Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 17:34:12 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (6756) 6756 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3316) 3316 TOTAL SCORE: 16002 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 118 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1636 Friendly Fire -228 Cogmind --------- Core Integrity 867/1000 Matter 11/300 Energy 520/520 System Corruption 0% Temperature Cool (81) Movement Walking (190) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Weapon Cycler Makeshift Ablative Armor > --- WEAPON (3) ------- Advanced Plasma Cannon Heavy Autocannon > --- INVENTORY (15) --- Reinforced Fission Core Flexi-carbon Leg Flexi-carbon Leg Armored Leg Energy Well (350) Matter Compressor (0) Improved Medium Armor Plating Makeshift Ablative Armor Advanced Shield Generator Heavy Plasma Cannon Hypervelocity Gauss Cannon Heavy Autocannon Tesla Bomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Weapon Cycler Makeshift Ablative Armor > --- WEAPON ----------- Heavy Autocannon Tesla Bomb Launcher > --- INVENTORY -------- Reinforced Fission Core Flexi-carbon Leg Armored Leg Energy Well Matter Compressor Improved Medium Armor Plating Makeshift Ablative Armor Advanced Shield Generator Heavy Plasma Cannon Advanced Plasma Cannon Hypervelocity Gauss Cannon Heavy Autocannon Power Sword [Rating: 97] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 2 . 2 2 2 . . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 1 1 . . . 1 . . . Utility 5 | . . . 1 1 . 1 2 . . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 141 | . 10 . 33 17 11 10 26 24 3 1 6 Power 19 | . 2 . 5 2 1 1 5 3 . . . Engine 14 | . 2 . 5 1 . . 5 1 . . . Core 5 | . . . . 1 1 1 . 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 42 | . 3 . 9 6 3 4 3 13 . . 1 Treads . | . . . . . . . . . . . . Leg 42 | . 3 . 9 6 3 4 3 13 . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | . 3 . 9 4 4 3 10 3 1 1 2 Device 19 | . . . 5 2 4 . 5 . 1 1 1 Storage 2 | . 2 . . . . . . . . . . Processor 9 | . 1 . 2 . . 2 2 2 . . . Hackware . | . . . . . . . . . . . . Protection 10 | . . . 2 2 . 1 3 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 40 | . 2 . 10 5 3 2 8 5 2 . 3 Energy Gun 9 | . . . 3 . 1 . 4 . . . 1 Energy Cannon 7 | . 1 . 1 1 . . 1 2 . . 1 Ballistic Gun 8 | . . . 2 2 1 1 1 1 . . . Ballistic Cannon 9 | . 1 . 1 1 1 1 . 1 2 . 1 Launcher 4 | . . . 1 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 7 1 . 1 2 2 . . 2 Parts Lost 24 | . . . 1 3 5 . 11 2 1 . 1 Power 4 | . . . . . 1 . 3 . . . . Propulsion 5 | . . . 1 . . . 2 2 . . . Utility 8 | . . . . 1 2 . 3 . 1 . 1 Weapon 7 | . . . . 2 2 . 3 . . . . Highest Loss Streak 7 | . . . 1 1 3 . 7 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | . 14 14 14 14 14 14 14 14 14 14 14 Power 1 | . 1 1 1 1 1 . . 1 1 1 1 Propulsion 2 | . 4 4 2 1 2 4 3 2 2 2 2 Utility 5 | . 4 4 4 5 6 5 6 6 5 5 5 Weapon 5 | . 3 4 6 5 4 4 4 5 6 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 54 | . 9 1 13 2 . 6 9 6 . . 8 Power 8 | . 2 . 3 . . . 1 1 . . 1 Propulsion 12 | . 4 . 4 . . 1 1 2 . . . Utility 17 | . 1 1 2 . . 4 3 1 . . 5 Weapon 17 | . 2 . 4 2 . 1 4 2 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 99 99 99 95 96 100 100 99 Engine 6 | . 