Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 23:24:36 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (132) 660 Value Destroyed (5693) 5693 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3393) 3393 TOTAL SCORE: 14786 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 1697 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -187 Cogmind --------- Core Integrity 349/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Salvage Targeting Computer Relay Coupler [Duelist] (22) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Fission Core Gauss Rifle Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Precision Matter Filter Layered Medium Armor Plating Relay Coupler [Duelist] Relay Coupler [Duelist] > --- WEAPON ----------- Minigun Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Light Treads Armored Treads Medium Treads Medium Treads Relay Coupler [Specialist] Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Flak Gun Heavy Machine Gun Proton Missile Launcher Grenade Launcher Improved Datajack Remote Datajack Remote Datajack Great Maul [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Precision Matter Filter Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . Utility 5 | . . . . . 2 . . . 2 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 93 | 4 7 1 1 . 14 15 10 10 16 . . . 6 3 6 Power 6 | 1 . . 1 . 1 1 . 1 . . . . 1 . . Engine 5 | 1 . . 1 . 1 1 . . . . . . 1 . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 2 1 1 . . 5 5 2 5 3 . . . 1 3 2 Treads 30 | 2 1 1 . . 5 5 2 5 3 . . . 1 3 2 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 27 | 1 3 . . . 4 3 3 2 7 . . . 4 . . Device 2 | . . . . . 1 . . . . . . . 1 . . Storage 4 | 1 2 . . . . . 1 . . . . . . . . Processor 4 | . 1 . . . 2 . . . 1 . . . . . . Hackware 12 | . . . . . . 1 2 1 6 . . . 2 . . Protection 5 | . . . . . 1 2 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | . 3 . . . 4 6 5 2 6 . . . . . 4 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 22 | . 2 . . . 4 5 3 2 3 . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . 3 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . 1 . . Parts Lost 38 | . 2 1 . . 3 5 3 3 2 . . . 2 3 14 Power 5 | . . . . . 1 1 . 1 . . . . 1 . 1 Propulsion 16 | . 1 1 . . . 2 2 1 1 . . . . 2 6 Utility 6 | . 1 . . . . . 1 . 1 . . . 1 . 2 Weapon 11 | . . . . . 2 2 . 1 . . . . . 1 5 Highest Loss Streak 7 | . 1 1 . . 1 5 2 1 1 . . . 2 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 15 | . 6 11 13 12 14 14 12 18 19 20 20 20 19 18 12 Power 1 | . 1 1 1 . . . . . 2 4 4 4 3 3 3 Propulsion 3 | . 2 5 5 5 5 3 2 2 1 2 2 2 3 3 . Utility 2 | . . 1 1 1 1 3 2 4 5 3 3 3 1 1 1 Weapon 7 | . 2 4 6 6 7 5 7 9 8 9 9 9 8 8 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . 3 1 2 2 . . . . . . 7 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . . . . 2 Weapon 6 | . . . . . 1 . 2 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 100 100 89 97 86 88 92 92 92 72 93 82 69 Engine 5 | . 14 14 14 14 8 9 9 . . . . . 5 6 5 Core 2 | . . . . . . . . 7 7 7 7 7 1 . . Treads 25 | . 27 28 28 28 25 27 27 27 23 23 23 23 23 22 20 Device 1 | . . . . . 1 5 . . . . . . 5 6 5 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 5 Processor 7 | . 7 14 14 14 15 14 . . 3 7 7 7 7 6 6 Hackware 8 | . . . . . . 1 8 13 19 15 15 15 10 6 6 Protection 4 | . 3 . . . 1 3 6 3 7 7 7 7 6 6 2 Energy Gun 1 | . 15 . . . . . . . . . . . . . . Ballistic Gun 19 | . 10 28 28 28 26 26 23 26 15 15 15 2 21 16 13 Special Weapon 1 | . . . . . . . . . 