Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 14:34:46 Player: Zedx Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (2524) 2524 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9604 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1450 Matter 157/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Faulty Spectral Analyzer Experimental Signal Interpreter Experimental Signal Interpreter ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Medium Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Signal Interpreter Experimental Signal Interpreter Experimental Signal Interpreter Experimental Signal Interpreter Experimental Signal Interpreter Experimental Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON ----------- Improved Remote Datajack Makeshift Sword > --- INVENTORY -------- Antimatter Reactor Large Storage Unit IFF Parser HERF Cannon KE Penetrator [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Signal Interpreter Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . 2 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . 1 1 Utility 7 | . . 1 . 1 1 2 . . 1 . 1 . Weapon 3 | . . 1 . . 1 . . . 1 . . . Parts Attached 113 | 8 1 25 28 7 14 4 4 . 14 2 . 6 Power 18 | 2 . 5 4 . 3 . . . 3 . . 1 Engine 11 | 2 . 4 2 . 1 . . . 2 . . . Core 5 | . . 1 2 . 2 . . . . . . . Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 36 | 2 . 8 13 4 1 2 . . 3 2 . 1 Treads 1 | . . . . . . 1 . . . . . . Leg 27 | 2 . 7 13 4 . . . . . . . 1 Wheel 3 | . . . . . . 1 . . 2 . . . Hover 1 | . . . . . 1 . . . . . . . Flight 4 | . . 1 . . . . . . 1 2 . . Utility 32 | 2 1 7 3 1 6 . 1 . 8 . . 3 Device 17 | 1 . 6 1 1 5 . . . 1 . . 2 Storage 5 | 1 1 1 1 . . . . . 1 . . . Processor 10 | . . . 1 . 1 . 1 . 6 . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 5 8 2 4 2 3 . . . . 1 Energy Gun 3 | . . . 2 . . . 1 . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . 1 Ballistic Gun 12 | 2 . 5 4 . . 1 . . . . . . Ballistic Cannon 4 | . . . . . 4 . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 2 . . . 1 . . 1 Corrupted Parts 7 | . . . 6 . 1 . . . . . . . System Corruption 33 | . . . 27 . 6 . . . . . . . Parts Lost 47 | . . 3 22 3 6 1 1 . 4 . 2 5 Power 10 | . . 1 3 1 2 . . . 2 . . 1 Propulsion 20 | . . 1 11 1 3 . . . 1 . 2 1 Utility 7 | . . 1 . 1 . 1 1 . 1 . . 2 Weapon 10 | . . . 8 . 1 . . . . . . 1 Highest Loss Streak 13 | . . 2 13 3 2 1 2 . 4 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | . 4 9 13 7 12 5 5 5 4 4 4 3 Power . | . 1 1 1 . . . . . . 1 1 . Propulsion 1 | . . 1 5 1 2 . . . . 1 1 . Utility 2 | . . 1 3 4 4 2 1 1 . 1 1 2 Weapon 3 | . 2 4 3 2 5 2 2 3 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . . 4 5 . 4 2 1 . 1 . . 2 Power 3 | . . 1 1 . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . Utility 6 | . . . 2 . 1 1 . . 1 . . 1 Weapon 8 | . . 2 1 . 3 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 98 92 67 75 20 8 11 36 30 27 22 Engine 4 | . 14 8 1 . 2 . . . 5 . . . Core 2 | . . 2 6 4 3 . . . . . . . Leg 18 | . 28 21 33 26 20 . . . . . . 1 Device 12 | . 14 21 11 14 11 16 . . 1 . . 2 Storage 6 | . 14 11 9 7 5 . . . 1 . . . Processor 6 | . . . 6 7 11 . 3 5 12 15 14 13 Ballistic Gun 11 | . 28 32 13 2 . . . . . 3 2 . Ballistic Cannon 1 | . . . . . 6 . . . . . . . Impact Weapon 1 | . . . . 1 5 . . . . . . . Slashing Weapon 2 | . . . . 1 5 . 3 5 4 . . . Peak Build Rating 64 | 7 7 14 31 31 55 25 23 10 64 49 50 50 Average Rating 25 | 5 7 11 23 22 41 19 8 10 34 46 39 37 On Entrance 18 | . 7 7 14 15 31 16 12 10 10 40 49 28 Avg Prop Armor Cover (%) 12 | . . 1 . . 16 . . . . 5 5 9 Naked Turns 216 | . . . . . 