14 14 10 5 . 7 11 1 . . . Core 4 | . . . . 3 8 7 1 9 11 11 11 Leg 30 | . 28 28 32 36 36 30 26 28 29 29 29 Device 11 | . . . 9 10 14 14 15 11 13 17 17 Storage 8 | . 14 14 11 9 9 7 6 5 5 5 5 Processor 12 | . 12 14 10 9 9 14 13 14 14 11 11 Protection 3 | . . . 1 6 2 . 6 5 5 5 5 Energy Gun 1 | . . . . 2 1 7 5 . . . 1 Energy Cannon 6 | . 13 14 10 6 1 . 1 4 5 5 4 Ballistic Gun 3 | . 8 . 2 3 1 . 1 4 2 . 2 Ballistic Cannon 4 | . 5 14 5 4 8 . 1 2 5 11 1 Impact Weapon 1 | . . . 2 1 5 6 1 . . . . Peak Build Rating 97 | . 8 10 25 30 36 51 70 86 86 87 97 Average Rating 47 | . 7 9 17 27 29 47 61 82 84 86 89 On Entrance 40 | 6 6 8 10 22 28 35 49 69 83 86 87 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 14 31 31 38 43 41 47 71 101 106 106 118 Greatest Support 101 | 20 20 20 39 48 49 78 78 94 94 94 101 Greatest Overweight (x) 2 | . 1 1 2 1 . . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 14 15 15 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Mutant 11% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Matter Collected 5167 | 181 305 21 838 680 637 51 855 1194 140 9 256 Remotely . | . . . . . . . . . . . . Salvage Created 6687 | . 663 25 1375 904 652 48 977 1109 172 . 762 Parts 341 | . 41 4 86 53 38 2 34 55 8 . 20 Haulers Intercepted 13 | . 2 . 6 3 . . 1 1 . . . Recyclers Shooed 6 | . . . . . . . 3 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 130 | . 10 . 28 16 19 1 20 18 4 . 14 Guns 26 | . 3 . 1 4 4 1 7 6 . . . Cannons 82 | . 7 . 24 9 15 . 6 12 4 . 5 AOE 16 | . . . 3 2 . . 7 . . . 4 Classes Destroyed 17 | . 5 . 5 2 2 . . . . . 3 Worker 7 | . . . 2 2 . . 2 1 . . . Builder 4 | . 1 1 . 1 . . . 1 . . . Tunneler 3 | . . . 2 . . . 1 . . . . Hauler 13 | . 2 . 6 3 . . 1 1 . . . Recycler 7 | . 1 . 3 . . . 1 2 . . . Operator 3 | . . . . 1 . . . 2 . . . Watcher 11 | . 3 . 4 1 . . 2 1 . . . Swarmer 36 | . . . 11 2 7 . 6 8 2 . . Grunt 57 | . 10 . 7 8 8 . 11 5 1 . 7 Brawler 2 | . . . 1 . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . . 2 Protector 2 | . . . . . . . . . . . 2 Sentry 20 | . . . 9 5 2 1 1 1 1 . . Demolisher 1 | . . . . . . . . . . . 1 Hunter 3 | . . . . . 1 . . 2 . . . Programmer 5 | . . . . . 1 . 2 2 . . . Executioner 1 | . . . . . . . . . . . 1 Best Kill Streak 14 | . 3 1 5 4 5 1 7 4 2 . 14 Combat Bots Only 14 | . 3 . 5 3 5 1 5 4 2 . 14 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 2 2 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 1 . . 2 . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Hostile Shots Fired 689 | . 46 . 97 69 103 27 190 97 26 6 28 Missed 226 | . 15 . 22 23 35 14 57 35 12 2 11 Hits 463 | . 31 . 75 46 68 13 133 62 14 4 17 Melee 12 | . . . . 3 . . 9 . . . . Projectile 451 | . 31 . 75 43 68 13 124 62 14 4 17 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 21 | . . . 4 5 . . 8 2 1 1 . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7557 | . 379 . 988 737 1020 74 2345 1155 255 76 528 Core 835 | . 47 . 171 58 184 19 223 62 19 18 34 Absorbed by Shields 4 | . . . . . . . . . 4 . . Ignored by Resistances 106 | . . . . . . 16 90 . . . . Regen/Repaired (Parts) 261 | . . . 96 . . . 105 . . . 60 Core Remaining (%) 77 | 100 . 81 57 . 56 97 73 . . . . Volleys Fired 421 | . 