5 7 7 1 . . . Peak Build Rating 48 | 4 10 10 10 10 23 34 34 37 46 37 37 37 48 46 45 Average Rating 28 | 3 7 9 10 10 17 26 30 32 37 37 37 27 43 44 39 On Entrance 25 | . 4 10 10 10 10 23 34 28 37 37 37 37 37 45 44 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 76 | 10 31 31 31 29 42 51 73 67 67 64 64 64 75 76 75 Greatest Support 96 | 40 40 40 40 40 60 64 72 72 72 62 62 62 62 82 96 Greatest Overweight (x) 1 | . 1 . . . . . 1 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 15 18 20 20 20 20 20 20 20 19 Most Carried 20 | 2 12 13 13 12 15 15 15 20 20 20 20 20 20 19 15 Average Carried 15 | . 6 11 13 12 14 13 12 18 19 20 20 20 19 18 12 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 11 13 12 12 15 14 14 20 20 20 20 20 20 15 5 Class Distribution -------------------- 31% | Bothacker-Tank 23% | Mutant 21% | Gunner 9% | Commander-Tank 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Lower Caves Bothacker-Tank | -7/Lower Caves Bothacker-Mutant | -7/Zion Commander-Tank | -6/Proximity Caves Commander-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Matter Collected 4165 | 193 150 16 . . 555 636 472 873 596 18 19 . 342 131 164 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5187 | . 514 56 . . 986 885 511 829 116 . . . 434 418 438 Parts 300 | . 32 3 . . 54 59 31 60 4 . . . 14 27 16 Haulers Intercepted 5 | . 2 . . . 2 . . . . . . . 1 . . Recyclers Shooed 4 | . . . . . 1 . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 5 . 25 . . Prevented 2 | . . . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 115 | . 17 1 . . 19 21 9 20 2 . . . 5 10 11 Guns 94 | . 13 1 . . 17 13 9 20 2 . . . 5 10 4 AOE 19 | . 3 . . . 2 8 . . . . . . . . 6 Classes Destroyed 13 | . 4 1 . . 1 1 2 1 . . . . 2 1 . Worker 2 | . . . . . . . . . . . . . . 2 . Hauler 5 | . 2 . . . 2 . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . Watcher 6 | . 1 . . . . 1 2 . 2 . . . . . . Swarmer 31 | . 9 . . . 4 4 . 5 . . . . . 6 3 Grunt 50 | . 8 . . . 8 10 3 6 2 . . . 3 3 7 Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 23 | . . 1 . . 6 5 3 6 . . . . 1 1 . Hunter 5 | . . . . . 1 1 2 . . . . . . . 1 Programmer 4 | . . . . . . . . 3 . . . . . 1 . Behemoth 1 | . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 4 1 . . 7 7 3 3 3 . . . 2 10 7 Combat Bots Only 8 | . 4 1 . . 7 7 3 3 2 . . . 2 8 7 Max Kills in Single Turn 2 | . 2 1 . . 2 2 1 1 1 . . . 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 2 . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 823 | . 70 2 . . 83 129 122 70 120 . . . 46 42 139 Missed 226 | . 19 . . . 21 33 26 17 41 . . . 17 12 40 Hits 597 | . 51 2 . . 62 96 96 53 79 . . . 29 30 99 Melee 3 | . . . . . . . 2 . 1 . . . . . . Projectile 594 | . 51 2 . . 62 96 94 53 78 . . . 29 30 99 AOE 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 18 | . 3 . . . 1 5 . 1 1 . . . 2 . 5 Part Disruptions 2 | . . . . . . . . 1 1 . . . . . . Damage Taken 9115 | . 589 32 . . 915 1418 1208 710 1030 . . . 441 692 2080 Core 994 | . 99 . . . 50 153 68 44 62 . . . 17 31 470 Absorbed by Shields 368 | . . . . . 16 352 . . . . . . . . . Core Remaining (%) 72 | 100 . . . 60 . . . 42 . . . . 88 . . Volleys Fired 359 | . 44 1 . . 46 48 46 45 53 1 3 . 20 22 30 Largest 3 | . 2 2 . . 3 3 3 3 3 1 1 . 3 3 3 Hottest 84 | . 60 46 . . 69 71 83 83 76 5 5 . 83 83 84 Shots Fired 861 | . 86 2 . . 135 132 133 133 90 1 3 . 50 53 43 Gun 813 | . 84 2 . . 134 126 133 133 67 . . . 47 53 34 Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . 2 . . . 1 6 . . . . . . . . 9 Special 30 | . . . . . . . . . 23 1 3 . 3 . . Kinetic 739 | . 10 2 . . 134 126 133 133 67 . . . 