Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 14:26:55 Player: H3-MLN Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (444) 444 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1284 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 147/150 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beamcaster Assault Rifle > --- INVENTORY (20) --- Ion Engine Wheel Compact Wheel Huge Storage Unit EM Pulse Gun Small Laser Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beamcaster Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Huge Storage Unit EM Pulse Gun Small Laser Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 8 17 6 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 5 2 . Treads 2 | . 2 . . Leg 1 | . . 1 . Wheel 6 | 2 3 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 3 2 1 . Device 3 | 2 1 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 8 2 . Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 6 | . 6 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 17 1 1 Power 2 | . 2 . . Propulsion 7 | . 6 1 . Utility 2 | . 1 . 1 Weapon 8 | . 8 . . Highest Loss Streak 6 | . 6 1 1 To Critical Strikes . | . . . . Average Backups 8 | 2 8 7 11 Power . | . . . 1 Propulsion 3 | 1 4 2 2 Utility . | . . . 1 Weapon 3 | . 3 4 7 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 99 99 Engine 13 | . 13 14 14 Treads 2 | . 5 . . Leg 5 | . . 10 14 Wheel 18 | . 21 16 14 Device 12 | . 10 14 13 Storage 14 | . 14 14 14 Energy Gun 10 | . 7 14 14 Ballistic Gun 11 | . 9 14 14 Special Weapon 5 | . 10 . . Peak Build Rating 18 | 7 8 18 18 Average Rating 9 | 5 7 10 17 On Entrance 7 | . 7 5 18 Avg Prop Armor Cover (%) 9 | . 13 8 8 Naked Turns . | . . . . Heaviest Build 93 | 14 89 93 57 Greatest Support 32 | 32 32 26 10 Greatest Overweight (x) 9 | . 5 9 5 Average Overweight (x) 4 | . 2 6 5 Largest Inventory Capacity 25 | 8 25 25 20 Average Capacity 22 | 7 24 23 20 Most Carried 14 | 7 14 11 11 Average Carried 8 | 3 8 7 11 Final Capacity 25 | 8 25 20 20 Final Carried 11 | 6 8 11 11 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 605 | 294 226 85 . Remotely 10 | 10 . . . Salvage Created 754 | 107 487 140 20 Parts 43 | 5 23 11 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 12 9 2 Guns 20 | . 9 9 2 Cannons 2 | . 2 . . Classes Destroyed 6 | 2 4 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Swarmer 16 | . 5 9 2 Grunt 7 | . 7 . . Best Kill Streak 6 | 2 6 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 209 | . 175 20 14 Missed 55 | . 44 5 6 Hits 154 | . 131 15 8 Projectile 154 | . 131 15 8 AOE 1 | . 1 . . Critical Strikes 2 | . 2 . . Damage Taken 1468 | . 1280 124 64 Core 251 | . 183 36 32 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | 6 85 10 6 Largest 2 | 2 2 2 2 Hottest 95 | 40 80 60 95 Shots Fired 204 | 12 161 20 11 Gun 126 | 12 83 20 11 Cannon . | . . . . Launcher . | . . . . Special 78 | . 78 . . Kinetic 77 | 12 50 10 5 Thermal 113 | . 97 10 6 Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 10 | 9 10 4 3 Robot Miss Streak 7 | 1 7 2 3 Penetration Max . | . . . . Secondary Targets 7 | . 2 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 132 | 9 108 10 5 Core Hits 62 | 3 48 9 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1123 | 96 801 122 104 Guns 937 | 96 615 122 104 Cannons . | . . . . Explosions 25 | . 25 . . Melee . | . . . . Ramming . | . . . . Kinetic 462 | 96 312 42 12 Thermal 545 | . 373 80 92 Explosive . | . . . . Electromagnetic 116 | . 116 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 72 . . Average Temperature 22 | . 22 . . Received Heat Transfer 300 | . 300 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 6 | . 6 . . Heat Transferred 2223 | . 1900 175 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 95 . Level 1 2 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 217 | 5 80 217 . Initial . | . . . . Average 49 | . 23 91 . Influence Increases 754 | 10 397 297 50 Destroy 0b10 Robot/C 500 | . 240 220 40 Destroy 0b10 Robot/NC 25 | 10 15 . . Destroy Leader 92 | . 42 40 10 Allied During Kill 7 | . . 7 . Successful Hack 25 | . 