50 1 83 62 56 3 80 53 8 5 20 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 2 Hottest 200 | . 90 90 90 90 97 109 149 182 200 200 174 Shots Fired 842 | . 102 2 158 119 108 6 122 153 22 15 35 Gun 278 | . 38 . 22 47 20 3 77 66 4 . 1 Cannon 547 | . 64 2 132 69 88 3 40 87 18 15 29 Launcher 17 | . . . 4 3 . . 5 . . . 5 Special . | . . . . . . . . . . . . Kinetic 444 | . 51 1 75 58 85 3 32 100 14 10 15 Thermal 359 | . 51 1 79 58 23 3 66 51 8 5 14 Explosive 12 | . . . 4 3 . . 5 . . . . Electromagnetic 26 | . . . . . . . 19 2 . . 5 Entropic 1 | . . . . . . . . . . . 1 Robot Hit Streak 33 | . 8 1 24 19 9 9 33 17 6 4 6 Robot Miss Streak 6 | . 2 1 3 3 6 . 6 4 3 2 2 Penetration Max 1 | . . . . . 1 . 1 . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 580 | . 61 1 114 85 79 5 108 94 12 4 17 Core Hits 313 | . 23 1 53 38 52 2 72 48 6 . 18 Critical Kills 6 | . . . . . 1 . . . 3 . 2 Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . Critical Strikes 23 | . 1 . 2 3 3 . 5 3 4 . 2 Burn 3 | . . . . 3 . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 Destroy 5 | . . . . . . . . 1 4 . . Blast 10 | . 1 . 2 . 2 . 3 2 . . . Corrupt 2 | . . . . . . . 2 . . . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 81 | . . . 13 3 29 6 16 14 . . . Impact 61 | . . . 13 3 29 6 10 . . . . Slashing 20 | . . . . . . . 6 14 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16654 | . 1016 18 2340 1945 1786 113 4191 2874 280 29 2062 Guns 4064 | . 337 . 224 568 269 57 1567 995 47 . . Cannons 8669 | . 675 18 1750 1027 1132 56 956 1679 233 29 1114 Explosions 3236 | . . . 366 350 . . 1572 . . . 948 Melee 681 | . . . . . 385 . 96 200 . . . Ramming 4 | . 4 . . . . . . . . . . Kinetic 6394 | . 502 18 870 644 1083 56 715 1501 146 29 830 Thermal 6381 | . 510 . 1104 951 318 57 1850 1173 134 . 284 Explosive 1835 | . . . 366 350 . . 1119 . . . . Electromagnetic 1359 | . . . . . . . 411 . . . 948 Impact 385 | . . . . . 385 . . . . . . Slashing 296 | . . . . . . . 96 200 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 3 3 . 5 6 . 4 2 2 2 2 Average Corruption 3 | . 2 3 . 5 5 . 3 2 2 2 2 Corruption Purged 4 | . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 116 | . 27 5 . 24 21 . 18 2 9 9 1 Message Errors 24 | . 6 2 . 3 4 . 5 1 2 1 . Matter Fused 29 | . 5 1 . 8 5 . 3 1 2 3 1 Heat Flow Errors 15 | . 6 1 . 3 1 . 2 . 2 . . Energy Discharges 10 | . 2 . . 3 2 . 1 . 1 1 . Parts Rejected 3 | . . . . . 2 . 1 . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 16 | . 4 . . 2 3 . 4 . 2 1 . Data Loss (major) 3 | . . 1 . 1 1 . . . . . . Misfires 5 | . 2 . . 1 1 . . . . 1 . Alerts 5 | . 2 . . . 1 . 1 . . 1 . Weapon Failures 5 | . . . . 2 1 . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 517 | . 12 . 8 23 58 . 337 29 13 . 37 Projectiles 108 | . 12 . . 4 10 . 37 20 13 . 12 Explosions 296 | . . . 8 19 . . 244 . . . 25 Melee 113 | . . . . . 48 . 56 9 . . . Knockbacks 42 | . 2 . 3 2 12 . 11 6 . 1 5 Impact 2 | . . . . . 2 . . . . . . Kinetic 38 | . 2 . 2 2 10 . 11 6 . 1 4 Secondary 2 | . . . 1 . . . . . . . 1 Self-Inflicted Damage 221 | . . . 16 14 . . 178 . . . 13 Shots 8 | . . . 2 2 . . 3 . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 372 | . 278 231 336 238 150 10 372 343 189 150 200 Average Temperature 74 | . 