47 53 34 Thermal 74 | . 74 . . . . . . . . . . . . . . Explosive 14 | . 2 . . . 1 6 . . . . . . . . 5 Electromagnetic 4 | . . . . . . . . . . . . . . . 4 Robot Hit Streak 27 | . 9 7 . . 27 20 11 12 13 8 1 . 9 10 9 Robot Miss Streak 7 | . 3 . . . 4 4 6 4 5 . 2 . 6 7 7 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 21 | . 4 . . . 2 5 3 4 . . . . 2 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . 1 1 . Shots Hit Robots 607 | . 63 2 . . 98 103 90 71 63 1 1 . 42 40 33 Core Hits 310 | . 33 2 . . 42 54 30 32 10 . . . 35 35 37 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . Critical Strikes 4 | . . . . . . 1 . . 3 . . . . . . Destroy 4 | . . . . . . 1 . . 3 . . . . . . Melee Attacks 32 | . . . . . . 4 12 4 5 . . . 6 1 . Impact 8 | . . . . . . . 2 3 2 . . . . 1 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 3 . 1 . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11365 | . 768 32 . . 1458 1979 1570 1488 861 . . . 753 960 1496 Guns 9403 | . 585 32 . . 1363 1423 1539 1488 839 . . . 753 833 548 Cannons . | . . . . . . . . . . . . . . . . Explosions 1867 | . 179 . . . 61 556 . . . . . . . 127 944 Melee . | . . . . . . . . . . . . . . . . Ramming 95 | . 4 . . . 34 . 31 . 22 . . . . . 4 Kinetic 8933 | . 115 32 . . 1363 1423 1539 1488 839 . . . 753 833 548 Thermal 470 | . 470 . . . . . . . . . . . . . . Explosive 1511 | . 179 . . . 61 556 . . . . . . . 127 588 Electromagnetic 356 | . . . . . . . . . . . . . . . 356 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 1 1 1 1 2 . . Average Corruption 1 | . . . . . . . . 3 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . 18 6 3 3 6 17 . . Message Errors 12 | . . . . . . . . 3 1 1 2 1 4 . . Matter Fused 16 | . . . . . . . . 7 4 1 . . 4 . . Heat Flow Errors 3 | . . . . . . . . 1 . . . 1 1 . . Energy Discharges 8 | . . . . . . . . 1 1 1 1 2 2 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 2 . . . . 2 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . . . . 1 . . . . 2 . . Alerts 3 | . . . . . . . . 2 . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 62 | . 25 . . . . 6 . . . . . . . 1 30 Projectiles . | . . . . . . . . . . . . . . . . Explosions 62 | . 25 . . . . 6 . . . . . . . 1 30 Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . 1 . . . . . . Impact 2 | . . . . . . . 1 . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . 37 . . . . . . . . . . . . 156 100 Shots 10 | . 2 . . . . . . . . . . . . 2 6 Rammed 16 | . 5 . . . 6 . 3 . 1 . . . . . 1 Targets Rammed 16 | . 5 . . . 6 . 3 . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 331 | . 156 . . . 27 70 331 183 61 . . 130 232 210 126 Average Temperature 53 | . 36 . . . 6 21 127 48 12 . . 69 46 68 38 Received Heat Transfer 2669 | . 258 9 . . 333 452 333 180 324 . . . 132 54 594 Effects 5 | . . . . . . . 2 . . . . . . 3 . Interference 5 | . . . . . . . 2 . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . Heat Transferred 1998 | . 1998 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Maximum Alert Level 4 | . . . . . 1 2 2 4 2 . . . . 1 1 Low Security (%) 46 | 100 100 100 . 100 94 11 . . . . . . . 96 15 Level 1 13 | . . . . . 5 20 98 19 . . . . . 3 84 Level 2 32 | . . . . . . 67 1 13 100 . . . . . . Level 3 4 | . . . . . . . . 39 . . . . . . . Level 4 3 | . . . . . . . . 26 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1183 | . 122 34 . . 212 675 424 1183 696 . . . . 211 316 Initial 620 | . . . . . . 98 328 275 620 . . . . . 137 Average 325 | . 47 3 . . 93 427 305 792 577 . . . . 24 264 Influence Increases 4860 | . 489 44 . . 559 627 364 958 799 . . . 