172 . 44 . . . . . Heaviest Build 62 | 14 19 33 39 32 62 8 13 2 33 5 5 27 Greatest Support 61 | 20 20 20 52 61 61 30 3 3 20 23 19 30 Greatest Overweight (x) 20 | 1 . 2 2 . 20 2 4 . 5 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 5 5 15 5 5 5 Average Capacity 10 | 7 8 10 15 15 14 5 5 5 7 5 5 5 Most Carried 15 | 2 8 11 15 9 15 5 5 5 5 5 5 5 Average Carried 8 | . 4 9 13 7 12 5 4 5 4 4 4 3 Final Capacity 15 | 8 10 15 15 15 5 5 5 5 5 5 5 5 Final Carried 11 | 1 8 11 7 8 5 5 5 5 5 4 5 2 Class Distribution -------------------- 38% | Mutant 22% | Scientist-Gladiator 15% | Gunner 10% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scientist-Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Matter Collected 2315 | 284 119 614 395 57 293 85 53 . 192 79 . 144 Remotely . | . . . . . . . . . . . . . Salvage Created 2553 | 73 180 736 816 86 321 . 92 . 170 79 . . Parts 140 | 3 17 44 42 2 20 . 2 . 8 2 . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Combat Hostiles Destroyed 58 | . 10 15 19 2 9 . . . . 3 . . Melee 9 | . . . 1 1 7 . . . . . . . Guns 41 | . 10 15 12 1 . . . . . 3 . . Cannons 1 | . . . . . 1 . . . . . . . AOE 5 | . . . 5 . . . . . . . . . Classes Destroyed 12 | 2 2 3 2 . 1 . 1 . 1 . . . Worker 5 | . . 1 . . . . . . 4 . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . Swarmer 20 | . 9 . 4 1 3 . . . . 3 . . Grunt 24 | . 1 10 12 1 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 9 | . . 5 1 . 3 . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . 3 . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . Best Kill Streak 10 | 1 6 9 10 1 3 . . . 2 3 . . Combat Bots Only 10 | . 6 8 10 1 3 . . . . 3 . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee 1 | . . . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Hostile Shots Fired 881 | . 40 87 302 39 169 10 2 . 76 47 6 103 Missed 317 | . 12 21 110 5 64 3 . . 36 23 . 43 Hits 564 | . 28 66 192 34 105 7 2 . 40 24 6 60 Melee 4 | . . . 3 . . . . . . . . 1 Projectile 560 | . 28 66 189 34 105 7 2 . 40 24 6 59 Critical Strikes 15 | . . . 8 . 3 . . . 2 . . 2 Damage Taken 9360 | . 243 907 2939 517 1168 260 44 . 698 435 117 2032 Core 3234 | . 33 114 378 78 267 173 . . 476 228 16 1471 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 157 | . . 78 79 . . . . . . . . . Core Remaining (%) 73 | 100 86 71 31 88 68 . . 82 . 38 98 . Volleys Fired 187 | 8 20 45 54 6 9 . . . 28 16 . 1 Largest 3 | 2 2 3 3 1 2 . . . 1 1 . 1 Hottest 101 | 40 40 63 101 20 88 . . . 7 33 . 88 Shots Fired 347 | 16 42 135 89 6 14 . . . 28 16 . 1 Gun 300 | 16 42 135 85 6 . . . . . 16 . . Cannon 15 | . . . . . 14 . . . . . . 1 Launcher 4 | . . . 4 . . . . . . . . . Special 28 | . . . . . . . . . 28 . . . Kinetic 279 | 16 42 135 50 6 14 . . . . 16 . . Thermal 35 | . . . 35 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . . . 4 . . . . . . . . 1 Robot Hit Streak 24 | 4 9 18 13 1 7 . . . 24 2 . . Robot Miss Streak 8 | 4 5 4 4 5 8 . . . 1 5 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 265 | 8 20 91 66 6 32 . 4 . 32 6 . . Core Hits 129 | 4 13 39 41 2 19 . 1 . 4 3 . 3 Critical Kills 5 | . 1 1 . 1 2 . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 3 . . . . . . . Critical Strikes 15 | . 1 2 3 3 6 . . . . . . . Burn 1 | . . . 1 . . . . . . . . . Destroy 4 | . 1 2 . 1 . . . . . . . . Smash 5 | . . . . . 5 . . . . . . . Sever 5 | . . . 2 2 1 . . . . . . . Melee Attacks 50 | . . . 5 9 26 . 4 . 6 . . . Impact 20 | . . . . . 20 . . . . . . . Slashing 30 | . . . 5 9 6 . 4 . 6 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 4 . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . . . . . Damage Inflicted 4965 | 86 215 1042 1471 200 981 . 282 . 439 212 . 37 Guns 2401 | 86 215 1033 848 7 . . . . . 212 . . Cannons 229 | . . . . . 229 . . . . . . . Explosions 541 | . . . 541 . . . . . . . . . Melee 1726 | . . . 60 193 752 . 282 . 439 . . . Ramming 68 | . . 9 22 . . . . . . . . 37 Kinetic 2090 | 86 215 1033 308 7 229 . . . . 212 . . Thermal 589 | . . . 589 . . . . . . . . . Explosive 135 | . . . 135 . . . . . . . . . Electromagnetic 357 | . . . 357 . . . . . . . . . Impact 643 | . . . . . 643 . . . . . . . Slashing 1083 | . . . 60 193 109 . 282 . 439 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . 2 1 27 . 11 . . . 1 1 . 10 Average Corruption 5 | . 1 1 13 . 7 . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 93 | . 10 5 40 . 36 . . . 1 . . 1 Message Errors 16 | . 1 1 9 . 5 . . . . . . . Matter Fused 21 | . 1 1 5 . 12 . . . 1 . . 1 Heat Flow Errors 15 | . 3 1 6 . 5 . . . . . . . Energy Discharges 9 | . 1 1 2 . 5 . . . . . . . Parts Rejected 3 | . . . 1 . 2 . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 7 | . 1 . 4 . 2 . . . . . . . Data Loss (major) 4 | . 1 1 1 . 1 . . . . . . . Misfires 5 | . 2 . 2 . 1 . . . . . . . Alerts 3 | . . . 1 . 2 . . . . . . . Misdirections 7 | . . . 6 . 1 . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 347 | . . . . . 159 . 115 . 73 . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 347 | . . . . . 159 . 115 . 73 . . . Knockbacks 9 | . . . 1 . 8 . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . . 248 . . . . . . . . 13 Shots 6 | . . . 6 . . . . . . . . . Rammed 9 | . . . . . . . . . . . . 9 Targets Rammed 22 | . . 3 4 . . . . . . . . 15 Kicked 13 | . . 3 4 . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . Highest Temperature 274 | . 274 162 253 . 183 . . . . . . . Average Temperature 86 | . 109 58 81 . 59 . . . . . . . Received Heat Transfer 2298 | . 24 384 1206 243 273 18 9 . . 9 24 108 Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . Heat Transferred 1223 | . . . 1223 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Maximum Alert Level 1 | . . 1 1 . . . . . . 1 . . Low Security (%) 94 | 100 100 96 66 100 100 100 . . 100 85 100 100 Level 1 5 | . . 3 33 . . . . . . 14 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 329 | 5 124 212 266 86 102 40 . . 70 329 184 103 Initial 184 | . 3 35 . 86 . 22 . . . 49 184 103 Average 36 | 1 34 27 106 7 18 10 . . 3 141 166 34 Influence Increases 2405 | 10 264 451 657 55 343 60 15 . 165 280 60 45 Destroy 0b10 Robot/C 1160 | . 200 300 380 40 180 . . . . 60 . . Destroy 0b10 Robot/NC 50 | 10 . 15 . . . . . . 25 . . . Destroy Leader 286 | . 30 94 90 . 70 . . . 2 . . . Successful Hack 83 | . 4 10 18 . 18 . . . 33 . . . Disable Machine 15 | . . . 15 . . . . . . . . . Anti-Garrison Action 100 | . . . . . . . . . . 100 . . Destroy Structure 36 | . . 2 34 . . . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 660 | . 30 30 120 15 60 60 15 . 105 120 60 45 Influence Decreases 2390 | 5 185 535 465 247 297 106 15 . 95 21 205 214 Entered New Map 428 | . 2 49 . 106 . 24 . . . 21 145 81 Time Decay 1374 | 5 183 316 245 55 257 72 15 . 73 . 40 113 Lost Part 362 | . . 20 220 10 40 10 . . 22 . 20 20 Purge Threat 226 | . . 150 . 76 . . . . . . . . Squads Dispatched 21 | . 1 1 8 1 4 . . . 1 . 1 4 Investigation 6 | . 1 . 4 . . . . . . . 1 . Extermination 7 | . . . . 1 4 . . . 1 . . 1 Reinforcement 8 | . . 1 4 . . . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Distress Signals 9 | . . 3 4 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 12 21 54 4 23 5 1 . 