81 93 80 45 59 7 48 88 78 53 92 Received Heat Transfer 2137 | . 213 . 351 306 252 24 673 171 36 18 93 Effects 4 | . 2 . 1 . . . 1 . . . . Energy Bleed 4 | . 2 . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 4 | . . . . . 1 . . . . . 3 Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted 3 | . . . . 1 . . . . . . 2 Combat Hostiles 3 | . . . . 1 . . . . . . 2 Parts Melted 16 | . 1 . 2 2 . . 1 4 . . 6 Heat Transferred 11166 | . 1073 . 2331 1924 518 111 2797 1900 200 . 312 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Maximum Alert Level 3 | . . . 2 1 3 2 1 2 . . . Low Security (%) 46 | . 100 100 42 22 . 40 68 9 . . . Level 1 34 | . . . 39 77 14 14 31 69 . . . Level 2 13 | . . . 18 . 32 45 . 20 . . . Level 3 5 | . . . . . 53 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1041 | . 92 5 516 336 1041 546 359 516 . . . Initial 546 | . . . . 214 216 546 58 137 . . . Average 234 | . 23 . 229 220 652 313 130 349 . . . Influence Increases 5103 | . 382 5 954 577 875 42 889 1019 110 . 250 Destroy 0b10 Robot/C 2720 | . 200 . 580 320 380 20 400 500 80 . 240 Destroy 0b10 Robot/NC 265 | . 35 5 85 40 15 . 35 40 . . 10 Destroy Leader 558 | . 60 . 190 98 40 10 76 84 . . . Allied During Kill 17 | . . . 2 . . . . 15 . . . Successful Hack 88 | . 12 . 4 21 30 5 . 16 . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . Disable Machine 420 | . . . . 60 45 . 165 150 . . . Anti-Garrison Action 250 | . . . . . 250 . . . . . . Destroy Structure 410 | . . . 33 23 85 7 108 154 . . . Lose Combat Pursuer 285 | . 15 . 30 15 30 . 105 60 30 . . Influence Decreases 4871 | . 382 5 446 752 167 963 728 809 503 98 18 Entered New Map 1314 | . . . . 294 117 495 62 144 183 19 . Time Decay 3112 | . 382 5 436 428 . 318 571 565 310 79 18 Lost Part 215 | . . . 10 30 50 . 95 20 10 . . Lost Ally 80 | . . . . . . . . 80 . . . Purge Threat 150 | . . . . . . 150 . . . . . Squads Dispatched 22 | . 3 . 3 3 . 2 8 3 . . . Investigation 5 | . 2 . 1 . . 1 1 . . . . Extermination 6 | . . . . . . 1 3 2 . . . Reinforcement 7 | . 1 . 1 1 . . 3 1 . . . Assault 1 | . . . 1 . . . . . . . . Garrison 3 | . . . . 2 . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Distress Signals 16 | . 1 . 6 2 . . 3 1 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 230 | . 19 . 40 23 19 2 33 34 6 2 52 Peak Tracking Total 14 | . 2 . 6 6 5 1 5 5 5 5 14 Tactical Retreats 15 | . 1 . 2 1 1 . 4 4 2 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Traps Triggered 12 | . 2 . 3 . 2 1 2 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Machines Disabled 34 | . . . 1 4 7 . 11 10 . . 1 Max in Single Turn 6 | . . . 1 1 1 . 6 5 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Machines Accessed 45 | . 8 1 12 7 3 4 3 3 . . 4 Terminals 28 | . 6 . 9 6 3 3 . 1 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 4 | . . . 2 . . . 2 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . . Total Hacks 89 | . 14 1 29 13 4 8 5 7 . . 8 Successful 55 | . 9 1 16 7 2 3 4 5 . . 8 Failed 34 | . 5 . 13 6 2 5 1 2 . . . Catastrophic 6 | . . . 3 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 14 . 18 8 . 4 1 2 . . . Terminals 62 | . 12 . 24 12 4 7 . 3 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 8 | . . . 