435 316 269 Destroy 0b10 Robot/C 3260 | . 340 40 . . 380 460 220 640 460 . . . 300 200 220 Destroy 0b10 Robot/NC 105 | . 15 . . . 10 5 20 . 30 . . . 15 10 . Destroy Leader 520 | . 76 . . . 114 20 84 30 116 . . . 20 30 30 Allied During Kill 355 | . . 4 . . . 3 30 75 134 . . . 100 9 . Successful Hack 100 | . 11 . . . 12 . 5 30 42 . . . . . . Disable Machine 60 | . 15 . . . . . . . 15 . . . . 30 . Anti-Garrison Action 250 | . . . . . . 100 . 150 . . . . . . . Destroy Structure 120 | . 2 . . . 13 24 5 18 2 . . . . 37 19 Lose Combat Pursuer 90 | . 30 . . . 30 15 . 15 . . . . . . . Influence Decreases 4594 | . 489 44 . . 407 104 615 199 1307 411 264 . 435 120 199 Entered New Map 1474 | . . . . . . 54 347 149 563 251 51 . . . 59 Time Decay 2574 | . 469 34 . . 377 . 238 . 644 160 213 . 349 90 . Lost Part 350 | . 20 10 . . 30 50 30 30 20 . . . . 20 140 Lost Ally 196 | . . . . . . . . 20 80 . . . 86 10 . Squads Dispatched 18 | . 3 . . . 3 . 2 . 6 . . . 1 3 . Investigation 2 | . 2 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 3 . . . . 1 . Reinforcement 7 | . 1 . . . 2 . 1 . 2 . . . . 1 . Assault 2 | . . . . . . . . . 1 . . . 1 . . Garrison 3 | . . . . . 1 . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Distress Signals 7 | . 1 . . . 1 1 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 220 | . 29 1 . . 23 27 17 33 39 . . . 20 12 19 Peak Tracking Total 10 | . 5 1 . . 6 10 7 6 5 . . . 8 5 8 Tactical Retreats 4 | . 1 . . . 1 1 . 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Traps Triggered 5 | . 2 . . . . . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . 14 . . . . . 25 . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . 5 . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Machines Disabled 9 | . 1 . . . . 2 . 3 1 . . . . 2 . Max in Single Turn 1 | . 1 . . . . 1 . 1 . . . . . 1 . Garrison Relay 6 | . . . . . . 2 . 3 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Machines Accessed 23 | . 2 . 1 . 2 . 2 4 11 . . . . 1 . Terminals 12 | . 1 . . . . . 1 4 6 . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . Total Hacks 60 | . 4 . 23 . 4 . 3 6 19 . . . . 1 . Successful 44 | . 2 . 23 . 2 . 2 4 10 . . . . 1 . Failed 16 | . 2 . . . 2 . 1 2 9 . . . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 2 . . . . . 2 . 14 . . . . . . Terminals 21 | . 2 . . . . . 2 6 11 . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 3 | . 2 . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . Scanalyzers 6 | . . . . . 3 . . . 3 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . Terminal Hacks 28 | . . . 23 . . . . 4 1 . . . . . . Record 23 | . . . 23 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . . . 3 . . . . . . Retrieve Study 4 | . . . . . 1 . . . 3 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . 1 . Unauthorized Hacks 8 | . 1 . . . . . 1 . 6 . . . . . . Terminals 5 | . 1 . . . . . 1 . 3 . . . . . . Botnet 5 | . 1 . . . . . 1 . 3 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 . 2 1 9 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 29 | . . . . . . 2 4 . 19 . 1 . 3 . . Non-combat 11 | . . . . . . . 3 . 7 . 1 . . . . Combat 18 | . . . . . . 2 1 . 12 . . . 3 . . Robot Hacks Applied 29 | . . . . . . 2 4 . 19 . 1 . 3 . . no_distress 2 | . . . . . . . 1 . 1 . . . . . . link_fov 6 | . . . . . . . 2 . 4 . . . . . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . overwrite_iff 5 | . . . . . . 1 . . 3 . . . 1 . . formatsys_low 2 | . . . . . . . . . 1 . 1 . . . . formatsys_high 13 | . . . . . . 1 1 . 9 . . . 2 . . Relay Couplers Released 22 | . . . . . . 