Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:27:12 Player: Munno Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1703) 1703 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 6485 Bonus ------- Entered DSFs 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 100/100 System Corruption 7% Temperature Cool (24) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Advanced Heat Sink High-capacity Matter Pod (200) Kinecellerator Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Advanced Targeting Computer Armor Integrity Analyzer Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- High-capacity Matter Pod Kinecellerator [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Slots Evolved 8 | . . . 2 2 . 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 4 | . . . 2 . . 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 69 | 6 1 2 16 14 6 6 3 2 3 10 Power 9 | 1 . 2 1 . 2 2 . . . 1 Engine 8 | 1 . 2 1 . 2 1 . . . 1 Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . . 3 9 1 . 2 . . 1 Treads . | . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 5 | 2 . . 3 . . . . . . . Hover 7 | . . . . 4 1 . 2 . . . Flight 5 | . . . . 5 . . . . . . Utility 23 | 1 1 . 5 2 2 2 1 2 3 4 Device 11 | . 1 . 1 1 1 1 1 1 2 2 Storage 3 | 1 . . 1 . . 1 . . . . Processor 4 | . . . 2 . 1 . . 1 . . Hackware 1 | . . . . 1 . . . . . . Protection 4 | . . . 1 . . . . . 1 2 Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . 7 3 1 2 . . . 4 Energy Gun 6 | . . . 3 1 . . . . . 2 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 5 | 2 . . . . . 2 . . . 1 Ballistic Cannon 3 | . . . . 1 1 . . . . 1 Launcher 4 | . . . 4 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 27 | . . . 5 4 1 . . . 2 15 Power 5 | . . . 1 1 . . . . . 3 Propulsion 9 | . . . 2 2 . . . . 1 4 Utility 6 | . . . 1 . 1 . . . 1 3 Weapon 7 | . . . 1 1 . . . . . 5 Highest Loss Streak 10 | . . . 2 4 1 . . . 2 10 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 99 100 98 86 95 99 100 100 93 48 Engine 8 | . 14 14 11 6 6 7 7 7 7 3 Core 1 | . . . . . . 6 7 7 7 3 Wheel 11 | . 28 28 21 . . . . . . . Hover 10 | . . . . 8 36 30 30 30 28 7 Flight 3 | . . . . 24 . . . . . . Device 14 | . 13 14 19 9 8 13 15 15 13 8 Storage 5 | . 14 14 11 . . 1 . . . . Processor 9 | . . . 11 9 13 15 15 15 15 13 Hackware 2 | . . . . 8 9 7 7 7 3 . Protection 1 | . . . 1 9 4 . . . . . Energy Gun 2 | . . . 7 5 . . . . . . Ballistic Gun 10 | . 28 28 . . . 14 15 15 15 8 Launcher 3 | . . . 13 1 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 13 15 15 25 18 25 27 28 28 33 36 Greatest Support 36 | 32 32 32 32 18 36 36 36 36 36 36 Greatest Overweight (x) 4 | . . . 2 2 . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 3 3 8 8 6 5 5 5 5 5 5 Average Carried 5 | . 2 6 7 4 4 4 5 4 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 1 3 8 7 4 4 5 5 5 4 5 Class Distribution -------------------- 87% | Mutant 7% | Sprinter 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Matter Collected 2440 | 248 . 180 230 525 169 319 333 18 . 418 Remotely . | . . . . . . . . . . . Salvage Created 2555 | . 26 81 334 382 132 20 1117 . . 463 Parts 112 | . 3 3 36 21 12 4 20 . . 13 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Combat Hostiles Destroyed 40 | . . 2 15 9 3 . 4 . . 7 Guns 20 | . . 2 3 4 . . 4 . . 7 Cannons 4 | . . . . 1 3 . . . . . AOE 16 | . . . 12 4 . . . . . . Classes Destroyed 13 | . 1 1 6 1 2 . 1 . . 1 Worker 3 | . . . 2 . 1 . . . . . Builder 2 | . . . 2 . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . . . 1 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 7 | . 1 . 4 . . 1 . . . 1 Swarmer 10 | . . . 7 3 . . . . . . Grunt 13 | . . 2 2 2 2 . . . . 5 Brawler 1 | . . . . . . . . . . 1 Sentry 9 | . . . 6 2 1 . . . . . Hunter 3 | . . . . 2 . . . . . 1 Compactor 4 | . . . . . . . 4 . . . Best Kill Streak 8 | . 