4 . . . 4 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . . Terminal Hacks 21 | . . 1 5 2 2 2 . 1 . . 8 Record 7 | . . . . . . . . . . . 7 Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 Branch Access Points 2 | . . . . 1 . . . 1 . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 2 | . . . . . . . . 2 . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . Scan Component 2 | . . . 1 . . . 1 . . . . Repair 2 | . . . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 26 | . 9 . 9 4 . 1 1 2 . . . Terminals 20 | . 7 . 8 4 . 1 . . . . . Botnet 7 | . 2 . 3 1 . 1 . . . . . Skim 13 | . 5 . 5 3 . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . Report 1 | . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 4 . 11 6 2 4 . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . Time 64 | . . . 26 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 14 . . . . . . Machine Destruction 14 | . . . . . 14 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Total Allies 6 | . . 1 . . . . . 5 . . . Largest Group 3 | . . 1 1 . . . . 3 . . . Highest-Rated Group 87 | . . 31 31 . . . . 87 . . . Highest-Rated Ally 41 | . . 31 31 . . . . 41 . . . Initial Warlord ECA Mod 21 | . . . . . . 5 4 3 3 3 3 Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . . 1 . . . . 42 . . . Total Damage 763 | . . . 20 . . . . 743 . . . Kills 8 | . . . 1 . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Active Infowar (turns) 7899 | . . . 826 33 414 686 1824 1698 687 635 1096 Sensors 6334 | . . . . . 152 686 1380 1698 687 635 1096 Seismic 2021 | . . . 826 33 262 . 900 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Turns Passed 12722 | . 1845 201 2008 1059 967 702 1824 1698 687 635 1096 Spaces Moved 7119 | 1 599 104 1075 686 612 505 1112 945 454 325 701 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 7119 | 1 599 104 1075 686 612 505 1112 945 454 325 701 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 90 | 120 120 190 90 90 105 105 122 120 120 190 120 Average Speed 137 | 120 183 190 139 106 105 126 123 142 144 190 138 Slowest Speed 270 | 120 190 190 270 180 105 127 192 192 190 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 2 83 18 93 49 90 18 33 28 61 51 83 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 11 | . 4 1 4 . . . . . 1 . 1 Known Exits Taken 9 | . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . 4 2 . Spaces Dug 45 | . . . 11 2 . 6 14 9 . 3 . Terrain Destroyed 302 | . . . 47 25 . 7 133 72 3 5 10 Melee 42 | . . . 11 2 . 6 14 9 . . . Projectile 35 | . . . . . . 1 1 21 3 5 4 AOE 225 | . . . 36 23 . . 118 42 . . 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Fac Fac Fac Upp Upp War Total 9174 | . 1254 107 1413 905 762 557 1405 1175 468 331 797 Wait 1009 | . 561 . 116 91 11 5 105 71 4 . 45 Move 7109 | . 598 103 1074 686 611 504 1111 944 453 324 701 Hop . | . . . . . . . . . . . . Pick Up 109 | . 15 1 22 11 4 10 21 19 . 1 5 Fast Attach 64 | . 5 . 19 6 5 2 16 7 . . 4 Attach 43 | . . . 7 6 7 2 12 7 1 . 1 Detach 27 | . 4 . 7 4 1 1 6 2 . . 2 Swap 148 | . 5 . 35 19 24 10 19 25 2 1 8 Drop 157 | . 15 2 37 17 9 14 19 33 . . 11 Fire 421 | . 50 1 83 62 56 3 80 53 8 5 20 Melee 81 | . . . 13 3 29 6 16 14 . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat / Exi / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Discovered new exit (range 12) 919 | -10/Materials | Discovered new exit (range 10) 1140 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Discovered new exit (range 10) 1393 | -10/Materials | Identified exit to Materials 1454 | -10/Materials | Identified exit to Mines 1454 | -10/Materials | Identified exit to Subcaves 1543 | -10/Materials | Learned 2 Materials zone layouts 1574 | -10/Materials | Learned location of 2 exits from Mines 1627 | -10/Materials | Learned location of Storage (-7) 1670 | -10/Materials | Learned location of 1 exit from Recycling 1724 | -10/Materials | Learned 4 Materials zone layouts 1846 | -10/Materials | Entered Mines 1848 | -10/Mines | Identified exit to Exiles 1867 | -10/Mines | Found a hidden stash of uninstalled traps 1872 | -10/Mines | Met a Derelict bent on vengeance 1881 | -10/Mines | Learned location of Zion (-6) 1894 | -10/Mines | Found the Drone Emporium 1906 | -10/Mines | Found Prototype Device 1953 | -10/Mines | Received a Mining Laser from a helpful Derelict 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Accompanied by 1 ally 2047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -9/Materials | Identified exit to Materials 2058 | -9/Materials | Identified Bomb Drone Bay 2148 | -9/Materials | Repaired Beam Cannon 2366 | -9/Materials | Build established: Scavenger-Mutant 2967 | -9/Materials | Build established: Mutant 3018 | -9/Materials | Discovered new exit (range 13) 3477 | -9/Materials | Learned Storage stockpile data 3507 | -9/Materials | Learned location of 1 exit from Materials 3540 | -9/Materials | Learned 2 Storage zone layouts 3542 | -9/Materials | Learned location of 1 exit from Storage 3574 | -9/Materials | Learned location of 1 exit from Storage 4047 | -9/Materials | First assault squad dispatched 4055 | -9/Materials | Entered another Materials area 4055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4056 | -8/Materials | Identified exit to Factory 4482 | -8/Materials | Discovered exit to Factory (range 8) 4946 | -8/Materials | Garrison activated, responded to threat 5037 | -8/Materials | Build established: Scavenger-Mutant 5114 | -8/Materials | Identified exit to Garrison 5114 | -8/Materials | Entered Garrison 5190 | -8/Garrison | Triggered checkpoint 5215 | -8/Garrison | Garrison Relay disabled 5250 | -8/Garrison | Garrison Relay disabled 5349 | -8/Garrison | Triggered checkpoint 5430 | -8/Garrison | Lost 3 parts (2u1w) 5490 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Garrison Relay disabled 5643 | -8/Garrison | Discovered exit to Factory (range 12) 5695 | -8/Garrison | Triggered checkpoint 5746 | -8/Garrison | Discovered exit to Factory (range 15) 5777 | -8/Garrison | Learned Factory security intel 5839 | -8/Garrison | Triggered checkpoint 5882 | -8/Garrison | Discovered exit to Factory (range 10) 6006 | -8/Garrison | Triggered checkpoint 6019 | -8/Garrison | Garrison Relay disabled 6081 | -8/Garrison | Entered Factory 6081 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6376 | -7/Factory | Build established: Mutant 6779 | -7/Factory | Discovered new exit (range 4) 6782 | -7/Factory | Identified exit to Factory 6783 | -7/Factory | Entered another Factory area 6783 | -6/Factory | Evolved 2 slots: Utility x2 6844 | -6/Factory | Repaired Imp. Sensor Array? 