8 . 11 . . . . . . 3 Machine Destruction 22 | . . . . . . 8 . 11 . . . . . . 3 Attached 12 | . . . . . . 1 2 1 6 . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 Autooverrided 1 | . . . . . . . . . . . . . 1 . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Total Allies 29 | . . 2 . . . 2 1 2 13 . 1 3 5 . . Largest Group 9 | . . 2 2 . . 2 2 2 6 4 5 8 9 5 . Highest-Rated Group 215 | . . 45 45 . . 32 31 70 154 102 117 185 215 107 . Highest-Rated Ally 39 | . . 31 31 . . 16 16 39 32 32 32 32 32 32 . Total Orders 34 | . . . . . . . 3 . 19 . 1 2 4 5 . STAY 16 | . . . . . . . 2 . 9 . . 1 2 2 . FOLLOW 17 | . . . . . . . 1 . 10 . . 1 2 3 . DROP 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 236 | . . 1 . . . 7 15 61 95 . . . 54 3 . Total Damage 5680 | . . 22 . . . 93 250 691 2684 . . . 1843 97 . Kills 59 | . . 1 . . . 2 3 12 29 . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Turns Passed 12946 | 76 1450 236 348 413 1607 860 514 1181 2328 334 462 704 1554 630 249 Spaces Moved 6549 | 47 776 141 217 259 849 432 188 613 1149 159 217 393 714 290 105 Core 20 | 6 . . . . . . . . . . . . . . 14 Treads 6529 | 41 776 141 217 259 849 432 188 613 1149 159 217 393 714 290 91 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 150 155 155 208 208 155 155 156 50 Average Speed 171 | 145 161 160 160 160 160 155 172 158 179 208 208 161 203 177 151 Slowest Speed 240 | 160 240 160 160 160 160 160 230 160 240 208 208 208 208 208 216 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 90 40 53 46 69 50 29 72 32 46 44 14 60 7 18 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . 1 1 . . . Scrap Searched 6 | . . . . . . . . . . 2 1 . 3 . . Spaces Dug 7 | . . . . . . . 2 2 2 . . . . 1 . Terrain Destroyed 107 | . 1 . . . 11 25 4 2 2 . . . . 47 15 Melee 7 | . . . . . . . 2 2 2 . . . . 1 . Projectile 4 | . . . . . . 1 2 . . . . . . 1 . AOE 96 | . 1 . . . 11 24 . . . . . . . 45 15 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Total 7594 | 55 887 150 218 258 995 524 289 733 1342 162 227 461 779 361 153 Wait 348 | . 38 5 . . 58 1 16 18 98 3 8 63 23 16 1 Move 6532 | 46 775 140 216 258 848 430 187 611 1148 158 216 392 713 289 105 Hop . | . . . . . . . . . . . . . . . . Pick Up 83 | 5 13 3 . . 12 12 7 17 8 . . . 3 . 3 Fast Attach 14 | . 1 . . . 2 2 . 3 1 . . 3 2 . . Attach 48 | 4 4 1 . . 6 7 4 3 8 . . . 2 4 5 Detach 2 | . 1 . . . . . . . . . . . . . 1 Swap 66 | . 2 . 1 . 8 10 7 9 13 . . . 8 3 5 Drop 51 | . 4 . 1 . 9 9 6 9 5 . . 3 2 1 2 Fire 359 | . 44 1 . . 46 48 46 45 53 1 3 . 20 22 30 Melee 32 | . . . . . . 4 12 4 5 . . . 6 1 . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 15 | . 5 . . . 6 . 3 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 1 1 . 2 . . . . . . Trap 39 | . . . . . . . . 14 . . . . . 25 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 725 | -10/Materials | Discovered new exit (range 8) 953 | -10/Materials | Discovered new exit (range 13) 1074 | -10/Materials | Discovered new exit (range 6) 1527 | -10/Materials | Entered Mines 1601 | -10/Mines | Discovered new exit (range 6) 1662 | -10/Mines | Learned location of Storage (-8) 1749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1750 | -10/Mines | Discovered new exit (range 5) 1763 | -10/Mines | Entered Exiles 1763 | -10/Exiles | Accompanied by 2 allies 1789 | -10/Exiles | Discovered new exit (range 15) 1793 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1807 | -10/Exiles | Met 8R-AWN 1829 | -10/Exiles | Met EX-HEX 1906 | -10/Exiles | Met EX-DEC 1970 | -10/Exiles | Learned location of Zion (-7) 