1 2 8 4 5 1 1 . . 3 Combat Bots Only 7 | . . 2 7 3 2 . 1 . . 3 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Hostile Shots Fired 381 | . 25 6 54 60 16 . . . 66 154 Missed 149 | . 7 3 24 25 8 . . . 36 46 Damage Taken 3613 | . 228 46 483 432 124 . . . 402 1898 Core 1245 | . 51 . 98 86 30 . . . 77 903 Absorbed by Shields 5 | . . . . . . . . . . 5 Regen/Repaired (Parts) 48 | . . . 26 22 . . . . . . Core Remaining (%) 84 | 100 . 79 75 . 78 . . . 89 . Volleys Fired 201 | . 6 6 35 45 16 12 31 2 4 44 Largest 3 | . 2 2 2 2 2 2 2 2 2 3 Hottest 107 | . 40 40 105 107 107 50 50 50 50 75 Shots Fired 342 | . 12 12 65 48 23 24 59 4 8 87 Gun 261 | . 12 12 19 39 . 24 59 4 8 84 Cannon 32 | . . . . 6 23 . . . . 3 Launcher 49 | . . . 46 3 . . . . . . Special . | . . . . . . . . . . . Kinetic 211 | . 12 12 . 3 16 24 59 4 8 73 Thermal 8 | . . . 8 . . . . . . . Explosive 49 | . . . 46 3 . . . . . . Electromagnetic 74 | . . . 11 42 7 . . . . 14 Robot Hit Streak 16 | . 2 5 16 13 7 1 12 2 8 10 Robot Miss Streak 9 | . 5 1 5 5 4 9 3 3 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 216 | . 3 9 33 32 20 6 44 1 8 60 Core Hits 152 | . 3 6 47 22 25 2 19 1 1 26 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . Destroy 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5355 | . 24 82 1645 728 559 116 897 14 128 1162 Guns 2828 | . 24 82 129 327 . 116 897 14 128 1111 Cannons 674 | . . . . 66 559 . . . . 49 Explosions 1851 | . . . 1516 335 . . . . . . Melee . | . . . . . . . . . . . Ramming 2 | . . . . . . . . . . 2 Kinetic 2641 | . 24 82 . 41 427 116 897 14 128 912 Thermal 193 | . . . 85 108 . . . . . . Explosive 1743 | . . . 1516 227 . . . . . . Electromagnetic 776 | . . . 44 352 132 . . . . 248 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . 3 . 1 . 18 18 14 7 Average Corruption 7 | . . . 2 . 1 . 12 17 13 2 Corruption Purged 5 | . . . . . . . . 4 1 . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . 8 . . . 6 10 5 . Message Errors 6 | . . . 1 . . . 1 2 2 . Matter Fused 8 | . . . 5 . . . 1 2 . . Heat Flow Errors 4 | . . . 2 . . . . 1 1 . Energy Discharges 3 | . . . . . . . 1 1 1 . Parts Rejected 2 | . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 47 | . . . 47 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 47 | . . . 47 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . 1 12 . . . . 3 Impact . | . . . . . . . . . . . Kinetic 16 | . . . . 1 12 . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 104 | . . . 103 . . . . . . 1 Shots 4 | . . . 4 . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 321 | . 24 9 214 120 206 140 321 162 87 6 Average Temperature 100 | . 14 9 91 44 89 64 171 92 60 4 Received Heat Transfer 882 | . 132 27 90 117 72 . . . 75 369 Effects 4 | . . . 1 . . . 3 . . . Energy Bleed 2 | . . . 1 . . . 1 . . . Interference 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . 2 . . . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 285 | . . . 185 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Peak Influence 437 | . 41 65 408 437 284 173 60 40 41 162 Initial 184 | . . 15 25 108 184 70 60 28 21 16 Average 127 | . 15 39 172 336 213 119 48 26 28 88 Maximum Alert Level 2 | . . . 2 2 1 . . . . . Low Security (%) 76 | 100 100 100 63 6 38 100 100 100 100 100 Level 1 19 | . . . 28 75 61 . . . . . Level 2 4 | . . . 7 17 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 1 3 1 . . . 1 2 Investigation 5 | . . . . 3 . . . . . 2 Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . 1 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Distress Signals 5 | . 1 . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 9 2 18 16 7 3 5 2 8 22 Peak Tracking Total 9 | . 4 2 4 8 3 1 3 2 7 9 Tactical Retreats 8 | . 2 . . 1 . . . . 2 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Traps Triggered 10 | . . . 2 . 2 1 . . 