7185 | -6/Factory | Lost 3 parts (1p1n1u) 7245 | -6/Factory | Discovered new exit (range 5) 7249 | -6/Factory | Identified exit to Lower Caves 7436 | -6/Factory | Build established: Scavenger-Mutant 7723 | -6/Factory | Lost 7 parts (2p1n2u2w) 8046 | -6/Factory | Garrison activated, responded to threat 8403 | -6/Factory | Build established: Mutant 8487 | -6/Factory | Discovered new exit (range 12) 8517 | -6/Factory | Identified exit to Factory 8607 | -6/Factory | Entered another Factory area 8607 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8994 | -5/Factory | Build established: Skirmisher 9279 | -5/Factory | Found Prototype Launcher 9279 | -5/Factory | Identified Tesla Bomb Launcher 9748 | -5/Factory | Identified exit to Upper Caves 9748 | -5/Factory | Identified exit to Extension 9885 | -5/Factory | Build established: Mutant 10011 | -5/Factory | Discovered new exit (range 4) 10015 | -5/Factory | Identified exit to Factory 10305 | -5/Factory | Entered Upper Caves 10311 | -5/Upper Caves | Met a Warlord Commander 10312 | -5/Upper Caves | Learned location of Warlord (-5) 10313 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10540 | -5/Upper Caves | Encountered a Warlord checkpoint 10933 | -5/Upper Caves | Learned Factory stockpile data 10973 | -5/Upper Caves | Build established: Tank 10978 | -5/Upper Caves | Discovered new exit (range 7) 10990 | -5/Upper Caves | Identified exit to Upper Caves 10992 | -5/Upper Caves | Entered another Upper Caves area 11379 | -5/Upper Caves | Build established: Skirmisher 11586 | -5/Upper Caves | Discovered new exit (range 10) 11618 | -5/Upper Caves | Identified exit to Warlord 11627 | -5/Upper Caves | Entered Warlord 11690 | -5/Warlord | System corruption cleaned by Quarantine Array 11821 | -5/Warlord | Met Warlord 11846 | -5/Warlord | Warlord's base attacked by MAIN.C 11936 | -5/Warlord | Found Prototype Energy Gun 11936 | -5/Warlord | Identified Vortex Shotgun 12033 | -5/Warlord | Build established: Mutant 12166 | -5/Warlord | Learned Testing trap positions 12168 | -5/Warlord | Learned 4 Research zone layouts 12168 | -5/Warlord | Learned 4 Research zone layouts 12168 | -5/Warlord | Learned 4 Access zone layouts 12168 | -5/Warlord | Learned 4 Quarantine zone layouts 12170 | -5/Warlord | Learned Research fabricator intel 12196 | -5/Warlord | Warlord forces counterattacked 12521 | -5/Warlord | Warlord base infiltrated, sounded retreat 12545 | -5/Warlord | Spotted Executioner 12560 | -5/Warlord | Spotted Executioner 12585 | -5/Warlord | Lost 5 allies 12624 | -5/Warlord | Found Prototype Ballistic Cannon 12624 | -5/Warlord | Identified Hvy. Autocannon 12630 | -5/Warlord | Spotted Executioner 12631 | -5/Warlord | Found Hvy. Autocannon 12638 | -5/Warlord | Spotted Executioner 12643 | -5/Warlord | Spotted Striker 12659 | -5/Warlord | Destroyed Executioner 12689 | -5/Warlord | Spotted Executioner 12712 | -5/Warlord | Lost 16 allies 12723 | -5/Warlord | Self-destructed Last Messages --------------- 12705_ B-60 Warrior Imp. Medium Armor Plating blasted off. 12705_ B-60 Warrior destroyed. 