11 11 8 20 Peak Tracking Total 18 | . 3 8 10 3 4 4 1 . 11 11 7 18 Tactical Retreats 26 | . 2 2 5 1 3 2 1 . 3 1 1 5 ECM-based Alert Blocks 5 | . . . 2 . . . . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Traps Triggered 9 | . 3 1 1 1 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Machines Disabled 3 | . . . 1 . . . . . . 2 . . Max in Single Turn 1 | . . . 1 . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Machines Accessed 27 | . 4 6 3 2 6 . . . 4 . 1 1 Terminals 15 | . 3 3 2 2 2 . . . 1 . 1 1 Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 3 | . . 1 1 . . . . . 1 . . . Recycling Units 3 | . 1 1 . . . . . . 1 . . . Scanalyzers 3 | . . 1 . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 75 | . 6 22 13 8 13 . . . 8 . 2 3 Successful 37 | . 4 10 7 4 7 . . . 5 . . . Failed 37 | . 2 12 6 4 5 . . . 3 . 2 3 Catastrophic 8 | . . 2 1 1 1 . . . . . 2 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 33 | . 4 6 4 8 4 . . . 2 . 2 3 Terminals 37 | . 5 8 5 8 3 . . . 3 . 2 3 Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 15 | . . 4 8 . . . . . 3 . . . Recycling Units 6 | . 1 4 . . . . . . 1 . . . Scanalyzers 14 | . . 6 . . 8 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 5 | . 1 1 . 2 . . . . 1 . . . Record 1 | . . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . . 4 6 . . . . . 1 . . . Scan Component 6 | . . 2 3 . . . . . 1 . . . Repair 5 | . . 2 3 . . . . . . . . . Recycling Unit Hacks 4 | . 1 2 . . . . . . 1 . . . Report Inventory 3 | . 1 1 . . . . . . 1 . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 9 | . . 3 . . 6 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 7 | . . 3 . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 2 . 1 2 1 . . . 1 . . . Terminals 7 | . 2 . 1 2 1 . . . 1 . . . Botnet 7 | . 2 . 1 2 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 6 3 2 6 . . . 2 . 1 1 Full Trace Events 3 | . . . 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . 3 . . 4 . . . . . . . Parts Repaired 5 | . . 2 3 . . . . . . . . . Time 203 | . . 58 145 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 9 . . . Non-combat 9 | . . . . . . . . . 9 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 19 | . . . . . . . . . 19 . . . parse_system 5 | . . . . . . . . . 5 . . . no_distress 10 | . . . . . . . . . 10 . . . find_chute 2 | . . . . . . . . . 2 . . . find_fabricator 1 | . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . 1 . . . Relay Couplers Released 9 | . . . . . . . . . . 9 . . Machine Destruction 9 | . . . . . . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Active Infowar (turns) 5077 | 1 582 1748 825 . 1541 . . . 241 . . 139 Optics 2104 | . . . 573 . 1531 . . . . . . . Sensors 1505 | . . . . . 1252 . . . 241 . . 12 Seismic 2579 | 1 582 1748 248 . . . . . . . . . Cloaking 10 | . . . . . 10 . . . . . . . ECM 141 | . . . 14 . . . . . . . . 127 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Turns Passed 7830 | 95 582 1806 1005 572 1992 309 218 20 633 191 85 322 Spaces Moved 5377 | 54 419 847 524 398 794 360 397 40 633 270 216 425 Core 1329 | 7 . . . . 197 256 397 40 311 . . 121 Treads 102 | . . . . . . 102 . . . . . . Legs 2943 | 47 419 847 524 398 597 . . . . . . 111 Wheels 318 | . . . . . . 2 . . 316 . . . Hover . | . . . . . . . . . . . . . Flight 685 | . . . . . . . . . 6 270 216 193 Fastest Speed 30 | 50 120 120 105 105 50 50 50 50 40 30 34 35 Average Speed 108 | 112 120 178 117 112 154 82 50 50 77 36 36 61 Slowest Speed 1050 | 120 120 245 260 130 1050 160 250 50 300 40 115 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 47 46 45 5 20 7 59 5 12 30 5 11 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 34 | . . . 