2005 | -10/Exiles | Met EX-BIN 2111 | -10/Exiles | Entered Mines 2166 | -9/Mines | Discovered new exit (range 12) 2175 | -9/Mines | Learned Materials security intel 2335 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2524 | -9/Mines | Entered Materials 2524 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2597 | -8/Materials | Met 7R-MNS 2631 | -8/Materials | Garrison activated, responded to threat 2817 | -8/Materials | Build established: Gunner 2919 | -8/Materials | Discovered new exit (range 8) 3176 | -8/Materials | Discovered new exit (range 15) 3386 | -8/Materials | Destroyed 7 combat bots 3991 | -8/Materials | Discovered new exit (range 4) 4130 | -8/Materials | Identified exit to Garrison 4131 | -8/Materials | Entered Garrison 4195 | -8/Garrison | Triggered checkpoint 4299 | -8/Garrison | Triggered checkpoint 4379 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | Garrison Relay disabled 4481 | -8/Garrison | Discovered new exit (range 12) 4531 | -8/Garrison | Triggered checkpoint 4627 | -8/Garrison | Spotted B-75 Beast 4656 | -8/Garrison | Destroyed 7 combat bots 4671 | -8/Garrison | Destroyed B-75 Beast 4702 | -8/Garrison | Lost 5 parts (1p2n2w) 4728 | -8/Garrison | Installed Relay Interface Framework 4834 | -8/Garrison | Discovered new exit (range 10) 4893 | -8/Garrison | Triggered checkpoint 4920 | -8/Garrison | Garrison Relay disabled 4991 | -8/Garrison | Entered Materials 4991 | -8/Materials | Accompanied by 1 ally 5486 | -8/Materials | Garrison activated, responded to threat 5503 | -8/Materials | Identified exit to Garrison 5505 | -8/Materials | Entered Garrison 5527 | -8/Garrison | Expanded RIF knowledge: Program Shield 5601 | -8/Garrison | Triggered checkpoint 5736 | -8/Garrison | Core integrity fell below 50% 5759 | -8/Garrison | Rescued a captive Derelict 5767 | -8/Garrison | Rescued a captive Derelict 5819 | -8/Garrison | Triggered checkpoint 5823 | -8/Garrison | Triggered checkpoint 5876 | -8/Garrison | Triggered checkpoint 5901 | -8/Garrison | Triggered checkpoint 5983 | -8/Garrison | Discovered new exit (range 10) 5999 | -8/Garrison | Learned Factory security intel 6037 | -8/Garrison | Triggered checkpoint 6037 | -8/Garrison | Garrison Relay disabled 6083 | -8/Garrison | Triggered checkpoint 6102 | -8/Garrison | Discovered new exit (range 5) 6331 | -8/Garrison | Triggered checkpoint 6370 | -8/Garrison | Garrison Relay disabled 6394 | -8/Garrison | Discovered new exit (range 13) 6394 | -8/Garrison | Discovered new exit (range 45) 6394 | -8/Garrison | Discovered new exit (range 76) 6394 | -8/Garrison | Discovered new exit (range 57) 6493 | -8/Garrison | Build established: Bothacker-Tank 6517 | -8/Garrison | Garrison Relay disabled 6686 | -8/Garrison | Entered Factory 6686 | -7/Factory | Accompanied by 1 ally 6686 | -7/Factory | Evolved 2 slots: Utility x2 6995 | -7/Factory | Lost 3 allies 7086 | -7/Factory | First assault squad dispatched 7276 | -7/Factory | Discovered new exit (range 14) 8701 | -7/Factory | Identified exit to Factory 8986 | -7/Factory | Discovered new exit (range 11) 9014 | -7/Factory | Entered Lower Caves 9014 | -7/Lower Caves | Accompanied by 4 allies 9112 | -7/Lower Caves | Identified exit to Lower Caves 9274 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9348 | -7/Lower Caves | Entered another Lower Caves area 9348 | -7/Lower Caves | Accompanied by 4 allies 9790 | -7/Lower Caves | Discovered new exit (range 5) 9810 | -7/Lower Caves | Entered Zion 9810 | -7/Zion | Accompanied by 5 allies 9942 | -7/Zion | Gained Derelict followers 