penetrates Y-64 Sentinel. 01806_ Slug penetrates Wall. 01807_ Penetrated by Slug. 01807_ Sml. Storage Unit destroyed. 01809_ Penetrated by Slug. 01809_ Slug penetrates Wall. 01812_ Penetrated by Slug. 01812_ Slug penetrates Wall. 01812_ Penetrated by Slug. 01814_ Hvy. Mace destroyed. 01815_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#################??????????????????? | | ????????????#?# #??????????????????? | | ????????????? # #??????????????????? | | ??????????????" #??????????????????? | | ??????????????# #??????????????????? | | ?????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????#######?# #??????????????????? | | ??# #?# #??????????????????? | | ??# """"""" #?###+###;+######## #??????????????? | | ??# """"""" #???# Y @ ????????? | | ??# """"""" #???# ^^ ###### #??????????????? | | ??# """"""" #???# ^ #???????????????????????? | | ??# #####h^ w #???????????????????????? | | ??# ! ! ! + h #???????????????????????? | | ?#! # #???????????????????????? | | "######"##### #???????????????????????? | | """ """ #???????????????????????? | | """ """ #???????????????????????? | | """ """ +???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ###+############ #???????????????????????? | | #? ??????????? #???????????????????????? | | # ?????????? #???????????????????????? | | # ?????????? ????????????????????????? | | #? ]]?????????? ????????????????????????? | | # ]]!?????????????????????????????????????? | | #? ]] ????????????????????????????????????? | | #? ????????????????????????????????????? | | # ?????????????????????????????????????? | | #?#####??????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 460 Matter Stores 267 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 300 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed MomentumDeepReconstructor Manual? 0 Play Time 01:47:26 Cumulative 15.0 hours Start 2021.08.11 @ 18:45:25 End 2021.08.11 @ 22:29:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b34e2628-0c1a-410d-b7ec-d1823d9a246f