33 . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . AOE 33 | . . . 33 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Res Total 7040 | 70 462 1054 824 498 1499 376 409 39 760 342 223 484 Wait 1120 | . 15 90 170 74 649 3 . . 61 28 2 28 Move 5366 | 53 418 846 524 397 793 359 396 39 632 269 215 425 Hop . | . . . . . . . . . . . . . Pick Up 58 | 1 7 16 16 3 6 2 . . 1 . 3 3 Fast Attach 64 | 6 . 3 8 3 9 4 4 . 14 10 . 3 Attach 39 | 1 . 4 17 4 3 . . . 4 2 . 4 Detach 18 | . . . . . 3 2 2 . 9 1 . 1 Swap 50 | 1 1 26 15 2 5 . . . . . . . Drop 57 | . 1 21 12 . 2 6 3 . 5 . 3 4 Fire 187 | 8 20 45 54 6 9 . . . 28 16 . 1 Melee 44 | . . . 5 9 20 . 4 . 6 . . . Ram 9 | . . . . . . . . . . . . 9 Kick 12 | . . 3 3 . . . . . . . . 6 Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 973 | -9/Materials | Build established: Gunner 1828 | -9/Materials | Repaired Cooling System 1855 | -9/Materials | Repaired Assault Rifle+ 2056 | -9/Materials | Destroyed 8 combat bots 2353 | -9/Materials | Build established: Scavenger-Gunner 2461 | -9/Materials | Discovered new exit (range 8) 2484 | -9/Materials | Entered another Materials area 2484 | -8/Materials | Evolved 2 slots: Propulsion x2 2835 | -8/Materials | Repaired Faulty Adv. Beam Rifle 2869 | -8/Materials | Repaired Cooling System 2923 | -8/Materials | Repaired Broken Lgt. Nuclear Core 3050 | -8/Materials | System corruption reached 10% 3088 | -8/Materials | Destroyed 10 combat bots 3089 | -8/Materials | Lost 7 parts (1p3n3w) 3432 | -8/Materials | Core integrity fell below 50% 3471 | -8/Materials | Discovered new exit (range 12) 3481 | -8/Materials | Lost 13 parts (2p7n4w) 3489 | -8/Materials | Entered Factory 3489 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3902 | -7/Factory | Lost 3 parts (1p1n1u) 4038 | -7/Factory | Build established: Mutant 4049 | -7/Factory | Discovered new exit (range 2) 4061 | -7/Factory | Entered another Factory area 4061 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4377 | -6/Factory | Build established: Scientist-Gladiator 4498 | -6/Factory | Central database locked down 5779 | -6/Factory | System corruption reached 10% 5864 | -6/Factory | Released all parts (9) 6015 | -6/Factory | Discovered new exit (range 11) 6053 | -6/Factory | Entered another Factory area 6053 | -5/Factory | Evolved 2 slots: Utility x2 6152 | -5/Factory | Build established: Mutant 6360 | -5/Factory | Discovered new exit (range 4) 6362 | -5/Factory | Entered Upper Caves 6366 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6403 | -5/Upper Caves | Learned Factory trap positions 6564 | -5/Upper Caves | Spotted B-75 Beast 6575 | -5/Upper Caves | Discovered new exit (range 10) 6580 | -5/Upper Caves | Entered another Upper Caves area 6585 | -5/Upper Caves | Discovered new exit (range 9) 6594 | -5/Upper Caves | Learned 4 Factory zone layouts 6600 | -5/Upper Caves | Entered Factory 6600 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6602 | -4/Factory | Loaded intel: 113 trap records 6759 | -4/Factory | Found Prototype Processor 6759 | -4/Factory | Identified Exp. Signal Interpreter 6763 | -4/Factory | Found Exp. Signal Interpreter 6766 | -4/Factory | Found Exp. Signal Interpreter 6769 | -4/Factory | Found Faulty Exp. Signal Interpreter 6772 | -4/Factory | Found Exp. Signal Interpreter 6776 | -4/Factory | Found Exp. Signal Interpreter 7175 | -4/Factory | Build established: Scavenger-Mutant 7228 | -4/Factory | Lost 4 parts (2p1n1u) 7232 | -4/Factory | Identified exit to Garrison 7233 | -4/Factory | Entered Garrison 7273 | -4/Garrison | Triggered checkpoint 7313 | -4/Garrison | Garrison Relay disabled 7373 | -4/Garrison | Triggered checkpoint 7374 | -4/Garrison | Core integrity fell below 50% 7400 | -4/Garrison | Garrison Relay disabled 7421 | -4/Garrison | Discovered new exit (range 10) 7424 | -4/Garrison | Identified exit to Research 7424 | -4/Garrison | Entered Research 7424 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7434 | -3/Research | Found Prototype Processor 7466 | -3/Research | Discovered new exit (range 15) 7493 | -3/Research | Build established: Mutant 7507 | -3/Research | Identified exit to Research 7509 | -3/Research | Entered another Research area 7509 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7784 | -2/Research | Core integrity fell below 50% 7825 | -2/Research | Core integrity fell below 20% 7827 | -2/Research | Identified Spectral Analyzer 7828 | -2/Research | System corruption reached 10% 7831 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07823_ Slammed into H-88 Terminator. 07824_ Penetrated by Slug. 07824_ Slammed into H-88 Terminator. 07825_ Exp. Signal Interpreter destroyed. 07825_ System corrupted by crushing effect (+4). 07825_ Exp. Signal Interpreter broken. 07825_ Destabilizing: Short circuit. 07826_ Acquired 91 matter. 07826_ Slammed into C-57 Dissector. 07827_ Identified Spectral Analyzer. 07827_ Faulty integration triggers system corruption (+5). 07827_ Penetrated by Slug. 07828_ Slammed into C-57 Dissector. 07829_ Penetrated by Slug. 07829_ Slammed into H-88 Terminator. 07830_ Destabilizing: System interference. 07830_ Exp. Signal Interpreter temporarily disabled. 07831_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #+##########?????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ########+###?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | [ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | * #?#######????????????????????????????????????? | | #?? =]!#????????????????????????????????????? | | = ##? =] ????????????????????????????????????? | | ###### ? ]] #????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ???????? ###+###??????????????????????????????? | | ##########+## #???????????######?????????????? | | ############# * #?????????????? | | xhhhhYY@Yhchh #?????????????? | | x #####c####### #?????????????? | | ############# #???# #?????# #?????????????? | | ????????????### ###???#+#?????# ! #?????????????? | | ??????????????# #???? ????# #?????????????? | | ??????????????# #?? ] #???# #?????????????? | | ??????????????# / #???# #?????????????? | | ??????????????# # ! #???# #?????????????? | | ??????????????# ###########???######?????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ??????????????????????H?????????? | | #??????????? ????????????????????????????????? | | #???????????###????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Cloak Strength 3 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 30% | -9/Materials Assault Rifle | 57% | -9/Materials Adv. Beam Rifle | 96% | -8/Materials Cooling System | 36% | -8/Materials Lgt. Nuclear Core | 14% | -8/Materials | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Titanium Leg | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Lgt. Assault Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Not Today, Chutes Challenges ------------ None Game ------ Seed ThermicShockboltFlamer Manual? 0 Play Time 01:16:07 Cumulative 55.2 hours Start 2026.01.23 @ 13:00:11 End 2026.01.23 @ 14:34:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b43527-6ace-4794-97fe-06f4469f3790