10035 | -7/Zion | Discovered new exit (range 15) 10142 | -7/Zion | Build established: Bothacker-Mutant 10514 | -7/Zion | Entered Proximity Caves 10514 | -6/Proximity Caves | Accompanied by 8 allies 10584 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10647 | -6/Proximity Caves | Lost 4 allies 10859 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11313 | -6/Proximity Caves | Build established: Commander-Tank 11390 | -6/Proximity Caves | Discovered exit to Factory (range 4) 11592 | -6/Proximity Caves | Learned Factory emergency access door positions 12068 | -6/Proximity Caves | Entered Factory 12068 | -6/Factory | Accompanied by 5 allies 12068 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12608 | -6/Factory | Garrison activated, responded to threat 12685 | -6/Factory | Destroyed 8 combat bots 12693 | -6/Factory | Identified exit to Garrison 12698 | -6/Factory | Entered Garrison 12765 | -6/Garrison | Triggered checkpoint 12816 | -6/Garrison | Lost 6 parts (2n1u3w) 12829 | -6/Garrison | Destroyed 7 combat bots 12897 | -6/Garrison | Spotted B-75 Beast 12925 | -6/Garrison | Triggered checkpoint 12946 | -6/Garrison | Core integrity fell below 50% 12947 | -6/Garrison | Self-destructed Last Messages --------------- Acquired Relay Coupler [Heavy]. Slug penetrates G-50 Soldier. Med. Treads destroyed. Critical hit (Burn: +37). Slug penetrates G-50 Soldier. Prc. Matter Filter destroyed. Flak Gun destroyed. Med. Treads destroyed. Slug penetrates G-50 Soldier. Gauss Rifle destroyed. Slug penetrates G-50 Soldier. Imp. Deuterium Engine destroyed. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Arm. Treads destroyed. Knocked back. Dropped Hcp. Storage Unit. Acquired 19 matter. Slammed into B-75 Beast. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????# ????# ????????###?????????????????? | | ???????????## ## ##?????# #?????????????????? | | ?????????? ######*#?????????????????? | | ?????????? +g%%!!%#?????????????????? | | ?????????? +@g!/[##?????????????????? | | ?????????? #####BB#?????????????????? | | ????????????# ## #?????#*"#?????????????????? | | ????????????# ## #######""#?????????????????? | | ????????? #?????????????????? | | ????????? #?????????????????? | | ????????? ####### #?????????????????? | | ???????????##""""## ????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?##??????????????? | | ????????????????????????????# ## #??????????????? | | ???????????????????????#????# # ######?????????? | | ??????????????????# ###"#### * # # ######????? | | ??????????????????# [=== #????? | | ??????????????????# %= =% [ #????? | | ??????????????????###########%==# # # #### #????? | | ???????????????????????????#!%% #######??# #????? | | ??????????????????????????### ##"#??????# #????? | | ??????????????????????????# "#??????# #????? | | ??????????????????????????# ! #??????# #????? | | ??????????????????????????# !"#??????# ###??? | | ??????????????????????????### ##"#??????# #??? | | ????????????????????????????# #?##??????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 1 Relay Coupler Types 3 Relay Coupler Value 62 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive EM Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Microactuators | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Let Me Out Of Here Challenges ------------ None Game ------ Seed AssaultGyrokineticMatter Manual? 0 Play Time 01:21:27 Cumulative 274.3 hours Start 2026.09.15 @ 21:43:30 End 2026.09.15 @ 23:24:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21d86a64-118c-41ac-80a0-09d72a82f101