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Machines Disabled 2 | . . . 2 . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Machines Accessed 21 | . 1 . 3 5 1 4 . 5 . 2 Terminals 12 | . 1 . 1 3 1 2 . 3 . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . 1 1 . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 69 | . 4 . 21 21 3 7 . 7 . 6 Successful 44 | . 2 . 15 15 2 5 . 4 . 1 Failed 25 | . 2 . 6 6 1 2 . 3 . 5 Catastrophic 3 | . . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 35 | . 4 . 5 12 3 4 . 4 . 3 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 10 | . . . 3 4 . . . . . 3 Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 18 | . . . 13 5 . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . Terminal Hacks 21 | . 2 . 3 8 2 3 . 3 . . Record 3 | . 1 . . 1 . . . 1 . . Robot Analysis 2 | . 1 . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Repair Station Index 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . Unreport Threat 3 | . . . 1 . 1 . . 1 . . Locate Traps 2 | . . . . 1 . 1 . . . . Maintenance Status 2 | . . . 1 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 2 3 . . . . . 1 Scan Component 4 | . . . 1 2 . . . . . 1 Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . 10 4 . . . . . . Insert Component 7 | . . . 5 2 . . . . . . Analyze 7 | . . . 5 2 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 5 1 3 . 3 . 2 Full Trace Events 10 | . 1 . 2 4 1 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . Parts Repaired 2 | . . . 1 1 . . . . . . Time 58 | . . . 26 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 2 . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 23 . . . Total Damage 337 | . . . . . . . 337 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Turns Passed 2959 | 62 190 363 813 352 124 217 173 198 95 372 Spaces Moved 3181 | 50 170 331 615 493 144 344 184 387 132 331 Core 201 | 1 . . . . . . . . . 200 Treads . | . . . . . . . . . . . Legs 38 | . . . . . . . . . . 38 Wheels 1165 | 49 170 331 615 . . . . . . . Hover 1401 | . . . . 117 144 344 184 387 132 93 Flight 376 | . . . . 376 . . . . . . Fastest Speed 26 | 50 100 100 90 26 48 48 48 48 48 50 Average Speed 66 | 99 100 100 97 36 51 48 48 48 49 63 Slowest Speed 250 | 100 100 100 115 192 56 48 48 48 52 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 39 83 51 39 33 10 69 9 92 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 231 | . . . 204 27 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 231 | . . . 204 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Total 3720 | 62 179 353 762 616 169 380 219 395 155 430 Wait 131 | . . . 81 46 . . . . . 4 Move 3170 | 49 169 330 614 490 143 344 183 386 131 331 Hop 1 | . . . . 1 . . . . . . Pick Up 65 | 7 3 10 9 10 4 10 1 3 1 7 Fast Attach 13 | . . . 5 3 1 1 2 . . 1 Attach 43 | 6 1 . 6 10 4 4 . . 3 9 Detach 5 | . . . 1 . . . . . 1 3 Swap 13 | . . 2 5 1 1 1 1 2 . . Drop 34 | . . 5 6 10 . 8 1 2 . 2 Fire 201 | . 6 6 35 45 16 12 31 2 4 44 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . 15 26 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Discovered new exit (range 6) 253 | -10/Materials | Entered Mines 280 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 375 | -10/Mines | Discovered new exit (range 9) 512 | -10/Mines | Discovered new exit (range 8) 519 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 540 | -10/Mines | Learned Materials garrison access intel 616 | -10/Mines | Entered Materials 616 | -9/Materials | Evolved 2 slots: Utility x2 742 | -9/Materials | Repaired Com. Wheel 937 | -9/Materials | Destroyed 7 combat bots 1203 | -9/Materials | Discovered new exit (range 3) 1429 | -9/Materials | Entered another Materials area 1429 | -8/Materials | Evolved 2 slots: Propulsion x2 1430 | -8/Materials | Loaded intel: 1 garrison access location 1457 | -8/Materials | Discovered new exit (range 10) 1610 | -8/Materials | Repaired VTOL Module 1686 | -8/Materials | Discovered new exit (range 10) 1705 | -8/Materials | Lost 4 parts (1p2n1w) 1781 | -8/Materials | Entered Storage 1882 | -8/Storage | Discovered new exit (range 14) 1905 | -8/Storage | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2031 | -7/Factory | Fabricated Lyr. Medium Armor Plating? 