Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 19:48:20 Player: Kaisercar Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (854) 854 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 2052 Bonus ------- Follower Combat Kills 123 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 261/265 System Corruption 2% Temperature Warm (117) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Makeshift Shrapnel Gun > --- INVENTORY (15) --- Subdweller Power Source Hover Unit Hover Unit Hover Unit Hover Unit High-capacity Matter Pod (200) Subdweller Optics Experimental Sensor Array Utility Shielding Makeshift Light Armor Plating Gun Armor Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Subdweller Power Source Improved Treads Hover Unit Hover Unit Hover Unit Hover Unit High-capacity Matter Pod Subdweller Optics Core Shielding Utility Shielding Light Armor Plating Shield Generator Autogun Battle Rifle Maul [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Impact Weapon Maul Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 8 11 7 9 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 3 1 2 Treads 8 | 2 3 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 3 4 2 1 Device 3 | 2 . 1 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 14 | 2 3 3 6 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 1 2 2 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . 3 . . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Backups 13 | 2 11 14 14 Power . | . . . . Propulsion 5 | 1 5 6 4 Utility 5 | . 3 5 6 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 24 | . 5 4 15 Power 2 | . 1 . 1 Propulsion 9 | . 3 1 5 Utility 10 | . . 3 7 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Device 4 | . 5 . 5 Storage 14 | . 14 14 14 Processor 1 | . 5 . . Protection 7 | . 2 14 8 Energy Gun 3 | . 10 . . Ballistic Gun 22 | . 17 26 24 Impact Weapon 1 | . . 1 2 Peak Build Rating 22 | 7 13 21 22 Average Rating 13 | 5 9 14 18 On Entrance 8 | . 7 13 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 12 30 36 40 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 2 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1530 | 298 392 457 383 Remotely 90 | 90 . . . Salvage Created 1263 | 120 601 370 172 Parts 84 | 13 37 22 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 14 7 4 Guns 25 | . 14 7 4 Classes Destroyed 9 | 2 5 1 1 Tunneler 6 | 3 . 3 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 8 . . Grunt 12 | . 6 6 . Sentry 1 | . . 1 . Subdweller 4 | . . . 4 Best Kill Streak 5 | 3 5 2 1 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 120 | . 83 26 11 Missed 27 | . 18 5 4 Hits 93 | . 65 21 7 Projectile 93 | . 65 21 7 Damage Taken 1228 | . 636 316 276 Core 251 | . 108 43 100 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . . 15 Core Remaining (%) 100 | 100 . . . Volleys Fired 108 | 6 61 23 18 Largest 2 | 2 2 2 2 Hottest 70 | 60 70 46 53 Shots Fired 218 | 12 123 46 37 Gun 218 | 12 123 46 37 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 168 | 6 79 46 37 Thermal 50 | 6 44 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 2 5 7 11 Robot Miss Streak 8 | 1 8 1 2 Penetration Max . | . . . . Secondary Targets 6 | . 5 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 137 | 6 63 38 30 Core Hits 51 | 5 25 16 5 Critical Kills 3 | . . 1 2 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 1 2 Burn 2 | . 2 . . Destroy 2 | . . . 2 Smash 1 | . . 1 . Melee Attacks 10 | . . 3 7 Impact 10 | . . 3 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1956 | 96 849 750 261 Guns 1725 | 96 834 534 261 Cannons . | . . . . Explosions . | . . . . Melee 178 | . . 178 . Ramming 53 | . 15 38 . Kinetic 1350 | 29 526 534 261 Thermal 375 | 67 308 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 178 | . . 178 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 7 9 20 Message Errors 7 | . 1 2 4 Matter Fused 13 | . 2 2 9 Heat Flow Errors 6 | . 3 1 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 4 | . . 2 2 Data Loss (major) 2 | . . 1 1 Misfires 2 | . 1 . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 54 | . . 54 . Projectiles . | . . . . Explosions . | . . . . Melee 54 | . . 54 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 1 3 1 Targets Rammed 7 | . 2 4 1 Kicked . | . . . . Crushed 2 | . 1 1 . Highest Temperature 226 | . 226 137 172 Average Temperature 47 | . 48 41 96 Received Heat Transfer 333 | . 138 165 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1175 | 150 1025 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 117 | 15 117 56 . Initial 6 | . 3 6 . Average 24 | 3 35 12 . Influence Increases 654 | 20 414 220 . Destroy 0b10 Robot/C 440 | . 280 160 . Destroy 0b10 Robot/NC 70 | 20 35 15 . Destroy Leader 90 | . 60 30 . Allied During Kill 14 | . . 14 . Successful Hack 24 | . 24 . . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 654 | 15 403 208 28 Entered New Map 28 | . 2 10 16 Time Decay 596 | 15 371 198 12 Lost Part 30 | . 30 . . Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 27 7 7 Peak Tracking Total 7 | . 7 2 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 17 . 1 Successful 11 | . 10 . 1 Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 11 | . 11 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Part Schematic 1 | . 1 . . Zone Layout 2 | . 2 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders 2 | . . 2 . STAY 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks 59 | . . 10 49 Total Damage 376 | . . 131 245 Kills 4 | . . 1 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1634 | 14 1028 2 590 Optics 520 | . 520 . . Sensors 592 | . . 2 590 Seismic 522 | 14 508 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3831 | 89 1295 976 1471 Spaces Moved 2049 | 39 655 529 826 Core 8 | 8 . . . Treads 2041 | 31 655 529 826 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 141 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 3 92 82 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . . 11 Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2397 | 58 792 616 931 Wait 102 | . 32 33 37 Move 2046 | 38 654 528 826 Hop . | . . . . Pick Up 35 | 5 18 5 7 Fast Attach 16 | 7 2 3 4 Attach 4 | 1 3 . . Detach 2 | 1 . 1 . Swap 28 | . 7 5 16 Drop 38 | . 13 10 15 Fire 108 | 6 61 23 18 Melee 10 | . . 3 7 Ram . | . . . . Kick . | . . . . Crush 7 | . 2 4 1 Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 7) 335 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 676 | -10/Materials | Discovered new exit (range 17) 677 | -10/Materials | Central database locked down 1134 | -10/Materials | Discovered new exit (range 18) 1385 | -10/Materials | Entered Mines 1525 | -10/Mines | Core integrity fell below 50% 1556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1607 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1611 | -10/Mines | Found Prototype Device 1611 | -10/Mines | Identified Exp. Sensor Array 1637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1918 | -10/Mines | Discovered new exit (range 9) 1927 | -10/Mines | Learned Materials security intel 1990 | -10/Mines | Discovered new exit (range 8) 2198 | -10/Mines | Discovered new exit (range 5) 2361 | -10/Mines | Entered Subcaves 2361 | -10/Subcaves | Accompanied by 3 allies 2362 | -10/Subcaves | Approached by a straggling Scientist 2560 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2640 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2656 | -10/Subcaves | Learned location of Zion (-6) 2731 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3192 | -10/Subcaves | Visited 4L-MR0's lab 3208 | -10/Subcaves | Found Gun Armor 3385 | -10/Subcaves | Core integrity fell below 20% 3445 | -10/Subcaves | Discovered new exit (range 8) 3500 | -10/Subcaves | Disturbed a concealed Subdweller 3832 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 03696_ Acquired Battle Cannon. 03698_ Triggered Piercing Trap. 03698_ Spikes shoot up from the floor. 03698_ Critical hit (Impale). 03707_ Searching scrap... 03707_ Found Sub. Beam Cannon. 03707_ Found 35 Matter. 03708_ Acquired 10 matter. 03712_ Searching scrap... 03712_ Found Mak. Shrapnel Gun. 03712_ Found 53 Matter. 03717_ Dropped Sub. Machine Gun. 03717_ Acquired Mak. Shrapnel Gun. 03719_ System corrupted: Component data lost. 03733_ Acquired 10 matter. 03790_ System corrupted: Matter fused (-7). 03832_ System corrupted: Heat flow error (+115). 03832_ Triggered Shrapnel Trap. 03832_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ????####??????????????? | | ?????????????????????#### ?#### ##?????????????? | | ????????????????????## ### ##????????????? | | ????????????????????# ## #????????????? | | ????????????????????# @ g ##???????????? | | ???????????????????# #???????????? | | ?########?????????# ## #???????????? | | ?#" "" %##???????# ######### ##???????????? | | ##"" ]! #???????# ??????## ##????????????? | | #! "#???????## ??###### #?????????????? | | #%#* # ""#????????###?### ^ ##?????????????? | | ###%| "##???????????## ^ ##?????????????? | | #### ###????????##### #?????????????? | | %%##???????# #?????????????? | | #### ! #????????# ## ## ##?????????????? | | & # [ #?????????? #??## ### ##??????????????? | | %! "##???????????????# ##?###???????????????? | | & ## ""##???????????????## #????????????????????? | | "#######?##??????????## #????????????????????? | | ### ## #?????????## ##????????????????????? | | # #?????????# ##?????????????????????? | | #????????## ##??????????????????????? | | #????##### ##??????????????????????? | | ### ##????# #??????????###??####???? | | ?## ##????## # #????????# ### ####? | | ?# ######## ### ###????????# ## | | ?## ## ## ### #???###????# # | | ### ##?# ##???# ##???# # | | #?# ???## #??## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGatlingSpear Manual? 0 Play Time 00:21:04 Cumulative 113.4 hours Start 2026.03.04 @ 11:53:33 End 2026.03.04 @ 19:48:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 64 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f60c2c8c-21ec-422a-8351-d1f67bc49232