25 . . Select Force Hacks 30 | . 30 . . Disable Machine 30 | . 15 15 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 714 | 10 397 297 10 Time Decay 554 | 10 267 267 10 Lost Part 140 | . 130 10 . Lost Ally 20 | . . 20 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 24 11 3 Peak Tracking Total 8 | . 8 4 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 7 | . 7 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Part Schematic 1 | . 1 . . Robot Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 103 | . . 103 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 298 | 6 292 . . Seismic 298 | 6 292 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1824 | 113 870 680 161 Spaces Moved 895 | 78 371 352 94 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 893 | 76 371 352 94 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 135 155 Average Speed 151 | 98 140 174 155 Slowest Speed 215 | 100 175 215 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 63 57 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1141 | 99 547 395 100 Wait 81 | . 57 24 . Move 892 | 77 370 351 94 Hop . | . . . . Pick Up 26 | 7 15 4 . Fast Attach 10 | 7 2 1 . Attach 15 | . 13 2 . Detach . | . . . . Swap 8 | 1 4 3 . Drop 2 | 1 1 . . Fire 107 | 6 85 10 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Lost 6 parts (1p2n1u2w) 518 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Lost 4 parts (2n2w) 632 | -10/Materials | Discovered new exit (range 3) 757 | -10/Materials | Lost 5 parts (1p1n3w) 951 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Entered Mines 1002 | -10/Mines | Met a Derelict bent on vengeance 1026 | -10/Mines | Escorted by a lone wolf Derelict 1050 | -10/Mines | Core integrity fell below 20% 1192 | -10/Mines | Discovered new exit (range 13) 1238 | -10/Mines | Discovered new exit (range 5) 1416 | -10/Mines | Learned location of Zion (-7) 1436 | -10/Mines | Build established: Scavenger-Mutant 1656 | -10/Mines | Discovered new exit (range 6) 1664 | -10/Mines | Entered Subcaves 1666 | -10/Subcaves | Learned Materials trap positions 1825 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01482_ Found Lgt. Assault Rifle. 01482_ Found Hcp. Storage Unit. 01482_ Found Sml. Laser. 01482_ Found 59 Matter. 01486_ Acquired Hcp. Storage Unit. 01488_ Acquired 10 matter. 01515_ Acquired Lgt. Assault Rifle. 01520_ Acquired Sml. Laser. 01556_ Acquired 10 matter. 01656_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01666_ Acquired derelict log, extracted data. Data stored: Materials trap records. 01812_ Destroyed Flight Unit. 01818_ Heat Sink destroyed. 01818_ S-10 Pest destroyed. 01818_ Switching to secondary target: S-10 Pest. 01818_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????##??????????????? | | ???????###???????? #####???????? #??????????????? | | ?###???# ##???????? ##????## ###?????????????? | | ## ##??# ###??????? ##?? #< < #?????????????? | | # #??# ##?###??? ### ??##??????????? | | # #??# #?# #????# ## #??????????? | | ###### ### ##????# #??????????? | | ## ## ##???# [ #???????????? | | ## #?### %=s #????????????? | | ## #### @*%* #????????????? | | ## ### #?# ## #???????????? | | #####?## ### ##????? ?????????? | | ##??????## ###??????????????????? | | # ###????????# #????????????????????? | | # ##?????????# # # #????????????????????? | | #?????????# ###### #???????????????????? | | # #?????????# ##????# #?????????????????? | | #???????? #????? #?????????????????? | | ###????? ????? ##?????????????????? | | # ### ???? ##??????????????????? | | ???? ##???????????????????? | | ## #???# #????????????????????? | | # ##?#?????# ## #????????????????????? | | ######### ##????????## ##?##????????????????????? | | ????????####???????????#?????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyAntimatterReplicator Manual? 0 Play Time 00:13:54 Cumulative 975.4 hours Start 2025.10.22 @ 14:12:08 End 2025.10.22 @ 14:26:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 351 Adventurer 4 Explorer 1 Win Type - Total 19 Types 13/1/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0e5caf6-c98b-4833-9ae3-2f15fca38a16