Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 06:40:21 Player: Magician Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (407) 407 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 877 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Signal Interpreter Assault Rifle Light Assault Rifle Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Signal Interpreter Beam Rifle Assault Rifle Light Assault Rifle Grenade Launcher Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 6 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | 2 . 1 Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 3 | . 2 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 3 | . . 6 Power . | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 4 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 84 | . 82 86 Engine 10 | . 8 12 Treads 8 | . 7 8 Leg 12 | . 16 8 Storage 14 | . 14 14 Processor 10 | . 7 14 Ballistic Gun 19 | . 25 13 Ballistic Cannon 3 | . . 8 Special Weapon 3 | . 2 4 Peak Build Rating 8 | 6 7 8 Average Rating 6 | 3 5 7 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 11 13 16 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 3 8 Average Carried 3 | 1 . 6 Final Capacity 8 | 8 8 8 Final Carried 7 | . 3 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 502 | 129 298 75 Remotely . | . . . Salvage Created 489 | . 371 118 Parts 35 | . 22 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 8 5 Guns 11 | . 8 3 Cannons 2 | . . 2 Classes Destroyed 4 | . 2 2 Hauler 1 | . 1 . Swarmer 3 | . . 3 Grunt 8 | . 8 . Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 131 | . 86 45 Missed 37 | . 27 10 Hits 94 | . 59 35 Projectile 94 | . 59 35 AOE 13 | . . 13 Damage Taken 1267 | . 641 626 Core 263 | . 134 129 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | . 39 15 Largest 2 | . 2 2 Hottest 120 | . 40 120 Shots Fired 87 | . 66 21 Gun 79 | . 66 13 Cannon 4 | . . 4 Launcher 1 | . . 1 Special 3 | . . 3 Kinetic 82 | . 66 16 Thermal 4 | . . 4 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 42 16 Core Hits 25 | . 17 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 688 | . 489 199 Guns 599 | . 489 110 Cannons 35 | . . 35 Explosions 6 | . . 6 Melee . | . . . Ramming . | . . . Kinetic 619 | . 489 130 Thermal 63 | . . 63 Explosive 6 | . . 6 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 69 | . 24 69 Average Temperature 15 | . 7 28 Received Heat Transfer 345 | . 327 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 211 | . . 211 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | . 75 71 Initial . | . . . Average 17 | . 21 14 Influence Increases 333 | . 222 111 Destroy 0b10 Robot/C 260 | . 160 100 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 42 | . 32 10 Successful Hack 10 | . 10 . Destroy Structure 1 | . . 1 Lose Combat Pursuer 15 | . 15 . Influence Decreases 333 | . 222 111 Time Decay 283 | . 192 91 Lost Part 50 | . 30 20 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 16 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 4 | . 4 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1068 | 48 548 472 Spaces Moved 588 | 35 295 258 Core 27 | 17 . 10 Treads 274 | 18 95 161 Legs 287 | . 200 87 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 106 132 149 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 41 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 753 | 45 391 317 Wait 69 | . 42 27 Move 586 | 34 294 258 Hop . | . . . Pick Up 21 | 5 8 8 Fast Attach 2 | 1 . 1 Attach 12 | 5 4 3 Detach . | . . . Swap 7 | . 3 4 Drop 2 | . 1 1 Fire 54 | . 39 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 13) 469 | -10/Materials | Core integrity fell below 50% 597 | -10/Materials | Entered Mines 614 | -10/Mines | Found DCF Scrap (15 items) 674 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 817 | -10/Mines | Learned 2 Materials zone layouts 1008 | -10/Mines | Discovered new exit (range 10) 1066 | -10/Mines | Core integrity fell below 20% 1069 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00820_ Found Signal Interpreter. 00820_ Found Beam Cannon. 00820_ Found Targeting Computer. 00820_ Found 41 Matter. 00821_ Acquired 25 matter. 00823_ Acquired Signal Interpreter. 00828_ K-01 Serf collects debris. 01008_ EXIT=FOUND 01047_ YI-UF0 mumbles something. 01047_ U-05 Engineer lays Concrete. 01049_ U-05 Engineer builds a Wall. 01051_ YI-UF0: "BADABOOM!" 01051_ U-05 Engineer destroyed. 01056_ The unstable cave ceiling collapses. 01061_ Ion Engine destroyed. 01062_ YI-UF0 mumbles something. 01063_ Grenade Launcher destroyed. 01064_ The unstable cave ceiling collapses. 01066_ Destroyed Shock Absorption System. 01066_ YI-UF0 suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????###??????????????????????????????? | | ???????## ##?????????????????????????????? | | ###?#### #?????????????????????????????? | | ### ##?######?????????????????????? | | #?# ##????????????????????? | | #?# <#????????????????????? | | ##?# #?????????????????????? | | ##??# #????????#????????????? | | ####???# #??????? #??????####??? | | #??????## ##?????? #?????# ##?? | | #####???# #????? ????## ##? | | #???# #???? ?????## #? | | #### #???# #### #????# #? | | ##??# #???# #????# #? | | ###### ##### ## ## ##????## #?? | | ## ### ## #????#?????## ###?? | | ## ## ##*#?????????## ##???? | | ## ## #########=#???????### #????? | | #???????#!######## ##????? | | ##??????# t % !!=== = ##?????? | | ### #???#??### #?????? | | ##?## #???# #T ###???? | | #???# ## ##???# g #???? | | ##???# #####????# @ # #??????? | | #????# #????????# #?????? | | #????# ????????# ##?????? | | ?????# ????????# ## ###??????? | | ????? ????????# [ #???????????? | | ????? ???????# " #???????????? | | ????? ###???????## ??????????? | | ?????#???????????# " ###?????????? | | ?????????????????# #???????????? | | ?????????????????# " #???????????? | | ?????????????????# %= " #???????????? | | ?????????????????# " #???????????? | | ?????????????????# * #???????????? | | ?????????????????# ?#???????????? | | ?????????????????# # #####????????????? | | ??????????????????## ### ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumDiametricStick Manual? 0 Play Time 00:10:11 Cumulative 10.1 hours Start 2026.07.18 @ 06:26:36 End 2026.07.18 @ 06:40:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 5 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce11c00c-06d4-4cec-9d7a-58ce127b2e34