12707_ L-41 Fighter suffers critical hit (Meltdown). 12707_ Core Shielding melted. 12707_ Unknown Slashing Weapon melted. 12707_ Imp. Melee Analysis Suite melted. 12707_ G-50 Soldier destroyed. 12707_ G-67 Veteran destroyed. 12708_ G-50 Soldier destroyed. 12709_ PA-UJW(g) suffers critical hit (Burn). 12710_ The unstable cave ceiling collapses. 12712_ G-50 Soldier Hvy. Laser blasted off. 12712_ G-50 Soldier destroyed. 12713_ G-67 Veteran destroyed. 12713_ G-50 Soldier destroyed. 12714_ Enhanced Grunt destroyed. 12716_ G-50 Soldier knocked back. 12719_ The unstable cave ceiling collapses. 12721_ G-50 Soldier destroyed. 12722_ M-28 Smith suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | # ########????????????????????????????????? | | ##+###+#+##"""!!#????????????????????????????????? | | # ^ ^ ##"""!!#????????????????????????????????? | | #^^ ##"X "#????????????????????????????????? | | # ^""" + X"#????????????????????????????????? | | # """ # "#????????????????????????????????? | | # """ ##!!!"##????????????????????????????????? | | #######???????????????????????##????????? | | " #??????????????????????????## ????????? | | #???????????????????????? ?? ???????#? | | #####" ##???????????????????????? ### ?????? # | | ????## #????????????????????????? ?????? | | #????# ##?????????????????????????# #????? | | #????# #??????""??????????????????# ????? # | | #???## #######""#####??????#####???# ##??? # | | #?###" # #"" # #????## #= ##???# #??? # | | #?#""# # #"" ###### =*[#%###??# ##?? | | ?## ! # ""% | ;;#;#;*!===* #???# ### # | | ?#"% !%= #% " *[!%!!/!*![*=!]#?#??# # #? | | ##" % !* # [ % !=!%**==**!=[#[![?## #?? | | = % []= %=%%!%M*%=%=%*%[%=*=%!![!## ##? | | % !][ !!%*[%=g%==%[*&%[[[=%[==!g[E ## #? | | =%! !!!%%%!M=%[=%/%%%%m[%%%g%g! #### #? | | * %=*%==!Y %%!!*!!%%![%%%g!%[##??# #? | | #"" * #!%= " = == %[![%=%%!*=%=!!#???# ## | | "# "" =! ! @ %!!%!!==%![![=#?### # | | #" %* # "" ## =[[!=[==%] ;### # # | | #""## ""######### = [= ;; ;?# # | | ]##??# # # #""#???????? ##; ### # | | #??# ### ##""#?????????## ####? ### ^ ## | | #??## ### ##""#????????????#???? ##?# #? | | ###### ##""#???????????????? ???## ##? | | # #?"?????????????????# ????## #?? | | ####????????????????????# #?????# #?? | | """ #???????????????????????# ??????## ##? | | """ #????????????????????????? ??????## #? | | """ #???????????????????????????????## #? | | """ #???????????????????????????????# #? | | """ #???????????????????????????????# #? | | #???????????????????????????????# #? | | #???????????????????????????????# #? | | """ #???????????????????????????????## ##? | | """ ##??????????????????????????????? #?? | | """ #??????????????????????????????? ##?? | | """ ##???????????????????????????????####??? | | """ #?????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 6 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 4% | -9/Materials Imp. Sensor Array | 13% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakDispersionRegenerator Manual? 0 Play Time 02:02:11 Cumulative 198.8 hours Start 2025.06.08 @ 21:12:16 End 2025.06.15 @ 17:34:12 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/3/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a54f9ca-2798-44ff-b6a4-d647592cdc85