2122 | -7/Factory | Sucked down chute 2122 | -7/Factory | Entered Waste 2123 | -7/Waste | Met a frightened Derelict 2129 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | EMP discharged 2142 | -7/Waste | Destroyed C-40 Crusher 2153 | -7/Waste | Spotted C-40 Crusher 2171 | -7/Waste | Spotted C-40 Crusher 2182 | -7/Waste | Spotted C-40 Crusher 2185 | -7/Waste | Destroyed C-40 Crusher 2221 | -7/Waste | Destroyed C-40 Crusher 2237 | -7/Waste | EMP discharged 2237 | -7/Waste | System corruption reached 10% 2256 | -7/Waste | Destroyed C-40 Crusher 2269 | -7/Waste | Spotted C-40 Crusher 2278 | -7/Waste | Spotted C-40 Crusher 2288 | -7/Waste | Discovered new exit (range 15) 2295 | -7/Waste | Entered Factory 2365 | -7/Factory | Identified exit to DSF 2493 | -7/Factory | Entered DSF 2519 | -7/DSF | Additional patrols routed to DSF 2568 | -7/DSF | Discovered new exit (range 14) 2588 | -7/DSF | Entered Factory 2588 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2807 | -6/Factory | Lost 10 parts (2p3n1u4w) 2899 | -6/Factory | Core integrity fell below 50% 2905 | -6/Factory | Lost 4 parts (1p1n1u1w) 2936 | -6/Factory | Core integrity fell below 20% 2960 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Lightning Gun destroyed. Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Slammed into R-10 Processor. P-60 Hacker resets G-50 Soldier, system corruption cleaned. R-10 Processor collects Adv. Weight Redist. System. Acquired Prototype Device. Identified Gravity Neutralizer. Faulty integration triggers energy drain (-74). Dropped Faulty Gravity Neutralizer. K-01 Serf cleans the Fusion Modulator. Acquired Rnf. Deuterium Engine. S-27 Virus destroyed. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+3). Fusion Modulator explodes. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????# ????????????????????????????? | | ??????????????? ????????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# #;;;;;##########???????????????? | | ????????????????# ; #???????????????? | | ????????????????# ; @ #???????????????? | | ????????????????# ; """ #???????????????? | | ???????????????#; ; """ #???????????????? | | ???????????? # ; """ #???????????????? | | ???????? ? ?? ; ; % #???????????????? | | ????????? # ;;;;; ; ;######???????????????? | | ?????????" """??# #???????????????????? | | ?????????" """ # ########????????????? | | ?????????" """ + R ????????????? | | ?????? #u ####????????????????? | | ???# """ """? ; u #???????????????????? | | ????????"" "?" #####+##k #???????????????????? | | ???????????""" ???????# #???????????????????? | | ?????????? ????????# k #???????????????????? | | ????????? ! ????????# p #???????????????????? | | ?????????#####?????????# #???????????????????? | | ???????????????????????+ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ###############?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# +?????? | | ???????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 22 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 72 Targeting Accuracy 8 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just What I Needed Made in Tau Ceti IV Power Corrupts Remodeling Challenges ------------ None Game ------ Seed SmallTrapShotgun Manual? 0 Play Time 01:18:12 Cumulative 5.3 hours Start 2024.04.04 @ 21:05:37 End 2024.04.04 @ 22:27:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9e5902d7-5e55-48d6-8e21-8bdccf6e3b34